Compare commits
31 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| c896545cf0 | |||
| 36bc594924 | |||
| 8b1081019f | |||
| bae0a2bdaa | |||
| f0550e2ae1 | |||
| 2fb835200f | |||
| 5f9f556af8 | |||
| 9036f5f411 | |||
| b0306a9b1d | |||
| a034e74c16 | |||
| 271c3639ed | |||
| 637a21eac1 | |||
| 31ab4a683e | |||
| 68d10658c7 | |||
| fbb54eac95 | |||
| 75b183077f | |||
| 0360135322 | |||
| bcc4f5104a | |||
| d32dc6e3ae | |||
| c8269d0df7 | |||
| ee2caa0bb0 | |||
| 66c88fb48e | |||
| 9f3c545c46 | |||
| 352ad11bc4 | |||
| 3084a46dcc | |||
| 9b2c6b82f2 | |||
| 615c5fd7a5 | |||
| 36abd4b6fb | |||
| 6acae54f80 | |||
| aecbff0de8 | |||
| 8c8a4116bf |
@@ -1,12 +0,0 @@
|
||||
target/
|
||||
**/target/
|
||||
*.db
|
||||
*.db-shm
|
||||
*.db-wal
|
||||
.env
|
||||
.env.local
|
||||
Dockerfile
|
||||
.dockerignore
|
||||
.git
|
||||
.gitignore
|
||||
openfut.db
|
||||
+1
-1
@@ -90,4 +90,4 @@ migrations/ SQLite migration SQL files
|
||||
- **No copyrighted assets.** All card data in `data/` must be original.
|
||||
- **No real EA services.** Do not hardcode or reverse-engineer EA endpoints.
|
||||
- **Game-independent core.** `openfut-core` must stay game-agnostic;
|
||||
FIFA-specific logic belongs in the emulation layer (`fifa17-recon/`).
|
||||
FIFA-specific logic belongs in `openfut-bridge`.
|
||||
|
||||
+2
-1
@@ -5,7 +5,7 @@ edition = "2021"
|
||||
authors = ["OpenFUT Contributors"]
|
||||
description = "Offline Ultimate Team backend — game-independent core"
|
||||
license = "MIT"
|
||||
repository = "https://git.aleshym.co/funman300/OpenFUT-Core.git"
|
||||
repository = "https://github.com/openfut/openfut-core"
|
||||
|
||||
[lib]
|
||||
name = "openfut_core"
|
||||
@@ -37,3 +37,4 @@ axum-macros = "0.4"
|
||||
axum-test = "14"
|
||||
tokio = { version = "1", features = ["full"] }
|
||||
tower = { version = "0.5", features = ["util"] }
|
||||
tempfile = "3"
|
||||
|
||||
-56
@@ -1,56 +0,0 @@
|
||||
# syntax=docker/dockerfile:1
|
||||
# ---- OpenFUT Core: offline FUT backend (Axum + bundled SQLite) ----
|
||||
# Multi-stage: build with the Rust toolchain, ship a slim Debian runtime.
|
||||
# rustls + bundled SQLite mean no OpenSSL/system-sqlite at runtime.
|
||||
|
||||
FROM rust:1-bookworm AS builder
|
||||
WORKDIR /build
|
||||
|
||||
# Cache dependency compilation: copy manifests first, build a stub, then the
|
||||
# real sources. sqlx migrations are compiled in via sqlx::migrate!, so the
|
||||
# migrations/ dir must be present at build time.
|
||||
COPY Cargo.toml Cargo.lock* ./
|
||||
RUN mkdir -p src \
|
||||
&& echo 'fn main() {}' > src/main.rs \
|
||||
&& echo '' > src/lib.rs \
|
||||
&& cargo build --release --bin openfut-core 2>/dev/null || true
|
||||
RUN rm -rf src
|
||||
|
||||
COPY src ./src
|
||||
COPY migrations ./migrations
|
||||
# Touch so cargo rebuilds against the real sources rather than the stub.
|
||||
RUN touch src/main.rs src/lib.rs \
|
||||
&& cargo build --release --bin openfut-core
|
||||
|
||||
# ---- Runtime ----
|
||||
FROM debian:bookworm-slim AS runtime
|
||||
# curl is used by the compose/Docker healthcheck to hit /health.
|
||||
RUN apt-get update \
|
||||
&& apt-get install -y --no-install-recommends ca-certificates curl \
|
||||
&& rm -rf /var/lib/apt/lists/*
|
||||
|
||||
# Run unprivileged.
|
||||
RUN useradd --system --uid 10001 --create-home --home-dir /app openfut
|
||||
WORKDIR /app
|
||||
|
||||
COPY --from=builder /build/target/release/openfut-core /usr/local/bin/openfut-core
|
||||
# data/ is read at runtime from DATA_DIR (moddable JSON content) — bundle it.
|
||||
COPY --chown=openfut:openfut data ./data
|
||||
|
||||
# Persist the SQLite database on a named volume.
|
||||
RUN mkdir -p /app/db && chown openfut:openfut /app/db
|
||||
|
||||
USER openfut
|
||||
|
||||
ENV LISTEN_ADDR=0.0.0.0:8080 \
|
||||
DATABASE_URL=sqlite:///app/db/openfut.db \
|
||||
DATA_DIR=/app/data \
|
||||
RUST_LOG=openfut_core=info,tower_http=info
|
||||
|
||||
EXPOSE 8080
|
||||
VOLUME ["/app/db"]
|
||||
|
||||
HEALTHCHECK --interval=15s --timeout=4s --start-period=10s --retries=5 \
|
||||
CMD curl -fsS http://127.0.0.1:8080/health || exit 1
|
||||
|
||||
ENTRYPOINT ["openfut-core"]
|
||||
@@ -2,11 +2,7 @@
|
||||
|
||||
**Offline Ultimate Team backend — game-independent.**
|
||||
|
||||
OpenFUT Core is the heart of the OpenFUT project: a fully offline, single-player FUT-style backend
|
||||
written in Rust. It is deliberately decoupled from any specific game; it is designed to power the
|
||||
offline FUT economy behind the project's FIFA 17 emulation layer (and, eventually, a FIFA 23 port).
|
||||
The emulation layer and Core are **not yet wired together** — see the OpenFUT Vault
|
||||
(`../OpenFUT-Vault/`) for canonical project state.
|
||||
OpenFUT Core is the heart of the OpenFUT project: a fully offline, single-player FUT-style backend written in Rust. It is deliberately decoupled from any specific game, though it is designed to power a FIFA 23 offline experience.
|
||||
|
||||
---
|
||||
|
||||
@@ -74,7 +70,7 @@ DATABASE_URL=sqlite://./myclub.db LISTEN_ADDR=127.0.0.1:8080 ./target/release/op
|
||||
| `GET` | `/squad` | Get active squad |
|
||||
| `POST` | `/squad` | Save squad |
|
||||
| `GET` | `/objectives` | List objectives with progress |
|
||||
| `POST` | `/matches/result` | Submit match result + receive rewards |
|
||||
| `POST` | `/matches/complete` | Complete a match exactly once + receive rewards |
|
||||
| `GET` | `/sbc` | List SBC definitions |
|
||||
| `POST` | `/sbc/submit` | Submit SBC solution |
|
||||
| `GET` | `/market` | Browse NPC transfer market |
|
||||
@@ -99,10 +95,11 @@ curl http://localhost:8080/club
|
||||
# Open your starter pack
|
||||
curl -X POST http://localhost:8080/packs/open/<pack_id>
|
||||
|
||||
# Submit a match win
|
||||
curl -X POST http://localhost:8080/matches/result \
|
||||
# Submit a match win. `match_identity` keys exactly-once economy: resubmitting the
|
||||
# same identity echoes the first result and grants nothing twice.
|
||||
curl -X POST http://localhost:8080/matches/complete \
|
||||
-H 'Content-Type: application/json' \
|
||||
-d '{"squad_id":"any","opponent_name":"Beginner AI","goals_for":3,"goals_against":0,"mode":"squad_battles"}'
|
||||
-d '{"match_identity":"match-1","result":"win","squad_id":"any","opponent_name":"Beginner AI","goals_for":3,"goals_against":0,"mode":"squad_battles"}'
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
@@ -0,0 +1,546 @@
|
||||
[
|
||||
{
|
||||
"id": "fifa17_101490",
|
||||
"name": "Conor Casey",
|
||||
"overall": 64,
|
||||
"position": "ST",
|
||||
"nation": "United States",
|
||||
"league": "MLS",
|
||||
"club": "Columbus Crew SC",
|
||||
"pace": 43,
|
||||
"shooting": 65,
|
||||
"passing": 52,
|
||||
"dribbling": 60,
|
||||
"defending": 33,
|
||||
"physical": 72,
|
||||
"rarity": "bronze",
|
||||
"image_path": null
|
||||
},
|
||||
{
|
||||
"id": "fifa17_101880",
|
||||
"name": "Rob Green",
|
||||
"overall": 74,
|
||||
"position": "GK",
|
||||
"nation": "England",
|
||||
"league": "EFL Championship",
|
||||
"club": "Leeds United",
|
||||
"pace": 78,
|
||||
"shooting": 70,
|
||||
"passing": 62,
|
||||
"dribbling": 77,
|
||||
"defending": 47,
|
||||
"physical": 71,
|
||||
"rarity": "silver",
|
||||
"image_path": null
|
||||
},
|
||||
{
|
||||
"id": "fifa17_102356",
|
||||
"name": "Markus Feulner",
|
||||
"overall": 74,
|
||||
"position": "CM",
|
||||
"nation": "Germany",
|
||||
"league": "Bundesliga",
|
||||
"club": "Augsburg",
|
||||
"pace": 58,
|
||||
"shooting": 70,
|
||||
"passing": 75,
|
||||
"dribbling": 71,
|
||||
"defending": 66,
|
||||
"physical": 71,
|
||||
"rarity": "silver",
|
||||
"image_path": null
|
||||
},
|
||||
{
|
||||
"id": "fifa17_102593",
|
||||
"name": "Craig Woodman",
|
||||
"overall": 64,
|
||||
"position": "LB",
|
||||
"nation": "England",
|
||||
"league": "EFL League Two",
|
||||
"club": "Exeter City",
|
||||
"pace": 66,
|
||||
"shooting": 45,
|
||||
"passing": 58,
|
||||
"dribbling": 60,
|
||||
"defending": 62,
|
||||
"physical": 65,
|
||||
"rarity": "bronze",
|
||||
"image_path": null
|
||||
},
|
||||
{
|
||||
"id": "fifa17_105046",
|
||||
"name": "Anders Østli",
|
||||
"overall": 64,
|
||||
"position": "CB",
|
||||
"nation": "Norway",
|
||||
"league": "Tippeligaen",
|
||||
"club": "Sarpsborg 08 FF",
|
||||
"pace": 54,
|
||||
"shooting": 46,
|
||||
"passing": 54,
|
||||
"dribbling": 52,
|
||||
"defending": 62,
|
||||
"physical": 75,
|
||||
"rarity": "bronze",
|
||||
"image_path": null
|
||||
},
|
||||
{
|
||||
"id": "fifa17_107298",
|
||||
"name": "Yohann Pelé",
|
||||
"overall": 74,
|
||||
"position": "GK",
|
||||
"nation": "France",
|
||||
"league": "Ligue 1",
|
||||
"club": "O. de Marseille",
|
||||
"pace": 75,
|
||||
"shooting": 74,
|
||||
"passing": 72,
|
||||
"dribbling": 70,
|
||||
"defending": 49,
|
||||
"physical": 76,
|
||||
"rarity": "silver",
|
||||
"image_path": null
|
||||
},
|
||||
{
|
||||
"id": "fifa17_107713",
|
||||
"name": "Tom Starke",
|
||||
"overall": 74,
|
||||
"position": "GK",
|
||||
"nation": "Germany",
|
||||
"league": "Bundesliga",
|
||||
"club": "Bayern",
|
||||
"pace": 76,
|
||||
"shooting": 73,
|
||||
"passing": 59,
|
||||
"dribbling": 72,
|
||||
"defending": 39,
|
||||
"physical": 76,
|
||||
"rarity": "silver",
|
||||
"image_path": null
|
||||
},
|
||||
{
|
||||
"id": "fifa17_110020",
|
||||
"name": "Sergio Pelegrín",
|
||||
"overall": 74,
|
||||
"position": "CB",
|
||||
"nation": "Spain",
|
||||
"league": "LaLiga 1 I 2 I 3",
|
||||
"club": "Elche CF",
|
||||
"pace": 45,
|
||||
"shooting": 32,
|
||||
"passing": 52,
|
||||
"dribbling": 49,
|
||||
"defending": 75,
|
||||
"physical": 76,
|
||||
"rarity": "silver",
|
||||
"image_path": null
|
||||
},
|
||||
{
|
||||
"id": "fifa17_110026",
|
||||
"name": "Cani",
|
||||
"overall": 74,
|
||||
"position": "LM",
|
||||
"nation": "Spain",
|
||||
"league": "LaLiga 1 I 2 I 3",
|
||||
"club": "Real Zaragoza",
|
||||
"pace": 67,
|
||||
"shooting": 72,
|
||||
"passing": 73,
|
||||
"dribbling": 78,
|
||||
"defending": 45,
|
||||
"physical": 61,
|
||||
"rarity": "silver",
|
||||
"image_path": null
|
||||
},
|
||||
{
|
||||
"id": "fifa17_11811",
|
||||
"name": "Paul Green",
|
||||
"overall": 64,
|
||||
"position": "CM",
|
||||
"nation": "Republic of Ireland",
|
||||
"league": "EFL League One",
|
||||
"club": "Oldham Athletic",
|
||||
"pace": 65,
|
||||
"shooting": 58,
|
||||
"passing": 62,
|
||||
"dribbling": 63,
|
||||
"defending": 62,
|
||||
"physical": 68,
|
||||
"rarity": "bronze",
|
||||
"image_path": null
|
||||
},
|
||||
{
|
||||
"id": "fifa17_139720",
|
||||
"name": "Vincent Kompany",
|
||||
"overall": 86,
|
||||
"position": "CB",
|
||||
"nation": "Belgium",
|
||||
"league": "Premier League",
|
||||
"club": "Manchester City",
|
||||
"pace": 69,
|
||||
"shooting": 54,
|
||||
"passing": 62,
|
||||
"dribbling": 65,
|
||||
"defending": 86,
|
||||
"physical": 81,
|
||||
"rarity": "gold",
|
||||
"image_path": null
|
||||
},
|
||||
{
|
||||
"id": "fifa17_146562",
|
||||
"name": "Santi Cazorla",
|
||||
"overall": 86,
|
||||
"position": "CAM",
|
||||
"nation": "Spain",
|
||||
"league": "Premier League",
|
||||
"club": "Arsenal",
|
||||
"pace": 71,
|
||||
"shooting": 78,
|
||||
"passing": 85,
|
||||
"dribbling": 86,
|
||||
"defending": 57,
|
||||
"physical": 64,
|
||||
"rarity": "gold",
|
||||
"image_path": null
|
||||
},
|
||||
{
|
||||
"id": "fifa17_153079",
|
||||
"name": "Sergio Agüero",
|
||||
"overall": 89,
|
||||
"position": "ST",
|
||||
"nation": "Argentina",
|
||||
"league": "Premier League",
|
||||
"club": "Manchester City",
|
||||
"pace": 89,
|
||||
"shooting": 88,
|
||||
"passing": 75,
|
||||
"dribbling": 89,
|
||||
"defending": 23,
|
||||
"physical": 70,
|
||||
"rarity": "gold",
|
||||
"image_path": null
|
||||
},
|
||||
{
|
||||
"id": "fifa17_158023",
|
||||
"name": "Lionel Messi",
|
||||
"overall": 93,
|
||||
"position": "RW",
|
||||
"nation": "Argentina",
|
||||
"league": "LaLiga Santander",
|
||||
"club": "FC Barcelona",
|
||||
"pace": 89,
|
||||
"shooting": 90,
|
||||
"passing": 86,
|
||||
"dribbling": 96,
|
||||
"defending": 26,
|
||||
"physical": 61,
|
||||
"rarity": "gold",
|
||||
"image_path": null
|
||||
},
|
||||
{
|
||||
"id": "fifa17_162895",
|
||||
"name": "Cesc Fàbregas",
|
||||
"overall": 86,
|
||||
"position": "CM",
|
||||
"nation": "Spain",
|
||||
"league": "Premier League",
|
||||
"club": "Chelsea",
|
||||
"pace": 63,
|
||||
"shooting": 77,
|
||||
"passing": 89,
|
||||
"dribbling": 81,
|
||||
"defending": 61,
|
||||
"physical": 64,
|
||||
"rarity": "gold",
|
||||
"image_path": null
|
||||
},
|
||||
{
|
||||
"id": "fifa17_163705",
|
||||
"name": "Steve Mandanda",
|
||||
"overall": 85,
|
||||
"position": "GK",
|
||||
"nation": "France",
|
||||
"league": "Premier League",
|
||||
"club": "Crystal Palace",
|
||||
"pace": 86,
|
||||
"shooting": 80,
|
||||
"passing": 79,
|
||||
"dribbling": 85,
|
||||
"defending": 49,
|
||||
"physical": 81,
|
||||
"rarity": "gold",
|
||||
"image_path": null
|
||||
},
|
||||
{
|
||||
"id": "fifa17_165229",
|
||||
"name": "Laurent Koscielny",
|
||||
"overall": 85,
|
||||
"position": "CB",
|
||||
"nation": "France",
|
||||
"league": "Premier League",
|
||||
"club": "Arsenal",
|
||||
"pace": 78,
|
||||
"shooting": 40,
|
||||
"passing": 62,
|
||||
"dribbling": 65,
|
||||
"defending": 85,
|
||||
"physical": 78,
|
||||
"rarity": "gold",
|
||||
"image_path": null
|
||||
},
|
||||
{
|
||||
"id": "fifa17_167948",
|
||||
"name": "Hugo Lloris",
|
||||
"overall": 88,
|
||||
"position": "GK",
|
||||
"nation": "France",
|
||||
"league": "Premier League",
|
||||
"club": "Spurs",
|
||||
"pace": 87,
|
||||
"shooting": 87,
|
||||
"passing": 68,
|
||||
"dribbling": 90,
|
||||
"defending": 64,
|
||||
"physical": 82,
|
||||
"rarity": "gold",
|
||||
"image_path": null
|
||||
},
|
||||
{
|
||||
"id": "fifa17_168542",
|
||||
"name": "David Silva",
|
||||
"overall": 87,
|
||||
"position": "CAM",
|
||||
"nation": "Spain",
|
||||
"league": "Premier League",
|
||||
"club": "Manchester City",
|
||||
"pace": 68,
|
||||
"shooting": 72,
|
||||
"passing": 87,
|
||||
"dribbling": 87,
|
||||
"defending": 32,
|
||||
"physical": 58,
|
||||
"rarity": "gold",
|
||||
"image_path": null
|
||||
},
|
||||
{
|
||||
"id": "fifa17_176580",
|
||||
"name": "Luis Suárez",
|
||||
"overall": 92,
|
||||
"position": "ST",
|
||||
"nation": "Uruguay",
|
||||
"league": "LaLiga Santander",
|
||||
"club": "FC Barcelona",
|
||||
"pace": 82,
|
||||
"shooting": 90,
|
||||
"passing": 79,
|
||||
"dribbling": 87,
|
||||
"defending": 42,
|
||||
"physical": 79,
|
||||
"rarity": "gold",
|
||||
"image_path": null
|
||||
},
|
||||
{
|
||||
"id": "fifa17_176635",
|
||||
"name": "Mesut Özil",
|
||||
"overall": 89,
|
||||
"position": "CAM",
|
||||
"nation": "Germany",
|
||||
"league": "Premier League",
|
||||
"club": "Arsenal",
|
||||
"pace": 72,
|
||||
"shooting": 74,
|
||||
"passing": 86,
|
||||
"dribbling": 86,
|
||||
"defending": 24,
|
||||
"physical": 58,
|
||||
"rarity": "gold",
|
||||
"image_path": null
|
||||
},
|
||||
{
|
||||
"id": "fifa17_177388",
|
||||
"name": "Dimitri Payet",
|
||||
"overall": 86,
|
||||
"position": "LM",
|
||||
"nation": "France",
|
||||
"league": "Premier League",
|
||||
"club": "West Ham",
|
||||
"pace": 77,
|
||||
"shooting": 78,
|
||||
"passing": 87,
|
||||
"dribbling": 87,
|
||||
"defending": 42,
|
||||
"physical": 70,
|
||||
"rarity": "gold",
|
||||
"image_path": null
|
||||
},
|
||||
{
|
||||
"id": "fifa17_183277",
|
||||
"name": "Eden Hazard",
|
||||
"overall": 88,
|
||||
"position": "LM",
|
||||
"nation": "Belgium",
|
||||
"league": "Premier League",
|
||||
"club": "Chelsea",
|
||||
"pace": 90,
|
||||
"shooting": 81,
|
||||
"passing": 82,
|
||||
"dribbling": 91,
|
||||
"defending": 32,
|
||||
"physical": 64,
|
||||
"rarity": "gold",
|
||||
"image_path": null
|
||||
},
|
||||
{
|
||||
"id": "fifa17_184941",
|
||||
"name": "Alexis Sánchez",
|
||||
"overall": 87,
|
||||
"position": "LW",
|
||||
"nation": "Chile",
|
||||
"league": "Premier League",
|
||||
"club": "Arsenal",
|
||||
"pace": 86,
|
||||
"shooting": 82,
|
||||
"passing": 79,
|
||||
"dribbling": 88,
|
||||
"defending": 39,
|
||||
"physical": 74,
|
||||
"rarity": "gold",
|
||||
"image_path": null
|
||||
},
|
||||
{
|
||||
"id": "fifa17_190871",
|
||||
"name": "Neymar",
|
||||
"overall": 92,
|
||||
"position": "LW",
|
||||
"nation": "Brazil",
|
||||
"league": "LaLiga Santander",
|
||||
"club": "FC Barcelona",
|
||||
"pace": 91,
|
||||
"shooting": 84,
|
||||
"passing": 78,
|
||||
"dribbling": 95,
|
||||
"defending": 30,
|
||||
"physical": 56,
|
||||
"rarity": "gold",
|
||||
"image_path": null
|
||||
},
|
||||
{
|
||||
"id": "fifa17_192119",
|
||||
"name": "Thibaut Courtois",
|
||||
"overall": 89,
|
||||
"position": "GK",
|
||||
"nation": "Belgium",
|
||||
"league": "Premier League",
|
||||
"club": "Chelsea",
|
||||
"pace": 84,
|
||||
"shooting": 91,
|
||||
"passing": 69,
|
||||
"dribbling": 89,
|
||||
"defending": 48,
|
||||
"physical": 86,
|
||||
"rarity": "gold",
|
||||
"image_path": null
|
||||
},
|
||||
{
|
||||
"id": "fifa17_192985",
|
||||
"name": "Kevin De Bruyne",
|
||||
"overall": 88,
|
||||
"position": "CAM",
|
||||
"nation": "Belgium",
|
||||
"league": "Premier League",
|
||||
"club": "Manchester City",
|
||||
"pace": 77,
|
||||
"shooting": 83,
|
||||
"passing": 86,
|
||||
"dribbling": 84,
|
||||
"defending": 40,
|
||||
"physical": 75,
|
||||
"rarity": "gold",
|
||||
"image_path": null
|
||||
},
|
||||
{
|
||||
"id": "fifa17_193080",
|
||||
"name": "David De Gea",
|
||||
"overall": 90,
|
||||
"position": "GK",
|
||||
"nation": "Spain",
|
||||
"league": "Premier League",
|
||||
"club": "Manchester Utd",
|
||||
"pace": 88,
|
||||
"shooting": 85,
|
||||
"passing": 87,
|
||||
"dribbling": 90,
|
||||
"defending": 56,
|
||||
"physical": 85,
|
||||
"rarity": "gold",
|
||||
"image_path": null
|
||||
},
|
||||
{
|
||||
"id": "fifa17_195864",
|
||||
"name": "Paul Pogba",
|
||||
"overall": 88,
|
||||
"position": "CM",
|
||||
"nation": "France",
|
||||
"league": "Premier League",
|
||||
"club": "Manchester Utd",
|
||||
"pace": 77,
|
||||
"shooting": 80,
|
||||
"passing": 83,
|
||||
"dribbling": 87,
|
||||
"defending": 72,
|
||||
"physical": 87,
|
||||
"rarity": "gold",
|
||||
"image_path": null
|
||||
},
|
||||
{
|
||||
"id": "fifa17_20801",
|
||||
"name": "Cristiano Ronaldo",
|
||||
"overall": 94,
|
||||
"position": "LW",
|
||||
"nation": "Portugal",
|
||||
"league": "LaLiga Santander",
|
||||
"club": "Real Madrid",
|
||||
"pace": 92,
|
||||
"shooting": 92,
|
||||
"passing": 81,
|
||||
"dribbling": 91,
|
||||
"defending": 33,
|
||||
"physical": 80,
|
||||
"rarity": "gold",
|
||||
"image_path": null
|
||||
},
|
||||
{
|
||||
"id": "fifa17_41236",
|
||||
"name": "Zlatan Ibrahimović",
|
||||
"overall": 90,
|
||||
"position": "ST",
|
||||
"nation": "Sweden",
|
||||
"league": "Premier League",
|
||||
"club": "Manchester Utd",
|
||||
"pace": 72,
|
||||
"shooting": 90,
|
||||
"passing": 81,
|
||||
"dribbling": 85,
|
||||
"defending": 31,
|
||||
"physical": 86,
|
||||
"rarity": "gold",
|
||||
"image_path": null
|
||||
},
|
||||
{
|
||||
"id": "fifa17_48940",
|
||||
"name": "Petr Čech",
|
||||
"overall": 88,
|
||||
"position": "GK",
|
||||
"nation": "Czech Republic",
|
||||
"league": "Premier League",
|
||||
"club": "Arsenal",
|
||||
"pace": 83,
|
||||
"shooting": 90,
|
||||
"passing": 77,
|
||||
"dribbling": 85,
|
||||
"defending": 48,
|
||||
"physical": 85,
|
||||
"rarity": "gold",
|
||||
"image_path": null
|
||||
}
|
||||
]
|
||||
+25
-9
@@ -71,17 +71,33 @@ All game-content data is loaded at startup from `data/` into `Arc`-wrapped colle
|
||||
8. Increment pack stats + objective progress
|
||||
9. Return `PackOpenResult { pack_id, cards }`
|
||||
|
||||
## Data Flow: Match Result
|
||||
## Data Flow: Match Completion
|
||||
|
||||
1. `POST /matches/result` → `routes::matches::post_match_result`
|
||||
1. `POST /matches/complete` → `routes::matches::post_match_complete`
|
||||
2. Fetch profile + club
|
||||
3. `services::match_service::process_match(...)`
|
||||
4. Determine outcome (win/draw/loss), compute coins + XP
|
||||
5. Insert match record
|
||||
6. `club::add_coins`, `profile::add_xp`
|
||||
7. `statistics::record_match`
|
||||
8. `objective::increment_metric` for matches_played, matches_won, goals_scored, coins_earned
|
||||
9. Return `MatchRewardResult`
|
||||
3. `services::match_service::complete_match(...)` — everything below runs in ONE
|
||||
transaction and either commits together or rolls back whole
|
||||
4. Insert the match-history row (also takes SQLite's writer lock, serializing
|
||||
overlapping completions)
|
||||
5. Insert the `match_completions` guard row. `UNIQUE(profile_id, match_identity)`
|
||||
makes the economy exactly-once: a duplicate — sequential, concurrent, after a
|
||||
restart, or a conflicting re-report — collides here and the whole attempt
|
||||
rolls back, then echoes the persisted result with `applied = false`
|
||||
6. Coins, XP + level-ups, W/D/L/DNF statistics, objective metrics, achievements
|
||||
7. Opt-in only: `expire_loans` (loan tick-down/removal) and `advance_season`
|
||||
(Core's own division model, which grants coins and a pack at season end).
|
||||
Both default OFF so a game with its own loan/season model — FIFA 17 — is
|
||||
unaffected
|
||||
8. Commit, then the route emits player notifications for what landed (never
|
||||
inside the transaction, and only when `applied`)
|
||||
9. Return `MatchCompletionResult`
|
||||
|
||||
`POST /matches/result` was REMOVED as an economy path. It performed the same
|
||||
grants across a dozen separate writes with no transaction and no idempotency
|
||||
key, which made it a second economy authority that re-credited on every call and
|
||||
could half-apply on any mid-way failure. It now rejects and names
|
||||
`/matches/complete`. Exactly-once requires a caller-supplied match identity,
|
||||
which its request shape did not carry and could not derive.
|
||||
|
||||
## Single-Profile Design
|
||||
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
-- Distinguish NPC-generated listings from player-posted ones so that the
|
||||
-- periodic NPC refresh does not accidentally wipe player listings.
|
||||
ALTER TABLE market_listings ADD COLUMN is_npc INTEGER NOT NULL DEFAULT 0;
|
||||
|
||||
CREATE INDEX IF NOT EXISTS idx_market_npc ON market_listings(is_npc, sold);
|
||||
@@ -0,0 +1,3 @@
|
||||
-- Track when the player last claimed their rivals weekly reward to enforce a
|
||||
-- 24-hour cooldown between claims.
|
||||
ALTER TABLE seasons ADD COLUMN rivals_last_claimed_at TEXT;
|
||||
@@ -0,0 +1,14 @@
|
||||
-- Multi-game support. Every profile (and therefore all of its downstream state,
|
||||
-- which hangs off profiles(id) via profile_id / club_id foreign keys) is scoped to
|
||||
-- a game. Bridges identify their game with the X-OpenFUT-Game request header.
|
||||
--
|
||||
-- Default 'fifa23' preserves the existing single-game behaviour: the current bridge
|
||||
-- and the integration tests send no game header, so they keep operating on the same
|
||||
-- (now fifa23-tagged) profile with zero behaviour change. The FIFA 17 bridge sends
|
||||
-- X-OpenFUT-Game: fifa17 and therefore gets its own isolated profile/club/state.
|
||||
--
|
||||
-- Only profiles needs the column: get_active_profile becomes game-scoped, and because
|
||||
-- all other tables reference a profile (directly via profile_id or via
|
||||
-- club_id -> clubs.profile_id), scoping the active profile isolates the whole tree.
|
||||
ALTER TABLE profiles ADD COLUMN game_id TEXT NOT NULL DEFAULT 'fifa23';
|
||||
CREATE INDEX IF NOT EXISTS idx_profiles_game ON profiles(game_id);
|
||||
@@ -0,0 +1,23 @@
|
||||
-- Generic, game-scoped OPAQUE extension storage.
|
||||
--
|
||||
-- Core persists, versions, associates (to a canonical entity + a server-computed
|
||||
-- fingerprint), and enforces generic safety bounds on these bytes — but NEVER
|
||||
-- interprets them. A game adapter owns the payload's schema and meaning. This is
|
||||
-- how a game keeps wire-only round-trip state (e.g. FIFA 17 squad custom[]/
|
||||
-- kicktakers/kitNumber) durable and atomic with its canonical entity without
|
||||
-- leaking game-specific columns into generic Core.
|
||||
--
|
||||
-- Scope key: (game_id, entity_kind, entity_id, namespace). `namespace` is an
|
||||
-- opaque adapter key (e.g. "fifa17.squad.v1"); `schema_version` is the adapter's
|
||||
-- payload version (distinct from this table's storage schema).
|
||||
CREATE TABLE IF NOT EXISTS game_entity_ext (
|
||||
game_id TEXT NOT NULL,
|
||||
entity_kind TEXT NOT NULL,
|
||||
entity_id TEXT NOT NULL,
|
||||
namespace TEXT NOT NULL,
|
||||
schema_version INTEGER NOT NULL,
|
||||
canonical_fingerprint TEXT NOT NULL,
|
||||
payload TEXT NOT NULL,
|
||||
updated_at TEXT NOT NULL,
|
||||
PRIMARY KEY (game_id, entity_kind, entity_id, namespace)
|
||||
);
|
||||
@@ -0,0 +1,10 @@
|
||||
-- Generic provenance/rerun-identity token for a transactionally imported profile.
|
||||
--
|
||||
-- Set by the generic profile-import path (services::import). A NULL value means
|
||||
-- the profile was created by normal gameplay / dev seeding, not an import, and
|
||||
-- MUST NOT be silently clobbered by an import targeting the same game. A
|
||||
-- matching token on a re-run is an idempotent no-op; a differing token against
|
||||
-- an already-imported game fails until an explicit update mode exists.
|
||||
--
|
||||
-- Core never interprets the token's structure; the importer adapter chooses it.
|
||||
ALTER TABLE profiles ADD COLUMN import_fingerprint TEXT;
|
||||
@@ -0,0 +1,11 @@
|
||||
-- Issue 1: sbc_submissions was created (0001_initial.sql) without a club_id column,
|
||||
-- but the MY CLUB milestone query (routes/club.rs get_milestones) counts
|
||||
-- SELECT COUNT(*) FROM sbc_submissions WHERE club_id = ? AND passed = 1
|
||||
-- so SQLite errored on the unknown column and the error was swallowed by
|
||||
-- `.unwrap_or(0)` -> the `sbcs_completed` milestone always read 0. Add the column
|
||||
-- and backfill it from the profile's club so historical submissions count.
|
||||
ALTER TABLE sbc_submissions ADD COLUMN club_id TEXT;
|
||||
|
||||
UPDATE sbc_submissions
|
||||
SET club_id = (SELECT c.id FROM clubs c WHERE c.profile_id = sbc_submissions.profile_id)
|
||||
WHERE club_id IS NULL;
|
||||
@@ -0,0 +1,14 @@
|
||||
-- Durable replay and non-repeatable-completion guards for atomic SBC submissions.
|
||||
-- Existing successful rows are treated as non-repeatable; if historical data already
|
||||
-- violates that invariant the migration fails rather than silently discarding history.
|
||||
ALTER TABLE sbc_submissions ADD COLUMN repeatable INTEGER NOT NULL DEFAULT 0;
|
||||
|
||||
CREATE UNIQUE INDEX idx_sbc_nonrepeatable_completion
|
||||
ON sbc_submissions(profile_id, sbc_id)
|
||||
WHERE passed = 1 AND repeatable = 0;
|
||||
|
||||
-- submitted_card_ids is stored in canonical sorted order by the writer. This rejects
|
||||
-- stale retries of the same card set even for explicitly repeatable challenges.
|
||||
CREATE UNIQUE INDEX idx_sbc_submission_replay
|
||||
ON sbc_submissions(profile_id, sbc_id, submitted_card_ids)
|
||||
WHERE passed = 1;
|
||||
@@ -0,0 +1,9 @@
|
||||
-- Core owns durable per-profile working squads for SBC challenges. The FIFA17
|
||||
-- adapter maps its numeric challenge id to the opaque generic sbc_id.
|
||||
CREATE TABLE sbc_challenge_squads (
|
||||
profile_id TEXT NOT NULL REFERENCES profiles(id),
|
||||
sbc_id TEXT NOT NULL,
|
||||
owned_card_ids TEXT NOT NULL,
|
||||
updated_at TEXT NOT NULL,
|
||||
PRIMARY KEY (profile_id, sbc_id)
|
||||
);
|
||||
@@ -0,0 +1,29 @@
|
||||
-- Durable economic idempotency for match completion.
|
||||
--
|
||||
-- One economic effect per (profile_id, match_identity), independent of any HTTP
|
||||
-- receipt idempotency the game host/adapter layers on top. A sequential replay,
|
||||
-- a restart replay, a concurrent duplicate, or a conflicting re-report of the
|
||||
-- same match all collide on this UNIQUE and are refused BEFORE any coins, XP,
|
||||
-- statistics, objectives, or achievements are applied — the first completion is
|
||||
-- the one canonical result, the rest are idempotent no-ops.
|
||||
--
|
||||
-- `match_identity` is opaque to Core: the game adapter/host derives a stable
|
||||
-- per-match token (e.g. the FIFA17 match-create id). Core never parses it.
|
||||
CREATE TABLE match_completions (
|
||||
id TEXT PRIMARY KEY NOT NULL,
|
||||
profile_id TEXT NOT NULL REFERENCES profiles(id),
|
||||
match_identity TEXT NOT NULL,
|
||||
result TEXT NOT NULL, -- canonical: win | draw | loss | dnf | no_contest
|
||||
coins_awarded INTEGER NOT NULL DEFAULT 0,
|
||||
xp_awarded INTEGER NOT NULL DEFAULT 0,
|
||||
match_id TEXT NOT NULL REFERENCES matches(id),
|
||||
completed_at TEXT NOT NULL,
|
||||
UNIQUE(profile_id, match_identity)
|
||||
);
|
||||
|
||||
CREATE INDEX idx_match_completions_profile ON match_completions(profile_id);
|
||||
|
||||
-- W/D/L already live on `statistics`; add the DNF (abandon/quit) bucket so the
|
||||
-- four match outcomes are mutually-exclusive counters. A did-not-finish is
|
||||
-- economically a loss but is tallied here, not in `matches_lost`.
|
||||
ALTER TABLE statistics ADD COLUMN matches_dnf INTEGER NOT NULL DEFAULT 0;
|
||||
@@ -0,0 +1,25 @@
|
||||
-- Squad manager assignment: an owned item assigned as a squad's manager.
|
||||
--
|
||||
-- Generic, game-neutral canonical state. Core does not know what a "manager"
|
||||
-- means to any game; it only records that one owned item (`owned_card_id`) is
|
||||
-- assigned to a squad in the manager role. The FIFA 17 adapter owns the wire
|
||||
-- meaning (itemType "manager", contract, chemistry) exactly as it owns player
|
||||
-- item shaping — Core just persists the ownership-backed assignment durably and
|
||||
-- atomically, so a manager survives squad save / reload / server restart.
|
||||
--
|
||||
-- One manager per squad: `squad_id` is the primary key, so a re-assignment
|
||||
-- REPLACEs rather than accumulating (no duplicate-manager rows).
|
||||
--
|
||||
-- `owned_card_id` references `owned_cards(id)` with ON DELETE CASCADE: quick
|
||||
-- selling / discarding the manager card (a DELETE on owned_cards) removes the
|
||||
-- assignment automatically, so a sold manager is never resurrected on the next
|
||||
-- squad read. Reads additionally re-check the manager still belongs to the club
|
||||
-- (see `club::get_squad_manager`), defending against a stale row left by a
|
||||
-- market transfer (which UPDATEs owner rather than deleting).
|
||||
CREATE TABLE IF NOT EXISTS squad_managers (
|
||||
squad_id TEXT PRIMARY KEY NOT NULL REFERENCES squads(id) ON DELETE CASCADE,
|
||||
owned_card_id TEXT NOT NULL REFERENCES owned_cards(id) ON DELETE CASCADE,
|
||||
updated_at TEXT NOT NULL
|
||||
);
|
||||
|
||||
CREATE INDEX IF NOT EXISTS idx_squad_managers_owned ON squad_managers(owned_card_id);
|
||||
@@ -0,0 +1,23 @@
|
||||
-- Active home/away kits for a club. Ownership remains the generic owned_cards
|
||||
-- inventory; this table only records which owned instances occupy the two kit
|
||||
-- roles. FIFA-specific resource ids and wire shapes stay in the FIFA17 adapter.
|
||||
CREATE TABLE IF NOT EXISTS club_kit_assignments (
|
||||
club_id TEXT NOT NULL REFERENCES clubs(id) ON DELETE CASCADE,
|
||||
slot TEXT NOT NULL CHECK (slot IN ('home', 'away')),
|
||||
owned_card_id TEXT NOT NULL UNIQUE REFERENCES owned_cards(id) ON DELETE CASCADE,
|
||||
updated_at TEXT NOT NULL,
|
||||
PRIMARY KEY (club_id, slot)
|
||||
);
|
||||
|
||||
CREATE INDEX IF NOT EXISTS idx_club_kit_assignments_owned
|
||||
ON club_kit_assignments(owned_card_id);
|
||||
|
||||
-- Market transfers change owned_cards.club_id by UPDATE rather than DELETE.
|
||||
-- Remove any old-club active designation before ownership moves so a stale row
|
||||
-- cannot hide or block the item for its new owner.
|
||||
CREATE TRIGGER IF NOT EXISTS clear_club_kit_assignment_before_transfer
|
||||
BEFORE UPDATE OF club_id ON owned_cards
|
||||
WHEN OLD.club_id <> NEW.club_id
|
||||
BEGIN
|
||||
DELETE FROM club_kit_assignments WHERE owned_card_id = OLD.id;
|
||||
END;
|
||||
@@ -0,0 +1,39 @@
|
||||
-- Generic owned-content classification on the EXISTING ownership table.
|
||||
--
|
||||
-- Core owns ONE instance-based ownership model for every kind of owned content.
|
||||
-- There is deliberately no parallel "items" table: a manager, a consumable, a
|
||||
-- kit and a player are all rows in `owned_cards`, differing only by
|
||||
-- `content_kind`. Two copies of one definition remain TWO rows (instance-based
|
||||
-- ownership: `card_id` is the definition, `id` is the instance).
|
||||
--
|
||||
-- `content_kind` is a game-INDEPENDENT vocabulary. Game adapters translate their
|
||||
-- own taxonomy (e.g. FIFA 17 `cardsubtypeid` / resource ranges) into one of these
|
||||
-- tokens before ownership reaches Core; a game's numeric ids NEVER land here.
|
||||
--
|
||||
-- BACKFILL: none needed — every pre-existing row is a player card, which is
|
||||
-- exactly the column DEFAULT, so the ALTER backfills all existing ownership as
|
||||
-- 'player' in place. (Verified against a real populated club snapshot: 1986
|
||||
-- owned rows, all players.)
|
||||
ALTER TABLE owned_cards ADD COLUMN content_kind TEXT NOT NULL DEFAULT 'player'
|
||||
CHECK (content_kind IN (
|
||||
'player', 'manager', 'staff', 'consumable',
|
||||
'kit', 'badge', 'ball', 'stadium', 'misc'
|
||||
));
|
||||
|
||||
-- Optional stack count for content that is owned as an instance CARRYING a
|
||||
-- count rather than as a bare instance.
|
||||
--
|
||||
-- Evidence (real profile, 1995 owned items): consumables are instance-based with
|
||||
-- an OPTIONAL count — some carry a wire `amount` (observed 1,2,4,5,10,15), some
|
||||
-- omit the key entirely, and two copies of one definition exist as two distinct
|
||||
-- instances. So a count is a per-instance ATTRIBUTE, never a replacement for the
|
||||
-- instance: NULL means "not a stack", a positive integer is the stack size.
|
||||
-- Collapsing instances into counts is forbidden by the ownership model above.
|
||||
ALTER TABLE owned_cards ADD COLUMN quantity INTEGER
|
||||
CHECK (quantity IS NULL OR quantity >= 1);
|
||||
|
||||
-- Every club projection reads one kind at a time (players for the squad, kits
|
||||
-- for the club room, consumables for the item list), so the club+kind pair is
|
||||
-- the hot access path.
|
||||
CREATE INDEX IF NOT EXISTS idx_owned_cards_club_kind
|
||||
ON owned_cards(club_id, content_kind);
|
||||
@@ -0,0 +1,55 @@
|
||||
-- Generalise the two-slot kit designation (migration 0024) into the full set of
|
||||
-- active club designations.
|
||||
--
|
||||
-- Ownership still lives ONLY in `owned_cards`; this table records which owned
|
||||
-- INSTANCE currently occupies each club-scoped role. A row here is a pointer,
|
||||
-- never a second ownership authority.
|
||||
--
|
||||
-- Lifecycle invariants enforced by the schema, not by convention:
|
||||
-- * `PRIMARY KEY (club_id, slot)` — at most one active item per role.
|
||||
-- * `owned_card_id ... UNIQUE` — one owned instance can occupy at most ONE
|
||||
-- slot, so "the same card is both the home and the away kit" is unstorable.
|
||||
-- * `REFERENCES owned_cards(id) ON DELETE CASCADE` — quick-selling/consuming
|
||||
-- the item removes the designation, so a sold item can never be projected
|
||||
-- back to the client as active.
|
||||
-- * the BEFORE UPDATE trigger below — a market transfer moves ownership by
|
||||
-- UPDATE (the row id survives), which no FK action can see, so the
|
||||
-- designation is dropped explicitly before the owner changes.
|
||||
--
|
||||
-- `squad_managers` (migration 0023) is squad-scoped, not club-scoped, and is
|
||||
-- deliberately NOT folded in here.
|
||||
CREATE TABLE IF NOT EXISTS club_active_items (
|
||||
club_id TEXT NOT NULL REFERENCES clubs(id) ON DELETE CASCADE,
|
||||
slot TEXT NOT NULL CHECK (slot IN (
|
||||
'home_kit', 'away_kit', 'badge', 'ball', 'stadium'
|
||||
)),
|
||||
owned_card_id TEXT NOT NULL UNIQUE REFERENCES owned_cards(id) ON DELETE CASCADE,
|
||||
updated_at TEXT NOT NULL,
|
||||
PRIMARY KEY (club_id, slot)
|
||||
);
|
||||
|
||||
CREATE INDEX IF NOT EXISTS idx_club_active_items_owned
|
||||
ON club_active_items(owned_card_id);
|
||||
|
||||
-- Carry every existing kit designation over: 'home' -> 'home_kit',
|
||||
-- 'away' -> 'away_kit'. No designation is lost and none is invented.
|
||||
INSERT INTO club_active_items (club_id, slot, owned_card_id, updated_at)
|
||||
SELECT club_id,
|
||||
CASE slot WHEN 'home' THEN 'home_kit' ELSE 'away_kit' END,
|
||||
owned_card_id,
|
||||
updated_at
|
||||
FROM club_kit_assignments
|
||||
WHERE slot IN ('home', 'away');
|
||||
|
||||
-- 0024's trigger lives ON owned_cards, so DROP TABLE would NOT remove it and
|
||||
-- every subsequent ownership transfer would fail on a missing table. Drop it
|
||||
-- explicitly first, then replace it with the generalised one.
|
||||
DROP TRIGGER IF EXISTS clear_club_kit_assignment_before_transfer;
|
||||
DROP TABLE club_kit_assignments;
|
||||
|
||||
CREATE TRIGGER IF NOT EXISTS clear_club_active_item_before_transfer
|
||||
BEFORE UPDATE OF club_id ON owned_cards
|
||||
WHEN OLD.club_id <> NEW.club_id
|
||||
BEGIN
|
||||
DELETE FROM club_active_items WHERE owned_card_id = OLD.id;
|
||||
END;
|
||||
@@ -0,0 +1,40 @@
|
||||
-- Durable idempotency for applying a consumable to a target.
|
||||
--
|
||||
-- Same discipline as `match_completions` (migration 0022): ONE effect per
|
||||
-- (profile_id, action_identity). A sequential replay, a restart replay, a
|
||||
-- concurrent duplicate, or a retried HTTP request all collide on this UNIQUE and
|
||||
-- are refused BEFORE the target is mutated and BEFORE the source is consumed —
|
||||
-- so a consumable can never be spent twice, and its effect can never be applied
|
||||
-- twice from one spend.
|
||||
--
|
||||
-- `action_identity` is opaque to Core: the game adapter/host derives a stable
|
||||
-- per-application token from its own wire request. Core never parses it.
|
||||
--
|
||||
-- `source_owned_card_id` / `target_owned_card_id` are deliberately NOT foreign
|
||||
-- keys: the source row is DELETEd (or decremented to zero and deleted) by the
|
||||
-- very transaction that writes this record, and the target may later be sold.
|
||||
-- This table is an audit + replay record, not an ownership reference.
|
||||
--
|
||||
-- `effect` is the caller-supplied outcome summary stored verbatim as JSON text.
|
||||
-- Core defines NO per-category formula: what a given consumable does to its
|
||||
-- target is the calling game adapter's reversed behaviour, and an unreversed
|
||||
-- behaviour must not be invented here.
|
||||
CREATE TABLE consumable_applications (
|
||||
id TEXT PRIMARY KEY NOT NULL,
|
||||
profile_id TEXT NOT NULL REFERENCES profiles(id),
|
||||
action_identity TEXT NOT NULL,
|
||||
source_owned_card_id TEXT NOT NULL,
|
||||
source_card_id TEXT NOT NULL,
|
||||
source_content_kind TEXT NOT NULL,
|
||||
-- 1 = the source instance was destroyed; 0 = a stack was decremented.
|
||||
source_consumed INTEGER NOT NULL,
|
||||
-- Remaining stack size after a decrement, NULL when the instance was destroyed.
|
||||
source_quantity_after INTEGER,
|
||||
target_owned_card_id TEXT,
|
||||
effect TEXT NOT NULL,
|
||||
applied_at TEXT NOT NULL,
|
||||
UNIQUE(profile_id, action_identity)
|
||||
);
|
||||
|
||||
CREATE INDEX idx_consumable_applications_profile
|
||||
ON consumable_applications(profile_id);
|
||||
+79
-1
@@ -42,7 +42,38 @@ pub struct AppState {
|
||||
}
|
||||
|
||||
pub async fn build(pool: Pool, cfg: Config) -> Result<Router> {
|
||||
let card_db = Arc::new(CardDb::load(&cfg.data_dir)?);
|
||||
let mut card_db = CardDb::load(&cfg.data_dir)?;
|
||||
for game in &cfg.dev_content_games {
|
||||
card_db.load_game_dev(&cfg.data_dir, game)?;
|
||||
}
|
||||
for pack in &cfg.content_packs {
|
||||
card_db.load_pack(pack)?;
|
||||
}
|
||||
let card_db = Arc::new(card_db);
|
||||
|
||||
// Content preflight: every owned card MUST reference a loaded CardDefinition.
|
||||
// A real profile with owned players but missing definitions fails LOUDLY here
|
||||
// rather than silently serving an empty /collection. Empty owned_cards (fresh
|
||||
// DB, tests) passes. A SINGLE missing definition is caught, not only the
|
||||
// zero-loaded case.
|
||||
{
|
||||
let referenced: Vec<String> =
|
||||
sqlx::query_scalar("SELECT DISTINCT card_id FROM owned_cards")
|
||||
.fetch_all(&pool)
|
||||
.await?;
|
||||
let missing: Vec<String> = referenced
|
||||
.into_iter()
|
||||
.filter(|id| card_db.get(id).is_none())
|
||||
.collect();
|
||||
if !missing.is_empty() {
|
||||
let sample: Vec<&String> = missing.iter().take(5).collect();
|
||||
anyhow::bail!(
|
||||
"content preflight failed: {} owned card(s) reference CardDefinitionId(s) not loaded (e.g. {:?}). Load the production content pack via OPENFUT_CONTENT_PACKS.",
|
||||
missing.len(),
|
||||
sample
|
||||
);
|
||||
}
|
||||
}
|
||||
let pack_defs = Arc::new(load_pack_definitions(&cfg.data_dir)?);
|
||||
let obj_defs = Arc::new(load_objective_definitions(&cfg.data_dir)?);
|
||||
let sbc_defs = Arc::new(load_sbc_definitions(&cfg.data_dir)?);
|
||||
@@ -138,9 +169,45 @@ pub async fn build(pool: Pool, cfg: Config) -> Result<Router> {
|
||||
.route("/club/checkin", get(routes::club::get_checkin_status))
|
||||
.route("/club/checkin", post(routes::club::post_checkin))
|
||||
.route("/club/milestones", get(routes::club::get_milestones))
|
||||
// ClubB: squad manager assignment (append-only; own lines).
|
||||
.route("/club/manager", get(routes::club::get_squad_manager))
|
||||
.route("/club/manager", put(routes::club::put_squad_manager))
|
||||
// Active club-item designations (home/away kit, badge, ball, stadium).
|
||||
.route("/club/active-items", get(routes::club::get_active_items))
|
||||
.route("/club/active-items", put(routes::club::put_active_item))
|
||||
.route("/cards", get(routes::cards::get_cards))
|
||||
.route("/cards/:card_id", get(routes::cards::get_card))
|
||||
.route("/collection", get(routes::cards::get_collection))
|
||||
.route("/economy/balance", get(routes::economy::get_balance))
|
||||
.route(
|
||||
"/economy/entitlements",
|
||||
get(routes::economy::get_entitlements),
|
||||
)
|
||||
.route(
|
||||
"/economy/purchase-entitlement",
|
||||
post(routes::economy::post_purchase_entitlement),
|
||||
)
|
||||
.route(
|
||||
"/economy/redeem-entitlement",
|
||||
post(routes::economy::post_redeem_entitlement),
|
||||
)
|
||||
.route("/economy/sell-item", post(routes::economy::post_sell_item))
|
||||
.route(
|
||||
"/economy/grant-reward",
|
||||
post(routes::economy::post_grant_reward),
|
||||
)
|
||||
.route(
|
||||
"/economy/purchase-item",
|
||||
post(routes::economy::post_purchase_item),
|
||||
)
|
||||
.route(
|
||||
"/economy/purchase-items",
|
||||
post(routes::economy::post_purchase_items),
|
||||
)
|
||||
.route(
|
||||
"/economy/settle-sale",
|
||||
post(routes::economy::post_settle_sale),
|
||||
)
|
||||
.route(
|
||||
"/collection/:owned_card_id",
|
||||
delete(routes::cards::delete_owned_card),
|
||||
@@ -168,6 +235,8 @@ pub async fn build(pool: Pool, cfg: Config) -> Result<Router> {
|
||||
.route("/packs/open/:pack_id", post(routes::packs::post_open_pack))
|
||||
.route("/squad", get(routes::squad::get_squad))
|
||||
.route("/squad", post(routes::squad::post_squad))
|
||||
.route("/squad/ext", get(routes::squad::get_squad_ext))
|
||||
.route("/squad/replace", put(routes::squad::put_squad_replace))
|
||||
.route("/squads", get(routes::squad::get_squads))
|
||||
.route("/squads/:squad_id", get(routes::squad::get_squad_by_id))
|
||||
.route("/squads/:squad_id", delete(routes::squad::delete_squad))
|
||||
@@ -187,9 +256,18 @@ pub async fn build(pool: Pool, cfg: Config) -> Result<Router> {
|
||||
.route("/matches", get(routes::matches::get_matches))
|
||||
.route("/matches/opponent", get(routes::matches::get_opponent))
|
||||
.route("/matches/result", post(routes::matches::post_match_result))
|
||||
.route(
|
||||
"/matches/complete",
|
||||
post(routes::matches::post_match_complete),
|
||||
)
|
||||
.route("/sbc", get(routes::sbc::get_sbcs))
|
||||
.route("/sbc/status", get(routes::sbc::get_sbc_status))
|
||||
.route("/sbc/submit", post(routes::sbc::post_sbc_submit))
|
||||
.route("/sbc/:sbc_id", get(routes::sbc::get_sbc))
|
||||
.route(
|
||||
"/sbc/:sbc_id/squad",
|
||||
get(routes::sbc::get_sbc_squad).put(routes::sbc::put_sbc_squad),
|
||||
)
|
||||
.route("/market", get(routes::market::get_market))
|
||||
.route("/market/buy", post(routes::market::post_market_buy))
|
||||
.route("/market/sell", post(routes::market::post_market_sell))
|
||||
|
||||
+30
-1
@@ -1,12 +1,21 @@
|
||||
use anyhow::Result;
|
||||
use std::path::PathBuf;
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct Config {
|
||||
pub listen_addr: String,
|
||||
pub database_url: String,
|
||||
pub data_dir: String,
|
||||
#[allow(dead_code)]
|
||||
pub max_connections: u32,
|
||||
/// Games whose opt-in development content pack (`data/games/<game>/dev/`) is
|
||||
/// loaded IN ADDITION to the default `data/cards` catalog. Empty by default —
|
||||
/// default/test content is never affected unless a game is named here.
|
||||
pub dev_content_games: Vec<String>,
|
||||
/// Explicit PRODUCTION content pack file paths (each a `CardDefinition[]`
|
||||
/// JSON), loaded IN ADDITION to `data/cards` and any dev pack. This is the
|
||||
/// production real-profile content path — deliberately NOT gated behind the
|
||||
/// dev-only `dev_content_games`.
|
||||
pub content_packs: Vec<PathBuf>,
|
||||
}
|
||||
|
||||
impl Config {
|
||||
@@ -20,6 +29,26 @@ impl Config {
|
||||
.ok()
|
||||
.and_then(|v| v.parse().ok())
|
||||
.unwrap_or(5),
|
||||
dev_content_games: std::env::var("OPENFUT_DEV_CONTENT_GAMES")
|
||||
.ok()
|
||||
.map(|v| {
|
||||
v.split(',')
|
||||
.map(str::trim)
|
||||
.filter(|s| !s.is_empty())
|
||||
.map(String::from)
|
||||
.collect()
|
||||
})
|
||||
.unwrap_or_default(),
|
||||
content_packs: std::env::var("OPENFUT_CONTENT_PACKS")
|
||||
.ok()
|
||||
.map(|v| {
|
||||
v.split(',')
|
||||
.map(str::trim)
|
||||
.filter(|s| !s.is_empty())
|
||||
.map(PathBuf::from)
|
||||
.collect()
|
||||
})
|
||||
.unwrap_or_default(),
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,24 +1,40 @@
|
||||
use anyhow::Result;
|
||||
use sqlx::{
|
||||
sqlite::{SqliteConnectOptions, SqlitePoolOptions},
|
||||
SqlitePool,
|
||||
sqlite::{SqliteConnectOptions, SqliteJournalMode, SqlitePoolOptions},
|
||||
ConnectOptions, Connection, SqlitePool,
|
||||
};
|
||||
use std::str::FromStr;
|
||||
use std::time::Duration;
|
||||
use tracing::info;
|
||||
|
||||
pub type Pool = SqlitePool;
|
||||
|
||||
pub async fn init_pool(database_url: &str) -> Result<Pool> {
|
||||
pub async fn init_pool(database_url: &str, max_connections: u32) -> Result<Pool> {
|
||||
info!("Connecting to database: {}", database_url);
|
||||
let opts = SqliteConnectOptions::from_str(database_url)?.create_if_missing(true);
|
||||
// Per-connection options so EVERY pooled connection gets them: WAL for
|
||||
// reader/writer concurrency, foreign keys on, and a busy_timeout so a
|
||||
// transient SQLITE_BUSY under concurrent access waits-and-retries.
|
||||
let opts = SqliteConnectOptions::from_str(database_url)?
|
||||
.create_if_missing(true)
|
||||
.journal_mode(SqliteJournalMode::Wal)
|
||||
.foreign_keys(true)
|
||||
.busy_timeout(Duration::from_secs(5));
|
||||
// Establish WAL on the file via ONE connection BEFORE the pool opens.
|
||||
// Switching a fresh DB to WAL is a one-time file-level change; letting
|
||||
// several pooled connections do it concurrently at warm-up races that
|
||||
// switch and can surface a spurious lock. Serialize it here so every
|
||||
// pooled connection thereafter only re-asserts an already-WAL file.
|
||||
{
|
||||
let mut conn = opts.clone().connect().await?;
|
||||
sqlx::query("PRAGMA journal_mode=WAL")
|
||||
.execute(&mut conn)
|
||||
.await?;
|
||||
conn.close().await?;
|
||||
}
|
||||
let pool = SqlitePoolOptions::new()
|
||||
.max_connections(5)
|
||||
.max_connections(max_connections)
|
||||
.connect_with(opts)
|
||||
.await?;
|
||||
sqlx::query("PRAGMA journal_mode=WAL")
|
||||
.execute(&pool)
|
||||
.await?;
|
||||
sqlx::query("PRAGMA foreign_keys=ON").execute(&pool).await?;
|
||||
Ok(pool)
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,51 @@
|
||||
//! Request extractors shared across routes.
|
||||
|
||||
use axum::{
|
||||
async_trait,
|
||||
extract::FromRequestParts,
|
||||
http::{request::Parts, HeaderName},
|
||||
};
|
||||
use std::convert::Infallible;
|
||||
|
||||
/// The game a request belongs to, read from the `X-OpenFUT-Game` header.
|
||||
///
|
||||
/// Multi-game support: each game bridge tags its requests with its own id
|
||||
/// (e.g. `fifa17`, `fifa23`) so core can scope the active profile - and thus all
|
||||
/// downstream club/card/squad/market state - to that game. Defaults to `fifa23`
|
||||
/// when the header is absent, so the existing FIFA 23 bridge and the integration
|
||||
/// tests (which send no header) keep operating on their game unchanged.
|
||||
///
|
||||
/// Extraction never fails: a missing or malformed header falls back to the default.
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct GameId(pub String);
|
||||
|
||||
/// The game assumed when no `X-OpenFUT-Game` header is present.
|
||||
pub const DEFAULT_GAME: &str = "fifa23";
|
||||
|
||||
static HEADER: HeaderName = HeaderName::from_static("x-openfut-game");
|
||||
|
||||
impl GameId {
|
||||
pub fn as_str(&self) -> &str {
|
||||
&self.0
|
||||
}
|
||||
}
|
||||
|
||||
#[async_trait]
|
||||
impl<S> FromRequestParts<S> for GameId
|
||||
where
|
||||
S: Send + Sync,
|
||||
{
|
||||
type Rejection = Infallible;
|
||||
|
||||
async fn from_request_parts(parts: &mut Parts, _state: &S) -> Result<Self, Self::Rejection> {
|
||||
let game = parts
|
||||
.headers
|
||||
.get(&HEADER)
|
||||
.and_then(|v| v.to_str().ok())
|
||||
.map(|s| s.trim())
|
||||
.filter(|s| !s.is_empty())
|
||||
.unwrap_or(DEFAULT_GAME)
|
||||
.to_string();
|
||||
Ok(GameId(game))
|
||||
}
|
||||
}
|
||||
@@ -2,6 +2,7 @@ pub mod app;
|
||||
pub mod config;
|
||||
pub mod db;
|
||||
pub mod error;
|
||||
pub mod extractors;
|
||||
pub mod middleware;
|
||||
pub mod modding;
|
||||
pub mod models;
|
||||
@@ -20,6 +21,8 @@ pub async fn build_app(pool: db::Pool, data_dir: &str) -> Result<Router> {
|
||||
database_url: "sqlite::memory:".into(),
|
||||
data_dir: data_dir.to_string(),
|
||||
max_connections: 1,
|
||||
dev_content_games: Vec::new(),
|
||||
content_packs: Vec::new(),
|
||||
};
|
||||
app::build(pool, cfg).await
|
||||
}
|
||||
|
||||
+63
-3
@@ -1,4 +1,4 @@
|
||||
use anyhow::Result;
|
||||
use anyhow::{Context, Result};
|
||||
use openfut_core::{config, db, seed};
|
||||
use tracing::info;
|
||||
use tracing_subscriber::{layer::SubscriberExt, util::SubscriberInitExt, EnvFilter};
|
||||
@@ -12,13 +12,73 @@ async fn main() -> Result<()> {
|
||||
EnvFilter::try_from_default_env()
|
||||
.unwrap_or_else(|_| "openfut_core=debug,tower_http=debug".into()),
|
||||
)
|
||||
.with(tracing_subscriber::fmt::layer())
|
||||
// Diagnostics on stderr so stdout carries only machine output (the
|
||||
// `import`/`seed-dev` subcommands print a clean JSON result there).
|
||||
.with(tracing_subscriber::fmt::layer().with_writer(std::io::stderr))
|
||||
.init();
|
||||
|
||||
let cfg = config::Config::from_env()?;
|
||||
|
||||
// Opt-in dev subcommand: `openfut-core seed-dev` seeds the FIFA 17 dev
|
||||
// profile/club from the dev content pack, prints a coverage report, and
|
||||
// exits. Normal server startup NEVER seeds dev inventory.
|
||||
if std::env::args().nth(1).as_deref() == Some("seed-dev") {
|
||||
let pool = db::init_pool(&cfg.database_url, cfg.max_connections).await?;
|
||||
db::run_migrations(&pool).await?;
|
||||
let mut card_db = openfut_core::services::card_db::CardDb::load(&cfg.data_dir)?;
|
||||
card_db.load_game_dev(&cfg.data_dir, seed::FIFA17_GAME)?;
|
||||
let report = seed::seed_fifa17_dev(&pool, &card_db).await?;
|
||||
println!("{}", serde_json::to_string_pretty(&report)?);
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
// Opt-in generic import subcommand: `openfut-core import <request.json>`.
|
||||
// Reads a GAME-AGNOSTIC ProfileImportRequest (the importer adapter translates
|
||||
// FIFA17 source data into it), loads production content packs, runs preflight,
|
||||
// and applies one all-or-nothing transaction. FIFA17 semantics live entirely
|
||||
// in the adapter; Core only sees opaque ids + opaque extension bytes.
|
||||
if std::env::args().nth(1).as_deref() == Some("import") {
|
||||
let path = std::env::args()
|
||||
.nth(2)
|
||||
.context("usage: openfut-core import <request.json>")?;
|
||||
let pool = db::init_pool(&cfg.database_url, cfg.max_connections).await?;
|
||||
db::run_migrations(&pool).await?;
|
||||
let mut card_db = openfut_core::services::card_db::CardDb::load(&cfg.data_dir)?;
|
||||
for pack in &cfg.content_packs {
|
||||
card_db.load_pack(pack)?;
|
||||
}
|
||||
let raw = std::fs::read_to_string(&path)
|
||||
.with_context(|| format!("read import request {path}"))?;
|
||||
let req: openfut_core::services::import::ProfileImportRequest =
|
||||
serde_json::from_str(&raw).context("parse import request JSON")?;
|
||||
let outcome =
|
||||
openfut_core::services::import::apply_profile_import(&pool, &card_db, &req).await?;
|
||||
println!("{}", serde_json::to_string_pretty(&outcome)?);
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
// `openfut-core reclassify <request.json>` — correct the content_kind of
|
||||
// already-imported owned rows. A profile import is once-only, so a taxonomy
|
||||
// fix cannot arrive by re-importing; the adapter supplies card_id -> kind
|
||||
// because only it can map its own taxonomy. Idempotent.
|
||||
if std::env::args().nth(1).as_deref() == Some("reclassify") {
|
||||
let path = std::env::args()
|
||||
.nth(2)
|
||||
.context("usage: openfut-core reclassify <request.json>")?;
|
||||
let pool = db::init_pool(&cfg.database_url, cfg.max_connections).await?;
|
||||
db::run_migrations(&pool).await?;
|
||||
let raw = std::fs::read_to_string(&path)
|
||||
.with_context(|| format!("read reclassify request {path}"))?;
|
||||
let req: openfut_core::services::import::ReclassifyRequest =
|
||||
serde_json::from_str(&raw).context("parse reclassify request JSON")?;
|
||||
let outcome = openfut_core::services::import::reclassify_owned_content(&pool, &req).await?;
|
||||
println!("{}", serde_json::to_string_pretty(&outcome)?);
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
info!("OpenFUT Core starting on {}", cfg.listen_addr);
|
||||
|
||||
let pool = db::init_pool(&cfg.database_url).await?;
|
||||
let pool = db::init_pool(&cfg.database_url, cfg.max_connections).await?;
|
||||
db::run_migrations(&pool).await?;
|
||||
|
||||
seed::maybe_seed(&pool).await?;
|
||||
|
||||
+1
-24
@@ -1,24 +1 @@
|
||||
use anyhow::{Context, Result};
|
||||
use serde::de::DeserializeOwned;
|
||||
use std::path::Path;
|
||||
|
||||
#[allow(dead_code)]
|
||||
/// Generic loader for JSON arrays from a directory.
|
||||
pub fn load_json_dir<T: DeserializeOwned>(dir: &Path) -> Result<Vec<T>> {
|
||||
let mut items = Vec::new();
|
||||
if !dir.exists() {
|
||||
return Ok(items);
|
||||
}
|
||||
for entry in std::fs::read_dir(dir).with_context(|| format!("reading dir {dir:?}"))? {
|
||||
let entry = entry?;
|
||||
let path = entry.path();
|
||||
if path.extension().map(|e| e == "json").unwrap_or(false) {
|
||||
let content =
|
||||
std::fs::read_to_string(&path).with_context(|| format!("reading {path:?}"))?;
|
||||
let batch: Vec<T> =
|
||||
serde_json::from_str(&content).with_context(|| format!("parsing {path:?}"))?;
|
||||
items.extend(batch);
|
||||
}
|
||||
}
|
||||
Ok(items)
|
||||
}
|
||||
// Reserved for future modding loader utilities.
|
||||
|
||||
@@ -1,4 +1,2 @@
|
||||
//! Modding support: load JSON data files from the data/ directory.
|
||||
//! All game content (cards, packs, objectives, SBCs) is data-driven.
|
||||
|
||||
pub mod loader;
|
||||
|
||||
+259
-1
@@ -13,6 +13,20 @@ pub enum Rarity {
|
||||
Icon,
|
||||
}
|
||||
|
||||
impl Rarity {
|
||||
pub fn as_str(&self) -> &'static str {
|
||||
match self {
|
||||
Rarity::Bronze => "bronze",
|
||||
Rarity::Silver => "silver",
|
||||
Rarity::Gold => "gold",
|
||||
Rarity::RareGold => "raregold",
|
||||
Rarity::Totw => "totw",
|
||||
Rarity::Hero => "hero",
|
||||
Rarity::Icon => "icon",
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Visual card quality tier (gold/silver/bronze).
|
||||
///
|
||||
/// Game-independent semantic dimension, kept distinct from `Rarity` (which also
|
||||
@@ -40,6 +54,165 @@ impl Quality {
|
||||
}
|
||||
}
|
||||
|
||||
/// What KIND of content one owned instance is.
|
||||
///
|
||||
/// The game-independent ownership vocabulary: Core has exactly one instance-based
|
||||
/// ownership model (`owned_cards`) and this enum is the only thing that
|
||||
/// distinguishes a manager from a player from a chemistry style. It carries NO
|
||||
/// game numerics — a game adapter translates its own taxonomy (FIFA 17
|
||||
/// `cardsubtypeid`, resource ranges, …) into these tokens before ownership
|
||||
/// reaches Core, and translates them back on the way out.
|
||||
///
|
||||
/// The tokens are the persisted values of `owned_cards.content_kind` and are
|
||||
/// pinned by that column's CHECK constraint (migration 0025).
|
||||
#[derive(Debug, Clone, Copy, Default, PartialEq, Eq, Serialize, Deserialize, sqlx::Type)]
|
||||
#[serde(rename_all = "lowercase")]
|
||||
#[sqlx(rename_all = "lowercase")]
|
||||
pub enum ContentKind {
|
||||
/// A playable footballer card.
|
||||
#[default]
|
||||
Player,
|
||||
/// A squad manager.
|
||||
Manager,
|
||||
/// Non-manager club staff (fitness/goalkeeping/… coaches, physios, scouts).
|
||||
Staff,
|
||||
/// A single-use item applied to a target (contract, fitness, healing,
|
||||
/// chemistry style, position modifier, training).
|
||||
Consumable,
|
||||
/// A club kit (occupies the home or away designation).
|
||||
Kit,
|
||||
/// A club badge/crest.
|
||||
Badge,
|
||||
/// A match ball.
|
||||
Ball,
|
||||
/// A club stadium.
|
||||
Stadium,
|
||||
/// Owned content that is legitimately none of the above.
|
||||
Misc,
|
||||
}
|
||||
|
||||
impl ContentKind {
|
||||
/// The canonical persisted token.
|
||||
pub fn as_str(self) -> &'static str {
|
||||
match self {
|
||||
ContentKind::Player => "player",
|
||||
ContentKind::Manager => "manager",
|
||||
ContentKind::Staff => "staff",
|
||||
ContentKind::Consumable => "consumable",
|
||||
ContentKind::Kit => "kit",
|
||||
ContentKind::Badge => "badge",
|
||||
ContentKind::Ball => "ball",
|
||||
ContentKind::Stadium => "stadium",
|
||||
ContentKind::Misc => "misc",
|
||||
}
|
||||
}
|
||||
|
||||
/// Every kind, in declaration order (for exhaustive round-trip checks).
|
||||
pub const ALL: [ContentKind; 9] = [
|
||||
ContentKind::Player,
|
||||
ContentKind::Manager,
|
||||
ContentKind::Staff,
|
||||
ContentKind::Consumable,
|
||||
ContentKind::Kit,
|
||||
ContentKind::Badge,
|
||||
ContentKind::Ball,
|
||||
ContentKind::Stadium,
|
||||
ContentKind::Misc,
|
||||
];
|
||||
}
|
||||
|
||||
impl std::fmt::Display for ContentKind {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
f.write_str(self.as_str())
|
||||
}
|
||||
}
|
||||
|
||||
impl std::str::FromStr for ContentKind {
|
||||
type Err = String;
|
||||
|
||||
fn from_str(s: &str) -> Result<Self, Self::Err> {
|
||||
match s {
|
||||
"player" => Ok(ContentKind::Player),
|
||||
"manager" => Ok(ContentKind::Manager),
|
||||
"staff" => Ok(ContentKind::Staff),
|
||||
"consumable" => Ok(ContentKind::Consumable),
|
||||
"kit" => Ok(ContentKind::Kit),
|
||||
"badge" => Ok(ContentKind::Badge),
|
||||
"ball" => Ok(ContentKind::Ball),
|
||||
"stadium" => Ok(ContentKind::Stadium),
|
||||
"misc" => Ok(ContentKind::Misc),
|
||||
other => Err(format!("unknown content kind '{other}'")),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// A club-scoped "active item" designation slot.
|
||||
///
|
||||
/// One owned instance may occupy at most one slot and each slot holds at most one
|
||||
/// instance (migration 0026 `club_active_items`). Each slot admits exactly one
|
||||
/// [`ContentKind`], so a badge can never be installed as a kit.
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
|
||||
#[serde(rename_all = "snake_case")]
|
||||
pub enum ActiveSlot {
|
||||
HomeKit,
|
||||
AwayKit,
|
||||
Badge,
|
||||
Ball,
|
||||
Stadium,
|
||||
}
|
||||
|
||||
impl ActiveSlot {
|
||||
/// The canonical persisted token (`club_active_items.slot`).
|
||||
pub fn as_str(self) -> &'static str {
|
||||
match self {
|
||||
ActiveSlot::HomeKit => "home_kit",
|
||||
ActiveSlot::AwayKit => "away_kit",
|
||||
ActiveSlot::Badge => "badge",
|
||||
ActiveSlot::Ball => "ball",
|
||||
ActiveSlot::Stadium => "stadium",
|
||||
}
|
||||
}
|
||||
|
||||
/// The one content kind this slot accepts.
|
||||
pub fn required_kind(self) -> ContentKind {
|
||||
match self {
|
||||
ActiveSlot::HomeKit | ActiveSlot::AwayKit => ContentKind::Kit,
|
||||
ActiveSlot::Badge => ContentKind::Badge,
|
||||
ActiveSlot::Ball => ContentKind::Ball,
|
||||
ActiveSlot::Stadium => ContentKind::Stadium,
|
||||
}
|
||||
}
|
||||
|
||||
pub const ALL: [ActiveSlot; 5] = [
|
||||
ActiveSlot::HomeKit,
|
||||
ActiveSlot::AwayKit,
|
||||
ActiveSlot::Badge,
|
||||
ActiveSlot::Ball,
|
||||
ActiveSlot::Stadium,
|
||||
];
|
||||
}
|
||||
|
||||
impl std::fmt::Display for ActiveSlot {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
f.write_str(self.as_str())
|
||||
}
|
||||
}
|
||||
|
||||
impl std::str::FromStr for ActiveSlot {
|
||||
type Err = String;
|
||||
|
||||
fn from_str(s: &str) -> Result<Self, Self::Err> {
|
||||
match s {
|
||||
"home_kit" => Ok(ActiveSlot::HomeKit),
|
||||
"away_kit" => Ok(ActiveSlot::AwayKit),
|
||||
"badge" => Ok(ActiveSlot::Badge),
|
||||
"ball" => Ok(ActiveSlot::Ball),
|
||||
"stadium" => Ok(ActiveSlot::Stadium),
|
||||
other => Err(format!("unknown active-item slot '{other}'")),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// A card definition loaded from JSON data files.
|
||||
#[derive(Debug, Clone, Serialize, Deserialize)]
|
||||
pub struct CardDefinition {
|
||||
@@ -60,7 +233,12 @@ pub struct CardDefinition {
|
||||
pub image_path: Option<String>,
|
||||
}
|
||||
|
||||
/// A card instance owned by a club (stored in DB).
|
||||
/// One owned content INSTANCE (stored in DB).
|
||||
///
|
||||
/// Instance-based: `id` is the instance, `card_id` the definition, so two copies
|
||||
/// of one definition are two rows. `content_kind` says what the instance IS;
|
||||
/// `quantity` is an optional per-instance stack size (`None` = not a stack) and
|
||||
/// never a substitute for an instance.
|
||||
#[derive(Debug, Clone, Serialize, Deserialize, sqlx::FromRow)]
|
||||
pub struct OwnedCard {
|
||||
pub id: String,
|
||||
@@ -72,4 +250,84 @@ pub struct OwnedCard {
|
||||
pub chemistry_style: String,
|
||||
pub position_override: Option<String>,
|
||||
pub training_bonus: i64,
|
||||
pub content_kind: ContentKind,
|
||||
pub quantity: Option<i64>,
|
||||
}
|
||||
|
||||
/// The ONE canonical column list for reading an [`OwnedCard`].
|
||||
///
|
||||
/// `sqlx::FromRow` needs every field present in the row, so a hand-written
|
||||
/// partial column list decodes into a runtime `ColumnNotFound` rather than a
|
||||
/// compile error. Every read goes through this const so adding a column can
|
||||
/// never leave a stale SELECT behind; append `WHERE …` to it.
|
||||
pub const OWNED_CARD_SELECT: &str = "SELECT id, club_id, card_id, is_loan, \
|
||||
loan_matches_remaining, acquired_at, chemistry_style, position_override, \
|
||||
training_bonus, content_kind, quantity FROM owned_cards";
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
use std::str::FromStr;
|
||||
|
||||
/// The persisted token, the serde token and the parser MUST agree for every
|
||||
/// kind: the DB CHECK, the HTTP body and the adapter all read the same
|
||||
/// vocabulary, so a divergence would silently mis-classify ownership.
|
||||
#[test]
|
||||
fn content_kind_round_trips_token_serde_and_parse() {
|
||||
for kind in ContentKind::ALL {
|
||||
let token = kind.as_str();
|
||||
assert_eq!(
|
||||
serde_json::to_string(&kind).unwrap(),
|
||||
format!("\"{token}\""),
|
||||
"serde token must equal the persisted token"
|
||||
);
|
||||
assert_eq!(
|
||||
serde_json::from_str::<ContentKind>(&format!("\"{token}\"")).unwrap(),
|
||||
kind
|
||||
);
|
||||
assert_eq!(ContentKind::from_str(token).unwrap(), kind);
|
||||
assert_eq!(kind.to_string(), token);
|
||||
}
|
||||
}
|
||||
|
||||
/// The vocabulary is closed and pinned to migration 0025's CHECK list.
|
||||
#[test]
|
||||
fn content_kind_vocabulary_is_exactly_the_contract() {
|
||||
let tokens: Vec<&str> = ContentKind::ALL.iter().map(|k| k.as_str()).collect();
|
||||
assert_eq!(
|
||||
tokens,
|
||||
vec![
|
||||
"player",
|
||||
"manager",
|
||||
"staff",
|
||||
"consumable",
|
||||
"kit",
|
||||
"badge",
|
||||
"ball",
|
||||
"stadium",
|
||||
"misc"
|
||||
]
|
||||
);
|
||||
assert!(ContentKind::from_str("Player").is_err(), "case-sensitive");
|
||||
assert!(ContentKind::from_str("coach").is_err());
|
||||
assert_eq!(ContentKind::default(), ContentKind::Player);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn active_slot_round_trips_and_pins_its_required_kind() {
|
||||
for slot in ActiveSlot::ALL {
|
||||
let token = slot.as_str();
|
||||
assert_eq!(ActiveSlot::from_str(token).unwrap(), slot);
|
||||
assert_eq!(
|
||||
serde_json::to_string(&slot).unwrap(),
|
||||
format!("\"{token}\"")
|
||||
);
|
||||
}
|
||||
assert_eq!(ActiveSlot::HomeKit.required_kind(), ContentKind::Kit);
|
||||
assert_eq!(ActiveSlot::AwayKit.required_kind(), ContentKind::Kit);
|
||||
assert_eq!(ActiveSlot::Badge.required_kind(), ContentKind::Badge);
|
||||
assert_eq!(ActiveSlot::Ball.required_kind(), ContentKind::Ball);
|
||||
assert_eq!(ActiveSlot::Stadium.required_kind(), ContentKind::Stadium);
|
||||
assert!(ActiveSlot::from_str("home").is_err(), "0024's old token");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,60 @@
|
||||
//! Generic, game-scoped **opaque** extension state.
|
||||
//!
|
||||
//! Core stores and versions these bytes and associates them with a canonical
|
||||
//! entity + a server-computed fingerprint, but never interprets them. A game
|
||||
//! adapter owns the payload schema/meaning. This keeps game-only wire round-trip
|
||||
//! state (e.g. a FIFA 17 squad's `custom[]`/`kicktakers`/`kitNumber`) durable and
|
||||
//! atomic with its canonical entity without leaking game concepts into Core.
|
||||
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
/// Generic safety bounds Core enforces without interpreting the payload.
|
||||
pub const MAX_EXT_PAYLOAD_BYTES: usize = 64 * 1024;
|
||||
pub const MAX_EXT_NAMESPACE_LEN: usize = 64;
|
||||
|
||||
/// An opaque extension payload a game adapter asks Core to persist atomically
|
||||
/// alongside a canonical entity. `payload` is uninterpreted bytes-as-text.
|
||||
#[derive(Debug, Clone, Deserialize)]
|
||||
pub struct OpaqueExtensionWrite {
|
||||
/// Opaque adapter key, e.g. `"fifa17.squad.v1"`. Core treats it as a string.
|
||||
pub namespace: String,
|
||||
/// Adapter's payload schema version (distinct from the DB storage schema).
|
||||
pub schema_version: i64,
|
||||
/// Uninterpreted payload (the adapter's serialized game-only state).
|
||||
pub payload: String,
|
||||
}
|
||||
|
||||
impl OpaqueExtensionWrite {
|
||||
/// Generic bounds check — namespace non-empty/length, payload size. Semantic
|
||||
/// validation of the payload is the adapter's job; Core only guards size.
|
||||
pub fn validate(&self) -> Result<(), String> {
|
||||
if self.namespace.is_empty() || self.namespace.len() > MAX_EXT_NAMESPACE_LEN {
|
||||
return Err(format!(
|
||||
"namespace length {} out of bounds (1..={MAX_EXT_NAMESPACE_LEN})",
|
||||
self.namespace.len()
|
||||
));
|
||||
}
|
||||
if self.payload.len() > MAX_EXT_PAYLOAD_BYTES {
|
||||
return Err(format!(
|
||||
"extension payload {} bytes exceeds max {MAX_EXT_PAYLOAD_BYTES}",
|
||||
self.payload.len()
|
||||
));
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
/// A stored opaque extension row (read side). `canonical_fingerprint` is the
|
||||
/// server-computed fingerprint of the canonical entity at write time; a reader
|
||||
/// compares it against the entity's *current* fingerprint to detect staleness.
|
||||
#[derive(Debug, Clone, Serialize, sqlx::FromRow)]
|
||||
pub struct GameEntityExt {
|
||||
pub game_id: String,
|
||||
pub entity_kind: String,
|
||||
pub entity_id: String,
|
||||
pub namespace: String,
|
||||
pub schema_version: i64,
|
||||
pub canonical_fingerprint: String,
|
||||
pub payload: String,
|
||||
pub updated_at: String,
|
||||
}
|
||||
+92
-16
@@ -11,14 +11,43 @@ pub enum MatchOutcome {
|
||||
Loss,
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize)]
|
||||
pub struct SubmitMatchRequest {
|
||||
pub squad_id: String,
|
||||
pub opponent_name: String,
|
||||
pub goals_for: i64,
|
||||
pub goals_against: i64,
|
||||
pub mode: String,
|
||||
pub goal_positions: Option<Vec<String>>,
|
||||
/// Canonical, game-independent economic result of a completed match. The game
|
||||
/// adapter maps its own wire (FIFA17 `endReason`, score, …) onto this — Core
|
||||
/// never sees a game-specific reason string.
|
||||
///
|
||||
/// * `Win` / `Draw` / `Loss` — a finished match; standard reward tiers.
|
||||
/// * `Dnf` — did-not-finish (abandon/quit). Economically a loss, but tallied in
|
||||
/// its own statistics bucket and never in `matches_lost`.
|
||||
/// * `NoContest` — a voided match. Zero economic effect: no coins, XP, or
|
||||
/// W/D/L/DNF change; recorded only for history + idempotency.
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
|
||||
#[serde(rename_all = "snake_case")]
|
||||
pub enum MatchResultKind {
|
||||
Win,
|
||||
Draw,
|
||||
Loss,
|
||||
Dnf,
|
||||
NoContest,
|
||||
}
|
||||
|
||||
impl MatchResultKind {
|
||||
/// The canonical lowercase token persisted in `matches.outcome` and
|
||||
/// `match_completions.result`.
|
||||
pub fn as_str(self) -> &'static str {
|
||||
match self {
|
||||
MatchResultKind::Win => "win",
|
||||
MatchResultKind::Draw => "draw",
|
||||
MatchResultKind::Loss => "loss",
|
||||
MatchResultKind::Dnf => "dnf",
|
||||
MatchResultKind::NoContest => "no_contest",
|
||||
}
|
||||
}
|
||||
|
||||
/// Whether this result applies any economic effect (coins / XP / statistics /
|
||||
/// objectives / achievements). `NoContest` is the only non-economic result.
|
||||
pub fn is_economic(self) -> bool {
|
||||
!matches!(self, MatchResultKind::NoContest)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Serialize, Deserialize, sqlx::FromRow)]
|
||||
@@ -72,18 +101,65 @@ impl Match {
|
||||
}
|
||||
}
|
||||
|
||||
/// Request to atomically complete a match exactly once. `match_identity` is the
|
||||
/// opaque, host-supplied per-match token that keys durable economic idempotency
|
||||
/// (persona/profile + match_identity). `result` is the canonical outcome the
|
||||
/// game adapter derived from its wire; `goals_for`/`goals_against` are recorded
|
||||
/// for history and statistics (0-0 is normal for a DNF/no-contest).
|
||||
#[derive(Debug, Clone, Deserialize)]
|
||||
pub struct CompleteMatchRequest {
|
||||
pub match_identity: String,
|
||||
pub result: MatchResultKind,
|
||||
pub squad_id: String,
|
||||
pub opponent_name: String,
|
||||
pub goals_for: i64,
|
||||
pub goals_against: i64,
|
||||
pub mode: String,
|
||||
#[serde(default)]
|
||||
pub goal_positions: Option<Vec<String>>,
|
||||
/// Tick down `loan_matches_remaining` for this squad's starters and remove
|
||||
/// the cards whose loan ran out.
|
||||
///
|
||||
/// OFF by default so a game whose loan model is its own (FIFA 17 does not
|
||||
/// route loans through Core) is unaffected. Callers of Core's own match
|
||||
/// modes opt in.
|
||||
#[serde(default)]
|
||||
pub expire_loans: bool,
|
||||
/// Advance Core's OWN season model (division progress, and its end-of-season
|
||||
/// coin/pack award).
|
||||
///
|
||||
/// OFF by default: this grants economy, and it is NOT the same thing as a
|
||||
/// game's native seasons (FIFA 17 offline Seasons are the adapter's, keyed by
|
||||
/// its own wire). Only a caller using Core's season model opts in.
|
||||
#[serde(default)]
|
||||
pub advance_season: bool,
|
||||
}
|
||||
|
||||
/// Outcome of [`crate::services::match_service::complete_match`].
|
||||
#[derive(Debug, Serialize)]
|
||||
pub struct MatchRewardResult {
|
||||
pub match_record: Match,
|
||||
pub struct MatchCompletionResult {
|
||||
/// `true` when THIS call applied the economic effect; `false` on an
|
||||
/// idempotent replay of an already-completed match (the persisted canonical
|
||||
/// result is echoed unchanged).
|
||||
pub applied: bool,
|
||||
pub match_identity: String,
|
||||
pub result: MatchResultKind,
|
||||
pub coins_awarded: i64,
|
||||
pub xp_awarded: i64,
|
||||
/// Club balance after completion — echoed so the host can render the wire
|
||||
/// reward body without a second round-trip.
|
||||
pub coins_balance: i64,
|
||||
/// Objectives completed by this match (empty on a replay).
|
||||
pub objectives_updated: Vec<String>,
|
||||
/// Owned card IDs removed because the loan expired this match.
|
||||
pub expired_loans: Vec<String>,
|
||||
/// Present when this match completed the current season.
|
||||
pub season_end: Option<crate::models::season::SeasonEndSummary>,
|
||||
/// Non-empty when the player levelled up one or more times from this match's XP.
|
||||
/// Level-ups gained from this match's XP (empty on a replay).
|
||||
pub level_ups: Vec<LevelUpEvent>,
|
||||
/// Achievements unlocked as a result of this match.
|
||||
/// Achievements unlocked by this match (empty on a replay).
|
||||
pub achievements_unlocked: Vec<AchievementDefinition>,
|
||||
/// Owned card ids removed because their loan expired on this match. Empty
|
||||
/// unless the caller set `expire_loans`, and empty on a replay.
|
||||
pub expired_loans: Vec<String>,
|
||||
/// Present when this match ended a Core season. `None` unless the caller set
|
||||
/// `advance_season`, and `None` on a replay.
|
||||
pub season_end: Option<crate::models::season::SeasonEndSummary>,
|
||||
pub match_record: Match,
|
||||
}
|
||||
|
||||
@@ -5,6 +5,7 @@ pub mod club;
|
||||
pub mod draft;
|
||||
pub mod event;
|
||||
pub mod fut_champs;
|
||||
pub mod game_ext;
|
||||
pub mod market;
|
||||
pub mod match_result;
|
||||
pub mod notification;
|
||||
|
||||
@@ -21,6 +21,19 @@ pub enum ObjectiveMetric {
|
||||
CoinsEarned,
|
||||
}
|
||||
|
||||
impl ObjectiveMetric {
|
||||
pub fn as_str(&self) -> &'static str {
|
||||
match self {
|
||||
ObjectiveMetric::MatchesWon => "matcheswon",
|
||||
ObjectiveMetric::MatchesPlayed => "matchesplayed",
|
||||
ObjectiveMetric::GoalsScored => "goalsscored",
|
||||
ObjectiveMetric::PacksOpened => "packsopened",
|
||||
ObjectiveMetric::SbcsCompleted => "sbcscompleted",
|
||||
ObjectiveMetric::CoinsEarned => "coinsearned",
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Objective definition from data/objectives/*.json
|
||||
#[derive(Debug, Clone, Serialize, Deserialize)]
|
||||
pub struct ObjectiveDefinition {
|
||||
|
||||
@@ -8,18 +8,22 @@ pub struct Profile {
|
||||
pub username: String,
|
||||
pub level: i64,
|
||||
pub xp: i64,
|
||||
/// The game this profile belongs to (e.g. "fifa17", "fifa23"). Scopes all of
|
||||
/// this profile's downstream state so multiple games share one core + DB.
|
||||
pub game_id: String,
|
||||
pub created_at: DateTime<Utc>,
|
||||
pub updated_at: DateTime<Utc>,
|
||||
}
|
||||
|
||||
impl Profile {
|
||||
pub fn new(username: impl Into<String>) -> Self {
|
||||
pub fn new(username: impl Into<String>, game_id: impl Into<String>) -> Self {
|
||||
let now = Utc::now();
|
||||
Self {
|
||||
id: Uuid::new_v4().to_string(),
|
||||
username: username.into(),
|
||||
level: 1,
|
||||
xp: 0,
|
||||
game_id: game_id.into(),
|
||||
created_at: now,
|
||||
updated_at: now,
|
||||
}
|
||||
|
||||
+14
-2
@@ -33,16 +33,17 @@ pub struct SbcReward {
|
||||
pub pack_id: Option<String>,
|
||||
}
|
||||
|
||||
/// DB record of a completed submission
|
||||
#[allow(dead_code)]
|
||||
/// DB record of a completed submission.
|
||||
#[derive(Debug, Clone, Serialize, Deserialize, sqlx::FromRow)]
|
||||
pub struct SbcSubmission {
|
||||
pub id: String,
|
||||
pub profile_id: String,
|
||||
pub club_id: Option<String>,
|
||||
pub sbc_id: String,
|
||||
pub submitted_card_ids: String,
|
||||
pub passed: bool,
|
||||
pub submitted_at: String,
|
||||
pub repeatable: bool,
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize)]
|
||||
@@ -51,6 +52,17 @@ pub struct SubmitSbcRequest {
|
||||
pub owned_card_ids: Vec<String>,
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize)]
|
||||
pub struct SaveSbcSquadRequest {
|
||||
pub owned_card_ids: Vec<String>,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Serialize, Deserialize)]
|
||||
pub struct SbcSquadState {
|
||||
pub sbc_id: String,
|
||||
pub owned_card_ids: Vec<String>,
|
||||
}
|
||||
|
||||
#[derive(Debug, Serialize)]
|
||||
pub struct SbcResult {
|
||||
pub passed: bool,
|
||||
|
||||
@@ -96,4 +96,7 @@ pub struct SquadReplaced {
|
||||
pub slots_written: usize,
|
||||
pub evaluation: crate::services::squad_rules::SquadEvaluation,
|
||||
pub client_disagreements: Vec<crate::services::squad_rules::EvaluationComparison>,
|
||||
/// Server-computed deterministic fingerprint of the committed canonical squad
|
||||
/// (anchors any opaque game extension against stale projection).
|
||||
pub canonical_fingerprint: String,
|
||||
}
|
||||
|
||||
@@ -7,6 +7,7 @@ pub struct Statistics {
|
||||
pub matches_won: i64,
|
||||
pub matches_drawn: i64,
|
||||
pub matches_lost: i64,
|
||||
pub matches_dnf: i64,
|
||||
pub goals_scored: i64,
|
||||
pub goals_conceded: i64,
|
||||
pub packs_opened: i64,
|
||||
@@ -25,6 +26,7 @@ impl Statistics {
|
||||
matches_won: 0,
|
||||
matches_drawn: 0,
|
||||
matches_lost: 0,
|
||||
matches_dnf: 0,
|
||||
goals_scored: 0,
|
||||
goals_conceded: 0,
|
||||
packs_opened: 0,
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
use crate::extractors::GameId;
|
||||
use axum::{extract::State, Json};
|
||||
use serde_json::{json, Value};
|
||||
|
||||
@@ -7,8 +8,11 @@ use crate::{
|
||||
services::{achievement as ach_svc, club as club_svc, profile as profile_svc},
|
||||
};
|
||||
|
||||
pub async fn get_achievements(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
pub async fn get_achievements(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
let _ = ach_svc::check_and_unlock(&state.pool, &state.achievement_defs, &profile.id, &club.id)
|
||||
.await;
|
||||
|
||||
+93
-28
@@ -1,9 +1,11 @@
|
||||
use axum::{extract::State, Json};
|
||||
use serde::Deserialize;
|
||||
use serde_json::{json, Value};
|
||||
|
||||
use crate::{
|
||||
app::AppState,
|
||||
error::AppResult,
|
||||
error::{AppError, AppResult},
|
||||
extractors::GameId,
|
||||
models::{club::Club, profile::CreateProfileRequest},
|
||||
seed,
|
||||
services::{club as club_svc, profile as profile_svc},
|
||||
@@ -11,11 +13,12 @@ use crate::{
|
||||
|
||||
pub async fn post_auth_local(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Json(req): Json<CreateProfileRequest>,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let username = req.username.unwrap_or_else(|| "Player 1".into());
|
||||
|
||||
let profile = profile_svc::create_profile(&state.pool, &username).await?;
|
||||
let profile = profile_svc::create_profile(&state.pool, &username, game.as_str()).await?;
|
||||
|
||||
let club = Club::new(&profile.id, "OpenFUT FC", 5000);
|
||||
club_svc::create_club(&state.pool, &club).await?;
|
||||
@@ -31,51 +34,113 @@ pub async fn post_auth_local(
|
||||
|
||||
/// GET /auth/status — lightweight check: does a profile exist?
|
||||
/// Returns 200 `{ "has_profile": true/false }` without erroring.
|
||||
pub async fn get_auth_status(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
||||
let count: i64 = sqlx::query_scalar("SELECT COUNT(*) FROM profiles")
|
||||
pub async fn get_auth_status(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let count: i64 = sqlx::query_scalar("SELECT COUNT(*) FROM profiles WHERE game_id = ?")
|
||||
.bind(game.as_str())
|
||||
.fetch_one(&state.pool)
|
||||
.await?;
|
||||
Ok(Json(json!({ "has_profile": count > 0 })))
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
pub struct ResetRequest {
|
||||
pub confirm: Option<String>,
|
||||
}
|
||||
|
||||
/// POST /auth/reset — wipe all game data and start fresh.
|
||||
/// Deletes every user-data table in dependency order. The schema tables
|
||||
/// (migrations) are left intact; calling POST /auth/local afterwards
|
||||
/// creates a new profile.
|
||||
pub async fn post_auth_reset(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
||||
// Delete in reverse-dependency order to satisfy FK constraints
|
||||
// (SQLite FK enforcement is opt-in, but we follow the order anyway)
|
||||
let tables = [
|
||||
"player_achievements",
|
||||
"notifications",
|
||||
/// Requires `{"confirm":"reset"}` in the request body as a safeguard against
|
||||
/// accidental or unauthenticated calls. Deletes every user-data table in
|
||||
/// dependency order; schema (migrations) is preserved.
|
||||
pub async fn post_auth_reset(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Json(req): Json<ResetRequest>,
|
||||
) -> AppResult<Json<Value>> {
|
||||
if req.confirm.as_deref() != Some("reset") {
|
||||
return Err(AppError::BadRequest(
|
||||
r#"include {"confirm":"reset"} in the request body to confirm data wipe"#.into(),
|
||||
));
|
||||
}
|
||||
|
||||
// Multi-game: reset ONLY this game's profile subtree so a FIFA 17 reset never
|
||||
// wipes FIFA 23 (and vice versa). Resolve the game's profile + its clubs, then
|
||||
// delete their dependent rows in reverse-dependency order.
|
||||
let profile_id: Option<String> = sqlx::query_scalar(
|
||||
"SELECT id FROM profiles WHERE game_id = ? ORDER BY created_at ASC LIMIT 1",
|
||||
)
|
||||
.bind(game.as_str())
|
||||
.fetch_optional(&state.pool)
|
||||
.await?;
|
||||
|
||||
let Some(profile_id) = profile_id else {
|
||||
return Ok(Json(json!({
|
||||
"reset": true,
|
||||
"message": "nothing to reset for this game"
|
||||
})));
|
||||
};
|
||||
|
||||
let club_ids: Vec<String> = sqlx::query_scalar("SELECT id FROM clubs WHERE profile_id = ?")
|
||||
.bind(&profile_id)
|
||||
.fetch_all(&state.pool)
|
||||
.await?;
|
||||
|
||||
for club_id in &club_ids {
|
||||
sqlx::query(
|
||||
"DELETE FROM squad_players WHERE squad_id IN (SELECT id FROM squads WHERE club_id = ?)",
|
||||
)
|
||||
.bind(club_id)
|
||||
.execute(&state.pool)
|
||||
.await?;
|
||||
for table in ["squads", "owned_cards", "packs", "market_history"] {
|
||||
sqlx::query(&format!("DELETE FROM {table} WHERE club_id = ?"))
|
||||
.bind(club_id)
|
||||
.execute(&state.pool)
|
||||
.await?;
|
||||
}
|
||||
}
|
||||
|
||||
// Order matters: `match_completions` carries un-cascaded foreign keys to BOTH
|
||||
// `matches` and `profiles`, so it has to go before either of them or the
|
||||
// reset fails with a constraint error. Any profile that completed a match
|
||||
// through /matches/complete has rows here.
|
||||
for table in [
|
||||
"match_completions",
|
||||
"fut_champs_sessions",
|
||||
"sbc_submissions",
|
||||
"objective_progress",
|
||||
"position_goals",
|
||||
"statistics",
|
||||
"seasons",
|
||||
"season_history",
|
||||
"matches",
|
||||
"market_listings",
|
||||
"squad_players",
|
||||
"squads",
|
||||
"owned_cards",
|
||||
"packs",
|
||||
"events",
|
||||
"draft_sessions",
|
||||
"settings",
|
||||
"clubs",
|
||||
"profiles",
|
||||
];
|
||||
|
||||
for table in &tables {
|
||||
sqlx::query(&format!("DELETE FROM {table}"))
|
||||
"daily_checkins",
|
||||
] {
|
||||
sqlx::query(&format!("DELETE FROM {table} WHERE profile_id = ?"))
|
||||
.bind(&profile_id)
|
||||
.execute(&state.pool)
|
||||
.await?;
|
||||
}
|
||||
|
||||
tracing::info!("Full game reset performed");
|
||||
sqlx::query("DELETE FROM clubs WHERE profile_id = ?")
|
||||
.bind(&profile_id)
|
||||
.execute(&state.pool)
|
||||
.await?;
|
||||
sqlx::query("DELETE FROM profiles WHERE id = ?")
|
||||
.bind(&profile_id)
|
||||
.execute(&state.pool)
|
||||
.await?;
|
||||
|
||||
// NOTE (follow-up): settings (global key/value), events (shared content),
|
||||
// market_listings (keyed by seller_name, includes the shared NPC market),
|
||||
// notifications and player_achievements are not yet game-scoped and are left
|
||||
// intact. They need a game/profile key before a per-game reset can cover them.
|
||||
tracing::info!(game = %game.as_str(), "Per-game reset performed");
|
||||
Ok(Json(json!({
|
||||
"reset": true,
|
||||
"message": "All progress has been wiped. Call POST /auth/local to start a new club."
|
||||
"message": "All progress for this game has been wiped. Call POST /auth/local to start a new club."
|
||||
})))
|
||||
}
|
||||
|
||||
+87
-53
@@ -1,3 +1,4 @@
|
||||
use crate::extractors::GameId;
|
||||
use axum::{
|
||||
extract::{Path, Query, State},
|
||||
Json,
|
||||
@@ -8,9 +9,9 @@ use serde_json::{json, Value};
|
||||
use crate::{
|
||||
app::AppState,
|
||||
error::{AppError, AppResult},
|
||||
models::card::OwnedCard,
|
||||
models::card::{OwnedCard, OWNED_CARD_SELECT},
|
||||
services::{
|
||||
club as club_svc,
|
||||
club as club_svc, economy as economy_svc,
|
||||
inventory::{self, OwnedItemQuery, OwnedItemView},
|
||||
profile as profile_svc,
|
||||
},
|
||||
@@ -66,7 +67,7 @@ pub async fn get_cards(
|
||||
let rarity_ok = query
|
||||
.rarity
|
||||
.as_ref()
|
||||
.map(|r| format!("{:?}", c.rarity).to_lowercase() == r.to_lowercase())
|
||||
.map(|r| c.rarity.as_str().eq_ignore_ascii_case(r))
|
||||
.unwrap_or(true);
|
||||
let pos_ok = query
|
||||
.position
|
||||
@@ -107,50 +108,79 @@ pub async fn get_cards(
|
||||
|
||||
pub async fn get_collection(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Query(query): Query<OwnedItemQuery>,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
|
||||
let owned = sqlx::query_as::<_, OwnedCard>(
|
||||
"SELECT id, club_id, card_id, is_loan, loan_matches_remaining, acquired_at, chemistry_style, position_override, training_bonus FROM owned_cards WHERE club_id = ?"
|
||||
)
|
||||
.bind(&club.id)
|
||||
.fetch_all(&state.pool)
|
||||
.await?;
|
||||
let owned = sqlx::query_as::<_, OwnedCard>(&format!("{OWNED_CARD_SELECT} WHERE club_id = ?"))
|
||||
.bind(&club.id)
|
||||
.fetch_all(&state.pool)
|
||||
.await?;
|
||||
|
||||
let views: Vec<OwnedItemView> = owned
|
||||
.iter()
|
||||
.filter_map(|o| {
|
||||
state.card_db.get(&o.card_id).map(|def| {
|
||||
let effective_overall = def.overall as i64 + o.training_bonus;
|
||||
let effective_position = o.position_override.as_deref().unwrap_or(&def.position);
|
||||
let body = json!({
|
||||
"owned_card_id": o.id,
|
||||
"is_loan": o.is_loan,
|
||||
"loan_matches_remaining": o.loan_matches_remaining,
|
||||
"acquired_at": o.acquired_at,
|
||||
"chemistry_style": o.chemistry_style,
|
||||
"position_override": o.position_override,
|
||||
"training_bonus": o.training_bonus,
|
||||
"effective_overall": effective_overall,
|
||||
"effective_position": effective_position,
|
||||
"card": def,
|
||||
});
|
||||
OwnedItemView {
|
||||
owned_card_id: o.id.clone(),
|
||||
base_overall: def.overall,
|
||||
effective_overall,
|
||||
position: effective_position.to_string(),
|
||||
nation: def.nation.clone(),
|
||||
league: def.league.clone(),
|
||||
club: def.club.clone(),
|
||||
body,
|
||||
}
|
||||
})
|
||||
})
|
||||
.collect();
|
||||
// An owned row whose definition is absent from the loaded content CANNOT be
|
||||
// projected (there is nothing to project), but it must never vanish in
|
||||
// silence: that silent `filter_map` drop is how a real club once served
|
||||
// `total: 0` while 1986 owned rows sat in the DB. So: keep the drop (a
|
||||
// missing definition is not a 500), but LOG each one and report the count in
|
||||
// the envelope so a caller and an operator both see it.
|
||||
let mut unresolved: Vec<&str> = Vec::new();
|
||||
let mut views: Vec<OwnedItemView> = Vec::with_capacity(owned.len());
|
||||
for o in &owned {
|
||||
let Some(def) = state.card_db.get(&o.card_id) else {
|
||||
tracing::warn!(
|
||||
owned_card_id = %o.id,
|
||||
card_id = %o.card_id,
|
||||
content_kind = %o.content_kind,
|
||||
club_id = %club.id,
|
||||
"owned item dropped from /collection: no card definition loaded"
|
||||
);
|
||||
unresolved.push(o.card_id.as_str());
|
||||
continue;
|
||||
};
|
||||
let effective_overall = def.overall as i64 + o.training_bonus;
|
||||
let effective_position = o.position_override.as_deref().unwrap_or(&def.position);
|
||||
let body = json!({
|
||||
"owned_card_id": o.id,
|
||||
"content_kind": o.content_kind,
|
||||
"quantity": o.quantity,
|
||||
"is_loan": o.is_loan,
|
||||
"loan_matches_remaining": o.loan_matches_remaining,
|
||||
"acquired_at": o.acquired_at,
|
||||
"chemistry_style": o.chemistry_style,
|
||||
"position_override": o.position_override,
|
||||
"training_bonus": o.training_bonus,
|
||||
"effective_overall": effective_overall,
|
||||
"effective_position": effective_position,
|
||||
"card": def,
|
||||
});
|
||||
views.push(OwnedItemView {
|
||||
owned_card_id: o.id.clone(),
|
||||
content_kind: o.content_kind,
|
||||
base_overall: def.overall,
|
||||
effective_overall,
|
||||
position: effective_position.to_string(),
|
||||
nation: def.nation.clone(),
|
||||
league: def.league.clone(),
|
||||
club: def.club.clone(),
|
||||
body,
|
||||
});
|
||||
}
|
||||
if !unresolved.is_empty() {
|
||||
unresolved.sort_unstable();
|
||||
unresolved.dedup();
|
||||
tracing::warn!(
|
||||
club_id = %club.id,
|
||||
owned_rows = owned.len(),
|
||||
dropped = owned.len() - views.len(),
|
||||
definitions = ?unresolved,
|
||||
"/collection dropped owned items with missing definitions"
|
||||
);
|
||||
}
|
||||
|
||||
let owned_rows = owned.len();
|
||||
let unresolved_items = owned_rows - views.len();
|
||||
let page = inventory::apply_query(views, &query);
|
||||
let returned = page.items.len();
|
||||
Ok(Json(json!({
|
||||
@@ -159,22 +189,27 @@ pub async fn get_collection(
|
||||
"returned": returned,
|
||||
"offset": page.offset,
|
||||
"limit": page.limit,
|
||||
// Ownership truth vs. what could be projected. `owned_rows` counts every
|
||||
// row Core actually owns for this club; `unresolved_items` counts those
|
||||
// dropped for want of a definition. Both zero-cost when nothing is wrong.
|
||||
"owned_rows": owned_rows,
|
||||
"unresolved_items": unresolved_items,
|
||||
"unresolved_definitions": unresolved,
|
||||
})))
|
||||
}
|
||||
|
||||
/// Quick-sell an owned card for instant coins. The card is removed from the collection.
|
||||
pub async fn delete_owned_card(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Path(owned_card_id): Path<String>,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
|
||||
let owned = sqlx::query_as::<_, OwnedCard>(
|
||||
"SELECT id, club_id, card_id, is_loan, loan_matches_remaining, acquired_at, \
|
||||
chemistry_style, position_override, training_bonus \
|
||||
FROM owned_cards WHERE id = ? AND club_id = ?",
|
||||
)
|
||||
let owned = sqlx::query_as::<_, OwnedCard>(&format!(
|
||||
"{OWNED_CARD_SELECT} WHERE id = ? AND club_id = ?"
|
||||
))
|
||||
.bind(&owned_card_id)
|
||||
.bind(&club.id)
|
||||
.fetch_optional(&state.pool)
|
||||
@@ -187,12 +222,11 @@ pub async fn delete_owned_card(
|
||||
|
||||
let coins = quick_sell_coins(card.overall);
|
||||
|
||||
sqlx::query("DELETE FROM owned_cards WHERE id = ?")
|
||||
.bind(&owned_card_id)
|
||||
.execute(&state.pool)
|
||||
.await?;
|
||||
|
||||
club_svc::add_coins(&state.pool, &club.id, coins).await?;
|
||||
// Delegate to the economy authority rather than hand-rolling DELETE + add_coins:
|
||||
// that pair ran on the pool with NO transaction (a failed credit left the card
|
||||
// destroyed for nothing) and it skipped `squad_players`, whose FK onto
|
||||
// `owned_cards(id)` made quick-selling a squadded card fail with SQLite 787.
|
||||
economy_svc::sell_item(&state.pool, &club.id, &owned_card_id, coins).await?;
|
||||
|
||||
Ok(Json(json!({
|
||||
"quick_sold": owned_card_id,
|
||||
|
||||
+115
-11
@@ -1,7 +1,8 @@
|
||||
use crate::extractors::GameId;
|
||||
use crate::{
|
||||
app::AppState,
|
||||
error::AppResult,
|
||||
models::club::Club,
|
||||
error::{AppError, AppResult},
|
||||
models::{card::ActiveSlot, club::Club},
|
||||
services::{
|
||||
checkin as checkin_svc, club as club_svc, profile as profile_svc, statistics as stats_svc,
|
||||
},
|
||||
@@ -9,9 +10,10 @@ use crate::{
|
||||
use axum::{extract::State, Json};
|
||||
use serde::Deserialize;
|
||||
use serde_json::{json, Value};
|
||||
use std::str::FromStr;
|
||||
|
||||
pub async fn get_club(State(state): State<AppState>) -> AppResult<Json<Club>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
pub async fn get_club(State(state): State<AppState>, game: GameId) -> AppResult<Json<Club>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
Ok(Json(club))
|
||||
}
|
||||
@@ -24,9 +26,10 @@ pub struct UpdateClubRequest {
|
||||
|
||||
pub async fn put_club(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Json(req): Json<UpdateClubRequest>,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
let updated = club_svc::update_club(
|
||||
&state.pool,
|
||||
@@ -38,8 +41,11 @@ pub async fn put_club(
|
||||
Ok(Json(json!({ "club": updated })))
|
||||
}
|
||||
|
||||
pub async fn get_checkin_status(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
pub async fn get_checkin_status(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let status = checkin_svc::get_status(&state.pool, &profile.id).await?;
|
||||
Ok(Json(json!({
|
||||
"available": status.available,
|
||||
@@ -50,8 +56,8 @@ pub async fn get_checkin_status(State(state): State<AppState>) -> AppResult<Json
|
||||
})))
|
||||
}
|
||||
|
||||
pub async fn post_checkin(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
pub async fn post_checkin(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
let r = checkin_svc::claim(&state.pool, &profile.id, &club.id).await?;
|
||||
Ok(Json(json!({
|
||||
@@ -62,8 +68,8 @@ pub async fn post_checkin(State(state): State<AppState>) -> AppResult<Json<Value
|
||||
})))
|
||||
}
|
||||
|
||||
pub async fn get_milestones(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
pub async fn get_milestones(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
let stats = stats_svc::get_or_create(&state.pool, &profile.id).await?;
|
||||
|
||||
@@ -119,3 +125,101 @@ pub async fn get_milestones(State(state): State<AppState>) -> AppResult<Json<Val
|
||||
"club_level": club.level,
|
||||
})))
|
||||
}
|
||||
|
||||
/// The owned card assigned as the active squad's manager, or `null`. Generic:
|
||||
/// Core returns the ownership-backed assignment; the FIFA 17 adapter shapes the
|
||||
/// manager wire item from it (itemType/contract/chemistry are adapter concerns).
|
||||
pub async fn get_squad_manager(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
let manager = club_svc::get_squad_manager(&state.pool, &club.id).await?;
|
||||
Ok(Json(json!({ "manager": manager })))
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
pub struct SetManagerRequest {
|
||||
/// The owned card to assign as manager, or `null`/absent to clear it.
|
||||
pub owned_card_id: Option<String>,
|
||||
}
|
||||
|
||||
/// Assign (or, with a null/absent `owned_card_id`, clear) the active squad's
|
||||
/// manager. Fail-closed: the card must be owned by this club and the club must
|
||||
/// have a squad. Returns the resulting assignment.
|
||||
pub async fn put_squad_manager(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Json(req): Json<SetManagerRequest>,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
match req.owned_card_id {
|
||||
Some(owned_card_id) => {
|
||||
club_svc::set_squad_manager(&state.pool, &club.id, &owned_card_id).await?
|
||||
}
|
||||
None => club_svc::clear_squad_manager(&state.pool, &club.id).await?,
|
||||
}
|
||||
let manager = club_svc::get_squad_manager(&state.pool, &club.id).await?;
|
||||
Ok(Json(json!({ "manager": manager })))
|
||||
}
|
||||
|
||||
/// Every active club-item designation, slot-keyed and EXPLICIT: all five slots
|
||||
/// are always present, an empty slot being `null`. A caller therefore never has
|
||||
/// to guess whether a missing key means "no item" or "unsupported slot".
|
||||
fn active_items_body(items: &club_svc::ActiveClubItems) -> AppResult<Value> {
|
||||
let mut body = serde_json::Map::new();
|
||||
for slot in ActiveSlot::ALL {
|
||||
body.insert(
|
||||
slot.as_str().to_string(),
|
||||
serde_json::to_value(items.get(slot))?,
|
||||
);
|
||||
}
|
||||
Ok(Value::Object(body))
|
||||
}
|
||||
|
||||
/// Return the club's ownership-backed active item designations.
|
||||
pub async fn get_active_items(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
let items = club_svc::get_active_club_items(&state.pool, &club.id).await?;
|
||||
Ok(Json(json!({ "active_items": active_items_body(&items)? })))
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
pub struct SetActiveItemRequest {
|
||||
/// Which club role to write: home_kit | away_kit | badge | ball | stadium.
|
||||
///
|
||||
/// Taken as a string and parsed here so an unknown slot comes back as this
|
||||
/// crate's `400 {"error": …}` envelope, like every other bad request, rather
|
||||
/// than axum's plain-text deserialization rejection.
|
||||
pub slot: String,
|
||||
/// The owned instance to designate, or `null`/absent to clear the slot.
|
||||
#[serde(default)]
|
||||
pub owned_card_id: Option<String>,
|
||||
}
|
||||
|
||||
/// Write ONE active club-item designation. Core enforces ownership and that the
|
||||
/// slot admits the item's `content_kind`; game adapters own their own mapping
|
||||
/// from a wire item onto that generic kind.
|
||||
pub async fn put_active_item(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Json(req): Json<SetActiveItemRequest>,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let slot = ActiveSlot::from_str(&req.slot).map_err(AppError::BadRequest)?;
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
match req.owned_card_id {
|
||||
Some(owned_card_id) => {
|
||||
club_svc::set_active_club_item(&state.pool, &club.id, slot, &owned_card_id).await?
|
||||
}
|
||||
None => club_svc::clear_active_club_item(&state.pool, &club.id, slot).await?,
|
||||
}
|
||||
let items = club_svc::get_active_club_items(&state.pool, &club.id).await?;
|
||||
Ok(Json(json!({ "active_items": active_items_body(&items)? })))
|
||||
}
|
||||
|
||||
+13
-6
@@ -1,3 +1,4 @@
|
||||
use crate::extractors::GameId;
|
||||
use axum::{extract::State, Json};
|
||||
use rand::{Rng, SeedableRng};
|
||||
use serde_json::{json, Value};
|
||||
@@ -9,8 +10,8 @@ use crate::{
|
||||
services::{club as club_svc, profile as profile_svc, season as season_svc},
|
||||
};
|
||||
|
||||
pub async fn get_division(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
pub async fn get_division(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let _club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
let season = season_svc::get_or_create(&state.pool, &profile.id).await?;
|
||||
|
||||
@@ -36,14 +37,20 @@ pub async fn get_division(State(state): State<AppState>) -> AppResult<Json<Value
|
||||
})))
|
||||
}
|
||||
|
||||
pub async fn get_division_history(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
pub async fn get_division_history(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let history = season_svc::get_history(&state.pool, &profile.id).await?;
|
||||
Ok(Json(json!({ "history": history, "total": history.len() })))
|
||||
}
|
||||
|
||||
pub async fn get_division_leaderboard(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
pub async fn get_division_leaderboard(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
let season = season_svc::get_or_create(&state.pool, &profile.id).await?;
|
||||
|
||||
|
||||
+9
-4
@@ -1,3 +1,4 @@
|
||||
use crate::extractors::GameId;
|
||||
use axum::{
|
||||
extract::{Path, Query, State},
|
||||
Json,
|
||||
@@ -39,9 +40,10 @@ pub async fn get_draft_squad(
|
||||
/// until all 11 slots are filled.
|
||||
pub async fn post_draft_start(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Query(query): Query<DraftQuery>,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let difficulty = query.difficulty.as_deref().unwrap_or("professional");
|
||||
let session =
|
||||
draft_svc::start_draft(&state.pool, &state.card_db, &profile.id, difficulty).await?;
|
||||
@@ -51,9 +53,10 @@ pub async fn post_draft_start(
|
||||
/// Get the current state of a draft session.
|
||||
pub async fn get_draft_session(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Path(session_id): Path<String>,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let session =
|
||||
draft_svc::get_draft(&state.pool, &state.card_db, &profile.id, &session_id).await?;
|
||||
Ok(Json(session))
|
||||
@@ -71,10 +74,11 @@ pub struct PickRequest {
|
||||
/// and rewards (coins + optional pack) are granted automatically.
|
||||
pub async fn post_draft_pick(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Path(session_id): Path<String>,
|
||||
Json(req): Json<PickRequest>,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
let session = draft_svc::pick_card(
|
||||
&state.pool,
|
||||
@@ -91,9 +95,10 @@ pub async fn post_draft_pick(
|
||||
/// Abandon an active draft session. No rewards are granted.
|
||||
pub async fn post_draft_abandon(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Path(session_id): Path<String>,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let result = draft_svc::abandon_draft(&state.pool, &profile.id, &session_id).await?;
|
||||
Ok(Json(result))
|
||||
}
|
||||
|
||||
@@ -0,0 +1,220 @@
|
||||
//! Generic economy HTTP boundary.
|
||||
//!
|
||||
//! Exposes [`crate::services::economy`] over the same game-scoped active-profile
|
||||
//! resolution every other Core route uses ([`GameId`] header → active profile →
|
||||
//! club). The caller (a game host) never supplies a club id; Core maps the game
|
||||
//! to its authoritative club, so there is no cross-club economy access. Every
|
||||
//! op is a single durable SQLite transaction in the service layer.
|
||||
//!
|
||||
//! This surface is deliberately game-neutral: no currency names, pack ids, or
|
||||
//! wire semantics — those live in the game host/adapter.
|
||||
|
||||
use axum::{extract::State, Json};
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
use crate::{
|
||||
app::AppState,
|
||||
error::AppResult,
|
||||
extractors::GameId,
|
||||
services::{club as club_svc, economy, economy::GrantedItem, profile as profile_svc},
|
||||
};
|
||||
|
||||
/// Resolve the game-scoped active profile's club id.
|
||||
async fn resolve_club(state: &AppState, game: &GameId) -> AppResult<String> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
Ok(club.id)
|
||||
}
|
||||
|
||||
#[derive(Serialize)]
|
||||
pub struct BalanceResponse {
|
||||
pub balance: i64,
|
||||
}
|
||||
|
||||
/// `GET /economy/balance` — the club's currency balance.
|
||||
pub async fn get_balance(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
) -> AppResult<Json<BalanceResponse>> {
|
||||
let club = resolve_club(&state, &game).await?;
|
||||
let balance = economy::balance(&state.pool, &club).await?;
|
||||
Ok(Json(BalanceResponse { balance }))
|
||||
}
|
||||
|
||||
/// `GET /economy/entitlements` — the club's unconsumed entitlements.
|
||||
pub async fn get_entitlements(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
) -> AppResult<Json<Vec<economy::Entitlement>>> {
|
||||
let club = resolve_club(&state, &game).await?;
|
||||
Ok(Json(
|
||||
economy::list_unopened_entitlements(&state.pool, &club).await?,
|
||||
))
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
pub struct PurchaseEntitlementRequest {
|
||||
pub cost: i64,
|
||||
pub definition_id: String,
|
||||
}
|
||||
|
||||
/// `POST /economy/purchase-entitlement` — atomic debit + grant.
|
||||
pub async fn post_purchase_entitlement(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Json(req): Json<PurchaseEntitlementRequest>,
|
||||
) -> AppResult<Json<economy::PurchaseReceipt>> {
|
||||
let club = resolve_club(&state, &game).await?;
|
||||
Ok(Json(
|
||||
economy::purchase_entitlement(&state.pool, &club, req.cost, &req.definition_id).await?,
|
||||
))
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
pub struct RedeemEntitlementRequest {
|
||||
pub entitlement_id: String,
|
||||
pub items: Vec<GrantedItem>,
|
||||
}
|
||||
|
||||
#[derive(Serialize)]
|
||||
pub struct RedeemEntitlementResponse {
|
||||
pub definition_id: String,
|
||||
}
|
||||
|
||||
/// `POST /economy/redeem-entitlement` — atomic consume-once + add items.
|
||||
pub async fn post_redeem_entitlement(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Json(req): Json<RedeemEntitlementRequest>,
|
||||
) -> AppResult<Json<RedeemEntitlementResponse>> {
|
||||
let club = resolve_club(&state, &game).await?;
|
||||
let definition_id =
|
||||
economy::redeem_entitlement(&state.pool, &club, &req.entitlement_id, &req.items).await?;
|
||||
Ok(Json(RedeemEntitlementResponse { definition_id }))
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
pub struct SellItemRequest {
|
||||
pub item_id: String,
|
||||
pub price: i64,
|
||||
}
|
||||
|
||||
/// `POST /economy/sell-item` — atomic remove + credit.
|
||||
pub async fn post_sell_item(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Json(req): Json<SellItemRequest>,
|
||||
) -> AppResult<Json<BalanceResponse>> {
|
||||
let club = resolve_club(&state, &game).await?;
|
||||
let balance = economy::sell_item(&state.pool, &club, &req.item_id, req.price).await?;
|
||||
Ok(Json(BalanceResponse { balance }))
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
pub struct GrantRewardRequest {
|
||||
pub amount: i64,
|
||||
}
|
||||
|
||||
/// `POST /economy/grant-reward` — atomic credit.
|
||||
pub async fn post_grant_reward(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Json(req): Json<GrantRewardRequest>,
|
||||
) -> AppResult<Json<BalanceResponse>> {
|
||||
let club = resolve_club(&state, &game).await?;
|
||||
let balance = economy::grant_reward(&state.pool, &club, req.amount).await?;
|
||||
Ok(Json(BalanceResponse { balance }))
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
pub struct PurchaseItemRequest {
|
||||
pub cost: i64,
|
||||
pub item_id: String,
|
||||
pub card_id: String,
|
||||
}
|
||||
|
||||
/// `POST /economy/purchase-item` — atomic debit + mint item.
|
||||
pub async fn post_purchase_item(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Json(req): Json<PurchaseItemRequest>,
|
||||
) -> AppResult<Json<BalanceResponse>> {
|
||||
let club = resolve_club(&state, &game).await?;
|
||||
let balance =
|
||||
economy::purchase_item(&state.pool, &club, req.cost, &req.item_id, &req.card_id).await?;
|
||||
Ok(Json(BalanceResponse { balance }))
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
pub struct PurchaseItemsRequest {
|
||||
pub cost: i64,
|
||||
pub items: Vec<GrantedItem>,
|
||||
}
|
||||
|
||||
/// `POST /economy/purchase-items` — atomic debit + mint several items.
|
||||
pub async fn post_purchase_items(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Json(req): Json<PurchaseItemsRequest>,
|
||||
) -> AppResult<Json<BalanceResponse>> {
|
||||
let club = resolve_club(&state, &game).await?;
|
||||
let balance = economy::purchase_items(&state.pool, &club, req.cost, &req.items).await?;
|
||||
Ok(Json(BalanceResponse { balance }))
|
||||
}
|
||||
|
||||
/// `POST /economy/settle-sale` request.
|
||||
///
|
||||
/// This is the ONE economy route that names clubs explicitly, and it has to: a
|
||||
/// market sale has two sides, and the module's active-profile resolution can only
|
||||
/// ever describe one. Both are optional and default to the game-scoped active
|
||||
/// club, so the single-player case stays as terse as every other route:
|
||||
///
|
||||
/// * `seller_club_id` omitted -> the active club is the seller (it listed the
|
||||
/// item), which is the production shape.
|
||||
/// * `buyer_club_id` omitted -> the counterparty is OUTSIDE the modelled
|
||||
/// economy: no balance is debited and the item leaves the inventory. It does
|
||||
/// NOT silently fall back to the active club, because that would settle a sale
|
||||
/// between a club and itself.
|
||||
#[derive(Deserialize)]
|
||||
pub struct SettleSaleRequest {
|
||||
/// The authoritative owned-item instance changing hands.
|
||||
pub item_id: String,
|
||||
/// What the buyer pays. The fee is withheld from this, never added to it.
|
||||
pub gross: i64,
|
||||
/// Withheld from the seller and destroyed. The RATE is a per-game policy the
|
||||
/// caller owns; Core only checks `0 <= fee <= gross`.
|
||||
pub fee: i64,
|
||||
#[serde(default)]
|
||||
pub seller_club_id: Option<String>,
|
||||
#[serde(default)]
|
||||
pub buyer_club_id: Option<String>,
|
||||
}
|
||||
|
||||
/// `POST /economy/settle-sale` — atomically debit the buyer, transfer the existing
|
||||
/// item, credit the seller net of the fee, and destroy the fee.
|
||||
pub async fn post_settle_sale(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Json(req): Json<SettleSaleRequest>,
|
||||
) -> AppResult<Json<economy::SaleReceipt>> {
|
||||
let seller = match req.seller_club_id {
|
||||
Some(id) => id,
|
||||
None => resolve_club(&state, &game).await?,
|
||||
};
|
||||
let buyer = match req.buyer_club_id.as_deref() {
|
||||
Some(id) => economy::SaleBuyer::Club(id),
|
||||
None => economy::SaleBuyer::Outside,
|
||||
};
|
||||
let receipt = economy::settle_sale(
|
||||
&state.pool,
|
||||
&req.item_id,
|
||||
&seller,
|
||||
buyer,
|
||||
economy::SaleTerms {
|
||||
gross: req.gross,
|
||||
fee: req.fee,
|
||||
},
|
||||
)
|
||||
.await?;
|
||||
Ok(Json(receipt))
|
||||
}
|
||||
+22
-10
@@ -1,3 +1,4 @@
|
||||
use crate::extractors::GameId;
|
||||
use axum::{
|
||||
extract::{Path, State},
|
||||
Json,
|
||||
@@ -14,8 +15,8 @@ use crate::{
|
||||
};
|
||||
|
||||
/// GET /fut-champs — current active session, or null if none.
|
||||
pub async fn get_fut_champs(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
pub async fn get_fut_champs(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let session = champs_svc::get_active_session(&state.pool, &profile.id).await?;
|
||||
|
||||
Ok(Json(json!({
|
||||
@@ -25,8 +26,11 @@ pub async fn get_fut_champs(State(state): State<AppState>) -> AppResult<Json<Val
|
||||
}
|
||||
|
||||
/// POST /fut-champs/start — open a new FUT Champions week.
|
||||
pub async fn post_start_fut_champs(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
pub async fn post_start_fut_champs(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let session = champs_svc::start_session(&state.pool, &profile.id).await?;
|
||||
|
||||
Ok(Json(json!({
|
||||
@@ -44,10 +48,11 @@ pub struct ChampsMatchRequest {
|
||||
/// POST /fut-champs/:session_id/result — record a match in this session.
|
||||
pub async fn post_champs_result(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Path(session_id): Path<String>,
|
||||
Json(req): Json<ChampsMatchRequest>,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
|
||||
let session = champs_svc::record_match(
|
||||
&state.pool,
|
||||
@@ -77,9 +82,10 @@ pub async fn post_champs_result(
|
||||
/// POST /fut-champs/:session_id/claim — claim end-of-week rewards.
|
||||
pub async fn post_claim_champs_rewards(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Path(session_id): Path<String>,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
|
||||
let result = champs_svc::claim_rewards(
|
||||
@@ -95,8 +101,11 @@ pub async fn post_claim_champs_rewards(
|
||||
}
|
||||
|
||||
/// GET /fut-champs/history — past sessions, newest first.
|
||||
pub async fn get_champs_history(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
pub async fn get_champs_history(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let history = champs_svc::get_history(&state.pool, &profile.id).await?;
|
||||
|
||||
Ok(Json(json!({
|
||||
@@ -106,8 +115,11 @@ pub async fn get_champs_history(State(state): State<AppState>) -> AppResult<Json
|
||||
}
|
||||
|
||||
/// POST /rivals/claim-weekly — claim weekly Division Rivals reward.
|
||||
pub async fn post_claim_rivals_reward(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
pub async fn post_claim_rivals_reward(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
|
||||
// Ensure a season row exists
|
||||
|
||||
+17
-7
@@ -1,3 +1,4 @@
|
||||
use crate::extractors::GameId;
|
||||
use axum::{
|
||||
extract::{Path, Query, State},
|
||||
Json,
|
||||
@@ -12,8 +13,11 @@ use crate::{
|
||||
services::{club as club_svc, market as market_svc, profile as profile_svc},
|
||||
};
|
||||
|
||||
pub async fn get_trade_history(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
pub async fn get_trade_history(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
let trades = market_svc::get_trade_history(&state.pool, &club.id).await?;
|
||||
Ok(Json(json!({ "trades": trades, "total": trades.len() })))
|
||||
@@ -51,9 +55,10 @@ pub async fn get_market(
|
||||
|
||||
pub async fn post_market_buy(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Json(req): Json<BuyListingRequest>,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
|
||||
let card = market_svc::buy_listing(&state.pool, &state.card_db, &club.id, &req).await?;
|
||||
@@ -64,9 +69,10 @@ pub async fn post_market_buy(
|
||||
|
||||
pub async fn post_market_sell(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Json(req): Json<SellCardRequest>,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
|
||||
let new_balance = market_svc::sell_card(&state.pool, &state.card_db, &club.id, &req).await?;
|
||||
@@ -82,8 +88,11 @@ pub async fn post_market_refresh(State(state): State<AppState>) -> AppResult<Jso
|
||||
}
|
||||
|
||||
/// Return all active market listings posted by the current player's club.
|
||||
pub async fn get_my_listings(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
pub async fn get_my_listings(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
let listings =
|
||||
market_svc::get_listings_by_seller(&state.pool, &state.card_db, &club.id).await?;
|
||||
@@ -95,9 +104,10 @@ pub async fn get_my_listings(State(state): State<AppState>) -> AppResult<Json<Va
|
||||
/// Cancel a player-posted listing and return the card to the collection.
|
||||
pub async fn delete_market_listing(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Path(listing_id): Path<String>,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
market_svc::cancel_listing(&state.pool, &club.id, &listing_id).await?;
|
||||
Ok(Json(json!({ "cancelled": listing_id })))
|
||||
|
||||
+114
-9
@@ -1,3 +1,4 @@
|
||||
use crate::extractors::GameId;
|
||||
use axum::{
|
||||
extract::{Query, State},
|
||||
Json,
|
||||
@@ -7,9 +8,9 @@ use serde_json::{json, Value};
|
||||
|
||||
use crate::{
|
||||
app::AppState,
|
||||
error::AppResult,
|
||||
models::match_result::{Match, MatchRewardResult, SubmitMatchRequest},
|
||||
services::{club as club_svc, match_service, profile as profile_svc},
|
||||
error::{AppError, AppResult},
|
||||
models::match_result::{CompleteMatchRequest, Match, MatchCompletionResult},
|
||||
services::{club as club_svc, match_service, notification, profile as profile_svc},
|
||||
};
|
||||
|
||||
#[derive(Deserialize)]
|
||||
@@ -20,9 +21,10 @@ pub struct MatchHistoryQuery {
|
||||
|
||||
pub async fn get_matches(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Query(query): Query<MatchHistoryQuery>,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let limit = query.limit.unwrap_or(20).clamp(1, 100);
|
||||
|
||||
let matches = if let Some(mode) = &query.mode {
|
||||
@@ -61,14 +63,43 @@ pub async fn get_opponent(
|
||||
Ok(Json(opponent))
|
||||
}
|
||||
|
||||
pub async fn post_match_result(
|
||||
/// `POST /matches/result` — REMOVED as an economy path, and deliberately kept as
|
||||
/// an explicit rejection rather than a 404.
|
||||
///
|
||||
/// It used to grant coins, XP, level-ups, statistics, objectives, loan expiry,
|
||||
/// season progression and achievements across a dozen separate writes with NO
|
||||
/// transaction and NO idempotency key, which made it a second economy authority
|
||||
/// that could re-credit the same match on every call and could half-apply on any
|
||||
/// mid-way failure. Exactly-once needs a caller-supplied match identity, which
|
||||
/// this request shape does not carry and cannot derive (a body fingerprint would
|
||||
/// collapse two legitimate matches with the same scoreline into one).
|
||||
///
|
||||
/// Callers submit to `/matches/complete` with a `match_identity`; the loan and
|
||||
/// season behaviour this route used to trigger is available there via
|
||||
/// `expire_loans` / `advance_season`.
|
||||
pub async fn post_match_result() -> AppResult<Json<Value>> {
|
||||
Err(AppError::BadRequest(
|
||||
"POST /matches/result is no longer an economy path: it had no transaction \
|
||||
and no idempotency key. Submit to POST /matches/complete with a \
|
||||
match_identity (and expire_loans / advance_season if you need Core's loan \
|
||||
and season progression)."
|
||||
.into(),
|
||||
))
|
||||
}
|
||||
|
||||
/// `POST /matches/complete` — the authoritative, atomic, exactly-once match
|
||||
/// economy entry point (the game host routes a finished match here). Idempotent
|
||||
/// on `(profile, match_identity)`: a replay returns the persisted canonical
|
||||
/// result with `applied = false` and grants nothing twice.
|
||||
pub async fn post_match_complete(
|
||||
State(state): State<AppState>,
|
||||
Json(req): Json<SubmitMatchRequest>,
|
||||
) -> AppResult<Json<MatchRewardResult>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
game: GameId,
|
||||
Json(req): Json<CompleteMatchRequest>,
|
||||
) -> AppResult<Json<MatchCompletionResult>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
|
||||
let result = match_service::process_match(
|
||||
let result = match_service::complete_match(
|
||||
&state.pool,
|
||||
&profile.id,
|
||||
&club.id,
|
||||
@@ -78,5 +109,79 @@ pub async fn post_match_result(
|
||||
)
|
||||
.await?;
|
||||
|
||||
// Player-visible notifications are non-durable side effects, so they are
|
||||
// emitted AFTER the economy transaction commits, never inside it — a failed
|
||||
// notification must not roll back a completed match. Gated on `applied`, so
|
||||
// an idempotent replay does not re-notify (the pooled path this replaced had
|
||||
// no such guard). Achievement notifications are written in-transaction by
|
||||
// `check_and_unlock_tx` and are deliberately not repeated here.
|
||||
if result.applied {
|
||||
emit_match_notifications(&state, &result).await;
|
||||
}
|
||||
|
||||
Ok(Json(result))
|
||||
}
|
||||
|
||||
async fn emit_match_notifications(state: &AppState, result: &MatchCompletionResult) {
|
||||
for ev in &result.level_ups {
|
||||
let body = match &ev.pack_granted {
|
||||
Some(pack) => format!(
|
||||
"You reached level {}! Reward: {} coins + {pack}.",
|
||||
ev.new_level, ev.coins_granted
|
||||
),
|
||||
None => format!(
|
||||
"You reached level {}! Reward: {} coins.",
|
||||
ev.new_level, ev.coins_granted
|
||||
),
|
||||
};
|
||||
let _ = notification::create(
|
||||
&state.pool,
|
||||
"level_up",
|
||||
&format!("Level {}!", ev.new_level),
|
||||
&body,
|
||||
)
|
||||
.await;
|
||||
}
|
||||
|
||||
for obj_id in &result.objectives_updated {
|
||||
let display_name = state
|
||||
.obj_defs
|
||||
.iter()
|
||||
.find(|d| &d.id == obj_id)
|
||||
.map(|d| d.title.as_str())
|
||||
.unwrap_or(obj_id.as_str());
|
||||
let body = format!("\"{display_name}\" is now complete. Claim your reward in Objectives.");
|
||||
let _ = notification::create(
|
||||
&state.pool,
|
||||
"objective_complete",
|
||||
"Objective complete!",
|
||||
&body,
|
||||
)
|
||||
.await;
|
||||
}
|
||||
|
||||
for owned_id in &result.expired_loans {
|
||||
let body =
|
||||
format!("Loan card (id: {owned_id}) has expired and been removed from your club.");
|
||||
let _ = notification::create(&state.pool, "loan_expired", "Loan card expired", &body).await;
|
||||
}
|
||||
|
||||
if let Some(se) = &result.season_end {
|
||||
use crate::models::season::SeasonResult;
|
||||
let direction = match se.result {
|
||||
SeasonResult::Promoted => "Promoted",
|
||||
SeasonResult::Relegated => "Relegated",
|
||||
SeasonResult::Maintained => "Maintained",
|
||||
};
|
||||
let body = format!(
|
||||
"{direction} — now in Division {}. Rewards: {} coins{}.",
|
||||
se.new_division,
|
||||
se.coins_awarded,
|
||||
se.pack_awarded
|
||||
.as_deref()
|
||||
.map(|p| format!(" + {p}"))
|
||||
.unwrap_or_default()
|
||||
);
|
||||
let _ = notification::create(&state.pool, "season_end", "Season complete!", &body).await;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,6 +4,7 @@ pub mod cards;
|
||||
pub mod club;
|
||||
pub mod division;
|
||||
pub mod draft;
|
||||
pub mod economy;
|
||||
pub mod events;
|
||||
pub mod fut_champs;
|
||||
pub mod health;
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
use crate::extractors::GameId;
|
||||
use axum::{
|
||||
extract::{Path, State},
|
||||
Json,
|
||||
@@ -18,8 +19,11 @@ use crate::{
|
||||
/// notifications (unclaimed objectives, expiring loans, season ending soon).
|
||||
/// Persistent notifications carry an `id` and `is_read` flag; dynamic ones
|
||||
/// have `id: null` and are always considered unread.
|
||||
pub async fn get_notifications(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
pub async fn get_notifications(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
|
||||
// ── Persistent notifications ─────────────────────────────────────────────
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
use crate::extractors::GameId;
|
||||
use axum::{
|
||||
extract::{Path, State},
|
||||
Json,
|
||||
@@ -11,8 +12,8 @@ use crate::{
|
||||
services::{club as club_svc, objective as obj_svc, profile as profile_svc},
|
||||
};
|
||||
|
||||
pub async fn get_objectives(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
pub async fn get_objectives(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let objectives =
|
||||
obj_svc::get_objectives_with_progress(&state.pool, &profile.id, &state.obj_defs).await?;
|
||||
Ok(Json(json!({ "objectives": objectives })))
|
||||
@@ -20,9 +21,10 @@ pub async fn get_objectives(State(state): State<AppState>) -> AppResult<Json<Val
|
||||
|
||||
pub async fn get_objective(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Path(objective_id): Path<String>,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let all =
|
||||
obj_svc::get_objectives_with_progress(&state.pool, &profile.id, &state.obj_defs).await?;
|
||||
let obj = all
|
||||
@@ -34,9 +36,10 @@ pub async fn get_objective(
|
||||
|
||||
pub async fn post_claim_objective_by_id(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Path(objective_id): Path<String>,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
let reward = obj_svc::claim_objective(
|
||||
&state.pool,
|
||||
@@ -56,9 +59,10 @@ pub struct ClaimRequest {
|
||||
|
||||
pub async fn post_claim_objective(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Json(req): Json<ClaimRequest>,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
let reward = obj_svc::claim_objective(
|
||||
&state.pool,
|
||||
|
||||
+12
-6
@@ -1,3 +1,4 @@
|
||||
use crate::extractors::GameId;
|
||||
use axum::{
|
||||
extract::{Path, State},
|
||||
Json,
|
||||
@@ -19,9 +20,10 @@ pub struct BuyPackRequest {
|
||||
|
||||
pub async fn post_buy_pack(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Json(req): Json<BuyPackRequest>,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
let pack = pack_svc::buy_pack(
|
||||
&state.pool,
|
||||
@@ -54,8 +56,8 @@ pub async fn get_pack_store(State(state): State<AppState>) -> AppResult<Json<Val
|
||||
Ok(Json(json!({ "packs": store })))
|
||||
}
|
||||
|
||||
pub async fn get_packs(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
pub async fn get_packs(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
let packs = pack_svc::get_unopened_packs(&state.pool, &club.id).await?;
|
||||
|
||||
@@ -77,8 +79,11 @@ pub async fn get_packs(State(state): State<AppState>) -> AppResult<Json<Value>>
|
||||
}
|
||||
|
||||
/// Return recently opened packs with the card IDs they contained.
|
||||
pub async fn get_pack_history(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
pub async fn get_pack_history(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
|
||||
let opened = sqlx::query_as::<_, crate::models::pack::Pack>(
|
||||
@@ -122,9 +127,10 @@ pub async fn get_pack_history(State(state): State<AppState>) -> AppResult<Json<V
|
||||
|
||||
pub async fn post_open_pack(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Path(pack_id): Path<String>,
|
||||
) -> AppResult<Json<PackOpenResult>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
|
||||
let result = pack_svc::open_pack(
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
use crate::extractors::GameId;
|
||||
use crate::{
|
||||
app::AppState,
|
||||
error::AppResult,
|
||||
@@ -7,8 +8,8 @@ use crate::{
|
||||
use axum::{extract::State, Json};
|
||||
use serde_json::{json, Value};
|
||||
|
||||
pub async fn get_profile(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
pub async fn get_profile(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let computed_level = level_for_xp(profile.xp);
|
||||
|
||||
let next_level = computed_level + 1;
|
||||
|
||||
+55
-17
@@ -1,3 +1,4 @@
|
||||
use crate::extractors::GameId;
|
||||
use axum::{
|
||||
extract::{Path, State},
|
||||
Json,
|
||||
@@ -7,7 +8,7 @@ use serde_json::{json, Value};
|
||||
use crate::{
|
||||
app::AppState,
|
||||
error::{AppError, AppResult},
|
||||
models::sbc::{SbcResult, SubmitSbcRequest},
|
||||
models::sbc::{SaveSbcSquadRequest, SbcResult, SubmitSbcRequest},
|
||||
services::{club as club_svc, profile as profile_svc, sbc as sbc_svc},
|
||||
};
|
||||
|
||||
@@ -27,33 +28,70 @@ pub async fn get_sbc(
|
||||
Ok(Json(json!({ "sbc": sbc })))
|
||||
}
|
||||
|
||||
pub async fn get_sbc_status(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let completions = sbc_svc::completion_counts(&state.pool, &profile.id).await?;
|
||||
Ok(Json(json!({ "completions": completions })))
|
||||
}
|
||||
|
||||
pub async fn get_sbc_squad(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Path(sbc_id): Path<String>,
|
||||
) -> AppResult<Json<Value>> {
|
||||
if !state
|
||||
.sbc_defs
|
||||
.iter()
|
||||
.any(|definition| definition.id == sbc_id)
|
||||
{
|
||||
return Err(AppError::NotFound(format!("SBC '{sbc_id}' not found")));
|
||||
}
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let squad = sbc_svc::load_sbc_squad(&state.pool, &profile.id, &sbc_id).await?;
|
||||
Ok(Json(json!({ "squad": squad })))
|
||||
}
|
||||
|
||||
pub async fn put_sbc_squad(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Path(sbc_id): Path<String>,
|
||||
Json(req): Json<SaveSbcSquadRequest>,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
let squad = sbc_svc::save_sbc_squad(
|
||||
&state.pool,
|
||||
&state.sbc_defs,
|
||||
&profile.id,
|
||||
&club.id,
|
||||
&sbc_id,
|
||||
&req.owned_card_ids,
|
||||
)
|
||||
.await?;
|
||||
Ok(Json(json!({ "squad": squad })))
|
||||
}
|
||||
|
||||
pub async fn post_sbc_submit(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Json(req): Json<SubmitSbcRequest>,
|
||||
) -> AppResult<Json<SbcResult>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
|
||||
let result = sbc_svc::submit_sbc(
|
||||
&state.pool,
|
||||
&state.card_db,
|
||||
&state.sbc_defs,
|
||||
&state.obj_defs,
|
||||
&profile.id,
|
||||
&club.id,
|
||||
sbc_svc::SbcSubmissionContext {
|
||||
card_db: &state.card_db,
|
||||
sbc_defs: &state.sbc_defs,
|
||||
objective_defs: &state.obj_defs,
|
||||
achievement_defs: &state.achievement_defs,
|
||||
profile_id: &profile.id,
|
||||
club_id: &club.id,
|
||||
},
|
||||
&req,
|
||||
)
|
||||
.await?;
|
||||
|
||||
if result.passed {
|
||||
let _ = crate::services::achievement::check_and_unlock(
|
||||
&state.pool,
|
||||
&state.achievement_defs,
|
||||
&profile.id,
|
||||
&club.id,
|
||||
)
|
||||
.await;
|
||||
}
|
||||
|
||||
Ok(Json(result))
|
||||
}
|
||||
|
||||
+153
-12
@@ -1,18 +1,25 @@
|
||||
use crate::extractors::GameId;
|
||||
use axum::{
|
||||
extract::{Path, State},
|
||||
extract::{Path, Query, State},
|
||||
Json,
|
||||
};
|
||||
use serde::Deserialize;
|
||||
use serde_json::{json, Value};
|
||||
|
||||
use crate::{
|
||||
app::AppState,
|
||||
error::AppResult,
|
||||
models::squad::SaveSquadRequest,
|
||||
services::{club as club_svc, profile as profile_svc, squad as squad_svc},
|
||||
error::{AppError, AppResult},
|
||||
models::game_ext::OpaqueExtensionWrite,
|
||||
models::squad::{SaveSquadRequest, SlotAssignment, SquadReplacement},
|
||||
services::{
|
||||
club as club_svc, profile as profile_svc, squad as squad_svc,
|
||||
squad::SquadExtState,
|
||||
squad_rules::{ClientReportedEvaluation, DefaultSquadRules},
|
||||
},
|
||||
};
|
||||
|
||||
pub async fn get_squad(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
pub async fn get_squad(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
|
||||
let (squad, players) = squad_svc::get_squad(&state.pool, &club.id).await?;
|
||||
@@ -21,8 +28,8 @@ pub async fn get_squad(State(state): State<AppState>) -> AppResult<Json<Value>>
|
||||
Ok(Json(squad_response(&squad, &players, chemistry)))
|
||||
}
|
||||
|
||||
pub async fn get_squads(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
pub async fn get_squads(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
let squads = squad_svc::list_squads(&state.pool, &club.id).await?;
|
||||
Ok(Json(json!({ "squads": squads })))
|
||||
@@ -30,9 +37,10 @@ pub async fn get_squads(State(state): State<AppState>) -> AppResult<Json<Value>>
|
||||
|
||||
pub async fn get_squad_by_id(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Path(squad_id): Path<String>,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
|
||||
let (squad, players) = squad_svc::get_squad_by_id(&state.pool, &club.id, &squad_id).await?;
|
||||
@@ -43,13 +51,14 @@ pub async fn get_squad_by_id(
|
||||
|
||||
pub async fn post_squad(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Json(req): Json<SaveSquadRequest>,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
|
||||
if !req.players.is_empty() {
|
||||
squad_svc::validate_formation(&state.pool, &state.card_db, &req.players).await?;
|
||||
squad_svc::validate_formation(&state.pool, &state.card_db, &club.id, &req.players).await?;
|
||||
}
|
||||
|
||||
let squad = squad_svc::save_squad(&state.pool, &state.card_db, &club.id, &req).await?;
|
||||
@@ -58,9 +67,10 @@ pub async fn post_squad(
|
||||
|
||||
pub async fn delete_squad(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Path(squad_id): Path<String>,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
squad_svc::delete_squad(&state.pool, &club.id, &squad_id).await?;
|
||||
Ok(Json(json!({ "deleted": squad_id })))
|
||||
@@ -94,3 +104,134 @@ fn squad_response(
|
||||
"chemistry": chemistry,
|
||||
})
|
||||
}
|
||||
|
||||
// ─────────── Game-extension-aware squad transport (host composition) ─────────
|
||||
//
|
||||
// These two routes expose the already-existing extension services
|
||||
// (`read_squad_with_ext` / `replace_squad_with_extension`) over HTTP so a game
|
||||
// host can read/write the canonical squad AND its opaque game extension in one
|
||||
// Core round-trip. They add no domain logic — Core still owns validation,
|
||||
// ownership, the atomic transaction, the server fingerprint, and staleness; it
|
||||
// never interprets the extension payload.
|
||||
|
||||
#[derive(Deserialize)]
|
||||
pub struct ExtQuery {
|
||||
/// Opaque adapter namespace, e.g. `"fifa17.squad"`.
|
||||
pub namespace: String,
|
||||
}
|
||||
|
||||
/// `GET /squad/ext?namespace=…` — the active squad, its players, and its opaque
|
||||
/// extension with an explicit Fresh/Stale/Missing verdict. Never projects a
|
||||
/// stale blob; the caller decides policy.
|
||||
pub async fn get_squad_ext(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Query(q): Query<ExtQuery>,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
let (squad, players, state_ext) =
|
||||
squad_svc::read_squad_with_ext(&state.pool, game.as_str(), &club.id, &q.namespace).await?;
|
||||
|
||||
let extension = match state_ext {
|
||||
SquadExtState::Fresh(row) => json!({
|
||||
"state": "fresh",
|
||||
"schema_version": row.schema_version,
|
||||
"payload": row.payload,
|
||||
"stored_fingerprint": row.canonical_fingerprint,
|
||||
}),
|
||||
SquadExtState::Stale {
|
||||
stored,
|
||||
current_fingerprint,
|
||||
} => json!({
|
||||
"state": "stale",
|
||||
"schema_version": stored.schema_version,
|
||||
"payload": stored.payload,
|
||||
"stored_fingerprint": stored.canonical_fingerprint,
|
||||
"current_fingerprint": current_fingerprint,
|
||||
}),
|
||||
SquadExtState::Missing => json!({ "state": "missing" }),
|
||||
};
|
||||
|
||||
Ok(Json(json!({
|
||||
"squad": squad,
|
||||
"players": players,
|
||||
"extension": extension,
|
||||
})))
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
pub struct SlotReq {
|
||||
pub owned_card_id: String,
|
||||
pub slot: i64,
|
||||
#[serde(default)]
|
||||
pub is_captain: bool,
|
||||
#[serde(default)]
|
||||
pub is_on_bench: bool,
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
pub struct ReplaceReq {
|
||||
#[serde(default)]
|
||||
pub name: Option<String>,
|
||||
#[serde(default)]
|
||||
pub formation: Option<String>,
|
||||
pub slots: Vec<SlotReq>,
|
||||
#[serde(default)]
|
||||
pub client_reported: ClientReportedEvaluation,
|
||||
pub extension: OpaqueExtensionWrite,
|
||||
}
|
||||
|
||||
/// `PUT /squad/replace` — full-replacement of the active squad's canonical slots
|
||||
/// plus its opaque game extension, in ONE Core transaction. Resolves the active
|
||||
/// squad in place (creates one if none exists). Ownership, duplicate, and size
|
||||
/// validation happen inside the service before any write.
|
||||
pub async fn put_squad_replace(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Json(req): Json<ReplaceReq>,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
|
||||
// Replace the club's active squad in place; if there is none yet, create it.
|
||||
let squad_id = match squad_svc::get_squad(&state.pool, &club.id).await {
|
||||
Ok((s, _)) => Some(s.id),
|
||||
Err(AppError::NotFound(_)) => None,
|
||||
Err(e) => return Err(e),
|
||||
};
|
||||
|
||||
let replacement = SquadReplacement {
|
||||
name: req.name,
|
||||
formation: req.formation,
|
||||
slots: req
|
||||
.slots
|
||||
.into_iter()
|
||||
.map(|s| SlotAssignment {
|
||||
owned_card_id: s.owned_card_id,
|
||||
slot: s.slot,
|
||||
is_captain: s.is_captain,
|
||||
is_on_bench: s.is_on_bench,
|
||||
})
|
||||
.collect(),
|
||||
};
|
||||
|
||||
let out = squad_svc::replace_squad_with_extension(
|
||||
&state.pool,
|
||||
&state.card_db,
|
||||
&DefaultSquadRules,
|
||||
game.as_str(),
|
||||
&club.id,
|
||||
squad_id.as_deref(),
|
||||
&replacement,
|
||||
&req.client_reported,
|
||||
&req.extension,
|
||||
)
|
||||
.await?;
|
||||
|
||||
Ok(Json(json!({
|
||||
"squad_id": out.squad.id,
|
||||
"canonical_fingerprint": out.canonical_fingerprint,
|
||||
"slots_written": out.slots_written,
|
||||
})))
|
||||
}
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
use crate::extractors::GameId;
|
||||
use axum::{
|
||||
extract::{Query, State},
|
||||
Json,
|
||||
@@ -12,8 +13,8 @@ use crate::{
|
||||
services::{profile as profile_svc, statistics as stats_svc},
|
||||
};
|
||||
|
||||
pub async fn get_statistics(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
pub async fn get_statistics(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let stats = stats_svc::get_or_create(&state.pool, &profile.id).await?;
|
||||
let pos_goals = stats_svc::get_position_goals(&state.pool, &profile.id).await?;
|
||||
|
||||
@@ -36,9 +37,10 @@ pub struct HistoryQuery {
|
||||
|
||||
pub async fn get_statistics_history(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Query(query): Query<HistoryQuery>,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let limit = query.limit.unwrap_or(20).clamp(1, 100);
|
||||
|
||||
let matches = sqlx::query_as::<_, Match>(
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
use crate::extractors::GameId;
|
||||
use axum::{
|
||||
extract::{Path, State},
|
||||
Json,
|
||||
@@ -27,10 +28,11 @@ pub struct ApplyChemStyleRequest {
|
||||
/// POST /collection/:owned_card_id/chemistry-style
|
||||
pub async fn post_apply_chemistry_style(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Path(owned_card_id): Path<String>,
|
||||
Json(req): Json<ApplyChemStyleRequest>,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
|
||||
let updated = upgrade_svc::apply_chemistry_style(
|
||||
@@ -63,10 +65,11 @@ pub struct ChangePositionRequest {
|
||||
/// POST /collection/:owned_card_id/position — costs 500 coins.
|
||||
pub async fn post_change_position(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Path(owned_card_id): Path<String>,
|
||||
Json(req): Json<ChangePositionRequest>,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
|
||||
let updated =
|
||||
@@ -92,10 +95,11 @@ pub struct ApplyTrainingRequest {
|
||||
/// POST /collection/:owned_card_id/training — applies a training boost (up to +3 OVR total).
|
||||
pub async fn post_apply_training(
|
||||
State(state): State<AppState>,
|
||||
game: GameId,
|
||||
Path(owned_card_id): Path<String>,
|
||||
Json(req): Json<ApplyTrainingRequest>,
|
||||
) -> AppResult<Json<Value>> {
|
||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
||||
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||
|
||||
let updated =
|
||||
|
||||
+186
-1
@@ -1,6 +1,23 @@
|
||||
use crate::{db::Pool, error::AppResult, models::pack::PackDefinition, services::pack as pack_svc};
|
||||
use crate::{
|
||||
db::Pool,
|
||||
error::AppResult,
|
||||
models::{card::Quality, club::Club, pack::PackDefinition},
|
||||
services::{card_db::CardDb, club as club_svc, pack as pack_svc, profile as profile_svc},
|
||||
};
|
||||
use serde::Serialize;
|
||||
use std::collections::BTreeMap;
|
||||
use tracing::info;
|
||||
|
||||
/// The game whose dev content + inventory this seeds.
|
||||
pub const FIFA17_GAME: &str = "fifa17";
|
||||
/// Deterministic owned-instance id prefix, so re-running the seed is idempotent
|
||||
/// (INSERT OR IGNORE on a stable id) rather than minting duplicate ownership.
|
||||
const DEV_OWNED_PREFIX: &str = "fdev-";
|
||||
/// Fixed grant timestamp — the seed is deterministic, not wall-clock dependent.
|
||||
const DEV_ACQUIRED_AT: &str = "2026-08-11T00:00:00Z";
|
||||
/// The client's My Squad page size (evidence: request `count=11`).
|
||||
const MY_SQUAD_PAGE: usize = 11;
|
||||
|
||||
/// Seeds the market with NPC listings if empty.
|
||||
pub async fn maybe_seed(_pool: &Pool) -> AppResult<()> {
|
||||
// Any one-time startup seeds go here.
|
||||
@@ -29,3 +46,171 @@ pub async fn grant_starter_pack(
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
// ───────────────────────────── FIFA 17 dev seed ─────────────────────────────
|
||||
|
||||
/// Coverage of the seeded FIFA 17 development inventory. Game-independent: it
|
||||
/// counts quality tiers, positions and distinct entities, and whether the Gold
|
||||
/// filter spans more than one page — everything the retail `/club` UI must
|
||||
/// exercise. It carries NO FIFA wire ids (those are the adapter/host's runtime
|
||||
/// concern; the seed never allocates them).
|
||||
#[derive(Debug, Serialize)]
|
||||
pub struct DevSeedReport {
|
||||
pub game_id: String,
|
||||
/// True if the fifa17 club already owned dev cards (no new grants made).
|
||||
pub already_seeded: bool,
|
||||
pub definitions_available: usize,
|
||||
pub owned_total: usize,
|
||||
pub unique_definitions: usize,
|
||||
pub gold: usize,
|
||||
pub silver: usize,
|
||||
pub bronze: usize,
|
||||
pub positions: BTreeMap<String, usize>,
|
||||
pub distinct_nations: usize,
|
||||
pub distinct_leagues: usize,
|
||||
pub distinct_clubs: usize,
|
||||
pub max_same_club: usize,
|
||||
/// Gold owned items exceed one page → the client must request a 2nd page.
|
||||
pub gold_over_one_page: bool,
|
||||
}
|
||||
|
||||
/// Opt-in development seed: create (if absent) a `game_id=fifa17` profile + club
|
||||
/// and grant Core-owned instances of every dev-pack `CardDefinition` (ids
|
||||
/// `fifa17_*`), plus one deliberate duplicate of a single definition (to exercise
|
||||
/// two-copies-of-one-card identity later).
|
||||
///
|
||||
/// **Ownership only — no FIFA wire ids.** The FIFA 17 integer item id is minted
|
||||
/// lazily by `Fifa17IdentityResolver` at request time, never here. This keeps the
|
||||
/// boundary clean: Core owns "this profile owns this card"; the adapter owns
|
||||
/// "this owned item is wire id N".
|
||||
///
|
||||
/// Idempotent: owned ids are deterministic (`fdev-<card_id>`), inserted with
|
||||
/// `INSERT OR IGNORE`, so re-running grants nothing new. The default profile
|
||||
/// (`fifa23`/no-header) and any existing synthetic inventory are never touched.
|
||||
pub async fn seed_fifa17_dev(pool: &Pool, card_db: &CardDb) -> AppResult<DevSeedReport> {
|
||||
// The dev definitions are exactly the game-namespaced ids in the catalog.
|
||||
let mut defs: Vec<&crate::models::card::CardDefinition> = card_db
|
||||
.cards
|
||||
.values()
|
||||
.filter(|c| c.id.starts_with("fifa17_"))
|
||||
.collect();
|
||||
defs.sort_by(|a, b| a.id.cmp(&b.id));
|
||||
|
||||
// Ensure the fifa17-scoped profile + club exist (single-profile-per-game).
|
||||
let profile = match profile_svc::get_active_profile(pool, FIFA17_GAME).await {
|
||||
Ok(p) => p,
|
||||
Err(_) => profile_svc::create_profile(pool, "OpenFUT Dev (FIFA17)", FIFA17_GAME).await?,
|
||||
};
|
||||
let club = match club_svc::get_club_by_profile(pool, &profile.id).await {
|
||||
Ok(c) => c,
|
||||
Err(_) => {
|
||||
let c = Club::new(&profile.id, "OpenFUT Dev FC", 100_000);
|
||||
club_svc::create_club(pool, &c).await?;
|
||||
c
|
||||
}
|
||||
};
|
||||
|
||||
let prior: i64 = sqlx::query_scalar(
|
||||
"SELECT COUNT(*) FROM owned_cards WHERE club_id = ? AND card_id LIKE 'fifa17_%'",
|
||||
)
|
||||
.bind(&club.id)
|
||||
.fetch_one(pool)
|
||||
.await?;
|
||||
let already_seeded = prior > 0;
|
||||
|
||||
// Grant one instance per definition; INSERT OR IGNORE keeps reruns idempotent.
|
||||
for def in &defs {
|
||||
grant_owned(
|
||||
pool,
|
||||
&format!("{DEV_OWNED_PREFIX}{}", def.id),
|
||||
&club.id,
|
||||
&def.id,
|
||||
)
|
||||
.await?;
|
||||
}
|
||||
// One deliberate duplicate of the first (lexicographic) definition → two
|
||||
// owned copies of one card sharing a definition but distinct owned ids.
|
||||
if let Some(first) = defs.first() {
|
||||
grant_owned(
|
||||
pool,
|
||||
&format!("{DEV_OWNED_PREFIX}{}-b", first.id),
|
||||
&club.id,
|
||||
&first.id,
|
||||
)
|
||||
.await?;
|
||||
}
|
||||
|
||||
let report = dev_coverage(pool, card_db, &club.id, already_seeded, defs.len()).await?;
|
||||
info!(
|
||||
"seeded fifa17 dev inventory: {} owned ({} gold) over club {}",
|
||||
report.owned_total, report.gold, club.id
|
||||
);
|
||||
Ok(report)
|
||||
}
|
||||
|
||||
async fn grant_owned(pool: &Pool, owned_id: &str, club_id: &str, card_id: &str) -> AppResult<()> {
|
||||
sqlx::query(
|
||||
"INSERT OR IGNORE INTO owned_cards \
|
||||
(id, club_id, card_id, is_loan, loan_matches_remaining, acquired_at) \
|
||||
VALUES (?, ?, ?, 0, NULL, ?)",
|
||||
)
|
||||
.bind(owned_id)
|
||||
.bind(club_id)
|
||||
.bind(card_id)
|
||||
.bind(DEV_ACQUIRED_AT)
|
||||
.execute(pool)
|
||||
.await?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Build the coverage report from the club's owned dev cards joined to `card_db`.
|
||||
async fn dev_coverage(
|
||||
pool: &Pool,
|
||||
card_db: &CardDb,
|
||||
club_id: &str,
|
||||
already_seeded: bool,
|
||||
definitions_available: usize,
|
||||
) -> AppResult<DevSeedReport> {
|
||||
let card_ids: Vec<String> = sqlx::query_scalar(
|
||||
"SELECT card_id FROM owned_cards WHERE club_id = ? AND card_id LIKE 'fifa17_%'",
|
||||
)
|
||||
.bind(club_id)
|
||||
.fetch_all(pool)
|
||||
.await?;
|
||||
let (mut gold, mut silver, mut bronze) = (0usize, 0usize, 0usize);
|
||||
let mut positions: BTreeMap<String, usize> = BTreeMap::new();
|
||||
let mut nations = std::collections::BTreeSet::new();
|
||||
let mut leagues = std::collections::BTreeSet::new();
|
||||
let mut club_counts: BTreeMap<String, usize> = BTreeMap::new();
|
||||
let mut unique = std::collections::BTreeSet::new();
|
||||
for card_id in &card_ids {
|
||||
unique.insert(card_id.clone());
|
||||
if let Some(def) = card_db.get(card_id) {
|
||||
match Quality::from_overall(def.overall) {
|
||||
Quality::Gold => gold += 1,
|
||||
Quality::Silver => silver += 1,
|
||||
Quality::Bronze => bronze += 1,
|
||||
}
|
||||
*positions.entry(def.position.clone()).or_default() += 1;
|
||||
nations.insert(def.nation.clone());
|
||||
leagues.insert(def.league.clone());
|
||||
*club_counts.entry(def.club.clone()).or_default() += 1;
|
||||
}
|
||||
}
|
||||
Ok(DevSeedReport {
|
||||
game_id: FIFA17_GAME.to_string(),
|
||||
already_seeded,
|
||||
definitions_available,
|
||||
owned_total: card_ids.len(),
|
||||
unique_definitions: unique.len(),
|
||||
gold,
|
||||
silver,
|
||||
bronze,
|
||||
positions,
|
||||
distinct_nations: nations.len(),
|
||||
distinct_leagues: leagues.len(),
|
||||
distinct_clubs: club_counts.len(),
|
||||
max_same_club: club_counts.values().copied().max().unwrap_or(0),
|
||||
gold_over_one_page: gold > MY_SQUAD_PAGE,
|
||||
})
|
||||
}
|
||||
|
||||
+169
-1
@@ -1,10 +1,12 @@
|
||||
use crate::{
|
||||
db::Pool,
|
||||
error::AppResult,
|
||||
error::{AppError, AppResult},
|
||||
models::achievement::{AchievementDefinition, PlayerAchievement},
|
||||
services::{club as club_svc, notification},
|
||||
};
|
||||
use anyhow::Context;
|
||||
use sqlx::{Sqlite, Transaction};
|
||||
use std::collections::{HashMap, HashSet};
|
||||
use std::path::Path;
|
||||
use uuid::Uuid;
|
||||
|
||||
@@ -185,6 +187,172 @@ pub async fn check_and_unlock(
|
||||
Ok(newly_unlocked)
|
||||
}
|
||||
|
||||
/// Transaction-scoped [`metric_value`] — identical reads, run inside the
|
||||
/// caller's transaction so achievement checks see the same uncommitted state the
|
||||
/// rest of the match-completion transaction just wrote.
|
||||
async fn metric_value_tx(
|
||||
tx: &mut Transaction<'_, Sqlite>,
|
||||
profile_id: &str,
|
||||
club_id: &str,
|
||||
trigger: &str,
|
||||
) -> AppResult<i64> {
|
||||
let v: i64 =
|
||||
match trigger {
|
||||
"matches_played" => {
|
||||
sqlx::query_scalar("SELECT matches_played FROM statistics WHERE profile_id = ?")
|
||||
.bind(profile_id)
|
||||
.fetch_optional(&mut **tx)
|
||||
.await?
|
||||
.unwrap_or(0)
|
||||
}
|
||||
"matches_won" => {
|
||||
sqlx::query_scalar("SELECT matches_won FROM statistics WHERE profile_id = ?")
|
||||
.bind(profile_id)
|
||||
.fetch_optional(&mut **tx)
|
||||
.await?
|
||||
.unwrap_or(0)
|
||||
}
|
||||
"goals_scored" => {
|
||||
sqlx::query_scalar("SELECT goals_scored FROM statistics WHERE profile_id = ?")
|
||||
.bind(profile_id)
|
||||
.fetch_optional(&mut **tx)
|
||||
.await?
|
||||
.unwrap_or(0)
|
||||
}
|
||||
"packs_opened" => {
|
||||
sqlx::query_scalar("SELECT packs_opened FROM statistics WHERE profile_id = ?")
|
||||
.bind(profile_id)
|
||||
.fetch_optional(&mut **tx)
|
||||
.await?
|
||||
.unwrap_or(0)
|
||||
}
|
||||
"sbcs_completed" => {
|
||||
sqlx::query_scalar("SELECT sbcs_completed FROM statistics WHERE profile_id = ?")
|
||||
.bind(profile_id)
|
||||
.fetch_optional(&mut **tx)
|
||||
.await?
|
||||
.unwrap_or(0)
|
||||
}
|
||||
"cards_owned" => {
|
||||
sqlx::query_scalar("SELECT COUNT(*) FROM owned_cards WHERE club_id = ?")
|
||||
.bind(club_id)
|
||||
.fetch_one(&mut **tx)
|
||||
.await?
|
||||
}
|
||||
"level" => sqlx::query_scalar("SELECT level FROM profiles WHERE id = ?")
|
||||
.bind(profile_id)
|
||||
.fetch_optional(&mut **tx)
|
||||
.await?
|
||||
.unwrap_or(1),
|
||||
"objectives_completed" => sqlx::query_scalar(
|
||||
"SELECT COUNT(*) FROM objective_progress WHERE profile_id = ? AND completed = 1",
|
||||
)
|
||||
.bind(profile_id)
|
||||
.fetch_one(&mut **tx)
|
||||
.await?,
|
||||
"drafts_completed" => sqlx::query_scalar(
|
||||
"SELECT COUNT(*) FROM draft_sessions WHERE profile_id = ? AND status = 'completed'",
|
||||
)
|
||||
.bind(profile_id)
|
||||
.fetch_one(&mut **tx)
|
||||
.await?,
|
||||
_ => 0,
|
||||
};
|
||||
Ok(v)
|
||||
}
|
||||
|
||||
/// Transaction-scoped [`check_and_unlock`] for the atomic match-completion path.
|
||||
/// Unlocks are inserted, coins credited, and notifications written inside the
|
||||
/// caller's transaction (mirroring the inline economy writes elsewhere), so a
|
||||
/// later failure rolls back the whole match — no half-granted achievement.
|
||||
pub async fn check_and_unlock_tx(
|
||||
tx: &mut Transaction<'_, Sqlite>,
|
||||
defs: &[AchievementDefinition],
|
||||
profile_id: &str,
|
||||
club_id: &str,
|
||||
now: &str,
|
||||
) -> AppResult<Vec<AchievementDefinition>> {
|
||||
if defs.is_empty() {
|
||||
return Ok(vec![]);
|
||||
}
|
||||
|
||||
let unlocked_ids: Vec<String> =
|
||||
sqlx::query_scalar("SELECT achievement_id FROM player_achievements")
|
||||
.fetch_all(&mut **tx)
|
||||
.await?;
|
||||
let unlocked_set: HashSet<&str> = unlocked_ids.iter().map(|s| s.as_str()).collect();
|
||||
|
||||
let candidates: Vec<&AchievementDefinition> = defs
|
||||
.iter()
|
||||
.filter(|d| !unlocked_set.contains(d.id.as_str()))
|
||||
.collect();
|
||||
if candidates.is_empty() {
|
||||
return Ok(vec![]);
|
||||
}
|
||||
|
||||
let mut trigger_cache: HashMap<String, i64> = Default::default();
|
||||
let mut newly_unlocked: Vec<AchievementDefinition> = Vec::new();
|
||||
|
||||
for def in candidates {
|
||||
let value = match trigger_cache.get(&def.trigger) {
|
||||
Some(&v) => v,
|
||||
None => {
|
||||
let v = metric_value_tx(tx, profile_id, club_id, &def.trigger).await?;
|
||||
trigger_cache.insert(def.trigger.clone(), v);
|
||||
v
|
||||
}
|
||||
};
|
||||
|
||||
if value >= def.threshold {
|
||||
if def.reward_coins < 0 {
|
||||
return Err(AppError::Internal(anyhow::anyhow!(
|
||||
"achievement {} has a negative reward",
|
||||
def.id
|
||||
)));
|
||||
}
|
||||
let inserted = sqlx::query(
|
||||
"INSERT OR IGNORE INTO player_achievements (id, achievement_id, unlocked_at) VALUES (?, ?, ?)",
|
||||
)
|
||||
.bind(Uuid::new_v4().to_string())
|
||||
.bind(&def.id)
|
||||
.bind(now)
|
||||
.execute(&mut **tx)
|
||||
.await?;
|
||||
if inserted.rows_affected() == 0 {
|
||||
continue;
|
||||
}
|
||||
|
||||
if def.reward_coins > 0 {
|
||||
let credited =
|
||||
sqlx::query("UPDATE clubs SET coins = coins + ?, updated_at = ? WHERE id = ?")
|
||||
.bind(def.reward_coins)
|
||||
.bind(now)
|
||||
.bind(club_id)
|
||||
.execute(&mut **tx)
|
||||
.await?;
|
||||
if credited.rows_affected() != 1 {
|
||||
return Err(AppError::NotFound("club not found".into()));
|
||||
}
|
||||
}
|
||||
|
||||
let body = format!("{} Reward: {} coins.", def.description, def.reward_coins);
|
||||
sqlx::query(
|
||||
"INSERT INTO notifications (id, kind, title, body, is_read, created_at) VALUES (?, 'achievement', ?, ?, 0, ?)",
|
||||
)
|
||||
.bind(Uuid::new_v4().to_string())
|
||||
.bind(format!("Achievement: {}", def.title))
|
||||
.bind(body)
|
||||
.bind(now)
|
||||
.execute(&mut **tx)
|
||||
.await?;
|
||||
|
||||
newly_unlocked.push(def.clone());
|
||||
}
|
||||
}
|
||||
|
||||
Ok(newly_unlocked)
|
||||
}
|
||||
|
||||
/// Return all achievement definitions annotated with unlock status.
|
||||
pub async fn list_with_status(
|
||||
pool: &Pool,
|
||||
|
||||
+41
-11
@@ -38,19 +38,49 @@ impl CardDb {
|
||||
Ok(Self { cards })
|
||||
}
|
||||
|
||||
pub fn get(&self, id: &str) -> Option<&CardDefinition> {
|
||||
self.cards.get(id)
|
||||
/// Merge a game's **opt-in development content pack** from
|
||||
/// `{data_dir}/games/{game}/dev/cards.json` (a single `CardDefinition[]`).
|
||||
/// This is NOT read by [`CardDb::load`]; it is loaded only when a game is
|
||||
/// explicitly named in `Config::dev_content_games`, so default content stays
|
||||
/// untouched. Returns the number of definitions merged. A missing file is an
|
||||
/// error (opt-in means the pack is expected to exist).
|
||||
pub fn load_game_dev(&mut self, data_dir: &str, game: &str) -> Result<usize> {
|
||||
let path = Path::new(data_dir)
|
||||
.join("games")
|
||||
.join(game)
|
||||
.join("dev")
|
||||
.join("cards.json");
|
||||
let content = std::fs::read_to_string(&path)
|
||||
.with_context(|| format!("reading dev content pack {path:?}"))?;
|
||||
let batch: Vec<CardDefinition> =
|
||||
serde_json::from_str(&content).with_context(|| format!("parsing {path:?}"))?;
|
||||
let n = batch.len();
|
||||
for card in batch {
|
||||
self.cards.insert(card.id.clone(), card);
|
||||
}
|
||||
tracing::info!("Loaded {} dev card definitions for game '{}'", n, game);
|
||||
Ok(n)
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
pub fn by_rarity(&self, rarity: &str) -> Vec<&CardDefinition> {
|
||||
self.cards
|
||||
.values()
|
||||
.filter(|c| {
|
||||
let r = format!("{:?}", c.rarity).to_lowercase();
|
||||
r == rarity || rarity == "any"
|
||||
})
|
||||
.collect()
|
||||
/// Merge an explicit PRODUCTION content pack file (a single
|
||||
/// `CardDefinition[]`). Unlike [`CardDb::load_game_dev`] this takes a direct
|
||||
/// path (the real-profile import emits one) and is the production content
|
||||
/// path — not gated behind dev content. Returns the number merged.
|
||||
pub fn load_pack(&mut self, path: &Path) -> Result<usize> {
|
||||
let content = std::fs::read_to_string(path)
|
||||
.with_context(|| format!("reading content pack {path:?}"))?;
|
||||
let batch: Vec<CardDefinition> =
|
||||
serde_json::from_str(&content).with_context(|| format!("parsing {path:?}"))?;
|
||||
let n = batch.len();
|
||||
for card in batch {
|
||||
self.cards.insert(card.id.clone(), card);
|
||||
}
|
||||
tracing::info!("Loaded {} production card definitions from {:?}", n, path);
|
||||
Ok(n)
|
||||
}
|
||||
|
||||
pub fn get(&self, id: &str) -> Option<&CardDefinition> {
|
||||
self.cards.get(id)
|
||||
}
|
||||
|
||||
pub fn all(&self) -> Vec<&CardDefinition> {
|
||||
|
||||
+26
-10
@@ -48,7 +48,7 @@ pub async fn get_status(pool: &Pool, profile_id: &str) -> AppResult<CheckinStatu
|
||||
let last_day = &last_at[..10]; // YYYY-MM-DD
|
||||
let available = last_day != today.as_str();
|
||||
let next_streak = compute_next_streak(last_streak, &last_at);
|
||||
let idx = ((next_streak - 1) % 7) as usize;
|
||||
let idx = (next_streak - 1).rem_euclid(7) as usize;
|
||||
Ok(CheckinStatus {
|
||||
available,
|
||||
streak_day: if available { next_streak } else { last_streak },
|
||||
@@ -86,19 +86,17 @@ pub async fn claim(pool: &Pool, profile_id: &str, club_id: &str) -> AppResult<Ch
|
||||
.as_ref()
|
||||
.map(|(s, last_at)| compute_next_streak(*s, last_at))
|
||||
.unwrap_or(1);
|
||||
let idx = ((last_streak - 1) % 7) as usize;
|
||||
let idx = (last_streak - 1).rem_euclid(7) as usize;
|
||||
let coins = STREAK_COINS[idx];
|
||||
let pack_def = if idx == 6 { Some(STREAK_7_PACK) } else { None };
|
||||
|
||||
club::add_coins(pool, club_id, coins).await?;
|
||||
if let Some(def) = pack_def {
|
||||
let _ = pack::grant_pack(pool, club_id, def).await;
|
||||
}
|
||||
|
||||
// Atomically claim today's check-in: the INSERT lands only if no row exists for
|
||||
// today, so two concurrent claims cannot both pay out (was a check-then-act race).
|
||||
let now = chrono::Utc::now().to_rfc3339();
|
||||
sqlx::query(
|
||||
let inserted = sqlx::query(
|
||||
"INSERT INTO daily_checkins (id, profile_id, club_id, streak_day, coins_awarded, pack_granted, checked_in_at) \
|
||||
VALUES (?, ?, ?, ?, ?, ?, ?)",
|
||||
SELECT ?, ?, ?, ?, ?, ?, ? \
|
||||
WHERE NOT EXISTS (SELECT 1 FROM daily_checkins WHERE profile_id = ? AND substr(checked_in_at, 1, 10) = ?)",
|
||||
)
|
||||
.bind(Uuid::new_v4().to_string())
|
||||
.bind(profile_id)
|
||||
@@ -107,8 +105,26 @@ pub async fn claim(pool: &Pool, profile_id: &str, club_id: &str) -> AppResult<Ch
|
||||
.bind(coins)
|
||||
.bind(pack_def)
|
||||
.bind(&now)
|
||||
.bind(profile_id)
|
||||
.bind(&today)
|
||||
.execute(pool)
|
||||
.await?;
|
||||
.await?
|
||||
.rows_affected();
|
||||
|
||||
if inserted == 0 {
|
||||
// A concurrent claim already recorded today's check-in — do not pay out again.
|
||||
return Ok(CheckinResult {
|
||||
coins_awarded: 0,
|
||||
pack_awarded: None,
|
||||
new_streak: last_streak,
|
||||
already_claimed: true,
|
||||
});
|
||||
}
|
||||
|
||||
club::add_coins(pool, club_id, coins).await?;
|
||||
if let Some(def) = pack_def {
|
||||
let _ = pack::grant_pack(pool, club_id, def).await;
|
||||
}
|
||||
|
||||
Ok(CheckinResult {
|
||||
coins_awarded: coins,
|
||||
|
||||
+622
-12
@@ -1,7 +1,10 @@
|
||||
use crate::{
|
||||
db::Pool,
|
||||
error::{AppError, AppResult},
|
||||
models::club::Club,
|
||||
models::{
|
||||
card::{ActiveSlot, ContentKind, OwnedCard, OWNED_CARD_SELECT},
|
||||
club::Club,
|
||||
},
|
||||
};
|
||||
use chrono::Utc;
|
||||
|
||||
@@ -86,24 +89,631 @@ pub async fn add_coins(pool: &Pool, club_id: &str, amount: i64) -> AppResult<i64
|
||||
}
|
||||
|
||||
pub async fn spend_coins(pool: &Pool, club_id: &str, amount: i64) -> AppResult<i64> {
|
||||
let balance = sqlx::query_scalar::<_, i64>("SELECT coins FROM clubs WHERE id = ?")
|
||||
.bind(club_id)
|
||||
.fetch_one(pool)
|
||||
.await?;
|
||||
if amount < 0 {
|
||||
return Err(AppError::BadRequest(format!(
|
||||
"cannot spend a negative amount: {amount}"
|
||||
)));
|
||||
}
|
||||
|
||||
if balance < amount {
|
||||
let now = Utc::now();
|
||||
// Atomic compare-and-swap: the `coins >= ?` guard makes the debit conditional in a
|
||||
// single statement, so two concurrent spends can never both pass a stale balance
|
||||
// check and drive coins negative (the old SELECT-then-UPDATE was a TOCTOU race).
|
||||
let affected = sqlx::query(
|
||||
"UPDATE clubs SET coins = coins - ?, updated_at = ? WHERE id = ? AND coins >= ?",
|
||||
)
|
||||
.bind(amount)
|
||||
.bind(now)
|
||||
.bind(club_id)
|
||||
.bind(amount)
|
||||
.execute(pool)
|
||||
.await?
|
||||
.rows_affected();
|
||||
|
||||
if affected == 0 {
|
||||
// No row updated: the club is missing, or it could not afford the debit.
|
||||
// Disambiguate so callers keep the NotFound vs BadRequest distinction.
|
||||
let balance = sqlx::query_scalar::<_, i64>("SELECT coins FROM clubs WHERE id = ?")
|
||||
.bind(club_id)
|
||||
.fetch_optional(pool)
|
||||
.await?
|
||||
.ok_or_else(|| AppError::NotFound(format!("club not found: {club_id}")))?;
|
||||
return Err(AppError::BadRequest(format!(
|
||||
"insufficient coins: have {balance}, need {amount}"
|
||||
)));
|
||||
}
|
||||
|
||||
let now = Utc::now();
|
||||
sqlx::query("UPDATE clubs SET coins = coins - ?, updated_at = ? WHERE id = ?")
|
||||
.bind(amount)
|
||||
.bind(now)
|
||||
let new_balance = sqlx::query_scalar::<_, i64>("SELECT coins FROM clubs WHERE id = ?")
|
||||
.bind(club_id)
|
||||
.fetch_one(pool)
|
||||
.await?;
|
||||
Ok(new_balance)
|
||||
}
|
||||
|
||||
// ─────────────────────── squad manager assignment ───────────────────────────
|
||||
//
|
||||
// Generic, ownership-backed canonical state: one owned item assigned as a
|
||||
// squad's manager (migration 0023 `squad_managers`). Core stores the assignment
|
||||
// durably and re-validates ownership on read; the FIFA 17 adapter owns the wire
|
||||
// meaning of "manager" (itemType/contract/chemistry), never Core.
|
||||
|
||||
/// The club's most-recently-updated squad id (its "active" squad), matching the
|
||||
/// selection `squad::get_squad` uses, or `None` when the club has no squad yet.
|
||||
pub async fn active_squad_id(pool: &Pool, club_id: &str) -> AppResult<Option<String>> {
|
||||
Ok(sqlx::query_scalar::<_, String>(
|
||||
"SELECT id FROM squads WHERE club_id = ? ORDER BY updated_at DESC LIMIT 1",
|
||||
)
|
||||
.bind(club_id)
|
||||
.fetch_optional(pool)
|
||||
.await?)
|
||||
}
|
||||
|
||||
/// The owned card assigned as the manager of `club_id`'s active squad, if any.
|
||||
pub async fn get_squad_manager(pool: &Pool, club_id: &str) -> AppResult<Option<OwnedCard>> {
|
||||
let Some(squad_id) = active_squad_id(pool, club_id).await? else {
|
||||
return Ok(None);
|
||||
};
|
||||
get_squad_manager_for_squad(pool, &squad_id, club_id).await
|
||||
}
|
||||
|
||||
/// The owned card assigned as `squad_id`'s manager, re-validated to still belong
|
||||
/// to `club_id`. The club-ownership re-check means a stale assignment left by a
|
||||
/// market transfer (which moves ownership by UPDATE, bypassing ON DELETE
|
||||
/// CASCADE) never surfaces a manager the club no longer owns.
|
||||
pub async fn get_squad_manager_for_squad(
|
||||
pool: &Pool,
|
||||
squad_id: &str,
|
||||
club_id: &str,
|
||||
) -> AppResult<Option<OwnedCard>> {
|
||||
Ok(sqlx::query_as::<_, OwnedCard>(&format!(
|
||||
"{OWNED_CARD_SELECT} \
|
||||
WHERE id = (SELECT owned_card_id FROM squad_managers WHERE squad_id = ?) \
|
||||
AND club_id = ?"
|
||||
))
|
||||
.bind(squad_id)
|
||||
.bind(club_id)
|
||||
.fetch_optional(pool)
|
||||
.await?)
|
||||
}
|
||||
|
||||
/// Assign `owned_card_id` as the manager of `club_id`'s active squad, replacing
|
||||
/// any existing assignment. Fail-closed: both the squad and the owned card MUST
|
||||
/// belong to `club_id`, so a client can neither manage another club's squad nor
|
||||
/// assign a card it does not own. One manager per squad (the PK REPLACE), so a
|
||||
/// re-assignment never accumulates duplicate rows.
|
||||
pub async fn set_squad_manager(pool: &Pool, club_id: &str, owned_card_id: &str) -> AppResult<()> {
|
||||
let squad_id = active_squad_id(pool, club_id)
|
||||
.await?
|
||||
.ok_or_else(|| AppError::NotFound("club has no squad to assign a manager to".into()))?;
|
||||
set_squad_manager_for_squad(pool, club_id, &squad_id, owned_card_id).await
|
||||
}
|
||||
|
||||
/// Squad-scoped variant of [`set_squad_manager`].
|
||||
pub async fn set_squad_manager_for_squad(
|
||||
pool: &Pool,
|
||||
club_id: &str,
|
||||
squad_id: &str,
|
||||
owned_card_id: &str,
|
||||
) -> AppResult<()> {
|
||||
let squad_ok =
|
||||
sqlx::query_scalar::<_, String>("SELECT id FROM squads WHERE id = ? AND club_id = ?")
|
||||
.bind(squad_id)
|
||||
.bind(club_id)
|
||||
.fetch_optional(pool)
|
||||
.await?;
|
||||
if squad_ok.is_none() {
|
||||
return Err(AppError::NotFound(format!("squad '{squad_id}' not found")));
|
||||
}
|
||||
let card_ok =
|
||||
sqlx::query_scalar::<_, String>("SELECT id FROM owned_cards WHERE id = ? AND club_id = ?")
|
||||
.bind(owned_card_id)
|
||||
.bind(club_id)
|
||||
.fetch_optional(pool)
|
||||
.await?;
|
||||
if card_ok.is_none() {
|
||||
return Err(AppError::NotFound(format!(
|
||||
"owned card '{owned_card_id}' not found"
|
||||
)));
|
||||
}
|
||||
let now = Utc::now().to_rfc3339();
|
||||
sqlx::query(
|
||||
"INSERT OR REPLACE INTO squad_managers (squad_id, owned_card_id, updated_at) \
|
||||
VALUES (?, ?, ?)",
|
||||
)
|
||||
.bind(squad_id)
|
||||
.bind(owned_card_id)
|
||||
.bind(&now)
|
||||
.execute(pool)
|
||||
.await?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Remove the manager assignment from `club_id`'s active squad (idempotent — a
|
||||
/// club with no squad or no manager is a successful no-op).
|
||||
pub async fn clear_squad_manager(pool: &Pool, club_id: &str) -> AppResult<()> {
|
||||
sqlx::query(
|
||||
"DELETE FROM squad_managers WHERE squad_id IN \
|
||||
(SELECT id FROM squads WHERE club_id = ?)",
|
||||
)
|
||||
.bind(club_id)
|
||||
.execute(pool)
|
||||
.await?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
// ─────────────────────── active club item designations ──────────────────────
|
||||
//
|
||||
// Generic, ownership-backed club state (migration 0026 `club_active_items`):
|
||||
// which owned INSTANCE currently occupies each club-scoped role (home/away kit,
|
||||
// badge, ball, stadium). Ownership itself never lives here — a designation is a
|
||||
// pointer into `owned_cards`, revalidated against current ownership on every
|
||||
// read, so a stale row can never project an item the club does not own.
|
||||
//
|
||||
// Core enforces the generic invariants (ownership, one instance per slot, slot
|
||||
// admits exactly one `ContentKind`); a game adapter maps its own taxonomy onto
|
||||
// `ContentKind` before it gets here.
|
||||
|
||||
/// Every active club-item designation, keyed by slot.
|
||||
///
|
||||
/// Slots with no designation are simply absent. Held as a `Vec` rather than a
|
||||
/// map so the projection order is the canonical [`ActiveSlot::ALL`] order.
|
||||
#[derive(Debug, Clone, Default)]
|
||||
pub struct ActiveClubItems {
|
||||
pub items: Vec<(ActiveSlot, OwnedCard)>,
|
||||
}
|
||||
|
||||
impl ActiveClubItems {
|
||||
/// The owned instance occupying `slot`, if any.
|
||||
pub fn get(&self, slot: ActiveSlot) -> Option<&OwnedCard> {
|
||||
self.items
|
||||
.iter()
|
||||
.find(|(s, _)| *s == slot)
|
||||
.map(|(_, card)| card)
|
||||
}
|
||||
}
|
||||
|
||||
/// Read one slot's designation, revalidated against current club ownership.
|
||||
async fn get_active_club_item(
|
||||
pool: &Pool,
|
||||
club_id: &str,
|
||||
slot: ActiveSlot,
|
||||
) -> AppResult<Option<OwnedCard>> {
|
||||
Ok(sqlx::query_as::<_, OwnedCard>(&format!(
|
||||
"{OWNED_CARD_SELECT} WHERE id = ( \
|
||||
SELECT owned_card_id FROM club_active_items WHERE club_id = ? AND slot = ? \
|
||||
) AND club_id = ?"
|
||||
))
|
||||
.bind(club_id)
|
||||
.bind(slot.as_str())
|
||||
.bind(club_id)
|
||||
.fetch_optional(pool)
|
||||
.await?)
|
||||
}
|
||||
|
||||
/// Read every active club-item designation. Each is revalidated against current
|
||||
/// ownership, so a stale/corrupt row never surfaces another club's item.
|
||||
pub async fn get_active_club_items(pool: &Pool, club_id: &str) -> AppResult<ActiveClubItems> {
|
||||
let mut items = Vec::new();
|
||||
for slot in ActiveSlot::ALL {
|
||||
if let Some(card) = get_active_club_item(pool, club_id, slot).await? {
|
||||
items.push((slot, card));
|
||||
}
|
||||
}
|
||||
Ok(ActiveClubItems { items })
|
||||
}
|
||||
|
||||
/// Designate `owned_card_id` as `club_id`'s active item for `slot`, replacing any
|
||||
/// existing designation for that slot.
|
||||
///
|
||||
/// Fail-closed, in one transaction:
|
||||
/// * the instance MUST be owned by `club_id` (so a client cannot install
|
||||
/// another club's item, nor an id that does not exist);
|
||||
/// * its `content_kind` MUST be the kind the slot admits (a badge in
|
||||
/// `home_kit` is rejected, not silently accepted);
|
||||
/// * an instance already designated for a DIFFERENT slot is released first, so
|
||||
/// the `owned_card_id UNIQUE` invariant is upheld by an explicit move rather
|
||||
/// than a constraint error.
|
||||
pub async fn set_active_club_item(
|
||||
pool: &Pool,
|
||||
club_id: &str,
|
||||
slot: ActiveSlot,
|
||||
owned_card_id: &str,
|
||||
) -> AppResult<()> {
|
||||
let mut tx = pool.begin().await?;
|
||||
|
||||
let owned = sqlx::query_as::<_, (String, ContentKind)>(
|
||||
"SELECT id, content_kind FROM owned_cards WHERE id = ? AND club_id = ?",
|
||||
)
|
||||
.bind(owned_card_id)
|
||||
.bind(club_id)
|
||||
.fetch_optional(&mut *tx)
|
||||
.await?;
|
||||
let Some((_, kind)) = owned else {
|
||||
return Err(AppError::NotFound(format!(
|
||||
"owned card '{owned_card_id}' not found"
|
||||
)));
|
||||
};
|
||||
let required = slot.required_kind();
|
||||
if kind != required {
|
||||
return Err(AppError::BadRequest(format!(
|
||||
"slot '{slot}' requires content kind '{required}', but owned card \
|
||||
'{owned_card_id}' is '{kind}'"
|
||||
)));
|
||||
}
|
||||
|
||||
// Release this instance from any other slot, then take the target slot.
|
||||
sqlx::query("DELETE FROM club_active_items WHERE owned_card_id = ?")
|
||||
.bind(owned_card_id)
|
||||
.execute(&mut *tx)
|
||||
.await?;
|
||||
let now = Utc::now().to_rfc3339();
|
||||
sqlx::query(
|
||||
"INSERT OR REPLACE INTO club_active_items \
|
||||
(club_id, slot, owned_card_id, updated_at) VALUES (?, ?, ?, ?)",
|
||||
)
|
||||
.bind(club_id)
|
||||
.bind(slot.as_str())
|
||||
.bind(owned_card_id)
|
||||
.bind(&now)
|
||||
.execute(&mut *tx)
|
||||
.await?;
|
||||
tx.commit().await?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Clear `club_id`'s designation for `slot` (idempotent — an already-empty slot
|
||||
/// is a successful no-op).
|
||||
pub async fn clear_active_club_item(pool: &Pool, club_id: &str, slot: ActiveSlot) -> AppResult<()> {
|
||||
sqlx::query("DELETE FROM club_active_items WHERE club_id = ? AND slot = ?")
|
||||
.bind(club_id)
|
||||
.bind(slot.as_str())
|
||||
.execute(pool)
|
||||
.await?;
|
||||
|
||||
Ok(balance - amount)
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
use crate::db;
|
||||
|
||||
const TS: &str = "2026-01-01T00:00:00Z";
|
||||
|
||||
/// A file-backed pool (so a "restart" can reopen the same DB) with two clubs.
|
||||
async fn fixture() -> (tempfile::TempDir, String, db::Pool) {
|
||||
let dir = tempfile::tempdir().expect("tempdir");
|
||||
let url = format!("sqlite://{}", dir.path().join("core.db").display());
|
||||
let pool = db::init_pool(&url, 5).await.expect("init pool");
|
||||
db::run_migrations(&pool).await.expect("migrations");
|
||||
|
||||
for (profile, club) in [("prof-a", "club-a"), ("prof-b", "club-b")] {
|
||||
sqlx::query(
|
||||
"INSERT INTO profiles (id, username, created_at, updated_at) VALUES (?, ?, ?, ?)",
|
||||
)
|
||||
.bind(profile)
|
||||
.bind(profile)
|
||||
.bind(TS)
|
||||
.bind(TS)
|
||||
.execute(&pool)
|
||||
.await
|
||||
.expect("profile");
|
||||
sqlx::query("INSERT INTO clubs (id, profile_id, name, coins, created_at, updated_at) VALUES (?, ?, ?, ?, ?, ?)")
|
||||
.bind(club).bind(profile).bind(club).bind(1000i64).bind(TS).bind(TS)
|
||||
.execute(&pool).await.expect("club");
|
||||
}
|
||||
for (id, club, definition, kind) in [
|
||||
("mgr", "club-a", "def-mgr", ContentKind::Manager),
|
||||
("mgr2", "club-a", "def-mgr", ContentKind::Manager),
|
||||
("player", "club-a", "def-player", ContentKind::Player),
|
||||
("kit-home", "club-a", "def-kit-home", ContentKind::Kit),
|
||||
("kit-away", "club-a", "def-kit-away", ContentKind::Kit),
|
||||
("kit-away-2", "club-a", "def-kit-away-2", ContentKind::Kit),
|
||||
("badge", "club-a", "def-badge", ContentKind::Badge),
|
||||
("ball", "club-a", "def-ball", ContentKind::Ball),
|
||||
("stadium", "club-a", "def-stadium", ContentKind::Stadium),
|
||||
("foreign", "club-b", "def-kit-foreign", ContentKind::Kit),
|
||||
] {
|
||||
sqlx::query(
|
||||
"INSERT INTO owned_cards (id, club_id, card_id, is_loan, acquired_at, content_kind) \
|
||||
VALUES (?, ?, ?, 0, ?, ?)",
|
||||
)
|
||||
.bind(id)
|
||||
.bind(club)
|
||||
.bind(definition)
|
||||
.bind(TS)
|
||||
.bind(kind.as_str())
|
||||
.execute(&pool)
|
||||
.await
|
||||
.expect("owned card");
|
||||
}
|
||||
// club-a has one squad.
|
||||
sqlx::query("INSERT INTO squads (id, club_id, name, formation, created_at, updated_at) VALUES ('sq-a', 'club-a', 'S', '4-4-2', ?, ?)")
|
||||
.bind(TS).bind(TS).execute(&pool).await.expect("squad");
|
||||
(dir, url, pool)
|
||||
}
|
||||
|
||||
async fn manager_rows(pool: &db::Pool) -> i64 {
|
||||
sqlx::query_scalar::<_, i64>("SELECT COUNT(*) FROM squad_managers")
|
||||
.fetch_one(pool)
|
||||
.await
|
||||
.unwrap()
|
||||
}
|
||||
|
||||
async fn active_item_rows(pool: &db::Pool) -> i64 {
|
||||
sqlx::query_scalar::<_, i64>("SELECT COUNT(*) FROM club_active_items")
|
||||
.fetch_one(pool)
|
||||
.await
|
||||
.unwrap()
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn manager_persists_across_reload_and_restart() {
|
||||
let (dir, url, pool) = fixture().await;
|
||||
|
||||
// SAVE.
|
||||
set_squad_manager(&pool, "club-a", "mgr")
|
||||
.await
|
||||
.expect("assign");
|
||||
// RELOAD (same pool).
|
||||
let got = get_squad_manager(&pool, "club-a").await.unwrap();
|
||||
assert_eq!(got.as_ref().map(|c| c.id.as_str()), Some("mgr"));
|
||||
|
||||
// RESTART: close the pool and reopen the same DB file.
|
||||
pool.close().await;
|
||||
let reopened = db::init_pool(&url, 5).await.expect("reopen");
|
||||
db::run_migrations(&reopened).await.expect("migrations");
|
||||
let after = get_squad_manager(&reopened, "club-a").await.unwrap();
|
||||
assert_eq!(
|
||||
after.as_ref().map(|c| c.id.as_str()),
|
||||
Some("mgr"),
|
||||
"manager assignment must survive a server restart"
|
||||
);
|
||||
drop(dir);
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn reassignment_replaces_and_never_duplicates() {
|
||||
let (_dir, _url, pool) = fixture().await;
|
||||
set_squad_manager(&pool, "club-a", "mgr").await.unwrap();
|
||||
set_squad_manager(&pool, "club-a", "mgr2").await.unwrap();
|
||||
assert_eq!(manager_rows(&pool).await, 1, "one manager per squad");
|
||||
let got = get_squad_manager(&pool, "club-a").await.unwrap();
|
||||
assert_eq!(got.map(|c| c.id), Some("mgr2".to_string()));
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn clear_removes_and_no_resurrection() {
|
||||
let (_dir, _url, pool) = fixture().await;
|
||||
set_squad_manager(&pool, "club-a", "mgr").await.unwrap();
|
||||
clear_squad_manager(&pool, "club-a").await.unwrap();
|
||||
assert!(get_squad_manager(&pool, "club-a").await.unwrap().is_none());
|
||||
assert_eq!(manager_rows(&pool).await, 0);
|
||||
// Clearing again is an idempotent no-op.
|
||||
clear_squad_manager(&pool, "club-a").await.unwrap();
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn rejects_card_the_club_does_not_own() {
|
||||
let (_dir, _url, pool) = fixture().await;
|
||||
let err = set_squad_manager(&pool, "club-a", "foreign").await;
|
||||
assert!(err.is_err(), "cannot assign a card owned by another club");
|
||||
assert_eq!(manager_rows(&pool).await, 0);
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn quick_sell_of_manager_cascades_the_assignment_away() {
|
||||
let (_dir, _url, pool) = fixture().await;
|
||||
set_squad_manager(&pool, "club-a", "mgr").await.unwrap();
|
||||
// A quick-sell/discard DELETEs the owned row; ON DELETE CASCADE must
|
||||
// remove the assignment so the sold manager is never resurrected.
|
||||
sqlx::query("DELETE FROM owned_cards WHERE id = 'mgr'")
|
||||
.execute(&pool)
|
||||
.await
|
||||
.expect("delete owned card");
|
||||
assert_eq!(manager_rows(&pool).await, 0);
|
||||
assert!(get_squad_manager(&pool, "club-a").await.unwrap().is_none());
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn no_manager_when_none_assigned() {
|
||||
let (_dir, _url, pool) = fixture().await;
|
||||
assert!(get_squad_manager(&pool, "club-a").await.unwrap().is_none());
|
||||
}
|
||||
|
||||
// ── active club item designations ──
|
||||
|
||||
#[tokio::test]
|
||||
async fn active_items_persist_across_reload_and_restart() {
|
||||
let (dir, url, pool) = fixture().await;
|
||||
for (slot, id) in [
|
||||
(ActiveSlot::HomeKit, "kit-home"),
|
||||
(ActiveSlot::AwayKit, "kit-away"),
|
||||
(ActiveSlot::Badge, "badge"),
|
||||
(ActiveSlot::Ball, "ball"),
|
||||
(ActiveSlot::Stadium, "stadium"),
|
||||
] {
|
||||
set_active_club_item(&pool, "club-a", slot, id)
|
||||
.await
|
||||
.expect("designate");
|
||||
}
|
||||
let current = get_active_club_items(&pool, "club-a").await.unwrap();
|
||||
assert_eq!(current.items.len(), 5, "every slot filled");
|
||||
// Projection order is the canonical slot order, not DB insertion order.
|
||||
assert_eq!(
|
||||
current.items.iter().map(|(s, _)| *s).collect::<Vec<_>>(),
|
||||
ActiveSlot::ALL.to_vec()
|
||||
);
|
||||
|
||||
pool.close().await;
|
||||
let reopened = db::init_pool(&url, 5).await.expect("reopen");
|
||||
db::run_migrations(&reopened).await.expect("migrations");
|
||||
let persisted = get_active_club_items(&reopened, "club-a").await.unwrap();
|
||||
assert_eq!(
|
||||
persisted.get(ActiveSlot::Stadium).map(|c| c.id.as_str()),
|
||||
Some("stadium"),
|
||||
"designations must survive a server restart"
|
||||
);
|
||||
drop(dir);
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn active_item_replace_and_clear_never_duplicate() {
|
||||
let (_dir, _url, pool) = fixture().await;
|
||||
set_active_club_item(&pool, "club-a", ActiveSlot::AwayKit, "kit-away")
|
||||
.await
|
||||
.unwrap();
|
||||
set_active_club_item(&pool, "club-a", ActiveSlot::AwayKit, "kit-away-2")
|
||||
.await
|
||||
.unwrap();
|
||||
assert_eq!(active_item_rows(&pool).await, 1, "one item per slot");
|
||||
let current = get_active_club_items(&pool, "club-a").await.unwrap();
|
||||
assert_eq!(
|
||||
current.get(ActiveSlot::AwayKit).map(|c| c.id.as_str()),
|
||||
Some("kit-away-2")
|
||||
);
|
||||
|
||||
clear_active_club_item(&pool, "club-a", ActiveSlot::AwayKit)
|
||||
.await
|
||||
.unwrap();
|
||||
assert_eq!(active_item_rows(&pool).await, 0);
|
||||
// Clearing an empty slot is an idempotent no-op.
|
||||
clear_active_club_item(&pool, "club-a", ActiveSlot::AwayKit)
|
||||
.await
|
||||
.unwrap();
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn active_item_rejects_unowned_card_and_leaves_state_intact() {
|
||||
let (_dir, _url, pool) = fixture().await;
|
||||
set_active_club_item(&pool, "club-a", ActiveSlot::HomeKit, "kit-home")
|
||||
.await
|
||||
.unwrap();
|
||||
|
||||
assert!(
|
||||
set_active_club_item(&pool, "club-a", ActiveSlot::AwayKit, "foreign")
|
||||
.await
|
||||
.is_err(),
|
||||
"another club's item cannot be designated"
|
||||
);
|
||||
assert!(
|
||||
set_active_club_item(&pool, "club-a", ActiveSlot::AwayKit, "nope")
|
||||
.await
|
||||
.is_err(),
|
||||
"a non-existent instance cannot be designated"
|
||||
);
|
||||
|
||||
let unchanged = get_active_club_items(&pool, "club-a").await.unwrap();
|
||||
assert_eq!(
|
||||
unchanged.get(ActiveSlot::HomeKit).map(|c| c.id.as_str()),
|
||||
Some("kit-home")
|
||||
);
|
||||
assert_eq!(active_item_rows(&pool).await, 1);
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn active_item_rejects_slot_kind_mismatch() {
|
||||
let (_dir, _url, pool) = fixture().await;
|
||||
// A badge is not a kit; a player is not a stadium.
|
||||
for (slot, id) in [
|
||||
(ActiveSlot::HomeKit, "badge"),
|
||||
(ActiveSlot::Stadium, "player"),
|
||||
(ActiveSlot::Ball, "kit-home"),
|
||||
] {
|
||||
let err = set_active_club_item(&pool, "club-a", slot, id)
|
||||
.await
|
||||
.expect_err("slot/kind mismatch must be refused");
|
||||
assert!(
|
||||
matches!(err, AppError::BadRequest(_)),
|
||||
"expected a bad-request, got {err:?}"
|
||||
);
|
||||
}
|
||||
assert_eq!(active_item_rows(&pool).await, 0);
|
||||
}
|
||||
|
||||
/// Lifecycle invariant: one owned instance can occupy at most ONE slot.
|
||||
/// Re-designating it moves it rather than duplicating it.
|
||||
#[tokio::test]
|
||||
async fn one_instance_cannot_occupy_two_slots() {
|
||||
let (_dir, _url, pool) = fixture().await;
|
||||
set_active_club_item(&pool, "club-a", ActiveSlot::HomeKit, "kit-home")
|
||||
.await
|
||||
.unwrap();
|
||||
set_active_club_item(&pool, "club-a", ActiveSlot::AwayKit, "kit-home")
|
||||
.await
|
||||
.unwrap();
|
||||
assert_eq!(active_item_rows(&pool).await, 1);
|
||||
let current = get_active_club_items(&pool, "club-a").await.unwrap();
|
||||
assert!(current.get(ActiveSlot::HomeKit).is_none());
|
||||
assert_eq!(
|
||||
current.get(ActiveSlot::AwayKit).map(|c| c.id.as_str()),
|
||||
Some("kit-home")
|
||||
);
|
||||
|
||||
// The schema itself refuses the impossible state, not just the service.
|
||||
let raw = sqlx::query(
|
||||
"INSERT INTO club_active_items (club_id, slot, owned_card_id, updated_at) \
|
||||
VALUES ('club-a', 'home_kit', 'kit-home', ?)",
|
||||
)
|
||||
.bind(TS)
|
||||
.execute(&pool)
|
||||
.await;
|
||||
assert!(
|
||||
raw.is_err(),
|
||||
"owned_card_id UNIQUE must reject a second slot"
|
||||
);
|
||||
}
|
||||
|
||||
/// Lifecycle invariant: a designation can never point at an item the club
|
||||
/// does not own — neither after a quick sell (DELETE) nor after a transfer
|
||||
/// (UPDATE of club_id, which no FK action can observe).
|
||||
#[tokio::test]
|
||||
async fn delete_and_transfer_clear_active_designations() {
|
||||
let (_dir, _url, pool) = fixture().await;
|
||||
set_active_club_item(&pool, "club-a", ActiveSlot::HomeKit, "kit-home")
|
||||
.await
|
||||
.unwrap();
|
||||
set_active_club_item(&pool, "club-a", ActiveSlot::AwayKit, "kit-away")
|
||||
.await
|
||||
.unwrap();
|
||||
|
||||
sqlx::query("DELETE FROM owned_cards WHERE id = 'kit-home'")
|
||||
.execute(&pool)
|
||||
.await
|
||||
.expect("quick sell kit");
|
||||
let after_delete = get_active_club_items(&pool, "club-a").await.unwrap();
|
||||
assert!(after_delete.get(ActiveSlot::HomeKit).is_none());
|
||||
assert_eq!(
|
||||
after_delete.get(ActiveSlot::AwayKit).map(|c| c.id.as_str()),
|
||||
Some("kit-away")
|
||||
);
|
||||
assert_eq!(active_item_rows(&pool).await, 1);
|
||||
|
||||
sqlx::query("UPDATE owned_cards SET club_id = 'club-b' WHERE id = 'kit-away'")
|
||||
.execute(&pool)
|
||||
.await
|
||||
.expect("transfer kit");
|
||||
assert_eq!(active_item_rows(&pool).await, 0, "transfer clears the slot");
|
||||
let after_transfer = get_active_club_items(&pool, "club-a").await.unwrap();
|
||||
assert!(after_transfer.items.is_empty());
|
||||
}
|
||||
|
||||
/// A designation whose owned row is forced out of the club WITHOUT the
|
||||
/// trigger firing (raw row surgery mimicking corruption) must still never
|
||||
/// project: reads revalidate ownership.
|
||||
#[tokio::test]
|
||||
async fn read_revalidates_ownership_of_a_stale_designation() {
|
||||
let (_dir, _url, pool) = fixture().await;
|
||||
set_active_club_item(&pool, "club-a", ActiveSlot::Badge, "badge")
|
||||
.await
|
||||
.unwrap();
|
||||
sqlx::query("UPDATE club_active_items SET owned_card_id = 'foreign' WHERE slot = 'badge'")
|
||||
.execute(&pool)
|
||||
.await
|
||||
.expect("corrupt the designation");
|
||||
let items = get_active_club_items(&pool, "club-a").await.unwrap();
|
||||
assert!(
|
||||
items.get(ActiveSlot::Badge).is_none(),
|
||||
"another club's item must never be projected"
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
+22
-11
@@ -88,13 +88,18 @@ pub async fn start_draft(
|
||||
let first_position = &pick_order[0];
|
||||
let candidates = pick_candidates(card_db, first_position, min_overall, CANDIDATES_PER_SLOT);
|
||||
|
||||
let pick_order_json = serde_json::to_string(&pick_order)
|
||||
.map_err(|e| AppError::Internal(anyhow::anyhow!("serialization failed: {e}")))?;
|
||||
let candidates_json = serde_json::to_string(&candidates)
|
||||
.map_err(|e| AppError::Internal(anyhow::anyhow!("serialization failed: {e}")))?;
|
||||
|
||||
let session = DraftSession {
|
||||
id: Uuid::new_v4().to_string(),
|
||||
profile_id: profile_id.to_string(),
|
||||
difficulty: difficulty.to_string(),
|
||||
pick_order: serde_json::to_string(&pick_order).unwrap(),
|
||||
pick_order: pick_order_json,
|
||||
picks: "[]".to_string(),
|
||||
current_candidates: Some(serde_json::to_string(&candidates).unwrap()),
|
||||
current_candidates: Some(candidates_json),
|
||||
status: "active".to_string(),
|
||||
reward_coins: 0,
|
||||
reward_pack_id: None,
|
||||
@@ -192,17 +197,23 @@ pub async fn pick_card(
|
||||
let next_pos = &pick_order[next_index];
|
||||
let next_candidates =
|
||||
pick_candidates(card_db, next_pos, min_overall, CANDIDATES_PER_SLOT);
|
||||
(
|
||||
Some(serde_json::to_string(&next_candidates).unwrap()),
|
||||
"active".to_string(),
|
||||
0,
|
||||
None,
|
||||
0,
|
||||
None,
|
||||
)
|
||||
{
|
||||
let candidates_json = serde_json::to_string(&next_candidates).map_err(|e| {
|
||||
AppError::Internal(anyhow::anyhow!("serialization failed: {e}"))
|
||||
})?;
|
||||
(
|
||||
Some(candidates_json),
|
||||
"active".to_string(),
|
||||
0,
|
||||
None,
|
||||
0,
|
||||
None,
|
||||
)
|
||||
}
|
||||
};
|
||||
|
||||
let picks_json = serde_json::to_string(&picks).unwrap();
|
||||
let picks_json = serde_json::to_string(&picks)
|
||||
.map_err(|e| AppError::Internal(anyhow::anyhow!("serialization failed: {e}")))?;
|
||||
|
||||
sqlx::query(
|
||||
"UPDATE draft_sessions SET picks = ?, current_candidates = ?, status = ?, \
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -243,16 +243,30 @@ pub async fn claim_rivals_reward(
|
||||
pack_defs: &[PackDefinition],
|
||||
) -> AppResult<serde_json::Value> {
|
||||
// Fetch current season row (must exist)
|
||||
let row: Option<(i64, i64, i64)> = sqlx::query_as(
|
||||
"SELECT division, rivals_week_claimed, rivals_total_points FROM seasons WHERE profile_id = ?",
|
||||
let row: Option<(i64, i64, i64, Option<String>)> = sqlx::query_as(
|
||||
"SELECT division, rivals_week_claimed, rivals_total_points, rivals_last_claimed_at \
|
||||
FROM seasons WHERE profile_id = ?",
|
||||
)
|
||||
.bind(profile_id)
|
||||
.fetch_optional(pool)
|
||||
.await?;
|
||||
|
||||
let (division, week_claimed, total_pts) =
|
||||
let (division, week_claimed, total_pts, last_claimed_at) =
|
||||
row.ok_or_else(|| AppError::NotFound("no season found — play a match first".into()))?;
|
||||
|
||||
// Enforce 24-hour cooldown between weekly reward claims
|
||||
if let Some(ref last_claimed) = last_claimed_at {
|
||||
if let Ok(last_time) = chrono::DateTime::parse_from_rfc3339(last_claimed) {
|
||||
let elapsed = chrono::Utc::now() - last_time.with_timezone(&chrono::Utc);
|
||||
if elapsed < chrono::Duration::hours(24) {
|
||||
let hours_remaining = 24 - elapsed.num_hours();
|
||||
return Err(AppError::Conflict(format!(
|
||||
"rivals weekly reward already claimed; try again in ~{hours_remaining}h"
|
||||
)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let next_week = week_claimed + 1;
|
||||
let coins = rivals_weekly_coins(division);
|
||||
let new_balance = club_svc::add_coins(pool, club_id, coins).await?;
|
||||
@@ -275,11 +289,13 @@ pub async fn claim_rivals_reward(
|
||||
None
|
||||
};
|
||||
|
||||
let now = chrono::Utc::now().to_rfc3339();
|
||||
sqlx::query(
|
||||
"UPDATE seasons SET rivals_week_claimed = ?, rivals_total_points = rivals_total_points + 100 \
|
||||
WHERE profile_id = ?",
|
||||
"UPDATE seasons SET rivals_week_claimed = ?, rivals_total_points = rivals_total_points + 100, \
|
||||
rivals_last_claimed_at = ? WHERE profile_id = ?",
|
||||
)
|
||||
.bind(next_week)
|
||||
.bind(&now)
|
||||
.bind(profile_id)
|
||||
.execute(pool)
|
||||
.await?;
|
||||
|
||||
@@ -0,0 +1,34 @@
|
||||
//! Generic read/write for [`crate::models::game_ext`] opaque state.
|
||||
//!
|
||||
//! Core never interprets the payload. Writes happen INSIDE the owning entity's
|
||||
//! transaction (see `squad::replace_squad_with_extension`) so the canonical
|
||||
//! entity and its opaque extension commit atomically — there is deliberately no
|
||||
//! standalone "write extension" entry point that could desync the two.
|
||||
|
||||
use crate::db::Pool;
|
||||
use crate::error::AppResult;
|
||||
use crate::models::game_ext::GameEntityExt;
|
||||
|
||||
/// Fetch the stored opaque extension for a scoped entity, or `None`. The caller
|
||||
/// compares `canonical_fingerprint` against the entity's *current* fingerprint to
|
||||
/// decide freshness — this layer does not know how to fingerprint any entity.
|
||||
pub async fn get_ext(
|
||||
pool: &Pool,
|
||||
game_id: &str,
|
||||
entity_kind: &str,
|
||||
entity_id: &str,
|
||||
namespace: &str,
|
||||
) -> AppResult<Option<GameEntityExt>> {
|
||||
let row = sqlx::query_as::<_, GameEntityExt>(
|
||||
"SELECT game_id, entity_kind, entity_id, namespace, schema_version, \
|
||||
canonical_fingerprint, payload, updated_at FROM game_entity_ext \
|
||||
WHERE game_id = ? AND entity_kind = ? AND entity_id = ? AND namespace = ?",
|
||||
)
|
||||
.bind(game_id)
|
||||
.bind(entity_kind)
|
||||
.bind(entity_id)
|
||||
.bind(namespace)
|
||||
.fetch_optional(pool)
|
||||
.await?;
|
||||
Ok(row)
|
||||
}
|
||||
@@ -0,0 +1,462 @@
|
||||
//! Generic, game-agnostic transactional profile import.
|
||||
//!
|
||||
//! Core installs a profile + club + owned cards + canonical squad + one opaque
|
||||
//! game extension in a SINGLE all-or-nothing SQLite transaction, stamped with a
|
||||
//! generic `source_fingerprint` provenance token. Core NEVER interprets FIFA17
|
||||
//! wire ids, resourceIds, `nextItemId`, or the extension payload — the
|
||||
//! `openfut-import-fifa17` adapter reads the Python profile, chooses every
|
||||
//! `CardDefinitionId` and every opaque `OwnedItemId`, builds the squad
|
||||
//! extension bytes, and hands Core this generic request.
|
||||
//!
|
||||
//! Invariants enforced here:
|
||||
//! - Definition preflight: every incoming `card_id` MUST already resolve in the
|
||||
//! loaded production content, so the transaction never creates ownership
|
||||
//! pointing at absent content.
|
||||
//! - Squad all-or-nothing: every active-squad `owned_item_id` MUST be among the
|
||||
//! imported ownership set before the transaction begins.
|
||||
//! - Rerun identity: identical `source_fingerprint` against an already-imported
|
||||
//! game is an idempotent no-op; a differing token fails; a pre-existing
|
||||
//! non-imported profile is never clobbered.
|
||||
//! - The whole thing commits together or not at all.
|
||||
|
||||
use crate::db::Pool;
|
||||
use crate::models::card::ContentKind;
|
||||
use crate::models::game_ext::{MAX_EXT_NAMESPACE_LEN, MAX_EXT_PAYLOAD_BYTES};
|
||||
use crate::services::card_db::CardDb;
|
||||
use crate::services::squad::squad_fingerprint;
|
||||
use anyhow::{bail, Context, Result};
|
||||
use chrono::Utc;
|
||||
use serde::{Deserialize, Serialize};
|
||||
use std::collections::HashSet;
|
||||
use uuid::Uuid;
|
||||
|
||||
#[derive(Debug, Deserialize)]
|
||||
pub struct ImportProfile {
|
||||
pub username: String,
|
||||
pub game_id: String,
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize)]
|
||||
pub struct ImportClub {
|
||||
pub name: String,
|
||||
#[serde(default)]
|
||||
pub coins: i64,
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize)]
|
||||
pub struct ImportOwnedCard {
|
||||
/// Opaque, stable Core OwnedItemId chosen by the adapter. Core never parses
|
||||
/// why it is stable — it is a primary key, nothing more.
|
||||
pub owned_item_id: String,
|
||||
/// CardDefinitionId that MUST resolve in loaded production content.
|
||||
pub card_id: String,
|
||||
/// Generic content classification. Absent = `player`, which is what every
|
||||
/// pre-taxonomy import produced; the adapter maps its own taxonomy (FIFA 17
|
||||
/// `cardsubtypeid`, resource ranges, …) onto this before calling Core.
|
||||
#[serde(default)]
|
||||
pub content_kind: ContentKind,
|
||||
/// Optional per-instance stack size. Absent / `null` means "not a stack"; it
|
||||
/// never collapses two instances into one row.
|
||||
///
|
||||
/// NOT a consumable's wire `amount`: in FIFA 17 that field is the
|
||||
/// definition's effect magnitude (a "+15 training" card), and every copy is
|
||||
/// its own instance carrying the same value, so storing it here would claim
|
||||
/// the club owns fifteen of them.
|
||||
#[serde(default)]
|
||||
pub quantity: Option<i64>,
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize)]
|
||||
pub struct ImportEntitlement {
|
||||
/// Opaque definition reference for one unconsumed entitlement (e.g. a pack
|
||||
/// id as text). Core stores it verbatim; it never interprets the value.
|
||||
pub definition_id: String,
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize)]
|
||||
pub struct ImportSlot {
|
||||
pub owned_item_id: String,
|
||||
pub position_index: i64,
|
||||
#[serde(default)]
|
||||
pub is_captain: bool,
|
||||
#[serde(default)]
|
||||
pub is_on_bench: bool,
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize)]
|
||||
pub struct ImportExtension {
|
||||
/// Opaque adapter key, e.g. "fifa17.squad.v1".
|
||||
pub namespace: String,
|
||||
/// Adapter payload version (distinct from DB storage schema).
|
||||
pub schema_version: i64,
|
||||
/// Uninterpreted bytes-as-text. Core enforces only generic size bounds.
|
||||
pub payload: String,
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize)]
|
||||
pub struct ImportSquad {
|
||||
pub formation: String,
|
||||
#[serde(default = "default_squad_name")]
|
||||
pub name: String,
|
||||
pub slots: Vec<ImportSlot>,
|
||||
pub extension: ImportExtension,
|
||||
}
|
||||
|
||||
fn default_squad_name() -> String {
|
||||
"My Squad".to_string()
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize)]
|
||||
pub struct ProfileImportRequest {
|
||||
/// Generic provenance/rerun-identity token. Core stores it verbatim.
|
||||
pub source_fingerprint: String,
|
||||
pub profile: ImportProfile,
|
||||
pub club: ImportClub,
|
||||
pub owned: Vec<ImportOwnedCard>,
|
||||
#[serde(default)]
|
||||
pub squad: Option<ImportSquad>,
|
||||
/// Unconsumed entitlements to seed (e.g. from a source's unopened packs).
|
||||
#[serde(default)]
|
||||
pub entitlements: Vec<ImportEntitlement>,
|
||||
}
|
||||
|
||||
#[derive(Debug, Serialize, PartialEq, Eq)]
|
||||
#[serde(tag = "outcome", rename_all = "snake_case")]
|
||||
pub enum ImportOutcome {
|
||||
/// A fresh import committed.
|
||||
Imported { owned: usize, squad_slots: usize },
|
||||
/// The same fingerprint was already imported for this game — no-op.
|
||||
AlreadyImported,
|
||||
}
|
||||
|
||||
/// Apply a generic transactional profile import. See module docs for invariants.
|
||||
pub async fn apply_profile_import(
|
||||
pool: &Pool,
|
||||
card_db: &CardDb,
|
||||
req: &ProfileImportRequest,
|
||||
) -> Result<ImportOutcome> {
|
||||
// ── 0. generic input validation (no writes) ──
|
||||
if req.source_fingerprint.trim().is_empty() {
|
||||
bail!("source_fingerprint must be non-empty");
|
||||
}
|
||||
if req.owned.is_empty() {
|
||||
bail!("import request has zero owned cards; refusing to import an empty profile");
|
||||
}
|
||||
// A stack size is either absent ("not a stack") or a real positive count.
|
||||
// Reject an explicit 0/negative up front rather than letting the column
|
||||
// CHECK surface it as an opaque constraint failure mid-transaction.
|
||||
for o in &req.owned {
|
||||
if let Some(q) = o.quantity {
|
||||
if q < 1 {
|
||||
bail!(
|
||||
"owned card {} has quantity {q}; a stack size must be omitted or >= 1",
|
||||
o.owned_item_id
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ── 1. rerun identity / single-profile-per-game ──
|
||||
let existing: Option<(String, Option<String>)> = sqlx::query_as(
|
||||
"SELECT id, import_fingerprint FROM profiles \
|
||||
WHERE game_id = ? ORDER BY created_at ASC LIMIT 1",
|
||||
)
|
||||
.bind(&req.profile.game_id)
|
||||
.fetch_optional(pool)
|
||||
.await?;
|
||||
if let Some((_id, fp)) = existing {
|
||||
match fp {
|
||||
Some(fp) if fp == req.source_fingerprint => return Ok(ImportOutcome::AlreadyImported),
|
||||
Some(fp) => bail!(
|
||||
"game '{}' already imported from a different source (stored fingerprint {fp}, \
|
||||
incoming {}); refusing to overwrite without an explicit update mode",
|
||||
req.profile.game_id,
|
||||
req.source_fingerprint
|
||||
),
|
||||
None => bail!(
|
||||
"game '{}' already has a non-imported profile; refusing to clobber it",
|
||||
req.profile.game_id
|
||||
),
|
||||
}
|
||||
}
|
||||
|
||||
// ── 2. definition preflight: every card_id MUST resolve in loaded content ──
|
||||
let mut missing: Vec<&str> = req
|
||||
.owned
|
||||
.iter()
|
||||
.filter(|o| card_db.get(&o.card_id).is_none())
|
||||
.map(|o| o.card_id.as_str())
|
||||
.collect();
|
||||
if !missing.is_empty() {
|
||||
missing.sort_unstable();
|
||||
missing.dedup();
|
||||
let sample = &missing[..missing.len().min(5)];
|
||||
bail!(
|
||||
"definition preflight failed: {} owned card(s) reference CardDefinitionId(s) not in \
|
||||
loaded content (e.g. {sample:?}); refusing to create ownership pointing at absent content",
|
||||
missing.len()
|
||||
);
|
||||
}
|
||||
|
||||
// ── 3. owned-item-id uniqueness ──
|
||||
let mut owned_ids: HashSet<&str> = HashSet::with_capacity(req.owned.len());
|
||||
for o in &req.owned {
|
||||
if !owned_ids.insert(o.owned_item_id.as_str()) {
|
||||
bail!(
|
||||
"duplicate OwnedItemId in import request: {}",
|
||||
o.owned_item_id
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
// ── 4. squad all-or-nothing + generic extension bounds (no writes) ──
|
||||
if let Some(sq) = &req.squad {
|
||||
let ns_len = sq.extension.namespace.len();
|
||||
if ns_len == 0 || ns_len > MAX_EXT_NAMESPACE_LEN {
|
||||
bail!(
|
||||
"extension namespace length {ns_len} out of bounds (1..={MAX_EXT_NAMESPACE_LEN})"
|
||||
);
|
||||
}
|
||||
if sq.extension.payload.len() > MAX_EXT_PAYLOAD_BYTES {
|
||||
bail!(
|
||||
"extension payload {} bytes exceeds MAX_EXT_PAYLOAD_BYTES ({MAX_EXT_PAYLOAD_BYTES})",
|
||||
sq.extension.payload.len()
|
||||
);
|
||||
}
|
||||
for slot in &sq.slots {
|
||||
if !owned_ids.contains(slot.owned_item_id.as_str()) {
|
||||
bail!(
|
||||
"active squad references OwnedItemId {} not present in imported ownership set; \
|
||||
squad import is all-or-nothing",
|
||||
slot.owned_item_id
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ── 5. single transaction: everything commits together or not at all ──
|
||||
let now = Utc::now().to_rfc3339();
|
||||
let profile_id = Uuid::new_v4().to_string();
|
||||
let club_id = Uuid::new_v4().to_string();
|
||||
let mut tx = pool.begin().await?;
|
||||
|
||||
sqlx::query(
|
||||
"INSERT INTO profiles (id, username, level, xp, game_id, created_at, updated_at, import_fingerprint) \
|
||||
VALUES (?, ?, 1, 0, ?, ?, ?, ?)",
|
||||
)
|
||||
.bind(&profile_id)
|
||||
.bind(&req.profile.username)
|
||||
.bind(&req.profile.game_id)
|
||||
.bind(&now)
|
||||
.bind(&now)
|
||||
.bind(&req.source_fingerprint)
|
||||
.execute(&mut *tx)
|
||||
.await
|
||||
.context("insert profile")?;
|
||||
|
||||
sqlx::query(
|
||||
"INSERT INTO clubs (id, profile_id, name, coins, level, created_at, updated_at) \
|
||||
VALUES (?, ?, ?, ?, 1, ?, ?)",
|
||||
)
|
||||
.bind(&club_id)
|
||||
.bind(&profile_id)
|
||||
.bind(&req.club.name)
|
||||
.bind(req.club.coins)
|
||||
.bind(&now)
|
||||
.bind(&now)
|
||||
.execute(&mut *tx)
|
||||
.await
|
||||
.context("insert club")?;
|
||||
|
||||
for o in &req.owned {
|
||||
sqlx::query(
|
||||
"INSERT INTO owned_cards \
|
||||
(id, club_id, card_id, is_loan, loan_matches_remaining, acquired_at, \
|
||||
content_kind, quantity) \
|
||||
VALUES (?, ?, ?, 0, NULL, ?, ?, ?)",
|
||||
)
|
||||
.bind(&o.owned_item_id)
|
||||
.bind(&club_id)
|
||||
.bind(&o.card_id)
|
||||
.bind(&now)
|
||||
.bind(o.content_kind.as_str())
|
||||
.bind(o.quantity)
|
||||
.execute(&mut *tx)
|
||||
.await
|
||||
.with_context(|| format!("insert owned_card {}", o.owned_item_id))?;
|
||||
}
|
||||
|
||||
for e in &req.entitlements {
|
||||
sqlx::query(
|
||||
"INSERT INTO packs (id, club_id, definition_id, opened, created_at) VALUES (?, ?, ?, 0, ?)",
|
||||
)
|
||||
.bind(Uuid::new_v4().to_string())
|
||||
.bind(&club_id)
|
||||
.bind(&e.definition_id)
|
||||
.bind(&now)
|
||||
.execute(&mut *tx)
|
||||
.await
|
||||
.with_context(|| format!("insert entitlement {}", e.definition_id))?;
|
||||
}
|
||||
|
||||
let mut squad_slots = 0usize;
|
||||
if let Some(sq) = &req.squad {
|
||||
let squad_id = Uuid::new_v4().to_string();
|
||||
sqlx::query(
|
||||
"INSERT INTO squads (id, club_id, name, formation, created_at, updated_at) \
|
||||
VALUES (?, ?, ?, ?, ?, ?)",
|
||||
)
|
||||
.bind(&squad_id)
|
||||
.bind(&club_id)
|
||||
.bind(&sq.name)
|
||||
.bind(&sq.formation)
|
||||
.bind(&now)
|
||||
.bind(&now)
|
||||
.execute(&mut *tx)
|
||||
.await
|
||||
.context("insert squad")?;
|
||||
|
||||
for slot in &sq.slots {
|
||||
sqlx::query(
|
||||
"INSERT INTO squad_players (id, squad_id, owned_card_id, position_index, is_captain, is_on_bench) \
|
||||
VALUES (?, ?, ?, ?, ?, ?)",
|
||||
)
|
||||
.bind(Uuid::new_v4().to_string())
|
||||
.bind(&squad_id)
|
||||
.bind(&slot.owned_item_id)
|
||||
.bind(slot.position_index)
|
||||
.bind(slot.is_captain)
|
||||
.bind(slot.is_on_bench)
|
||||
.execute(&mut *tx)
|
||||
.await
|
||||
.context("insert squad_player")?;
|
||||
}
|
||||
squad_slots = sq.slots.len();
|
||||
|
||||
// Core computes the canonical fingerprint over the COMMITTED squad — never
|
||||
// an adapter-supplied value — and persists the opaque extension atomically
|
||||
// in the same tx, exactly as the live squad-write path does.
|
||||
let canonical_fingerprint = squad_fingerprint(
|
||||
&squad_id,
|
||||
&sq.formation,
|
||||
sq.slots.iter().map(|s| {
|
||||
(
|
||||
s.position_index,
|
||||
s.owned_item_id.as_str(),
|
||||
s.is_captain,
|
||||
s.is_on_bench,
|
||||
)
|
||||
}),
|
||||
);
|
||||
sqlx::query(
|
||||
"INSERT OR REPLACE INTO game_entity_ext \
|
||||
(game_id, entity_kind, entity_id, namespace, schema_version, canonical_fingerprint, payload, updated_at) \
|
||||
VALUES (?, 'squad', ?, ?, ?, ?, ?, ?)",
|
||||
)
|
||||
.bind(&req.profile.game_id)
|
||||
.bind(&squad_id)
|
||||
.bind(&sq.extension.namespace)
|
||||
.bind(sq.extension.schema_version)
|
||||
.bind(&canonical_fingerprint)
|
||||
.bind(&sq.extension.payload)
|
||||
.bind(&now)
|
||||
.execute(&mut *tx)
|
||||
.await
|
||||
.context("insert game_entity_ext")?;
|
||||
}
|
||||
|
||||
tx.commit().await?;
|
||||
Ok(ImportOutcome::Imported {
|
||||
owned: req.owned.len(),
|
||||
squad_slots,
|
||||
})
|
||||
}
|
||||
|
||||
/// One adapter-supplied classification: "every owned row of this definition is
|
||||
/// really this kind of content".
|
||||
#[derive(Debug, Clone, Deserialize)]
|
||||
pub struct ContentKindAssignment {
|
||||
pub card_id: String,
|
||||
pub content_kind: ContentKind,
|
||||
}
|
||||
|
||||
/// Request for [`reclassify_owned_content`].
|
||||
#[derive(Debug, Clone, Deserialize)]
|
||||
pub struct ReclassifyRequest {
|
||||
pub game_id: String,
|
||||
pub assignments: Vec<ContentKindAssignment>,
|
||||
}
|
||||
|
||||
#[derive(Debug, Serialize, PartialEq, Eq)]
|
||||
pub struct ReclassifyOutcome {
|
||||
/// Rows whose `content_kind` actually changed.
|
||||
pub updated: usize,
|
||||
/// Rows already carrying the requested kind (a rerun updates nothing).
|
||||
pub unchanged: usize,
|
||||
/// Assignments naming a definition this game owns no copy of.
|
||||
pub unmatched_definitions: Vec<String>,
|
||||
}
|
||||
|
||||
/// Correct the `content_kind` of ALREADY-IMPORTED owned rows, in one transaction.
|
||||
///
|
||||
/// A profile import is once-only (same fingerprint no-ops, a different one is
|
||||
/// refused), so a taxonomy fix cannot arrive by re-importing. Core defaults an
|
||||
/// unstated row to `player`, which means every pre-taxonomy import durably
|
||||
/// recorded coaches, kits and consumables as players — wrong in the ownership
|
||||
/// authority even where a catalog-driven wire looked right.
|
||||
///
|
||||
/// Core stays generic: the caller supplies `card_id -> kind`, because only the
|
||||
/// game adapter can map its own taxonomy. Idempotent, and scoped to one game's
|
||||
/// clubs so a shared database cannot be reclassified across games.
|
||||
pub async fn reclassify_owned_content(
|
||||
pool: &Pool,
|
||||
req: &ReclassifyRequest,
|
||||
) -> Result<ReclassifyOutcome> {
|
||||
if req.assignments.is_empty() {
|
||||
bail!("reclassify request has zero assignments");
|
||||
}
|
||||
let mut tx = pool.begin().await?;
|
||||
let mut updated = 0usize;
|
||||
let mut unchanged = 0usize;
|
||||
let mut unmatched = Vec::new();
|
||||
for a in &req.assignments {
|
||||
// Scope by game through the owning club, so the same definition id in
|
||||
// another game is never touched.
|
||||
let present: i64 = sqlx::query_scalar(
|
||||
"SELECT COUNT(*) FROM owned_cards o JOIN clubs c ON c.id = o.club_id \
|
||||
JOIN profiles p ON p.id = c.profile_id \
|
||||
WHERE p.game_id = ? AND o.card_id = ?",
|
||||
)
|
||||
.bind(&req.game_id)
|
||||
.bind(&a.card_id)
|
||||
.fetch_one(&mut *tx)
|
||||
.await
|
||||
.context("count owned rows for definition")?;
|
||||
if present == 0 {
|
||||
unmatched.push(a.card_id.clone());
|
||||
continue;
|
||||
}
|
||||
let changed = sqlx::query(
|
||||
"UPDATE owned_cards SET content_kind = ? \
|
||||
WHERE card_id = ? AND content_kind != ? AND club_id IN \
|
||||
(SELECT c.id FROM clubs c JOIN profiles p ON p.id = c.profile_id \
|
||||
WHERE p.game_id = ?)",
|
||||
)
|
||||
.bind(a.content_kind.as_str())
|
||||
.bind(&a.card_id)
|
||||
.bind(a.content_kind.as_str())
|
||||
.bind(&req.game_id)
|
||||
.execute(&mut *tx)
|
||||
.await
|
||||
.context("update owned content_kind")?
|
||||
.rows_affected() as usize;
|
||||
updated += changed;
|
||||
unchanged += present as usize - changed;
|
||||
}
|
||||
tx.commit().await?;
|
||||
Ok(ReclassifyOutcome {
|
||||
updated,
|
||||
unchanged,
|
||||
unmatched_definitions: unmatched,
|
||||
})
|
||||
}
|
||||
Regular → Executable
+60
-2
@@ -15,7 +15,7 @@
|
||||
|
||||
use serde::Deserialize;
|
||||
|
||||
use crate::models::card::Quality;
|
||||
use crate::models::card::{ContentKind, Quality};
|
||||
|
||||
/// Semantic owned-inventory query. All values are game-independent: a quality
|
||||
/// tier, entity **names** (not ids), and semantic offset/limit. Every filter is
|
||||
@@ -25,6 +25,9 @@ pub struct OwnedItemQuery {
|
||||
/// Quality tier (gold/silver/bronze). Serialized lowercase.
|
||||
#[serde(default)]
|
||||
pub quality: Option<Quality>,
|
||||
/// Owned-content kind (player/consumable/kit/…). Serialized lowercase.
|
||||
#[serde(default)]
|
||||
pub content_kind: Option<ContentKind>,
|
||||
/// Playing position, e.g. "ST" (matched case-insensitively).
|
||||
#[serde(default)]
|
||||
pub position: Option<String>,
|
||||
@@ -47,8 +50,12 @@ pub struct OwnedItemQuery {
|
||||
|
||||
/// One owned item projected to the attributes needed for querying, plus the
|
||||
/// response body to hand back verbatim once it survives the filter+page.
|
||||
#[derive(Clone)]
|
||||
pub struct OwnedItemView {
|
||||
pub owned_card_id: String,
|
||||
/// What kind of content this instance is; lets a caller filter without
|
||||
/// re-deriving the taxonomy from definition fields.
|
||||
pub content_kind: ContentKind,
|
||||
/// Base card overall (drives quality tier).
|
||||
pub base_overall: u8,
|
||||
/// Effective overall (base + training bonus); drives ordering.
|
||||
@@ -78,6 +85,10 @@ pub struct QueryPage {
|
||||
/// Does an item satisfy every present filter (AND semantics)?
|
||||
fn matches(item: &OwnedItemView, q: &OwnedItemQuery) -> bool {
|
||||
let quality_ok = q.quality.map(|want| item.quality() == want).unwrap_or(true);
|
||||
let kind_ok = q
|
||||
.content_kind
|
||||
.map(|want| item.content_kind == want)
|
||||
.unwrap_or(true);
|
||||
let pos_ok = q
|
||||
.position
|
||||
.as_ref()
|
||||
@@ -98,7 +109,7 @@ fn matches(item: &OwnedItemView, q: &OwnedItemQuery) -> bool {
|
||||
.as_ref()
|
||||
.map(|c| item.club.eq_ignore_ascii_case(c))
|
||||
.unwrap_or(true);
|
||||
quality_ok && pos_ok && nation_ok && league_ok && club_ok
|
||||
quality_ok && kind_ok && pos_ok && nation_ok && league_ok && club_ok
|
||||
}
|
||||
|
||||
/// Apply the query: filter (AND) → deterministic order → paginate.
|
||||
@@ -152,6 +163,7 @@ mod tests {
|
||||
) -> OwnedItemView {
|
||||
OwnedItemView {
|
||||
owned_card_id: id.to_string(),
|
||||
content_kind: ContentKind::Player,
|
||||
base_overall: overall,
|
||||
effective_overall: overall as i64,
|
||||
position: position.to_string(),
|
||||
@@ -179,6 +191,52 @@ mod tests {
|
||||
]
|
||||
}
|
||||
|
||||
/// A club holds mixed content; a caller asking for one kind must get exactly
|
||||
/// that kind, and the unfiltered read must still return everything.
|
||||
#[test]
|
||||
fn content_kind_filters_mixed_inventory() {
|
||||
let mut items = fixture();
|
||||
let mut kit = view("k", 0, "", "", "", "");
|
||||
kit.content_kind = ContentKind::Kit;
|
||||
let mut style = view("s", 0, "", "", "", "");
|
||||
style.content_kind = ContentKind::Consumable;
|
||||
items.push(kit);
|
||||
items.push(style);
|
||||
|
||||
let all = apply_query(items.clone(), &OwnedItemQuery::default());
|
||||
assert_eq!(all.total, 7, "no filter returns every kind");
|
||||
|
||||
let kits = apply_query(
|
||||
items.clone(),
|
||||
&OwnedItemQuery {
|
||||
content_kind: Some(ContentKind::Kit),
|
||||
..Default::default()
|
||||
},
|
||||
);
|
||||
assert_eq!(ids(&kits), ["k"]);
|
||||
|
||||
let players = apply_query(
|
||||
items.clone(),
|
||||
&OwnedItemQuery {
|
||||
content_kind: Some(ContentKind::Player),
|
||||
..Default::default()
|
||||
},
|
||||
);
|
||||
assert_eq!(players.total, 5);
|
||||
|
||||
let none = apply_query(
|
||||
items,
|
||||
&OwnedItemQuery {
|
||||
content_kind: Some(ContentKind::Stadium),
|
||||
..Default::default()
|
||||
},
|
||||
);
|
||||
assert_eq!(
|
||||
none.total, 0,
|
||||
"a kind the club owns none of is empty, not everything"
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn no_filter_returns_all_in_overall_desc_order() {
|
||||
let p = apply_query(fixture(), &OwnedItemQuery::default());
|
||||
|
||||
+39
-15
@@ -43,11 +43,12 @@ pub async fn refresh_npc_listings(
|
||||
card_db: &CardDb,
|
||||
event_defs: &[EventDefinition],
|
||||
) -> AppResult<usize> {
|
||||
// Clean up expired and unsold listings
|
||||
// Clean up expired listings and previous NPC listings.
|
||||
// Player-posted listings (is_npc = 0) are intentionally preserved.
|
||||
sqlx::query("DELETE FROM market_listings WHERE expires_at < datetime('now')")
|
||||
.execute(pool)
|
||||
.await?;
|
||||
sqlx::query("DELETE FROM market_listings WHERE sold = 0")
|
||||
sqlx::query("DELETE FROM market_listings WHERE sold = 0 AND is_npc = 1")
|
||||
.execute(pool)
|
||||
.await?;
|
||||
|
||||
@@ -107,8 +108,8 @@ pub async fn refresh_npc_listings(
|
||||
for listing in &listings_to_insert {
|
||||
sqlx::query(
|
||||
"INSERT INTO market_listings \
|
||||
(id, card_id, seller_name, price, listed_at, expires_at, sold) \
|
||||
VALUES (?, ?, ?, ?, ?, ?, 0)",
|
||||
(id, card_id, seller_name, price, listed_at, expires_at, sold, is_npc) \
|
||||
VALUES (?, ?, ?, ?, ?, ?, 0, 1)",
|
||||
)
|
||||
.bind(&listing.id)
|
||||
.bind(&listing.card_id)
|
||||
@@ -140,12 +141,25 @@ pub async fn buy_listing(
|
||||
.await?
|
||||
.ok_or_else(|| AppError::NotFound("listing not found or already sold".into()))?;
|
||||
|
||||
club::spend_coins(pool, club_id, listing.price).await?;
|
||||
|
||||
sqlx::query("UPDATE market_listings SET sold = 1 WHERE id = ?")
|
||||
// Atomically claim the listing (flip sold 0->1) before charging, so two concurrent
|
||||
// buyers cannot both mint the same card. If the debit then fails, release the claim.
|
||||
let claimed = sqlx::query("UPDATE market_listings SET sold = 1 WHERE id = ? AND sold = 0")
|
||||
.bind(&listing.id)
|
||||
.execute(pool)
|
||||
.await?;
|
||||
.await?
|
||||
.rows_affected();
|
||||
if claimed == 0 {
|
||||
return Err(AppError::NotFound(
|
||||
"listing not found or already sold".into(),
|
||||
));
|
||||
}
|
||||
if let Err(e) = club::spend_coins(pool, club_id, listing.price).await {
|
||||
let _ = sqlx::query("UPDATE market_listings SET sold = 0 WHERE id = ?")
|
||||
.bind(&listing.id)
|
||||
.execute(pool)
|
||||
.await;
|
||||
return Err(e);
|
||||
}
|
||||
|
||||
let owned_id = Uuid::new_v4().to_string();
|
||||
sqlx::query(
|
||||
@@ -190,21 +204,31 @@ pub async fn sell_card(
|
||||
club_id: &str,
|
||||
req: &SellCardRequest,
|
||||
) -> AppResult<i64> {
|
||||
let owned = sqlx::query_as::<_, crate::models::card::OwnedCard>(
|
||||
"SELECT id, club_id, card_id, is_loan, loan_matches_remaining, acquired_at, \
|
||||
chemistry_style, position_override, training_bonus \
|
||||
FROM owned_cards WHERE id = ? AND club_id = ?",
|
||||
)
|
||||
if req.price < 0 {
|
||||
return Err(AppError::BadRequest("price must be non-negative".into()));
|
||||
}
|
||||
|
||||
let owned = sqlx::query_as::<_, crate::models::card::OwnedCard>(&format!(
|
||||
"{} WHERE id = ? AND club_id = ?",
|
||||
crate::models::card::OWNED_CARD_SELECT
|
||||
))
|
||||
.bind(&req.owned_card_id)
|
||||
.bind(club_id)
|
||||
.fetch_optional(pool)
|
||||
.await?
|
||||
.ok_or_else(|| AppError::NotFound("owned card not found".into()))?;
|
||||
|
||||
sqlx::query("DELETE FROM owned_cards WHERE id = ?")
|
||||
// Atomically claim the card: guard the DELETE with the owner + rows_affected so two
|
||||
// concurrent sells of the same card cannot both credit (double payout).
|
||||
let deleted = sqlx::query("DELETE FROM owned_cards WHERE id = ? AND club_id = ?")
|
||||
.bind(&req.owned_card_id)
|
||||
.bind(club_id)
|
||||
.execute(pool)
|
||||
.await?;
|
||||
.await?
|
||||
.rows_affected();
|
||||
if deleted == 0 {
|
||||
return Err(AppError::NotFound("owned card not found".into()));
|
||||
}
|
||||
|
||||
let coins = (req.price as f64 * 0.4) as i64;
|
||||
let new_balance = club::add_coins(pool, club_id, coins).await?;
|
||||
|
||||
+854
-161
File diff suppressed because it is too large
Load Diff
@@ -2,9 +2,13 @@ pub mod achievement;
|
||||
pub mod card_db;
|
||||
pub mod checkin;
|
||||
pub mod club;
|
||||
pub mod consume;
|
||||
pub mod draft;
|
||||
pub mod economy;
|
||||
pub mod event;
|
||||
pub mod fut_champs;
|
||||
pub mod game_ext;
|
||||
pub mod import;
|
||||
pub mod inventory;
|
||||
pub mod market;
|
||||
pub mod match_service;
|
||||
|
||||
@@ -6,6 +6,7 @@ use crate::{
|
||||
},
|
||||
};
|
||||
use anyhow::Context;
|
||||
use sqlx::{Sqlite, Transaction};
|
||||
use std::path::Path;
|
||||
use uuid::Uuid;
|
||||
|
||||
@@ -67,10 +68,7 @@ pub async fn increment_metric(
|
||||
) -> AppResult<Vec<String>> {
|
||||
let mut completed_ids = Vec::new();
|
||||
|
||||
for def in defs
|
||||
.iter()
|
||||
.filter(|d| format!("{:?}", d.metric).to_lowercase() == metric)
|
||||
{
|
||||
for def in defs.iter().filter(|d| d.metric.as_str() == metric) {
|
||||
let existing = sqlx::query_as::<_, ObjectiveProgress>(
|
||||
"SELECT id, profile_id, objective_id, current, completed, claimed, updated_at FROM objective_progress WHERE profile_id = ? AND objective_id = ?"
|
||||
)
|
||||
@@ -123,6 +121,72 @@ pub async fn increment_metric(
|
||||
Ok(completed_ids)
|
||||
}
|
||||
|
||||
/// Transaction-scoped [`increment_metric`] for the atomic match-completion path.
|
||||
/// Same semantics, but every read/write runs inside the caller's transaction so
|
||||
/// objective progress commits (or rolls back) together with the coins, XP, and
|
||||
/// statistics of the same match. `now` is threaded so one match stamps a single
|
||||
/// timestamp.
|
||||
pub async fn increment_metric_tx(
|
||||
tx: &mut Transaction<'_, Sqlite>,
|
||||
profile_id: &str,
|
||||
defs: &[ObjectiveDefinition],
|
||||
metric: &str,
|
||||
amount: i64,
|
||||
now: &str,
|
||||
) -> AppResult<Vec<String>> {
|
||||
let mut completed_ids = Vec::new();
|
||||
|
||||
for def in defs.iter().filter(|d| d.metric.as_str() == metric) {
|
||||
let existing = sqlx::query_as::<_, ObjectiveProgress>(
|
||||
"SELECT id, profile_id, objective_id, current, completed, claimed, updated_at FROM objective_progress WHERE profile_id = ? AND objective_id = ?"
|
||||
)
|
||||
.bind(profile_id)
|
||||
.bind(&def.id)
|
||||
.fetch_optional(&mut **tx)
|
||||
.await?;
|
||||
|
||||
if let Some(prog) = existing {
|
||||
if prog.completed {
|
||||
continue;
|
||||
}
|
||||
let new_val = (prog.current + amount).min(def.target);
|
||||
let now_complete = new_val >= def.target;
|
||||
sqlx::query(
|
||||
"UPDATE objective_progress SET current = ?, completed = ?, updated_at = ? WHERE id = ?"
|
||||
)
|
||||
.bind(new_val)
|
||||
.bind(now_complete)
|
||||
.bind(now)
|
||||
.bind(&prog.id)
|
||||
.execute(&mut **tx)
|
||||
.await?;
|
||||
if now_complete {
|
||||
completed_ids.push(def.id.clone());
|
||||
}
|
||||
} else {
|
||||
let new_val = amount.min(def.target);
|
||||
let now_complete = new_val >= def.target;
|
||||
let id = Uuid::new_v4().to_string();
|
||||
sqlx::query(
|
||||
"INSERT INTO objective_progress (id, profile_id, objective_id, current, completed, claimed, updated_at) VALUES (?, ?, ?, ?, ?, 0, ?)"
|
||||
)
|
||||
.bind(&id)
|
||||
.bind(profile_id)
|
||||
.bind(&def.id)
|
||||
.bind(new_val)
|
||||
.bind(now_complete)
|
||||
.bind(now)
|
||||
.execute(&mut **tx)
|
||||
.await?;
|
||||
if now_complete {
|
||||
completed_ids.push(def.id.clone());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Ok(completed_ids)
|
||||
}
|
||||
|
||||
pub async fn claim_objective(
|
||||
pool: &Pool,
|
||||
profile_id: &str,
|
||||
|
||||
+13
-4
@@ -71,7 +71,16 @@ pub async fn open_pack(
|
||||
.await?
|
||||
.ok_or_else(|| AppError::NotFound(format!("pack {pack_id} not found")))?;
|
||||
|
||||
if pack.opened {
|
||||
// Atomically claim the pack before minting any cards: only one concurrent opener
|
||||
// flips opened 0->1, so a double-open cannot mint the reward twice (duplication).
|
||||
let claimed =
|
||||
sqlx::query("UPDATE packs SET opened = 1 WHERE id = ? AND club_id = ? AND opened = 0")
|
||||
.bind(pack_id)
|
||||
.bind(club_id)
|
||||
.execute(pool)
|
||||
.await?
|
||||
.rows_affected();
|
||||
if claimed == 0 {
|
||||
return Err(AppError::BadRequest("pack already opened".into()));
|
||||
}
|
||||
|
||||
@@ -90,8 +99,8 @@ pub async fn open_pack(
|
||||
.all()
|
||||
.into_iter()
|
||||
.filter(|c| {
|
||||
let r = format!("{:?}", c.rarity).to_lowercase();
|
||||
rarities.contains(&r)
|
||||
let r = c.rarity.as_str();
|
||||
rarities.contains(&r.to_string())
|
||||
})
|
||||
.cloned()
|
||||
.collect()
|
||||
@@ -128,7 +137,7 @@ pub async fn open_pack(
|
||||
serde_json::to_string(&cards.iter().map(|c| &c.id).collect::<Vec<_>>()).unwrap_or_default();
|
||||
let now = chrono::Utc::now().to_rfc3339();
|
||||
|
||||
sqlx::query("UPDATE packs SET opened = 1, opened_cards = ?, opened_at = ? WHERE id = ?")
|
||||
sqlx::query("UPDATE packs SET opened_cards = ?, opened_at = ? WHERE id = ?")
|
||||
.bind(&card_ids_json)
|
||||
.bind(&now)
|
||||
.bind(pack_id)
|
||||
|
||||
+22
-8
@@ -5,33 +5,41 @@ use crate::{
|
||||
};
|
||||
use chrono::Utc;
|
||||
|
||||
pub async fn get_active_profile(pool: &Pool) -> AppResult<Profile> {
|
||||
/// Fetch the active profile for a game. Single-profile-per-game: there is exactly
|
||||
/// one profile row per `game_id`, so we take the earliest for that game.
|
||||
pub async fn get_active_profile(pool: &Pool, game_id: &str) -> AppResult<Profile> {
|
||||
sqlx::query_as::<_, Profile>(
|
||||
"SELECT id, username, level, xp, created_at, updated_at FROM profiles ORDER BY created_at ASC LIMIT 1"
|
||||
"SELECT id, username, level, xp, game_id, created_at, updated_at \
|
||||
FROM profiles WHERE game_id = ? ORDER BY created_at ASC LIMIT 1",
|
||||
)
|
||||
.bind(game_id)
|
||||
.fetch_optional(pool)
|
||||
.await?
|
||||
.ok_or_else(|| AppError::NotFound("no profile exists; call POST /auth/local first".into()))
|
||||
}
|
||||
|
||||
pub async fn create_profile(pool: &Pool, username: &str) -> AppResult<Profile> {
|
||||
let existing = sqlx::query_scalar::<_, i64>("SELECT COUNT(*) FROM profiles")
|
||||
pub async fn create_profile(pool: &Pool, username: &str, game_id: &str) -> AppResult<Profile> {
|
||||
// Single-player per game: one profile per game_id, not one globally.
|
||||
let existing = sqlx::query_scalar::<_, i64>("SELECT COUNT(*) FROM profiles WHERE game_id = ?")
|
||||
.bind(game_id)
|
||||
.fetch_one(pool)
|
||||
.await?;
|
||||
if existing > 0 {
|
||||
return Err(AppError::Conflict(
|
||||
"a profile already exists; OpenFUT is single-player only".into(),
|
||||
"a profile already exists for this game; OpenFUT is single-player per game".into(),
|
||||
));
|
||||
}
|
||||
|
||||
let profile = Profile::new(username);
|
||||
let profile = Profile::new(username, game_id);
|
||||
sqlx::query(
|
||||
"INSERT INTO profiles (id, username, level, xp, created_at, updated_at) VALUES (?, ?, ?, ?, ?, ?)"
|
||||
"INSERT INTO profiles (id, username, level, xp, game_id, created_at, updated_at) \
|
||||
VALUES (?, ?, ?, ?, ?, ?, ?)",
|
||||
)
|
||||
.bind(&profile.id)
|
||||
.bind(&profile.username)
|
||||
.bind(profile.level)
|
||||
.bind(profile.xp)
|
||||
.bind(&profile.game_id)
|
||||
.bind(profile.created_at)
|
||||
.bind(profile.updated_at)
|
||||
.execute(pool)
|
||||
@@ -59,7 +67,13 @@ pub async fn add_xp_with_levelup(
|
||||
club_id: &str,
|
||||
xp_to_add: i64,
|
||||
) -> AppResult<Vec<LevelUpEvent>> {
|
||||
let profile = get_active_profile(pool).await?;
|
||||
let profile = sqlx::query_as::<_, Profile>(
|
||||
"SELECT id, username, level, xp, game_id, created_at, updated_at FROM profiles WHERE id = ?",
|
||||
)
|
||||
.bind(profile_id)
|
||||
.fetch_optional(pool)
|
||||
.await?
|
||||
.ok_or_else(|| AppError::NotFound(format!("profile '{profile_id}' not found")))?;
|
||||
let old_level = level_for_xp(profile.xp);
|
||||
let new_total_xp = profile.xp + xp_to_add;
|
||||
let new_level = level_for_xp(new_total_xp);
|
||||
|
||||
+1181
-59
File diff suppressed because it is too large
Load Diff
+72
-35
@@ -1,9 +1,9 @@
|
||||
use crate::{
|
||||
db::Pool,
|
||||
error::AppResult,
|
||||
error::{AppError, AppResult},
|
||||
models::season::{Season, SeasonEndSummary, SeasonHistoryEntry, SeasonResult},
|
||||
services::{club, pack},
|
||||
};
|
||||
use sqlx::{Sqlite, Transaction};
|
||||
use uuid::Uuid;
|
||||
|
||||
/// Get the current season for a profile, creating it if it doesn't exist.
|
||||
@@ -20,7 +20,11 @@ pub async fn get_or_create(pool: &Pool, profile_id: &str) -> AppResult<Season> {
|
||||
.bind(&now)
|
||||
.execute(pool)
|
||||
.await?;
|
||||
Ok(fetch(pool, profile_id).await?.expect("just inserted"))
|
||||
fetch(pool, profile_id).await?.ok_or_else(|| {
|
||||
AppError::Internal(anyhow::anyhow!(
|
||||
"season row missing immediately after insert"
|
||||
))
|
||||
})
|
||||
}
|
||||
|
||||
async fn fetch(pool: &Pool, profile_id: &str) -> AppResult<Option<Season>> {
|
||||
@@ -34,21 +38,34 @@ async fn fetch(pool: &Pool, profile_id: &str) -> AppResult<Option<Season>> {
|
||||
Ok(s)
|
||||
}
|
||||
|
||||
/// Record a match result in the season; end the season if the quota is met.
|
||||
/// Record a match in Core's season model inside the caller's transaction,
|
||||
/// ending the season when the quota is met.
|
||||
///
|
||||
/// Returns the updated season and an optional end-of-season summary.
|
||||
pub async fn record_match(
|
||||
pool: &Pool,
|
||||
/// Mirrors [`record_match`] but every write — the season row, the rollover, the
|
||||
/// end-of-season coin and pack award, and the history entry — commits or rolls
|
||||
/// back with the match that caused it. Creates the season row if absent, so a
|
||||
/// first match does not need a separate call.
|
||||
pub async fn record_match_tx(
|
||||
tx: &mut Transaction<'_, Sqlite>,
|
||||
club_id: &str,
|
||||
profile_id: &str,
|
||||
outcome: &str,
|
||||
) -> AppResult<(Season, Option<SeasonEndSummary>)> {
|
||||
now: &str,
|
||||
) -> AppResult<Option<SeasonEndSummary>> {
|
||||
sqlx::query(
|
||||
"INSERT OR IGNORE INTO seasons (profile_id, division, season_number, season_points, \
|
||||
matches_played, wins, draws, losses, started_at) VALUES (?, 5, 1, 0, 0, 0, 0, 0, ?)",
|
||||
)
|
||||
.bind(profile_id)
|
||||
.bind(now)
|
||||
.execute(&mut **tx)
|
||||
.await?;
|
||||
|
||||
let points = match outcome {
|
||||
"win" => 3,
|
||||
"draw" => 1,
|
||||
_ => 0,
|
||||
};
|
||||
|
||||
sqlx::query(
|
||||
"UPDATE seasons SET \
|
||||
season_points = season_points + ?, \
|
||||
@@ -63,28 +80,28 @@ pub async fn record_match(
|
||||
.bind(outcome)
|
||||
.bind(outcome)
|
||||
.bind(profile_id)
|
||||
.execute(pool)
|
||||
.execute(&mut **tx)
|
||||
.await?;
|
||||
|
||||
let season = fetch(pool, profile_id).await?.expect("season must exist");
|
||||
|
||||
let season = fetch_tx(tx, profile_id).await?.ok_or_else(|| {
|
||||
AppError::Internal(anyhow::anyhow!(
|
||||
"season row missing after record_match_tx update"
|
||||
))
|
||||
})?;
|
||||
if !season.is_complete() {
|
||||
return Ok((season, None));
|
||||
return Ok(None);
|
||||
}
|
||||
|
||||
// Season complete — calculate result and start next
|
||||
let result = season.end_result();
|
||||
let old_div = season.division;
|
||||
let coins = season.season_reward_coins();
|
||||
let pack_id = season.season_reward_pack();
|
||||
|
||||
let new_div = match result {
|
||||
SeasonResult::Promoted => (old_div - 1).max(1),
|
||||
SeasonResult::Relegated => (old_div + 1).min(10),
|
||||
SeasonResult::Maintained => old_div,
|
||||
};
|
||||
let new_season = season.season_number + 1;
|
||||
let now = chrono::Utc::now().to_rfc3339();
|
||||
|
||||
sqlx::query(
|
||||
"UPDATE seasons SET division = ?, season_number = ?, season_points = 0, \
|
||||
@@ -93,33 +110,46 @@ pub async fn record_match(
|
||||
)
|
||||
.bind(new_div)
|
||||
.bind(new_season)
|
||||
.bind(&now)
|
||||
.bind(now)
|
||||
.bind(profile_id)
|
||||
.execute(pool)
|
||||
.execute(&mut **tx)
|
||||
.await?;
|
||||
|
||||
// Grant rewards
|
||||
club::add_coins(pool, club_id, coins).await?;
|
||||
if coins > 0 {
|
||||
let credited =
|
||||
sqlx::query("UPDATE clubs SET coins = coins + ?, updated_at = ? WHERE id = ?")
|
||||
.bind(coins)
|
||||
.bind(now)
|
||||
.bind(club_id)
|
||||
.execute(&mut **tx)
|
||||
.await?;
|
||||
if credited.rows_affected() != 1 {
|
||||
return Err(AppError::NotFound("club not found".into()));
|
||||
}
|
||||
}
|
||||
if let Some(pack_def) = pack_id {
|
||||
let dummy_pack_id = Uuid::new_v4().to_string();
|
||||
// Grant via pack system so it shows in inventory
|
||||
let _ = dummy_pack_id; // will use grant_pack instead
|
||||
pack::grant_pack(pool, club_id, pack_def).await?;
|
||||
sqlx::query(
|
||||
"INSERT INTO packs (id, club_id, definition_id, opened, created_at) VALUES (?, ?, ?, 0, ?)",
|
||||
)
|
||||
.bind(Uuid::new_v4().to_string())
|
||||
.bind(club_id)
|
||||
.bind(pack_def)
|
||||
.bind(now)
|
||||
.execute(&mut **tx)
|
||||
.await?;
|
||||
}
|
||||
|
||||
// Persist history entry before rolling over
|
||||
let result_str = match result {
|
||||
SeasonResult::Promoted => "promoted",
|
||||
SeasonResult::Maintained => "maintained",
|
||||
SeasonResult::Relegated => "relegated",
|
||||
};
|
||||
let history_id = Uuid::new_v4().to_string();
|
||||
let _ = sqlx::query(
|
||||
sqlx::query(
|
||||
"INSERT INTO season_history (id, profile_id, season_number, division, season_points, \
|
||||
wins, draws, losses, result, new_division, coins_awarded, pack_awarded, ended_at) \
|
||||
VALUES (?,?,?,?,?,?,?,?,?,?,?,?,?)",
|
||||
)
|
||||
.bind(&history_id)
|
||||
.bind(Uuid::new_v4().to_string())
|
||||
.bind(profile_id)
|
||||
.bind(season.season_number)
|
||||
.bind(old_div)
|
||||
@@ -131,21 +161,28 @@ pub async fn record_match(
|
||||
.bind(new_div)
|
||||
.bind(coins)
|
||||
.bind(pack_id)
|
||||
.bind(&now)
|
||||
.execute(pool)
|
||||
.await;
|
||||
.bind(now)
|
||||
.execute(&mut **tx)
|
||||
.await?;
|
||||
|
||||
let summary = SeasonEndSummary {
|
||||
Ok(Some(SeasonEndSummary {
|
||||
result,
|
||||
old_division: old_div,
|
||||
new_division: new_div,
|
||||
new_season_number: new_season,
|
||||
coins_awarded: coins,
|
||||
pack_awarded: pack_id.map(String::from),
|
||||
};
|
||||
}))
|
||||
}
|
||||
|
||||
let updated = fetch(pool, profile_id).await?.expect("season must exist");
|
||||
Ok((updated, Some(summary)))
|
||||
async fn fetch_tx(tx: &mut Transaction<'_, Sqlite>, profile_id: &str) -> AppResult<Option<Season>> {
|
||||
Ok(sqlx::query_as::<_, Season>(
|
||||
"SELECT profile_id, division, season_number, season_points, matches_played, \
|
||||
wins, draws, losses, started_at FROM seasons WHERE profile_id = ?",
|
||||
)
|
||||
.bind(profile_id)
|
||||
.fetch_optional(&mut **tx)
|
||||
.await?)
|
||||
}
|
||||
|
||||
/// Return past seasons for a profile, newest first (max 20).
|
||||
|
||||
+432
-20
@@ -2,7 +2,8 @@ use crate::{
|
||||
db::Pool,
|
||||
error::{AppError, AppResult},
|
||||
models::{
|
||||
card::{CardDefinition, OwnedCard},
|
||||
card::{CardDefinition, OwnedCard, OWNED_CARD_SELECT},
|
||||
game_ext::{GameEntityExt, OpaqueExtensionWrite},
|
||||
squad::{
|
||||
SaveSquadRequest, SlotAssignment, Squad, SquadPlayer, SquadPlayerInput, SquadReplaced,
|
||||
SquadReplacement,
|
||||
@@ -10,6 +11,7 @@ use crate::{
|
||||
},
|
||||
services::{
|
||||
card_db::CardDb,
|
||||
game_ext,
|
||||
squad_rules::{
|
||||
ClientReportedEvaluation, DefaultSquadRules, SquadPlayerCard, SquadRules, SquadSnapshot,
|
||||
},
|
||||
@@ -72,6 +74,7 @@ async fn get_players(pool: &Pool, squad_id: &str) -> AppResult<Vec<SquadPlayer>>
|
||||
pub async fn validate_formation(
|
||||
pool: &Pool,
|
||||
card_db: &CardDb,
|
||||
club_id: &str,
|
||||
players: &[SquadPlayerInput],
|
||||
) -> AppResult<()> {
|
||||
let starters: Vec<&SquadPlayerInput> = players.iter().filter(|p| !p.is_on_bench).collect();
|
||||
@@ -85,13 +88,19 @@ pub async fn validate_formation(
|
||||
|
||||
let mut gk_count = 0usize;
|
||||
for sp in &starters {
|
||||
let owned = sqlx::query_as::<_, OwnedCard>(
|
||||
"SELECT id, club_id, card_id, is_loan, loan_matches_remaining, acquired_at, chemistry_style, position_override, training_bonus FROM owned_cards WHERE id = ?",
|
||||
)
|
||||
let owned = sqlx::query_as::<_, OwnedCard>(&format!(
|
||||
"{OWNED_CARD_SELECT} WHERE id = ? AND club_id = ?"
|
||||
))
|
||||
.bind(&sp.owned_card_id)
|
||||
.bind(club_id)
|
||||
.fetch_optional(pool)
|
||||
.await?
|
||||
.ok_or_else(|| AppError::NotFound(format!("owned card {} not found", sp.owned_card_id)))?;
|
||||
.ok_or_else(|| {
|
||||
AppError::NotFound(format!(
|
||||
"owned card {} not found or does not belong to this club",
|
||||
sp.owned_card_id
|
||||
))
|
||||
})?;
|
||||
|
||||
if let Some(card) = card_db.get(&owned.card_id) {
|
||||
if card.position == "GK" {
|
||||
@@ -133,13 +142,10 @@ pub async fn calculate_chemistry(
|
||||
// Load all starter card definitions (N separate queries, fine for 11 players)
|
||||
let mut player_cards: Vec<(String, CardDefinition)> = Vec::new();
|
||||
for sp in &starters {
|
||||
let owned = sqlx::query_as::<_, OwnedCard>(
|
||||
"SELECT id, club_id, card_id, is_loan, loan_matches_remaining, acquired_at \
|
||||
FROM owned_cards WHERE id = ?",
|
||||
)
|
||||
.bind(&sp.owned_card_id)
|
||||
.fetch_optional(pool)
|
||||
.await?;
|
||||
let owned = sqlx::query_as::<_, OwnedCard>(&format!("{OWNED_CARD_SELECT} WHERE id = ?"))
|
||||
.bind(&sp.owned_card_id)
|
||||
.fetch_optional(pool)
|
||||
.await?;
|
||||
|
||||
if let Some(o) = owned {
|
||||
if let Some(card) = card_db.get(&o.card_id) {
|
||||
@@ -220,15 +226,23 @@ pub async fn calculate_chemistry(
|
||||
/// Validation happens BEFORE any write, so a rejected replacement leaves the
|
||||
/// existing squad exactly as it was. Everything that does write happens inside
|
||||
/// one transaction.
|
||||
pub async fn replace_squad(
|
||||
#[allow(clippy::too_many_arguments)]
|
||||
async fn replace_squad_inner(
|
||||
pool: &Pool,
|
||||
card_db: &CardDb,
|
||||
rules: &dyn SquadRules,
|
||||
game_id: Option<&str>,
|
||||
club_id: &str,
|
||||
squad_id: Option<&str>,
|
||||
replacement: &SquadReplacement,
|
||||
client_reported: &ClientReportedEvaluation,
|
||||
ext: Option<&OpaqueExtensionWrite>,
|
||||
) -> AppResult<SquadReplaced> {
|
||||
// Generic bounds on the opaque extension, before any write (fail fast, no
|
||||
// partial state). Core guards size only — the adapter owns payload meaning.
|
||||
if let Some(ext) = ext {
|
||||
ext.validate().map_err(AppError::BadRequest)?;
|
||||
}
|
||||
// ── validate before touching anything ────────────────────────────────
|
||||
let mut seen: HashSet<&str> = HashSet::new();
|
||||
let mut slots_seen: HashSet<i64> = HashSet::new();
|
||||
@@ -258,13 +272,13 @@ pub async fn replace_squad(
|
||||
// though it did.
|
||||
let mut resolved: Vec<(SlotAssignmentRef, OwnedCard)> = Vec::new();
|
||||
for s in &replacement.slots {
|
||||
let owned = sqlx::query_as::<_, OwnedCard>(
|
||||
"SELECT id, club_id, card_id, is_loan, loan_matches_remaining, acquired_at, chemistry_style, position_override, training_bonus FROM owned_cards WHERE id = ?",
|
||||
)
|
||||
.bind(&s.owned_card_id)
|
||||
.fetch_optional(pool)
|
||||
.await?
|
||||
.ok_or_else(|| AppError::NotFound(format!("owned card {} not found", s.owned_card_id)))?;
|
||||
let owned = sqlx::query_as::<_, OwnedCard>(&format!("{OWNED_CARD_SELECT} WHERE id = ?"))
|
||||
.bind(&s.owned_card_id)
|
||||
.fetch_optional(pool)
|
||||
.await?
|
||||
.ok_or_else(|| {
|
||||
AppError::NotFound(format!("owned card {} not found", s.owned_card_id))
|
||||
})?;
|
||||
|
||||
if owned.club_id != club_id {
|
||||
// Deliberately the same message as "not found": whether a card
|
||||
@@ -357,6 +371,35 @@ pub async fn replace_squad(
|
||||
.fetch_one(&mut *tx)
|
||||
.await?;
|
||||
|
||||
// Fingerprint the COMMITTED canonical state (server-computed; never a
|
||||
// client/adapter value) and, atomically in this same tx, persist the opaque
|
||||
// game extension anchored to it. Canonical squad + extension commit together
|
||||
// or not at all — no split-brain, no distributed protocol.
|
||||
let canonical_fingerprint = squad_fingerprint(
|
||||
&squad_id,
|
||||
&squad.formation,
|
||||
resolved
|
||||
.iter()
|
||||
.map(|(s, o)| (s.slot, o.id.as_str(), s.is_captain, s.is_on_bench)),
|
||||
);
|
||||
if let Some(ext) = ext {
|
||||
let gid = game_id.expect("game_id is required whenever an extension is written");
|
||||
sqlx::query(
|
||||
"INSERT OR REPLACE INTO game_entity_ext \
|
||||
(game_id, entity_kind, entity_id, namespace, schema_version, canonical_fingerprint, payload, updated_at) \
|
||||
VALUES (?, 'squad', ?, ?, ?, ?, ?, ?)",
|
||||
)
|
||||
.bind(gid)
|
||||
.bind(&squad_id)
|
||||
.bind(&ext.namespace)
|
||||
.bind(ext.schema_version)
|
||||
.bind(&canonical_fingerprint)
|
||||
.bind(&ext.payload)
|
||||
.bind(&now)
|
||||
.execute(&mut *tx)
|
||||
.await?;
|
||||
}
|
||||
|
||||
tx.commit().await?;
|
||||
|
||||
// ── evaluate with the game's rules, never with the client's numbers ──
|
||||
@@ -388,6 +431,7 @@ pub async fn replace_squad(
|
||||
slots_written: resolved.len(),
|
||||
evaluation,
|
||||
client_disagreements,
|
||||
canonical_fingerprint,
|
||||
})
|
||||
}
|
||||
|
||||
@@ -397,6 +441,125 @@ struct SlotAssignmentRef {
|
||||
is_on_bench: bool,
|
||||
}
|
||||
|
||||
/// Replace a squad's slots atomically (no game extension).
|
||||
pub async fn replace_squad(
|
||||
pool: &Pool,
|
||||
card_db: &CardDb,
|
||||
rules: &dyn SquadRules,
|
||||
club_id: &str,
|
||||
squad_id: Option<&str>,
|
||||
replacement: &SquadReplacement,
|
||||
client_reported: &ClientReportedEvaluation,
|
||||
) -> AppResult<SquadReplaced> {
|
||||
replace_squad_inner(
|
||||
pool,
|
||||
card_db,
|
||||
rules,
|
||||
None,
|
||||
club_id,
|
||||
squad_id,
|
||||
replacement,
|
||||
client_reported,
|
||||
None,
|
||||
)
|
||||
.await
|
||||
}
|
||||
|
||||
/// Replace a squad AND persist an opaque game extension in ONE transaction, so
|
||||
/// the canonical squad and its game-only round-trip state can never split-brain.
|
||||
/// The extension is anchored to the committed squad by a server-computed
|
||||
/// fingerprint; Core never interprets the payload.
|
||||
#[allow(clippy::too_many_arguments)]
|
||||
pub async fn replace_squad_with_extension(
|
||||
pool: &Pool,
|
||||
card_db: &CardDb,
|
||||
rules: &dyn SquadRules,
|
||||
game_id: &str,
|
||||
club_id: &str,
|
||||
squad_id: Option<&str>,
|
||||
replacement: &SquadReplacement,
|
||||
client_reported: &ClientReportedEvaluation,
|
||||
ext: &OpaqueExtensionWrite,
|
||||
) -> AppResult<SquadReplaced> {
|
||||
replace_squad_inner(
|
||||
pool,
|
||||
card_db,
|
||||
rules,
|
||||
Some(game_id),
|
||||
club_id,
|
||||
squad_id,
|
||||
replacement,
|
||||
client_reported,
|
||||
Some(ext),
|
||||
)
|
||||
.await
|
||||
}
|
||||
|
||||
/// Deterministic, order-stable fingerprint of a squad's canonical state. Server-
|
||||
/// computed; non-cryptographic (FNV-1a-64) — a stale-extension guard, not a
|
||||
/// security boundary. The encoding is sorted + delimited so it never depends on
|
||||
/// row/iteration order.
|
||||
pub(crate) fn squad_fingerprint<'a>(
|
||||
squad_id: &str,
|
||||
formation: &str,
|
||||
slots: impl Iterator<Item = (i64, &'a str, bool, bool)>,
|
||||
) -> String {
|
||||
let mut items: Vec<String> = slots
|
||||
.map(|(slot, owned, cap, bench)| format!("{slot}:{owned}:{}:{}", cap as u8, bench as u8))
|
||||
.collect();
|
||||
items.sort();
|
||||
let canon = format!("v1|{squad_id}|{formation}|{}", items.join(";"));
|
||||
let mut h: u64 = 0xcbf2_9ce4_8422_2325;
|
||||
for b in canon.as_bytes() {
|
||||
h ^= *b as u64;
|
||||
h = h.wrapping_mul(0x0000_0100_0000_01b3);
|
||||
}
|
||||
format!("{h:016x}")
|
||||
}
|
||||
|
||||
/// Freshness of a squad's opaque extension vs the current canonical squad.
|
||||
pub enum SquadExtState {
|
||||
Fresh(GameEntityExt),
|
||||
Stale {
|
||||
stored: GameEntityExt,
|
||||
current_fingerprint: String,
|
||||
},
|
||||
Missing,
|
||||
}
|
||||
|
||||
/// Read a club's active squad, its players, and its opaque game extension for
|
||||
/// `namespace`, with an explicit freshness verdict. NEVER silently projects a
|
||||
/// stale blob — the caller decides policy on `Stale`/`Missing`.
|
||||
pub async fn read_squad_with_ext(
|
||||
pool: &Pool,
|
||||
game_id: &str,
|
||||
club_id: &str,
|
||||
namespace: &str,
|
||||
) -> AppResult<(Squad, Vec<SquadPlayer>, SquadExtState)> {
|
||||
let (squad, players) = get_squad(pool, club_id).await?;
|
||||
let current = squad_fingerprint(
|
||||
&squad.id,
|
||||
&squad.formation,
|
||||
players.iter().map(|p| {
|
||||
(
|
||||
p.position_index,
|
||||
p.owned_card_id.as_str(),
|
||||
p.is_captain,
|
||||
p.is_on_bench,
|
||||
)
|
||||
}),
|
||||
);
|
||||
let state = match game_ext::get_ext(pool, game_id, "squad", &squad.id, namespace).await? {
|
||||
None => SquadExtState::Missing,
|
||||
Some(row) if row.canonical_fingerprint == current => SquadExtState::Fresh(row),
|
||||
Some(row) => SquadExtState::Stale {
|
||||
stored: row,
|
||||
current_fingerprint: current,
|
||||
},
|
||||
};
|
||||
Ok((squad, players, state))
|
||||
}
|
||||
|
||||
/// Compatibility wrapper over [`replace_squad`].
|
||||
///
|
||||
/// Kept so the existing Core REST route keeps working, but it no longer has its
|
||||
@@ -727,4 +890,253 @@ mod tests {
|
||||
);
|
||||
assert_eq!(out.evaluation.rules, "openfut-default-v2");
|
||||
}
|
||||
|
||||
// ── opaque game-extension (co-located, single-transaction) ──────────────
|
||||
|
||||
const NS: &str = "fifa17.squad.v1";
|
||||
|
||||
fn ext(payload: &str) -> OpaqueExtensionWrite {
|
||||
OpaqueExtensionWrite {
|
||||
namespace: NS.into(),
|
||||
schema_version: 1,
|
||||
payload: payload.into(),
|
||||
}
|
||||
}
|
||||
|
||||
async fn replace_ext(
|
||||
pool: &Pool,
|
||||
db: &CardDb,
|
||||
game: &str,
|
||||
club: &str,
|
||||
id: Option<&str>,
|
||||
slots: Vec<SlotAssignment>,
|
||||
payload: &str,
|
||||
) -> AppResult<SquadReplaced> {
|
||||
replace_squad_with_extension(
|
||||
pool,
|
||||
db,
|
||||
&DefaultSquadRules,
|
||||
game,
|
||||
club,
|
||||
id,
|
||||
&SquadReplacement {
|
||||
name: Some("S".into()),
|
||||
formation: Some("4-4-2".into()),
|
||||
slots,
|
||||
},
|
||||
&ClientReportedEvaluation::default(),
|
||||
&ext(payload),
|
||||
)
|
||||
.await
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn squad_and_extension_commit_atomically_and_read_fresh() {
|
||||
let (pool, db) = fixture().await;
|
||||
let out = replace_ext(
|
||||
&pool,
|
||||
&db,
|
||||
"fifa17",
|
||||
"club-a",
|
||||
None,
|
||||
vec![slot("card-1", 0)],
|
||||
"{\"custom\":[1,2,3]}",
|
||||
)
|
||||
.await
|
||||
.unwrap();
|
||||
assert!(!out.canonical_fingerprint.is_empty());
|
||||
|
||||
let (_s, _p, state) = read_squad_with_ext(&pool, "fifa17", "club-a", NS)
|
||||
.await
|
||||
.unwrap();
|
||||
match state {
|
||||
SquadExtState::Fresh(row) => {
|
||||
assert_eq!(row.payload, "{\"custom\":[1,2,3]}");
|
||||
assert_eq!(row.schema_version, 1);
|
||||
assert_eq!(row.canonical_fingerprint, out.canonical_fingerprint);
|
||||
}
|
||||
_ => panic!("expected Fresh extension"),
|
||||
}
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn oversized_extension_rejected_with_no_partial_write() {
|
||||
let (pool, db) = fixture().await;
|
||||
let big = "x".repeat(crate::models::game_ext::MAX_EXT_PAYLOAD_BYTES + 1);
|
||||
let err = replace_ext(
|
||||
&pool,
|
||||
&db,
|
||||
"fifa17",
|
||||
"club-a",
|
||||
None,
|
||||
vec![slot("card-1", 0)],
|
||||
&big,
|
||||
)
|
||||
.await;
|
||||
assert!(
|
||||
matches!(err, Err(AppError::BadRequest(_))),
|
||||
"oversized payload must be rejected"
|
||||
);
|
||||
// Fail-fast before the tx: no squad was created.
|
||||
let n: i64 = sqlx::query_scalar("SELECT COUNT(*) FROM squads WHERE club_id = 'club-a'")
|
||||
.fetch_one(&pool)
|
||||
.await
|
||||
.unwrap();
|
||||
assert_eq!(n, 0, "rejected replacement leaves no partial squad");
|
||||
let e: i64 = sqlx::query_scalar("SELECT COUNT(*) FROM game_entity_ext")
|
||||
.fetch_one(&pool)
|
||||
.await
|
||||
.unwrap();
|
||||
assert_eq!(e, 0, "no extension row written");
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn fingerprint_is_deterministic_and_placement_sensitive() {
|
||||
let (pool, db) = fixture().await;
|
||||
let a = replace_ext(
|
||||
&pool,
|
||||
&db,
|
||||
"fifa17",
|
||||
"club-a",
|
||||
None,
|
||||
vec![slot("card-1", 0), slot("card-2", 1)],
|
||||
"p",
|
||||
)
|
||||
.await
|
||||
.unwrap();
|
||||
// Same placement again → identical fingerprint (idempotent, deterministic).
|
||||
let b = replace_ext(
|
||||
&pool,
|
||||
&db,
|
||||
"fifa17",
|
||||
"club-a",
|
||||
Some(&a.squad.id),
|
||||
vec![slot("card-1", 0), slot("card-2", 1)],
|
||||
"p",
|
||||
)
|
||||
.await
|
||||
.unwrap();
|
||||
assert_eq!(a.canonical_fingerprint, b.canonical_fingerprint);
|
||||
// Different placement (swap the two slots) → different fingerprint.
|
||||
let c = replace_ext(
|
||||
&pool,
|
||||
&db,
|
||||
"fifa17",
|
||||
"club-a",
|
||||
Some(&a.squad.id),
|
||||
vec![slot("card-1", 1), slot("card-2", 0)],
|
||||
"p",
|
||||
)
|
||||
.await
|
||||
.unwrap();
|
||||
assert_ne!(a.canonical_fingerprint, c.canonical_fingerprint);
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn stale_extension_is_detected_never_silently_fresh() {
|
||||
let (pool, db) = fixture().await;
|
||||
let first = replace_ext(
|
||||
&pool,
|
||||
&db,
|
||||
"fifa17",
|
||||
"club-a",
|
||||
None,
|
||||
vec![slot("card-1", 0)],
|
||||
"p1",
|
||||
)
|
||||
.await
|
||||
.unwrap();
|
||||
// A later plain replace (no extension) changes the canonical squad.
|
||||
replace(
|
||||
&pool,
|
||||
&db,
|
||||
"club-a",
|
||||
Some(&first.squad.id),
|
||||
vec![slot("card-2", 0)],
|
||||
)
|
||||
.await
|
||||
.unwrap();
|
||||
let (_s, _p, state) = read_squad_with_ext(&pool, "fifa17", "club-a", NS)
|
||||
.await
|
||||
.unwrap();
|
||||
match state {
|
||||
SquadExtState::Stale {
|
||||
stored,
|
||||
current_fingerprint,
|
||||
} => {
|
||||
assert_eq!(stored.canonical_fingerprint, first.canonical_fingerprint);
|
||||
assert_ne!(current_fingerprint, first.canonical_fingerprint);
|
||||
}
|
||||
_ => panic!("expected Stale extension after canonical squad changed"),
|
||||
}
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn idempotent_repeat_does_not_duplicate_extension() {
|
||||
let (pool, db) = fixture().await;
|
||||
let a = replace_ext(
|
||||
&pool,
|
||||
&db,
|
||||
"fifa17",
|
||||
"club-a",
|
||||
None,
|
||||
vec![slot("card-1", 0)],
|
||||
"same",
|
||||
)
|
||||
.await
|
||||
.unwrap();
|
||||
replace_ext(
|
||||
&pool,
|
||||
&db,
|
||||
"fifa17",
|
||||
"club-a",
|
||||
Some(&a.squad.id),
|
||||
vec![slot("card-1", 0)],
|
||||
"same",
|
||||
)
|
||||
.await
|
||||
.unwrap();
|
||||
let rows: i64 =
|
||||
sqlx::query_scalar("SELECT COUNT(*) FROM game_entity_ext WHERE entity_id = ?")
|
||||
.bind(&a.squad.id)
|
||||
.fetch_one(&pool)
|
||||
.await
|
||||
.unwrap();
|
||||
assert_eq!(rows, 1, "identical repeat converges on one extension row");
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn extension_is_scoped_by_game_and_namespace() {
|
||||
let (pool, db) = fixture().await;
|
||||
let out = replace_ext(
|
||||
&pool,
|
||||
&db,
|
||||
"fifa17",
|
||||
"club-a",
|
||||
None,
|
||||
vec![slot("card-1", 0)],
|
||||
"p",
|
||||
)
|
||||
.await
|
||||
.unwrap();
|
||||
let sid = &out.squad.id;
|
||||
assert!(game_ext::get_ext(&pool, "fifa17", "squad", sid, NS)
|
||||
.await
|
||||
.unwrap()
|
||||
.is_some());
|
||||
assert!(
|
||||
game_ext::get_ext(&pool, "fifa17", "squad", sid, "other.ns")
|
||||
.await
|
||||
.unwrap()
|
||||
.is_none(),
|
||||
"wrong namespace"
|
||||
);
|
||||
assert!(
|
||||
game_ext::get_ext(&pool, "fifa23", "squad", sid, NS)
|
||||
.await
|
||||
.unwrap()
|
||||
.is_none(),
|
||||
"wrong game"
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
use crate::{db::Pool, error::AppResult, models::statistics::Statistics};
|
||||
use sqlx::{Sqlite, Transaction};
|
||||
|
||||
const SELECT_STATS: &str = "SELECT profile_id, matches_played, matches_won, matches_drawn, matches_lost, goals_scored, goals_conceded, packs_opened, sbcs_completed, total_coins_earned, win_streak, best_win_streak, updated_at FROM statistics WHERE profile_id = ?";
|
||||
const SELECT_STATS: &str = "SELECT profile_id, matches_played, matches_won, matches_drawn, matches_lost, matches_dnf, goals_scored, goals_conceded, packs_opened, sbcs_completed, total_coins_earned, win_streak, best_win_streak, updated_at FROM statistics WHERE profile_id = ?";
|
||||
|
||||
pub async fn get_or_create(pool: &Pool, profile_id: &str) -> AppResult<Statistics> {
|
||||
if let Some(s) = sqlx::query_as::<_, Statistics>(SELECT_STATS)
|
||||
@@ -77,6 +78,77 @@ pub async fn record_match(
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Record a completed match within an existing transaction (the atomic
|
||||
/// match-completion path). `outcome` is `win` | `draw` | `loss` | `dnf`. A DNF
|
||||
/// (abandon/quit) increments its own bucket — never `matches_lost` — and, like a
|
||||
/// loss, resets the win streak. All-or-nothing with the caller's transaction; it
|
||||
/// never commits on its own, so a later failure rolls this back with everything
|
||||
/// else.
|
||||
pub async fn record_match_tx(
|
||||
tx: &mut Transaction<'_, Sqlite>,
|
||||
profile_id: &str,
|
||||
outcome: &str,
|
||||
goals_for: i64,
|
||||
goals_against: i64,
|
||||
coins: i64,
|
||||
now: &str,
|
||||
) -> AppResult<()> {
|
||||
sqlx::query("INSERT OR IGNORE INTO statistics (profile_id, updated_at) VALUES (?, ?)")
|
||||
.bind(profile_id)
|
||||
.bind(now)
|
||||
.execute(&mut **tx)
|
||||
.await?;
|
||||
|
||||
let current_streak: i64 =
|
||||
sqlx::query_scalar("SELECT win_streak FROM statistics WHERE profile_id = ?")
|
||||
.bind(profile_id)
|
||||
.fetch_one(&mut **tx)
|
||||
.await?;
|
||||
|
||||
let (w, d, l, dnf) = match outcome {
|
||||
"win" => (1i64, 0i64, 0i64, 0i64),
|
||||
"draw" => (0, 1, 0, 0),
|
||||
"dnf" => (0, 0, 0, 1),
|
||||
_ => (0, 0, 1, 0),
|
||||
};
|
||||
let new_streak = if outcome == "win" {
|
||||
current_streak + 1
|
||||
} else {
|
||||
0
|
||||
};
|
||||
|
||||
sqlx::query(
|
||||
"UPDATE statistics SET
|
||||
matches_played = matches_played + 1,
|
||||
matches_won = matches_won + ?,
|
||||
matches_drawn = matches_drawn + ?,
|
||||
matches_lost = matches_lost + ?,
|
||||
matches_dnf = matches_dnf + ?,
|
||||
goals_scored = goals_scored + ?,
|
||||
goals_conceded = goals_conceded + ?,
|
||||
total_coins_earned = total_coins_earned + ?,
|
||||
win_streak = ?,
|
||||
best_win_streak = MAX(best_win_streak, ?),
|
||||
updated_at = ?
|
||||
WHERE profile_id = ?",
|
||||
)
|
||||
.bind(w)
|
||||
.bind(d)
|
||||
.bind(l)
|
||||
.bind(dnf)
|
||||
.bind(goals_for)
|
||||
.bind(goals_against)
|
||||
.bind(coins)
|
||||
.bind(new_streak)
|
||||
.bind(new_streak)
|
||||
.bind(now)
|
||||
.bind(profile_id)
|
||||
.execute(&mut **tx)
|
||||
.await?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub async fn increment_packs_opened(pool: &Pool, profile_id: &str) -> AppResult<()> {
|
||||
get_or_create(pool, profile_id).await?;
|
||||
let now = chrono::Utc::now().to_rfc3339();
|
||||
@@ -121,6 +193,26 @@ pub async fn record_position_goals(
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Transaction-scoped [`record_position_goals`] for the atomic match-completion
|
||||
/// path.
|
||||
pub async fn record_position_goals_tx(
|
||||
tx: &mut Transaction<'_, Sqlite>,
|
||||
profile_id: &str,
|
||||
positions: &[String],
|
||||
) -> AppResult<()> {
|
||||
for position in positions {
|
||||
sqlx::query(
|
||||
"INSERT INTO position_goals (profile_id, position, goals) VALUES (?, ?, 1) \
|
||||
ON CONFLICT(profile_id, position) DO UPDATE SET goals = goals + 1",
|
||||
)
|
||||
.bind(profile_id)
|
||||
.bind(position)
|
||||
.execute(&mut **tx)
|
||||
.await?;
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub async fn get_position_goals(pool: &Pool, profile_id: &str) -> AppResult<Vec<(String, i64)>> {
|
||||
let rows: Vec<(String, i64)> = sqlx::query_as(
|
||||
"SELECT position, goals FROM position_goals WHERE profile_id = ? ORDER BY goals DESC",
|
||||
|
||||
@@ -1,15 +1,10 @@
|
||||
use crate::{
|
||||
db::Pool,
|
||||
error::{AppError, AppResult},
|
||||
models::card::OwnedCard,
|
||||
models::card::{OwnedCard, OWNED_CARD_SELECT},
|
||||
models::chemistry_style::ChemistryStyle,
|
||||
};
|
||||
|
||||
const OWNED_CARD_SELECT: &str =
|
||||
"SELECT id, club_id, card_id, is_loan, loan_matches_remaining, acquired_at, \
|
||||
chemistry_style, position_override, training_bonus \
|
||||
FROM owned_cards";
|
||||
|
||||
pub const MAX_TRAINING_BONUS: i64 = 3;
|
||||
|
||||
/// Cost in coins to change a player's position.
|
||||
|
||||
@@ -0,0 +1,65 @@
|
||||
//! Reproduction for the fresh-DB multi-connection warm-up write failure.
|
||||
//! Forces several pooled connections to open concurrently on a brand-new DB and
|
||||
//! captures the ACTUAL sqlx/SQLite error (not the service's generic string).
|
||||
|
||||
use openfut_core::db::{init_pool, run_migrations};
|
||||
use openfut_core::services::economy;
|
||||
|
||||
async fn seed_club(pool: &sqlx::SqlitePool) {
|
||||
sqlx::query(
|
||||
"INSERT INTO profiles (id, username, created_at, updated_at) VALUES ('p','p','t','t')",
|
||||
)
|
||||
.execute(pool)
|
||||
.await
|
||||
.unwrap();
|
||||
sqlx::query("INSERT INTO clubs (id, profile_id, name, coins, created_at, updated_at) VALUES ('c','p','c',100000,'t','t')")
|
||||
.execute(pool)
|
||||
.await
|
||||
.unwrap();
|
||||
}
|
||||
|
||||
#[tokio::test(flavor = "multi_thread", worker_threads = 8)]
|
||||
async fn fresh_db_multiconn_concurrent_writes() {
|
||||
let base = std::env::temp_dir().join(format!("ofut-cc-{}", std::process::id()));
|
||||
std::fs::create_dir_all(&base).unwrap();
|
||||
let iters = 100usize;
|
||||
let mut failures = 0usize;
|
||||
let mut first_err = String::new();
|
||||
for i in 0..iters {
|
||||
let url = format!("sqlite://{}/db{i}.db", base.display());
|
||||
let pool = init_pool(&url, 5).await.expect("init_pool");
|
||||
run_migrations(&pool).await.expect("migrations");
|
||||
seed_club(&pool).await;
|
||||
// Fire concurrent credits to force several connections to warm up at once
|
||||
// on the brand-new DB, then a write — the harness's failing shape.
|
||||
let mut handles = Vec::new();
|
||||
for _ in 0..8 {
|
||||
let p = pool.clone();
|
||||
handles.push(tokio::spawn(async move {
|
||||
economy::grant_reward(&p, "c", 1).await
|
||||
}));
|
||||
}
|
||||
for h in handles {
|
||||
match h.await.unwrap() {
|
||||
Ok(_) => {}
|
||||
Err(e) => {
|
||||
failures += 1;
|
||||
if first_err.is_empty() {
|
||||
first_err = format!("{e:?}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// Serialization correctness: 8 concurrent +1 credits, no lost update.
|
||||
let bal = economy::balance(&pool, "c").await.unwrap();
|
||||
assert_eq!(bal, 100_008, "iter {i}: lost update under concurrency");
|
||||
pool.close().await;
|
||||
}
|
||||
std::fs::remove_dir_all(&base).ok();
|
||||
assert_eq!(
|
||||
failures,
|
||||
0,
|
||||
"{failures}/{} iterations had a write failure; first error: {first_err}",
|
||||
iters * 8
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,104 @@
|
||||
//! Content preflight: a real profile with owned players but a missing
|
||||
//! CardDefinition must fail startup LOUDLY, never serve a silent empty club.
|
||||
|
||||
use axum::{
|
||||
body::Body,
|
||||
http::{Request, StatusCode},
|
||||
};
|
||||
use openfut_core::services::card_db::CardDb;
|
||||
use tower::ServiceExt;
|
||||
|
||||
async fn fresh_pool() -> sqlx::SqlitePool {
|
||||
let p = sqlx::sqlite::SqlitePoolOptions::new()
|
||||
.max_connections(1)
|
||||
.connect("sqlite::memory:")
|
||||
.await
|
||||
.expect("in-memory sqlite");
|
||||
sqlx::migrate!("./migrations")
|
||||
.run(&p)
|
||||
.await
|
||||
.expect("migrations");
|
||||
p
|
||||
}
|
||||
|
||||
async fn create_profile(app: &axum::Router) {
|
||||
let resp = app
|
||||
.clone()
|
||||
.oneshot(
|
||||
Request::builder()
|
||||
.method("POST")
|
||||
.uri("/auth/local")
|
||||
.header("content-type", "application/json")
|
||||
.body(Body::from(r#"{"username":"CAGE"}"#))
|
||||
.unwrap(),
|
||||
)
|
||||
.await
|
||||
.unwrap();
|
||||
assert_eq!(
|
||||
resp.status(),
|
||||
StatusCode::OK,
|
||||
"auth/local should create a profile+club"
|
||||
);
|
||||
}
|
||||
|
||||
async fn insert_owned(pool: &sqlx::SqlitePool, id: &str, club_id: &str, card_id: &str) {
|
||||
sqlx::query(
|
||||
"INSERT INTO owned_cards (id, club_id, card_id, is_loan, loan_matches_remaining, acquired_at) \
|
||||
VALUES (?, ?, ?, 0, NULL, ?)",
|
||||
)
|
||||
.bind(id)
|
||||
.bind(club_id)
|
||||
.bind(card_id)
|
||||
.bind("2026-01-01T00:00:00Z")
|
||||
.execute(pool)
|
||||
.await
|
||||
.unwrap();
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn preflight_fails_on_owned_card_missing_definition() {
|
||||
let pool = fresh_pool().await;
|
||||
// first build is fine: no owned cards yet.
|
||||
let app = openfut_core::build_app(pool.clone(), "data").await.unwrap();
|
||||
create_profile(&app).await;
|
||||
let club: String = sqlx::query_scalar("SELECT id FROM clubs LIMIT 1")
|
||||
.fetch_one(&pool)
|
||||
.await
|
||||
.unwrap();
|
||||
insert_owned(&pool, "oc-bogus", &club, "fifa17_definitely_missing_999999").await;
|
||||
|
||||
// second build must now fail preflight: one owned card references a def that
|
||||
// is not loaded — must not silently serve an empty collection.
|
||||
let err = openfut_core::build_app(pool.clone(), "data")
|
||||
.await
|
||||
.expect_err("preflight must fail on a missing definition");
|
||||
let msg = format!("{err:#}");
|
||||
assert!(
|
||||
msg.contains("content preflight failed"),
|
||||
"unexpected error: {msg}"
|
||||
);
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn preflight_passes_when_owned_card_definition_is_loaded() {
|
||||
let pool = fresh_pool().await;
|
||||
// pick a definition that IS in the default data/cards catalog.
|
||||
let valid_id = CardDb::load("data")
|
||||
.unwrap()
|
||||
.all()
|
||||
.first()
|
||||
.map(|c| c.id.clone())
|
||||
.expect("data/cards must be non-empty");
|
||||
|
||||
let app = openfut_core::build_app(pool.clone(), "data").await.unwrap();
|
||||
create_profile(&app).await;
|
||||
let club: String = sqlx::query_scalar("SELECT id FROM clubs LIMIT 1")
|
||||
.fetch_one(&pool)
|
||||
.await
|
||||
.unwrap();
|
||||
insert_owned(&pool, "oc-valid", &club, &valid_id).await;
|
||||
|
||||
let _app = openfut_core::build_app(pool.clone(), "data")
|
||||
.await
|
||||
.expect("preflight passes when the owned card's definition is loaded");
|
||||
}
|
||||
@@ -0,0 +1,181 @@
|
||||
//! FIFA 17 development content pack + ownership seed (Commit 5).
|
||||
//!
|
||||
//! Proves: the dev pack is opt-in and isolated from default content; the seed
|
||||
//! creates a `game_id=fifa17` profile/club and grants real Core `OwnedCard`s
|
||||
//! (never FIFA wire ids); it is idempotent and leaves the default profile alone;
|
||||
//! and the seeded inventory can exercise the retail `/club` filter + pagination.
|
||||
|
||||
use openfut_core::db::Pool;
|
||||
use openfut_core::services::card_db::CardDb;
|
||||
|
||||
async fn pool() -> Pool {
|
||||
let pool = sqlx::sqlite::SqlitePoolOptions::new()
|
||||
.max_connections(1)
|
||||
.connect("sqlite::memory:")
|
||||
.await
|
||||
.expect("in-memory sqlite");
|
||||
sqlx::migrate!("./migrations")
|
||||
.run(&pool)
|
||||
.await
|
||||
.expect("migrations");
|
||||
pool
|
||||
}
|
||||
|
||||
fn dev_card_db() -> CardDb {
|
||||
let mut db = CardDb::load("data").expect("default cards");
|
||||
db.load_game_dev("data", "fifa17").expect("dev pack");
|
||||
db
|
||||
}
|
||||
|
||||
// ── Content isolation ────────────────────────────────────────────────────────
|
||||
|
||||
#[test]
|
||||
fn default_load_never_contains_dev_pack() {
|
||||
// The default global loader reads only data/cards — the dev pack under
|
||||
// data/games/fifa17/dev must be invisible unless explicitly requested.
|
||||
let default = CardDb::load("data").expect("default cards");
|
||||
let leaked: Vec<_> = default
|
||||
.cards
|
||||
.keys()
|
||||
.filter(|k| k.starts_with("fifa17_"))
|
||||
.collect();
|
||||
assert!(
|
||||
leaked.is_empty(),
|
||||
"default content must not include FIFA17 dev cards: {leaked:?}"
|
||||
);
|
||||
assert!(
|
||||
!default.cards.is_empty(),
|
||||
"default synthetic catalogue still loads"
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn opt_in_load_adds_dev_pack_only() {
|
||||
let default_n = CardDb::load("data").unwrap().cards.len();
|
||||
let db = dev_card_db();
|
||||
let dev: Vec<_> = db
|
||||
.cards
|
||||
.keys()
|
||||
.filter(|k| k.starts_with("fifa17_"))
|
||||
.collect();
|
||||
assert_eq!(dev.len(), 32, "the curated dev pack is 32 definitions");
|
||||
assert_eq!(
|
||||
db.cards.len(),
|
||||
default_n + 32,
|
||||
"dev pack is additive; default content unchanged"
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn dev_definitions_carry_semantic_names_not_raw_ids() {
|
||||
let db = dev_card_db();
|
||||
for c in db.cards.values().filter(|c| c.id.starts_with("fifa17_")) {
|
||||
// Semantic Core fields are names, never raw FIFA numeric entity ids.
|
||||
assert!(
|
||||
c.nation.parse::<i64>().is_err(),
|
||||
"nation must be a name, got {:?}",
|
||||
c.nation
|
||||
);
|
||||
assert!(
|
||||
c.league.parse::<i64>().is_err(),
|
||||
"league must be a name: {:?}",
|
||||
c.league
|
||||
);
|
||||
assert!(
|
||||
c.club.parse::<i64>().is_err(),
|
||||
"club must be a name: {:?}",
|
||||
c.club
|
||||
);
|
||||
assert!(!c.name.is_empty(), "every dev card has a player name");
|
||||
}
|
||||
}
|
||||
|
||||
// ── Ownership seed ─────────────────────────────────────────────────────────
|
||||
|
||||
#[tokio::test]
|
||||
async fn seed_grants_game_scoped_inventory_with_filter_coverage() {
|
||||
let pool = pool().await;
|
||||
let db = dev_card_db();
|
||||
let r = openfut_core::seed::seed_fifa17_dev(&pool, &db)
|
||||
.await
|
||||
.unwrap();
|
||||
|
||||
assert_eq!(r.game_id, "fifa17");
|
||||
assert!(!r.already_seeded);
|
||||
assert_eq!(r.definitions_available, 32);
|
||||
assert_eq!(r.owned_total, 33, "32 defs + 1 deliberate duplicate");
|
||||
assert_eq!(r.unique_definitions, 32);
|
||||
assert!(r.gold_over_one_page, "gold spans >1 page (22 > 11)");
|
||||
assert!(r.gold > 11, "enough gold for pagination");
|
||||
assert!(r.silver >= 1 && r.bronze >= 1, "quality spread");
|
||||
assert!(r.positions.contains_key("GK"), "GK present");
|
||||
assert!(r.positions.contains_key("ST"), "ST present");
|
||||
assert!(r.distinct_leagues >= 2, "multiple leagues");
|
||||
assert!(r.distinct_nations >= 2, "multiple nations");
|
||||
assert!(r.max_same_club >= 2, "a same-club group for team filters");
|
||||
|
||||
// The seed created ONLY a fifa17 profile — the default (fifa23) profile and
|
||||
// any synthetic inventory are untouched.
|
||||
let games: Vec<(String,)> = sqlx::query_as("SELECT game_id FROM profiles")
|
||||
.fetch_all(&pool)
|
||||
.await
|
||||
.unwrap();
|
||||
assert_eq!(
|
||||
games,
|
||||
vec![("fifa17".to_string(),)],
|
||||
"only the fifa17 profile exists"
|
||||
);
|
||||
|
||||
// Every seeded owned card references a dev-pack definition (all renderable).
|
||||
let orphans: i64 = sqlx::query_scalar(
|
||||
"SELECT COUNT(*) FROM owned_cards o \
|
||||
WHERE o.card_id LIKE 'fifa17_%' AND o.card_id NOT IN \
|
||||
(SELECT card_id FROM owned_cards WHERE card_id LIKE 'fifa17_%')",
|
||||
)
|
||||
.fetch_one(&pool)
|
||||
.await
|
||||
.unwrap();
|
||||
assert_eq!(orphans, 0);
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn seed_is_idempotent_across_reruns() {
|
||||
let pool = pool().await;
|
||||
let db = dev_card_db();
|
||||
let first = openfut_core::seed::seed_fifa17_dev(&pool, &db)
|
||||
.await
|
||||
.unwrap();
|
||||
let second = openfut_core::seed::seed_fifa17_dev(&pool, &db)
|
||||
.await
|
||||
.unwrap();
|
||||
assert!(!first.already_seeded);
|
||||
assert!(second.already_seeded, "second run sees existing ownership");
|
||||
assert_eq!(first.owned_total, second.owned_total, "no duplicate grants");
|
||||
|
||||
let n: i64 =
|
||||
sqlx::query_scalar("SELECT COUNT(*) FROM owned_cards WHERE card_id LIKE 'fifa17_%'")
|
||||
.fetch_one(&pool)
|
||||
.await
|
||||
.unwrap();
|
||||
assert_eq!(n, 33, "row count stable after rerun");
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn seed_creates_exactly_one_two_copy_definition() {
|
||||
let pool = pool().await;
|
||||
let db = dev_card_db();
|
||||
openfut_core::seed::seed_fifa17_dev(&pool, &db)
|
||||
.await
|
||||
.unwrap();
|
||||
// Exactly one definition is owned twice (distinct owned ids, same card_id):
|
||||
// the identity foundation for "two copies of one card" later.
|
||||
let dupes: Vec<(String, i64)> = sqlx::query_as(
|
||||
"SELECT card_id, COUNT(*) c FROM owned_cards WHERE card_id LIKE 'fifa17_%' \
|
||||
GROUP BY card_id HAVING c > 1",
|
||||
)
|
||||
.fetch_all(&pool)
|
||||
.await
|
||||
.unwrap();
|
||||
assert_eq!(dupes.len(), 1, "exactly one duplicated definition");
|
||||
assert_eq!(dupes[0].1, 2, "owned twice");
|
||||
}
|
||||
@@ -0,0 +1,405 @@
|
||||
//! Generic transactional profile import (services::import). These also serve as
|
||||
//! the Core-level half of the migration mutation battery: each hostile input is
|
||||
//! rejected BEFORE any partial write, and re-runs converge instead of duplicating.
|
||||
|
||||
use openfut_core::models::card::ContentKind;
|
||||
use openfut_core::services::card_db::CardDb;
|
||||
use openfut_core::services::import::{
|
||||
apply_profile_import, ImportClub, ImportEntitlement, ImportExtension, ImportOwnedCard,
|
||||
ImportProfile, ImportSlot, ImportSquad, ProfileImportRequest,
|
||||
};
|
||||
|
||||
async fn fresh_pool() -> sqlx::SqlitePool {
|
||||
let p = sqlx::sqlite::SqlitePoolOptions::new()
|
||||
.max_connections(1)
|
||||
.connect("sqlite::memory:")
|
||||
.await
|
||||
.expect("in-memory sqlite");
|
||||
sqlx::migrate!("./migrations")
|
||||
.run(&p)
|
||||
.await
|
||||
.expect("migrations");
|
||||
p
|
||||
}
|
||||
|
||||
fn valid_ids(n: usize) -> Vec<String> {
|
||||
let db = CardDb::load("data").expect("load data catalog");
|
||||
let ids: Vec<String> = db.all().iter().take(n).map(|c| c.id.clone()).collect();
|
||||
assert!(ids.len() >= n, "data catalog too small for test");
|
||||
ids
|
||||
}
|
||||
|
||||
fn owned(ids: &[String]) -> Vec<ImportOwnedCard> {
|
||||
ids.iter()
|
||||
.enumerate()
|
||||
.map(|(i, id)| ImportOwnedCard {
|
||||
owned_item_id: format!("oc-{i}"),
|
||||
card_id: id.clone(),
|
||||
content_kind: ContentKind::Player,
|
||||
quantity: None,
|
||||
})
|
||||
.collect()
|
||||
}
|
||||
|
||||
fn squad_over(owned: &[ImportOwnedCard]) -> ImportSquad {
|
||||
ImportSquad {
|
||||
formation: "f433".into(),
|
||||
name: "OpenFUT".into(),
|
||||
slots: owned
|
||||
.iter()
|
||||
.take(3)
|
||||
.enumerate()
|
||||
.map(|(i, o)| ImportSlot {
|
||||
owned_item_id: o.owned_item_id.clone(),
|
||||
position_index: i as i64,
|
||||
is_captain: i == 0,
|
||||
is_on_bench: false,
|
||||
})
|
||||
.collect(),
|
||||
extension: ImportExtension {
|
||||
namespace: "fifa17.squad.v1".into(),
|
||||
schema_version: 1,
|
||||
payload: r#"{"custom":[]}"#.into(),
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
fn request(
|
||||
game: &str,
|
||||
fp: &str,
|
||||
owned: Vec<ImportOwnedCard>,
|
||||
squad: Option<ImportSquad>,
|
||||
) -> ProfileImportRequest {
|
||||
ProfileImportRequest {
|
||||
source_fingerprint: fp.into(),
|
||||
profile: ImportProfile {
|
||||
username: format!("CAGE-{game}"),
|
||||
game_id: game.into(),
|
||||
},
|
||||
club: ImportClub {
|
||||
name: "OpenFUT".into(),
|
||||
coins: 28_112_944,
|
||||
},
|
||||
owned,
|
||||
squad,
|
||||
entitlements: Vec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
async fn count(pool: &sqlx::SqlitePool, table: &str) -> i64 {
|
||||
sqlx::query_scalar(&format!("SELECT COUNT(*) FROM {table}"))
|
||||
.fetch_one(pool)
|
||||
.await
|
||||
.unwrap()
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn imports_profile_club_owned_and_squad_in_one_shot() {
|
||||
let pool = fresh_pool().await;
|
||||
let db = CardDb::load("data").unwrap();
|
||||
let ids = valid_ids(5);
|
||||
let ow = owned(&ids);
|
||||
let sq = squad_over(&ow);
|
||||
let req = request("g_happy", "fp-happy", ow, Some(sq));
|
||||
|
||||
let out = apply_profile_import(&pool, &db, &req)
|
||||
.await
|
||||
.expect("import");
|
||||
assert!(matches!(
|
||||
out,
|
||||
openfut_core::services::import::ImportOutcome::Imported {
|
||||
owned: 5,
|
||||
squad_slots: 3
|
||||
}
|
||||
));
|
||||
|
||||
assert_eq!(count(&pool, "profiles").await, 1);
|
||||
assert_eq!(count(&pool, "clubs").await, 1);
|
||||
assert_eq!(count(&pool, "owned_cards").await, 5);
|
||||
assert_eq!(count(&pool, "squad_players").await, 3);
|
||||
// opaque extension persisted with a Core-computed fingerprint.
|
||||
let fp: String =
|
||||
sqlx::query_scalar("SELECT canonical_fingerprint FROM game_entity_ext LIMIT 1")
|
||||
.fetch_one(&pool)
|
||||
.await
|
||||
.unwrap();
|
||||
assert_eq!(fp.len(), 16, "16-hex FNV fingerprint");
|
||||
let stored_import_fp: String =
|
||||
sqlx::query_scalar("SELECT import_fingerprint FROM profiles LIMIT 1")
|
||||
.fetch_one(&pool)
|
||||
.await
|
||||
.unwrap();
|
||||
assert_eq!(stored_import_fp, "fp-happy");
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn imports_entitlements_seeds_unopened_packs() {
|
||||
let pool = fresh_pool().await;
|
||||
let db = CardDb::load("data").unwrap();
|
||||
let ids = valid_ids(2);
|
||||
let ow = owned(&ids);
|
||||
let mut req = request("g_ent", "fp-ent", ow, None);
|
||||
req.entitlements = vec![
|
||||
ImportEntitlement {
|
||||
definition_id: "70".into(),
|
||||
},
|
||||
ImportEntitlement {
|
||||
definition_id: "70".into(),
|
||||
},
|
||||
];
|
||||
apply_profile_import(&pool, &db, &req)
|
||||
.await
|
||||
.expect("import");
|
||||
// Two unconsumed entitlements seeded into packs (opened = 0).
|
||||
assert_eq!(count(&pool, "packs").await, 2);
|
||||
let unopened: i64 = sqlx::query_scalar("SELECT COUNT(*) FROM packs WHERE opened = 0")
|
||||
.fetch_one(&pool)
|
||||
.await
|
||||
.unwrap();
|
||||
assert_eq!(unopened, 2);
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn rerun_same_fingerprint_is_idempotent_noop() {
|
||||
let pool = fresh_pool().await;
|
||||
let db = CardDb::load("data").unwrap();
|
||||
let ids = valid_ids(4);
|
||||
let mk = || {
|
||||
request(
|
||||
"g_rerun",
|
||||
"fp-x",
|
||||
owned(&ids),
|
||||
Some(squad_over(&owned(&ids))),
|
||||
)
|
||||
};
|
||||
|
||||
apply_profile_import(&pool, &db, &mk())
|
||||
.await
|
||||
.expect("first");
|
||||
let out = apply_profile_import(&pool, &db, &mk())
|
||||
.await
|
||||
.expect("second");
|
||||
assert_eq!(
|
||||
out,
|
||||
openfut_core::services::import::ImportOutcome::AlreadyImported
|
||||
);
|
||||
// no duplication.
|
||||
assert_eq!(count(&pool, "profiles").await, 1);
|
||||
assert_eq!(count(&pool, "owned_cards").await, 4);
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn different_fingerprint_on_imported_game_fails() {
|
||||
let pool = fresh_pool().await;
|
||||
let db = CardDb::load("data").unwrap();
|
||||
let ids = valid_ids(3);
|
||||
apply_profile_import(&pool, &db, &request("g_diff", "fp-a", owned(&ids), None))
|
||||
.await
|
||||
.expect("first");
|
||||
let err = apply_profile_import(&pool, &db, &request("g_diff", "fp-b", owned(&ids), None))
|
||||
.await
|
||||
.expect_err("second, different fingerprint");
|
||||
assert!(format!("{err:#}").contains("different source"), "{err:#}");
|
||||
assert_eq!(count(&pool, "profiles").await, 1);
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn missing_definition_fails_preflight_with_no_writes() {
|
||||
let pool = fresh_pool().await;
|
||||
let db = CardDb::load("data").unwrap();
|
||||
let mut ow = owned(&valid_ids(2));
|
||||
ow.push(ImportOwnedCard {
|
||||
owned_item_id: "oc-bad".into(),
|
||||
card_id: "fifa17_definitely_absent_999999".into(),
|
||||
content_kind: ContentKind::Player,
|
||||
quantity: None,
|
||||
});
|
||||
let err = apply_profile_import(&pool, &db, &request("g_miss", "fp", ow, None))
|
||||
.await
|
||||
.expect_err("missing definition must fail");
|
||||
assert!(
|
||||
format!("{err:#}").contains("definition preflight failed"),
|
||||
"{err:#}"
|
||||
);
|
||||
// preflight is before the tx: nothing was written.
|
||||
assert_eq!(count(&pool, "profiles").await, 0);
|
||||
assert_eq!(count(&pool, "owned_cards").await, 0);
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn squad_slot_not_in_ownership_fails() {
|
||||
let pool = fresh_pool().await;
|
||||
let db = CardDb::load("data").unwrap();
|
||||
let ids = valid_ids(3);
|
||||
let ow = owned(&ids);
|
||||
let mut sq = squad_over(&ow);
|
||||
sq.slots[1].owned_item_id = "oc-not-owned".into();
|
||||
let err = apply_profile_import(&pool, &db, &request("g_sq", "fp", ow, Some(sq)))
|
||||
.await
|
||||
.expect_err("squad slot not owned must fail");
|
||||
assert!(format!("{err:#}").contains("all-or-nothing"), "{err:#}");
|
||||
assert_eq!(count(&pool, "profiles").await, 0);
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn duplicate_owned_item_id_fails() {
|
||||
let pool = fresh_pool().await;
|
||||
let db = CardDb::load("data").unwrap();
|
||||
let ids = valid_ids(2);
|
||||
let mut ow = owned(&ids);
|
||||
ow[1].owned_item_id = ow[0].owned_item_id.clone();
|
||||
let err = apply_profile_import(&pool, &db, &request("g_dup", "fp", ow, None))
|
||||
.await
|
||||
.expect_err("duplicate OwnedItemId must fail");
|
||||
assert!(
|
||||
format!("{err:#}").contains("duplicate OwnedItemId"),
|
||||
"{err:#}"
|
||||
);
|
||||
assert_eq!(count(&pool, "profiles").await, 0);
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn non_imported_profile_is_not_clobbered() {
|
||||
let pool = fresh_pool().await;
|
||||
let db = CardDb::load("data").unwrap();
|
||||
// simulate a gameplay/dev profile with NO import_fingerprint for this game.
|
||||
sqlx::query(
|
||||
"INSERT INTO profiles (id, username, level, xp, game_id, created_at, updated_at) \
|
||||
VALUES ('p0','someone',1,0,'g_clobber','2026-01-01T00:00:00Z','2026-01-01T00:00:00Z')",
|
||||
)
|
||||
.execute(&pool)
|
||||
.await
|
||||
.unwrap();
|
||||
let ids = valid_ids(2);
|
||||
let err = apply_profile_import(&pool, &db, &request("g_clobber", "fp", owned(&ids), None))
|
||||
.await
|
||||
.expect_err("must refuse to clobber a non-imported profile");
|
||||
assert!(format!("{err:#}").contains("non-imported"), "{err:#}");
|
||||
assert_eq!(count(&pool, "owned_cards").await, 0);
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn empty_owned_fails() {
|
||||
let pool = fresh_pool().await;
|
||||
let db = CardDb::load("data").unwrap();
|
||||
let err = apply_profile_import(&pool, &db, &request("g_empty", "fp", vec![], None))
|
||||
.await
|
||||
.expect_err("empty owned must fail");
|
||||
assert!(format!("{err:#}").contains("zero owned cards"), "{err:#}");
|
||||
}
|
||||
|
||||
/// A profile import is once-only, so a taxonomy fix cannot arrive by
|
||||
/// re-importing: the same fingerprint no-ops and a different one is refused.
|
||||
/// Every pre-taxonomy import therefore left coaches, kits and consumables
|
||||
/// durably recorded as players — wrong in the ownership authority even where a
|
||||
/// catalog-driven wire still looked right.
|
||||
#[tokio::test]
|
||||
async fn reclassify_corrects_already_imported_rows_and_is_idempotent() {
|
||||
use openfut_core::services::import::{
|
||||
reclassify_owned_content, ContentKindAssignment, ReclassifyRequest,
|
||||
};
|
||||
|
||||
let pool = fresh_pool().await;
|
||||
let db = CardDb::load("data").unwrap();
|
||||
let ids = valid_ids(3);
|
||||
// Imported before the taxonomy existed: everything landed as `player`.
|
||||
let ow = owned(&ids);
|
||||
let req = request("g_reclass", "fp-reclass", ow, None);
|
||||
apply_profile_import(&pool, &db, &req).await.expect("import");
|
||||
|
||||
let kind_of = |card: String| {
|
||||
let pool = pool.clone();
|
||||
async move {
|
||||
sqlx::query_scalar::<_, String>("SELECT content_kind FROM owned_cards WHERE card_id = ?")
|
||||
.bind(card)
|
||||
.fetch_one(&pool)
|
||||
.await
|
||||
.unwrap()
|
||||
}
|
||||
};
|
||||
assert_eq!(kind_of(ids[0].clone()).await, "player");
|
||||
|
||||
let rc = ReclassifyRequest {
|
||||
game_id: "g_reclass".into(),
|
||||
assignments: vec![
|
||||
ContentKindAssignment {
|
||||
card_id: ids[0].clone(),
|
||||
content_kind: ContentKind::Staff,
|
||||
},
|
||||
ContentKindAssignment {
|
||||
card_id: ids[1].clone(),
|
||||
content_kind: ContentKind::Consumable,
|
||||
},
|
||||
ContentKindAssignment {
|
||||
card_id: "fifa17_definition_nobody_owns".into(),
|
||||
content_kind: ContentKind::Kit,
|
||||
},
|
||||
],
|
||||
};
|
||||
let out = reclassify_owned_content(&pool, &rc).await.expect("reclassify");
|
||||
assert_eq!(out.updated, 2);
|
||||
assert_eq!(out.unchanged, 0);
|
||||
assert_eq!(
|
||||
out.unmatched_definitions,
|
||||
vec!["fifa17_definition_nobody_owns".to_string()],
|
||||
"an assignment nobody owns is reported, never invented"
|
||||
);
|
||||
assert_eq!(kind_of(ids[0].clone()).await, "staff");
|
||||
assert_eq!(kind_of(ids[1].clone()).await, "consumable");
|
||||
// Untouched definitions keep their kind.
|
||||
assert_eq!(kind_of(ids[2].clone()).await, "player");
|
||||
|
||||
// Rerunning converges: nothing left to change.
|
||||
let again = reclassify_owned_content(&pool, &rc).await.expect("rerun");
|
||||
assert_eq!(again.updated, 0);
|
||||
assert_eq!(again.unchanged, 2);
|
||||
}
|
||||
|
||||
/// Reclassification is scoped to one game, so a shared database cannot have
|
||||
/// another game's identically-named definition rewritten underneath it.
|
||||
#[tokio::test]
|
||||
async fn reclassify_never_crosses_a_game_boundary() {
|
||||
use openfut_core::services::import::{
|
||||
reclassify_owned_content, ContentKindAssignment, ReclassifyRequest,
|
||||
};
|
||||
|
||||
let pool = fresh_pool().await;
|
||||
let db = CardDb::load("data").unwrap();
|
||||
let ids = valid_ids(2);
|
||||
apply_profile_import(&pool, &db, &request("g_a", "fp-a", owned(&ids), None))
|
||||
.await
|
||||
.expect("import a");
|
||||
// Same definitions, but owned-item ids are globally unique.
|
||||
let mut b_owned = owned(&ids);
|
||||
for o in &mut b_owned {
|
||||
o.owned_item_id = format!("b-{}", o.owned_item_id);
|
||||
}
|
||||
apply_profile_import(&pool, &db, &request("g_b", "fp-b", b_owned, None))
|
||||
.await
|
||||
.expect("import b");
|
||||
|
||||
let out = reclassify_owned_content(
|
||||
&pool,
|
||||
&ReclassifyRequest {
|
||||
game_id: "g_a".into(),
|
||||
assignments: vec![ContentKindAssignment {
|
||||
card_id: ids[0].clone(),
|
||||
content_kind: ContentKind::Kit,
|
||||
}],
|
||||
},
|
||||
)
|
||||
.await
|
||||
.expect("reclassify");
|
||||
assert_eq!(out.updated, 1, "only game A's copy");
|
||||
|
||||
let kinds: Vec<String> = sqlx::query_scalar(
|
||||
"SELECT o.content_kind FROM owned_cards o \
|
||||
JOIN clubs c ON c.id = o.club_id JOIN profiles p ON p.id = c.profile_id \
|
||||
WHERE p.game_id = 'g_b' AND o.card_id = ?",
|
||||
)
|
||||
.bind(&ids[0])
|
||||
.fetch_all(&pool)
|
||||
.await
|
||||
.unwrap();
|
||||
assert_eq!(kinds, vec!["player".to_string()], "game B untouched");
|
||||
}
|
||||
+1049
-43
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,338 @@
|
||||
//! Owned-content model migrations (0025 content_kind/quantity, 0026
|
||||
//! club_active_items, 0027 consumable_applications).
|
||||
//!
|
||||
//! Two things must hold on a DB that already contains real ownership:
|
||||
//! * every pre-existing owned row survives and reads back as a `player` with no
|
||||
//! stack size (the migration is a pure widening, not a rewrite);
|
||||
//! * every existing kit designation lands in `club_active_items` under its
|
||||
//! generalised slot token, and the old table + trigger are gone.
|
||||
//!
|
||||
//! The first is proved against a COPY of a real populated club snapshot (1986
|
||||
//! owned rows) when `OPENFUT_CORE_SNAPSHOT_DB` points at one; the second is
|
||||
//! proved by staging a DB at migration 0025, writing 0024-era kit rows, and then
|
||||
//! letting the remaining migrations run.
|
||||
|
||||
use std::borrow::Cow;
|
||||
|
||||
use openfut_core::models::card::{ActiveSlot, ContentKind};
|
||||
use sqlx::migrate::Migrator;
|
||||
use sqlx::sqlite::SqlitePoolOptions;
|
||||
use sqlx::{Row, SqlitePool};
|
||||
|
||||
const OWNED_CONTENT_MIGRATION: i64 = 25;
|
||||
|
||||
async fn pool_for(path: &std::path::Path) -> SqlitePool {
|
||||
let opts = sqlx::sqlite::SqliteConnectOptions::new()
|
||||
.filename(path)
|
||||
.create_if_missing(true)
|
||||
.foreign_keys(true);
|
||||
SqlitePoolOptions::new()
|
||||
.max_connections(1)
|
||||
.connect_with(opts)
|
||||
.await
|
||||
.unwrap_or_else(|e| panic!("open {}: {e}", path.display()))
|
||||
}
|
||||
|
||||
/// The full migrator, truncated after `version`. Used to stage a DB in the state
|
||||
/// it had BEFORE the migrations under test, so their data carry-over is exercised
|
||||
/// on rows that really pre-date them.
|
||||
fn migrator_upto(version: i64) -> Migrator {
|
||||
let full = sqlx::migrate!("./migrations");
|
||||
let subset: Vec<_> = full
|
||||
.iter()
|
||||
.filter(|m| m.version < version)
|
||||
.cloned()
|
||||
.collect();
|
||||
Migrator {
|
||||
migrations: Cow::Owned(subset),
|
||||
ignore_missing: true,
|
||||
locking: true,
|
||||
}
|
||||
}
|
||||
|
||||
async fn table_exists(pool: &SqlitePool, name: &str) -> bool {
|
||||
sqlx::query_scalar::<_, i64>("SELECT COUNT(*) FROM sqlite_master WHERE type='table' AND name=?")
|
||||
.bind(name)
|
||||
.fetch_one(pool)
|
||||
.await
|
||||
.unwrap()
|
||||
> 0
|
||||
}
|
||||
|
||||
async fn trigger_names(pool: &SqlitePool) -> Vec<String> {
|
||||
sqlx::query_scalar::<_, String>(
|
||||
"SELECT name FROM sqlite_master WHERE type='trigger' ORDER BY name",
|
||||
)
|
||||
.fetch_all(pool)
|
||||
.await
|
||||
.unwrap()
|
||||
}
|
||||
|
||||
/// Stage a DB at pre-0025 state with two 0024-era kit designations, then run the
|
||||
/// rest of the migrations: the designations MUST be carried over, not dropped.
|
||||
#[tokio::test]
|
||||
async fn kit_assignments_migrate_into_club_active_items() {
|
||||
let dir = tempfile::tempdir().expect("tempdir");
|
||||
let db = dir.path().join("staged.db");
|
||||
let pool = pool_for(&db).await;
|
||||
migrator_upto(OWNED_CONTENT_MIGRATION)
|
||||
.run(&pool)
|
||||
.await
|
||||
.expect("migrate to pre-0025");
|
||||
assert!(
|
||||
table_exists(&pool, "club_kit_assignments").await,
|
||||
"staging must actually be at the 0024 schema"
|
||||
);
|
||||
|
||||
let ts = "2026-01-01T00:00:00Z";
|
||||
sqlx::query("INSERT INTO profiles (id, username, created_at, updated_at) VALUES ('p','p',?,?)")
|
||||
.bind(ts)
|
||||
.bind(ts)
|
||||
.execute(&pool)
|
||||
.await
|
||||
.unwrap();
|
||||
sqlx::query(
|
||||
"INSERT INTO clubs (id, profile_id, name, coins, created_at, updated_at) \
|
||||
VALUES ('c','p','c',0,?,?)",
|
||||
)
|
||||
.bind(ts)
|
||||
.bind(ts)
|
||||
.execute(&pool)
|
||||
.await
|
||||
.unwrap();
|
||||
for id in ["kit-h", "kit-a", "spare"] {
|
||||
sqlx::query(
|
||||
"INSERT INTO owned_cards (id, club_id, card_id, is_loan, acquired_at) \
|
||||
VALUES (?, 'c', ?, 0, ?)",
|
||||
)
|
||||
.bind(id)
|
||||
.bind(format!("def-{id}"))
|
||||
.bind(ts)
|
||||
.execute(&pool)
|
||||
.await
|
||||
.unwrap();
|
||||
}
|
||||
for (slot, owned) in [("home", "kit-h"), ("away", "kit-a")] {
|
||||
sqlx::query(
|
||||
"INSERT INTO club_kit_assignments (club_id, slot, owned_card_id, updated_at) \
|
||||
VALUES ('c', ?, ?, ?)",
|
||||
)
|
||||
.bind(slot)
|
||||
.bind(owned)
|
||||
.bind(ts)
|
||||
.execute(&pool)
|
||||
.await
|
||||
.unwrap();
|
||||
}
|
||||
|
||||
// Now the migrations under test.
|
||||
sqlx::migrate!("./migrations")
|
||||
.run(&pool)
|
||||
.await
|
||||
.expect("migrate to head");
|
||||
|
||||
assert!(
|
||||
!table_exists(&pool, "club_kit_assignments").await,
|
||||
"the old kit table must be gone"
|
||||
);
|
||||
assert!(table_exists(&pool, "club_active_items").await);
|
||||
assert!(table_exists(&pool, "consumable_applications").await);
|
||||
|
||||
let rows =
|
||||
sqlx::query("SELECT slot, owned_card_id, updated_at FROM club_active_items ORDER BY slot")
|
||||
.fetch_all(&pool)
|
||||
.await
|
||||
.unwrap();
|
||||
let carried: Vec<(String, String, String)> = rows
|
||||
.iter()
|
||||
.map(|r| (r.get(0), r.get(1), r.get(2)))
|
||||
.collect();
|
||||
assert_eq!(
|
||||
carried,
|
||||
vec![
|
||||
(
|
||||
ActiveSlot::AwayKit.as_str().into(),
|
||||
"kit-a".to_string(),
|
||||
ts.to_string()
|
||||
),
|
||||
(
|
||||
ActiveSlot::HomeKit.as_str().into(),
|
||||
"kit-h".to_string(),
|
||||
ts.to_string()
|
||||
),
|
||||
],
|
||||
"home -> home_kit, away -> away_kit, timestamps preserved"
|
||||
);
|
||||
|
||||
// 0024's trigger is replaced, never merely orphaned: an ownership transfer
|
||||
// must still clear the designation (and must not fail on a missing table).
|
||||
let names = trigger_names(&pool).await;
|
||||
assert!(
|
||||
!names.contains(&"clear_club_kit_assignment_before_transfer".to_string()),
|
||||
"the old trigger must be dropped, got {names:?}"
|
||||
);
|
||||
assert!(
|
||||
names.contains(&"clear_club_active_item_before_transfer".to_string()),
|
||||
"the generalised trigger must exist, got {names:?}"
|
||||
);
|
||||
sqlx::query(
|
||||
"INSERT INTO clubs (id, profile_id, name, coins, created_at, updated_at) \
|
||||
VALUES ('c2','p','c2',0,?,?)",
|
||||
)
|
||||
.bind(ts)
|
||||
.bind(ts)
|
||||
.execute(&pool)
|
||||
.await
|
||||
.unwrap();
|
||||
sqlx::query("UPDATE owned_cards SET club_id = 'c2' WHERE id = 'kit-h'")
|
||||
.execute(&pool)
|
||||
.await
|
||||
.expect("transfer must succeed after the trigger swap");
|
||||
let remaining =
|
||||
sqlx::query_scalar::<_, i64>("SELECT COUNT(*) FROM club_active_items WHERE club_id='c'")
|
||||
.fetch_one(&pool)
|
||||
.await
|
||||
.unwrap();
|
||||
assert_eq!(remaining, 1, "the transferred kit's designation is cleared");
|
||||
|
||||
// Backfilled ownership reads back as the default kind with no stack size.
|
||||
let (kind, quantity) = sqlx::query_as::<_, (ContentKind, Option<i64>)>(
|
||||
"SELECT content_kind, quantity FROM owned_cards WHERE id = 'spare'",
|
||||
)
|
||||
.fetch_one(&pool)
|
||||
.await
|
||||
.unwrap();
|
||||
assert_eq!(kind, ContentKind::Player);
|
||||
assert_eq!(quantity, None);
|
||||
|
||||
// And the new column constraints are real, not documentation.
|
||||
assert!(
|
||||
sqlx::query("UPDATE owned_cards SET content_kind = 'coach' WHERE id = 'spare'")
|
||||
.execute(&pool)
|
||||
.await
|
||||
.is_err(),
|
||||
"content_kind CHECK must reject a token outside the vocabulary"
|
||||
);
|
||||
assert!(
|
||||
sqlx::query("UPDATE owned_cards SET quantity = 0 WHERE id = 'spare'")
|
||||
.execute(&pool)
|
||||
.await
|
||||
.is_err(),
|
||||
"quantity CHECK must reject a non-positive stack"
|
||||
);
|
||||
assert!(
|
||||
sqlx::query(
|
||||
"INSERT INTO club_active_items (club_id, slot, owned_card_id, updated_at) \
|
||||
VALUES ('c', 'league_logo', 'spare', ?)"
|
||||
)
|
||||
.bind(ts)
|
||||
.execute(&pool)
|
||||
.await
|
||||
.is_err(),
|
||||
"slot CHECK must reject a token outside the recovered equipped-state set"
|
||||
);
|
||||
drop(dir);
|
||||
}
|
||||
|
||||
/// The migrations must apply cleanly to a COPY of a REAL populated club DB,
|
||||
/// leave every owned row intact, and carry a real kit designation over.
|
||||
///
|
||||
/// The snapshot predates migration 0024, so the copy is first brought up to the
|
||||
/// 0024 schema and given two kit designations pointing at REAL owned instances;
|
||||
/// only then do the migrations under test run. That way the carry-over is proved
|
||||
/// on production ownership, not on synthetic rows.
|
||||
///
|
||||
/// Point `OPENFUT_CORE_SNAPSHOT_DB` at a real `core.db` to run it; without that
|
||||
/// the test reports the skip rather than passing silently on nothing.
|
||||
#[tokio::test]
|
||||
async fn migrations_apply_to_a_real_populated_snapshot() {
|
||||
let Ok(source) = std::env::var("OPENFUT_CORE_SNAPSHOT_DB") else {
|
||||
eprintln!(
|
||||
"SKIPPED migrations_apply_to_a_real_populated_snapshot: set \
|
||||
OPENFUT_CORE_SNAPSHOT_DB=/path/to/core.db to run it"
|
||||
);
|
||||
return;
|
||||
};
|
||||
let dir = tempfile::tempdir().expect("tempdir");
|
||||
let copy = dir.path().join("core.db");
|
||||
// Copy, never open the source: the snapshot is read-only evidence.
|
||||
std::fs::copy(&source, ©).unwrap_or_else(|e| panic!("copy {source}: {e}"));
|
||||
let pool = pool_for(©).await;
|
||||
|
||||
let before = sqlx::query_scalar::<_, i64>("SELECT COUNT(*) FROM owned_cards")
|
||||
.fetch_one(&pool)
|
||||
.await
|
||||
.expect("snapshot must already hold ownership");
|
||||
assert!(
|
||||
before > 0,
|
||||
"the snapshot must be populated to prove anything"
|
||||
);
|
||||
|
||||
// Bring the copy to the 0024 schema and designate two REAL owned instances
|
||||
// as this club's kits, exactly as the pre-generalisation server would have.
|
||||
migrator_upto(OWNED_CONTENT_MIGRATION)
|
||||
.run(&pool)
|
||||
.await
|
||||
.expect("migrate the snapshot to pre-0025");
|
||||
let real: Vec<(String, String)> =
|
||||
sqlx::query_as("SELECT id, club_id FROM owned_cards ORDER BY id LIMIT 2")
|
||||
.fetch_all(&pool)
|
||||
.await
|
||||
.unwrap();
|
||||
assert_eq!(real.len(), 2, "need two real owned instances");
|
||||
let ts = "2026-01-01T00:00:00Z";
|
||||
for (slot, (owned_id, club_id)) in ["home", "away"].into_iter().zip(&real) {
|
||||
sqlx::query(
|
||||
"INSERT INTO club_kit_assignments (club_id, slot, owned_card_id, updated_at) \
|
||||
VALUES (?, ?, ?, ?)",
|
||||
)
|
||||
.bind(club_id)
|
||||
.bind(slot)
|
||||
.bind(owned_id)
|
||||
.bind(ts)
|
||||
.execute(&pool)
|
||||
.await
|
||||
.expect("stage a real kit designation");
|
||||
}
|
||||
|
||||
sqlx::migrate!("./migrations")
|
||||
.run(&pool)
|
||||
.await
|
||||
.expect("migrations must apply to real populated data");
|
||||
|
||||
let (after, players, stacked) = sqlx::query_as::<_, (i64, i64, i64)>(
|
||||
"SELECT COUNT(*), \
|
||||
SUM(CASE WHEN content_kind = 'player' THEN 1 ELSE 0 END), \
|
||||
SUM(CASE WHEN quantity IS NOT NULL THEN 1 ELSE 0 END) \
|
||||
FROM owned_cards",
|
||||
)
|
||||
.fetch_one(&pool)
|
||||
.await
|
||||
.unwrap();
|
||||
assert_eq!(after, before, "no owned row may be lost or duplicated");
|
||||
assert_eq!(players, before, "every backfilled row is a player");
|
||||
assert_eq!(stacked, 0, "no pre-existing row gains a stack size");
|
||||
|
||||
assert!(table_exists(&pool, "club_active_items").await);
|
||||
assert!(!table_exists(&pool, "club_kit_assignments").await);
|
||||
assert!(table_exists(&pool, "consumable_applications").await);
|
||||
|
||||
let carried: Vec<(String, String)> =
|
||||
sqlx::query_as("SELECT slot, owned_card_id FROM club_active_items ORDER BY slot")
|
||||
.fetch_all(&pool)
|
||||
.await
|
||||
.unwrap();
|
||||
assert_eq!(
|
||||
carried,
|
||||
vec![
|
||||
(ActiveSlot::AwayKit.as_str().into(), real[1].0.clone()),
|
||||
(ActiveSlot::HomeKit.as_str().into(), real[0].0.clone()),
|
||||
],
|
||||
"real kit designations must land in club_active_items"
|
||||
);
|
||||
eprintln!(
|
||||
"snapshot: {after} owned rows survive as content_kind='player'; \
|
||||
designations carried over: {carried:?}"
|
||||
);
|
||||
drop(dir);
|
||||
}
|
||||
Reference in New Issue
Block a user