Files
OpenFUT/openfut-utas-host
funman300 c0a3f68ded feat(utas): FIFA17 UTAS migration host + /club adapter mappings
openfut-utas-host: the first live UTAS host. Serves GET /ut/game/<title>/club
from OpenFUT Core via the FIFA17 adapter and reverse-proxies every other UTAS
route verbatim to the Python oracle. Plaintext HTTP/1.1 keep-alive (no TLS);
route classification before execution; a Core error on /club degrades to an
empty page and never falls back to Python. CoreAccess is a host-owned boundary
(the adapter stays transport-agnostic).

openfut-adapter-fifa17::fut: owned_query (wire parse + FIFA id->name mapping,
unknown id = hard error), entities (id<->name from committed tables), and
club_response (FIFA _item shaping; drops items lacking a real FIFA asset id,
never fabricates one).

openfut-core submodule advanced to the reconciled trunk (6acae54 = 8c8a4116
multi-game + eab522a replace_squad/SquadRules + the /club semantic query).
11 host tests + adapter fut tests; 10/10 host mutations killed. rare=SP UNKNOWN.
Retail rendering of Core inventory still blocked on the Core-card->asset-id
identity decision (next phase).
2026-08-11 21:40:15 +00:00
..

openfut-utas-host

The first live FIFA 17 UTAS migration host. It fronts the client-visible UTAS port and migrates one route at a time to OpenFUT Core, proxying everything else to the Python UTAS oracle so the rest of FUT keeps working unchanged.

FIFA 17 ──HTTP──▶ openfut-utas-host
                    ├── GET …/club  ──▶ FIFA17 adapter ──▶ OpenFUT Core (/collection)
                    └── everything else ──▶ Python UTAS oracle (verbatim reverse proxy)

What it owns / does not own

Owns: socket + HTTP/1.1 keep-alive transport, route classification, the Core access client, the Python passthrough, and diagnostics. It owns no game domain state — filtering/pagination is Core's; wire parsing/shaping is the adapter's. The adapter never learns how Core is reached (the architecture rule): the host holds the [CoreAccess] boundary (GET {core_url}/collection?… today).

Safety model

  • Classification happens once, before execution. Exact GET /ut/game/<title>/club → Rust; everything else → Python. No shared path, no "try Rust then Python".
  • A Core failure on /club degrades to a valid empty {"itemData":[]} and logs an error — it never falls back to Python (which could double-apply a mutation on other routes). /club is read-only, but the rule is absolute.
  • Mutating routes (PUT/POST, /squad, /purchased, quick-sell, market, auth, SBC, /club/stats/*, /clubUser) all classify to passthrough and are untouched.

Configuration (env)

Var Required Default Meaning
OPENFUT_UTAS_HOST_ADDR yes where this host listens (client-visible UTAS addr)
OPENFUT_UTAS_PYTHON_URL yes Python UTAS oracle base URL for fallback (must differ from this host)
OPENFUT_CORE_URL no http://127.0.0.1:8080 OpenFUT Core base
OPENFUT_FIFA17_TABLES_DIR no fifa17-recon/data/tables leagues/nations/teams.json for id⇄name
OPENFUT_FIFA17_ASSET_MAP no JSON { "<core_card_id>": <fifa_asset_id> } (see the blocker)

KNOWN BLOCKER — retail rendering of Core inventory

FIFA renders an owned card by resolving resourceId & 0xffffff against the client's own local players table; an invented id renders a blank generic card (proven live — fut_cards.py:11-21). OpenFUT Core's catalogue is synthetic string-id cards (card_pl_001) with no FIFA asset id, and no committed card→asset mapping exists. So:

  • Without OPENFUT_FIFA17_ASSET_MAP, /club returns {"itemData":[]} — honest, never faked. The shaper drops any item lacking a real asset id.
  • Making Core inventory actually render in retail requires a Core-card→FIFA-asset identity decision (seed Core from FIFA assets, or a real mapping table). This is the "who owns FUT state" question and is the prerequisite for a rendering retail /club. Filtering, pagination, entity mapping, transport and fallback are all done and tested independently of it.

rare=SP ("Special") stays UNSUPPORTED (semantics unproven; parsed, reported, never guessed).

Retail A/B runbook (first /club gate)

Change only the UTAS routing layer; keep the validated Rust Redirector/Roster and the current Blaze path. Python remains the rollback oracle — do not modify it.

Preconditions (mirror the proven blaze/roster switch discipline):

  1. cargo test -p openfut-utas-host -p openfut-adapter-fifa17 green; clippy -D warnings clean; fmt --check clean.
  2. Built binary identity == HEAD (scripts/verify-build-identity.sh); no dirty tree.
  3. Python UTAS directly reachable; the Rust host directly probeable; no stale NAT/switch rules; FIFA fully closed.

Bring-up:

  1. Move Python UTAS to an alternate port (FUT_PORT=8199 in the container/openfut-fut.sh); it keeps serving there.
  2. Start this host on the client-visible UTAS addr: OPENFUT_UTAS_HOST_ADDR=<lan>:8099 OPENFUT_UTAS_PYTHON_URL=http://127.0.0.1:8199 OPENFUT_CORE_URL=http://127.0.0.1:8080 OPENFUT_FIFA17_ASSET_MAP=<map.json> openfut-utas-host
  3. Launch FIFA → FUT → My Squad player picker and exercise: no-filter, position, nation, league, league+team, Gold+position, then scroll beyond page one.

Evidence to capture (all six):

  • Switch: client traffic hits the Rust host.
  • Rust positive: host log owner=RUST route=club … for the client IP.
  • Python negative for /club: Python logs no /club request in the window.
  • Python positive for other UTAS: unimplemented routes still reach Python.
  • Core positive: Core logs the /collection query and returns the expected set.
  • Application + pagination: the UI shows filtered results; later pages differ from page one (no repeated-first-page amplification).

Rollback: point the UTAS addr back at Python directly; confirm FUT still usable; then re-enable the host and confirm /club again (proves reversibility).

Logs are safe by construction: no auth/session/device/token material — only owner, route, filter summary, counts, status.