Migrate GET /hub from the Python proxy to a Rust handler deriving counts from
authoritative state: clubPlayers = owned PLAYER cards in Core (consumables/staff
excluded via catalog kind; may be lower than Python's profile count by the
deferred Legend instances = DIFFERENT-BY-DESIGN), auction/tradePile counts from
the durable market store via the async bridge. Fail-closed 503 on Core error;
market read failure degrades cosmetic counts to 0. Adds classify arm, handler,
ownership + integration tests; reachability tool marks hub migrated.
Migrate GET club/stats/staff from the Python proxy to a Rust static handler.
The production oracle returns {} for the staff-bonus stat set (deliberately
empty); the Rust host now owns it (owner=RUST route=club-stats-staff). Updates
classify(), the pre-existing near-miss test (now club/stats/year), the ownership
matrix test, and the no-fallback integration test. club/stats/{year,consumables}
remain Python (aggregation) pending the Core-derived club-stats migration.
Through real handle_with_ip dispatch against live Core:
- pure_economy_routes gains the retail v2 Store family (transaction/0,
purchasegroup, purchased GET/POST) so NEVER-BOTH + no-fallback assert them
Rust-owned (Python proxy count 0) and fail-closed 503 on dead Core.
- Part-7 repro: PUT /ut/v2/game/fifa17/store/transaction/0 returns a Rust
createPackResponse + debits Core (NOT the Python TRANSACTIONCANCEL no-op).
- retail_v2_store_flow_matches_v1_through_dispatch: v1 and v2 BUY of the same
pack debit + mint identically; v2 purchasegroup + reveal Rust-owned.
Live staging (S2) showed the retail FIFA17 client issues the Store family
under /ut/v2/game/<sku>/... (PUT /ut/v2/game/fifa17/store/transaction/0),
which escaped Rust economy authority to Python. Fix classify_economy:
- ut_tail() normalizes both /ut/game/<sku>/ and /ut/v2/game/<sku>/ to the
same tail (generic sku, never hard-coded fifa17); delete family likewise
accepts /ut/v2/delete/game/.
- StoreBuy matches store/transaction and store/transaction/<digits> via a
bounded is_store_transaction_tail (never store/transactions, ...foo, or
.../<id>/extra), mirroring the Python bare /store/transaction regex.
Adds table-driven ut_tail + is_store_transaction_tail + classify_economy v2
unit tests (lib 74).
barrier_never_both_no_fallback_and_stale_reader drives the REAL post-barrier
handle_with_ip against a live in-process Core + a mock Python upstream that
counts every request and answers with a coins=111 marker:
- STALE READER: credits + userMassInfo show the Core balance, never 111
(userMassInfo proxies the Python envelope but the Rust economy overlay wins).
- NEVER BOTH (Core up): every pure economy route returns a Rust body (no
__python__ marker) and the Python proxy call-count stays 0.
- NO FALLBACK: a server pointed at a dead Core port (built without probing Core:
empty catalog + empty pool) fails closed (credits/match -> 503) and STILL never
proxies to Python (call-count unchanged).
Also parametrizes build_econ_server's pass URL so the mock upstream can be
injected. host 71 lib + 4 integration + differential + concurrency + failure +
24 host_test all green; clippy -D warnings + fmt clean.
The economy authority barrier. `handle_with_ip` now dispatches every
economy-touching route to Rust/Core via `try_handle_economy` BEFORE consulting
`classify()`, so a migrated route can never also reach the Python passthrough
(NEVER BOTH). With economy services wired (production `from_config`) an economy
route ALWAYS returns Some — fail-closed 503 on any Core error — so there is no
Python economy fallback. `userMassInfo` stays a hybrid by design: Python
supplies the non-economy envelope; Rust overlays BOTH the squad and the economy
fields (coins + unopened-pack count from Core), so no stale Python economy value
is visible.
Routing only — no handler/test changes buried here. Routes now Rust-owned:
/user/credits, /store/purchasegroup, /store/transaction, POST+GET /purchased,
PUT /item, item DELETE forms, /match (ut/delete), /auctionhouse, /tradePile,
/trade, ut/delete trade; plus the userMassInfo economy overlay.
economy_differential.rs boots the REAL Python oracle (fifa17-recon/tools/
utas_server.py) as an isolated subprocess (env FUT_PROFILE/FUT_ACCOUNT_PATH/
FUT_PORT into a temp dir + loopback port; no production container/port/save;
killed on Drop) AND the real Rust stack (seeded in-process Core + a real Server
with EconomyServices), seeds a semantically-aligned fixture on both, and drives
16 ops through the REAL surfaces (oracle over HTTP; Rust via
Server::try_handle_economy on the off-runtime thread).
Result: 15 PARITY, 1 DIFFERENT-BY-DESIGN.
- PARITY: credits, userMassInfo economy, purchasegroup (pack70/sentinel/clean-v1
incl. the real SessionStore capability handshake), Store BUY, POST /purchased
open, GET /purchased reveal (VERIFIED: durable single-profile purchased pile
on BOTH — the hypothesised per-SID cache does NOT exist, so PARITY not
DIFFERENT-BY-DESIGN), quick-sell (both forms), move, match WIN (+400 byte
shape), market list/query/cancel.
- DIFFERENT-BY-DESIGN: market second-buy. First buy debits buyNowPrice + closes
on both. Rust's MarketStore is a crash-consistent single-debit ledger (second
buy of a sold listing = no-op, pinned by assertion); the oracle's buyable
market is a stateless PACK_POOL sample that re-debits on repeat. Compat impact
NONE (buy-now is one-shot); Rust is a strict correctness improvement.
No Python source changes; no classifier changes. Deterministic (3 runs).
Two real host-dispatch test files (no fakes) driving Server::try_handle_economy
against a live in-process Core over the real blocking client + durable
MarketStore/PileStore + JsonIdentityStore, each racer its own OS thread
(off-runtime pattern).
economy_concurrency.rs — 8 races x 50 iterations:
A two BUYs (coins for one) -> exactly one 200 + one 461, final 0, one debit.
B duplicate owned-pack open -> one redemption, +11 once, entitlement once.
C duplicate quick-sell -> one sell + one credit + one removal.
D two market buyers -> one win, one debit, one mint, sold once.
E reward+BUY -> no lost update (Core relative UPDATE under BEGIN IMMEDIATE).
F move+quick-sell / G list+quick-sell -> one coherent transition.
H 1000 concurrent mints -> unique + reversible wire ids, monotonic watermark.
economy_failure.rs — 10 fault-injection sub-cases, all fail-closed:
BUY/open-redeem/generator/pile/identity, quick-sell, move, market
reserve/purchase/complete. CRITICAL complete-sale-after-commit = SAFE: the
listing is left `reserved` (not active), so the active->reserved reserve CAS
can never win again -> not buyable, exactly one debit + one mint. No E3.
Fault injection uses test-file CoreEconomy/ExternalIdentityStore doubles plus a
NARROW, inert-by-default `StoreFault` seam in market_store.rs + pile_store.rs
(the concrete stores have no trait boundary; 3 `tripped()` checks + a field,
zero behaviour unless a test arms it). `parking_lot` promoted to a normal dep
(the seam's Mutex is used at lib scope). Classifier/ROUTE_AUTHORITY/Python
untouched. host lib 71/71; both new tests pass.
Wire the PRODUCTION constructor so the economy authority is not test-only.
Server::from_config now builds one process-lifetime AsyncBridge, opens the
durable MarketStore + PileStore (paths from config), shares one HttpCoreClient
as both CoreAccess and CoreEconomy, builds the content pool from Core, and
attaches EconomyServices via with_economy. Stores/bridge are host-lifetime, never
per request.
- config.rs: required OPENFUT_MARKET_DB / OPENFUT_PILE_DB (durable file paths;
must survive host restart — no temp defaults).
- Fail-closed startup: a bridge/store that cannot initialize returns Err from
from_config (host refuses to start) — NEVER a silent omission or a Python
economy fallback.
Test: from_config_constructs_and_serves_economy — builds the Server via the REAL
from_config (disposable config: temp market/pile/identity + a catalog file
derived from seeded content + the real tables dir) against a live Core, drives
credits / purchasegroup / Store BUY / market list-query-buy through it, then
rebuilds from the SAME config after a Core restart and asserts the balance
persisted. host 71 lib + 3 integration + 24 host_test green; clippy/fmt clean.
Closes the reveal contract gap: POST /purchased opens a pack and returns
metadata; the client then polls GET /purchased for the opened items. Store BUY
returns items inline, but owned reward-pack (e.g. pack 70) opens had no reveal
read path, so a real FIFA session would show nothing after opening.
Faithful to the Python oracle (fut_store.last_pack / purchased pile): the reveal
is the set of owned items currently in the FIFA "purchased" pile — durable,
idempotent on repeat GET, cleared per-item when a card is moved to the club, and
appended-to by each open. Not a replay cache; presentation state derived from
the durable pile store + Core inventory.
- pile_store.rs: `list_by_pile(pile) -> Vec<core_item_id>` (reveal membership).
- economy_store.rs: `PurchasedPileSink` trait + optional `StoreDeps.purchased`;
handle_store_buy/handle_pack_open record each minted item into the "purchased"
pile. `shape_purchased_reveal` (pure): filter Core inventory to the purchased
pile, shape with the SAME `shape_club_response` /club uses. Grants nothing,
consumes no entitlement, allocates no id, moves no coins.
- lib.rs: EconomyRoute::PackReveal + classify_economy (GET purchased);
BridgedPurchasedSink (records via the runtime bridge from the sync dispatch
thread); dispatch reads the pile async + Core inventory sync + pure-shapes.
Scoping: single fifa17 profile/club (like the Python oracle), so all sessions
share one purchased pile — DIFFERENT-BY-DESIGN vs a per-SID cache, matching the
oracle's single-profile model.
Tests: pile_store::list_by_pile_filters_and_reflects_moves; and the dispatch E2E
now opens pack 70 (entitlement seeded via the Core economy API) and asserts GET
/purchased reveals the opened items and is idempotent on repeat. host 71 lib +
2 integration + 24 host_test green; clippy -D warnings + fmt clean.
Closes the market correctness gap: handle_market_list recorded listing.card_id
from the raw FIFA wire resourceId, so a synthetic buy minted a card_id Core
could not resolve — it survived the immediate response but Core's content
preflight rejected it on reboot.
- catalog.rs: keep the by_resource reverse index (was built then discarded) and
expose `card_id_for_resource(resource_id) -> Option<&str>` — exact reverse of
the card_id->asset catalog, no heuristics, unknown => None.
- lib.rs: `impl MarketCardResolver for Fifa17IdentityResolver` delegates to the
same catalog /club shaping uses; Core never sees a FIFA resource id.
- market_store.rs: listings now carry BOTH `card_id` (authoritative Core content,
what a buy MINTS) and `wire_resource_id` (the FIFA wire id, echoed in the
auction record). New column; create_listing takes both; row/Listing updated.
- market.rs: `MarketCardResolver` trait; handle_market_list resolves resourceId
-> Core card_id and fails closed (persists nothing) on an unmappable resource;
auction_record emits `resourceId` from wire_resource_id. Dispatch passes the
resolver.
Tests: list_unknown_resource_fails_closed_no_listing (B),
list_persists_core_card_and_wire_resource_across_reopen (C), catalog reverse
lookup; and the dispatch E2E now RESTORES the full Core+store restart
(economy_full_sequence_through_dispatch_and_restart) — the synthetic buy mints a
real reverse-mapped card_id, so Core's content preflight passes on reboot (A+D).
market 23 lib + catalog 15 + 2 integration green; clippy -D warnings + fmt clean.
Records the AsyncBridge + classify_economy + try_handle_economy dispatch
(unrouted) and the economy_full_sequence_through_dispatch E2E, the
reqwest-blocking-in-async fix (off_runtime), and narrows Remaining to: Python
differential, host concurrency matrix, failure injection, importer, then the
from_config attachment + classifier barrier + reachability proofs. Flags the
two market-handler gaps (resourceId->card_id mapping; GET /purchased reveal
cache).
Bridges the synchronous thread-per-connection host to the async
transfer-market/pile handlers WITHOUT flipping the classifier. classify()
is untouched; production still proxies every economy route to Python. The
new dispatch is exercised only by the integration harness via
Server::try_handle_economy — handler wiring, not authority cutover.
async_bridge.rs: AsyncBridge owns ONE process-lifetime multi-threaded Tokio
runtime, shared by every connection via Arc. block_on() runs a future from
the sync dispatch thread; if invoked from within an ambient runtime it
offloads onto its own runtime + a std channel instead of panicking
("cannot start a runtime from within a runtime"). 4 unit tests incl. the
nested-runtime-safety case and concurrent multi-thread drivers.
lib.rs: EconomyRoute + classify_economy (mirrors the Python route table:
credits, purchasegroup, store/transaction, purchased, item DELETE/PUT,
ut/delete match/item/trade, auctionhouse/transfermarket, tradePile, trade).
EconomyServices (Core econ transport + durable MarketStore/PileStore + the
bridge + the pack-content pool), attached via Server::with_economy (kept out
of `new`/`from_config` so existing tests build a DB-less Server; production
from_config attachment is the barrier step). Server::try_handle_economy
dispatches: sync handlers (credits/purchasegroup/store-buy/pack-open/
quick-sell/match) inline; async handlers (market list/query/buy/cancel,
move) on the bridge via owned `async move` blocks. build_content_pool
derives the resolvable FIFA∩Core candidate pool from Core content.
market.rs: FIX the load-bearing hazard the FakeEconomy tests missed — the
async market handlers call the BLOCKING reqwest Core client, which panics
(reqwest::blocking::wait::enter) when run while a Tokio runtime is entered.
off_runtime() hops each Core call to a fresh OS thread with no runtime
entered, so blocking is legal. handle_move_items resolver gains `+ Sync`
(future must be Send for the bridge).
tests/economy_integration.rs: economy_full_sequence_through_dispatch drives
the WHOLE cluster through the REAL Server dispatch + bridge against a live
in-process Core (seeded with fifa17 dev content: 100k coins + owned cards),
on a plain OS thread (direct bridge path), over the real blocking
HttpCoreClient — no fakes: Store BUY (pool draw + shape + debit 400 + mint 5),
credits, quick-sell (reverse-resolve + credit), match WIN (+400), market
list->query->buy->query(sold)->second-buy-fails(no double debit), cancel
(cancelled not buyable), move-items, then reopen the durable market/pile
stores from disk (sold + pile persist). Deterministic. start_core_seeded
loads fifa17 dev content so /collection renders real definitions.
Tests: host 68 lib (+4 bridge) + 2 economy_integration + 24 host_test, all
green; adapter unchanged-green; clippy -D warnings + fmt clean.
Update cutover progress: Store BUY/pack-open/quick-sell, market
list/query/cancel/buy + move-items, durable listing/pile stores, and the
pack-content generator are implemented + tested (4d2b8b9) but NOT routed.
Remaining before the single classifier barrier: sync<->async Server wiring +
classify() routes, host<->Core writer E2E, Python differential, host
concurrency matrix, importer restart/idempotency, then the barrier + no-fallback
proofs.
The fresh-DB write-lock race is fixed (core fbb54ea: BEGIN IMMEDIATE writes),
so the E2E+restart harness now uses max_connections=5; 10/10 deterministic.
Complete the transport contract: purchase_items (atomic debit + mint N) on the
CoreEconomy trait + HttpCoreClient (POST /economy/purchase-items) + FakeEconomy.
This is the open-on-buy primitive the Store BUY handler will use (createPackResponse
returns the minted itemList). Fail-closed like the rest of the client.
WAL-establish-once + busy_timeout (core 75b1830) reduced but did not eliminate a
brand-new-DB multi-connection warm-up 'database error'; the E2E+restart harness
stays on a single serialized connection for determinism, and the residual
multi-connection concurrency issue is documented as the remaining Part-T blocker.
Serialize Core access with a single pooled connection (the harness drives Core
sequentially via the blocking client) to avoid a WAL-mode-establishment race
across connections warming up on a brand-new DB file, and raise the readiness
ceiling for heavy parallel test-binary load. 10/10 deterministic. (Fixed
alongside a real Core robustness fix: per-connection pragmas + busy_timeout,
core 0360135.)
Spawn Core (axum) on an ephemeral loopback port backed by a disposable temp-file
SQLite, seed a fifa17 profile via the real Core HTTP API, then drive the HOST's
REAL transport (HttpCoreClient: CoreEconomy) + handlers against it — no fakes:
credits reads Core balance; match-reward writer credits via Core grant_reward;
purchasegroup full-gen renders the owned pack from a Core entitlement (no
sentinel); userMassInfo overlay derives coins from the same Core state
(credits==massinfo==Core invariant). Restart phase reboots Core from the same
on-disk DB and proves coins + entitlements persist. Temp dir + 127.0.0.1:0 only;
no prod DB/ports/containers/.105. dev-deps: openfut-core, tokio, axum.
All Core-backed, fail-closed (503, never Python), NOT yet classifier-routed
(coherent barrier pending full cluster + Core seed):
- handle_purchasegroup: full Rust body from Core entitlements + StoreMode via
the oracle-fixture-tested build_purchasegroup (no Python body dependency).
- overlay_massinfo_economy: set userInfo.currencies coins + unopenedPacks
recoveredPacks from Core, preserving all other fields.
- handle_match_end + build_match_reward_body: derive outcome from endReason,
credit via Core grant_reward, oracle-shaped destroy_match_body.
Invariant test: credits == userMassInfo == purchasegroup all read one Core state.
7 new host tests (+ FakeEconomy write methods honor fail flag).
Add CoreEconomy transport (trait + HttpCoreClient impl over Core /economy/*):
balance, entitlements, purchase_entitlement, redeem_entitlement, sell_item,
grant_reward, purchase_item. Fail-closed by contract: any transport/status/parse
error surfaces a controlled error and NEVER falls back to Python (a fallback
would be a second writer).
Add the credits reader vertical: build_credits_body (byte-shape-identical to the
Python oracle: credits + currencies[].funds/finalFunds + optional
unopenedPacks.recoveredPacks) and handle_credits (coins = Core balance,
recoveredPacks = Core entitlement count; 503 fail-closed on Core error). Not yet
classifier-routed: the coins cluster flips as one coherent barrier once every
writer+reader moves together and Core is seeded. FakeEconomy double + 3 tests
(oracle shape, Core-backed read, fail-closed).
Machine-auditable ownership table for every FIFA17 UTAS route touching the
economy cluster (coins/inventory/entitlements), plus the writer->Core-primitive
map and the single-writer rule. Grounded in the Python economy writer audit:
4 coin-mutation routes (match reward, pack BUY, quick-sell, market buy-now),
synthetic-seller market (no sale-credit/expiry/fee), dead grant_coins/
grant_unopened_pack, no points writer. This is the deployment gate: no proxied
Python route may touch Core-owned state before R1.
openfut-utas-host now classifies and owns three routes, wiring the landed
adapter store_session state machine while keeping the Store economy Python's:
- POST /ut/auth: proxy to Python (which mints X-UT-SID, adopts persona, refreshes
save), OBSERVE the returned sid, and open a Rust session bound to peer IP +
configured persona. Account/economy authority stays Python.
- POST /openfut/fifa17/capability: Rust-owned, no proxy — validate + register into
SessionStore (bound/pending/ignored-late); fail-closed 400 on unsupported.
- GET .../store/purchasegroup: proxy to Python for the authoritative economy body,
then overlay ONLY the empty-My-Packs topology from the frozen session mode —
strip the 65534 sentinel for a verified clean-v1 SID, keep it otherwise. Rust
never writes economy state.
Session state (Arc<Mutex<SessionStore>> + monotonic clock) lives on Server; new()
and from_config() initialise it (signatures unchanged). handle() gains a peer-IP
variant (handle_with_ip) threaded from handle_conn. Strict never-both routing is
preserved. Pure helpers (observe_sid, parse_capability_request, overlay_empty_mypacks)
+ classifier are unit-tested; adapter+host tests + Python A-R oracle all pass.
STOP-GATE: Store BUY / coins / unopenedPackIds NOT migrated — Rust has no
authoritative FIFA17 economy-mutation path (Python fut_profile.json is the source;
Core's economy is separate/unwired), so moving BUY would split store authority.
That cluster migration is the remaining R2 gap. No production deployment.
The club search 'Quality = Special' sends rare=SP, which was a deliberate no-op
('semantics UNKNOWN'), so it returned every card — base golds included. The
rareflag work now grounds it: a special is rareflag > 1 (base rare = 1),
evidence-backed by the FIFA17 taxonomy + the observed profile (base Ronaldo/Messi
rareflag 1; their informs 11/24).
rareflag lives in the FIFA catalog, not Core, so Core cannot filter it:
- map_to_core: rare=SP now sets CoreOwnedQuery.special (host-applied), not
'unsupported'; any OTHER rare value stays unsupported. special is NEVER a Core
/collection param. is_special_rareflag(rf)=rf>1 lives in the adapter.
- handle_club special path: fetch all items matching the OTHER filters (offset/
limit stripped), shape (resolves rareflag), then special_filter_page() keeps
rareflag>1 and paginates the FILTERED set locally (start/count over specials,
not Core's unfiltered page) — no base leakage, no post-pagination drops.
Verified live on the real staged club: rare=SP -> 1665 items (=1949-284 base),
rareflag distribution all >1, zero base leaked; pagination page0==full[0:50],
page1==full[50:100], no overlap. Tests: adapter map rare=SP->special, unknown
rare stays unsupported, is_special_rareflag predicate; host special_filter_page
filter+paginate. adapter 113 + host 25 + importer 25 green; clippy -D clean.
shape_item hardcoded rareflag=1, so all 1949 cards shaped as basic rare gold
regardless of type; informs/specials lost their card art. The dev fixture is
base-only, so this was invisible until the real profile (10 distinct rareflag
values) exposed it on .105.
rareflag is definition-level FIFA identity metadata OBSERVED from the profile
(the raw wire integer, never a guessed marketing label), so it lives in the
FIFA catalog like asset_id/version, not in generic Core:
- ObservedDefinition.rareflag + emitted into the production catalog entry.
- Fifa17CardCatalog RawCard/Fifa17CardIdentity gain rareflag (default 1 when a
base-only catalog omits it, preserving prior wire behaviour).
- Fifa17Identity.rareflag; host resolver populates it from the catalog.
- shape_item emits id.rareflag instead of a hardcoded 1.
Verified on the real staged /club: wire rareflag distribution == source exactly
(0 per-item mismatches across 1949; e.g. rareflag 3 x591, 24 x302, 21 x256).
adapter 111 + host 24 + importer 25 tests green; clippy -D clean. rareflag lives
in the host catalog, not Core, so no re-import was needed.
shape_item emitted resourceId/definitionId = asset_id (base), collapsing every
versioned (special) card onto its base definition on the /club and squad wire.
The dev 32-card fixture is base-only (version 0), so Slice 7 never exposed it;
the real profile (1531 versioned cards) did.
Fifa17Identity now carries resource_id (= (version<<24)|asset_id, == asset_id
for a base card). shape_item emits resourceId/definitionId from resource_id and
assetId/cardassetid from asset_id — versioned and base stay distinct. The host
resolver populates resource_id from the catalog's reconstructed resource_id
(the catalog already parsed version; it was dropped before shaping).
Regression test: versioned 117617092 (v7 of asset 176580) shapes resourceId/
definitionId=117617092, assetId/cardassetid=176580.
Verified on the real staged /club: 1949 items, wire-id set exact, 0
wire->resourceId mismatches, 0 duplicate-multiplicity mismatches vs the source
manifest. adapter 111 + host 24 tests green; clippy -D warnings clean.
Migrate the active-squad READ off the Python oracle to the existing Core-backed projector, completing the squad authority (read + write + /squad/list + userMassInfo overlay) on one projector.
- classify: GET /ut/game/<t>/squad/active -> Route::SquadActive. Numeric GET /squad/<n> stays on Python (no Core multi-squad model yet).
- handle_squad_active returns the projector object via user_mass_info_squad(v, persona) — byte-identical to userMassInfo.squad; degrades to an empty overlay on stale/missing/Core-error, never falls back to Python.
- persona: new REQUIRED OPENFUT_PERSONA_ID (non-zero) on HostConfig, injected not baked, must match LSX/Blaze/POW/UTAS identity.
- tests: squad_active parity test; classify updated; README config table + A/B command.
fmt + clippy -D warnings + tests (24 host + adapter) green.
Formatting reflowed two mutation target lines onto multiple lines; update
the battery anchors (adapter #14 kit lookup, host #19 Content-Length push)
to the new unique substrings. Both batteries kill all mutants again
(adapter 14/14, host 20/20).
Formatting-only. Runs the project formatter over the files authored/edited
this session (host lib+tests, adapter item/squad_ext/squad_projection/mod +
projection test). The intentionally-preserved dirty catalog.rs and
pre-existing /club-era host drift beyond these files are out of scope.
mutation-battery.sh injects each of the 20 required wrong behaviours into
the committed host (or the adapter it composes) source, runs the one host
test that must catch it, and requires a non-zero exit (killed), reverting
via git after each. Adds a duplicate-definition host round-trip test.
Kills: authz-skipped, authz-loop-empty, failure-masked-as-success,
PUT-as-partial-diff, extension-dropped, stale-accepted, missing-fabricated,
overlay-clobbers-{userInfo,settings,pile}, list-separate-shaping,
captain-as-resourceId, kit-by-slot, client-eval-dropped, host-trusts-fp,
per-slot-N+1, squad/active-to-Rust, duplicate-collapse, stale-content-length,
python-squad-after-failure. 20/20 killed.
Extend the UTAS migration host to own the squad slice, reusing the exact
production identity path (Fifa17CardCatalog + ExternalIdentityStore) that
/club uses, so /club, /squad/list, userMassInfo and PUT all agree on
wire<->owned identity.
Routing (classified ONCE, no try-Rust-then-Python):
PUT …/squad/<n> -> Rust (numeric id; …/squad/active stays Python)
GET …/squad/list -> Rust
GET …/userMassInfo-> Python proxy, ONLY .squad overlaid
everything else -> Python verbatim
CoreAccess gains read_squad_ext / replace_squad / all_owned (HTTP to the new
Core /squad/ext + /squad/replace routes).
PUT pipeline: parse -> build_squad_write (reverse-resolve every wire id;
refuse unresolved/duplicate) -> AUTHORIZE every resolved owned item against
the active club (identity resolution is NOT authorization; a valid wire id
owned by another profile is rejected before any mutation) -> Core atomic
replace+extension -> exactly {"id":0}. No Python fallback on failure; no
host-side second extension store; no fingerprint recomputation.
Read path assembles ONE projection input (one read_squad_ext + one batch
all_owned; no per-slot lookup) and runs the single adapter projector. Both
/squad/list and userMassInfo.squad derive from it. Fresh projects; Stale is
never applied; Missing is never fabricated — both are prominent integrity
failures, never served from Python (no split authority). The overlay
replaces only .squad and preserves userInfo/settings/userData/
pileSizeClientData, fixing Content-Length.
Tests: routing, full-replacement + exact ack, unknown/foreign/duplicate item
rejection with Core unchanged, idempotent repeat PUT, coupled read-after-
write (list + userMassInfo agree, real resourceIds + stable wire ids),
overlay field preservation, bounded no-N+1 reads, Stale/Missing integrity.
openfut-utas-host: the first live UTAS host. Serves GET /ut/game/<title>/club
from OpenFUT Core via the FIFA17 adapter and reverse-proxies every other UTAS
route verbatim to the Python oracle. Plaintext HTTP/1.1 keep-alive (no TLS);
route classification before execution; a Core error on /club degrades to an
empty page and never falls back to Python. CoreAccess is a host-owned boundary
(the adapter stays transport-agnostic).
openfut-adapter-fifa17::fut: owned_query (wire parse + FIFA id->name mapping,
unknown id = hard error), entities (id<->name from committed tables), and
club_response (FIFA _item shaping; drops items lacking a real FIFA asset id,
never fabricates one).
openfut-core submodule advanced to the reconciled trunk (6acae54 = 8c8a4116
multi-game + eab522a replace_squad/SquadRules + the /club semantic query).
11 host tests + adapter fut tests; 10/10 host mutations killed. rare=SP UNKNOWN.
Retail rendering of Core inventory still blocked on the Core-card->asset-id
identity decision (next phase).