fifa17-recon: the /settings 42-flag gate, and why Seasons never asks
ENDPOINT_MAP said this class reads one key, `configs`, and that was true and useless. What it missed is what happens after each element closes: the client feeds the STRING VALUE of `type` back through the atom hasher and switches on the result, 42 arms wide. A flag is a row, not a key, and the client hashes our string itself. Followed it to the end. FUN_18011dc50 is the only writer of the IS_* UI gate bytes inside FutDataManagerImpl, every line is `byte = (field == 1)`, and the constructor never touches those bytes. So a flag nobody sends is a gate nobody opens. friendlySeasonsEnabled and enableDraftMode have never been sent by anything, which is a mechanism for Seasons refusing while making zero requests to any of the four servers. The store is the control that makes this readable: IS_STORE_ENABLED is the same kind of byte and its screen works, because storeEnabled and friends already ship through the Blaze config store. That list has no seasons or draft flag. Ship the gates behind FUT_SETTINGS (off/keep/gates, default gates), and re-assert the working store flags in the same array on purpose: once a populated array makes the applier run, it writes EVERY gate byte, so omitting them could switch off a screen that works today. maximumTradePileSize=100 rides along as a positive control, because a boolean that changes nothing cannot distinguish "the flag did not help" from "the array never reached the consumer". check_settings_flags.py asserts each shipped name against the atom table AND the recovered switch, since a misnamed flag is silently inert and looks exactly like a failed fix. enableSquadBuildingSetsFeature is the reason both checks are needed: a real atom with no arm here. Live: 439 contract checks pass, market unit suite passes. Not yet tested in game. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -1243,12 +1243,83 @@ reader → infinite spin at `0x1801c7f1a` (the hub freeze).
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- **Handled:** `utas_server.massinfo()` → `{userInfo, squad, settings, userData}`;
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`FUT_MASSINFO=full|squad|userinfo|settings|empty` bisects it one member per relaunch.
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### FutGetSettingsServerResponse — CONFIDENCE: HIGH ✅ HANDLED
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- **Deser:** `0x18013c6d0`
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- **HTTP:** `GET ut/%s/settings`
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### FutGetSettingsServerResponse — CONFIDENCE: HIGH ✅ HANDLED (schema) / the 42 flags are RECOVERED, UNTESTED
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- **Deser:** `0x18013c6d0` (1982 bytes, 12061-char decompile, read end to end)
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- **HTTP:** `GET ut/%s/settings`, and the `settings` (0x2bf) member of `userMassInfo`
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(both callers of the deser: `0x18014e590` and `0x180174630`)
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- **Fields:** single wrapper key `configs` (0xa2) → array of config entries
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`{ type (0x354), value (0x377) }`.
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- **Handled:** `utas_server.SETTINGS = {"configs": []}`. Min JSON: `{"configs":[]}`.
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`{ type (0x354), value (0x377) }`. The key ladder really does hold nothing else.
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**The mechanism the key ladder hides.** A flag is not a JSON key. When an element
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closes, the client feeds the STRING VALUE of `type` back through the atom hasher
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(`FUN_180180d00`) and switches on the result, 42 arms wide:
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```json
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{"configs": [{"type": "friendlySeasonsEnabled", "value": 1}]}
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```
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So the flag vocabulary is the same atom table everything else uses, and the client
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hashes our string itself — a flag cannot be misnamed silently, it simply falls
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through to the default arm and is ignored.
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- **`value` is type-forgiving.** Its getter `0x1801c79d0` accepts int (token 2),
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float (3), bool (4) and string (5, via `sscanf "%I64d"`), coercing all four to
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int64. `1`, `"1"` and `true` are equivalent. This is one of the few scalar
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getters in the API with NO desync risk on scalars. An object or array is still
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a freeze.
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- **The applier demands exactly 1.** `FUN_18011dc50` is the only writer of the
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gate bytes and every line is `gate_byte = (field == 1)`. Not truthiness. `2`,
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`-1` and `"yes"` all read as OFF.
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**Flags that publish a UI gate key.** `FUN_18006cc60` publishes IS_* state keys by
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reading single bytes inside `FutDataManagerImpl` (service id `0xed84b11`, ctor
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`0x18010cdc0`). Those bytes are written ONLY by the applier, and the ctor never
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touches them (whole 16620-char ctor scanned):
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| flag `type` | field | gate byte | UI key |
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|---|---|---|---|
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| `tradingEnabled` | `[10]` | `0x1fd2e` | `IS_TRADING_ENABLED` |
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| `storeEnabled` / `_JP` | `[0xb]` / `[0xc]` | `0x1fd2f` / `0x1fd30` | `IS_STORE_ENABLED` (accessor `0x18011c600` picks `_JP` when region == 4) |
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| `friendlySeasonsEnabled` | `[0x16]` | `0x1fd3a` | `IS_FRIENDLY_SEASON_ENABLED` |
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| `tournamentQuitEnabled` | `[0x20]` | `0x1fd3b` | `IS_TOURNAMENT_QUIT_ENABLED` |
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| `processingStateEnabled` | `[0x21]` | `0x1fd3c` | `IS_PROCESSING_STATE_ENABLED` |
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| `enableDraftMode` | `[0x17]` | `0x1fd3d` | `IS_DRAFT_MODE_ENABLED` |
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| `enableOfflineDraftMode` = `enableSinglePlayerDraftMode` | `[0x18]` | `0x1fd3e` | (shared arm, one field) |
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| `storyModeRewardEnabled` | `[0x1f]` | `0x1fd3f` | `IS_STORY_MODE_REWARD_ENABLED` |
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| `returningUserRewardsScreenEnabled` | `[0x19]` | `0x1fd40` | `IS_RETURNING_USER_REWARDS_SCREEN_ENABLED` |
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**Why this is the standing suspect for Seasons and Draft.** Both refuse while
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making zero requests to any of the four servers, which no response shape can
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explain. A UI key evaluated from a byte that nothing ever wrote does explain it.
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The store is the control: `IS_STORE_ENABLED` reads the same kind of byte and its
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screen works, because `storeEnabled` and friends are already shipped through the
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**Blaze** client-config store (`FUT_RS4_CONFIG` in `blaze_responder_v3b.py`) —
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and that list contains no seasons, draft or tournament flag. Same mechanism, one
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population, one blank.
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This is a hypothesis with a mechanism, not a confirmed cause. It predicts that
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sending the flags opens the screens; if they still refuse, the gate is upstream
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of the UI key and the whole settings line is dead.
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**Two arms that are not simple assignments:**
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- `enableObjectives` (0xfd) and `enableObjectivesAsManagerTasks` (0xfe) share an
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arm that can only ever CLEAR `[0x1c]`: `if (value == 0) field = 0`. Sending 1
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is a no-op. Objectives cannot be turned ON here, only off.
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- `clientKeepAliveResetTimeoutSec` (0x86, vtable +0x68) and `getOperationTimeoutSec`
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(0x13d, +0x58) do not store a field; they call a timer object with `value * 1000`.
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Sending a small number shortens client timeouts. Leave them alone.
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**`maximumTradePileSize` (0x1c0) is the positive control.** It lands in `[0]` and
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is passed to `FUN_18011f380`, and transfer-list capacity is visible in game. It
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distinguishes "the flag did not help" from "the configs array never reached the
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consumer at all", which no boolean flag can do on its own.
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**Not in the switch:** `enableSquadBuildingSetsFeature` (0x100) is a real atom but
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has NO arm here, so SBC is gated somewhere else. Scanned the full decompile;
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this absence is asserted over the whole function, not a slice.
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- **Handled:** `utas_server.SETTINGS`, `FUT_SETTINGS` (default `gates`).
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`off` restores the historical `{"configs": []}`.
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### FutGetHubDataServerResponse — CONFIDENCE: LOW (full schema) / HIGH (served {} works) — GAP
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- **Wrapper:** `0x1801736ad` → inner `0x180173a50` / `0x180173b10` / `0x180173c00`.
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@@ -0,0 +1 @@
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gvenv/
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@@ -0,0 +1,148 @@
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#!/usr/bin/env python3
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"""Offline check: every /settings flag we ship is one the client actually switches on.
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A flag name is not validated by anything at runtime. The client hashes the string
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we send and switches on the result, so a typo, a renamed field or a flag that
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simply has no arm in the switch is INERT and looks exactly like "the fix did not
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work". This asserts each shipped name against two independent sources:
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1. docs/fut_atoms.tsv -- the recovered atom table (the name must hash to an id)
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2. the switch arms recovered from 0x18013c6d0 (the id must have an arm)
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Source 2 is the one that matters: enableSquadBuildingSetsFeature is a perfectly
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real atom with NO arm, so source 1 alone would have passed it.
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Run before shipping any settings change. No server needed.
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"""
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import os
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import sys
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HERE = os.path.dirname(os.path.abspath(__file__))
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sys.path.insert(0, HERE)
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# The 42 atoms with an arm in FUN_18013c6d0, recovered 2026-08-05 by
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# tools/ghidra_queries/q_settings_flags.py + q_settings_types.py (full decompile,
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# both halves of the switch, coverage asserted by char count).
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SWITCH_ARMS = {
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0x18: "allowGracePeriodForSquadBuildingSets",
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0x19: "allowUntradeableForSquadBuildingSets",
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0x6D: "cardPackStoreEnabled", 0x6E: "cardPackStoreEnabled_JP",
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0x80: "checkServerDbVersion", 0x86: "clientKeepAliveResetTimeoutSec",
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0x8C: "clubCreateThreshold", 0x98: "coinEnabled", 0x99: "coinEnabled_JP",
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0xA3: "constrainGracePeriod", 0xBB: "couchPlayEnabled",
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0xF9: "enableDraftMode", 0xFA: "enableOfflineDraftMode",
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0xFB: "enableLiveMessaging", 0xFC: "enableLoyaltyBonusForConceptPlayers",
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0xFD: "enableObjectives", 0xFE: "enableObjectivesAsManagerTasks",
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0xFF: "enableSinglePlayerDraftMode", 0x118: "extendGameSessionTimerSec",
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0x11F: "fifaPointsEnabled", 0x120: "fifaPointsEnabled_JP",
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0x133: "friendlySeasonsEnabled", 0x13D: "getOperationTimeoutSec",
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0x16C: "itemDbVersion", 0x1C0: "maximumTradePileSize",
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0x1CD: "mtxEnabled", 0x1CE: "mtxEnabled_JP",
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0x1DE: "numEndMatchRetriesAllowed", 0x20E: "packOpeningAnimationEnabled",
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0x242: "pointsPackStoreEnabled", 0x257: "processingStateEnabled",
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0x28A: "returningUserRewardsScreenEnabled",
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0x2D0: "squadBuildingSetsGracePeriodMinutes",
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0x2F1: "storeEnabled", 0x2F2: "storeEnabled_JP",
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0x2F3: "storyModeRewardEnabled",
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0x2F5: "championsScheduleViewPeriodInMinutes",
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0x30F: "enableFloatPointSquadRating",
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0x310: "enableLegacyYearInfoInItemResourceId",
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0x320: "tokenRedemptionEnabled", 0x32D: "tournamentQuitEnabled",
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0x336: "tradingEnabled",
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}
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# Arms that do NOT simply store a value. Shipping these has side effects.
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SPECIAL = {
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"enableObjectives": "shared arm can only CLEAR the field; 1 is a no-op, 0 disables",
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"enableObjectivesAsManagerTasks": "same shared arm as enableObjectives",
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"clientKeepAliveResetTimeoutSec": "reprograms a client timer with value*1000",
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"getOperationTimeoutSec": "reprograms a client timer with value*1000",
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"checkServerDbVersion": "makes the client go read a server_db_version config",
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}
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def main():
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fails = []
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atoms = {}
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with open(os.path.join(HERE, "..", "docs", "fut_atoms.tsv")) as fh:
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for line in fh:
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p = line.rstrip("\n").split("\t")
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if len(p) >= 3:
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try:
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atoms[p[2]] = int(p[1], 16)
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except ValueError:
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pass
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# Cross-check the recovered table against the atom table both ways.
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by_name = {v: k for k, v in SWITCH_ARMS.items()}
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for name, aid in by_name.items():
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if name not in atoms:
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fails.append("switch arm %s (%#x) is not in fut_atoms.tsv" % (name, aid))
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elif atoms[name] != aid:
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fails.append("%s: switch says %#x, atom table says %#x"
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% (name, aid, atoms[name]))
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import utas_server as u
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body = u.SETTINGS
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if not isinstance(body, dict) or list(body) != ["configs"]:
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fails.append("body must be exactly {'configs': [...]}, got %r" % (body,))
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return report(fails)
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rows = body["configs"]
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if not isinstance(rows, list):
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fails.append("configs must be a LIST (a scalar here desyncs the parser)")
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return report(fails)
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seen = set()
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for r in rows:
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if not isinstance(r, dict) or set(r) != {"type", "value"}:
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fails.append("row must be exactly {type, value}: %r" % (r,))
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continue
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t, v = r["type"], r["value"]
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# value: any scalar is safe (getter 0x1801c79d0 coerces int/float/bool/str),
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# but the applier tests `== 1`, so a bool True would work and a string "1"
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# would work -- ints keep it unambiguous. An object or array FREEZES.
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if isinstance(v, (dict, list)):
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fails.append("%s: value is %s -- an object/array here FREEZES the client"
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% (t, type(v).__name__))
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if not isinstance(t, str):
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fails.append("type must be a string, got %r" % (t,))
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continue
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if t in seen:
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fails.append("%s sent twice; last one wins, so this is at best confusing" % t)
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seen.add(t)
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if t not in by_name:
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hint = " (it IS an atom, but has no arm in the switch)" if t in atoms else ""
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fails.append("%s has no arm in 0x18013c6d0 -- INERT%s" % (t, hint))
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elif t in SPECIAL:
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print(" NOTE %-34s %s" % (t, SPECIAL[t]))
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gates = {"friendlySeasonsEnabled", "enableDraftMode", "tournamentQuitEnabled"}
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mode = os.environ.get("FUT_SETTINGS", "gates")
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if mode == "gates":
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for g in sorted(gates - seen):
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fails.append("mode 'gates' but %s is missing" % g)
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for t in sorted(seen & gates):
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row = next(r for r in rows if r["type"] == t)
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if row["value"] != 1:
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fails.append("%s = %r; the applier tests `== 1`, nothing else opens "
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"the gate" % (t, row["value"]))
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print(" mode=%s, %d rows, %d distinct flags, all with a live switch arm"
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% (mode, len(rows), len(seen)))
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return report(fails)
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def report(fails):
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if fails:
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print("\nFAIL (%d)" % len(fails))
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for f in fails:
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print(" - %s" % f)
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return 1
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print("PASS")
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return 0
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if __name__ == "__main__":
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sys.exit(main())
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@@ -0,0 +1,24 @@
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"""FUT::FutDataManagerImpl constructor -> the settings defaults.
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The settings struct sits at object+0x28 (FUN_18014e590 hands param_1+0x28 to the
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deser), so field N of the flag table is at byte offset 0x28 + N*4:
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0x50 tradingEnabled[10] 0x54 storeEnabled[0xb] <- CONTROL, works today
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0x80 friendlySeasonsEnabled[0x16] <- Seasons
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0x84 enableDraftMode[0x17] <- Draft
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0x88 enableOffline/SinglePlayerDraftMode[0x18]
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0x98 enableObjectives[0x1c] (settings can only CLEAR this one)
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Print the whole constructor and the coverage numbers. Do NOT conclude "field X is
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not initialised" from a partial read: this repo lost seven attempts to exactly
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that mistake (the FutMoveCard retraction), so the char counts are printed and the
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full text follows.
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"""
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VA = 0x18010CDC0
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f = func(VA)
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src = dec(VA)
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print("FUT::FutDataManagerImpl ctor %#x" % VA)
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print(" body bytes : %d" % f.getBody().getNumAddresses())
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print(" decompile : %d chars (entire text printed below)" % len(src))
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print("=" * 78)
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print(src)
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@@ -0,0 +1,43 @@
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"""Decompile the gate accessors themselves.
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The publisher calls virtuals on the object returned by the service locator:
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+0x270 IS_TRADING_ENABLED +0x280 IS_STORE_ENABLED (CONTROL: works today)
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+0x2b0 IS_FRIENDLY_SEASON_ENABLED +0x2b8 IS_TOURNAMENT_QUIT_ENABLED
|
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+0x2c0 IS_PROCESSING_STATE_ENABLED +0x2c8 IS_DRAFT_MODE_ENABLED
|
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+0x2d8 IS_STORY_MODE_REWARD_ENABLED +0x2f0 IS_RETURNING_USER_REWARDS_...
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|
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FutDataManagerImpl's ctor installs three vtables (multiple inheritance):
|
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PTR_LAB_18021c2a0 at +0, PTR_FUN_18021cda8 at +8, PTR_LAB_18021cdb8 at +0x10.
|
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The locator hands back one of the sub-objects, so try all three and keep whichever
|
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resolves these slots to real functions. Reading the accessor settles what each
|
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gate actually reads, which the field-offset arithmetic can only guess at.
|
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"""
|
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SLOTS = {0x270: "IS_TRADING_ENABLED", 0x280: "IS_STORE_ENABLED (CONTROL)",
|
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0x2B0: "IS_FRIENDLY_SEASON_ENABLED", 0x2B8: "IS_TOURNAMENT_QUIT_ENABLED",
|
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0x2C0: "IS_PROCESSING_STATE_ENABLED", 0x2C8: "IS_DRAFT_MODE_ENABLED",
|
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0x2D8: "IS_STORY_MODE_REWARD_ENABLED", 0x2F0: "IS_RETURNING_USER_REWARDS"}
|
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|
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for vt in (0x18021C2A0, 0x18021CDA8, 0x18021CDB8):
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print("#" * 78)
|
||||
print("# vtable %#x" % vt)
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print("#" * 78)
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||||
ok = 0
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||||
for off, name in sorted(SLOTS.items()):
|
||||
try:
|
||||
t = qword(vt + off)
|
||||
except Exception as e:
|
||||
print(" +%#05x %-34s <unreadable>" % (off, name))
|
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continue
|
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f = fm.getFunctionAt(addr(t)) if 0x180000000 <= t < 0x181000000 else None
|
||||
print(" +%#05x %-34s -> %#x %s" % (off, name, t, f.getName() if f else "(not a function)"))
|
||||
if f:
|
||||
ok += 1
|
||||
print(" resolved %d/%d" % (ok, len(SLOTS)))
|
||||
if ok >= len(SLOTS) - 1:
|
||||
print("\n -- accessor bodies --")
|
||||
for off, name in sorted(SLOTS.items()):
|
||||
t = qword(vt + off)
|
||||
if fm.getFunctionAt(addr(t)):
|
||||
print("\n === +%#05x %s ===" % (off, name))
|
||||
print(dec(t))
|
||||
print()
|
||||
@@ -0,0 +1,16 @@
|
||||
"""FUN_18011dc50 is the ONLY writer of every gate byte. Read it in full.
|
||||
|
||||
This is the join between the /settings response and the IS_* UI keys, so it
|
||||
answers both open questions at once: what each gate byte is copied from, and
|
||||
whether anything gives it a value when the configs array is empty.
|
||||
"""
|
||||
VA = 0x18011DC50
|
||||
f = func(VA)
|
||||
src = dec(VA)
|
||||
print("%#x body %d bytes / decompile %d chars (printed IN FULL)"
|
||||
% (VA, f.getBody().getNumAddresses(), len(src)))
|
||||
print("=" * 78)
|
||||
print(src)
|
||||
print("\n-- who calls the applier --")
|
||||
for a, n in callers(VA):
|
||||
print(" %#x %s" % (a, n))
|
||||
@@ -0,0 +1,58 @@
|
||||
"""The gate accessors are one-line getters Ghidra never turned into functions, so
|
||||
read their bytes and decode by hand.
|
||||
|
||||
Expected shape for a bool getter: 0F B6 81 <disp32> C3 (movzx eax,byte [rcx+d])
|
||||
or 8A 41 <disp8> C3 (mov al,[rcx+d]). The disp is the field offset inside
|
||||
FutDataManagerImpl, which is what identifies which flag each IS_* key publishes.
|
||||
|
||||
CONTROL: +0x280 IS_STORE_ENABLED, whose screen is live-proven working while the
|
||||
server sends an empty configs array. Its offset anchors the mapping and its
|
||||
default is known-good by observation.
|
||||
"""
|
||||
TARGETS = [(0x270, "IS_TRADING_ENABLED", 0x18011C670),
|
||||
(0x280, "IS_STORE_ENABLED (CONTROL)", 0x18011C600),
|
||||
(0x2B0, "IS_FRIENDLY_SEASON_ENABLED", 0x18011C500),
|
||||
(0x2B8, "IS_TOURNAMENT_QUIT_ENABLED", 0x18011C660),
|
||||
(0x2C0, "IS_PROCESSING_STATE_ENABLED", 0x18011C5B0),
|
||||
(0x2C8, "IS_DRAFT_MODE_ENABLED", 0x18011C4B0),
|
||||
(0x2D8, "IS_STORY_MODE_REWARD_ENABLED", 0x18011C640),
|
||||
(0x2F0, "IS_RETURNING_USER_REWARDS", 0x18011C5C0)]
|
||||
|
||||
|
||||
def decode(b):
|
||||
"""Return (field_offset, note) for the simple getter forms."""
|
||||
if b[0:3] == b"\x0f\xb6\x81":
|
||||
return int.from_bytes(b[3:7], "little"), "movzx eax,byte[rcx+d32]"
|
||||
if b[0:3] == b"\x0f\xb6\x41":
|
||||
return b[3], "movzx eax,byte[rcx+d8]"
|
||||
if b[0:2] == b"\x8b\x81":
|
||||
return int.from_bytes(b[2:6], "little"), "mov eax,[rcx+d32]"
|
||||
if b[0:2] == b"\x8b\x41":
|
||||
return b[2], "mov eax,[rcx+d8]"
|
||||
if b[0:2] == b"\x8a\x41":
|
||||
return b[2], "mov al,[rcx+d8]"
|
||||
if b[0:2] == b"\x8a\x81":
|
||||
return int.from_bytes(b[2:6], "little"), "mov al,[rcx+d32]"
|
||||
return None, "UNRECOGNISED"
|
||||
|
||||
|
||||
print("%-6s %-32s %-12s %-10s %s" % ("SLOT", "KEY", "ADDR", "FIELD@", "FORM / BYTES"))
|
||||
print("-" * 110)
|
||||
rows = []
|
||||
for slot, name, va in TARGETS:
|
||||
b = read_bytes(va, 12)
|
||||
off, form = decode(b)
|
||||
rows.append((slot, name, va, off))
|
||||
print("+%#05x %-32s %#-12x %-10s %s | %s"
|
||||
% (slot, name, va, hex(off) if off is not None else "?", form, b.hex()))
|
||||
|
||||
# Field offset -> flag-table index, anchored on the struct base used by the parser.
|
||||
print("\nIf the flag struct starts at object+0x28, index = (offset-0x28)/4:")
|
||||
for slot, name, va, off in rows:
|
||||
if off is None:
|
||||
continue
|
||||
idx = (off - 0x28) / 4
|
||||
print(" %-32s offset %#-6x -> field[%s]" % (name, off, idx if idx % 1 else int(idx)))
|
||||
|
||||
print("\n=== 0x18011c600 (the one Ghidra did define) ===")
|
||||
print(dec(0x18011C600))
|
||||
@@ -0,0 +1,12 @@
|
||||
"""FUN_18006cc60 publishes IS_STORE_ENABLED, IS_FRIENDLY_SEASON_ENABLED and
|
||||
IS_DRAFT_MODE_ENABLED from one place. Read it, and read what it reads from.
|
||||
|
||||
IS_STORE_ENABLED is the control: its screen works today under an empty configs
|
||||
array, so whatever source it reads is one whose default does NOT block. If
|
||||
Seasons and Draft read the same source the same way, then the empty array is not
|
||||
their blocker and the hypothesis dies here.
|
||||
"""
|
||||
print(dec(0x18006CC60))
|
||||
print("\n-- callees --")
|
||||
for a, n in callees(0x18006CC60):
|
||||
print(" %#x %s" % (a, n))
|
||||
@@ -0,0 +1,56 @@
|
||||
"""What sets the gate bytes, and what are they born as?
|
||||
|
||||
The IS_* keys read single bytes in a contiguous block inside FutDataManagerImpl:
|
||||
0x1fd2e tradingEnabled 0x1fd2f storeEnabled 0x1fd30 storeEnabled_JP
|
||||
0x1fd3a friendlySeasons 0x1fd3b tournamentQuit 0x1fd3c processingState
|
||||
0x1fd3d draftMode 0x1fd3f storyModeReward 0x1fd40 returningUserRewards
|
||||
These are NOT the int fields the /settings parser fills, so something copies
|
||||
across. Two questions, and the second is the one that decides whether an empty
|
||||
configs array blocks Seasons:
|
||||
|
||||
(1) who WRITES these bytes (the applier, and the constructor default)
|
||||
(2) what value does the constructor give them
|
||||
|
||||
CONTROL: 0x1fd2f storeEnabled. Its screen works today under an empty configs
|
||||
array, so whatever the ctor gives it is a non-blocking default, and any other
|
||||
byte born the same way is equally non-blocking.
|
||||
"""
|
||||
import re, struct
|
||||
|
||||
OFFS = {0x1FD2E: "tradingEnabled", 0x1FD2F: "storeEnabled (CONTROL)",
|
||||
0x1FD30: "storeEnabled_JP", 0x1FD3A: "friendlySeasonsEnabled",
|
||||
0x1FD3B: "tournamentQuitEnabled", 0x1FD3C: "processingStateEnabled",
|
||||
0x1FD3D: "enableDraftMode", 0x1FD3F: "storyModeRewardEnabled",
|
||||
0x1FD40: "returningUserRewardsScreenEnabled"}
|
||||
|
||||
print("#" * 78)
|
||||
print("# (1) every function whose code embeds one of these offsets")
|
||||
print("#" * 78)
|
||||
for off, name in sorted(OFFS.items()):
|
||||
pat = struct.pack("<I", off)
|
||||
fns = {}
|
||||
for h in find_all(pat, blocks=(".text",)):
|
||||
f = fm.getFunctionContaining(addr(h))
|
||||
key = int(f.getEntryPoint().getOffset()) if f else 0
|
||||
fns.setdefault(key, []).append(h)
|
||||
print("\n %#x %s" % (off, name))
|
||||
for a, hs in sorted(fns.items()):
|
||||
label = fname(a) if a else "(no function)"
|
||||
print(" %-16s %s at %s" % (hex(a) if a else "-", label,
|
||||
", ".join(hex(x) for x in hs)))
|
||||
|
||||
print("\n\n" + "#" * 78)
|
||||
print("# (2) the FutDataManagerImpl ctor, every line touching this block")
|
||||
print("#" * 78)
|
||||
src = dec(0x18010CDC0)
|
||||
print(" (ctor decompile is %d chars; ALL of it is scanned below)" % len(src))
|
||||
hit = False
|
||||
for i, line in enumerate(src.splitlines()):
|
||||
if re.search(r"0x1fd[0-9a-f][0-9a-f]", line):
|
||||
print(" %5d | %s" % (i, line.strip()))
|
||||
hit = True
|
||||
if not hit:
|
||||
print(" NO line in the ctor mentions this block.")
|
||||
print(" That is a POSITIVE finding only if the whole ctor was scanned, and it")
|
||||
print(" was (see char count). It means the bytes are zero-initialised by the")
|
||||
print(" allocator or set elsewhere -- resolve via the writers in (1).")
|
||||
@@ -0,0 +1,33 @@
|
||||
"""What does the /settings deserializer actually parse?
|
||||
|
||||
ENDPOINT_MAP claims FutGetSettingsServerResponse (0x18013c6d0) reads ONE key,
|
||||
`configs` (0xa2), an array of {type(0x354), value(0x377)}. That is a narrow claim
|
||||
about a class that is supposed to carry ~40 feature flags, and the atom table
|
||||
holds flag names (enableDraftMode 0xf9, friendlySeasonsEnabled 0x133,
|
||||
enableSquadBuildingSetsFeature 0x100) that have to be read by SOMETHING.
|
||||
|
||||
This asks the decompiler directly, and prints the coverage numbers so that any
|
||||
"it does not parse X" conclusion can be checked against the whole function rather
|
||||
than a truncated slice (the FutMoveCard retraction, 2026-08-04).
|
||||
"""
|
||||
import re
|
||||
|
||||
TARGETS = {
|
||||
0x18013C6D0: "FutGetSettingsServerResponse deser (claimed: configs only)",
|
||||
0x18013D1F0: "CONTROL: squad record parser (known multi-atom)",
|
||||
}
|
||||
|
||||
for va, label in TARGETS.items():
|
||||
f = func(va)
|
||||
src = dec(va)
|
||||
body = f.getBody().getNumAddresses() if f else -1
|
||||
print("=" * 78)
|
||||
print("%#x %s" % (va, label))
|
||||
print(" ghidra name : %s" % (f.getName() if f else "?"))
|
||||
print(" body bytes : %d" % body)
|
||||
print(" decompile : %d chars <-- searches below cover ALL of it" % len(src))
|
||||
print("-" * 78)
|
||||
print(src)
|
||||
print("-- callees --")
|
||||
for a, n in callees(va):
|
||||
print(" %#x %s" % (a, n))
|
||||
@@ -0,0 +1,24 @@
|
||||
"""The settings struct starts at object+0x28 (FUN_18014e590 passes param_1+0x28
|
||||
to the deser). Two functions outside the locator name the service id 0xed84b11:
|
||||
0x180117020 and 0x1801170b0. One of them should be the concrete class's
|
||||
create/register, which reaches its constructor, which holds the defaults.
|
||||
|
||||
What matters is the value each gate field is born with, because the server has
|
||||
always sent an empty configs array:
|
||||
param_2[0xb] storeEnabled <- CONTROL, screen works => born true
|
||||
param_2[0x16] friendlySeasonsEnabled <- Seasons
|
||||
param_2[0x17] enableDraftMode <- Draft
|
||||
param_2[0x18] enableOffline/SinglePlayerDraftMode
|
||||
param_2[0x1c] enableObjectives(AsManagerTasks) <- only ever CLEARED, so its
|
||||
default is the only value it can ever have unless we send 0
|
||||
Field N sits at byte offset 0x28 + N*4.
|
||||
"""
|
||||
for va in (0x180117020, 0x1801170B0):
|
||||
print("=" * 78)
|
||||
print("%#x" % va)
|
||||
print("=" * 78)
|
||||
print(dec(va))
|
||||
print("-- callees --")
|
||||
for a, n in callees(va):
|
||||
print(" %#x %s" % (a, n))
|
||||
print()
|
||||
@@ -0,0 +1,21 @@
|
||||
"""Recover the settings-struct DEFAULTS.
|
||||
|
||||
Every IS_* gate key is read off one object via vtable accessors:
|
||||
+0x270 IS_TRADING_ENABLED +0x280 IS_STORE_ENABLED (CONTROL: screen works today)
|
||||
+0x2b0 IS_FRIENDLY_SEASON_ENABLED +0x2c8 IS_DRAFT_MODE_ENABLED
|
||||
The server has always sent {"configs":[]}, so whatever those return today IS the
|
||||
constructor default. IS_STORE_ENABLED's screen works, so its default is true;
|
||||
the question is whether Seasons and Draft share that or default false.
|
||||
|
||||
Route: resolve the object -> its vtable -> decompile the four accessors to learn
|
||||
which field each reads -> find the constructor and read the initialisers.
|
||||
"""
|
||||
print("=" * 78)
|
||||
print("FUN_180009c80 -- resolves the object (also called by the settings deser)")
|
||||
print("=" * 78)
|
||||
print(dec(0x180009C80))
|
||||
|
||||
print("=" * 78)
|
||||
print("FUN_1800d7170 -- the argument it is given")
|
||||
print("=" * 78)
|
||||
print(dec(0x1800D7170))
|
||||
@@ -0,0 +1,19 @@
|
||||
"""The settings defaults, from the handler's own constructor.
|
||||
|
||||
FUN_18014e590 (the /settings body parser) writes the flag struct at object+0x28.
|
||||
FUN_18014e2d0 sits in the same code region and is the sub-object constructor the
|
||||
FutDataManagerImpl ctor invokes for that slot, so it should initialise those
|
||||
fields. Byte offset of flag-table field N is 0x28 + N*4:
|
||||
|
||||
0x50 tradingEnabled[10] 0x54 storeEnabled[0xb] <- CONTROL, works today
|
||||
0x80 friendlySeasonsEnabled[0x16] 0x84 enableDraftMode[0x17]
|
||||
0x88 offline/singleplayer draft[0x18] 0x98 enableObjectives[0x1c]
|
||||
"""
|
||||
for va in (0x18014E2D0, 0x18014E590):
|
||||
f = func(va)
|
||||
src = dec(va)
|
||||
print("=" * 78)
|
||||
print("%#x body %d bytes / decompile %d chars (printed in full)"
|
||||
% (va, f.getBody().getNumAddresses(), len(src)))
|
||||
print("=" * 78)
|
||||
print(src)
|
||||
@@ -0,0 +1,85 @@
|
||||
"""Extract the whole /settings flag switch, and name every case.
|
||||
|
||||
MECHANISM (recovered 2026-08-05, q_settings.py). The body really is just
|
||||
`configs` (0xa2) -> array of {type(0x354), value(0x377)}, so ENDPOINT_MAP's key
|
||||
ladder was right. What it missed is what happens AFTER an element closes:
|
||||
|
||||
iVar2 = FUN_180180d00(type_string) <- the atom hasher, applied to the
|
||||
STRING VALUE of `type`
|
||||
switch (iVar2) { case 0x98: ... } <- ~40 arms, one per feature flag
|
||||
|
||||
So a flag is not a JSON key. It is a row: {"type":"coinEnabled","value":"1"},
|
||||
and the client hashes "coinEnabled" itself. That is why the array being empty
|
||||
leaves every flag at its C++ constructor default.
|
||||
|
||||
This prints every case with its atom name, its getter, and its destination field
|
||||
so the response can be built without guessing.
|
||||
"""
|
||||
import re, os
|
||||
|
||||
# NOTE: queries are exec'd inside ghidra_env.py, so __file__ is the HARNESS, not
|
||||
# this file. Relative-to-__file__ paths silently resolve one directory too high,
|
||||
# and the resulting exception skips the harness's os._exit(0), which then hangs
|
||||
# the JVM until the timeout kills it. Use an absolute path.
|
||||
REPO = "/home/alex/Documents/OpenFUT/fifa17-recon"
|
||||
|
||||
ATOMS = {}
|
||||
tsv = os.path.join(REPO, "docs", "fut_atoms.tsv")
|
||||
for line in open(tsv):
|
||||
p = line.rstrip("\n").split("\t")
|
||||
if len(p) >= 3:
|
||||
try:
|
||||
ATOMS[int(p[1], 16)] = p[2]
|
||||
except ValueError:
|
||||
pass
|
||||
|
||||
GETTER = {
|
||||
"FUN_1800d7af0": "int/bool",
|
||||
"FUN_1800d7ad0": "short",
|
||||
"FUN_1800d7b10": "?",
|
||||
}
|
||||
|
||||
src = dec(0x18013C6D0)
|
||||
f = func(0x18013C6D0)
|
||||
print("decompile %d chars / body %d bytes -- full text searched" %
|
||||
(len(src), f.getBody().getNumAddresses()))
|
||||
|
||||
# The switch arms live after the element loop closes. Walk line by line and keep
|
||||
# the most recent case label so each arm's body can be attributed.
|
||||
cur = None
|
||||
arms = {}
|
||||
for line in src.splitlines():
|
||||
m = re.search(r"\bcase (0x[0-9a-f]+):", line)
|
||||
if m:
|
||||
cur = int(m.group(1), 16)
|
||||
arms.setdefault(cur, [])
|
||||
continue
|
||||
m = re.search(r"if \(iVar2 == (0x[0-9a-f]+)\)", line)
|
||||
if m:
|
||||
cur = int(m.group(1), 16)
|
||||
arms.setdefault(cur, [])
|
||||
continue
|
||||
if cur is not None and line.strip():
|
||||
arms[cur].append(line.strip())
|
||||
|
||||
print("\n%-8s %-42s %-10s %s" % ("ATOM", "NAME", "GETTER", "DESTINATION"))
|
||||
print("-" * 100)
|
||||
unknown = []
|
||||
for a in sorted(arms):
|
||||
body = " ".join(arms[a])[:200]
|
||||
g = next((GETTER.get(x, x) for x in GETTER if x in body), "")
|
||||
dst = ""
|
||||
m = re.search(r"param_2\[(0x[0-9a-f]+|\d+)\]", body)
|
||||
if m:
|
||||
dst = "param_2[%s]" % m.group(1)
|
||||
m2 = re.search(r"\*\(undefined1 \*\)\(param_2 \+ (0x[0-9a-f]+|\d+)\)", body)
|
||||
if m2:
|
||||
dst = "byte param_2+%s" % m2.group(1)
|
||||
if "(**(code **)" in body:
|
||||
dst += " (vcall)"
|
||||
name = ATOMS.get(a, "?? UNKNOWN ATOM")
|
||||
if a not in ATOMS:
|
||||
unknown.append(a)
|
||||
print("%-8s %-42s %-10s %s" % (hex(a), name, g, dst))
|
||||
|
||||
print("\n%d switch arms; %d unnamed" % (len(arms), len(unknown)))
|
||||
@@ -0,0 +1,40 @@
|
||||
"""Does a /settings flag gate the Seasons and Draft screens?
|
||||
|
||||
The hypothesis. Seasons refuses while making ZERO requests to any of the four
|
||||
servers, so nothing on the wire can be wrong. A UI state key evaluated from a
|
||||
client-side default explains that exactly. The settings deser writes
|
||||
friendlySeasonsEnabled -> param_2[0x16] and enableDraftMode -> param_2[0x17], and
|
||||
.rdata carries the UI keys IS_FRIENDLY_SEASON_ENABLED and IS_DRAFT_MODE_ENABLED.
|
||||
|
||||
This asks whether those two are the same value, and what it defaults to when the
|
||||
configs array is empty (which is what the server has always sent).
|
||||
|
||||
A positive result is: the key's writer reads the settings field. A negative
|
||||
result is: the writer reads something else, which kills the hypothesis cheaply.
|
||||
CONTROL: IS_STORE_ENABLED, whose flag (storeEnabled -> param_2[0xb]) is attached
|
||||
to a screen that is live-proven WORKING while we send an empty configs array, so
|
||||
whatever it defaults to is a default that does NOT block.
|
||||
"""
|
||||
KEYS = ["IS_FRIENDLY_SEASON_ENABLED", "IS_DRAFT_MODE_ENABLED", "IS_STORE_ENABLED"]
|
||||
|
||||
for k in KEYS:
|
||||
print("=" * 78)
|
||||
print(k)
|
||||
print("=" * 78)
|
||||
hits = find_all(k.encode() + b"\x00")
|
||||
if not hits:
|
||||
print(" no string found -- check the literal")
|
||||
continue
|
||||
for h in hits:
|
||||
print(" string @ %#x" % h)
|
||||
xs = xrefs_to(h)
|
||||
if not xs:
|
||||
print(" NO XREFS (may be reached by table/pointer, not a direct lea)")
|
||||
for frm, typ, fn, ent in xs:
|
||||
print(" ref from %#x in %s (%#x)" % (frm, fn, ent))
|
||||
|
||||
print("\n\n" + "#" * 78)
|
||||
print("# WHO CALLS THE SETTINGS DESER, and what object does it fill?")
|
||||
print("#" * 78)
|
||||
for a, n in callers(0x18013C6D0):
|
||||
print(" %#x %s" % (a, n))
|
||||
@@ -0,0 +1,32 @@
|
||||
"""Find the concrete settings service class, so its constructor defaults can be read.
|
||||
|
||||
FUN_180009c80 resolves the object through a service locator keyed by 0x0ed84b11
|
||||
(service) / 0x0ed84b12 (interface), so the vtable is not reachable by following
|
||||
pointers statically. But the class that REGISTERS itself under 0x0ed84b11 must
|
||||
name the constant too, and its registration sits next to its construction.
|
||||
|
||||
Also decompile the two callers of the settings deser: the GET /settings path
|
||||
(0x18014e590) and the massinfo path (0x180174630), to see where the filled
|
||||
struct is handed off, since the publisher reads the SERVICE, not the response.
|
||||
"""
|
||||
import struct
|
||||
|
||||
for cid in (0x0ED84B11, 0x0ED84B12):
|
||||
pat = struct.pack("<I", cid)
|
||||
print("=" * 78)
|
||||
print("references to %#x" % cid)
|
||||
print("=" * 78)
|
||||
seen = {}
|
||||
for h in find_all(pat, blocks=(".text", ".rdata", ".data")):
|
||||
f = fm.getFunctionContaining(addr(h))
|
||||
if f:
|
||||
seen.setdefault(int(f.getEntryPoint().getOffset()), f.getName())
|
||||
else:
|
||||
print(" %#x (not in a function)" % h)
|
||||
for a, n in sorted(seen.items()):
|
||||
print(" %#x %s" % (a, n))
|
||||
|
||||
print("\n" + "=" * 78)
|
||||
print("0x18014e590 -- GET /settings caller of the deser")
|
||||
print("=" * 78)
|
||||
print(dec(0x18014E590))
|
||||
@@ -0,0 +1,28 @@
|
||||
"""Resolve the two things the flag table cannot answer on its own.
|
||||
|
||||
1. The arms my line-attribution left blank (0xfa enableOfflineDraftMode,
|
||||
0xfd enableObjectives, 0x1c0 maximumTradePileSize, 0x2f5) -- almost certainly
|
||||
`case X: case Y:` fallthroughs, but "almost certainly" is how this repo has
|
||||
been wrong before, so print the raw tail and read it.
|
||||
|
||||
2. The JSON TYPE `value` must have. `type` (0x354) goes through FUN_1801c7aa0 and
|
||||
is used as a char*, so it is a string. `value` (0x377) goes through
|
||||
FUN_1801c79d0 and is then converted by FUN_1800d7af0 / FUN_1800d7ad0. Whether
|
||||
the wire wants "1" or 1 depends on which getter FUN_1801c79d0 is, and feeding
|
||||
the wrong one at a scalar getter is the documented freeze at 0x1801c7f1a.
|
||||
"""
|
||||
src = dec(0x18013C6D0)
|
||||
i = src.find("case 0x98")
|
||||
print("=" * 78)
|
||||
print("RAW SWITCH TAIL (from case 0x98 to end; %d of %d chars)" % (len(src) - i, len(src)))
|
||||
print("=" * 78)
|
||||
print(src[i:])
|
||||
|
||||
for va, why in ((0x1801C79D0, "getter used for `value` (0x377)"),
|
||||
(0x1801C7AA0, "CONTROL: getter used for `type` (0x354), known string"),
|
||||
(0x1800D7AF0, "converter applied to value -> int/bool"),
|
||||
(0x1800D7AD0, "converter applied to value -> short")):
|
||||
print("\n" + "=" * 78)
|
||||
print("%#x %s" % (va, why))
|
||||
print("=" * 78)
|
||||
print(dec(va))
|
||||
@@ -460,8 +460,79 @@ def club_rename_route(h):
|
||||
return 200, {}
|
||||
|
||||
|
||||
# GET ut/game/<sku>/settings (0x18013C6D0) recognises ONE key: configs (0xa2).
|
||||
SETTINGS = {"configs": []}
|
||||
# GET ut/game/<sku>/settings (0x18013C6D0) recognises ONE key: configs (0xa2),
|
||||
# an array of {type(0x354), value(0x377)}. The flag is not the JSON key: the
|
||||
# client hashes the STRING VALUE of `type` through the atom hasher FUN_180180d00
|
||||
# and switches on it, 42 arms wide. See ENDPOINT_MAP "FutGetSettingsServerResponse".
|
||||
#
|
||||
# WHY THIS IS NOT `{"configs": []}` ANY MORE. The applier FUN_18011dc50 is the only
|
||||
# writer of the IS_* UI gate bytes and every line is `byte = (field == 1)`. The
|
||||
# FutDataManagerImpl ctor never touches those bytes. So a flag we do not send is a
|
||||
# gate that is never opened, and IS_FRIENDLY_SEASON_ENABLED / IS_DRAFT_MODE_ENABLED
|
||||
# have never been sent by anything. That is a mechanism for the standing bug where
|
||||
# Seasons refuses while making ZERO requests to any of the four servers.
|
||||
#
|
||||
# FREEZE SAFETY. `value`'s getter 0x1801c79d0 takes int/float/bool/string and
|
||||
# coerces to int64, so a scalar cannot desync the token reader here. Ints are used
|
||||
# below. Never put an object or an array in `value`.
|
||||
#
|
||||
# THE STORE FLAGS ARE RE-ASSERTED DELIBERATELY. storeEnabled/coinEnabled/... reach
|
||||
# the client today through the BLAZE config store, not through here, and the store
|
||||
# screen is live-proven working. Once a populated configs array makes the applier
|
||||
# run, it writes EVERY gate byte from this struct, so omitting them could turn the
|
||||
# working store off. Sending them as 1 pins them to the state they are already in.
|
||||
_SETTINGS_MODE = os.environ.get("FUT_SETTINGS", "gates")
|
||||
|
||||
# Flags that are already live-proven ON via the Blaze store. Re-asserted so the
|
||||
# applier cannot regress a working screen. Keep in sync with FUT_RS4_CONFIG.
|
||||
_SETTINGS_KEEP = (
|
||||
"storeEnabled", "storeEnabled_JP", "coinEnabled", "coinEnabled_JP",
|
||||
"cardPackStoreEnabled", "cardPackStoreEnabled_JP", "pointsPackStoreEnabled",
|
||||
"tradingEnabled",
|
||||
)
|
||||
|
||||
# The gates nothing has ever populated. These are the point of the exercise.
|
||||
_SETTINGS_GATES = (
|
||||
"friendlySeasonsEnabled", # [0x16] -> 0x1fd3a -> IS_FRIENDLY_SEASON_ENABLED
|
||||
"enableDraftMode", # [0x17] -> 0x1fd3d -> IS_DRAFT_MODE_ENABLED
|
||||
"enableSinglePlayerDraftMode", # [0x18] -> 0x1fd3e (shares its arm with
|
||||
"enableOfflineDraftMode", # enableOfflineDraftMode)
|
||||
"tournamentQuitEnabled", # [0x20] -> 0x1fd3b -> IS_TOURNAMENT_QUIT_ENABLED
|
||||
)
|
||||
|
||||
# NOT sent, and each for a reason:
|
||||
# enableObjectives / enableObjectivesAsManagerTasks -- their shared arm can only
|
||||
# CLEAR the field (`if (value == 0) field = 0`), so 1 is a no-op and 0 would
|
||||
# switch objectives OFF. Nothing to gain, something to lose.
|
||||
# clientKeepAliveResetTimeoutSec / getOperationTimeoutSec -- these do not set a
|
||||
# field, they reprogram client timers with value*1000.
|
||||
# itemDbVersion / checkServerDbVersion -- checkServerDbVersion makes the client
|
||||
# go read a server_db_version config; leave the DB-version path alone.
|
||||
# enableSquadBuildingSetsFeature -- a real atom with NO arm in this switch, so
|
||||
# it does nothing here whatever we send.
|
||||
|
||||
# The positive control. maximumTradePileSize lands in field [0] and feeds
|
||||
# FUN_18011f380, and transfer-list capacity is READABLE IN GAME. Without it a null
|
||||
# result is ambiguous between "the flags did not help" and "the configs array never
|
||||
# reached the consumer". With it, those two look different.
|
||||
_SETTINGS_PROBE = (("maximumTradePileSize", 100),)
|
||||
|
||||
|
||||
def _settings_body():
|
||||
"""off -> the historical {"configs": []} baseline.
|
||||
keep -> re-assert only the already-working flags, plus the control. Isolates
|
||||
"does populating configs at all change anything" from the new gates.
|
||||
gates-> keep, plus the gates nothing has ever sent. The actual experiment."""
|
||||
if _SETTINGS_MODE == "off":
|
||||
return {"configs": []}
|
||||
rows = [{"type": k, "value": 1} for k in _SETTINGS_KEEP]
|
||||
if _SETTINGS_MODE == "gates":
|
||||
rows += [{"type": k, "value": 1} for k in _SETTINGS_GATES]
|
||||
rows += [{"type": k, "value": v} for k, v in _SETTINGS_PROBE]
|
||||
return {"configs": rows}
|
||||
|
||||
|
||||
SETTINGS = _settings_body()
|
||||
|
||||
# GET ut/game/<sku>/userMassInfo (GetUserMassInfo, deser FUN_180174630).
|
||||
#
|
||||
|
||||
Reference in New Issue
Block a user