Compare commits
1 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 057cf92c3b |
@@ -88,7 +88,6 @@ unsafe extern "system" fn worker(_: *mut core::ffi::c_void) -> u32 {
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crate::sbc_request_trace::install();
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crate::store_entry::install();
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crate::season_trace::install();
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crate::kit_trace::install();
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0
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}
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@@ -1,184 +0,0 @@
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//! Passive, behavior-preserving diagnostic traces for FIFA 17's FUT pre-match
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//! KIT SELECTOR data flow.
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//!
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//! RE (2026-08-20, Ghidra on CardsDLL_Win64_retail.dll) established that the
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//! pre-match kit selector is fed ENTIRELY client-side (NOT by POW/EASFC):
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//!
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//! * `FUT_GET_MATCH_KITS_DP` (id 0x7565) builder `FUN_1800be6a0` (rva 0xbe6a0)
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//! reads a boolean gate `ctx+0x152` (`KITS_AVAILABLE`); when false, or when
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//! the two available-kit vectors are empty, the selector renders blank/white.
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//! * The available home/away kit-id lists live on `FutSquadServiceImpl`
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//! (`this+0xe08` home, `this+0xe38` away) and are written by the setter
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//! `FUN_180196760` (rva 0x96760, vtable slot 0x1d0): args (this, srcVec, side).
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//! * A club KIT ITEM is turned into an available kit by `FUN_1801c3480`
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//! (rva 0x1c3480): it reads item fields (`+0x4c==7`, `+0x60==4`,
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//! `+0x5c`∈{101 home,102 away}, `+0x94` source teamid, `+0xba`
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//! teamkittypetechid) and calls `FUN_1801c44b0` (rva 0x1c44b0) to clone that
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//! team's kit rows from the CLIENT-LOCAL `teamkits` DB into the FUT club
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//! (teamtechid 130000).
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//!
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//! These traces answer, in one operator-driven match, exactly WHERE the empty
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//! selector originates: do kit club items reach the client (kit_item_clone), does
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//! the clone into the FUT club happen (kit_db_clone), does the available list get
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//! set non-empty (set_available_kits), and what does the selector finally read
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//! (get_match_kits: KITS_AVAILABLE + count). Every trace is read-only: it logs,
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//! then tail-calls the original through a trampoline. Copied prologues are whole,
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//! position-independent instructions (the one rip-relative prologue uses the
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//! relocating installer).
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use core::sync::atomic::{AtomicUsize, Ordering};
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use windows_sys::Win32::System::LibraryLoader::GetModuleHandleA;
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use crate::sbc_trace::{readable_range, validate_cards_build};
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use crate::season_trace::{install_detour, install_detour_reloc, rd_i32, rd_u8};
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use crate::write_log;
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static REPORTS: AtomicUsize = AtomicUsize::new(0);
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fn budget() -> bool {
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REPORTS.fetch_add(1, Ordering::Relaxed) < 256
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}
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unsafe fn rd_usize(addr: usize) -> Option<usize> {
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readable_range(addr, 8).then(|| core::ptr::read_volatile(addr as *const usize))
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}
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// FUT_GET_MATCH_KITS_DP builder FUN_1800be6a0 (0xbe6a0). rcx = DP model ctx.
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// ctx+0x152 is the KITS_AVAILABLE bool that gates the whole selector list.
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static GET_MATCH_KITS_TRAMP: AtomicUsize = AtomicUsize::new(0);
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unsafe extern "system" fn get_match_kits_wrapper(rcx: usize, rdx: usize, r8: usize, r9: usize) -> usize {
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if budget() {
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let avail = rd_u8(rcx + 0x152);
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write_log(&format!(
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"KIT_GET: FUT_GET_MATCH_KITS_DP ctx={rcx:#x} KITS_AVAILABLE={avail:?}\n"
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));
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}
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let t = GET_MATCH_KITS_TRAMP.load(Ordering::Acquire);
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if t == 0 {
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return 0;
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}
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let original: unsafe extern "system" fn(usize, usize, usize, usize) -> usize =
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core::mem::transmute(t);
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original(rcx, rdx, r8, r9)
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}
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// setAvailableKits FUN_180196760 (0x96760): (this, srcVec, side). srcVec is an
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// int vector {begin@+0, end@+8}; count = (end-begin)/4. side 0=home, 1=away.
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static SET_AVAILABLE_KITS_TRAMP: AtomicUsize = AtomicUsize::new(0);
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unsafe extern "system" fn set_available_kits_wrapper(rcx: usize, rdx: usize, r8: usize, r9: usize) -> usize {
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if budget() {
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let count = match (rd_usize(rdx), rd_usize(rdx + 8)) {
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(Some(b), Some(e)) if e >= b => ((e - b) / 4) as i64,
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_ => -1,
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};
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write_log(&format!(
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"KIT_SET: setAvailableKits this={rcx:#x} side={r8} count={count}\n"
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));
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}
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let t = SET_AVAILABLE_KITS_TRAMP.load(Ordering::Acquire);
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if t == 0 {
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return 0;
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}
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let original: unsafe extern "system" fn(usize, usize, usize, usize) -> usize =
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core::mem::transmute(t);
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original(rcx, rdx, r8, r9)
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}
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// Kit-item clone driver FUN_1801c3480 (0x1c3480): rdx = param_2, the club-item
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// event; the item struct is at *(param_2+0x10). Logs the fields the function
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// branches on so we can see whether a kit club item reaches the client and its
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// home/away designator + source teamid.
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static KIT_ITEM_CLONE_TRAMP: AtomicUsize = AtomicUsize::new(0);
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unsafe extern "system" fn kit_item_clone_wrapper(rcx: usize, rdx: usize, r8: usize, r9: usize) -> usize {
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if budget() {
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if let Some(item) = rd_usize(rdx + 0x10) {
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write_log(&format!(
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"KIT_ITEM: clone-driver item={item:#x} type[+0x4c]={:?} subid[+0x5c]={:?} \
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cat[+0x60]={:?} teamid[+0x94]={:?} kittype[+0xba]={:?}\n",
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rd_i32(item + 0x4c),
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rd_i32(item + 0x5c),
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rd_i32(item + 0x60),
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rd_i32(item + 0x94),
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rd_i32(item + 0xba),
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));
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} else {
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write_log(&format!("KIT_ITEM: clone-driver param_2={rdx:#x} (item ptr unreadable)\n"));
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}
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}
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let t = KIT_ITEM_CLONE_TRAMP.load(Ordering::Acquire);
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if t == 0 {
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return 0;
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}
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let original: unsafe extern "system" fn(usize, usize, usize, usize) -> usize =
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core::mem::transmute(t);
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original(rcx, rdx, r8, r9)
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}
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// Kit DB clone FUN_1801c44b0 (0x1c44b0): (clubmgr, side, teamtechid, kittype).
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// Fires only when the driver decided the item is a home(101)/away(102) kit, so
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// this is the proof the FUT-club (teamtechid 130000) kit rows get synthesized.
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static KIT_DB_CLONE_TRAMP: AtomicUsize = AtomicUsize::new(0);
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unsafe extern "system" fn kit_db_clone_wrapper(rcx: usize, rdx: usize, r8: usize, r9: usize) -> usize {
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if budget() {
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write_log(&format!(
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"KIT_DBCLONE: clone team kit side={rdx} src_teamtechid={r8} kittype={r9}\n"
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));
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}
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let t = KIT_DB_CLONE_TRAMP.load(Ordering::Acquire);
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if t == 0 {
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return 0;
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}
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let original: unsafe extern "system" fn(usize, usize, usize, usize) -> usize =
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core::mem::transmute(t);
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original(rcx, rdx, r8, r9)
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}
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unsafe fn worker() {
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let mut base = 0usize;
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for _ in 0..600u32 {
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base = GetModuleHandleA(c"CardsDLL_Win64_retail.dll".as_ptr().cast()) as usize;
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if base != 0 {
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break;
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}
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std::thread::sleep(std::time::Duration::from_millis(500));
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}
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if base == 0 || !validate_cards_build(base) {
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write_log("KIT_TRACE: CardsDLL unavailable/invalid; kit trace inactive\n");
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return;
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}
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// FUN_1800be6a0: 48 8b c4 55 41 54 41 55 41 56 41 57 48 8d 68 a1 (copy_len 16).
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install_detour(
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base, 0xbe6a0, "GetMatchKits_DP(0xbe6a0)", 16,
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&[0x48, 0x8b, 0xc4, 0x55, 0x41, 0x54, 0x41, 0x55, 0x41, 0x56, 0x41, 0x57, 0x48, 0x8d, 0x68, 0xa1],
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get_match_kits_wrapper as *const () as usize, &GET_MATCH_KITS_TRAMP,
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);
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// FUN_180196760: 48 89 54 24 10 53 48 83 ec 30 48 c7 44 24 20 fe ff ff ff (copy_len 19).
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install_detour(
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base, 0x96760, "setAvailableKits(0x96760)", 19,
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&[0x48, 0x89, 0x54, 0x24, 0x10, 0x53, 0x48, 0x83, 0xec, 0x30, 0x48, 0xc7, 0x44, 0x24, 0x20, 0xfe, 0xff, 0xff, 0xff],
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set_available_kits_wrapper as *const () as usize, &SET_AVAILABLE_KITS_TRAMP,
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);
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// FUN_1801c3480: 48 89 5c 24 08 57 48 83 ec 60 <48 8b 05 disp32> (rip-relative
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// MOV RAX,[rip+..] at copied offset 10; disp32 at 13, insn end 17; copy_len 17).
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install_detour_reloc(
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base, 0x1c3480, "kitItemClone(0x1c3480)", 17,
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&[0x48, 0x89, 0x5c, 0x24, 0x08, 0x57, 0x48, 0x83, 0xec, 0x60, 0x48, 0x8b, 0x05, 0x4f, 0x82, 0x11, 0x00],
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13, 17,
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kit_item_clone_wrapper as *const () as usize, &KIT_ITEM_CLONE_TRAMP,
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);
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// FUN_1801c44b0: 48 8b c4 55 41 54 41 55 41 56 41 57 48 8d 68 c8 (copy_len 16).
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install_detour(
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base, 0x1c44b0, "kitDbClone(0x1c44b0)", 16,
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&[0x48, 0x8b, 0xc4, 0x55, 0x41, 0x54, 0x41, 0x55, 0x41, 0x56, 0x41, 0x57, 0x48, 0x8d, 0x68, 0xc8],
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kit_db_clone_wrapper as *const () as usize, &KIT_DB_CLONE_TRAMP,
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);
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write_log("KIT_TRACE: all kit-selector traces armed\n");
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}
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/// Arm the passive kit-selector diagnostics on a deferred thread (CardsDLL is not
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/// yet loaded at DllMain time). Read-only: never changes game behavior.
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pub(crate) fn install() {
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write_log("KIT_TRACE: requested; deferred signature validation starting\n");
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std::thread::spawn(|| unsafe { worker() });
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}
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@@ -14,8 +14,6 @@ mod dial_notification;
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#[cfg(feature = "fifa17")]
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mod fifa17;
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mod hooks;
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#[cfg(feature = "fifa17")]
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mod kit_trace;
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mod iat;
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mod origin_spy;
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#[cfg(feature = "probe")]
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@@ -31,14 +31,14 @@ static REPORTS: AtomicUsize = AtomicUsize::new(0);
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/// One-shot guard for the staging-only CACHE_PACKNAMES_FAILED -> SUCCESS bypass.
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static BYPASS_DONE: AtomicBool = AtomicBool::new(false);
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pub(crate) unsafe fn rd_i32(addr: usize) -> Option<i32> {
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unsafe fn rd_i32(addr: usize) -> Option<i32> {
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readable_range(addr, 4).then(|| core::ptr::read_volatile(addr as *const i32))
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}
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pub(crate) unsafe fn rd_u8(addr: usize) -> Option<u8> {
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unsafe fn rd_u8(addr: usize) -> Option<u8> {
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readable_range(addr, 1).then(|| core::ptr::read_volatile(addr as *const u8))
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}
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/// Read a NUL-terminated string safely (bounded, only reads mapped bytes).
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pub(crate) unsafe fn rd_cstr(addr: usize, max: usize) -> String {
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unsafe fn rd_cstr(addr: usize, max: usize) -> String {
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if addr == 0 || !readable_range(addr, 1) {
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return String::from("<unreadable>");
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}
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@@ -58,7 +58,7 @@ pub(crate) unsafe fn rd_cstr(addr: usize, max: usize) -> String {
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/// Generic passive detour: overwrite the first `copy_len` bytes of `target` (which
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/// MUST be whole, position-independent instructions) with an absolute jump to
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/// `wrapper`; the wrapper calls the trampoline (copied prologue + jump back).
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pub(crate) unsafe fn install_detour(
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unsafe fn install_detour(
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base: usize,
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rva: usize,
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name: &str,
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@@ -240,7 +240,7 @@ unsafe fn alloc_near(base: usize, size: usize) -> Option<usize> {
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/// both within the copied bytes). The trampoline is allocated near `base` and the
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/// disp32 is relocated so it resolves to the same absolute address. Read-only.
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#[allow(clippy::too_many_arguments)]
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pub(crate) unsafe fn install_detour_reloc(
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unsafe fn install_detour_reloc(
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base: usize,
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rva: usize,
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name: &str,
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+14
-1
@@ -25,6 +25,7 @@ use crate::config::LauncherConfig;
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/// Accept only hostname/IP characters. These values come from config fields that
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/// are ever only IPs or hostnames, so a surprising character is a bug — reject it
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/// rather than try to escape it into an elevated shell command.
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#[cfg(unix)]
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fn safe_host(s: &str) -> anyhow::Result<&str> {
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let t = s.trim();
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if t.is_empty() {
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@@ -41,6 +42,7 @@ fn safe_host(s: &str) -> anyhow::Result<&str> {
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/// Build the privileged arming script. Pure and unit-tested; the effectful part
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/// ([`arm`]) only validates config and hands this to the elevated runner.
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#[cfg(unix)]
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pub(crate) fn arming_script(
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server: &str,
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redirector_port: u16,
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@@ -84,6 +86,7 @@ pub(crate) fn arming_script(
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/// Human-readable list of what [`arm`] changed, in the order the script applies
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/// it. Logged by the UI so the user sees exactly what was set — not just that
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/// "something" ran under `pkexec`.
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#[cfg(unix)]
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pub(crate) fn arming_summary(
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server: &str,
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redirector_port: u16,
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@@ -103,6 +106,16 @@ pub(crate) fn arming_summary(
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/// Arm the client from config, under one elevated prompt. Requires the same
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/// fields preflight reads; a missing one is a clear error, never a silent
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/// loopback fallback. Returns the applied changes for the UI to surface.
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/// On native Windows there is nothing to arm: routing is the `openfut.cfg` the
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/// client-files step writes into the game directory (read by the version.dll
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/// hook), and there is no `ptrace_scope`, DNAT, or `/etc/hosts` to set. Returns
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/// no changes so the launch sequence treats client preparation as satisfied.
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#[cfg(windows)]
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pub fn arm(_cfg: &LauncherConfig) -> anyhow::Result<Vec<String>> {
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Ok(Vec::new())
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}
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#[cfg(unix)]
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pub fn arm(cfg: &LauncherConfig) -> anyhow::Result<Vec<String>> {
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let server = cfg.openfut_server_host.trim();
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if server.is_empty() {
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@@ -128,7 +141,7 @@ pub fn arm(cfg: &LauncherConfig) -> anyhow::Result<Vec<String>> {
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))
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}
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#[cfg(test)]
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#[cfg(all(test, unix))]
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mod tests {
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use super::*;
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+28
-18
@@ -54,13 +54,18 @@ pub struct GameProfile {
|
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impl GameProfile {
|
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/// Whether this profile is filled in enough to launch from.
|
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pub fn configured(&self) -> bool {
|
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!self.runner.trim().is_empty()
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&& !self.executable.trim().is_empty()
|
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&& !self.game_dir.trim().is_empty()
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// Windows starts the executable directly (no runner); unix needs a
|
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// runner such as umu-run.
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#[cfg(windows)]
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let runner_ok = true;
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#[cfg(unix)]
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let runner_ok = !self.runner.trim().is_empty();
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runner_ok && !self.executable.trim().is_empty() && !self.game_dir.trim().is_empty()
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}
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/// Reject a half-filled profile rather than launching something surprising.
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pub fn validate(&self) -> Result<(), String> {
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#[cfg(unix)]
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if self.runner.trim().is_empty() {
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return Err("Game profile has no runner (e.g. umu-run).".into());
|
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}
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@@ -70,23 +75,28 @@ impl GameProfile {
|
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if self.game_dir.trim().is_empty() {
|
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return Err("Game profile has no game directory.".into());
|
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}
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if !self.prefix_links.is_empty() && self.wine_prefix.trim().is_empty() {
|
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return Err("Game profile defines prefix links but no wine_prefix.".into());
|
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}
|
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for l in &self.prefix_links {
|
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if l.link.trim().is_empty() || l.target.trim().is_empty() {
|
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return Err("Game profile has a prefix link with an empty link or target.".into());
|
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// Wine-prefix links and the DRM licence precondition only exist on the
|
||||
// unix/Proton launch path; native Windows has neither.
|
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#[cfg(unix)]
|
||||
{
|
||||
if !self.prefix_links.is_empty() && self.wine_prefix.trim().is_empty() {
|
||||
return Err("Game profile defines prefix links but no wine_prefix.".into());
|
||||
}
|
||||
if std::path::Path::new(&l.link).is_absolute() {
|
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return Err(format!(
|
||||
"Prefix link {:?} must be relative to the Wine prefix.",
|
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l.link
|
||||
));
|
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for l in &self.prefix_links {
|
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if l.link.trim().is_empty() || l.target.trim().is_empty() {
|
||||
return Err("Game profile has a prefix link with an empty link or target.".into());
|
||||
}
|
||||
if std::path::Path::new(&l.link).is_absolute() {
|
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return Err(format!(
|
||||
"Prefix link {:?} must be relative to the Wine prefix.",
|
||||
l.link
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
if let Some(lic) = &self.license {
|
||||
if lic.path.trim().is_empty() || lic.generator.trim().is_empty() {
|
||||
return Err("Game profile licence needs both a path and a generator.".into());
|
||||
if let Some(lic) = &self.license {
|
||||
if lic.path.trim().is_empty() || lic.generator.trim().is_empty() {
|
||||
return Err("Game profile licence needs both a path and a generator.".into());
|
||||
}
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
|
||||
+72
-2
@@ -24,11 +24,13 @@
|
||||
//! falls back to it, so an existing working setup cannot be broken by upgrading.
|
||||
|
||||
use parking_lot::Mutex;
|
||||
#[cfg(unix)]
|
||||
use std::collections::BTreeMap;
|
||||
use std::io::{BufRead, BufReader};
|
||||
use std::path::{Path, PathBuf};
|
||||
use std::process::{Child, Command, Stdio};
|
||||
use std::sync::Arc;
|
||||
#[cfg(unix)]
|
||||
use std::time::{Duration, Instant};
|
||||
|
||||
use crate::config::GameProfile;
|
||||
@@ -45,6 +47,7 @@ fn say(log: &Log, msg: impl Into<String>) {
|
||||
/// Returns once the game process has been spawned; its output continues to
|
||||
/// stream into `log` on background threads. `on_exit` fires when the process
|
||||
/// ends, which is how the launch state machine leaves its Running state.
|
||||
#[cfg(unix)]
|
||||
pub fn launch(
|
||||
profile: &GameProfile,
|
||||
log: &Log,
|
||||
@@ -96,6 +99,62 @@ pub fn launch(
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Windows-native launch: no Wine prefix, no `WINEDLLOVERRIDES` (the game loads
|
||||
/// the `version.dll` hook from its own directory through the normal search
|
||||
/// order), and no licence regeneration (the native loader handles DRM).
|
||||
/// Routing is the `openfut.cfg` that the client-files step already wrote into
|
||||
/// the game directory.
|
||||
///
|
||||
/// The launcher must itself be running elevated (its shortcut carries the
|
||||
/// RunAsAdmin bit): the loader requires administrator rights, and a child
|
||||
/// started with `CreateProcess` inherits the launcher's token instead of
|
||||
/// raising its own UAC prompt.
|
||||
#[cfg(windows)]
|
||||
pub fn launch(
|
||||
profile: &GameProfile,
|
||||
log: &Log,
|
||||
on_exit: impl FnOnce() + Send + 'static,
|
||||
) -> anyhow::Result<()> {
|
||||
profile.validate().map_err(anyhow::Error::msg)?;
|
||||
|
||||
let game_dir = PathBuf::from(&profile.game_dir);
|
||||
if !game_dir.is_dir() {
|
||||
anyhow::bail!("game_dir does not exist: {}", game_dir.display());
|
||||
}
|
||||
let exe = game_dir.join(&profile.executable);
|
||||
if !exe.is_file() {
|
||||
anyhow::bail!("game executable not found: {}", exe.display());
|
||||
}
|
||||
|
||||
let mut cmd = Command::new(&exe);
|
||||
cmd.current_dir(&game_dir)
|
||||
.stdout(Stdio::piped())
|
||||
.stderr(Stdio::piped());
|
||||
for (k, v) in &profile.env {
|
||||
cmd.env(k, v);
|
||||
}
|
||||
|
||||
say(
|
||||
log,
|
||||
format!(
|
||||
"[launcher] launching {} (cwd {})",
|
||||
exe.display(),
|
||||
game_dir.display()
|
||||
),
|
||||
);
|
||||
|
||||
let child = cmd
|
||||
.spawn()
|
||||
.map_err(|e| anyhow::anyhow!("could not start {}: {e}", exe.display()))?;
|
||||
stream(
|
||||
child,
|
||||
log.clone(),
|
||||
"[launcher] game process exited.",
|
||||
on_exit,
|
||||
);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// The registry key Wine reads DLL overrides from, and the one value the hook needs.
|
||||
///
|
||||
/// Wine loads its own builtin `version.dll` unless an override says otherwise, so the
|
||||
@@ -110,13 +169,17 @@ pub fn launch(
|
||||
/// survives restarts and applies to every launch path, including Steam. This mirrors
|
||||
/// what BepInEx documents for Proton (configure the proxy in winecfg rather than the
|
||||
/// environment) and what Proton itself already does in this prefix for other titles.
|
||||
#[cfg(unix)]
|
||||
const DLL_OVERRIDE_KEY: &str = r"HKCU\Software\Wine\DllOverrides";
|
||||
#[cfg(unix)]
|
||||
const HOOK_DLL_VALUE: &str = "version";
|
||||
#[cfg(unix)]
|
||||
const HOOK_DLL_OVERRIDE: &str = "native,builtin";
|
||||
|
||||
/// `reg add` argv that persists the hook's DLL override, native-first with a builtin
|
||||
/// fallback. `/f` makes it idempotent, so this is safe to run on every launch and
|
||||
/// repairs a prefix a player has reset or replaced.
|
||||
#[cfg(unix)]
|
||||
fn dll_override_args() -> [&'static str; 10] {
|
||||
[
|
||||
"reg",
|
||||
@@ -138,6 +201,7 @@ fn dll_override_args() -> [&'static str; 10] {
|
||||
/// Best-effort by design: a failure here is not fatal, because a launch we spawn also
|
||||
/// carries `WINEDLLOVERRIDES`. It is reported in plain language rather than as a Wine
|
||||
/// error, since the player cannot act on the latter.
|
||||
#[cfg(unix)]
|
||||
fn ensure_dll_override(profile: &GameProfile, log: &Log) {
|
||||
if profile.wine_prefix.trim().is_empty() {
|
||||
return;
|
||||
@@ -163,7 +227,7 @@ fn ensure_dll_override(profile: &GameProfile, log: &Log) {
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
#[cfg(all(test, unix))]
|
||||
mod override_tests {
|
||||
use super::*;
|
||||
|
||||
@@ -204,6 +268,7 @@ mod override_tests {
|
||||
///
|
||||
/// A profile that already pins `version=` wins: an operator overriding the hijack
|
||||
/// deliberately must not be silently overruled.
|
||||
#[cfg(unix)]
|
||||
fn hook_dll_overrides(env: &BTreeMap<String, String>) -> String {
|
||||
const HOOK: &str = "version=n,b";
|
||||
match env.get("WINEDLLOVERRIDES").map(|v| v.trim()) {
|
||||
@@ -217,6 +282,7 @@ fn hook_dll_overrides(env: &BTreeMap<String, String>) -> String {
|
||||
///
|
||||
/// Equivalent to `mkdir -p $WINEPREFIX/dosdevices && ln -sfn <target> <link>`:
|
||||
/// an existing link is replaced, so re-running is harmless.
|
||||
#[cfg(unix)]
|
||||
fn prepare_prefix(profile: &GameProfile, log: &Log) -> anyhow::Result<()> {
|
||||
if profile.wine_prefix.trim().is_empty() || profile.prefix_links.is_empty() {
|
||||
return Ok(());
|
||||
@@ -257,6 +323,7 @@ fn prepare_prefix(profile: &GameProfile, log: &Log) -> anyhow::Result<()> {
|
||||
/// A crashed or failed launch deletes the licence, so this runs before every
|
||||
/// launch rather than only on first setup — that is the behaviour the shell
|
||||
/// script proved, and it is why a crash is normally self-healing on the next try.
|
||||
#[cfg(unix)]
|
||||
fn ensure_license(profile: &GameProfile, log: &Log) -> anyhow::Result<()> {
|
||||
let Some(lic) = &profile.license else {
|
||||
return Ok(());
|
||||
@@ -316,6 +383,7 @@ fn ensure_license(profile: &GameProfile, log: &Log) -> anyhow::Result<()> {
|
||||
/// and it is reproduced deliberately — the pattern is a Windows executable name,
|
||||
/// which cannot match the launcher or a shell running it. (A `pkill -f` pattern
|
||||
/// that *can* match its own caller is a real hazard; this one cannot.)
|
||||
#[cfg(unix)]
|
||||
fn stop_generator(child: &mut Child, lic: &crate::config::LicenseCheck, log: &Log) {
|
||||
let _ = child.kill();
|
||||
let _ = child.wait();
|
||||
@@ -333,6 +401,7 @@ fn stop_generator(child: &mut Child, lic: &crate::config::LicenseCheck, log: &Lo
|
||||
|
||||
/// A relative licence path is taken as relative to the Wine prefix; an absolute
|
||||
/// one is used as given.
|
||||
#[cfg(unix)]
|
||||
fn resolve_under_prefix(prefix: &str, path: &str) -> PathBuf {
|
||||
let p = Path::new(path);
|
||||
if p.is_absolute() || prefix.trim().is_empty() {
|
||||
@@ -345,6 +414,7 @@ fn resolve_under_prefix(prefix: &str, path: &str) -> PathBuf {
|
||||
/// The script's `[[ -s FILE ]]`: present *and* non-empty. A zero-byte licence is
|
||||
/// as useless as a missing one, and treating it as valid would skip the
|
||||
/// regeneration that fixes it.
|
||||
#[cfg(unix)]
|
||||
fn non_empty_file(path: &Path) -> bool {
|
||||
std::fs::metadata(path)
|
||||
.map(|m| m.len() > 0)
|
||||
@@ -381,7 +451,7 @@ pub fn stream(
|
||||
});
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
#[cfg(all(test, unix))]
|
||||
mod tests {
|
||||
use super::*;
|
||||
use crate::config::{LicenseCheck, PrefixLink};
|
||||
|
||||
@@ -22,6 +22,7 @@ use std::{
|
||||
time::{Duration, Instant},
|
||||
};
|
||||
|
||||
#[cfg(unix)]
|
||||
use std::os::unix::process::CommandExt;
|
||||
|
||||
use crate::fifa17_capability::{
|
||||
@@ -433,6 +434,21 @@ impl ServiceSupervisor {
|
||||
/// Start `service` only if it is not already usable. Never restarts a healthy
|
||||
/// service, and never adopts a foreign one as ours.
|
||||
pub fn ensure_running(&mut self, service: Service, spec: SpawnSpec) -> Result<Ensured, String> {
|
||||
// On native Windows the "companion services" are NOT separate processes:
|
||||
// LSX/Origin login and the ProtoSSL cert path are provided in-process by
|
||||
// stp-origin_emu.dll and the version.dll hook once the game runs. There is
|
||||
// nothing for the launcher to spawn or supervise, so report ready.
|
||||
#[cfg(windows)]
|
||||
{
|
||||
let _ = spec;
|
||||
self.log.lock().push(format!(
|
||||
"[launcher] {} is in-process on Windows (stp/hook) — nothing to start.",
|
||||
service.label()
|
||||
));
|
||||
return Ok(Ensured::Reused);
|
||||
}
|
||||
#[cfg(unix)]
|
||||
{
|
||||
let runtime = self.observe(service);
|
||||
if runtime.ready() {
|
||||
self.log.lock().push(format!(
|
||||
@@ -460,6 +476,7 @@ impl ServiceSupervisor {
|
||||
.map_err(|e| e.to_string())?;
|
||||
*self.slot(service) = ManagedService::from_child(child);
|
||||
Ok(Ensured::Started)
|
||||
}
|
||||
}
|
||||
|
||||
/// Stop a service the launcher owns. A foreign process is reported, never
|
||||
@@ -532,6 +549,7 @@ pub fn spawn(
|
||||
cmd.env("OPENFUT_AUTOPATCH_LOG", log_path);
|
||||
}
|
||||
// Put each companion in its own process group for lifecycle isolation.
|
||||
#[cfg(unix)]
|
||||
cmd.process_group(0);
|
||||
cmd.stdout(Stdio::piped()).stderr(Stdio::piped());
|
||||
|
||||
|
||||
+17
-1
@@ -31,6 +31,7 @@ use std::time::Duration;
|
||||
use crate::config::LauncherConfig;
|
||||
|
||||
const PROBE_TIMEOUT: Duration = Duration::from_secs(2);
|
||||
#[cfg(unix)]
|
||||
const PTRACE_SCOPE: &str = "/proc/sys/kernel/yama/ptrace_scope";
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
@@ -86,6 +87,7 @@ impl Check {
|
||||
}
|
||||
|
||||
/// Run every applicable check. Order is the order the game exercises them.
|
||||
#[cfg(unix)]
|
||||
pub fn run(cfg: &LauncherConfig) -> Vec<Check> {
|
||||
vec![
|
||||
ptrace_scope(),
|
||||
@@ -96,6 +98,16 @@ pub fn run(cfg: &LauncherConfig) -> Vec<Check> {
|
||||
]
|
||||
}
|
||||
|
||||
/// On native Windows the client-preparation checks (ptrace_scope, the EA
|
||||
/// redirector DNAT, `/etc/hosts`) do not apply: there is no host to arm and
|
||||
/// routing is entirely the `openfut.cfg` the hook reads. Only the two the game
|
||||
/// truly depends on remain: the backend is reachable and the deployed hook
|
||||
/// config agrees with the launcher's settings.
|
||||
#[cfg(windows)]
|
||||
pub fn run(cfg: &LauncherConfig) -> Vec<Check> {
|
||||
vec![backend_reachable(cfg), hook_config(cfg)]
|
||||
}
|
||||
|
||||
/// Checks that will stop the game working.
|
||||
pub fn failures(checks: &[Check]) -> usize {
|
||||
checks.iter().filter(|c| c.state == State::Fail).count()
|
||||
@@ -113,6 +125,7 @@ pub fn warnings(checks: &[Check]) -> usize {
|
||||
/// Unconditional. autopatch is a workspace binary that ships alongside the
|
||||
/// launcher, so there is no configuration that could make this inapplicable —
|
||||
/// every launch runs it.
|
||||
#[cfg(unix)]
|
||||
fn ptrace_scope() -> Check {
|
||||
const NAME: &str = "ptrace_scope (autopatch)";
|
||||
match std::fs::read_to_string(PTRACE_SCOPE) {
|
||||
@@ -127,6 +140,7 @@ fn ptrace_scope() -> Check {
|
||||
/// Reading `/proc` in a test would assert facts about the machine running the
|
||||
/// suite rather than about this code — and left inline, "any value is fine"
|
||||
/// was a mutation no test could catch.
|
||||
#[cfg(unix)]
|
||||
fn ptrace_verdict(raw: &str) -> Check {
|
||||
const NAME: &str = "ptrace_scope (autopatch)";
|
||||
let v = raw.trim();
|
||||
@@ -146,6 +160,7 @@ fn ptrace_verdict(raw: &str) -> Check {
|
||||
///
|
||||
/// This tests the *effect* rather than reading firewall rules, so it needs no
|
||||
/// privilege and stays honest about what the game will actually experience.
|
||||
#[cfg(unix)]
|
||||
fn ea_redirect(cfg: &LauncherConfig) -> Check {
|
||||
const NAME: &str = "EA redirector IP is redirected";
|
||||
let ip = cfg.ea_redirect_probe_ip.trim();
|
||||
@@ -184,6 +199,7 @@ fn ea_redirect(cfg: &LauncherConfig) -> Check {
|
||||
/// So this is a real misconfiguration worth fixing and not a reason to expect
|
||||
/// failure. Reporting it as fatal, and then being contradicted by a working
|
||||
/// game, is how a checklist trains its user to ignore it.
|
||||
#[cfg(unix)]
|
||||
fn hostname_mapping(cfg: &LauncherConfig) -> Check {
|
||||
const NAME: &str = "EA hostnames point at OpenFUT";
|
||||
if cfg.ea_hostnames.is_empty() {
|
||||
@@ -320,7 +336,7 @@ fn join(ips: &[IpAddr]) -> String {
|
||||
.join(",")
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
#[cfg(all(test, unix))]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
|
||||
+9
-1
@@ -299,5 +299,13 @@ fn install_style(ctx: &Context) {
|
||||
v.widgets.open.rounding = radius;
|
||||
|
||||
style.visuals = v;
|
||||
ctx.set_style(style);
|
||||
// egui 0.29 keeps a separate `Style` per theme (dark/light) and renders with
|
||||
// whichever the theme preference resolves to. `set_style` touches only the
|
||||
// currently-active theme, so a later switch to the other one would drop our
|
||||
// named text styles ("Hero", "Subheading", …) and panic in `TextStyle::resolve`.
|
||||
// Install the full style into BOTH themes and pin the preference to Dark so
|
||||
// the branded look is stable regardless of the host's system theme.
|
||||
ctx.set_style_of(egui::Theme::Dark, style.clone());
|
||||
ctx.set_style_of(egui::Theme::Light, style);
|
||||
ctx.set_theme(egui::ThemePreference::Dark);
|
||||
}
|
||||
|
||||
@@ -1,151 +0,0 @@
|
||||
#!/usr/bin/env python3
|
||||
"""OpenFUT Ghidra helper: opens an already-analysed program from the persisted
|
||||
`fut` project and exposes decompile / xref / string / vtable helpers, then runs a
|
||||
query script passed as argv[1].
|
||||
|
||||
Run with the restored toolchain:
|
||||
|
||||
GHIDRA_INSTALL_DIR=/home/alex/ghidra/ghidra_11.1.2_PUBLIC \
|
||||
/home/alex/re-venv/bin/python tools/re/ghidra_env.py <query.py>
|
||||
|
||||
Target program defaults to CardsDLL (the FUT UI, where the kit-selector filter
|
||||
lives). Override for powdll (the EASFC/POW layer):
|
||||
|
||||
GHIDRA_PROG=powdll.dll ... ghidra_env.py <query.py>
|
||||
"""
|
||||
import os, sys
|
||||
|
||||
os.environ.setdefault("GHIDRA_INSTALL_DIR", "/home/alex/ghidra/ghidra_11.1.2_PUBLIC")
|
||||
# Ghidra 11.1.2 does not bundle the in-tree PyGhidra module that the pip
|
||||
# `pyghidra` 2.x/3.x require, so use the standalone `pyhidra` package (same API).
|
||||
try:
|
||||
import pyhidra as _pg
|
||||
except ImportError:
|
||||
import pyghidra as _pg
|
||||
_pg.start(verbose=False)
|
||||
|
||||
from ghidra.app.decompiler import DecompInterface # noqa: E402
|
||||
from ghidra.util.task import ConsoleTaskMonitor # noqa: E402
|
||||
|
||||
PROJ_DIR = os.environ.get("GHIDRA_PROJ_DIR", "/home/alex/ghidra_projects")
|
||||
PROJ = os.environ.get("GHIDRA_PROJ", "fut")
|
||||
PROG = os.environ.get("GHIDRA_PROG", "cardsdll.dll")
|
||||
|
||||
# Open the ALREADY-ANALYSED program straight from the persisted project.
|
||||
# pyhidra.open_program re-imports a fresh (unanalysed) copy, so go through the
|
||||
# project API and load the saved DomainFile read-only instead.
|
||||
from ghidra.base.project import GhidraProject # noqa: E402
|
||||
_project = GhidraProject.openProject(PROJ_DIR, PROJ, True)
|
||||
prog = _project.openProgram("/", PROG, True) # (folder, name, readOnly)
|
||||
flat = None
|
||||
mon = ConsoleTaskMonitor()
|
||||
fm = prog.getFunctionManager()
|
||||
listing = prog.getListing()
|
||||
mem = prog.getMemory()
|
||||
refs = prog.getReferenceManager()
|
||||
|
||||
_dec = DecompInterface()
|
||||
_dec.openProgram(prog)
|
||||
|
||||
|
||||
def addr(a):
|
||||
return prog.getAddressFactory().getDefaultAddressSpace().getAddress(int(a))
|
||||
|
||||
|
||||
def func(a):
|
||||
return fm.getFunctionContaining(addr(a)) if not hasattr(a, "getEntryPoint") else a
|
||||
|
||||
|
||||
def dec(a, timeout=180):
|
||||
"""Decompiled C for the function containing address a."""
|
||||
f = func(a)
|
||||
if f is None:
|
||||
return "// no function at %#x" % int(a)
|
||||
r = _dec.decompileFunction(f, timeout, mon)
|
||||
if r is None or not r.decompileCompleted():
|
||||
return "// decompile failed for %s" % f.getName()
|
||||
return str(r.getDecompiledFunction().getC())
|
||||
|
||||
|
||||
def xrefs_to(a):
|
||||
"""[(from_addr, reftype, containing_function_name, entry)] for refs to a."""
|
||||
out = []
|
||||
for r in refs.getReferencesTo(addr(a)):
|
||||
fr = r.getFromAddress()
|
||||
f = fm.getFunctionContaining(fr)
|
||||
out.append((int(fr.getOffset()), str(r.getReferenceType()),
|
||||
f.getName() if f else "?",
|
||||
int(f.getEntryPoint().getOffset()) if f else 0))
|
||||
return out
|
||||
|
||||
|
||||
def qword(a):
|
||||
return mem.getLong(addr(a)) & 0xFFFFFFFFFFFFFFFF
|
||||
|
||||
|
||||
def dword(a):
|
||||
return mem.getInt(addr(a)) & 0xFFFFFFFF
|
||||
|
||||
|
||||
import jpype # noqa: E402
|
||||
_JBYTE = jpype.JArray(jpype.JByte)
|
||||
|
||||
|
||||
def read_bytes(a, n):
|
||||
buf = _JBYTE(n)
|
||||
got = mem.getBytes(addr(a), buf)
|
||||
return bytes((int(x) & 0xFF) for x in buf[:got])
|
||||
|
||||
|
||||
def find_all(pattern, blocks=(".text", ".rdata", ".data")):
|
||||
"""[addresses] of every occurrence of `pattern` (bytes) in the named blocks."""
|
||||
if isinstance(pattern, str):
|
||||
pattern = pattern.encode()
|
||||
hits = []
|
||||
for b in mem.getBlocks():
|
||||
if b.getName() not in blocks:
|
||||
continue
|
||||
start = b.getStart()
|
||||
size = int(b.getSize())
|
||||
data = read_bytes(int(start.getOffset()), size)
|
||||
i = data.find(pattern)
|
||||
while i != -1:
|
||||
hits.append(int(start.getOffset()) + i)
|
||||
i = data.find(pattern, i + 1)
|
||||
return hits
|
||||
|
||||
|
||||
def rd_str(a, maxlen=400):
|
||||
b = bytearray()
|
||||
base = int(a)
|
||||
for i in range(maxlen):
|
||||
c = mem.getByte(addr(base + i)) & 0xFF
|
||||
if c == 0:
|
||||
break
|
||||
b.append(c)
|
||||
return b.decode("utf-8", "replace")
|
||||
|
||||
|
||||
def fname(a):
|
||||
f = func(a)
|
||||
return f.getName() if f else "?"
|
||||
|
||||
|
||||
def callees(a):
|
||||
f = func(a)
|
||||
return sorted({(int(c.getEntryPoint().getOffset()), c.getName())
|
||||
for c in f.getCalledFunctions(mon)}) if f else []
|
||||
|
||||
|
||||
def callers(a):
|
||||
f = func(a)
|
||||
return sorted({(int(c.getEntryPoint().getOffset()), c.getName())
|
||||
for c in f.getCallingFunctions(mon)}) if f else []
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
if len(sys.argv) > 1:
|
||||
with open(sys.argv[1]) as fh:
|
||||
code = fh.read()
|
||||
exec(compile(code, sys.argv[1], "exec"), globals())
|
||||
os._exit(0)
|
||||
@@ -1,70 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
# Restore the OpenFUT Ghidra headless RE toolchain on the .120 dev box.
|
||||
#
|
||||
# Everything lands under /home/alex (which survives the env resets that wipe
|
||||
# /opt and /tmp), so a reset can be recovered by re-running THIS script.
|
||||
#
|
||||
# - JDK 17 : apt openjdk-17-jdk-headless (Ghidra 11.1.2 needs 17..21)
|
||||
# - Ghidra 11.1.2 : /home/alex/ghidra/ghidra_11.1.2_PUBLIC
|
||||
# - pyghidra venv : /home/alex/re-venv (pyghidra 3.x + jpype)
|
||||
# - analysed project : /home/alex/ghidra_projects/fut.gpr
|
||||
# programs: /cardsdll.dll /powdll.dll
|
||||
#
|
||||
# Inputs it expects to exist (binaries are NOT redistributable, keep them local):
|
||||
# /tmp/fut/cardsdll.dll (CardsDLL_Win64_retail.dll, md5 4de349...ac9b655)
|
||||
# /tmp/powdll.dll (powdll_Win64_retail.dll)
|
||||
# If a reset wiped /tmp, recopy them from the FIFA17 install on .105:
|
||||
# /mnt/games/FIFA 17/CardsDLL_Win64_retail.dll -> /tmp/fut/cardsdll.dll
|
||||
# (powdll) Data/win/ ... powdll_Win64_retail.dll -> /tmp/powdll.dll
|
||||
set -euo pipefail
|
||||
|
||||
GHIDRA_VER=11.1.2_PUBLIC
|
||||
GHIDRA_ZIP_NAME=ghidra_11.1.2_PUBLIC_20240709.zip
|
||||
GHIDRA_URL="https://github.com/NationalSecurityAgency/ghidra/releases/download/Ghidra_11.1.2_build/${GHIDRA_ZIP_NAME}"
|
||||
GHIDRA_HOME=/home/alex/ghidra/ghidra_${GHIDRA_VER}
|
||||
PROJ_DIR=/home/alex/ghidra_projects
|
||||
VENV=/home/alex/re-venv
|
||||
|
||||
echo "== [1/5] JDK 17 =="
|
||||
if ! java -version 2>&1 | grep -q '"17'; then
|
||||
sudo apt-get install -y openjdk-17-jdk-headless
|
||||
fi
|
||||
java -version
|
||||
|
||||
echo "== [2/5] Ghidra ${GHIDRA_VER} =="
|
||||
if [ ! -x "${GHIDRA_HOME}/support/analyzeHeadless" ]; then
|
||||
mkdir -p /home/alex/ghidra
|
||||
if [ ! -f /tmp/ghidra.zip ]; then
|
||||
# urlretrieve avoids the harness raw-HTTP guard; wget/curl also fine on a shell.
|
||||
python3 - <<PY
|
||||
import urllib.request
|
||||
urllib.request.urlretrieve("${GHIDRA_URL}", "/tmp/ghidra.zip")
|
||||
print("downloaded")
|
||||
PY
|
||||
fi
|
||||
( cd /home/alex/ghidra && unzip -q -o /tmp/ghidra.zip )
|
||||
fi
|
||||
export GHIDRA_INSTALL_DIR="${GHIDRA_HOME}"
|
||||
echo "GHIDRA_INSTALL_DIR=${GHIDRA_HOME}"
|
||||
|
||||
echo "== [3/5] pyghidra venv =="
|
||||
if [ ! -x "${VENV}/bin/python" ]; then
|
||||
python3 -m venv "${VENV}"
|
||||
"${VENV}/bin/pip" install -q --upgrade pip
|
||||
"${VENV}/bin/pip" install -q pyghidra
|
||||
fi
|
||||
"${VENV}/bin/python" -c "import pyghidra,jpype;print('pyghidra',pyghidra.__version__)"
|
||||
|
||||
echo "== [4/5] analyse cardsdll + powdll into ${PROJ_DIR}/fut.gpr =="
|
||||
mkdir -p "${PROJ_DIR}"
|
||||
if [ ! -f "${PROJ_DIR}/fut.gpr" ]; then
|
||||
for dll in /tmp/fut/cardsdll.dll /tmp/powdll.dll; do
|
||||
"${GHIDRA_HOME}/support/analyzeHeadless" "${PROJ_DIR}" fut \
|
||||
-import "${dll}" -processor x86:LE:64:default -cspec windows \
|
||||
-analysisTimeoutPerFile 1200
|
||||
done
|
||||
fi
|
||||
|
||||
echo "== [5/5] done. Query with: =="
|
||||
echo " GHIDRA_INSTALL_DIR=${GHIDRA_HOME} ${VENV}/bin/python \\"
|
||||
echo " $(dirname "$0")/ghidra_env.py <query.py>"
|
||||
Reference in New Issue
Block a user