Files
Ferrous-Solitaire/solitaire_sync/src/merge.rs
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funman300 7840ef9eb2
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fix(multi): resolve 26 bugs found in comprehensive codebase review
Core fixes (issues #12, #13, #22):
- #12: undo now preserves score delta instead of restoring snapshot score
- #13: take_from_foundation defaults to false (non-standard house rule)
- #22: check_win validates full suit sequence, not just card count

Engine fixes:
- #8:  replay keyboard input guard against non-replay state
- #9:  help modal scrims.is_empty() guard added
- #10: settings modal scrims.is_empty() guard added
- #11: sync_plugin builds payload at poll time (not task-spawn time)
- #14: server replay mode case-sensitivity fix ("Classic")
- #15: play_by_seed_plugin confirmed flag set to true on launch
- #16: replay back-step debounce via Local<bool> + StateChangedEvent;
       register StateChangedEvent in ReplayOverlayPlugin (fixes 52 tests)
- #17: time-attack timer ignores win-summary overlay
- #18: HUD dropdown glyphs U+25BE → U+2193 (FiraMono-safe arrow)
- #19: theme plugin applies immediate visual update on A→B→A switch
- #20: SyncAuthError / SyncBusyOverlay split into separate entities so
       auth errors are visible after busy overlay is hidden
- #21: handle_forfeit ordered before update_stats_on_new_game
- #23: server merge uses correct avg_time_seconds and games_lost math
- #24: win_summary migrated to ModalScrim pattern
- #25: card_animation apply_deferred between animation systems
- #26: cursor_plugin HashMap access uses .get() with fallback
- #27: auto_complete mid-sequence deactivation guard
- #28: feedback_anim SettleAnim ordered before FoundationFlourish
- #29: achievement_plugin iterates all win events; adds scrims guard
- #30: leaderboard modal scrims.is_empty() guard added
- #31: server auth tmp file cleanup on rename failure
- #32: sync_setup modal scrims.is_empty() guard added
- #33: font_plugin uses match fallback; TokioRuntimeResource graceful
       current-thread fallback on runtime init failure

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-19 13:14:47 -07:00

1053 lines
41 KiB
Rust

//! Pure merge logic for sync payloads.
//!
//! All functions are free of I/O and side effects — safe to call from any
//! context including unit tests and the Bevy main thread.
use chrono::{DateTime, NaiveDate, Utc};
use crate::{AchievementRecord, ConflictReport, PlayerProgress, StatsSnapshot, SyncPayload};
use crate::progress::{level_for_xp, DAILY_CHALLENGE_HISTORY_CAP};
/// Merge two [`SyncPayload`]s into a single authoritative result.
///
/// `resolved_at` is recorded as `last_modified` on the merged payload and all
/// sub-structs. Pass an explicit timestamp when the caller needs deterministic
/// output (e.g. server handlers); use [`merge`] as a convenience wrapper that
/// captures the current time automatically.
///
/// The merge strategy is additive and conflict-free for most fields:
/// - Counters: take the maximum (games_played, games_won, etc.)
/// - Best records: take the minimum for times, maximum for scores/xp
/// - Achievements: union by id, preserving the earliest `unlock_date`
/// - Cosmetic unlocks: union of both vectors
/// - Level: recomputed from merged `total_xp`
///
/// Fields that cannot be merged deterministically (e.g. diverged streak
/// counts) are recorded in [`ConflictReport`] entries returned alongside
/// the merged payload. Data is never silently discarded.
pub fn merge_at(
local: &SyncPayload,
remote: &SyncPayload,
resolved_at: DateTime<Utc>,
) -> (SyncPayload, Vec<ConflictReport>) {
let mut conflicts = Vec::new();
if local.user_id != remote.user_id {
conflicts.push(ConflictReport {
field: "user_id".to_string(),
local_value: local.user_id.to_string(),
remote_value: remote.user_id.to_string(),
});
return (local.clone(), conflicts);
}
let stats = merge_stats(&local.stats, &remote.stats, resolved_at, &mut conflicts);
let achievements = merge_achievements(&local.achievements, &remote.achievements);
let progress = merge_progress(&local.progress, &remote.progress, resolved_at, &mut conflicts);
let merged = SyncPayload {
user_id: local.user_id,
stats,
achievements,
progress,
last_modified: resolved_at,
};
(merged, conflicts)
}
/// Convenience wrapper around [`merge_at`] that captures the current UTC time.
///
/// # Examples
/// ```
/// use solitaire_sync::{SyncPayload, StatsSnapshot, PlayerProgress, merge};
/// use uuid::Uuid;
///
/// let a = SyncPayload {
/// user_id: Uuid::nil(),
/// stats: StatsSnapshot { games_played: 5, ..Default::default() },
/// achievements: vec![],
/// progress: PlayerProgress::default(),
/// last_modified: chrono::Utc::now(),
/// };
/// let b = SyncPayload {
/// user_id: Uuid::nil(),
/// stats: StatsSnapshot { games_played: 3, ..Default::default() },
/// achievements: vec![],
/// progress: PlayerProgress::default(),
/// last_modified: chrono::Utc::now(),
/// };
/// let (merged, conflicts) = merge(&a, &b);
/// assert_eq!(merged.stats.games_played, 5);
/// assert!(conflicts.is_empty());
/// ```
pub fn merge(local: &SyncPayload, remote: &SyncPayload) -> (SyncPayload, Vec<ConflictReport>) {
merge_at(local, remote, Utc::now())
}
// ---------------------------------------------------------------------------
// Stats
// ---------------------------------------------------------------------------
fn merge_stats(
local: &StatsSnapshot,
remote: &StatsSnapshot,
resolved_at: DateTime<Utc>,
conflicts: &mut Vec<ConflictReport>,
) -> StatsSnapshot {
// win_streak_current cannot be merged deterministically — record conflict
// but take the higher value as a best-effort resolution.
if local.win_streak_current != remote.win_streak_current {
conflicts.push(ConflictReport {
field: "win_streak_current".to_string(),
local_value: local.win_streak_current.to_string(),
remote_value: remote.win_streak_current.to_string(),
});
}
let merged_games_won = local.games_won.max(remote.games_won);
let merged_games_played = local.games_played.max(remote.games_played);
// Carry the average time from whichever side contributed merged_games_won.
// Taking max(total_time)/max(wins) misattributes time when the side with
// more wins has a lower total — use the winning side's average directly.
let avg_time_seconds = if merged_games_won == 0 {
0
} else if local.games_won >= remote.games_won {
local.avg_time_seconds
} else {
remote.avg_time_seconds
};
// Derive games_lost from the merged played/won counts so the invariant
// games_won + games_lost <= games_played is always satisfied. Computing
// max(local.games_lost, remote.games_lost) independently can push
// games_won + games_lost above games_played after a divergent merge.
let merged_games_lost = merged_games_played.saturating_sub(merged_games_won);
StatsSnapshot {
games_played: merged_games_played,
games_won: merged_games_won,
games_lost: merged_games_lost,
win_streak_current: local.win_streak_current.max(remote.win_streak_current),
win_streak_best: local.win_streak_best.max(remote.win_streak_best),
avg_time_seconds,
fastest_win_seconds: local.fastest_win_seconds.min(remote.fastest_win_seconds),
lifetime_score: local.lifetime_score.max(remote.lifetime_score),
best_single_score: local.best_single_score.max(remote.best_single_score),
draw_one_wins: local.draw_one_wins.max(remote.draw_one_wins),
draw_three_wins: local.draw_three_wins.max(remote.draw_three_wins),
// Per-mode bests. Bests take max; fastest times take a *zero-aware*
// min — see [`min_ignore_zero`] for the rationale (0 means "no win
// yet" for these fields, unlike the lifetime `fastest_win_seconds`
// which uses `u64::MAX` as its sentinel).
classic_best_score: local.classic_best_score.max(remote.classic_best_score),
classic_fastest_win_seconds: min_ignore_zero(
local.classic_fastest_win_seconds,
remote.classic_fastest_win_seconds,
),
zen_best_score: local.zen_best_score.max(remote.zen_best_score),
zen_fastest_win_seconds: min_ignore_zero(
local.zen_fastest_win_seconds,
remote.zen_fastest_win_seconds,
),
challenge_best_score: local.challenge_best_score.max(remote.challenge_best_score),
challenge_fastest_win_seconds: min_ignore_zero(
local.challenge_fastest_win_seconds,
remote.challenge_fastest_win_seconds,
),
last_modified: resolved_at,
}
}
/// Zero-aware minimum: returns the smaller of `a` and `b`, but treats `0` as
/// "no value recorded yet" so `min_ignore_zero(0, x) == x`.
///
/// The lifetime `fastest_win_seconds` field uses `u64::MAX` as its "no wins"
/// sentinel (see [`StatsSnapshot::default`]) and so a plain `min` works for
/// it. The per-mode `*_fastest_win_seconds` fields, on the other hand, are
/// `#[serde(default)]` — and `u64`'s default is 0, not `u64::MAX`. Using a
/// straight `min` would therefore wrongly resolve "one side has a real time,
/// the other has no win" to 0. This helper preserves the real time instead.
fn min_ignore_zero(a: u64, b: u64) -> u64 {
match (a, b) {
(0, x) | (x, 0) => x,
_ => a.min(b),
}
}
// ---------------------------------------------------------------------------
// Achievements
// ---------------------------------------------------------------------------
/// Union of local and remote achievement records.
///
/// - Achievements never disappear from the merged set.
/// - If both sides have an achievement unlocked, the *earliest* `unlock_date`
/// is preserved.
/// - If only one side has an achievement unlocked, it is carried forward.
fn merge_achievements(
local: &[AchievementRecord],
remote: &[AchievementRecord],
) -> Vec<AchievementRecord> {
use std::collections::HashMap;
let mut map: HashMap<&str, AchievementRecord> = HashMap::new();
// Insert all local records first.
for rec in local {
map.insert(rec.id.as_str(), rec.clone());
}
// Merge in remote records.
for remote_rec in remote {
match map.get_mut(remote_rec.id.as_str()) {
Some(existing) => {
// Merge: once unlocked, never lock again.
if remote_rec.unlocked && !existing.unlocked {
// Remote is unlocked but local isn't — adopt remote unlock.
existing.unlocked = true;
existing.unlock_date = remote_rec.unlock_date;
existing.reward_granted = remote_rec.reward_granted;
} else if remote_rec.unlocked && existing.unlocked {
// Both unlocked — keep the earlier date.
match (existing.unlock_date, remote_rec.unlock_date) {
(Some(local_dt), Some(remote_dt)) if remote_dt < local_dt => {
existing.unlock_date = Some(remote_dt);
}
_ => {}
}
// reward_granted: true if either side granted it.
existing.reward_granted = existing.reward_granted || remote_rec.reward_granted;
}
// If only local is unlocked — nothing changes.
}
None => {
// Remote has an achievement that local doesn't know about.
map.insert(remote_rec.id.as_str(), remote_rec.clone());
}
}
}
let mut result: Vec<AchievementRecord> = map.into_values().collect();
result.sort_by(|a, b| a.id.cmp(&b.id));
result
}
// ---------------------------------------------------------------------------
// Progress
// ---------------------------------------------------------------------------
fn merge_progress(
local: &PlayerProgress,
remote: &PlayerProgress,
resolved_at: DateTime<Utc>,
conflicts: &mut Vec<ConflictReport>,
) -> PlayerProgress {
// daily_challenge_streak cannot be merged deterministically.
if local.daily_challenge_streak != remote.daily_challenge_streak {
conflicts.push(ConflictReport {
field: "daily_challenge_streak".to_string(),
local_value: local.daily_challenge_streak.to_string(),
remote_value: remote.daily_challenge_streak.to_string(),
});
}
let total_xp = local.total_xp.max(remote.total_xp);
// Union cosmetic unlocks.
let unlocked_card_backs = union_usize_vecs(&local.unlocked_card_backs, &remote.unlocked_card_backs);
let unlocked_backgrounds =
union_usize_vecs(&local.unlocked_backgrounds, &remote.unlocked_backgrounds);
// Keep the most recently completed daily challenge date (latest).
let daily_challenge_last_completed =
match (local.daily_challenge_last_completed, remote.daily_challenge_last_completed) {
(Some(l), Some(r)) => Some(l.max(r)),
(Some(l), None) => Some(l),
(None, Some(r)) => Some(r),
(None, None) => None,
};
// Take the higher streak as a best-effort resolution.
let daily_challenge_streak =
local.daily_challenge_streak.max(remote.daily_challenge_streak);
// weekly_goal_progress: use whichever side has the more recent ISO week key.
// When both sides share the same week, merge per-goal counts with max so
// progress made on either device is never lost.
let (weekly_goal_week_iso, weekly_goal_progress) =
match (&local.weekly_goal_week_iso, &remote.weekly_goal_week_iso) {
(Some(l), Some(r)) if l == r => {
let mut merged = local.weekly_goal_progress.clone();
for (id, &rv) in &remote.weekly_goal_progress {
let lv = merged.entry(id.clone()).or_insert(0);
*lv = (*lv).max(rv);
}
(local.weekly_goal_week_iso.clone(), merged)
}
(Some(l), Some(r)) if r > l => {
(remote.weekly_goal_week_iso.clone(), remote.weekly_goal_progress.clone())
}
(Some(_), Some(_)) => {
(local.weekly_goal_week_iso.clone(), local.weekly_goal_progress.clone())
}
(Some(_), None) => {
(local.weekly_goal_week_iso.clone(), local.weekly_goal_progress.clone())
}
(None, Some(_)) => {
(remote.weekly_goal_week_iso.clone(), remote.weekly_goal_progress.clone())
}
(None, None) => (None, Default::default()),
};
// Challenge index: take the higher (further ahead in challenge progression).
let challenge_index = local.challenge_index.max(remote.challenge_index);
// Daily-challenge history: union the two ordered lists into a sorted,
// deduplicated, capped Vec so completions made on either device survive.
let daily_challenge_history = union_naive_dates(
&local.daily_challenge_history,
&remote.daily_challenge_history,
);
// Longest streak ever: simple max — never regresses.
let daily_challenge_longest_streak = local
.daily_challenge_longest_streak
.max(remote.daily_challenge_longest_streak)
// Also defend against an old payload whose `longest_streak` was
// never written but whose current `daily_challenge_streak` exceeds
// the recorded longest — keep them coherent post-merge.
.max(daily_challenge_streak);
PlayerProgress {
total_xp,
level: level_for_xp(total_xp),
daily_challenge_last_completed,
daily_challenge_streak,
weekly_goal_progress,
weekly_goal_week_iso,
unlocked_card_backs,
unlocked_backgrounds,
challenge_index,
daily_challenge_history,
daily_challenge_longest_streak,
last_modified: resolved_at,
}
}
/// Returns the sorted union of two `Vec<usize>` slices with duplicates removed.
fn union_usize_vecs(a: &[usize], b: &[usize]) -> Vec<usize> {
use std::collections::BTreeSet;
let set: BTreeSet<usize> = a.iter().chain(b.iter()).copied().collect();
set.into_iter().collect()
}
/// Returns the sorted union of two `NaiveDate` slices with duplicates
/// removed and the result capped at [`DAILY_CHALLENGE_HISTORY_CAP`]
/// entries (oldest dates trimmed first).
fn union_naive_dates(a: &[NaiveDate], b: &[NaiveDate]) -> Vec<NaiveDate> {
use std::collections::BTreeSet;
let set: BTreeSet<NaiveDate> = a.iter().chain(b.iter()).copied().collect();
let mut v: Vec<NaiveDate> = set.into_iter().collect();
if v.len() > DAILY_CHALLENGE_HISTORY_CAP {
let excess = v.len() - DAILY_CHALLENGE_HISTORY_CAP;
v.drain(0..excess);
}
v
}
// ---------------------------------------------------------------------------
// Tests
// ---------------------------------------------------------------------------
#[cfg(test)]
mod tests {
use super::*;
use chrono::{Duration, Utc};
use uuid::Uuid;
use crate::{AchievementRecord, PlayerProgress, StatsSnapshot, SyncPayload};
fn make_payload(stats: StatsSnapshot, achievements: Vec<AchievementRecord>, progress: PlayerProgress) -> SyncPayload {
SyncPayload {
user_id: Uuid::nil(),
stats,
achievements,
progress,
last_modified: Utc::now(),
}
}
fn default_payload() -> SyncPayload {
make_payload(StatsSnapshot::default(), vec![], PlayerProgress::default())
}
// -----------------------------------------------------------------------
// Idempotency
// -----------------------------------------------------------------------
#[test]
fn merge_is_idempotent_for_equal_payloads() {
let mut a = default_payload();
a.stats.games_played = 10;
a.stats.games_won = 5;
a.stats.fastest_win_seconds = 120;
a.stats.lifetime_score = 5000;
a.progress.total_xp = 2000;
a.progress.unlocked_card_backs = vec![0, 1];
let (merged, conflicts) = merge(&a, &a);
assert_eq!(merged.stats.games_played, 10);
assert_eq!(merged.stats.games_won, 5);
assert_eq!(merged.stats.fastest_win_seconds, 120);
assert_eq!(merged.stats.lifetime_score, 5000);
assert_eq!(merged.progress.total_xp, 2000);
assert_eq!(merged.progress.unlocked_card_backs, vec![0, 1]);
// Identical payloads produce no conflicts.
assert!(conflicts.is_empty());
}
// -----------------------------------------------------------------------
// Stats merge
// -----------------------------------------------------------------------
#[test]
fn stats_games_played_takes_max() {
let mut local = default_payload();
local.stats.games_played = 20;
let mut remote = default_payload();
remote.stats.games_played = 15;
let (merged, _) = merge(&local, &remote);
assert_eq!(merged.stats.games_played, 20);
}
#[test]
fn stats_games_won_takes_max() {
let mut local = default_payload();
local.stats.games_won = 7;
let mut remote = default_payload();
remote.stats.games_won = 12;
let (merged, _) = merge(&local, &remote);
assert_eq!(merged.stats.games_won, 12);
}
#[test]
fn stats_fastest_win_takes_min() {
let mut local = default_payload();
local.stats.fastest_win_seconds = 300;
let mut remote = default_payload();
remote.stats.fastest_win_seconds = 120;
let (merged, _) = merge(&local, &remote);
assert_eq!(merged.stats.fastest_win_seconds, 120);
}
#[test]
fn stats_best_score_takes_max() {
let mut local = default_payload();
local.stats.best_single_score = 4000;
let mut remote = default_payload();
remote.stats.best_single_score = 6000;
let (merged, _) = merge(&local, &remote);
assert_eq!(merged.stats.best_single_score, 6000);
}
#[test]
fn stats_games_lost_derived_from_played_minus_won() {
// games_lost must equal games_played - games_won so the invariant
// games_won + games_lost <= games_played is always satisfied.
let mut local = default_payload();
local.stats.games_played = 20;
local.stats.games_won = 8;
local.stats.games_lost = 12;
let mut remote = default_payload();
remote.stats.games_played = 15;
remote.stats.games_won = 10;
remote.stats.games_lost = 5;
// merged: games_played = max(20, 15) = 20; games_won = max(8, 10) = 10
// games_lost must be 20 - 10 = 10, NOT max(12, 5) = 12
let (merged, _) = merge(&local, &remote);
assert_eq!(merged.stats.games_played, 20);
assert_eq!(merged.stats.games_won, 10);
assert_eq!(merged.stats.games_lost, 10);
assert!(
merged.stats.games_won + merged.stats.games_lost <= merged.stats.games_played,
"games_won + games_lost must never exceed games_played"
);
}
#[test]
fn stats_win_streak_best_takes_max() {
let mut local = default_payload();
local.stats.win_streak_best = 5;
let mut remote = default_payload();
remote.stats.win_streak_best = 10;
let (merged, _) = merge(&local, &remote);
assert_eq!(merged.stats.win_streak_best, 10);
}
#[test]
fn stats_lifetime_score_takes_max() {
let mut local = default_payload();
local.stats.lifetime_score = 30_000;
let mut remote = default_payload();
remote.stats.lifetime_score = 45_000;
let (merged, _) = merge(&local, &remote);
assert_eq!(merged.stats.lifetime_score, 45_000);
}
#[test]
fn stats_draw_mode_wins_take_max() {
let mut local = default_payload();
local.stats.draw_one_wins = 20;
local.stats.draw_three_wins = 5;
let mut remote = default_payload();
remote.stats.draw_one_wins = 15;
remote.stats.draw_three_wins = 8;
let (merged, _) = merge(&local, &remote);
assert_eq!(merged.stats.draw_one_wins, 20);
assert_eq!(merged.stats.draw_three_wins, 8);
}
#[test]
fn stats_avg_time_recomputed_from_merged_totals() {
// local: 4 wins averaging 100s each
// remote: 6 wins averaging 200s each
// merged_games_won = max(4, 6) = 6 → remote contributed the wins
// avg_time_seconds must be remote's 200s, not a blend of totals
let mut local = default_payload();
local.stats.games_won = 4;
local.stats.avg_time_seconds = 100;
let mut remote = default_payload();
remote.stats.games_won = 6;
remote.stats.avg_time_seconds = 200;
let (merged, _) = merge(&local, &remote);
assert_eq!(merged.stats.games_won, 6);
assert_eq!(merged.stats.avg_time_seconds, 200);
}
#[test]
fn stats_avg_time_zero_when_no_wins() {
let local = default_payload();
let remote = default_payload();
let (merged, _) = merge(&local, &remote);
assert_eq!(merged.stats.avg_time_seconds, 0);
}
#[test]
fn differing_win_streak_current_generates_conflict() {
let mut local = default_payload();
local.stats.win_streak_current = 3;
let mut remote = default_payload();
remote.stats.win_streak_current = 5;
let (merged, conflicts) = merge(&local, &remote);
assert_eq!(merged.stats.win_streak_current, 5);
assert!(
conflicts.iter().any(|c| c.field == "win_streak_current"),
"expected conflict report for win_streak_current"
);
}
#[test]
fn identical_win_streak_current_produces_no_conflict() {
let mut local = default_payload();
local.stats.win_streak_current = 4;
let mut remote = default_payload();
remote.stats.win_streak_current = 4;
let (_, conflicts) = merge(&local, &remote);
assert!(
!conflicts.iter().any(|c| c.field == "win_streak_current"),
"no conflict expected for matching streaks"
);
}
// -----------------------------------------------------------------------
// Achievement merge
// -----------------------------------------------------------------------
#[test]
fn achievements_are_never_removed() {
let unlocked = {
let mut r = AchievementRecord::locked("first_win");
r.unlock(Utc::now());
r
};
let local = make_payload(StatsSnapshot::default(), vec![unlocked.clone()], PlayerProgress::default());
let remote = make_payload(StatsSnapshot::default(), vec![], PlayerProgress::default());
let (merged, _) = merge(&local, &remote);
assert!(
merged.achievements.iter().any(|a| a.id == "first_win" && a.unlocked),
"unlocked achievement must survive merge even if absent from remote"
);
}
#[test]
fn achievements_remote_unlock_propagates_to_local() {
let locked = AchievementRecord::locked("century");
let mut unlocked = AchievementRecord::locked("century");
unlocked.unlock(Utc::now());
let local = make_payload(StatsSnapshot::default(), vec![locked], PlayerProgress::default());
let remote = make_payload(StatsSnapshot::default(), vec![unlocked.clone()], PlayerProgress::default());
let (merged, _) = merge(&local, &remote);
let ach = merged.achievements.iter().find(|a| a.id == "century").expect("must exist");
assert!(ach.unlocked);
assert_eq!(ach.unlock_date, unlocked.unlock_date);
}
#[test]
fn achievements_earliest_unlock_date_wins_on_conflict() {
let earlier = Utc::now() - Duration::hours(2);
let later = Utc::now();
let mut local_rec = AchievementRecord::locked("speed_demon");
local_rec.unlock(later);
let mut remote_rec = AchievementRecord::locked("speed_demon");
remote_rec.unlock(earlier);
let local = make_payload(StatsSnapshot::default(), vec![local_rec], PlayerProgress::default());
let remote = make_payload(StatsSnapshot::default(), vec![remote_rec], PlayerProgress::default());
let (merged, _) = merge(&local, &remote);
let ach = merged.achievements.iter().find(|a| a.id == "speed_demon").expect("must exist");
assert_eq!(ach.unlock_date, Some(earlier), "earlier date must win");
}
#[test]
fn achievements_union_includes_both_sides() {
let mut a1 = AchievementRecord::locked("first_win");
a1.unlock(Utc::now());
let mut a2 = AchievementRecord::locked("century");
a2.unlock(Utc::now());
let local = make_payload(StatsSnapshot::default(), vec![a1], PlayerProgress::default());
let remote = make_payload(StatsSnapshot::default(), vec![a2], PlayerProgress::default());
let (merged, _) = merge(&local, &remote);
assert_eq!(merged.achievements.len(), 2);
}
// -----------------------------------------------------------------------
// Progress merge
// -----------------------------------------------------------------------
#[test]
fn progress_total_xp_takes_max() {
let mut local = default_payload();
local.progress.total_xp = 1500;
local.progress.level = crate::progress::level_for_xp(1500);
let mut remote = default_payload();
remote.progress.total_xp = 2500;
remote.progress.level = crate::progress::level_for_xp(2500);
let (merged, _) = merge(&local, &remote);
assert_eq!(merged.progress.total_xp, 2500);
assert_eq!(merged.progress.level, crate::progress::level_for_xp(2500));
}
#[test]
fn progress_unlocked_card_backs_are_union() {
let mut local = default_payload();
local.progress.unlocked_card_backs = vec![0, 1];
let mut remote = default_payload();
remote.progress.unlocked_card_backs = vec![0, 2];
let (merged, _) = merge(&local, &remote);
assert!(merged.progress.unlocked_card_backs.contains(&0));
assert!(merged.progress.unlocked_card_backs.contains(&1));
assert!(merged.progress.unlocked_card_backs.contains(&2));
}
#[test]
fn progress_unlocked_backgrounds_are_union() {
let mut local = default_payload();
local.progress.unlocked_backgrounds = vec![0, 3];
let mut remote = default_payload();
remote.progress.unlocked_backgrounds = vec![0, 4];
let (merged, _) = merge(&local, &remote);
assert!(merged.progress.unlocked_backgrounds.contains(&3));
assert!(merged.progress.unlocked_backgrounds.contains(&4));
}
#[test]
fn differing_daily_challenge_streak_generates_conflict() {
let mut local = default_payload();
local.progress.daily_challenge_streak = 5;
let mut remote = default_payload();
remote.progress.daily_challenge_streak = 3;
let (_, conflicts) = merge(&local, &remote);
assert!(
conflicts.iter().any(|c| c.field == "daily_challenge_streak"),
"expected conflict for daily_challenge_streak"
);
}
#[test]
fn level_is_recomputed_from_merged_xp() {
let mut local = default_payload();
local.progress.total_xp = 4500; // level 9
let mut remote = default_payload();
remote.progress.total_xp = 5500; // level 10
let (merged, _) = merge(&local, &remote);
assert_eq!(merged.progress.total_xp, 5500);
assert_eq!(merged.progress.level, crate::progress::level_for_xp(5500));
}
// -----------------------------------------------------------------------
// Weekly goal merge
// -----------------------------------------------------------------------
#[test]
fn weekly_goals_same_week_takes_per_goal_max() {
let week = "2026-W17".to_string();
let mut local = default_payload();
local.progress.weekly_goal_week_iso = Some(week.clone());
local.progress.weekly_goal_progress.insert("weekly_5_wins".to_string(), 3);
local.progress.weekly_goal_progress.insert("weekly_3_fast".to_string(), 1);
let mut remote = default_payload();
remote.progress.weekly_goal_week_iso = Some(week.clone());
remote.progress.weekly_goal_progress.insert("weekly_5_wins".to_string(), 2);
remote.progress.weekly_goal_progress.insert("weekly_3_no_undo".to_string(), 2);
let (merged, _) = merge(&local, &remote);
assert_eq!(merged.progress.weekly_goal_week_iso, Some(week));
// local had 3, remote had 2 — take max
assert_eq!(merged.progress.weekly_goal_progress.get("weekly_5_wins"), Some(&3));
// only in local
assert_eq!(merged.progress.weekly_goal_progress.get("weekly_3_fast"), Some(&1));
// only in remote
assert_eq!(merged.progress.weekly_goal_progress.get("weekly_3_no_undo"), Some(&2));
}
#[test]
fn weekly_goals_newer_remote_week_wins() {
let mut local = default_payload();
local.progress.weekly_goal_week_iso = Some("2026-W16".to_string());
local.progress.weekly_goal_progress.insert("weekly_5_wins".to_string(), 5);
let mut remote = default_payload();
remote.progress.weekly_goal_week_iso = Some("2026-W17".to_string());
remote.progress.weekly_goal_progress.insert("weekly_5_wins".to_string(), 1);
let (merged, _) = merge(&local, &remote);
assert_eq!(merged.progress.weekly_goal_week_iso, Some("2026-W17".to_string()));
assert_eq!(merged.progress.weekly_goal_progress.get("weekly_5_wins"), Some(&1));
}
// -----------------------------------------------------------------------
// ConflictReport field population
// -----------------------------------------------------------------------
#[test]
fn conflict_report_win_streak_current_contains_correct_field_and_values() {
// Verify that the ConflictReport for win_streak_current carries the exact
// field name and the string representations of the diverging values.
let mut local = default_payload();
local.stats.win_streak_current = 7;
let mut remote = default_payload();
remote.stats.win_streak_current = 2;
let (_, conflicts) = merge(&local, &remote);
let report = conflicts
.iter()
.find(|c| c.field == "win_streak_current")
.expect("ConflictReport for win_streak_current must be present");
assert_eq!(
report.local_value, "7",
"local_value in ConflictReport must be the local streak as a string"
);
assert_eq!(
report.remote_value, "2",
"remote_value in ConflictReport must be the remote streak as a string"
);
}
#[test]
fn conflict_report_daily_challenge_streak_contains_correct_field_and_values() {
// daily_challenge_streak divergence must also produce a ConflictReport with
// the correct field name and human-readable values.
let mut local = default_payload();
local.progress.daily_challenge_streak = 10;
let mut remote = default_payload();
remote.progress.daily_challenge_streak = 4;
let (merged, conflicts) = merge(&local, &remote);
let report = conflicts
.iter()
.find(|c| c.field == "daily_challenge_streak")
.expect("ConflictReport for daily_challenge_streak must be present");
assert_eq!(
report.local_value, "10",
"local_value must equal the local streak string"
);
assert_eq!(
report.remote_value, "4",
"remote_value must equal the remote streak string"
);
// Best-effort resolution: the higher value is retained.
assert_eq!(
merged.progress.daily_challenge_streak, 10,
"merged streak must take the higher value"
);
}
#[test]
fn no_conflict_report_when_win_streak_current_is_equal() {
// Identical win_streak_current must not generate any ConflictReport.
let mut local = default_payload();
local.stats.win_streak_current = 5;
let mut remote = default_payload();
remote.stats.win_streak_current = 5;
let (_, conflicts) = merge(&local, &remote);
assert!(
!conflicts.iter().any(|c| c.field == "win_streak_current"),
"equal streaks must produce no conflict"
);
}
#[test]
fn no_conflict_report_when_daily_challenge_streak_is_equal() {
// Identical daily_challenge_streak must not generate any ConflictReport.
let mut local = default_payload();
local.progress.daily_challenge_streak = 3;
let mut remote = default_payload();
remote.progress.daily_challenge_streak = 3;
let (_, conflicts) = merge(&local, &remote);
assert!(
!conflicts.iter().any(|c| c.field == "daily_challenge_streak"),
"equal daily challenge streaks must produce no conflict"
);
}
#[test]
fn fastest_win_both_max_sentinel_stays_max() {
// Both sides have u64::MAX (no wins recorded on either) — result must remain MAX,
// not wrap or clamp to 0.
let local = default_payload();
let remote = default_payload();
assert_eq!(local.stats.fastest_win_seconds, u64::MAX);
assert_eq!(remote.stats.fastest_win_seconds, u64::MAX);
let (merged, _) = merge(&local, &remote);
assert_eq!(merged.stats.fastest_win_seconds, u64::MAX);
}
#[test]
fn fastest_win_one_side_max_takes_real_value() {
// Local has no wins (u64::MAX); remote has a real win. Merged must use the real time.
let local = default_payload(); // fastest_win_seconds = u64::MAX
let mut remote = default_payload();
remote.stats.fastest_win_seconds = 300;
let (merged, _) = merge(&local, &remote);
assert_eq!(merged.stats.fastest_win_seconds, 300);
}
// -----------------------------------------------------------------------
// Daily-challenge history + longest-streak merge
// -----------------------------------------------------------------------
fn nd(y: i32, m: u32, d: u32) -> NaiveDate {
NaiveDate::from_ymd_opt(y, m, d).unwrap()
}
#[test]
fn merge_unions_daily_challenge_history() {
// Local and remote have disjoint completion dates; the merged
// history must contain all of them, sorted ascending, with no
// duplicates and within the cap.
let mut local = default_payload();
local.progress.daily_challenge_history =
vec![nd(2026, 4, 20), nd(2026, 4, 22), nd(2026, 4, 24)];
let mut remote = default_payload();
remote.progress.daily_challenge_history =
vec![nd(2026, 4, 21), nd(2026, 4, 22), nd(2026, 4, 25)];
let (merged, _) = merge(&local, &remote);
assert_eq!(
merged.progress.daily_challenge_history,
vec![
nd(2026, 4, 20),
nd(2026, 4, 21),
nd(2026, 4, 22),
nd(2026, 4, 24),
nd(2026, 4, 25),
],
"history union must be sorted, deduplicated, and contain every date from either side"
);
assert!(
merged.progress.daily_challenge_history.len() <= DAILY_CHALLENGE_HISTORY_CAP,
"merged history must respect the 365-entry cap"
);
}
#[test]
fn merge_caps_daily_challenge_history_at_max() {
// Construct a local history that already has CAP entries and a
// remote history that adds 50 fresher entries — the merge must
// drop the oldest 50 so the cap is preserved.
let start = nd(2024, 1, 1);
let local_dates: Vec<NaiveDate> = (0..DAILY_CHALLENGE_HISTORY_CAP as i64)
.map(|i| start + chrono::Duration::days(i))
.collect();
let remote_dates: Vec<NaiveDate> = (DAILY_CHALLENGE_HISTORY_CAP as i64
..DAILY_CHALLENGE_HISTORY_CAP as i64 + 50)
.map(|i| start + chrono::Duration::days(i))
.collect();
let mut local = default_payload();
local.progress.daily_challenge_history = local_dates.clone();
let mut remote = default_payload();
remote.progress.daily_challenge_history = remote_dates.clone();
let (merged, _) = merge(&local, &remote);
assert_eq!(
merged.progress.daily_challenge_history.len(),
DAILY_CHALLENGE_HISTORY_CAP,
"merged history must be capped at DAILY_CHALLENGE_HISTORY_CAP"
);
// The oldest 50 entries should have been evicted; oldest retained
// is therefore start + 50 days.
assert_eq!(
merged.progress.daily_challenge_history.first().copied(),
Some(start + chrono::Duration::days(50))
);
// Most recent retained is the last remote date.
assert_eq!(
merged.progress.daily_challenge_history.last().copied(),
remote_dates.last().copied()
);
}
#[test]
fn merge_takes_max_longest_streak() {
let mut local = default_payload();
local.progress.daily_challenge_longest_streak = 4;
let mut remote = default_payload();
remote.progress.daily_challenge_longest_streak = 9;
let (merged, _) = merge(&local, &remote);
assert_eq!(
merged.progress.daily_challenge_longest_streak, 9,
"longest streak must be the max across both sides"
);
}
// -----------------------------------------------------------------------
// Per-mode bests merge
// -----------------------------------------------------------------------
#[test]
fn merge_per_mode_best_takes_max() {
// Classic best score: 1000 vs 2000 → 2000. Mirror behaviour for
// `best_single_score` so per-mode follows the same rule.
let mut local = default_payload();
local.stats.classic_best_score = 1000;
let mut remote = default_payload();
remote.stats.classic_best_score = 2000;
let (merged, _) = merge(&local, &remote);
assert_eq!(merged.stats.classic_best_score, 2000);
}
#[test]
fn merge_per_mode_best_takes_max_for_zen_and_challenge() {
let mut local = default_payload();
local.stats.zen_best_score = 800;
local.stats.challenge_best_score = 5000;
let mut remote = default_payload();
remote.stats.zen_best_score = 1500;
remote.stats.challenge_best_score = 3000;
let (merged, _) = merge(&local, &remote);
assert_eq!(merged.stats.zen_best_score, 1500);
assert_eq!(merged.stats.challenge_best_score, 5000);
}
#[test]
fn merge_per_mode_fastest_ignores_zero() {
// Local has no Zen win (zen_fastest = 0); remote has 180s.
// Straight min(0, 180) would return 0 — wrong. The merge must
// preserve the real time.
let local = default_payload();
let mut remote = default_payload();
remote.stats.zen_fastest_win_seconds = 180;
let (merged, _) = merge(&local, &remote);
assert_eq!(merged.stats.zen_fastest_win_seconds, 180);
}
#[test]
fn merge_per_mode_fastest_takes_min_when_both_present() {
// When both sides have real times, the merge takes the smaller —
// mirroring the lifetime `fastest_win_seconds` behaviour.
let mut local = default_payload();
local.stats.classic_fastest_win_seconds = 240;
let mut remote = default_payload();
remote.stats.classic_fastest_win_seconds = 120;
let (merged, _) = merge(&local, &remote);
assert_eq!(merged.stats.classic_fastest_win_seconds, 120);
}
#[test]
fn merge_per_mode_fastest_both_zero_stays_zero() {
// Neither side has a win — the field must remain 0 rather than
// accidentally becoming non-zero.
let local = default_payload();
let remote = default_payload();
let (merged, _) = merge(&local, &remote);
assert_eq!(merged.stats.classic_fastest_win_seconds, 0);
assert_eq!(merged.stats.zen_fastest_win_seconds, 0);
assert_eq!(merged.stats.challenge_fastest_win_seconds, 0);
}
#[test]
fn merge_per_mode_fastest_local_real_remote_zero() {
// Symmetric to `merge_per_mode_fastest_ignores_zero`: local has the
// real time, remote is the zero-side. The merge must keep local's
// value rather than flooring to 0.
let mut local = default_payload();
local.stats.challenge_fastest_win_seconds = 300;
let remote = default_payload();
let (merged, _) = merge(&local, &remote);
assert_eq!(merged.stats.challenge_fastest_win_seconds, 300);
}
#[test]
fn merge_longest_streak_never_below_current_streak() {
// If a payload's `daily_challenge_longest_streak` was never written
// (legacy file) but its `daily_challenge_streak` is non-zero, the
// merged longest must reflect at least the current streak so the
// two values stay coherent.
let mut local = default_payload();
local.progress.daily_challenge_streak = 7;
local.progress.daily_challenge_longest_streak = 0; // legacy
let remote = default_payload();
let (merged, _) = merge(&local, &remote);
assert!(
merged.progress.daily_challenge_longest_streak >= 7,
"longest streak must be at least as large as the merged current streak"
);
}
}