fix(fifa17): carry observed rareflag so special cards render as specials

shape_item hardcoded rareflag=1, so all 1949 cards shaped as basic rare gold
regardless of type; informs/specials lost their card art. The dev fixture is
base-only, so this was invisible until the real profile (10 distinct rareflag
values) exposed it on .105.

rareflag is definition-level FIFA identity metadata OBSERVED from the profile
(the raw wire integer, never a guessed marketing label), so it lives in the
FIFA catalog like asset_id/version, not in generic Core:
- ObservedDefinition.rareflag + emitted into the production catalog entry.
- Fifa17CardCatalog RawCard/Fifa17CardIdentity gain rareflag (default 1 when a
  base-only catalog omits it, preserving prior wire behaviour).
- Fifa17Identity.rareflag; host resolver populates it from the catalog.
- shape_item emits id.rareflag instead of a hardcoded 1.

Verified on the real staged /club: wire rareflag distribution == source exactly
(0 per-item mismatches across 1949; e.g. rareflag 3 x591, 24 x302, 21 x256).
adapter 111 + host 24 + importer 25 tests green; clippy -D clean. rareflag lives
in the host catalog, not Core, so no re-import was needed.
This commit is contained in:
funman300
2026-08-12 21:13:51 +00:00
parent 44fcf24d92
commit 626c972232
7 changed files with 43 additions and 4 deletions
+12
View File
@@ -27,6 +27,9 @@ pub struct Fifa17CardIdentity {
pub asset_id: u32,
pub version: u8,
pub resource_id: u32,
/// FIFA wire `rareflag` (rare/special card TYPE). Carried so specials render
/// as specials; observed metadata, not a guessed label.
pub rareflag: i64,
}
/// The FIFA 17 numeric namespace policy for owned-item wire ids.
@@ -108,6 +111,14 @@ struct RawCard {
asset_id: u32,
#[serde(default)]
version: u8,
/// Absent in a base-only catalog → default 1 (rare), preserving prior wire
/// behaviour; the production catalog carries the observed value.
#[serde(default = "default_rareflag")]
rareflag: i64,
}
fn default_rareflag() -> i64 {
1
}
/// A loaded, validated FIFA 17 card-definition identity catalog.
@@ -153,6 +164,7 @@ impl Fifa17CardCatalog {
asset_id: rc.asset_id,
version: rc.version,
resource_id,
rareflag: rc.rareflag,
},
);
}
@@ -89,6 +89,7 @@ mod tests {
item_id: 100000001,
asset_id: 20801,
resource_id: 20801,
rareflag: 1,
},
)]));
let items = vec![item(
@@ -157,6 +158,7 @@ mod tests {
item_id: 100000002,
asset_id: 158023,
resource_id: 158023,
rareflag: 1,
},
)]));
// Synthetic club "Northgate United" has no FIFA team id.
+17 -2
View File
@@ -59,6 +59,10 @@ pub struct Fifa17Identity {
/// `resourceId`/`definitionId`, kept DISTINCT from `asset_id` so a versioned
/// (special) card never collapses onto its base on the wire.
pub resource_id: u32,
/// FIFA wire `rareflag` — the card's rare/special TYPE (e.g. 3=inform,
/// 21..=24 = special programmes). Drives the client's special-card art;
/// carried from the catalog, never hardcoded, so specials render as specials.
pub rareflag: i64,
}
/// Supplies the FIFA numeric identity for a Core item. Returning `None` means
@@ -119,7 +123,7 @@ pub fn shape_item(
"definitionId": id.resource_id,
"cardsubtypeid": 0,
"itemType": "player",
"rareflag": 1,
"rareflag": id.rareflag,
"rating": item.rating,
"preferredPosition": item.position,
"nation": nation_id,
@@ -172,6 +176,7 @@ mod tests {
item_id: 100000001,
asset_id: 20801,
resource_id: 20801,
rareflag: 1,
},
&ent,
);
@@ -204,6 +209,7 @@ mod tests {
item_id: 100000030,
asset_id: 101490,
resource_id: 101490,
rareflag: 1,
},
&ent,
);
@@ -213,6 +219,7 @@ mod tests {
item_id: 100000031,
asset_id: 101490,
resource_id: 101490,
rareflag: 1,
},
&ent,
);
@@ -240,12 +247,20 @@ mod tests {
item_id: 100000384,
asset_id: 176580,
resource_id: 117617092,
rareflag: 3,
},
&ent,
);
assert_eq!(it["resourceId"], 117617092, "versioned resource id on the wire");
assert_eq!(
it["resourceId"], 117617092,
"versioned resource id on the wire"
);
assert_eq!(it["definitionId"], 117617092);
assert_eq!(it["assetId"], 176580, "base asset id preserved");
assert_eq!(it["cardassetid"], 176580);
assert_eq!(
it["rareflag"], 3,
"special rareflag carried, not hardcoded 1"
);
}
}
@@ -288,6 +288,7 @@ mod tests {
item_id: 100000042,
asset_id: 20801,
resource_id: 20801,
rareflag: 1,
},
)]));
let input = one_slot_input(&owned, SquadExtInput::Fresh(fresh_ext()));
@@ -361,6 +362,7 @@ mod tests {
item_id: 100000030,
asset_id: 101490,
resource_id: 101490,
rareflag: 1,
},
),
(
@@ -369,6 +371,7 @@ mod tests {
item_id: 100000031,
asset_id: 101490,
resource_id: 101490,
rareflag: 1,
},
),
]));
@@ -111,6 +111,7 @@ fn oracle_tables() -> (HashMap<String, CoreOwnedItem>, TableIdentity) {
item_id: wire as u32,
asset_id: asset,
resource_id: asset,
rareflag: 1,
},
);
}
+7 -2
View File
@@ -280,6 +280,10 @@ pub struct ObservedDefinition {
/// pace, shooting, passing, dribbling, defending, physical (index 0..=5).
pub attrs: [i64; 6],
pub rarity: &'static str,
/// Observed FIFA wire `rareflag` (the card's rare/special TYPE, e.g. 3=inform,
/// 21..=24 = special programmes). Carried verbatim from the profile — the raw
/// integer, never a guessed marketing label — so specials render as specials.
pub rareflag: i64,
/// Wire ids of the owned copies of this exact resourceId (preserved).
pub wire_ids: Vec<i64>,
}
@@ -508,6 +512,7 @@ pub fn plan_definitions(
team_id,
attrs: attrs6.unwrap(),
rarity: tier(rating),
rareflag: f.rareflag.unwrap_or(1),
wire_ids,
});
}
@@ -899,12 +904,12 @@ pub fn emit_content(
let content_pack = content_dir.join("fifa17-production-cards.json");
write_json_pretty(&content_pack, &defs)?;
// ---- PUBLIC: host identity catalog {card_id: {asset_id, version}} ----
// ---- PUBLIC: host identity catalog {card_id: {asset_id, version, rareflag}} ----
let mut cards = serde_json::Map::new();
for d in &report.definitions.supported {
cards.insert(
d.card_id.clone(),
serde_json::json!({ "asset_id": d.asset_id, "version": d.version }),
serde_json::json!({ "asset_id": d.asset_id, "version": d.version, "rareflag": d.rareflag }),
);
}
let catalog = serde_json::json!({
+1
View File
@@ -552,6 +552,7 @@ impl ItemIdentityResolver for Fifa17IdentityResolver {
item_id: wire as u32,
asset_id: ident.asset_id,
resource_id: ident.resource_id,
rareflag: ident.rareflag,
})
}
}