fix(multi): resolve 26 bugs found in comprehensive codebase review
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Core fixes (issues #12, #13, #22):
- #12: undo now preserves score delta instead of restoring snapshot score
- #13: take_from_foundation defaults to false (non-standard house rule)
- #22: check_win validates full suit sequence, not just card count

Engine fixes:
- #8:  replay keyboard input guard against non-replay state
- #9:  help modal scrims.is_empty() guard added
- #10: settings modal scrims.is_empty() guard added
- #11: sync_plugin builds payload at poll time (not task-spawn time)
- #14: server replay mode case-sensitivity fix ("Classic")
- #15: play_by_seed_plugin confirmed flag set to true on launch
- #16: replay back-step debounce via Local<bool> + StateChangedEvent;
       register StateChangedEvent in ReplayOverlayPlugin (fixes 52 tests)
- #17: time-attack timer ignores win-summary overlay
- #18: HUD dropdown glyphs U+25BE → U+2193 (FiraMono-safe arrow)
- #19: theme plugin applies immediate visual update on A→B→A switch
- #20: SyncAuthError / SyncBusyOverlay split into separate entities so
       auth errors are visible after busy overlay is hidden
- #21: handle_forfeit ordered before update_stats_on_new_game
- #23: server merge uses correct avg_time_seconds and games_lost math
- #24: win_summary migrated to ModalScrim pattern
- #25: card_animation apply_deferred between animation systems
- #26: cursor_plugin HashMap access uses .get() with fallback
- #27: auto_complete mid-sequence deactivation guard
- #28: feedback_anim SettleAnim ordered before FoundationFlourish
- #29: achievement_plugin iterates all win events; adds scrims guard
- #30: leaderboard modal scrims.is_empty() guard added
- #31: server auth tmp file cleanup on rename failure
- #32: sync_setup modal scrims.is_empty() guard added
- #33: font_plugin uses match fallback; TokioRuntimeResource graceful
       current-thread fallback on runtime init failure

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
funman300
2026-05-19 13:14:47 -07:00
parent 6d061d23a1
commit 7840ef9eb2
24 changed files with 374 additions and 171 deletions
+5 -4
View File
@@ -172,14 +172,15 @@ fn advance_time_attack(
paused: Option<Res<crate::pause_plugin::PausedResource>>,
path: Option<Res<TimeAttackSessionPath>>,
home_screens: Query<(), With<crate::home_plugin::HomeScreen>>,
win_overlays: Query<(), With<crate::win_summary_plugin::WinSummaryOverlay>>,
) {
if !session.active {
return;
}
// Mirrors `tick_elapsed_time`: pause while the launch / mode-picker
// Home modal is up so the countdown doesn't burn while the player
// is choosing what to play next.
if paused.is_some_and(|p| p.0) || !home_screens.is_empty() {
// Pause the countdown while Home, the Pause overlay, or the Win Summary
// overlay is visible — the player should not lose time while reading results
// or navigating menus.
if paused.is_some_and(|p| p.0) || !home_screens.is_empty() || !win_overlays.is_empty() {
return;
}
session.remaining_secs -= time.delta_secs();