Implements the FIFA17 economy WRITER cluster on top of the landed Core
economy authority + host CoreEconomy client + identity/item-shaper infra.
Handlers are pub, unit-tested, and NOT yet routed: classify() and
ROUTE_AUTHORITY are untouched — the classifier barrier is a later single
coherent flip. No stubs; real Core-backed behavior; fail-closed on CoreError.
Pack generator (adapter fut/pack_content.rs):
generate_pack_contents(&PackDef, &mut impl Rng, &[GeneratedCandidate])
-> Vec<GeneratedCard>. Pure, seeded (deterministic), gold-tier split +
special_chance gate as documented OPENFUT PLACEHOLDER policy (Python
open_pack/_pack_body parity note inline). Fail-closed empty on empty pool.
Store/item writers (host economy_store.rs), matching oracle wire shapes:
- handle_store_buy PUT /store/transaction -> purchase_items (debit+mint N)
-> createPackResponse; cancel/unknown/owned_only -> 200 {}; insufficient
-> 461 {reason,credits}; CoreError -> 503.
- handle_pack_open POST /purchased -> owned_only consumes the unopened
entitlement (redeem_entitlement, consume-once); normal packs debit+mint.
- handle_quick_sell{_path,_body} DELETE .../item/<id> + POST /ut/delete/.../item
-> reverse-resolve wire->Core id (SquadWireResolver) -> sell_item ->
{items:[{id}],totalCredits}; not-owned skipped.
Production OwnedItemLookup = CoreItemLookup over CoreAccess.
Market (host market_store.rs / pile_store.rs / market.rs), synthetic-seller:
- MarketStore over sqlx SQLite (WAL-once + busy_timeout=5s + BEGIN IMMEDIATE
for writes, mirroring openfut-core::db). listings(active/reserved/sold/
cancelled), owner-checked cancel, CAS reserve/complete_sale/rollback.
Typed errors NotFound/Sold/Cancelled/WrongOwner/Conflict.
- PileStore: durable pile/location metadata keyed by Core item id.
- handle_market_{list,query,cancel,buy} + handle_move_items. Buy-now =
reserve (CAS) -> balance precheck (461) -> Core purchase_item (mint+debit)
-> complete_sale; any Core failure rolls the reservation back active.
Two concurrent buyers -> exactly one sale + one debit.
Deps (additive): rand 0.8 (adapter+host), sqlx 0.7 sqlite/runtime-tokio (host).
Tests: adapter +7 (pack_content), host +43 (economy_store 20, market/store 23
incl two_reservers_exactly_one_wins, two_buyers_exactly_one_sale_one_debit,
state_survives_reopen, move_persists_across_reopen). All green; clippy
-D warnings clean; rustfmt clean.
openfut-utas-host
The first live FIFA 17 UTAS migration host. It fronts the client-visible UTAS port and migrates one route at a time to OpenFUT Core, proxying everything else to the Python UTAS oracle so the rest of FUT keeps working unchanged.
FIFA 17 ──HTTP──▶ openfut-utas-host
├── GET …/club ──▶ FIFA17 adapter ──▶ OpenFUT Core (/collection)
└── everything else ──▶ Python UTAS oracle (verbatim reverse proxy)
What it owns / does not own
Owns: socket + HTTP/1.1 keep-alive transport, route classification, the Core
access client, the Python passthrough, and diagnostics. It owns no game
domain state — filtering/pagination is Core's; wire parsing/shaping is the
adapter's. The adapter never learns how Core is reached (the architecture rule):
the host holds the [CoreAccess] boundary (GET {core_url}/collection?… today).
Safety model
- Classification happens once, before execution. Exact
GET /ut/game/<title>/club→ Rust; everything else → Python. No shared path, no "try Rust then Python". - A Core failure on
/clubdegrades to a valid empty{"itemData":[]}and logs an error — it never falls back to Python (which could double-apply a mutation on other routes)./clubis read-only, but the rule is absolute. - Mutating routes (PUT/POST,
/squad,/purchased, quick-sell, market, auth, SBC,/club/stats/*,/clubUser) all classify to passthrough and are untouched.
Configuration (env)
| Var | Required | Default | Meaning |
|---|---|---|---|
OPENFUT_UTAS_HOST_ADDR |
yes | — | where this host listens (client-visible UTAS addr) |
OPENFUT_UTAS_PYTHON_URL |
yes | — | Python UTAS oracle base URL for fallback (must differ from this host) |
OPENFUT_FIFA17_CATALOG |
yes | — | FIFA 17 card-definition identity catalog (Fifa17CardCatalog JSON: card id → asset id) |
OPENFUT_IDENTITY_STORE |
yes | — | persistent external-identity store file (owned instance → stable wire id) |
OPENFUT_PERSONA_ID |
yes | — | FIFA persona id stamped on GET /squad/active (must match the persona LSX/Blaze/POW/UTAS agree on) |
OPENFUT_CORE_URL |
no | http://127.0.0.1:8080 |
OpenFUT Core base |
OPENFUT_FIFA17_TABLES_DIR |
no | fifa17-recon/data/tables |
leagues/nations/teams.json for id⇄name |
Startup fails clearly if the catalog or identity store cannot be loaded — there is no placeholder fallback (exactly one production identity path).
Identity model (resolved)
FIFA renders an owned card by resolving resourceId & 0xffffff against the
client's own local players table; an invented id renders a blank generic
card (proven live — fut_cards.py:11-21). Two distinct identities, never
conflated, are resolved by [Fifa17IdentityResolver] (the single production path):
- Definition identity (
resourceId/assetId) — the card's real FIFA asset id, from the versionedOPENFUT_FIFA17_CATALOG. An unmapped definition is dropped and counted, never faked. - Instance identity (
id) — a stable, persistent, reversible wire integer from the genericopenfut-identitystore under the FIFA 17 wire-id policy (monotonic from100_000_001). The same owned instance keeps its id across restart and reverses exactly; two copies of one definition share aresourceIdbut get distinctids. The namespace is globally monotonic within(fifa17, owned-item)— no per-account column is needed because Core owned-instance ids are globally-unique UUIDs.
Remaining prerequisite for a rendering retail /club: Core inventory must
reference cards that exist in the catalog. The catalog + store + resolver are
built and tested; wiring a controlled real FIFA 17 dev-content inventory (the
curated per-game dev pack) is the next slice. rare=SP ("Special") stays
UNSUPPORTED (semantics unproven; parsed, reported, never guessed).
Retail A/B runbook (first /club gate)
Change only the UTAS routing layer; keep the validated Rust Redirector/Roster and the current Blaze path. Python remains the rollback oracle — do not modify it.
Preconditions (mirror the proven blaze/roster switch discipline):
cargo test -p openfut-utas-host -p openfut-adapter-fifa17green;clippy -D warningsclean;fmt --checkclean.- Built binary identity == HEAD (
scripts/verify-build-identity.sh); no dirty tree. - Python UTAS directly reachable; the Rust host directly probeable; no stale NAT/switch rules; FIFA fully closed.
Bring-up:
- Move Python UTAS to an alternate port (
FUT_PORT=8199in the container/openfut-fut.sh); it keeps serving there. - Start this host on the client-visible UTAS addr:
OPENFUT_UTAS_HOST_ADDR=<lan>:8099 OPENFUT_UTAS_PYTHON_URL=http://127.0.0.1:8199 OPENFUT_CORE_URL=http://127.0.0.1:8080 OPENFUT_FIFA17_CATALOG=<catalog.json> OPENFUT_IDENTITY_STORE=<store.json> OPENFUT_PERSONA_ID=33068179 openfut-utas-host - Launch FIFA → FUT → My Squad player picker and exercise: no-filter, position, nation, league, league+team, Gold+position, then scroll beyond page one.
Evidence to capture (all six):
- Switch: client traffic hits the Rust host.
- Rust positive: host log
owner=RUST route=club …for the client IP. - Python negative for /club: Python logs no
/clubrequest in the window. - Python positive for other UTAS: unimplemented routes still reach Python.
- Core positive: Core logs the
/collectionquery and returns the expected set. - Application + pagination: the UI shows filtered results; later pages differ from page one (no repeated-first-page amplification).
Rollback: point the UTAS addr back at Python directly; confirm FUT still usable;
then re-enable the host and confirm /club again (proves reversibility).
Logs are safe by construction: no auth/session/device/token material — only owner, route, filter summary, counts, status.