18 Commits

Author SHA1 Message Date
Quaternions dd2e4ac3ae test rmp_serde 2026-06-08 23:34:56 -07:00
Quaternions 8fc6854118 change test name 2026-06-08 23:34:47 -07:00
Quaternions 3020c21bca change serialize_map to serialize_struct 2026-06-08 23:34:34 -07:00
Quaternions e3afbc5cad transparent 2026-06-08 23:27:27 -07:00
Quaternions db558dfec3 no 2026-06-08 23:24:39 -07:00
Quaternions 6b68b12ea9 round trip 2026-06-08 23:23:12 -07:00
Quaternions 206361b085 smoke test 2026-06-08 23:18:21 -07:00
Quaternions ea7e122404 write bound as explicitly deserialize 2026-06-08 23:18:21 -07:00
Quaternions c06451156e klondike serde 2026-06-08 23:00:15 -07:00
Quaternions 9ab2eb0668 serde 2026-06-08 22:41:45 -07:00
Quaternions ea066706ee serialize impl 2026-06-08 22:27:17 -07:00
Quaternions 2a844add36 deserialize seed work 2026-06-08 22:25:39 -07:00
Quaternions 0477ef5c52 no derive for Session 2026-06-08 21:45:58 -07:00
Quaternions b6e9d9fbdd wag 2026-05-30 10:44:33 -07:00
Quaternions fadefe93c2 what is up with serde moving the deserializer 2026-05-30 10:24:24 -07:00
Quaternions cc4824732a a 2026-05-30 10:13:40 -07:00
Quaternions e256e60e91 serde for Session 2026-05-30 10:08:25 -07:00
Quaternions 60728060a3 serde for Card, Stack, Pile 2026-05-30 10:01:49 -07:00
14 changed files with 97 additions and 347 deletions
Generated
+5 -109
View File
@@ -28,7 +28,7 @@ checksum = "c4512299f36f043ab09a583e57bceb5a5aab7a73db1805848e8fef3c9e8c78b3"
[[package]]
name = "card_game"
version = "0.4.1"
version = "0.4.0"
dependencies = [
"arrayvec",
"serde",
@@ -52,17 +52,6 @@ dependencies = [
"rand_core",
]
[[package]]
name = "console"
version = "0.16.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "d64e8af5551369d19cf50138de61f1c42074ab970f74e99be916646777f8fc87"
dependencies = [
"encode_unicode",
"libc",
"windows-sys",
]
[[package]]
name = "cpufeatures"
version = "0.3.0"
@@ -72,34 +61,12 @@ dependencies = [
"libc",
]
[[package]]
name = "encode_unicode"
version = "1.0.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "34aa73646ffb006b8f5147f3dc182bd4bcb190227ce861fc4a4844bf8e3cb2c0"
[[package]]
name = "equivalent"
version = "1.0.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "877a4ace8713b0bcf2a4e7eec82529c029f1d0619886d18145fea96c3ffe5c0f"
[[package]]
name = "errno"
version = "0.3.14"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "39cab71617ae0d63f51a36d69f866391735b51691dbda63cf6f96d042b63efeb"
dependencies = [
"libc",
"windows-sys",
]
[[package]]
name = "fastrand"
version = "2.4.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "9f1f227452a390804cdb637b74a86990f2a7d7ba4b7d5693aac9b4dd6defd8d6"
[[package]]
name = "foldhash"
version = "0.1.5"
@@ -159,18 +126,6 @@ dependencies = [
"serde_core",
]
[[package]]
name = "insta"
version = "1.47.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "7b4a6248eb93a4401ed2f37dfe8ea592d3cf05b7cf4f8efa867b6895af7e094e"
dependencies = [
"console",
"once_cell",
"similar",
"tempfile",
]
[[package]]
name = "itoa"
version = "1.0.18"
@@ -179,15 +134,12 @@ checksum = "8f42a60cbdf9a97f5d2305f08a87dc4e09308d1276d28c869c684d7777685682"
[[package]]
name = "klondike"
version = "0.4.0"
version = "0.3.0"
dependencies = [
"card_game",
"insta",
"rand",
"rmp-serde",
"serde",
"serde_derive",
"serde_json",
]
[[package]]
@@ -206,6 +158,9 @@ dependencies = [
"card_game",
"klondike",
"rand",
"rmp-serde",
"serde",
"serde_json",
]
[[package]]
@@ -220,12 +175,6 @@ version = "0.2.186"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "68ab91017fe16c622486840e4c83c9a37afeff978bd239b5293d61ece587de66"
[[package]]
name = "linux-raw-sys"
version = "0.12.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "32a66949e030da00e8c7d4434b251670a91556f4144941d37452769c25d58a53"
[[package]]
name = "log"
version = "0.4.29"
@@ -247,12 +196,6 @@ dependencies = [
"autocfg",
]
[[package]]
name = "once_cell"
version = "1.21.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "9f7c3e4beb33f85d45ae3e3a1792185706c8e16d043238c593331cc7cd313b50"
[[package]]
name = "prettyplease"
version = "0.2.37"
@@ -323,19 +266,6 @@ dependencies = [
"serde",
]
[[package]]
name = "rustix"
version = "1.1.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b6fe4565b9518b83ef4f91bb47ce29620ca828bd32cb7e408f0062e9930ba190"
dependencies = [
"bitflags",
"errno",
"libc",
"linux-raw-sys",
"windows-sys",
]
[[package]]
name = "semver"
version = "1.0.28"
@@ -384,12 +314,6 @@ dependencies = [
"zmij",
]
[[package]]
name = "similar"
version = "2.7.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "bbbb5d9659141646ae647b42fe094daf6c6192d1620870b449d9557f748b2daa"
[[package]]
name = "syn"
version = "2.0.117"
@@ -401,19 +325,6 @@ dependencies = [
"unicode-ident",
]
[[package]]
name = "tempfile"
version = "3.27.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "32497e9a4c7b38532efcdebeef879707aa9f794296a4f0244f6f69e9bc8574bd"
dependencies = [
"fastrand",
"getrandom",
"once_cell",
"rustix",
"windows-sys",
]
[[package]]
name = "unicode-ident"
version = "1.0.24"
@@ -478,21 +389,6 @@ dependencies = [
"semver",
]
[[package]]
name = "windows-link"
version = "0.2.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "f0805222e57f7521d6a62e36fa9163bc891acd422f971defe97d64e70d0a4fe5"
[[package]]
name = "windows-sys"
version = "0.61.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "ae137229bcbd6cdf0f7b80a31df61766145077ddf49416a728b02cb3921ff3fc"
dependencies = [
"windows-link",
]
[[package]]
name = "wit-bindgen"
version = "0.51.0"
+2 -2
View File
@@ -8,8 +8,8 @@ members = [
resolver = "3"
[workspace.dependencies]
card_game = { version = "0.4.1", path = "card_game", registry = "Quaternions" }
klondike = { version = "0.4.0", path = "klondike", registry = "Quaternions" }
card_game = { version = "0.4.0", path = "card_game", registry = "Quaternions" }
klondike = { version = "0.3.0", path = "klondike", registry = "Quaternions" }
[workspace.lints.rust]
# unsafe_code = "forbid"
+1 -1
View File
@@ -1,6 +1,6 @@
[package]
name = "card_game"
version = "0.4.1"
version = "0.4.0"
edition = "2024"
repository = "https://git.aleshym.co/Quaternions/card_game"
license = "MIT OR Apache-2.0"
+52 -108
View File
@@ -5,6 +5,7 @@ struct ReadmeDoctests;
use core::ops::RangeBounds;
// TODO: pub struct ValidInstruction<I>(I);
pub trait Game: Clone {
type Score: Clone + core::fmt::Debug;
type Stats: Clone + core::fmt::Debug;
@@ -15,51 +16,14 @@ pub trait Game: Clone {
&self,
config: &Self::Config,
) -> impl Iterator<Item = Self::Instruction> + use<Self>;
fn is_instruction_valid(&self, config: &Self::Config, instruction: &Self::Instruction) -> bool;
fn process_instruction(valid_instruction: StagedInstruction<'_, Self>);
fn is_win(&self) -> bool;
/// Validate an instruction to prepare to run it.
fn stage_instruction<'a>(
&'a mut self,
stats: &'a mut Self::Stats,
config: &'a Self::Config,
fn is_instruction_valid(&self, config: &Self::Config, instruction: Self::Instruction) -> bool;
fn process_instruction(
&mut self,
stats: &mut Self::Stats,
config: &Self::Config,
instruction: Self::Instruction,
) -> Option<StagedInstruction<'a, Self>> {
self.is_instruction_valid(config, &instruction)
.then_some(StagedInstruction {
game: self,
stats,
config,
instruction,
})
}
}
/// Call .commit() to run the staged instruction.
/// Cannot be constructed other than by Game::stage_instruction.
pub struct StagedInstruction<'a, G: Game> {
game: &'a mut G,
stats: &'a mut G::Stats,
config: &'a G::Config,
instruction: G::Instruction,
}
impl<'a, G: Game> StagedInstruction<'a, G> {
/// Consume the staged instruction. Use this in your implementation of InstructionConsumer::process_instruction for your game.
pub fn consume(self) -> (&'a mut G, &'a mut G::Stats, &'a G::Config, G::Instruction) {
let StagedInstruction {
game,
stats,
config,
instruction,
} = self;
(game, stats, config, instruction)
}
}
impl<G: Game> StagedInstruction<'_, G> {
/// Process the staged instruction.
pub fn commit(self) {
G::process_instruction(self);
}
);
fn is_win(&self) -> bool;
}
/// card_game supports up to 4 identifiably separate decks.
@@ -270,7 +234,6 @@ impl<const CAP: usize> IntoIterator for Stack<CAP> {
self.0.into_iter()
}
}
#[cfg(feature = "serde")]
impl<'de, const CAP: usize> serde::Deserialize<'de> for Stack<CAP> {
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
@@ -287,10 +250,10 @@ impl<'de, const CAP: usize> serde::Deserialize<'de> for Stack<CAP> {
where
A: serde::de::SeqAccess<'de>,
{
use serde::de::Error;
let mut stack = Stack::new();
while let Some(card) = seq.next_element()? {
stack.try_push(card).map_err(A::Error::custom)?;
// TODO: Error
stack.try_push(card).unwrap();
}
Ok(stack)
}
@@ -578,21 +541,14 @@ where
&self.state.history
}
pub fn undo(&mut self) {
if let Some(staged) =
self.state
.stage_instruction(&mut self.stats, &self.config, SessionInstruction::Undo)
{
staged.commit();
}
self.state
.process_instruction(&mut self.stats, &self.config, SessionInstruction::Undo)
}
pub fn possible_instructions(&self) -> impl Iterator<Item = G::Instruction> + use<G> {
self.state.state.possible_instructions(&self.config.inner)
}
pub fn stage_instruction(
&mut self,
instruction: G::Instruction,
) -> Option<StagedInstruction<'_, SessionState<G>>> {
self.state.stage_instruction(
pub fn process_instruction(&mut self, instruction: G::Instruction) {
self.state.process_instruction(
&mut self.stats,
&self.config,
SessionInstruction::InnerInstruction(instruction),
@@ -626,8 +582,7 @@ where
// Run one possible move
if let Some(instruction) = it.next() {
// TODO: no unwrap
session.stage_instruction(instruction).unwrap().commit();
session.process_instruction(instruction);
continue;
}
@@ -662,7 +617,7 @@ where
.possible_instructions(&config.inner)
.map(SessionInstruction::InnerInstruction)
}
fn is_instruction_valid(&self, config: &Self::Config, instruction: &Self::Instruction) -> bool {
fn is_instruction_valid(&self, config: &Self::Config, instruction: Self::Instruction) -> bool {
match instruction {
SessionInstruction::Undo => !self.history.is_empty(),
SessionInstruction::InnerInstruction(instruction) => {
@@ -670,27 +625,26 @@ where
}
}
}
fn process_instruction(valid_instruction: StagedInstruction<'_, Self>) {
let (game, stats, config, instruction) = valid_instruction.consume();
fn process_instruction(
&mut self,
stats: &mut Self::Stats,
config: &Self::Config,
instruction: Self::Instruction,
) {
match instruction {
SessionInstruction::Undo => {
if let Some(snapshot) = game.history.pop() {
game.state = snapshot.state;
if let Some(snapshot) = self.history.pop() {
self.state = snapshot.state;
stats.increment_undos();
}
}
SessionInstruction::InnerInstruction(instruction) => {
game.history.push(StateSnapshot {
state: game.state.clone(),
self.history.push(StateSnapshot {
state: self.state.clone(),
instruction: instruction.clone(),
});
// This might be considered cheaing a bit, we're pre-approving the instruction here by accessing the inner fields.
G::process_instruction(StagedInstruction {
game: &mut game.state,
stats: &mut stats.inner,
config: &config.inner,
instruction,
});
self.state
.process_instruction(&mut stats.inner, &config.inner, instruction);
}
}
}
@@ -699,6 +653,20 @@ where
}
}
#[cfg_attr(
feature = "serde",
derive(serde_derive::Deserialize),
serde(bound(deserialize = "
G: serde::Deserialize<'de>,
SessionConfig<G::Config>: serde::Deserialize<'de>,
Vec<G::Instruction>: serde::Deserialize<'de>,
"))
)]
struct SerializedSession<G: Game> {
config: SessionConfig<G::Config>,
state: G,
history: Vec<G::Instruction>,
}
#[cfg(feature = "serde")]
impl<'de, G: Game<Score = i32>> serde::de::Deserialize<'de> for Session<G>
where
@@ -712,22 +680,10 @@ where
where
D: serde::Deserializer<'de>,
{
#[derive(serde_derive::Deserialize)]
#[serde(bound(deserialize = "
G: serde::Deserialize<'de>,
SessionConfig<G::Config>: serde::Deserialize<'de>,
Vec<G::Instruction>: serde::Deserialize<'de>,
"))]
struct SerializedSession<G: Game> {
config: SessionConfig<G::Config>,
initial_state: G,
instructions: Vec<G::Instruction>,
}
let serialized = SerializedSession::deserialize(deserializer)?;
let mut session = Session::new(serialized.initial_state, serialized.config);
for instruction in serialized.instructions {
// TODO: no unwrap
session.stage_instruction(instruction).unwrap().commit();
let mut session = Session::new(serialized.state, serialized.config);
for instruction in serialized.history {
session.process_instruction(instruction);
}
Ok(session)
}
@@ -763,31 +719,19 @@ where
}
}
#[derive(serde_derive::Serialize)]
#[serde(bound(serialize = "
G: serde::Serialize,
SessionConfig<G::Config>: serde::Serialize,
G::Instruction: serde::Serialize,
"))]
struct SerializedSession<'a, G: Game> {
config: &'a SessionConfig<G::Config>,
initial_state: &'a G,
instructions: History<'a, G>,
}
use serde::ser::SerializeStruct;
let mut map = serializer.serialize_struct("Session", 3)?;
// serialize the initial state of the game.
// if there is history, it is the first snapshot's state,
// otherwise it is the current game state since there are no moves.
let initial_state = if let Some(snapshot) = self.state.history.first() {
let state = if let Some(snapshot) = self.state.history.first() {
snapshot.state()
} else {
&self.state.state
};
let session = SerializedSession {
config: &self.config,
initial_state,
instructions: History(&self.state.history),
};
session.serialize(serializer)
map.serialize_field("config", &self.config)?;
map.serialize_field("state", state)?;
map.serialize_field("history", &History(&self.state.history))?;
map.end()
}
}
+1 -3
View File
@@ -21,9 +21,7 @@ fn play_to_win(rng: &mut Rng) -> Option<KlondikeStats> {
return None;
}
game.stage_instruction(&mut stats, &CONFIG, instruction)
.unwrap()
.commit();
game.process_instruction(&mut stats, &CONFIG, instruction);
}
game.is_win().then_some(stats)
}
+5
View File
@@ -8,5 +8,10 @@ card_game.workspace = true
klondike.workspace = true
rand = { version = "0.10.1", default-features = false, features = ["thread_rng"] }
[dev-dependencies]
rmp-serde = "1.3.1"
serde = { version = "1.0.228", default-features = false }
serde_json = "1.0.149"
[lints]
workspace = true
+8 -8
View File
@@ -4,6 +4,9 @@ use klondike::{
KlondikePile, KlondikePileStack, SkipCards, Tableau, TableauStack,
};
#[cfg(test)]
mod test;
use std::fmt::Display;
struct Displayed<T>(T);
@@ -210,7 +213,7 @@ fn find_valid_instruction(
});
let instruction =
KlondikeInstruction::DstTableau(DstTableau { tableau, src });
if state.is_instruction_valid(config, &instruction) {
if state.is_instruction_valid(config, instruction) {
return Some(instruction);
}
}
@@ -228,7 +231,7 @@ fn find_valid_instruction(
_ => return None,
};
state
.is_instruction_valid(config, &instruction)
.is_instruction_valid(config, instruction)
.then_some(instruction)
}
@@ -277,16 +280,13 @@ fn main() -> Result<(), std::io::Error> {
.state()
.get_auto_move(&session.config().inner)
{
session.stage_instruction(instruction).unwrap().commit();
session.process_instruction(instruction);
} else {
println!("No valid moves!");
}
}
SessionInstruction::Stock => {
session
.stage_instruction(KlondikeInstruction::RotateStock)
.unwrap()
.commit();
session.process_instruction(KlondikeInstruction::RotateStock)
}
SessionInstruction::Klondike(naive_instruction) => {
if let Some(instruction) = find_valid_instruction(
@@ -294,7 +294,7 @@ fn main() -> Result<(), std::io::Error> {
session.state().state(),
naive_instruction,
) {
session.stage_instruction(instruction).unwrap().commit();
session.process_instruction(instruction);
} else {
println!("Invalid move!");
}
@@ -1,6 +1,5 @@
use crate::Klondike;
use card_game::Session;
use klondike::Klondike;
#[test]
fn test_is_winnable() {
// is winnable
@@ -16,17 +15,13 @@ fn test_is_winnable() {
}
}
#[cfg(feature = "serde")]
#[test]
fn test_json() {
let mut session = Session::new_default(Klondike::with_seed(124));
let solution_result = session.solve();
if let Ok(Some(solution)) = solution_result {
for snapshot in solution.clean_solution() {
session
.stage_instruction(snapshot.instruction().clone())
.unwrap()
.commit();
session.process_instruction(snapshot.instruction().clone());
}
}
let serialized = serde_json::to_string(&session).unwrap();
@@ -34,21 +29,15 @@ fn test_json() {
let round_trip_session: Session<Klondike> = serde_json::from_str(&serialized).unwrap();
let serialized2 = serde_json::to_string(&round_trip_session).unwrap();
assert_eq!(serialized, serialized2);
insta::assert_snapshot!(serialized);
}
#[cfg(feature = "serde")]
#[test]
fn test_rmp() {
let mut session = Session::new_default(Klondike::with_seed(124));
let solution_result = session.solve();
if let Ok(Some(solution)) = solution_result {
for snapshot in solution.clean_solution() {
session
.stage_instruction(snapshot.instruction().clone())
.unwrap()
.commit();
session.process_instruction(snapshot.instruction().clone());
}
}
let serialized = rmp_serde::to_vec(&session).unwrap();
@@ -56,6 +45,4 @@ fn test_rmp() {
let round_trip_session: Session<Klondike> = rmp_serde::from_slice(&serialized).unwrap();
let serialized2 = rmp_serde::to_vec(&round_trip_session).unwrap();
assert_eq!(serialized, serialized2);
insta::assert_binary_snapshot!("save_rmp.bin", serialized);
}
+2 -8
View File
@@ -1,6 +1,6 @@
[package]
name = "klondike"
version = "0.4.0"
version = "0.3.0"
edition = "2024"
[dependencies]
@@ -9,15 +9,9 @@ rand = { version = "0.10.1", default-features = false, features = ["std_rng"] }
serde = { version = "1.0.228", default-features = false, optional = true }
serde_derive = { version = "1.0.228", default-features = false, optional = true }
[dev-dependencies]
insta = "1.47.2"
rmp-serde = "1.3.1"
serde = { version = "1.0.228", default-features = false }
serde_json = "1.0.149"
[lints]
workspace = true
[features]
default = ["serde"]
serde = ["dep:serde", "dep:serde_derive", "card_game/serde"]
serde = ["dep:serde", "dep:serde_derive"]
+1 -1
View File
@@ -16,7 +16,7 @@ let mut session = Session::new_default(game);
// play game a bit
while let Some(instruction) = session.state().state().get_auto_move(&config) {
session.stage_instruction(instruction).unwrap().commit();
session.process_instruction(instruction);
// quit after 200 moves or win
if session.is_win() || 200 < session.stats().stats().moves() {
+17 -80
View File
@@ -1,9 +1,6 @@
pub type Rng = rand::rngs::StdRng;
use card_game::{Card, Game, Pile, Rank, Stack, StagedInstruction};
#[cfg(test)]
mod test;
use card_game::{Card, Game, Pile, Rank, Stack};
// test readme
#[doc = include_str!("../README.md")]
@@ -164,38 +161,6 @@ impl Tableau {
})
}
}
pub struct TableauIter {
tableau: Option<Tableau>,
}
impl TableauIter {
pub const fn new() -> Self {
Self {
tableau: Some(Tableau::ITER_BEGIN),
}
}
}
impl Default for TableauIter {
fn default() -> Self {
Self::new()
}
}
impl Iterator for TableauIter {
type Item = Tableau;
fn next(&mut self) -> Option<Self::Item> {
let tableau = self.tableau?;
self.tableau = tableau.next();
Some(tableau)
}
}
impl IntoIterator for Tableau {
type Item = Self;
type IntoIter = TableauIter;
fn into_iter(self) -> Self::IntoIter {
TableauIter {
tableau: Some(self),
}
}
}
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
pub enum Foundation {
@@ -216,38 +181,6 @@ impl Foundation {
})
}
}
pub struct FoundationIter {
foundation: Option<Foundation>,
}
impl FoundationIter {
pub const fn new() -> Self {
Self {
foundation: Some(Foundation::ITER_BEGIN),
}
}
}
impl Default for FoundationIter {
fn default() -> Self {
Self::new()
}
}
impl Iterator for FoundationIter {
type Item = Foundation;
fn next(&mut self) -> Option<Self::Item> {
let foundation = self.foundation?;
self.foundation = foundation.next();
Some(foundation)
}
}
impl IntoIterator for Foundation {
type Item = Self;
type IntoIter = FoundationIter;
fn into_iter(self) -> Self::IntoIter {
FoundationIter {
foundation: Some(self),
}
}
}
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
pub enum KlondikePile {
@@ -621,7 +554,7 @@ impl KlondikeState {
pub fn is_instruction_valid(
&self,
config: &KlondikeConfig,
instruction: &KlondikeInstruction,
instruction: KlondikeInstruction,
) -> bool {
match instruction {
// Stock -> Stock draws a card or resets the stock
@@ -830,34 +763,38 @@ impl Game for Klondike {
let state = self.state.clone();
let config = config.clone();
KlondikeIter::new()
.filter(move |instruction| state.is_instruction_valid(&config, instruction))
.filter(move |&instruction| state.is_instruction_valid(&config, instruction))
}
fn is_instruction_valid(&self, config: &Self::Config, instruction: &Self::Instruction) -> bool {
fn is_instruction_valid(&self, config: &Self::Config, instruction: Self::Instruction) -> bool {
self.state.is_instruction_valid(config, instruction)
}
fn process_instruction(valid_instruction: StagedInstruction<'_, Self>) {
let (game, stats, config, instruction) = valid_instruction.consume();
fn process_instruction(
&mut self,
stats: &mut Self::Stats,
config: &Self::Config,
instruction: Self::Instruction,
) {
stats.increment_moves();
match instruction {
// Reset the stock if it's empty
KlondikeInstruction::RotateStock => {
if game.state.stock.face_down().is_empty() {
game.state.stock.flip_it_and_reverse_it();
if self.state.stock.face_down().is_empty() {
self.state.stock.flip_it_and_reverse_it();
stats.increment_recycle_count();
} else {
for _ in 0..config.draw_stock as usize {
game.state.stock.flip_up();
self.state.stock.flip_up();
}
}
}
// Move a card from anywhere to a foundation
KlondikeInstruction::DstFoundation(DstFoundation { src, foundation }) => {
stats.increment_move_to_foundation();
let (card, did_flip_up) = game.state.take_top_card_flip_up(src);
let (card, did_flip_up) = self.state.take_top_card_flip_up(src);
if did_flip_up {
stats.increment_flip_up_bonus();
}
game.state.extend_foundation(foundation, card);
self.state.extend_foundation(foundation, card);
}
// Move a stack of cards from anywhere to a tableau
KlondikeInstruction::DstTableau(DstTableau { src, tableau }) => {
@@ -866,11 +803,11 @@ impl Game for Klondike {
KlondikePileStack::Foundation(_) => stats.increment_move_from_foundation(),
KlondikePileStack::Tableau(_) => {}
}
let (cards, did_flip_up) = game.state.take_stack_flip_up(src);
let (cards, did_flip_up) = self.state.take_stack_flip_up(src);
if did_flip_up {
stats.increment_flip_up_bonus();
}
game.state.extend_tableau(tableau, cards);
self.state.extend_tableau(tableau, cards);
}
}
}
@@ -1,5 +0,0 @@
---
source: klondike/src/test.rs
expression: serialized
---
{"config":{"inner":{"draw_stock":"DrawOne","move_from_foundation":"Allowed","scoring":{"move_to_foundation":10,"flip_up_bonus":5,"move_to_tableau":5,"move_from_foundation":-15,"recycle":0}},"undo_penalty":-15,"solve_moves_budget":100000,"solve_states_budget":100000},"initial_state":{"stock":{"face_down":[52,51,21,59,36,45,49,50,22,3,58,39,41,61,13,57,34,56,28,1,19,12,17,5],"face_up":[]},"foundations":[[],[],[],[]],"tableau1":{"face_down":[],"face_up":[40]},"tableau2":{"face_down":[9],"face_up":[4]},"tableau3":{"face_down":[35,8],"face_up":[60]},"tableau4":{"face_down":[11,27,44],"face_up":[25]},"tableau5":{"face_down":[6,7,23,18],"face_up":[29]},"tableau6":{"face_down":[2,55,10,42,24],"face_up":[54]},"tableau7":{"face_down":[26,43,38,53,37,33],"face_up":[20]}},"instructions":[336,100,720,619,606,6,720,19,16,388,497,580,388,720,139,720,19,720,17,31,720,720,720,7,720,720,523,458,720,720,720,720,720,720,720,720,43,43,720,720,720,139,720,19,720,43,720,43,720,720,720,720,720,720,720,720,720,623,619,720,720,720,720,720,720,720,720,720,720,693,281,333,253,209,113,87,720,720,720,720,720,720,720,720,75,223,619,533,74,2,720,116,331,279,279,305,305,29,25,24,12,37,25,222,24,42,126,471,720,720,720,362,292,331,253,720,19,720,183,151,12,67,336,61,93,235,720,7,2,0,7,38,26,14,27,15,26,36,0,7,3,6,18,43,36,24,12,0,1,19,38,26,39,27,15,38,26,36]}
@@ -1,6 +0,0 @@
---
source: klondike/src/test.rs
expression: serialized
extension: bin
snapshot_kind: binary
---