1c396dd562
autopatch side of the verified patched-client capability handshake: prove, at
runtime, that the empty-My-Packs resolver guard is active for a specific FIFA
process, and advertise it once on stdout for the launcher to relay.
- Add a per-pid guard verification state derived by a pure, testable
guard_state_after(cur_before, orig, patch, wrote_ok, cur_after) returning one
of VERIFIED / UNSUPPORTED_BUILD / WRITE_FAILED / VERIFY_FAILED (NOT_ATTEMPTED
is the pre-evaluation constant). VERIFIED means the live bytes at RVA 0x14858
are 7f 0f (JG) after enforcement (from an applied 75 0f->7f 0f, or already
patched). The existing fail-closed byte guard (guarded_action / STORE_PATCHES_
GUARDED) is unchanged — this only observes the outcome.
- Emit exactly once per FIFA pid: on VERIFIED,
[store-guard] verified capability fifa17.empty_mypacks_resolver=1 fifa_pid=<pid>
otherwise a non-advertising
[store-guard] guard status=<STATE> fifa_pid=<pid> (no capability advertised)
- Capability constants: EMPTY_MYPACKS_RESOLVER_VERSION=1, fully-qualified name
"fifa17.empty_mypacks_resolver".
- Tests: 5 guard-state cases + capability-constant assertions (standalone-runnable).
The capability = "the guard was verified in THIS FIFA process", never merely
"the code is present". Design: docs/plans/FIFA17_PATCHED_CLIENT_CAPABILITY.md.