Commit Graph

36 Commits

Author SHA1 Message Date
funman300 a2bd048ace feat(market): bounded Q2 candidate — one unlisted pile item as tradeState "inactive"
PHASE A settled the token from the CLIENT ITSELF, so this is not a guessed enum.
vocab_dump.py (new; static, read-only, VA->offset through the real PE section table)
dumps CardsDLL's NULL-terminated {const char*, int} vocabularies. The tradeState
table at 0x180229e40 reads exactly:

    'active' = 1   'inactive' = 2   'expired' = 3   'closed' = 4

The sibling tables (type/zone/lev/pos) match the corpus verbatim, which validates the
dumper. So "inactive" is a token the client's own parser decodes.

PHASE B, bounded as instructed. `OPENFUT_FIFA17_UNLISTED_PROBE=<wire id>` exposes
EXACTLY ONE unlisted trade-pile item on /tradePile as a non-active record; unset,
behaviour is byte-identical to before. The other stranded pile items are untouched --
no bulk migration.

Why this shape is forced rather than chosen: the route table has exactly one
trade-pile route, it carries only twelve-atom auction records, `pile` (0x226) has no
deserializer arm so membership comes from the owning list, and of those atoms only
tradeState expresses lifecycle. The row carries tradeState "inactive" with
expires/prices/bid all zero so it cannot render a countdown or a price, and reuses the
item's stable tradeId because the client keys its record store on tradeId and
re-parents itemData -- so listing the item later UPDATES the row instead of leaving a
duplicate ghost.

Both preconditions are re-checked at response time: the item must actually be in the
`trade` pile, and it must not already own a listing. Two tests cover exactly those.
counts semantics deliberately unchanged -- the inactive row is not counted.

340 tests pass, 0 failed, clippy clean. Deployed; the wire now carries all three
lifecycle states at once (expired 1000000097, active 1000000155, inactive 1000000059)
and that body is preserved as a fixture.
2026-08-17 20:25:46 +00:00
funman300 2e97ff1461 docs+tools: dump the CardsDLL route table; narrow Q2 to one candidate by elimination
Re-entry discriminator came back a CONFIRMED BUG: an unlisted transfer-list item does
not survive a fresh FUT session, so our representation cannot reconstruct trade-pile
membership. Evidence acquisition per instruction, corpus and PE first, no guessing.

Adds route_table_dump.py: static read-only dump of CardsDLL's route table from the
on-disk PE, resolving VA->file offset through the real section table instead of
assuming a single .text mapping. Output preserved as evidence. It settles "is
/tradePile the only relevant route?" -- the table holds 45 routes plus 3 empty admin
slots, and row 30 `ut/%s/tradePile` is the ONLY trade-pile route. There is no
trade-pile items route.

That plus three existing PE facts narrows the representation to exactly one candidate
by ELIMINATION rather than choice: the route carries only twelve-atom auction records;
`pile` (0x226) has no arm in the item deserializer so membership is conferred by the
owning list and cannot be added as a field; of the twelve atoms only tradeState
expresses lifecycle; and tradeState's closed vocabulary (active=1 inactive=2
expired=3 closed=4) has exactly one value not already spoken for.

So an unlisted item can only be an auctionInfo record with tradeState "inactive".
Tagged INFERRED-BY-ELIMINATION, not CONFIRMED: the remaining unknown is whether the
Flash Transfer List RENDERS such a record in the unlisted section. Records the
acceptance test (survive a full FUT reload) and the revised invariant that a
transition is complete only when a fresh session reconstructs the same visible state.

No behaviour change in this commit.
2026-08-17 20:10:26 +00:00
funman300 7f37b37be3 docs: capture the unlisted transfer-list state and model the pile/auction boundary
Q2 measured, not guessed. The operator moved a card Club -> Transfer List without
listing it (PUT /item, no POST /auctionhouse) and the state was captured read-only.

Finding: we do not represent the unlisted state on the wire AT ALL. Such an item is
byte-identical to a club item -- itemState `free`, no `pile` field emitted, still
returned in /club and counted in clubPlayers -- while an actively-listed item is
correctly excluded from /club and present in tradePile. Only the host's own pile
store knows the difference. Trade pile held 6 items: 1 listed, 5 unlisted.

The FIFA 17 ENCODING of that state stays UNKNOWN on purpose: returned itemData.pile
is numeric with an unrecovered mapping, and tradeState is a closed table walk where
an unrecognised bidState is silently swallowed as `none`, so a wrong enum produces a
plausible-looking but wrong UI. The corpus warns `inactive` decodes but no client
path treats it specially. One client-only discriminator is recorded instead.

Also models the domain boundary both limbo bugs came from: pile membership and
auction lifecycle are separate facts requiring coordinated transitions. States the
testable invariant -- an item must never be simultaneously excluded from /club and
absent from /tradePile -- with the two ways it was reachable and the commits that
closed each.
2026-08-17 20:01:51 +00:00
funman300 4e31fb98a2 fix(market): returning an item to the club ends its auction; close the panel probe
CLOSES the active-own-auction Actions-panel investigation. Live client plus the RE
corpus plus historical FUT behaviour all agree: an active auction is COMMITTED until
sale or expiry and is not seller-actionable, while an expired unsold item becomes
actionable (relist / return to club). Every observation fits that lifecycle --
active+frozen expires was non-selectable, expired was selectable and relisted fine,
relisting made it active and non-selectable again, and the client never emits a
cancel. Documented with confidence tags, and the dead ends are named so they are not
retried: MAY_BE_REMOVED is a constant 1, and the eight-flag array is the CLUB-CARD
menu with no auction-cancellation flag in it.

Implements the return-to-club transition that closure exposes. A pile move to `club`
now cancels any ACTIVE listing on that item, because the auction that put the card
in the pile has to end with it. Otherwise the pile reads `club` while the row stays
`active`, so the card is filtered out of /club (exclusion keys on active listings)
AND still rendered in the Transfer List: the move appears to do nothing. This is the
same limbo class as the earlier pile-vs-listing bug, found by reasoning about the
transition rather than by another live failure.

Scoped to `active` only: a `reserved` row is mid-sale and a `sold` row is already
gone, so cancelling either would let one card be both sold and returned. Two tests
cover exactly that boundary.

338 tests pass, 0 failed, clippy clean.
2026-08-17 19:56:06 +00:00
funman300 6cc22e5cc5 docs: freeze the known-good auction state and mark tradeOwner DISPROVEN
Records the live-client resolution so the market shape is now a fixture rather than
folklore, and so a future agent cannot burn deployments on tradeOwner again.

Confidence notes updated: tradeOwner remains FIFA17-HISTORICAL (it does exist in
the FIFA 17-era API) but "required by FIFA17.exe Transfer List Actions" is now
DISPROVEN for this client path -- it is not among the twelve atoms the client's
auctionInfo deserializer reads, and it was implemented, deployed, observed inert
and removed.

The real blockers are recorded as CONFIRMED live-client findings: trade/status
polling is load-bearing, `expires` must EVOLVE with wall-clock time (a frozen
value is structurally valid and behaviourally broken), and relist must persist
through the PK conflict that FIFA's re-sent ISStart necessarily causes.

Freezes the known-good bodies under docs/evidence/market-lifecycle-2026-08-17/
with a machine-checkable countdown proof (_index.json._countdown_proof records
expires decrementing, frozen:false) rather than asserting the clock in prose.

States the general rule this cost us: a response can pass differential parity and
render perfectly while still being wrong, because FIFA expects an evolving
server-side state machine, not a static object that resembles one.
2026-08-17 19:42:15 +00:00
funman300 dcbef721f2 docs+tools: measure the FIFA 17 market gate bytes in the live client
Adds trade_gate_probe.py (read-only: /proc/<pid>/mem O_RDONLY + pread, slide proven
against the on-disk FNV prologue), extending gate_byte_probe.py to vtable slot
+0x270 exactly as the transfer-market analysis asked for.

Measured: IS_TRADING_ENABLED=1 (was 0 in the Python era), TRADE_PILE_SIZE=100
(was 0), watchListSize=50 (was 0), with four controls reading 1. So every
CardsDLL-supplied input that analysis named as a market blocker is now OPEN, which
the Rust host achieves by construction -- it emits userInfo.feature as {} so the
kill switch at 0x180174f19 never arms, and it already sends pileSizeClientData
keys 2 and 4.

This narrows the Actions-panel question to the exe-side UI script term, and rules
out ownership fields, the gate bytes, the cancel route and the state vocabularies
as candidates -- each on measured or PE-derived evidence rather than inference.
2026-08-17 19:09:03 +00:00
funman300 bf9ae20367 docs: FIFA 17 transfer-market wire findings with confidence tags
Records the auction-record field set, route spellings, pile encoding and the four
open UNKNOWNs so future agents neither reopen settled questions nor re-guess enum
values. Each claim tagged CONFIRMED / FIFA17-HISTORICAL / INFERRED / UNKNOWN.

Captures the key methodological lesson: oracle parity is necessary but NOT
sufficient for a flow the oracle itself never served -- our auction record matched
the oracle key-for-key while both omitted the FIFA 17 ownership fields.
2026-08-17 18:51:13 +00:00
funman300 ae5feb05b7 docs: record the external FIFA 17 FUT hub behavioural spec + cross-check
Operator-supplied research document (authored outside this repo) describing the
player-visible FUT hub state machine. Stored verbatim so it cannot drift, with a
provenance header pinning its standing: it is a BEHAVIOUR target, never a protocol
reference. Its own §43 already forbids inventing route/field/sentinel/empty-state
details from it, which matches project policy (guessing wire spellings is the
documented client-freeze class).

Appended a repo-grounded cross-check that tags each relevant claim CONFIRMED /
CONFLICT / GAP / UNVERIFIED, so a future agent cannot mistake the aspirational
parts for observed behaviour. Notably it CONFLICTS with the recovered client
tables twice (Manager League is deliberately excluded from the consumable
overlay; there is no apply-consumable endpoint upstream at all), and it usefully
confirms that "sent to the Transfer List but not currently listed" is a real FUT
state -- which is exactly the limbo f2c4927 worked around.
2026-08-17 18:25:23 +00:00
funman300 f2c4927ea6 fix(club): hide only ACTIVELY-LISTED cards, not the whole trade pile
Keying the club exclusion on the `trade` pile put cards in limbo: the pile can
hold cards with no active listing (a bare "Place on Transfer Market" move, or a
listing later cancelled/sold), and `/tradePile` renders ONLY active listings — so
those cards were invisible in BOTH views. Live prod had 5 trade-pile rows but 1
active listing, so 4 owned cards had no reachable screen (clubPlayers 1966->1961).

Key on the ACTIVE LISTING instead (market store `core_item_id` of `state=active`).
This is self-healing: the moment a listing stops being active the card is back in
the club, with no extra transition to maintain and no need to invent an
"unlisted transfer-list" wire shape (`tradeState` has no verified spelling for
that state, and guessing enum spellings is the documented client-freeze class).

A bare pile move therefore no longer hides a card. That is deliberate: our
`/tradePile` shows only active listings, so hiding on the move alone would
reintroduce the limbo it is meant to prevent.

Verified live: clubPlayers 1961 -> 1965 (exactly the one listed card hidden, the
4 stranded cards recovered); listed wire still absent from /club; counts and
tradePile unchanged. 14 targets green + clippy clean.
2026-08-17 18:10:32 +00:00
funman300 aa2abc2772 fix(market): make the transfer market work end-to-end (live-verified)
Four defects found by driving a real FIFA 17 client. Each was independently
sufficient to break listing, so all four had to go:

1. Every owned card was shaped `untradeable: true` (adapter item.rs), so the
   client greyed out "Place/List on Transfer Market" for the whole club. Owned
   and pack-pulled cards are TRADEABLE in FIFA 17; the oracle forces this off
   for owned copies too (item_def keeps `true`; instances do not).

2. `POST /auctionhouse` required `itemData.resourceId`, which the client's
   FutISStart body never sends (the oracle lists by wire id ALONE). Missing it,
   the handler fail-closed and returned 200 while persisting NOTHING. It now
   resolves server-side: wire id -> Core owned instance -> its card_id (minted on
   a synthetic buy) + FIFA resourceId (the auction record). This also enforces
   that a listing can only name a card the club actually owns.

3. An auction record's `itemData` was a 4-field STUB, so the Transfer List had a
   row the client could not draw -> "1 item listed" but no visible sale. A
   listing now persists a full shaped-card SNAPSHOT (new `listings.item_json`,
   additive migration) built by the same `shape_item` shaper `/club` and the
   squad projection use, so the auction card renders identically to the club
   card. The seller's own pile stamps `itemState: listFS`; market search keeps
   `forSale` (the oracle distinguishes these).

4. `/tradePile/counts` shared a handler with `/tradePile`. They are DIFFERENT
   deserializers: `/counts` is FutGetAuctionCount, five scalar ints
   (count/maxAuctionsAllowed/offered/selling/sold) that it reads and skips
   everything else. Served the `auctionInfo` body it left every count at 0, so
   the Transfer List screen showed no active sale while the hub tile showed one.
   New Route::MarketCounts, classified BEFORE the base tradePile matcher (which
   also accepts the /counts path).

Also: a listed card no longer appears in the club. `/club` and the hub's
`clubPlayers` now exclude the transfer pile. Pile membership is host-owned state
Core cannot filter on, so when anything is hidden `/club` reuses the existing
local-filter path (the one `rare=SP` already needed) and paginates the
club-visible set -- letting Core paginate would return short pages. With nothing
hidden the fast Core-paginated path is untouched, and only an EXPLICIT non-club
pile hides a card, so no-pile-row items still default to the club.

Fixed 5 pre-existing test fixtures across 4 targets that listed FABRICATED wire
ids -- only "valid" because the old handler skipped the ownership check.

Tests: 14 targets green + clippy clean, incl. new coverage for the 5-int tally
(asserting it must NOT carry auctionInfo), the full-card snapshot + listFS, and
club pile-exclusion with full-width pagination. The differential test against the
live Python oracle passes.

Verified live on prod: listed=true with a 21-field snapshot; counts
{count:1,selling:1,maxAuctionsAllowed:100}; tradePile renders the 94-rated card;
clubPlayers 1966 -> 1961 (exactly the 5 trade-pile items); listed wire absent
from the club page. Operator confirmed the card is visible in the Transfer List.
2026-08-17 18:03:06 +00:00
funman300 1aa84afa9a feat(host): migrate item-defs + marketdata UTAS reads to Rust
Two more real client-hit reads move off the Python proxy:

- GET /item/resource, /defid (Route::ItemDefs): build {itemData:[item_def…]}
  for every >=3-digit id in the query, replicating the oracle's item_def
  (assetId = resourceId & 0xffffff; hardcoded Ronaldo asset 20801 + a generic
  "Player" 75 CM placeholder). The client renders the real card from its local
  DB, so the placeholder is exact parity.
- GET /marketdata (+ /marketdata/pricelimits) (Route::MarketData): suggested
  pricing, constant band 150..15000. /pricelimits returns a BARE ARRAY (one
  {defId,minPrice,maxPrice} per queried defId); plain /marketdata returns an
  OBJECT {minPrice,maxPrice}. The container type is load-bearing — object-where-
  array froze a live client at the listing screen, so the handler picks it from
  the path.

Adds extract_long_ints / extract_defid_param query parsers, shape+parser unit
tests (incl. the freeze-critical container-type assertions), and classify-table
coverage. Deployed to prod-host 2026-08-17; verified owner=RUST 200 for all four
(Ronaldo/placeholder resolve, pricelimits=array, marketdata=object).

Docs: PRODUCTION_AUTHORITY_MATRIX + PYTHON_RETIREMENT_PLAN updated. Remaining
Python tail is now only mutation (user/club), no-Core-model (squad/<n>), and
unimplemented modes (draft/leaderboards/sbs).
2026-08-17 16:21:17 +00:00
funman300 33e9118329 feat(host): migrate flag-off UTAS reads (season/tournament/champion/clubUser/user-list) to Rust
FUT modes (Seasons/Tournaments/FUT Champions) and the club-identity service are
disabled in this emulator, so these GET reads return {} verbatim from the Python
oracle. Serve them directly from Rust via a new Route::FeatureOffEmpty +
non_economy::feature_off_body() -> {} (byte-identical to the flag-off oracle),
reducing the proxied Python surface.

- The mutating club rename (user/club) stays on Python (needs a Core write).
- Enabling a mode later requires a real Rust handler here, never a Python
  fallback (no split authority).
- classify tests: 5 routes owned + user/club/wrong-method lookalikes stay
  Passthrough; updated the stale clubUser assertion.
- Deployed to prod-host 2026-08-17; verified owner=RUST 200 {} for all five.

Docs: PRODUCTION_AUTHORITY_MATRIX + PYTHON_RETIREMENT_PLAN updated.
2026-08-17 16:10:53 +00:00
funman300 e06fd57211 feat(host): migrate non-economy UTAS routes to Rust + launcher redesign
Host/adapter (deployed to prod-host):
- POST /ut/auth (+/ut/delete/auth): Rust mints sid, opens Rust session, adopts
  persona from body; POST /openfut/account/sync full Rust envelope.
- GET /userMassInfo: full Rust (was proxy+overlay), shared build_user_mass_info.
- GET/PUT /clientdata/<key>: new clientdata_store.rs (JSON-persisted).
- GET /club/stats/{country,league,team}: context-aware club_stats_body
  (nation/league/team buckets).
- GET /store,/match/keepalive,/captcha,/tfa,/livemessage,/activeMessage: StaticAck.
- GET /watchList, /squad/0, /user: Rust handlers.
- host_test.rs updated for the new routing.

Launcher: bump gitlink to c277213 (shareholder-grade redesign + live account panel).

Docs: PRODUCTION_AUTHORITY_MATRIX, PYTHON_RETIREMENT_PLAN, MATCH_LIFECYCLE, and
route-shapes-2026-08-17 reference fixtures for the still-Python tail.
2026-08-17 16:04:20 +00:00
funman300 42fd3c7e90 core: deploy correctness fixes (SBC exploit + economy TOCTOU) + docs
Bump openfut-core gitlink to 68d1065 (correctness fixes: SBC duplicate-card
exploit, non-atomic economy CAS guards, season/checkin panics, sbc_submissions
club_id migration 0019). Deployed to prod-core (DB migration ver 18 -> 19).

Add docs/CORE_CORRECTNESS_ISSUES.md (audit + Resolution) and
docs/OVERNIGHT_HANDOFF_2026-08-17.md.
2026-08-17 16:01:27 +00:00
funman300 0bc71dbd74 docs(evidence): capture full-length UTAS responses + userMassInfo envelope
Fix extractor truncation (bound each HTTP message by Content-Length): userMassInfo
(8 KB) and purchasegroup responses are now complete in the committed corpus, not
cut at 4 KB. Document the userMassInfo envelope contract (target shape for a future
full-Rust migration; needs the clubAbbr/established account triad Core lacks).
2026-08-17 04:13:55 +00:00
funman300 2ecd830d75 docs(evidence): commit fresh sanitised UTAS wire captures (2026-08-15 live A/B)
Rebuilds the primary-capture corpus lost to .gitignore (Known Issues #200): 10
real-client requests + 12 responses captured during the post-P1 staging A/B on a
real FIFA 17 client, sanitised (SID/authCode/deviceId/MAC/tokens redacted; raw pcap
withheld). Documents the account/sync, empty-My-Packs 65534 sentinel, and userMassInfo
contracts, incl. the finding that account/sync is coupled to Python active-profile
selection (so it can't migrate standalone from the userMassInfo hybrid).
2026-08-17 04:09:56 +00:00
funman300 0fce1e521c docs: mark club/stats/{year,consumables} Rust-owned in authority matrix
Global MY-CLUB stat set now Rust (staging-verified RUST route=club-stats
owned=1982 players=1962); only club/stats/{country,league,team} nation-bucket
context sub-screens remain proxied (low value, inert atoms).
2026-08-15 18:04:23 +00:00
funman300 979e71fbea docs: record precise blockers for remaining Python non-economy routes 2026-08-15 17:31:15 +00:00
funman300 45e0b0bd95 docs: mark hub + club/stats/staff migrated in authority matrix 2026-08-15 17:18:55 +00:00
funman300 b30aa352f6 docs: record post-P1 candidate migration status + clientdata Core blocker 2026-08-15 17:13:47 +00:00
funman300 57773b98ec docs: Python retirement readiness classification (post-P1) 2026-08-14 05:36:32 +00:00
funman300 fe9b899a0e docs(fifa17): record .105 Legends unrecoverable verdict (dcplayernames empty) 2026-08-14 05:26:02 +00:00
funman300 97d48d8371 docs: record post-P1 production authority matrix + FIFA17 content completeness 2026-08-14 04:57:28 +00:00
funman300 00d85aa6e4 docs(fifa17): finalize capability deployment candidate
Record the overnight launcher-lineage reconciliation (merge ca7ce26 retaining both
feat/launcher-arming 13339c1 and feat/sbc-hook-tracing 958ff24; only src/process.rs
conflict, resolved keep-deleted), the deferred superproject gitlink bump (blocked by
uncommitted openfut-hook WIP overlapping the merged hook content), the validated
deployment-candidate commit tuple + local build artifacts, and the controlled A/B/C
deployment sequence. Production stays P2 active-sentinel until the A/B passes.
2026-08-13 05:18:14 +00:00
funman300 a82407c686 docs(fifa17): harden patched-client session binding
Record the per-IP -> per-session correction: why source-IP-only was unsafe (two
FIFA processes share an IP), the authoritative per-login X-UT-SID key with IP and
persona as auxiliary, the Capability/StoreMode state machine, the single-use
short-TTL launcher->session pending hand-off, activity-based session cleanup, and
the documented fail-closed residual for genuinely simultaneous same-(ip,persona)
logins. Design history is retained; the per-IP prototype is marked superseded.
2026-08-13 04:39:53 +00:00
funman300 d4c3811665 docs(fifa17): document patched-client store negotiation
Design + cross-component contract for verified patched-client capability
negotiation: architecture inventory, transport choice (autopatch stdout ->
launcher, sibling /openfut/fifa17/capability endpoint), the versioned capability
and its VERIFIED semantics, autopatch verification states, launcher per-process
state, source-IP binding, the session-stable freeze point, the additive store
switch, the trust model (local preservation, not attestation), the fail-closed
matrix, and P2 retention.
2026-08-13 04:03:37 +00:00
funman300 fc29c2eb9b docs(fifa17): record no-sentinel client resolver proof
Land the client-side empty-My-Packs resolver evidence and the session-stability
invariant established by the F3/R1 experiments.

- PART III (F3, CONFOUNDED CRASH): a mid-process sentinel -> no-sentinel flip
  left a stale POSITIVE My-Packs ordinal that still took the resolve branch and
  crashed at 0x180014882. Preserved verbatim (not a guard failure).
- PART IV (R1, SUCCESS): backend set no-sentinel first, then a FRESH FIFA
  process; genuine purchasegroup response ids [1,5,6,7] is byte-identical to the
  F3 capture, so client process lifetime is the only changed variable. Store
  opens on Browse Packs, no crash, no dialog. Guard PROVEN on the tested build.
- New INVARIANT: empty-My-Packs capability MUST be session-stable -- the server
  must not switch a running client between sentinel-present and sentinel-absent
  for the My Packs group within one FIFA process, because the client caches the
  group ordinal and a stale positive ordinal still crashes the resolver.
- Both no-sentinel captures kept: client_guard (F3) and freshretest (R1).

Backend P2 active-sentinel (65534) remains production default; no capability
handshake is implemented yet.
2026-08-13 03:13:40 +00:00
funman300 6746c75302 docs(fifa17): RE-backed native client-fix design for empty My Packs
Investigation + design only (no client/backend/binary changes, no live
Store experiment). Reconfirmed CardsDLL_Win64_retail.dll (4706a881..,
unpacked) against a freshly rebuilt Ghidra project on .105; FIFA17.exe
(29c31cef..) is Denuvo-packed so the Scaleform decision is unreadable.

PART II added to docs/plans/FIFA17_EMPTY_MYPACKS_CLIENT_FIX.md:
- Native category path traced: FUN_18007dab0 (store render, RVA 0x7dab0)
  reads screen+0x290; My Packs funnels through FUN_1800147f0 (0x147f0) ->
  FUN_180014420 (0x14420, NULL on ordinal miss) -> crash MOV [RDX+0x8] at
  0x14882 ([NULL+0x48]), matching the Exp-B minidump. Tab->ordinal map
  FUN_180014580 (0=mypacks..5=special); category 0 = list-all (Browse).
- Unopened-pack count is a data-manager singleton (vtbl[0x4d8] get /
  [0x4e0] set), reachable from the store resolver.
- Vehicle: existing openfut-hook -> version.dll proxy (already deployed);
  reuse ssl_patch signature-scan + connect_hook inline detour. No new loader.
- Preferred strategy A: entry-hook FUN_18007dab0; when the requested
  category is My Packs and unopened count==0, force screen+0x290=0 (Browse).
  Removes crash + fake 65534 tile + dialog + nav gate; count>0 untouched.
- Ranked B (resolver NULL fallback, higher risk) and C (null-guard, crash-only).
- Build guard: module gate + SHA/PE + signature scan; unknown build -> no
  patch, backend sentinel remains fallback.
- First experiment design (needs a later, separately-authorized backend
  empty-no-sentinel test mode) + client rollback (config flag / dll swap).
- Keep backend 65534 sentinel deployed until strategy A is verified.

Describes the FIFA 17 client/data model only; not OpenFUT Core assumptions.
2026-08-13 01:48:58 +00:00
funman300 b2697b13dc docs(fifa17): establish verified card taxonomy
Single source of truth for FIFA 17 FUT card families, reconciled against
the authoritative shipped fcc_*.json + staff tables (verified byte-identical
between .105 and this repo, 36/36 sha256).

- docs/CARD_TAXONOMY.md: family -> table/rowcount/subtype/carddbid/cardassetid,
  with OBSERVED/INFERRED/HYPOTHESIS/UNKNOWN labels. Corrects four superseded
  claims (chem styles are 250-273 not 91-136; 6300/6400xxx are kits not badges;
  5004xxx misc and 8010xxx league logos exist). Manager-league precision kept
  distinct: shipped table 300-340 (41 rows) vs client enum 300-341 (341 defined,
  unshipped). Club-item wire subtype->family mapping preserved as UNKNOWN.
- docs/evidence/fifa17-recon/table-hashes.sha256: 36-file provenance manifest
  (31 fcc_*.json + 5 staff tables), combined hash 10f239ad...

Describes the FIFA 17 data/client model only; not OpenFUT Core assumptions.
2026-08-13 01:31:22 +00:00
funman300 e8ee6c34e7 docs(fifa17): record empty My Packs client contract
Full investigation record for bug 6c: baseline + Experiments A/B/C', Candidate F (contradicted), the explicit active-placeholder selection test, the minidump-confirmed CardsDLL crash, and the P2 decision. Marks ROOT CAUSE ESTABLISHED and documents the known UX limitations and the client-side follow-up.

Files: docs/evidence/STORE_TILE_6C.md, docs/evidence/FIFA17_EMPTY_MYPACKS_CLIENT_CONTRACT.md, the four genuine /store/purchasegroup captures (baseline, mypacks70, empty_no_sentinel, active_placeholder), and docs/plans/FIFA17_EMPTY_MYPACKS_CLIENT_FIX.md (client-side design/research).
2026-08-13 01:08:47 +00:00
funman300 54ad9e8f79 docs(state): Slice 8 — real-data staged retail A/B PASS
Records the operator-assisted live A/B on the REAL imported club (1949/1962, 13
Legends deferred): real club render, clean pagination, Special filter (1665, 0
base leaked), squad edit persistence + cold relaunch, and rollback->Python->Rust
re-enable. Documents the three real-data fidelity fixes (versioned resourceId
e187cd4, rareflag 626c972, rare=SP filter 6f16a23) and the nation/league/team
model correction (44fcf24). Marks PRODUCTION NOT READY pending .105 Legends name
data for the 13 deferred assets. Aggregate counts only; no private identity.
2026-08-12 21:37:42 +00:00
funman300 63f02c4fb1 docs(state): Slice 7 — FUT squad read+write retail-validated on FIFA 17
Record the staged retail A/B: FIFA consumed the Rust squad path end-to-end
(userMassInfo overlay, in-game swap -> squad-replace {"id":0}, formation
f442->f433 persisted to Core, cold relaunch returned the persisted squad),
with Python rollback / Rust re-enable proven by host-log presence. Note the
OPENFUT_DEV_CONTENT_GAMES=fifa17 startup requirement (silent empty /collection
if omitted) as a needed deployment/preflight assertion.
2026-08-12 18:41:24 +00:00
funman300 8c1d1ed958 docs(mirror): /club RUNTIME VALIDATED on retail FIFA 17 2026-08-12 00:36:26 +00:00
funman300 fc00b0c6f9 docs(mirror): /club composition proven live (slice 5) 2026-08-11 23:05:29 +00:00
funman300 88da16a11e feat(fifa17): curated dev content pack generator + Core dev seed (submodule 36abd4b) 2026-08-11 22:57:02 +00:00
funman300 1fb664710a docs: add FLE bridge direction pivot and squad-injection test tooling
Adds the app-centric FLE bridge direction (direction.md) replacing the
Blaze-backend route as primary plan, plus a corrected foundational test
procedure and snapshot/diff/apply tooling for reverse-engineering FLE's
Freeze Lineup write mechanism. Also picks up prior untracked research docs
(status-review, fut-integration-options, fifa23-startup-flow, track-c) and
existing capture/export tooling that hadn't been committed yet.
2026-06-30 13:19:27 -07:00