what is up with serde moving the deserializer

This commit is contained in:
2026-05-30 10:24:24 -07:00
parent cc4824732a
commit fadefe93c2
+32 -12
View File
@@ -665,13 +665,16 @@ where
#[cfg(feature = "serde")]
impl<'de, G: Game> serde::Deserialize<'de> for SessionState<G>
where
G: serde::Serialize + for<'a> serde::Deserialize<'a>,
G: serde::Deserialize<'de>,
G::Instruction: serde::Deserialize<'de>,
{
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where
D: serde::Deserializer<'de>,
{
struct SessionStateVisitor<G>(core::marker::PhantomData<G>);
struct SessionStateVisitor<G> {
state: G,
}
impl<'de, G: Game> serde::de::Visitor<'de> for SessionStateVisitor<G> {
type Value = SessionState<G>;
fn expecting(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
@@ -681,27 +684,44 @@ where
where
A: serde::de::SeqAccess<'de>,
{
let mut stack = Stack::new();
while let Some(card) = seq.next_element()? {
// TODO: Error
stack.try_push(card).unwrap();
let mut state = self.state.clone();
let mut history = match seq.size_hint() {
Some(capacity) => Vec::with_capacity(capacity),
None => Vec::new(),
};
while let Some(instruction) = seq.next_element()? {
history.push(StateSnapshot {
state: state.clone(),
instruction: instruction.clone(),
});
state.process_instruction(stats, config, instruction);
}
Ok(stack)
Ok(SessionState { state, history })
}
}
deserializer.deserialize_seq(SessionStateVisitor(core::marker::PhantomData))
let state = G::deserialize(deserializer)?;
deserializer.deserialize_seq(SessionStateVisitor { state })
}
}
#[cfg(feature = "serde")]
impl<G: Game> serde::Serialize for SessionState<G> {
impl<G: Game> serde::Serialize for SessionState<G>
where
G: serde::Serialize,
G::Instruction: serde::Serialize,
{
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where
S: serde::Serializer,
{
if let Some(state) = self.history.first() {
state.serialize(serializer)?;
}else{
self.state.serialize(serializer)?;
}
use serde::ser::SerializeSeq;
let mut seq = serializer.serialize_seq(Some(self.len()))?;
for card in self.as_slice() {
seq.serialize_element(card)?;
let mut seq = serializer.serialize_seq(Some(self.history.len()))?;
for snapshot in &self.history {
seq.serialize_element(&snapshot.instruction)?;
}
seq.end()
}