feat(utas-host): FIFA17 squad authority — PUT, /squad/list, userMassInfo overlay

Extend the UTAS migration host to own the squad slice, reusing the exact
production identity path (Fifa17CardCatalog + ExternalIdentityStore) that
/club uses, so /club, /squad/list, userMassInfo and PUT all agree on
wire<->owned identity.

Routing (classified ONCE, no try-Rust-then-Python):
  PUT  …/squad/<n>   -> Rust (numeric id; …/squad/active stays Python)
  GET  …/squad/list  -> Rust
  GET  …/userMassInfo-> Python proxy, ONLY .squad overlaid
  everything else    -> Python verbatim

CoreAccess gains read_squad_ext / replace_squad / all_owned (HTTP to the new
Core /squad/ext + /squad/replace routes).

PUT pipeline: parse -> build_squad_write (reverse-resolve every wire id;
refuse unresolved/duplicate) -> AUTHORIZE every resolved owned item against
the active club (identity resolution is NOT authorization; a valid wire id
owned by another profile is rejected before any mutation) -> Core atomic
replace+extension -> exactly {"id":0}. No Python fallback on failure; no
host-side second extension store; no fingerprint recomputation.

Read path assembles ONE projection input (one read_squad_ext + one batch
all_owned; no per-slot lookup) and runs the single adapter projector. Both
/squad/list and userMassInfo.squad derive from it. Fresh projects; Stale is
never applied; Missing is never fabricated — both are prominent integrity
failures, never served from Python (no split authority). The overlay
replaces only .squad and preserves userInfo/settings/userData/
pileSizeClientData, fixing Content-Length.

Tests: routing, full-replacement + exact ack, unknown/foreign/duplicate item
rejection with Core unchanged, idempotent repeat PUT, coupled read-after-
write (list + userMassInfo agree, real resourceIds + stable wire ids),
overlay field preservation, bounded no-N+1 reads, Stale/Missing integrity.
This commit is contained in:
funman300
2026-08-12 03:04:24 +00:00
parent 4d30d8b3e8
commit 85761390a8
2 changed files with 1080 additions and 58 deletions
+588 -20
View File
@@ -46,6 +46,14 @@ use openfut_adapter_fifa17::fut::club_response::{
};
use openfut_adapter_fifa17::fut::entities::Fifa17Entities;
use openfut_adapter_fifa17::fut::owned_query::{map_to_core, parse_club_query, MapError};
use openfut_adapter_fifa17::fut::squad::{parse_squad_put, save_ack, SquadWireResolver};
use openfut_adapter_fifa17::fut::squad_ext::{
build_squad_write, Fifa17SquadExtensionV1, SquadBuildError, EXT_NAMESPACE, EXT_SCHEMA_VERSION,
};
use openfut_adapter_fifa17::fut::squad_projection::{
project_squad, squad_list, user_mass_info_squad, ProjectionSlot, SquadExtInput,
SquadProjection, SquadProjectionInput,
};
use openfut_identity::ExternalIdentityStore;
use serde_json::{json, Value};
@@ -56,30 +64,62 @@ use config::HostConfig;
/// The route decision, taken once, before execution.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Route {
/// The owned-player search, served from Core.
/// `GET …/club` — the owned-player search, served from Core.
Club,
/// `PUT …/squad/<n>` — full squad replacement, committed to Core.
SquadReplace,
/// `GET …/squad/list` — the squad summary, projected from Core.
SquadList,
/// `GET …/userMassInfo` — proxied to Python, with only `.squad` overlaid.
UserMassInfo,
/// Anything else — proxied verbatim to the Python oracle.
Passthrough,
}
/// Classify a request. ONLY `GET /ut/game/<title>/club` (exact) is owned by Rust.
/// `/club/stats/*`, `/clubUser`, mutations, auth, packs, market, squad, etc. all
/// fall through to Python.
/// Classify a request ONCE, before execution. Rust owns exactly:
/// * `GET …/club`
/// * `PUT …/squad/<n>` (numeric id; `…/squad/active` is NOT numeric → Python)
/// * `GET …/squad/list`
/// * `GET …/userMassInfo` (proxied, `.squad` overlaid)
///
/// Everything else — `GET …/squad/<n>`, `…/squad/active`, `/clubUser`, auth,
/// packs, market, other mutations — falls through to Python. There is no
/// "try Rust then Python", so a squad mutation can never be double-applied.
pub fn classify(method: &str, path: &str) -> Route {
if method.eq_ignore_ascii_case("GET") && is_exact_club_path(path) {
Route::Club
let get = method.eq_ignore_ascii_case("GET");
let put = method.eq_ignore_ascii_case("PUT");
if get && is_exact_club_path(path) {
return Route::Club;
}
match ut_tail(path) {
Some("squad/list") if get => Route::SquadList,
Some("userMassInfo") if get => Route::UserMassInfo,
Some(tail) if put && is_numeric_squad_tail(tail) => Route::SquadReplace,
_ => Route::Passthrough,
}
}
/// The tail after `/ut/game/<title>/` (non-empty title), or `None`.
fn ut_tail(path: &str) -> Option<&str> {
let rest = path.strip_prefix("/ut/game/")?;
let (title, tail) = rest.split_once('/')?;
if title.is_empty() {
None
} else {
Route::Passthrough
Some(tail)
}
}
fn is_exact_club_path(path: &str) -> bool {
// /ut/game/<seg>/club with nothing after and a non-empty title segment.
match path.strip_prefix("/ut/game/") {
Some(rest) => match rest.split_once('/') {
Some((title, tail)) => !title.is_empty() && tail == "club",
None => false,
},
ut_tail(path) == Some("club")
}
/// `squad/<digits>` — the active/full squad save. `squad/active` (non-numeric) is
/// deliberately excluded so the multi-squad flow stays with Python until there is
/// retail evidence for it.
fn is_numeric_squad_tail(tail: &str) -> bool {
match tail.strip_prefix("squad/") {
Some(id) => !id.is_empty() && id.bytes().all(|b| b.is_ascii_digit()),
None => false,
}
}
@@ -110,11 +150,83 @@ pub struct CorePage {
pub total: i64,
}
/// One canonical squad slot as read back from Core (game-independent).
#[derive(Debug, Clone)]
pub struct CoreSquadSlot {
pub owned_card_id: String,
pub index: i64,
pub is_captain: bool,
pub is_on_bench: bool,
}
/// Freshness of the stored opaque extension vs the current canonical squad, as
/// Core reports it. Carries the stored payload for Fresh/Stale (never applied
/// when Stale — the host decides policy).
#[derive(Debug, Clone)]
pub enum CoreExtState {
Fresh { schema_version: i64, payload: String },
Stale { schema_version: i64, payload: String },
Missing,
}
/// The active squad, its canonical slots, and its opaque extension state — the
/// result of Core's `GET /squad/ext`.
#[derive(Debug, Clone)]
pub struct CoreSquadRead {
pub name: String,
/// FIFA formation token, verbatim (Core stores it opaquely).
pub formation: String,
pub slots: Vec<CoreSquadSlot>,
pub ext: CoreExtState,
}
/// A canonical + extension squad replacement the host asks Core to commit
/// atomically (`PUT /squad/replace`).
pub struct CoreReplaceRequest {
pub name: Option<String>,
pub formation: Option<String>,
pub slots: Vec<CoreSquadSlot>,
pub client_reported: CoreClientEval,
pub ext_namespace: String,
pub ext_schema_version: i64,
pub ext_payload: String,
}
/// Client-reported shadow evaluation carried through to Core (never Core's
/// authoritative evaluation).
#[derive(Debug, Clone, Default)]
pub struct CoreClientEval {
pub chemistry: Option<i64>,
pub rating: Option<i64>,
pub star_rating: Option<i64>,
}
/// Outcome of a committed replacement.
#[derive(Debug, Clone)]
pub struct CoreReplaceResult {
pub squad_id: String,
pub canonical_fingerprint: String,
pub slots_written: usize,
}
/// How the host reaches Core. The adapter never sees this — the host owns the
/// transport, mirroring the architecture rule. Tests inject a fake.
pub trait CoreAccess: Send + Sync {
/// Query the owned inventory with semantic `/collection` query params.
fn query_owned(&self, params: &[(&str, String)]) -> Result<CorePage, CoreError>;
/// Every owned item for the active club, in one call (no pagination) — used
/// to assemble a whole squad projection and to authorize squad writes. The
/// default delegates to an unfiltered `query_owned`.
fn all_owned(&self) -> Result<Vec<CoreOwnedItem>, CoreError> {
Ok(self.query_owned(&[])?.items)
}
/// Read the active squad + its opaque extension for `namespace`.
fn read_squad_ext(&self, namespace: &str) -> Result<CoreSquadRead, CoreError>;
/// Replace the active squad's canonical slots + opaque extension atomically.
fn replace_squad(&self, req: &CoreReplaceRequest) -> Result<CoreReplaceResult, CoreError>;
}
/// Default HTTP implementation: `GET {core_url}/collection?…` (plain HTTP JSON,
@@ -155,6 +267,118 @@ impl CoreAccess for HttpCoreClient {
let v: Value = resp.json().map_err(|e| CoreError::Parse(e.to_string()))?;
parse_core_page(&v)
}
fn read_squad_ext(&self, namespace: &str) -> Result<CoreSquadRead, CoreError> {
let url = format!("{}/squad/ext", self.base_url);
let resp = self
.client
.get(&url)
.header("X-OpenFUT-Game", &self.game)
.query(&[("namespace", namespace)])
.send()
.map_err(|e| CoreError::Http(e.to_string()))?;
let status = resp.status().as_u16();
if !(200..300).contains(&status) {
return Err(CoreError::Status(status));
}
let v: Value = resp.json().map_err(|e| CoreError::Parse(e.to_string()))?;
parse_core_squad_read(&v)
}
fn replace_squad(&self, req: &CoreReplaceRequest) -> Result<CoreReplaceResult, CoreError> {
let url = format!("{}/squad/replace", self.base_url);
let resp = self
.client
.put(&url)
.header("X-OpenFUT-Game", &self.game)
.json(&replace_request_body(req))
.send()
.map_err(|e| CoreError::Http(e.to_string()))?;
let status = resp.status().as_u16();
if !(200..300).contains(&status) {
return Err(CoreError::Status(status));
}
let v: Value = resp.json().map_err(|e| CoreError::Parse(e.to_string()))?;
Ok(CoreReplaceResult {
squad_id: v.get("squad_id").and_then(|x| x.as_str()).unwrap_or("").to_string(),
canonical_fingerprint: v
.get("canonical_fingerprint")
.and_then(|x| x.as_str())
.unwrap_or("")
.to_string(),
slots_written: v.get("slots_written").and_then(|x| x.as_u64()).unwrap_or(0) as usize,
})
}
}
/// Serialize a [`CoreReplaceRequest`] into the `PUT /squad/replace` JSON body.
pub fn replace_request_body(req: &CoreReplaceRequest) -> Value {
let slots: Vec<Value> = req
.slots
.iter()
.map(|s| {
json!({
"owned_card_id": s.owned_card_id,
"slot": s.index,
"is_captain": s.is_captain,
"is_on_bench": s.is_on_bench,
})
})
.collect();
json!({
"name": req.name,
"formation": req.formation,
"slots": slots,
"client_reported": {
"client_reported_chemistry": req.client_reported.chemistry,
"client_reported_rating": req.client_reported.rating,
"client_reported_star_rating": req.client_reported.star_rating,
},
"extension": {
"namespace": req.ext_namespace,
"schema_version": req.ext_schema_version,
"payload": req.ext_payload,
},
})
}
/// Parse Core's `GET /squad/ext` response into a [`CoreSquadRead`].
pub fn parse_core_squad_read(v: &Value) -> Result<CoreSquadRead, CoreError> {
let squad = v.get("squad").ok_or_else(|| CoreError::Parse("missing `squad`".into()))?;
let name = squad.get("name").and_then(|x| x.as_str()).unwrap_or("").to_string();
let formation = squad
.get("formation")
.and_then(|x| x.as_str())
.ok_or_else(|| CoreError::Parse("missing squad.formation".into()))?
.to_string();
let players = v
.get("players")
.and_then(|p| p.as_array())
.ok_or_else(|| CoreError::Parse("missing `players`".into()))?;
let slots = players
.iter()
.filter_map(|p| {
Some(CoreSquadSlot {
owned_card_id: p.get("owned_card_id")?.as_str()?.to_string(),
index: p.get("position_index")?.as_i64()?,
is_captain: p.get("is_captain").and_then(|x| x.as_bool()).unwrap_or(false),
is_on_bench: p.get("is_on_bench").and_then(|x| x.as_bool()).unwrap_or(false),
})
})
.collect();
let ext_v = v.get("extension").ok_or_else(|| CoreError::Parse("missing `extension`".into()))?;
let ext = match ext_v.get("state").and_then(|x| x.as_str()) {
Some("fresh") => CoreExtState::Fresh {
schema_version: ext_v.get("schema_version").and_then(|x| x.as_i64()).unwrap_or(0),
payload: ext_v.get("payload").and_then(|x| x.as_str()).unwrap_or("").to_string(),
},
Some("stale") => CoreExtState::Stale {
schema_version: ext_v.get("schema_version").and_then(|x| x.as_i64()).unwrap_or(0),
payload: ext_v.get("payload").and_then(|x| x.as_str()).unwrap_or("").to_string(),
},
Some("missing") => CoreExtState::Missing,
other => return Err(CoreError::Parse(format!("unknown extension state {other:?}"))),
};
Ok(CoreSquadRead { name, formation, slots, ext })
}
/// Parse Core's `/collection` response `{ "collection": [...], "total": n }` into
@@ -279,6 +503,16 @@ impl ItemIdentityResolver for Fifa17IdentityResolver {
}
}
/// The same production resolver reverses a wire id to a Core owned-instance id
/// for the squad PUT path — reusing the identity store, so `/club`, `/squad`,
/// and PUT all agree on wire↔owned. Identity ONLY; ownership is authorized
/// separately (a resolvable id is not proof of ownership).
impl SquadWireResolver for Fifa17IdentityResolver {
fn owned_id_for_wire(&self, wire: i64) -> Option<String> {
Fifa17IdentityResolver::owned_id_for_wire(self, wire)
}
}
// ───────────────────────────── /club handler ────────────────────────────────
/// Safe, structured summary of a handled `/club` request (no auth/session/device
@@ -379,6 +613,301 @@ fn summarize(pairs: &[(&str, String)]) -> String {
.join(",")
}
// ───────────────────────────── Squad handlers ───────────────────────────────
/// FIFA wire id of the single active squad (`…/squad/0`).
pub const ACTIVE_SQUAD_WIRE_ID: i64 = 0;
/// Dependencies for the Rust squad paths. `resolver` is the SAME production
/// identity resolver `/club` uses (forward shape + reverse wire→owned), so every
/// route agrees on wire↔owned identity.
pub struct SquadDeps<'a> {
pub core: &'a dyn CoreAccess,
pub resolver: &'a Fifa17IdentityResolver,
pub entities: &'a Fifa17Entities,
}
/// Secret-free structured log line for a handled squad request.
#[derive(Debug, Clone)]
pub struct SquadLog {
pub outcome: &'static str,
pub detail: String,
}
/// The active squad projected from Core, with the freshness policy applied.
enum HostProjection {
/// Fresh: the projected FIFA squad object (before any endpoint envelope).
Squad(Value),
/// Stored extension is stale vs the canonical squad — NEVER applied.
Stale,
/// No extension stored — nothing fabricated.
Missing,
/// Core unreachable / response unreadable / projection failed.
Error(String),
}
/// Assemble the projection input from Core in a BOUNDED number of calls — one
/// `read_squad_ext` + one batch `all_owned`, never per slot — then project. The
/// Fresh/Stale/Missing policy is decided HERE, not buried in a default.
fn project_active_squad(deps: &SquadDeps<'_>) -> HostProjection {
let read = match deps.core.read_squad_ext(EXT_NAMESPACE) {
Ok(r) => r,
Err(e) => return HostProjection::Error(e.to_string()),
};
let ext = match &read.ext {
CoreExtState::Fresh { schema_version, payload } => {
match Fifa17SquadExtensionV1::from_payload(*schema_version, payload) {
Ok(e) => e,
// Fresh but the payload does not parse as our schema: corruption,
// never coerced into a fabricated squad.
Err(e) => return HostProjection::Error(format!("fresh extension unreadable: {e}")),
}
}
CoreExtState::Stale { .. } => return HostProjection::Stale,
CoreExtState::Missing => return HostProjection::Missing,
};
let owned = match deps.core.all_owned() {
Ok(v) => v,
Err(e) => return HostProjection::Error(e.to_string()),
};
let owned_by_id: std::collections::HashMap<String, CoreOwnedItem> =
owned.into_iter().map(|i| (i.owned_card_id.clone(), i)).collect();
let slots: Vec<ProjectionSlot> = read
.slots
.iter()
.map(|s| ProjectionSlot {
owned_card_id: s.owned_card_id.clone(),
index: s.index,
is_captain: s.is_captain,
is_on_bench: s.is_on_bench,
})
.collect();
let input = SquadProjectionInput {
fifa_squad_id: ACTIVE_SQUAD_WIRE_ID,
name: read.name,
formation: read.formation,
slots,
ext: SquadExtInput::Fresh(ext),
owned: &owned_by_id,
};
match project_squad(&input, deps.resolver, deps.entities) {
Ok(SquadProjection::Projected(v)) => HostProjection::Squad(v),
Ok(SquadProjection::Stale) => HostProjection::Stale,
Ok(SquadProjection::Missing) => HostProjection::Missing,
Err(e) => HostProjection::Error(e.to_string()),
}
}
/// A small JSON error body (UTAS mutations that cannot be honoured fail loudly —
/// they are NEVER retried against Python, which would risk a double mutation).
fn error_response(status: u16, code: &str) -> WireResponse {
WireResponse {
status,
headers: vec![("Content-Type".to_string(), "application/json".to_string())],
body: format!("{{\"error\":\"{code}\"}}").into_bytes(),
}
}
/// `PUT …/squad/<n>` — parse the full replacement, reverse-resolve every wire id,
/// AUTHORIZE every resolved item against the active club, then commit the
/// canonical squad + FIFA extension to Core in one transaction. On any failure
/// it returns an error and NEVER falls back to Python (no double mutation).
pub fn handle_put_squad(body: &[u8], deps: &SquadDeps<'_>) -> (WireResponse, SquadLog) {
let put = match parse_squad_put(body) {
Ok(p) => p,
Err(e) => {
return (
error_response(400, "parse_error"),
SquadLog { outcome: "parse_error", detail: e.to_string() },
)
}
};
// Reverse-resolve wire→owned and shape canonical + extension. Refuses on an
// unresolved wire id or the same owned item placed twice.
let build = match build_squad_write(&put, deps.resolver) {
Ok(b) => b,
Err(SquadBuildError::UnresolvedWireIds(ids)) => {
return (
error_response(400, "unresolved_wire_ids"),
SquadLog { outcome: "unresolved_wire_ids", detail: format!("{ids:?}") },
)
}
Err(SquadBuildError::DuplicateOwnedItem(id)) => {
return (
error_response(400, "duplicate_owned_item"),
SquadLog { outcome: "duplicate_owned_item", detail: id },
)
}
};
// AUTHORIZATION — identity resolution is NOT authorization. Every resolved
// owned item MUST belong to the active club; a globally-valid wire id that
// belongs to another profile is rejected BEFORE any canonical mutation.
let owned_set: std::collections::HashSet<String> = match deps.core.all_owned() {
Ok(v) => v.into_iter().map(|i| i.owned_card_id).collect(),
Err(e) => {
return (
error_response(502, "core_error"),
SquadLog { outcome: "core_error", detail: e.to_string() },
)
}
};
for slot in &build.canonical.slots {
if !owned_set.contains(&slot.owned_card_id) {
return (
error_response(403, "not_owned"),
SquadLog { outcome: "unauthorized_item", detail: slot.owned_card_id.clone() },
);
}
}
// Commit canonical + extension atomically. No Python fallback on failure.
let req = CoreReplaceRequest {
name: build.canonical.name.clone(),
formation: build.canonical.formation.clone(),
slots: build
.canonical
.slots
.iter()
.map(|s| CoreSquadSlot {
owned_card_id: s.owned_card_id.clone(),
index: s.index,
is_captain: s.is_captain,
is_on_bench: s.is_on_bench,
})
.collect(),
client_reported: CoreClientEval {
chemistry: build.extension.client_reported.chemistry,
rating: build.extension.client_reported.rating,
star_rating: build.extension.client_reported.star_rating,
},
ext_namespace: EXT_NAMESPACE.to_string(),
ext_schema_version: EXT_SCHEMA_VERSION,
ext_payload: build.extension.to_payload(),
};
match deps.core.replace_squad(&req) {
Ok(_) => (
json_response(&save_ack(put.id)),
SquadLog { outcome: "ok", detail: String::new() },
),
Err(e) => (
error_response(502, "core_error"),
SquadLog { outcome: "core_error", detail: e.to_string() },
),
}
}
/// `GET …/squad/list` — served from Core + the ONE projector. Stale/Missing are
/// integrity failures for the migrated dev profile: logged prominently, degraded
/// to an empty list, NEVER served from Python and NEVER projected from stale ext.
pub fn handle_squad_list(deps: &SquadDeps<'_>) -> (WireResponse, SquadLog) {
match project_active_squad(deps) {
HostProjection::Squad(v) => (
json_response(&squad_list(&v)),
SquadLog { outcome: "ok", detail: String::new() },
),
HostProjection::Stale => (
json_response(&json!({ "squad": [] })),
SquadLog { outcome: "stale_integrity", detail: "stale extension not applied".into() },
),
HostProjection::Missing => (
json_response(&json!({ "squad": [] })),
SquadLog { outcome: "missing_integrity", detail: "no extension stored".into() },
),
HostProjection::Error(e) => (
json_response(&json!({ "squad": [] })),
SquadLog { outcome: "core_error", detail: e },
),
}
}
/// An explicit empty active squad used only when Rust squad authority cannot
/// produce a Fresh projection during a userMassInfo overlay. It is NOT Python's
/// squad (that would reintroduce split authority) and NOT fabricated extension
/// state — it is an honest "no squad available", surfaced with an ERROR log.
fn empty_squad_overlay(persona_id: i64) -> Value {
json!({
"id": ACTIVE_SQUAD_WIRE_ID,
"personaId": persona_id,
"changed": 0,
"actives": [],
"players": [],
})
}
/// Replace `resp`'s body with `body`, fixing framing headers (Content-Length,
/// Content-Type; drops any stale length/transfer-encoding).
fn set_json_body(resp: &mut WireResponse, body: Vec<u8>) {
resp.headers.retain(|(k, _)| {
!k.eq_ignore_ascii_case("content-length")
&& !k.eq_ignore_ascii_case("content-type")
&& !k.eq_ignore_ascii_case("transfer-encoding")
});
resp.headers.push(("Content-Type".to_string(), "application/json".to_string()));
resp.headers.push(("Content-Length".to_string(), body.len().to_string()));
resp.body = body;
}
/// `GET …/userMassInfo` — proxy the request to Python verbatim, then overlay ONLY
/// `.squad` with the Rust/Core projection. Every unrelated field (`userInfo`,
/// `settings`, `userData`, `pileSizeClientData`, …) is preserved exactly.
pub fn handle_user_mass_info(
method: &str,
target: &str,
headers: &[(String, String)],
body: &[u8],
deps: &SquadDeps<'_>,
pass: &PassClient,
) -> (WireResponse, SquadLog) {
let mut resp = match pass.forward(method, target, headers, body) {
Ok(r) => r,
Err(e) => {
return (
error_response(502, "upstream_unavailable"),
SquadLog { outcome: "python_unreachable", detail: e.to_string() },
)
}
};
// Only a successful JSON object carrying `.squad` is overlaid; anything else
// is returned verbatim (we never invent a squad into an unrelated response).
if !(200..300).contains(&resp.status) {
return (resp, SquadLog { outcome: "python_non_2xx_passthrough", detail: String::new() });
}
let mut root: Value = match serde_json::from_slice::<Value>(&resp.body) {
Ok(v) if v.is_object() => v,
_ => return (resp, SquadLog { outcome: "python_body_unusable_passthrough", detail: String::new() }),
};
if root.get("squad").is_none() {
return (resp, SquadLog { outcome: "python_no_squad_passthrough", detail: String::new() });
}
// Preserve the client's persona from Python's own response.
let persona = root["squad"]
.get("personaId")
.and_then(|x| x.as_i64())
.or_else(|| root.get("userInfo").and_then(|u| u.get("personaId")).and_then(|x| x.as_i64()))
.unwrap_or(0);
let (squad_val, log) = match project_active_squad(deps) {
HostProjection::Squad(v) => (
user_mass_info_squad(v, persona),
SquadLog { outcome: "ok", detail: String::new() },
),
HostProjection::Stale => (
empty_squad_overlay(persona),
SquadLog { outcome: "stale_integrity", detail: "stale extension not applied".into() },
),
HostProjection::Missing => (
empty_squad_overlay(persona),
SquadLog { outcome: "missing_integrity", detail: "no extension stored".into() },
),
HostProjection::Error(e) => (
empty_squad_overlay(persona),
SquadLog { outcome: "core_error", detail: e },
),
};
root["squad"] = squad_val;
let new_body = serde_json::to_vec(&root).unwrap_or_else(|_| resp.body.clone());
set_json_body(&mut resp, new_body);
(resp, log)
}
// ───────────────────────────── HTTP wire types ──────────────────────────────
/// A response ready to write: status, headers, body.
@@ -479,7 +1008,9 @@ impl PassClient {
pub struct Server {
core: Arc<dyn CoreAccess>,
entities: Arc<Fifa17Entities>,
assets: Arc<dyn ItemIdentityResolver + Send + Sync>,
/// The single production identity resolver, shared by `/club`, `/squad/*`
/// and the userMassInfo overlay — one wire↔owned identity everywhere.
resolver: Arc<Fifa17IdentityResolver>,
pass: Arc<PassClient>,
}
@@ -488,13 +1019,13 @@ impl Server {
pub fn new(
core: Arc<dyn CoreAccess>,
entities: Arc<Fifa17Entities>,
assets: Arc<dyn ItemIdentityResolver + Send + Sync>,
resolver: Arc<Fifa17IdentityResolver>,
pass: Arc<PassClient>,
) -> Self {
Server {
core,
entities,
assets,
resolver,
pass,
}
}
@@ -510,19 +1041,28 @@ impl Server {
.map_err(|e| format!("loading card-definition catalog {}: {e}", cfg.catalog_path))?;
let store = openfut_identity::JsonIdentityStore::open(&cfg.identity_store_path)
.map_err(|e| format!("opening identity store {}: {e}", cfg.identity_store_path))?;
let assets: Arc<dyn ItemIdentityResolver + Send + Sync> =
Arc::new(Fifa17IdentityResolver::new(catalog, Arc::new(store)));
let resolver = Arc::new(Fifa17IdentityResolver::new(catalog, Arc::new(store)));
Ok(Server {
core: Arc::new(HttpCoreClient::new(
cfg.core_url.clone(),
Fifa17WireItemIdPolicy::GAME,
)),
entities: Arc::new(entities),
assets,
resolver,
pass: Arc::new(PassClient::new(cfg.python_upstream.clone())),
})
}
/// Assemble the shared squad dependencies (Core access + the one production
/// resolver + entity tables).
fn squad_deps(&self) -> SquadDeps<'_> {
SquadDeps {
core: self.core.as_ref(),
resolver: self.resolver.as_ref(),
entities: self.entities.as_ref(),
}
}
/// Route one request to a response. Classification happens here, once,
/// before either branch runs.
pub fn handle(
@@ -539,7 +1079,7 @@ impl Server {
let deps = ClubDeps {
core: self.core.as_ref(),
entities: self.entities.as_ref(),
assets: self.assets.as_ref(),
assets: self.resolver.as_ref(),
};
let (resp, log) = handle_club(query, &deps);
eprintln!(
@@ -548,6 +1088,34 @@ impl Server {
);
resp
}
Route::SquadReplace => {
let deps = self.squad_deps();
let (resp, log) = handle_put_squad(body, &deps);
eprintln!(
"utas-host owner=RUST route=squad-replace status={} outcome={} detail=[{}]",
resp.status, log.outcome, log.detail
);
resp
}
Route::SquadList => {
let deps = self.squad_deps();
let (resp, log) = handle_squad_list(&deps);
eprintln!(
"utas-host owner=RUST route=squad-list status={} outcome={} detail=[{}]",
resp.status, log.outcome, log.detail
);
resp
}
Route::UserMassInfo => {
let deps = self.squad_deps();
let (resp, log) =
handle_user_mass_info(method, target, headers, body, &deps, self.pass.as_ref());
eprintln!(
"utas-host owner=RUST_OVERLAY route=userMassInfo status={} squad_outcome={} detail=[{}]",
resp.status, log.outcome, log.detail
);
resp
}
Route::Passthrough => {
let resp = match self.pass.forward(method, target, headers, body) {
Ok(r) => r,
+492 -38
View File
@@ -13,8 +13,10 @@ use openfut_adapter_fifa17::fut::club_response::{CoreOwnedItem, ItemIdentityReso
use openfut_adapter_fifa17::fut::entities::Fifa17Entities;
use openfut_identity::JsonIdentityStore;
use openfut_utas_host::{
classify, read_request, CoreAccess, CoreError, CorePage, Fifa17IdentityResolver,
HttpCoreClient, PassClient, Route, Server,
classify, handle_put_squad, handle_squad_list, handle_user_mass_info, read_request,
CoreAccess, CoreError, CoreExtState, CorePage, CoreReplaceRequest,
CoreReplaceResult, CoreSquadRead, CoreSquadSlot, Fifa17IdentityResolver, HttpCoreClient,
PassClient, Route, Server, SquadDeps,
};
use parking_lot::Mutex;
use serde_json::Value;
@@ -24,49 +26,58 @@ use serde_json::Value;
/// (method, target, body) recorded by the mock upstream.
type Recorded = Arc<Mutex<Vec<(String, String, Vec<u8>)>>>;
/// A recorded squad replacement (the fields a host test asserts on).
#[derive(Clone)]
struct StoredReplace {
formation: Option<String>,
slots: Vec<(String, i64, bool, bool)>, // owned_card_id, index, is_captain, is_on_bench
ext_payload: String,
chemistry: Option<i64>,
}
#[derive(Default)]
struct FakeCore {
items: Vec<CoreOwnedItem>,
total: i64,
calls: AtomicUsize,
read_calls: AtomicUsize,
replace_calls: AtomicUsize,
last_params: Mutex<Vec<(String, String)>>,
/// The stored squad + extension returned by `read_squad_ext`. A successful
/// `replace_squad` overwrites it (Fresh), enabling coupled read-after-write.
squad: Mutex<Option<CoreSquadRead>>,
replaced: Mutex<Vec<StoredReplace>>,
panic_if_called: bool,
return_err: bool,
}
impl FakeCore {
fn new(items: Vec<CoreOwnedItem>, total: i64) -> Self {
FakeCore {
items,
total,
calls: AtomicUsize::new(0),
last_params: Mutex::new(vec![]),
panic_if_called: false,
return_err: false,
}
FakeCore { items, total, ..Default::default() }
}
fn forbidden() -> Self {
FakeCore {
items: vec![],
total: 0,
calls: AtomicUsize::new(0),
last_params: Mutex::new(vec![]),
panic_if_called: true,
return_err: false,
}
FakeCore { panic_if_called: true, ..Default::default() }
}
fn erroring() -> Self {
FakeCore {
items: vec![],
total: 0,
calls: AtomicUsize::new(0),
last_params: Mutex::new(vec![]),
panic_if_called: false,
return_err: true,
}
FakeCore { return_err: true, ..Default::default() }
}
/// Preset the stored squad read (for read-path tests without a prior PUT).
fn with_squad(self, read: CoreSquadRead) -> Self {
*self.squad.lock() = Some(read);
self
}
fn calls(&self) -> usize {
self.calls.load(Ordering::SeqCst)
}
fn read_calls(&self) -> usize {
self.read_calls.load(Ordering::SeqCst)
}
fn replace_calls(&self) -> usize {
self.replace_calls.load(Ordering::SeqCst)
}
fn replaced(&self) -> Vec<StoredReplace> {
self.replaced.lock().clone()
}
fn last(&self) -> Vec<(String, String)> {
self.last_params.lock().clone()
}
@@ -74,10 +85,7 @@ impl FakeCore {
impl CoreAccess for FakeCore {
fn query_owned(&self, params: &[(&str, String)]) -> Result<CorePage, CoreError> {
assert!(
!self.panic_if_called,
"Core must NOT be called on this path"
);
assert!(!self.panic_if_called, "Core must NOT be called on this path");
self.calls.fetch_add(1, Ordering::SeqCst);
if self.return_err {
return Err(CoreError::Status(500));
@@ -86,9 +94,64 @@ impl CoreAccess for FakeCore {
.iter()
.map(|(k, v)| (k.to_string(), v.clone()))
.collect();
Ok(CorePage {
items: self.items.clone(),
total: self.total,
Ok(CorePage { items: self.items.clone(), total: self.total })
}
fn read_squad_ext(&self, _namespace: &str) -> Result<CoreSquadRead, CoreError> {
assert!(!self.panic_if_called, "Core must NOT be called on this path");
self.read_calls.fetch_add(1, Ordering::SeqCst);
if self.return_err {
return Err(CoreError::Status(500));
}
self.squad.lock().clone().ok_or(CoreError::Status(404))
}
fn replace_squad(&self, req: &CoreReplaceRequest) -> Result<CoreReplaceResult, CoreError> {
assert!(!self.panic_if_called, "Core must NOT be called on this path");
self.replace_calls.fetch_add(1, Ordering::SeqCst);
if self.return_err {
return Err(CoreError::Status(500));
}
self.replaced.lock().push(StoredReplace {
formation: req.formation.clone(),
slots: req
.slots
.iter()
.map(|s| (s.owned_card_id.clone(), s.index, s.is_captain, s.is_on_bench))
.collect(),
ext_payload: req.ext_payload.clone(),
chemistry: req.client_reported.chemistry,
});
// Reflect the committed state so a subsequent read is Fresh (deterministic
// fingerprint by construction — the fake owns both sides).
let slots = req
.slots
.iter()
.map(|s| CoreSquadSlot {
owned_card_id: s.owned_card_id.clone(),
index: s.index,
is_captain: s.is_captain,
is_on_bench: s.is_on_bench,
})
.collect();
let fingerprint = format!(
"fp-{}-{}",
req.formation.clone().unwrap_or_default(),
req.slots.len()
);
*self.squad.lock() = Some(CoreSquadRead {
name: req.name.clone().unwrap_or_default(),
formation: req.formation.clone().unwrap_or_default(),
slots,
ext: CoreExtState::Fresh {
schema_version: req.ext_schema_version,
payload: req.ext_payload.clone(),
},
});
Ok(CoreReplaceResult {
squad_id: "sq-1".into(),
canonical_fingerprint: fingerprint,
slots_written: req.slots.len(),
})
}
}
@@ -177,12 +240,11 @@ fn build_server(
);
let catalog = Fifa17CardCatalog::from_json_str(&doc).unwrap();
let store = JsonIdentityStore::open(unique_store_path()).unwrap();
let assets: Arc<dyn ItemIdentityResolver + Send + Sync> =
Arc::new(Fifa17IdentityResolver::new(catalog, Arc::new(store)));
let resolver = Arc::new(Fifa17IdentityResolver::new(catalog, Arc::new(store)));
Server::new(
core,
Arc::new(entities()),
assets,
resolver,
Arc::new(PassClient::new(upstream)),
)
}
@@ -536,8 +598,7 @@ fn club_end_to_end_through_real_resolver_and_sends_game_header() {
)
.unwrap();
let store = JsonIdentityStore::open(unique_store_path()).unwrap();
let resolver: Arc<dyn ItemIdentityResolver + Send + Sync> =
Arc::new(Fifa17IdentityResolver::new(catalog, Arc::new(store)));
let resolver = Arc::new(Fifa17IdentityResolver::new(catalog, Arc::new(store)));
let server = Server::new(
Arc::new(HttpCoreClient::new(core_url, "fifa17")),
Arc::new(entities()),
@@ -572,3 +633,396 @@ fn club_end_to_end_through_real_resolver_and_sends_game_header() {
"X-OpenFUT-Game: fifa17 sent to Core: {got:?}"
);
}
// ── Squad host: routing, PUT pipeline, authorization, coupled read-after-write ─
use serde_json::json;
/// Build the production resolver over a card→asset catalog and PRE-ALLOCATE a
/// wire id for each owned item (as `/club` would before FIFA ever references
/// them). Returns the resolver + the wire id assigned to each owned_card_id.
fn resolver_with_wires(
items: &[CoreOwnedItem],
assets: &[(&str, u32)],
) -> (Fifa17IdentityResolver, HashMap<String, i64>) {
let entries: Vec<String> = assets
.iter()
.map(|(id, a)| format!("\"{id}\":{{\"asset_id\":{a}}}"))
.collect();
let doc = format!(
"{{\"schema_version\":1,\"game\":\"fifa17\",\"cards\":{{{}}}}}",
entries.join(",")
);
let catalog = Fifa17CardCatalog::from_json_str(&doc).unwrap();
let store = JsonIdentityStore::open(unique_store_path()).unwrap();
let resolver = Fifa17IdentityResolver::new(catalog, Arc::new(store));
let mut wires = HashMap::new();
for it in items {
if let Some(id) = resolver.resolve(it) {
wires.insert(it.owned_card_id.clone(), id.item_id as i64);
}
}
(resolver, wires)
}
/// A FIFA squad-save body. `players` = (index, wire id, kit number).
fn put_body(formation: &str, captain: i64, players: &[(i64, i64, i64)], custom: &str) -> Vec<u8> {
let ps: Vec<Value> = players
.iter()
.map(|(i, w, k)| json!({"index": i, "itemData": {"id": w, "dream": false}, "kitNumber": k}))
.collect();
json!({
"id": 0,
"formation": formation,
"squadName": "OpenFUT",
"squadType": "REGULAR_SQUAD",
"chemistry": 52,
"rating": 90,
"starRating": 90,
"captain": captain,
"custom": custom,
"manager": [{"id": 100000427, "dream": false}],
"players": ps,
"kicktakers": [{"index": 0, "id": captain, "dream": false}],
})
.to_string()
.into_bytes()
}
fn gk() -> CoreOwnedItem {
item("oc-a", "card_a", 87, "GK", "Argentina", "Premier League", "Chelsea")
}
fn st() -> CoreOwnedItem {
item("oc-b", "card_b", 90, "ST", "Argentina", "Premier League", "Chelsea")
}
const ASSETS: &[(&str, u32)] = &[("card_a", 20801), ("card_b", 158023)];
/// A mock Python returning a fixed userMassInfo JSON (userInfo/settings/... +
/// a Python-authored squad the overlay must replace).
fn spawn_mock_python_json(body: Value) -> (String, Recorded) {
let listener = TcpListener::bind("127.0.0.1:0").unwrap();
let addr = listener.local_addr().unwrap();
let rec = Arc::new(Mutex::new(Vec::new()));
let rec2 = rec.clone();
let text = body.to_string();
std::thread::spawn(move || {
for stream in listener.incoming() {
let mut s = match stream {
Ok(s) => s,
Err(_) => continue,
};
let mut r = BufReader::new(s.try_clone().unwrap());
if let Ok(Some(req)) = read_request(&mut r) {
rec2.lock().push((req.method.clone(), req.target.clone(), req.body.clone()));
let head = format!(
"HTTP/1.1 200 OK\r\nContent-Type: application/json\r\nContent-Length: {}\r\nConnection: close\r\n\r\n",
text.len()
);
let _ = s.write_all(head.as_bytes());
let _ = s.write_all(text.as_bytes());
}
}
});
(format!("http://{addr}"), rec)
}
// ── Classification ──────────────────────────────────────────────────────────
#[test]
fn classify_squad_and_usermassinfo_routes() {
assert_eq!(classify("PUT", "/ut/game/fifa17/squad/0"), Route::SquadReplace);
assert_eq!(classify("PUT", "/ut/game/fifa17/squad/3"), Route::SquadReplace);
assert_eq!(classify("GET", "/ut/game/fifa17/squad/list"), Route::SquadList);
assert_eq!(classify("GET", "/ut/game/fifa17/userMassInfo"), Route::UserMassInfo);
// /squad/active stays with Python (not numeric); GET squad/<n> is NOT a Rust
// read route; a squad PUT is never a GET.
assert_eq!(classify("PUT", "/ut/game/fifa17/squad/active"), Route::Passthrough);
assert_eq!(classify("GET", "/ut/game/fifa17/squad/active"), Route::Passthrough);
assert_eq!(classify("GET", "/ut/game/fifa17/squad/0"), Route::Passthrough);
assert_eq!(classify("PUT", "/ut/game/fifa17/squad/list"), Route::Passthrough);
assert_eq!(classify("GET", "/ut/game/fifa17/club"), Route::Club);
}
// ── PUT pipeline ────────────────────────────────────────────────────────────
#[test]
fn put_full_replacement_commits_canonical_and_extension_and_acks_id0() {
let items = vec![gk(), st()];
let (resolver, w) = resolver_with_wires(&items, ASSETS);
let core = FakeCore::new(items.clone(), 2);
let ent = entities();
let deps = SquadDeps { core: &core, resolver: &resolver, entities: &ent };
let body = put_body("f442", w["oc-a"], &[(0, w["oc-a"], 1), (1, w["oc-b"], 9)], "[1,2,3]");
let (resp, log) = handle_put_squad(&body, &deps);
assert_eq!(resp.status, 200, "{log:?}");
assert_eq!(resp.body, br#"{"id":0}"#, "exact save ack");
let recs = core.replaced();
assert_eq!(recs.len(), 1);
let r = &recs[0];
assert_eq!(r.formation.as_deref(), Some("f442"));
// Canonical slots carry Core owned ids, never FIFA wire integers.
let mut owned: Vec<&str> = r.slots.iter().map(|(o, ..)| o.as_str()).collect();
owned.sort();
assert_eq!(owned, vec!["oc-a", "oc-b"]);
assert!(r.slots.iter().all(|(o, ..)| o.starts_with("oc-")));
// Captain is the semantic owned item (oc-a), flagged in canonical.
assert!(r.slots.iter().any(|(o, _, cap, _)| o == "oc-a" && *cap));
// Extension payload round-trips the opaque custom + kit-by-owned-id.
assert!(r.ext_payload.contains("[1,2,3]"), "custom in ext payload");
assert_eq!(r.chemistry, Some(52), "client-reported shadow carried");
}
#[test]
fn put_rejects_wire_id_owned_by_another_profile_core_unchanged() {
// oc-b resolves (identity) but is NOT in the active club's owned set.
let items = vec![gk(), st()];
let (resolver, w) = resolver_with_wires(&items, ASSETS);
let core = FakeCore::new(vec![gk()], 1); // only oc-a owned
let ent = entities();
let deps = SquadDeps { core: &core, resolver: &resolver, entities: &ent };
let body = put_body("f442", w["oc-a"], &[(0, w["oc-a"], 1), (1, w["oc-b"], 9)], "[]");
let (resp, log) = handle_put_squad(&body, &deps);
assert_eq!(resp.status, 403, "resolvable != authorized");
assert_eq!(log.outcome, "unauthorized_item");
assert_eq!(core.replace_calls(), 0, "Core squad left unchanged");
assert!(core.replaced().is_empty());
}
#[test]
fn put_rejects_unknown_wire_id() {
let items = vec![gk(), st()];
let (resolver, w) = resolver_with_wires(&items, ASSETS);
let core = FakeCore::new(items.clone(), 2);
let ent = entities();
let deps = SquadDeps { core: &core, resolver: &resolver, entities: &ent };
// 999_999_999 was never allocated → unresolvable.
let body = put_body("f442", w["oc-a"], &[(0, w["oc-a"], 1), (1, 999_999_999, 9)], "[]");
let (resp, log) = handle_put_squad(&body, &deps);
assert_eq!(resp.status, 400);
assert_eq!(log.outcome, "unresolved_wire_ids");
assert_eq!(core.replace_calls(), 0);
}
#[test]
fn put_rejects_duplicate_owned_item() {
let items = vec![gk(), st()];
let (resolver, w) = resolver_with_wires(&items, ASSETS);
let core = FakeCore::new(items.clone(), 2);
let ent = entities();
let deps = SquadDeps { core: &core, resolver: &resolver, entities: &ent };
let body = put_body("f442", w["oc-a"], &[(0, w["oc-a"], 1), (1, w["oc-a"], 9)], "[]");
let (resp, log) = handle_put_squad(&body, &deps);
assert_eq!(resp.status, 400);
assert_eq!(log.outcome, "duplicate_owned_item");
assert_eq!(core.replace_calls(), 0);
}
#[test]
fn put_core_failure_returns_error_never_python() {
// handle_put_squad has no PassClient at all — a Core failure cannot fall back.
let items = vec![gk(), st()];
let (resolver, w) = resolver_with_wires(&items, ASSETS);
let core = FakeCore::erroring();
let ent = entities();
let deps = SquadDeps { core: &core, resolver: &resolver, entities: &ent };
let body = put_body("f442", w["oc-a"], &[(0, w["oc-a"], 1)], "[]");
let (resp, log) = handle_put_squad(&body, &deps);
assert_eq!(resp.status, 502);
assert_eq!(log.outcome, "core_error");
}
#[test]
fn repeated_identical_put_is_idempotent() {
let items = vec![gk(), st()];
let (resolver, w) = resolver_with_wires(&items, ASSETS);
let core = FakeCore::new(items.clone(), 2);
let ent = entities();
let deps = SquadDeps { core: &core, resolver: &resolver, entities: &ent };
let body = put_body("f442", w["oc-a"], &[(0, w["oc-a"], 1), (1, w["oc-b"], 9)], "[1,2,3]");
let (r1, _) = handle_put_squad(&body, &deps);
let (r2, _) = handle_put_squad(&body, &deps);
assert_eq!(r1.body, br#"{"id":0}"#);
assert_eq!(r2.body, br#"{"id":0}"#);
let recs = core.replaced();
assert_eq!(recs.len(), 2);
assert_eq!(recs[0].slots, recs[1].slots, "canonical converges");
assert_eq!(recs[0].formation, recs[1].formation);
assert_eq!(recs[0].ext_payload, recs[1].ext_payload, "extension converges");
}
// ── Coupled read-after-write ─────────────────────────────────────────────────
/// PUT, then both reads (list + userMassInfo overlay) reflect the same committed
/// squad, projected via the shared identity path (real resourceIds + wire ids).
#[test]
fn coupled_read_after_write_list_and_usermassinfo_agree() {
let items = vec![gk(), st()];
let (resolver, w) = resolver_with_wires(&items, ASSETS);
let core = FakeCore::new(items.clone(), 2);
let ent = entities();
let deps = SquadDeps { core: &core, resolver: &resolver, entities: &ent };
let body = put_body("f442", w["oc-a"], &[(0, w["oc-a"], 1), (1, w["oc-b"], 9)], "[1,2,3]");
let (put, _) = handle_put_squad(&body, &deps);
assert_eq!(put.status, 200);
// GET /squad/list
let (list_resp, list_log) = handle_squad_list(&deps);
assert_eq!(list_log.outcome, "ok");
let list: Value = serde_json::from_slice(&list_resp.body).unwrap();
let entry = &list["squad"][0];
assert_eq!(entry["formation"], "f442");
assert_eq!(entry["id"], 0);
assert_eq!(entry["squadType"], "REGULAR_SQUAD");
// userMassInfo overlay against a mock Python
let py_body = json!({
"userInfo": {"personaId": 42, "clubName": "OpenFUT"},
"settings": {"a": 1},
"userData": {"b": 2},
"pileSizeClientData": {"c": 3},
"squad": {"id": 0, "personaId": 42, "players": [{"index": 0, "itemData": {"id": 777}, "kitNumber": 99}]},
});
let (py_url, _rec) = spawn_mock_python_json(py_body);
let pass = PassClient::new(&py_url);
let (umi_resp, umi_log) =
handle_user_mass_info("GET", "/ut/game/fifa17/userMassInfo", &[], b"", &deps, &pass);
assert_eq!(umi_log.outcome, "ok");
let umi: Value = serde_json::from_slice(&umi_resp.body).unwrap();
// Unrelated fields preserved verbatim.
assert_eq!(umi["userInfo"]["personaId"], 42);
assert_eq!(umi["settings"]["a"], 1);
assert_eq!(umi["userData"]["b"], 2);
assert_eq!(umi["pileSizeClientData"]["c"], 3);
// .squad replaced by the Rust projection: persona preserved, envelope added.
let sq = &umi["squad"];
assert_eq!(sq["personaId"], 42, "persona preserved from Python");
assert_eq!(sq["formation"], "f442");
assert_eq!(sq["captain"], w["oc-a"], "captain is the wire id, not resourceId");
let occ: Vec<&Value> = sq["players"]
.as_array()
.unwrap()
.iter()
.filter(|p| p["itemData"]["id"].as_i64().unwrap() != 0)
.collect();
assert_eq!(occ.len(), 2, "the two committed players, not Python's 777");
// DERIVED identity: wire id + real resourceId from the production catalog.
let p0 = occ.iter().find(|p| p["index"] == 0).unwrap();
assert_eq!(p0["itemData"]["id"], w["oc-a"]);
assert_eq!(p0["itemData"]["resourceId"], 20801);
assert_eq!(p0["kitNumber"], 1);
let p1 = occ.iter().find(|p| p["index"] == 1).unwrap();
assert_eq!(p1["itemData"]["resourceId"], 158023);
assert_eq!(p1["kitNumber"], 9);
assert!(umi["squad"]["players"].as_array().unwrap().iter().all(|p| p["itemData"]["id"] != 777),
"no Python squad content survives");
// Content-Length matches the rewritten body.
let cl = umi_resp
.headers
.iter()
.find(|(k, _)| k.eq_ignore_ascii_case("content-length"))
.map(|(_, v)| v.parse::<usize>().unwrap());
assert_eq!(cl, Some(umi_resp.body.len()), "Content-Length fixed after overlay");
}
#[test]
fn read_path_is_bounded_no_per_slot_lookup() {
let items = vec![gk(), st()];
let (resolver, w) = resolver_with_wires(&items, ASSETS);
let core = FakeCore::new(items.clone(), 2);
let ent = entities();
let deps = SquadDeps { core: &core, resolver: &resolver, entities: &ent };
let body = put_body("f442", w["oc-a"], &[(0, w["oc-a"], 1), (1, w["oc-b"], 9)], "[]");
handle_put_squad(&body, &deps);
let reads_before = core.read_calls();
let owned_before = core.calls();
let (_r, log) = handle_squad_list(&deps);
assert_eq!(log.outcome, "ok");
assert_eq!(core.read_calls() - reads_before, 1, "exactly one squad read");
assert_eq!(core.calls() - owned_before, 1, "exactly one batch owned fetch (no per-slot)");
}
// ── Stale / Missing integrity ────────────────────────────────────────────────
fn read_with_ext(ext: CoreExtState) -> CoreSquadRead {
CoreSquadRead {
name: "OpenFUT".into(),
formation: "f442".into(),
slots: vec![CoreSquadSlot {
owned_card_id: "oc-a".into(),
index: 0,
is_captain: true,
is_on_bench: false,
}],
ext,
}
}
#[test]
fn stale_extension_is_not_applied_on_reads() {
let items = vec![gk()];
let (resolver, _w) = resolver_with_wires(&items, ASSETS);
let core = FakeCore::new(items.clone(), 1)
.with_squad(read_with_ext(CoreExtState::Stale { schema_version: 1, payload: "{}".into() }));
let ent = entities();
let deps = SquadDeps { core: &core, resolver: &resolver, entities: &ent };
let (resp, log) = handle_squad_list(&deps);
assert_eq!(log.outcome, "stale_integrity");
let v: Value = serde_json::from_slice(&resp.body).unwrap();
assert_eq!(v["squad"].as_array().unwrap().len(), 0, "stale never projected");
}
#[test]
fn missing_extension_is_explicit_on_reads() {
let items = vec![gk()];
let (resolver, _w) = resolver_with_wires(&items, ASSETS);
let core =
FakeCore::new(items.clone(), 1).with_squad(read_with_ext(CoreExtState::Missing));
let ent = entities();
let deps = SquadDeps { core: &core, resolver: &resolver, entities: &ent };
let (resp, log) = handle_squad_list(&deps);
assert_eq!(log.outcome, "missing_integrity");
let v: Value = serde_json::from_slice(&resp.body).unwrap();
assert_eq!(v["squad"].as_array().unwrap().len(), 0, "missing never fabricated");
}
#[test]
fn usermassinfo_never_serves_python_squad_on_integrity_failure() {
let items = vec![gk()];
let (resolver, _w) = resolver_with_wires(&items, ASSETS);
let core =
FakeCore::new(items.clone(), 1).with_squad(read_with_ext(CoreExtState::Missing));
let ent = entities();
let deps = SquadDeps { core: &core, resolver: &resolver, entities: &ent };
let py_body = json!({
"userInfo": {"personaId": 7},
"squad": {"id": 0, "players": [{"index": 0, "itemData": {"id": 777}, "kitNumber": 5}]},
});
let (py_url, _rec) = spawn_mock_python_json(py_body);
let pass = PassClient::new(&py_url);
let (resp, log) =
handle_user_mass_info("GET", "/ut/game/fifa17/userMassInfo", &[], b"", &deps, &pass);
assert_eq!(log.outcome, "missing_integrity");
let v: Value = serde_json::from_slice(&resp.body).unwrap();
assert_eq!(v["userInfo"]["personaId"], 7, "unrelated fields still Python");
// Rust owns squad: Python's squad (id 777) must NOT survive.
assert!(v["squad"]["players"].as_array().unwrap().is_empty());
assert_eq!(v["squad"]["personaId"], 7, "persona preserved, squad emptied");
}
#[test]
fn unrelated_route_still_reaches_python() {
let core = Arc::new(FakeCore::forbidden());
let (py_url, rec) = spawn_mock_python();
let server = build_server(core, &py_url, None);
let resp = server.handle("POST", "/ut/game/fifa17/packs/purchase", &[], b"{}");
assert_eq!(resp.status, 200);
assert!(resp.headers.iter().any(|(k, _)| k.eq_ignore_ascii_case("x-from-python")));
assert_eq!(rec.lock().len(), 1, "reached Python");
}