funman300 1c6094dc93 feat(engine): auto-complete badge, confirm dialog, game-over overlay (#56, #57, #58)
Task #56 — HudAutoComplete badge: shows "AUTO" in green when AutoCompleteState.active
is true; announce_auto_complete system fires InfoToastEvent on leading edge.
Task #57 — ConfirmNewGameScreen: intercepts NewGameRequestEvent when move_count > 0 and
is_won=false, shows modal with Y/N keyboard handling.
Task #58 — GameOverScreen: spawns when check_no_moves detects no legal moves; handle_game_over_input
responds to N (new game) and U (undo + despawn). Fix animation system ordering
(chain enqueue_toasts → drive_toast_display) to eliminate flaky test.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-27 20:07:47 +00:00
S
Description
A Klondike solitaire game built in Rust with Bevy, targeting Android and Linux desktop. Features classic card rendering, draw-one/draw-three modes, score tracking, undo/redo, daily challenges, and auto-complete detection.
https://klondike.aleshym.co/
MIT 45 MiB
v0.39.0 Latest
2026-05-19 23:58:42 +00:00
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