28 Commits

Author SHA1 Message Date
OpenFUT Dev 75148fe435 chore(fifa17-client): bump launcher submodule to preserved hook WIP (f16828a); ignore .bak 2026-08-20 09:13:16 -07:00
OpenFUT Dev 6b8b8e052f chore(fifa17-client): preserve .105 client tooling WIP; gitignore local .screens 2026-08-20 09:12:06 -07:00
funman300 3153a93edf fifa17-recon: drop superseded docker-side tools/data copies
fifa17-recon/tools (authoritative) and fifa17-recon/data now feed the Docker
build directly via the curated runtime-tools.list manifest. The duplicated
fifa17-python/tools+data are removed so the repo has a single source of truth;
the rebuilt openfut-fut-backend:dev image is byte-identical to the previous
deployment (verified: manifest diff empty, 446/446 contract checks pass).
2026-08-10 17:21:58 -07:00
funman300 f64106ed8b fifa17-recon: fix compose dockerfile path for relocated build context 2026-08-10 17:20:27 -07:00
funman300 9faaf12dd7 fifa17-recon: Docker build consumes authoritative tools via curated manifest
Build context moves from docker/fifa17-python/ up to fifa17-recon/ so the
Dockerfile reads the single-source tools/ and data/ trees. Only the 77 runtime
files listed in runtime-tools.list are installed into /app/tools (baseline image
minus the two git-ignored certs, regenerated in-image). memdump and recon
artifacts are excluded via fifa17-recon/.dockerignore.
2026-08-10 17:19:07 -07:00
funman300 83539e33ec fifa17-recon: take running-backend versions of 8 runtime files (direction fix)
The earlier reconcile committed the local working-tree versions of these
files, which are OLDER than the deployed backend. The running container (C)
is byte-identical to docker/fifa17-python/tools (B) and is a strict superset:
it adds profile_path_for/select_account/ensure_security_question (fut_store),
safe_header_for_log/safe_request_path/security_question_route (utas_server),
account_sync_route/_match_call/match_ready_body, plus POW balance fields and
match lifecycle support, with zero unique local functions lost.

Reconciled tree is now a strict superset of B with every shared file
byte-identical; verified via md5 map (0 missing, 0 differing).
2026-08-10 17:12:27 -07:00
funman300 695421cfd4 Merge remote-tracking branch 'origin/main' into fifa17-fut-squad-and-userinfo 2026-08-10 17:08:08 -07:00
funman300 8cba70dc90 fifa17-recon: reconcile authoritative tools with running backend (B)
- Add 8 files present in docker/fifa17-python/tools but missing from the
  top-level tree: fut_accounts.py + 7 test_*.py contracts (all committed in
  the server's docker tree; byte-identical to the running image).
- Preserve newer responder work already matching the running container:
  utas_server.py (offlineSeason), lsx_responder_v2.py (OPENFUT_BIND),
  blaze_responder_v3b.py, autopatch.py, pow_server.py, fut_store.py,
  test_fut_contract.py, fifa17-hook-m1.sh.
- Add 30 newer ghidra_queries (draft purchase/state, SBC 9-26, runtime
  registries). Local tree is now a strict superset of B with all shared
  files byte-identical.
2026-08-10 17:08:06 -07:00
root 28773e7cf1 fifa17-python: sync tools to running container state
The frozen baseline image predates two hot-patches made in the running
container after build:
* utas_server.py: FUT_MODES-gated offlineSeason block in GetHubData's club
  response (keeps the offline-season summary valid)
* test_hub_offline_season_contract.py added to /app/tools

Sync fifa17-python/tools to the running container (verified byte-identical,
237 files incl. the redir cert pair) and snapshot the live FS as
openfut-fut-backend:python-running-2026-08-10 (docker commit). A fresh build
from the committed sources now reproduces the running backend exactly
(baked SHA256SUMS.txt diffed against the container manifest: identical).
2026-08-10 23:56:58 +00:00
root 3ae5587a38 docs: baseline manifest equivalence note (pycache + cert deltas expected) 2026-08-10 23:54:59 +00:00
root 70a64e3709 fifa17-python: commit working FUT backend deployment (client/server split)
Freeze the running offline FUT backend into version control as
fifa17-recon/docker/fifa17-python/ - declarative and rebuildable from a
fresh checkout:

* OPENFUT_BIND / OPENFUT_ADVERTISE client/server split in the responders
  (lsx, blaze, roster, utas, pow) + entrypoint.sh; OPENFUT_ADVERTISE is
  required for remote mode (compose and entrypoint fail without it)
* docker-compose.yml reproducing the frozen baseline container exactly
  (env, ports incl. the 8085->8080 POW-content remap, /state bind, restart)
* .env.example / .env for site config - the LAN IP is never hardcoded in source
* tools/ + data/ staged from openfut-fut-backend:python-baseline-2026-08-10,
  verified byte-identical to the running container at freeze time
* client_arm.sh (the 105 client-side arming counterpart)
* Dockerfile bakes /app/SHA256SUMS.txt so any image is self-identifying
* docs/BASELINE-python-2026-08-10.md: frozen image/container/hash record,
  restore instructions and rebuild-equivalence procedure

Secrets (redir key/cert, .env) and runtime state (docker/state) stay gitignored.
The live container is untouched pending the .105 launcher audit.
2026-08-10 23:54:04 +00:00
funman300 622a774f6a chore: update openfut-launcher submodule to feat/sbc-hook-tracing branch
Tracks SBC hook tracing PR #1 for FIFA 17 reverse-engineering
2026-08-08 17:50:53 -07:00
funman300 cc694774a3 wip: checkpoint FIFA 17 SBC research for Windows migration 2026-08-07 12:03:22 -07:00
funman300 3d3239bab9 feat: document and stage FIFA 17 SBC hook workflow 2026-08-07 11:44:05 -07:00
funman300 a7e3e43ae9 fifa17-recon: the refusing modes have no server fix, and the hub-atom lead is cosmetic too
Completed the refusing-modes workflow (ground truth + 4 per-mode investigations +
adversarial verify each + synthesis). All four mode families -- Seasons, Draft,
SBC/Objectives, Tournaments -- are NOT_SERVER_REACHABLE, HIGH confidence, all four
adversarial refutations failed.

Live re-confirmed on pid 24653 (slide proven via FNV control): every named
mode-gating byte reads ENABLED=1 (IS_FRIENDLY_SEASON_ENABLED +0x1fd3a,
IS_TOURNAMENT_QUIT_ENABLED +0x1fd3b, IS_DRAFT_MODE_ENABLED +0x1fd3d, plus the
unnamed offline-draft-enable +0x1fd3e) yet the tiles stay greyed.

The new lead this pass added -- do the six /hub mode sub-objects gate availability?
-- is refuted: friendlySeason/offlineSeason/onlineSeason/draftSummary/tournament/
tournamentProgress carry only stats and display strings, no enabled/available/
unlocked atom. They are cosmetic, exactly like hub.tradePile. The one
server-writable input that exists (friendlySeasonsEnabled -> +0x1fd3a via applier
FUN_18011dc50) has its sole reader in the packed FIFA17.exe front-end via a vtable
getter with no CardsDLL caller, and it is already 1. The refusal is decided in the
Denuvo-packed Frostbite front-end, which has no server surface.

docs/plan-2026-08-06-refusing-modes.md: full evidence chains, gate-byte table, the
six sub-deser field maps, per-mode verdicts.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Lrx9to3pihN6Sm9sXgc8np
2026-08-06 18:59:23 -07:00
funman300 31fc590b99 fifa17-recon: the FUT-hub Transfer List tile counts, and the hub parser is NOT reflection
The Transfer List hub tile read "0 items / Selling 0" while a card was actively
listed. Enumerating the /hub parser FUN_180139610 straight from the on-disk
CardsDLL (objdump) refutes the old ENDPOINT_MAP claim that it uses C++ reflection
with "no atom ladder, nothing to enumerate": it has an ordinary running-sum atom
ladder reading 18 atoms. The tile is fed by hub.tradePile (0x333), a nested object
(sub-deser 0x18013ead0) reading count/selling/sold as scalar ints -- the same
scheme as GetAuctionCount, so serving it in the hub body is freeze-safe. The tile
never re-polls the standalone /tradePile/counts, which is why fixing that endpoint
alone did not move the tile.

Also: the hub tile polls LOWERCASE tradepile/counts while the Transfer List screen
uses camelCase tradePile; our case-sensitive routes matched only the screen, so the
tile's counts call fell through to /trade and got a shape the counts deser skips.
Made the tradePile routes case-insensitive.

And bake the proven transfer-market flags (FUT_TRADING/PILESIZES/TRADEABLE/
DISCARD_TABLE/DISCARD_SEND) into openfut-fut.sh so a plain `start` brings up the
working state instead of regressing trading to greyed-out.

- tools/utas_server.py: hub_data() serves tradePile:{count,selling,sold};
  tradePile routes now re.I
- tools/openfut-fut.sh: utas launched with the working flag set
- docs/ENDPOINT_MAP.md: full 18-atom hub map + tile map, correction of the
  reflection claim
- tools/ghidra_queries/objdump_atom_ladder.py: the objdump-based atom-ladder
  decoder used to derive the above

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Lrx9to3pihN6Sm9sXgc8np
2026-08-06 18:28:52 -07:00
funman300 245c22161b fifa17-recon: correct tradePile/counts shape, and narrow the marketdata array fix
Two follow-ups on the working transfer market.

1. GET /tradePile/counts now returns the FutGetAuctionCount shape
   ({count, maxAuctionsAllowed, offered, selling, sold}, all scalar ints, atoms
   0xbc/0x1bf/0x1e5/0x2b8/0x2c9) via a dedicated route ordered before /tradePile.
   Previously it fell through to tradepile_route and got the auction-LIST body, which
   the counts deser skips, leaving every tally at its constructor default. Survivable
   but wrong; the doc flags the loaded byte at +0x28 as gating a completion-handler
   branch. selling reflects real STORE.listings().

2. Narrowed the marketdata bare-array fix to /pricelimits only. The client sends TWO
   marketdata requests: /marketdata/pricelimits (GetSuggestedPricing, a bare array,
   the thing that froze) and plain /marketdata?defId=N (price comparison, an OBJECT).
   The prior commit returned the array for both, which the contract suite caught
   (test_market_bodies: 'list' has no attribute get) -- plain /marketdata wants
   {minPrice,maxPrice} and was never the freeze. Returning the array for it would be
   the same desync in reverse. Now: pricelimits -> array, plain marketdata -> object.

The contract suite catching my over-broadened fix before it reached the game is the
suite doing its job. 439 contract checks pass, market unit suite passes.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-06 14:39:38 -07:00
funman300 43557989f5 fifa17-recon: the transfer market works -- listed a card end to end, no freeze
The subsystem that was fully greyed-out this morning now lists a card on the transfer
market: price screen, Submit, "your item is now up for trade", TRANSFER LIST 0/100,
auctionCount 1, and STORE.listings() holds the auction. Every step verified at the
instruction level first, then confirmed live. Three fixes, all behind flags, all off by
default until this run proved them.

1. WE WERE BANNING OUR OWN TRADING. userInfo.feature (atom 0x11c) is a RESTRICTION map,
   not a grant; we sent feature={"trade":true}, which is a trade BAN. Verified in
   q_feature_trade.py: FUN_18013ec10 parses feature/trade into userInfo+0x17c, and at
   the massinfo END_OBJECT the client runs
     cmp byte [rsi+0x17c],0 / jz skip / mov dword [rsi+0x50],0
   feeding applier 0x18011dc91 -> IS_TRADING_ENABLED (model+0x1fd2e) = 0. It runs LAST
   and unconditionally, which is why the gate read 0 all day regardless of /settings or
   the Blaze config store. FUT_TRADING sends feature={} instead. Live: gate flipped
   0 -> 1 on UT re-entry (model rebuilt, pointer changed, byte read 1).

2. TRANSFER LIST CAPACITY 0/0. pileSizeClientData (massinfo atom 0x227, parser
   0x18013adb0) is the capacity, NOT the "MY CLUB counter" the old comment claimed.
   Verified in q_pilesize_keys.py: exactly two storing arms, key 2 -> model+0x1fd1c
   (TRADE_PILE_SIZE) and key 4 -> +0x1fd20 (watch list), every other key SKIP'd. The old
   code would have sprayed the 246 club count into the capacity. FUT_PILESIZES sends
   key 2 = 100, key 4 = 50. Live: capacity read 0 -> 100, header showed 0/100.

3. THE PRICE SCREEN FROZE THE CLIENT. GET marketdata/pricelimits was answered with an
   OBJECT {minPrice,maxPrice}; the deser 0x180163ee0 reads a BARE TOP-LEVEL ARRAY
   (root loop while tok != 0xd), so object-where-array desynced the SAX reader into the
   0x1801c7f1a busy loop (confirmed live: utime climbing 227 ticks/s, core pinned).
   Verified in q_pricelimits.py: element fields defId 0xcf, maxPrice 0x1c2, minPrice
   0x1ca, all scalar ints. marketdata_route now returns a bare array, one element per
   requested defId. Live: price screen opened and Submit succeeded.

Corrected along the way, all now in the code: two prior "trading root causes" from
earlier today were wrong (the Blaze IS_TRADING_ENABLED keys are output-only names, and
the applier is a virtual method at vtable+0x988, not unreachable). Those refutations are
recorded in blaze_responder_v3b.py and the doc.

Also lands the transfer-market recon doc (plan-2026-08-06-transfer-market.md) and the
market Ghidra query set.

Server-authoritative economy note: the 5% transfer fee and the price bands (currently a
150..15000 placeholder per defId) are not yet real; that is refinement, not a freeze.
The live-auction market SCREEN ("List on Transfer Market" browse) is a separate surface
still to do (P4 auction-counts route, P5 empty market bodies).

Live: 439 contract checks pass. Card listed and persisted, auctionCount 1.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-06 14:33:10 -07:00
funman300 a3fd51692f fifa17-recon: the trading gate is still shut, and two of yesterday's conclusions were wrong
Ships the club-item subtype correction and the tradeable plumbing, and records two
refutations of claims made earlier in the same session. Nothing here is a working fix
for trading; the honest state is that the gate is still closed and we now know more
about why.

REFUTED 1: "the Blaze client-config store opens the trading gate". It does not, and the
flag is inert. IS_TRADING_ENABLED is an OUTPUT NAME. FUN_18006cc60 is a publisher: at
0x18006ccc6 it calls [rax+0x270] to READ gate byte 0x1fd2e, then lea rdx,[
IS_TRADING_ENABLED] and hands the value out under that name. The only rip-relative
reference to the literal 0x1801fc118 in all of .text is that lea; there is no comparison
against it anywhere, so no client-config key of that name can be read as an input. That
also undermines the IS_* store keys shipped beside it: their apparent success was never
actually attributed to them.

REFUTED 2: "the gate byte flipped to 1". It reads 0. It was measured as 1 shortly after
CardsDLL mapped and that was over-claimed as a success; a thorough re-measurement read 0
on the SAME pid and model pointer, and a fresh session reads 0 with an unambiguous raw
dump (model+0x1fd18.. = 01000000 00000000 00000000 00000000 3c000000 01 01 00 01, the 00
being 0x1fd2e). Either the first read was transient or something clears it after login.
The only writer is FUN_18011dc50 at 0x18011dc91, so a 0 means something RAN and wrote it.

AND THE "/settings IS DEAD" CLAIM FALLS TOO. FUN_18011dc50 is not unreachable: it is a
VIRTUAL method at model vtable slot +0x988 (absolute pointer 0x18021cc28). A direct-call
search found no callers because Ghidra does not resolve virtual calls, which is the same
dispatch-form trap that has now produced seven wrong verdicts here. The real chain is
    settings response -> FUN_180174630 -> FUN_18013c6d0 (deser)
      -> completion callback FUN_180173e00 -> vt+0x988 and vt+0x998 -> gate bytes
and FUN_180173e00 bails before applying anything unless the int at response+0x1c is
zero. Which atom writes +0x1c is unknown and is the thing worth chasing.

The measurement behind that claim also had a gap: it checked +0x1fd14, +0x1fd4c and
+0x1fd54 for the maximumTradePileSize=77 probe but NOT +0x1fd1c, which is the actual
TRADE_PILE_SIZE (read via vt+0xa58 = FUN_18011bf30). So the probe never tested the field
it needed to. Serving 77 and reading +0x1fd1c is the clean falsifier and is still open.

Recovered and worth keeping: an authoritative slot-to-name table from the publisher.
  vt+0x270 IS_TRADING_ENABLED -> +0x1fd2e        vt+0x2b0 IS_FRIENDLY_SEASON_ENABLED -> +0x1fd3a
  vt+0x2b8 IS_TOURNAMENT_QUIT_ENABLED -> +0x1fd3b vt+0x2c0 IS_PROCESSING_STATE_ENABLED -> +0x1fd3c
  vt+0x2c8 IS_DRAFT_MODE_ENABLED -> +0x1fd3d      vt+0x2d8 IS_STORY_MODE_REWARD_ENABLED -> +0x1fd3f
  vt+0x2f0 IS_RETURNING_USER_REWARDS_SCREEN -> +0x1fd40  vt+0xa58 TRADE_PILE_SIZE -> +0x1fd1c
That also locates the red TRANSFER LIST 0/0: it is +0x1fd1c, currently 0.

WHAT IS ACTUALLY SHIPPED HERE, all default off:
  * FUT_TRADEABLE sends untradeable=false. Verified landing at item+0x49 (stored
    INVERTED by case 0x361) on a live club record. Applied on every READ path, not only
    in _item(), because the save holds 246 items minted before the flag existed and the
    club route serves them straight from the save. That gap was caught by reading the
    served JSON, not by unit-testing the factory.
  * FUT_TRADING adds tradingEnabled and IS_TRADING_ENABLED to the Blaze config. Kept
    only as a record of the refutation, with the reasoning inline so nobody retries it.
  * fut_clubitems FAMILIES subtypes corrected: kit 9, stadium 10, badge 11 (cardtype 7,
    not 9), ball 30, league logo 31. Every previous value sat in the 0x91..0x96 TROPHY
    block. probe_shelf's candidate set lacked 9, 10 and 11, so the probe route the docs
    preferred could never have answered this for three of five families.
  * Club kits and badges now carry teamid, reintroduced ALONE after the 2026-08-05 crash
    (which was never bisected; value is the established suspect and that response also
    carried 30 items across five wrong subtypes). itemType dropped: it was unobserved and
    never copied into the record.

Live: 439 contract checks, 414 card-family checks, market suite, all pass. The transfer
market still refuses with zero requests and the menu entries are still greyed.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-06 12:47:02 -07:00
funman300 e578443d73 fifa17-recon: tradingEnabled is 0, and that is why the transfer options are greyed out
Card-subsystem pass, 11 agents plus three adversarial verifiers. Full writeup in
docs/plan-2026-08-06-card-subsystem.md. Two of the results below correct things I
committed earlier today.

THE GREYED-OUT TRANSFER OPTIONS ARE EXPLAINED. "Place on Transfer List" and "List on
Transfer Market" have been disabled in the reveal screen and nobody knew why.
TO_TRADE_PILE (FUN_1801a7260) requires BOTH item+0x49 tradeable AND a service gate at
vtable slot +0x270. That slot is `movzx eax, byte [rcx+0x1fd2e]; ret`, and 0x1fd2e is
the tradingEnabled gate byte. Read live and reproduced independently:

  slot +0x2b0 friendlySeasons  disp 0x1fd3a  VALUE=1
  slot +0x2c8 draftMode        disp 0x1fd3d  VALUE=1
  slot +0x2e0 packOpeningAnim  disp 0x1fd45  VALUE=1
  slot +0x270 tradingEnabled   disp 0x1fd2e  VALUE=0

tradingEnabled is the FIRST gate byte found that is not 1. This partly rehabilitates
the settings work from this morning: that plan died because every gate it targeted
already read 1, and the conclusion drawn was that the settings array does not matter.
It does. It matters for a flag nobody was looking at, and tradingEnabled is ALREADY in
_SETTINGS_KEEP, plumbed and never sent because _SETTINGS_MODE defaults to off.

So the fix is two things, not one: FUT_SETTINGS=keep AND untradeable false. Shipping
only the boolean would look like the finding failed.

THE DISCARD "MISS" NEVER EXISTED, which corrects e3092ca. fcc_discardcoins is resident
and complete, the client lookup runs and is correct, and it lands at item+0x3c. The
tile simply binds +0x38, which is OUR value, and nothing falls back to +0x3c. So the
client was not failing a lookup; it was faithfully displaying the 0 we sent. Same
observable, completely different mechanism, and the version in e3092ca is wrong.
FUT_DISCARD_SEND remains exactly the right fix, now for the right reason.

WHAT FUT PAYS FOR STAFF IS NO LONGER UNKNOWN. Same formula, but the rating input is the
table `value` column: gkcoachcards 9000081 value 66 gives 36, and the client's own
+0x3c reads 36. That closes the gap I flagged in e3092ca as not-guessed.

CLUB ITEM SUBTYPES, the standing unknown in CARD_SYSTEM.md, are settled: kit 9,
stadium 10, badge 11 are cardtype 7 (not 9), ball 30, league logo 31 by elimination.
All five constants in fut_clubitems.FAMILIES are wrong and all five currently sit in
the TROPHY block 0x91..0x96. Note the probe route the doc preferred could never have
answered this: probe_shelf()'s candidate set lacks 9, 10 and 11, so it would have spent
a launch and returned nothing for three of five families.

THE CARD MODEL FIELD MAP now exists, 28 rows, every field we send with the byte it
lands on and whether the client keeps it. Built by diffing what we serve against the
parsed records in the live heap (stride 0x180, anchored by a satellite back-pointer
rather than by assuming the +0x38 offset). Corrections that change what we serve:
+0x54 is the discard LEVEL not itemType, +0x49 is untradeable INVERTED, +0x5c is
itemState, definitionId is not an atom at all.

A HIGH-CONFIDENCE ABSENCE CLAIM WAS REFUTED IN VERIFICATION: playStyle IS stored, at
+0x88. Its controls were raw scalars while playStyle is a DECODED scalar, so the
control was the wrong FORM. That is a new variant of the absence trap, which has now
cost six wrong verdicts, and it is recorded in the doc.

FIX TO MY OWN PATCH from e3092ca: purchased() and last_pack() lacked the _with_discard
wrapper that items() had, so the pending pile, which is the one place a quick-sell
value is actually read, served unstamped cards. Found by verification, not testing.
All three read paths now stamp.

Correcting an overstatement in e3092ca: "turning the flag off is a true revert" holds
for the read paths, which copy, but NOT for cards minted while armed, because _item()
stamps at creation and those persist (9 items currently). Kept deliberately: the pack
reveal serves itemList straight from open_pack(), not through purchased(), so removing
creation-stamping would leave the screen that matters unstamped. Persisted values are
correct and self-heal, since every read recomputes and overwrites.

Nothing here has been on screen. Six patches are proposed in the doc as pasteable text,
env-flagged, defaulting off, none applied.

Live: 439 contract checks, 414 card-family checks, market suite, all pass.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-06 10:07:01 -07:00
funman300 e3092ca0f9 fifa17-recon: the client now shows the quick-sell value it is actually paid
Follow-on to 21a81ad, both halves confirmed live.

FUT_DISCARD_TABLE IS PROVEN. Quick selling a 75-rated rare gold paid 600 and the
balance moved 9,844,900 -> 9,845,500, exact. The invented tier would have paid 150.
75 * 800 / 100 = 600, straight off the recovered fcc_discardcoins row.

BUT THE SCREEN SAID 0, which is why this commit exists. The value was right and
invisible: "Quick Sell 0" on the card and "Quick Sell all remaining Items 0" too, so
the wallet contradicted the display on every card. Cause is the guard the table work
had already reversed. FUN_18013fe00 stores our discardValue (atom 0xd7) at item +0x38
and 0x180141025 skips the client's own fcc_discardcoins lookup only when that value is
NON-ZERO. We seeded 0, so the client ran its own lookup, that lookup returns no row for
our cards, and it rendered 0.

FUT_DISCARD_SEND puts the value on the wire and the client uses ours verbatim. Live
result, one launch:
    a 77-rated rare gold shows "Quick Sell 616"   (77 * 800 / 100 = 616, exact)
    "Quick Sell all remaining Items" shows 5,640
and 5,640 is exactly the sum of the ten rated PLAYER cards in the pending pile. The
eleventh, a consumable, is excluded by the client from the bulk figure; the twelfth is
a staff card we deliberately send no value for. Both halves of the display now agree
with what the server credits.

WHY THE CLIENT'S OWN LOOKUP MISSES for our cards is still UNKNOWN. This routes around
that question rather than answering it, and it is worth answering.

TWO CORRECTNESS FIXES THE REPORT DID NOT COVER, both found by running the whole save
through the formula rather than trusting the 22/22 sample:
  * The recovered formula scales by rating, so a rating-less STAFF card collapses to 0.
    The old tier paid 50, so shipping it as-is was a regression. discard_value() now
    returns None when the formula does not apply and callers fall back. What FUT really
    pays for staff and consumables is UNKNOWN; the likely answer is the unscaled table
    price, but that is a guess and is not shipped as one.
  * A missing table row also returns None rather than 0, for the same reason.
  Verified across all 246 club items plus the pending pile: not one pays 0 coins.

discardValue is stamped inside the single item factory so every path gets it (pack
contents, starter grant, club, market), and additionally on the club READ path, because
_item() only covers cards minted from now on while the save already holds 246 built
before the flag existed. Stamped on the way out and NOT persisted, so the save stays
clean and turning the flag off is a true revert. Confirmed: 0 items on disk carry the
key.

FUT_DISCARD_SEND requires FUT_DISCARD_TABLE and silently stays off without it, so the
invented tier can never reach the screen and become authoritative-looking.

Freeze risk: low and in the safe direction. discardValue is a plain INT read by the
scalar getter 0x1801c79d0; every freeze on this project has come from an object or
array where a scalar was expected, never the reverse.

Both flags still default OFF. Live: 439 contract checks pass, market suite passes.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-06 07:55:05 -07:00
funman300 21a81ad63c fifa17-recon: the real quick-sell table, and the grouping bug is not in our layer
Multi-agent pass over the store subsystem, 11 agents, findings run through three
adversarial verifiers. Full writeup in docs/plan-2026-08-05-store-subsystem.md.

THE REAL DISCARD TABLE IS RECOVERED. quick_sell() paid an invented rating tier
(600/300/150/50) that was wrong for every single card. The real table is
fcc_discardcoins in the client's own game DB, 141 rows keyed (cardtype, level, rare),
read out of the running client and verified 22/22 against live items:

    value = round_half_up(rating * price / 100)
    level    = 3 if rating >= 75, 2 if 65..74, else 1   (0x180141e8a..0x180141ea3,
               derived from rating, NOT a wire field)
    cardtype = FUN_1800d8330(cardsubtypeid), decoded from its jump table and checked
               across every subtype 0..599 with zero disagreements

A 94-rated gold rare is 752, not 600. A 76 rare is 608, not 150. A 55 bronze is 17,
not 50.

This also closes a disagreement nobody had noticed: the CLIENT already computes and
displays the correct value locally whenever our discardValue (atom 0xd7) is 0 or
absent. FUN_18013fe00 stores our value at item +0x38 and the guard at 0x180141025
skips the local computation when it is non-zero. So the screen has been showing the
real number while the server paid a made-up one, on every quick sell ever made.

Verified beyond what the report claimed, because a missing table row pays ZERO and
that would be a regression the old flat tier could not produce: across all 236 items
in the live profile, 230 map to cardtype 1 and 6 to cardtype 6, and NOT ONE would pay
0 coins. Table reproduces at 141 rows and the worked example lands exactly.

ZERO WIRE CHANGE, FUT_DISCARD_TABLE default off. Nothing new is sent; only the coin
figure the server credits moves. This is the patch worth defaulting on after one
in-game check, which is simply quick-selling a card and seeing the coins paid match
the value the card was already displaying.

THE GROUPING BUG IS NOT IN CARDSDLL, and the fix ranked first would have wasted a
launch. Live in the running client all three display groups own exactly the right
pack, there is exactly one copy of each pack record in 4 GiB, and nothing we send is
mis-parsed. The parsed model is correct and the Scaleform layer picks the wrong pack
when turning a tile click into a category id. displayGroupAssetId is served as 1/5/6
while the screen's category field reads 3, and group tiles carry a hardcoded
CATEGORY_ID of 0. Confirmed by direct read: ordinal 3, assetId 6, i.e. Premium, while
the last click was Gold.

The heap map that made this possible, all scoped to one pid: display-group vector
control block, 3 elements of 0x108; group record fields at +0x00 sortPriority,
+0x04 displayGroupAssetId, +0x40 a one-element pack vector; inner pack record 0x1a8
with packType at +0x38, ids at +0x70/+0xac, price at +0xa0, quantities at +0xc0..+0xd0.

extPrice SHOULD BE DELETED, not corrected. Both sub-parsers read only
externalPriceId; amount and currency are discarded. Sending the key at all creates an
"mtx" currency row that switches on a real-money price line the client can never fill
offline, which is the literal "or %1s" on every tile.

A WORRY NOBODY HAD RAISED, and I confirmed it from our own logs: the client has sent
packId 6 on every purchase it has ever made, four for four tonight and six for six
across history. We have never observed a successful buy of anything but Premium Gold.

Also settled: FUT_STORE_DISPLAYGROUP=0 is the right resting state, argued from
mechanism rather than from history; FUT_USERINFO=packs stays off because the
unopened-pack counter is client-mutable and the flag ladder silently drops squadList;
POST /user is a latent hard freeze that has never fired because the client never
issues that POST.

Honest coverage: the ActionScript layer is unread by everyone and every remaining
store mystery lives there.

Live: 439 contract checks pass, market suite passes, both flags off.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-06 07:43:51 -07:00
funman300 3f3d5704a7 fifa17-recon: quick sell has never been reachable, and finalFunds is the rendered price
Live run, 2026-08-05 evening. Three results, one of them a route that has been dead for
the whole life of the project.

QUICK SELL WAS NEVER SERVED. Captured on the wire:
    DELETE /ut/game/fifa17/item/100000240      (single card, id in the URL, no body)
ENDPOINT_MAP documented the path as `ut/delete/game/%s/item`, ROUTES was built from the
doc, and the regex therefore never matched a real quick sell. Every quick sell fell
through to the catch-all, so quick_sell_route() and STORE.quick_sell() behind it had
never once been called.

The empty response was not a harmless no-op. This body is BALANCE-BEARING: the client
takes its coin total from it, so with totalCredits absent it rendered an uninitialised
value. A real session showed 1,133,686,384 coins against a true balance of 9,889,600.
Display artifact only, corrected by the next GET /user/credits, and the save was never
touched, but it is the reason a stub is not acceptable here.

quick_sell_url_route() serves the real form and returns the corrected shape,
{"items":[{"id":N}],"totalCredits":N}. DEFAULT ON, which the house rule now permits:
two quick sells fired through it in one session, each credited 150 and removed the
card, and the coin arithmetic reconciled exactly against the 15,000 pack purchases
either side of them. An unknown id returns {"items": []} rather than claiming a sale we
cannot account for.

Still UNKNOWN and deliberately not chased: whether the client ASSIGNS totalCredits as
the new balance or ADDS it as a delta. We send the new balance. The discriminating
window is about five seconds wide, because the client refetches GET /user/credits
straight afterwards, so either reading self-corrects and the practical impact is a brief
wrong number. It mattered only while we answered {}, because that garbage persisted.
The credit amount is STORE.quick_sell()'s invented rating tier, not FUT's real discard
table, which remains unknown.

finalFunds IS THE RENDERED COIN PRICE. Served funds=15000 / finalFunds=4321 on one pack
and the tile read 4,321. funds is not displayed. ENDPOINT_MAP updated to CONFIRMED LIVE
with the method recorded. FUT_PRICE_PROBE, the flag that produced it, stays default off
and is disarmed: it puts a price on a tile that the buy path does not charge.

TWO UNPLANNED FINDINGS, both recorded for the next round rather than fixed here:
  * The store grouping is broken and it is NOT cosmetic. All three packs collapse into
    one display group, and the Bronze, Gold and Premium group tiles all drill into the
    same single Premium Gold pack, so TWO OF THREE PACKS CANNOT BE BOUGHT. We send
    displayGroup {"value": name} but never displayGroupAssetId (0xda), so everything
    lands in group 0. The docs had this parked as a cosmetic "tiles read unknown"
    issue; it is an availability bug.
  * The FIFA Points price renders as the literal "or %1s", an unsubstituted printf
    placeholder. extPrice.finalPrice is served as {"amount":N,"currency":"mtx"} and
    "mtx" is evidently not a currency token the client resolves. Cosmetic.

Corrected in passing: packContentInfo DOES reach the tile (11 ITEMS / 11 GOLD /
11 RARES against exactly what we serve). An earlier screen showing zeros was the
display-GROUP level, which carries no content info. D3 was right.

Live: 439 contract checks pass, both probe flags off, store prices back to honest.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-05 20:03:41 -07:00
funman300 89da7b7609 fifa17-recon: /hub refutes yesterday's envelope conclusion, and two ENDPOINT_MAP freezes
Three things: the envelope rule was wrong and is corrected, /hub is settled, and two
documented response shapes that would freeze the client are fixed.

THE CORRECTION. The previous commit concluded that a three-token root consumes `{`, the
first field name and that field's value without dispatching them, so the first key of a
flat body was silently eaten, and that `login` had therefore never been delivered on
POST /user. That is WRONG and is withdrawn, along with the claim that the key order of
the auth dict is load-bearing.

The first call to FUN_1801c7f10 returns token 7 and consumes NO input. It is a
once-only start-of-document token, guarded by the flag at parser+0xda together with the
zero character counter at parser+0x30. So the three tokens are BOF, `{`, and the FIRST
FIELD NAME, and the key loop dispatches from that first key onward. The `== 10` test on
the third token is not an envelope check, it is the empty-object early-out: for `{}` the
third token is END_OBJECT and the root exits with its constructor defaults intact, which
is why answering `{}` has always been safe.

Corrected enum: 7=BOF 9=START_OBJECT 10=END_OBJECT 11=FIELD_NAME 12=START_ARRAY
13=END_ARRAY. The enum itself was right before; the inference from it was not.

HOW IT WAS CAUGHT, which is the part worth keeping. Not by more decompiling. /hub is
served flat and the wrong model predicted its first key would be discarded, so the
prediction was checked against the client's own memory: clubPlayers read back as 205,
the value the server sent, at model+0x1fd70+0x3c with the slide proven against the FNV
prologue first. One live read refuted a chain of otherwise sound static reasoning in
about a minute. tools/hub_counter_probe.py keeps it repeatable.

Consequence worth flagging: a wrapper is not just unnecessary for these roots, it would
be harmful, since a wrapper key hashes to an atom with no arm and the whole object is
skipped. That makes the createPackResponse envelope DOUBTFUL rather than confirmed.
Atom 0xbe has no arm in FUN_180162880. There is no live evidence either way because
nothing has ever parsed that body, so the buy path is left exactly as it is.

TWO ERRORS OF MINE ON THE WAY, both recorded in the doc because both are cheap to
repeat. I searched for RS4:FutGetHubServerResponse, found nothing and reported that no
hub class existed; the class is FutGetHubDataServerResponse (literal 0x18022ce40,
vtable 0x18022cd48, deser 0x1801738b0, control FutSquadSave -> 0x180171a60 matched in
the same run). Then I scanned 152 deserializers for clubPlayers, got zero hits and a
passing control, because the guard is `!= 0x90` and my pattern only matched `== 0x`.
The control passed only because auctionCount happens to use `==`. A control that does
not exercise the same code shape as the target is not a control. The comment already at
utas_server.py:1076 had the hub chain right the whole time.

ENDPOINT_MAP corrections, both freeze-risky as written, neither affecting what we serve
today:
  * duplicateItemIdList is an ARRAY OF OBJECTS (element deser 0x180138e10), not the int
    list at :1095. Bare ints where the element parser expects objects is a tokenizer
    desync, i.e. a hard freeze at 0x1801c7f1a. Control that this is not a misread:
    dreamSquads 0xe9 in FutMoveCard genuinely is a bare int array.
  * FutDiscardCardServerResponse is {"items":[{"id":N}],"totalCredits":N}. There is no
    top-level id.

No behaviour change. utas_server.py is comment-only. 439 contract checks pass.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-05 19:35:27 -07:00
funman300 1605e6effd fifa17-recon: the envelope rule, and the one key of the auth body that is silently eaten
The open question was whether a response deserializer DESCENDS a wrapper or PROBES for
one. Three roots spend an identical three tokenizer calls before dispatch, yet we serve
some bodies wrapped and some flat, and not all of those could be right.

TOKEN ENUM, decoded from the class table at DAT_18023dd40 and the switch in the
classifier FUN_1801c67a0 (the push/pop arms key off container state 2 = object,
3 = array):

  9  START_OBJECT      case 0x64, pushes state 2
  10 END_OBJECT        case 0x65, pops state 2
  11 FIELD_NAME        confirmed independently: FUN_18013bd40 tests +0xd0 == 0xb then
                       atom-hashes the string at +0xf8
  12 START_ARRAY       case 0x66, pushes state 3
  13 END_ARRAY         case 0x67, pops state 3
  1  error             the caseD_78 sink

So the three tokens are `{`, the first FIELD_NAME, and the token opening that field's
value. The envelope is structurally required and its name is NEVER hashed, which is why
FutCreatePack's ladder has no arm for createPackResponse (0xbe) and does not need one.
Coverage for that absence: the ladder has exactly four arms (0xec, 0x16e, 0x1dd, 0x264)
and 0xbe does not occur anywhere in the full 4702-char decompile, printed in full.

The competing reading rested on a factual error. It claimed the /purchased root spends
the same three tokens. FUN_180124ee0 spends TWO and hands off to FUN_18013bd40, which
spends the third. Same total, split across two functions. /purchased never was a
counterexample.

THE BUG THIS FOUND IS NOT THE ONE THAT WAS PREDICTED. The doc expected starterPack,
squad and userData to be swallowed on POST /user. They are not. FutCreateUser
(0x18014cc60) has ladder arms for exactly the five keys we send, and four of them
dispatch correctly at the outer level. The one that does not is `login`: its name is
eaten as the anonymous envelope and its value as the third token. It has an arm, so the
client wants it, and it has never once been delivered.

The second-order consequence matters more than the first. The key order of that dict is
load-bearing and nothing said so. Put userData first and the client loses the entire
user record, silently, with no error and no log line. That warning now sits in the code
next to the dict, which is the only place someone about to reorder it would look.

No behaviour change here. The utas_server.py edit is a comment. 439 contract checks
still pass. The probable proper fix, wrapping all five keys one level down inside a
single envelope key, is a hypothesis with a mechanism rather than a proven fix, and it
touches the login path, so it is not made here and would go behind a flag defaulting
off.

Writeup is section 2 of docs/plan-2026-08-05-pack-opening.md, added by the previous
commit. Opened by this and still UNKNOWN: GET /hub is answered with a flat two-key
body, which under this rule a three-token root would silently truncate, but there is no
FutGetHubServerResponse class and neither atom has a code xref, so /hub may not go
through a generated root at all.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-05 19:25:01 -07:00
funman300 afdbb364ca fifa17-recon: pack opening reversed end to end, and there is no pack-inventory endpoint
A twelve-agent pass over the parts of pack opening we did not understand, run against
the live client (CardsDLL slide proven, not assumed) plus static CardsDLL. Findings
below survived an adversarial verification round that corrected several of them; where
a verifier and a finder disagreed, the verifier won.

THE HEADLINE IS A NEGATIVE, and it deletes work rather than creating it. There is no
pack-inventory endpoint in FIFA 17 and there never was. Proven three independent ways:
the 48-entry UTAS route template array at 0x18021df80, a regex for "ut/" over the whole
PE, and the 125-row client action table at 0x1802caa20, which is the complete set of
requests the client can originate. "Serve the pack inventory" comes off the backlog.
The unclaimed-pack tile and My Packs are two fields on responses we already build.

Corrections to ENDPOINT_MAP.md, both freeze-risky as written:
  * duplicateItemIdList is an array of OBJECTS (element parser 0x180138e10: itemId
    0x16d, duplicateItemId 0xeb, itemLoans 0x16f, duplicateItemLoans 0xed), not the
    int list documented at :1095 and :218. Control that this is not a misread:
    dreamSquads 0xe9 in FutMoveCard genuinely is a bare int array and parses with no
    inner object loop. We serve [], so this is a docs bug today and a live freeze the
    moment somebody implements it from the map as written.
  * FutDiscardCardServerResponse is {"items":[{"id":N}],"totalCredits":N}. There is no
    top-level id. :968-971 is wrong twice over.

packContentInfo is DECORATIVE. It is read only into a store-tile view model, and
nothing compares the declared counts against the delivered itemList, so open_pack()
does not have to honour the distribution.

The reveal is entirely CLIENT-SIDE. Walkout, tiering, colours and ordering are
arithmetic over fields we already send. Genuine outstanding server work reduces to
three items: duplicates, quick-sell credit, unopenedPacks.

Perishable intel captured: the real FIFA 17 retail pack catalogue, 41 SKUs with Origin
offer ids, recovered from the client heap as a parsed copy of data/store/storecfg.xml.
It is in no file on disk, only in a running process.

futmem/ is a standalone read-only Rust crate for this kind of work (maps, find,
strings, read). Read-only by construction: it opens /proc/<pid>/mem with File::open
and there is no code path in it that can write to another process, because a live game
session depends on that. Its own [workspace] table keeps it out of the parent
workspace. Chunked scanning overlaps by pattern_len-1 so a match spanning a chunk
boundary is still found.

utas_server.py gains FUT_PORT/FUT_LOG so a throwaway instance can be started without
bouncing the one the live client is using. Defaults unchanged (8099, /tmp/utas_server.log).
Noted for the record: this edit came from a research agent that had been told not to
touch server code. It is benign and useful, but it was out of scope.

Not committed: the doc proposes ENDPOINT_MAP.md changes as pasteable text rather than
applying them, and every proposed server change defaults off per the house rule.
Nothing in this commit changes a response the client sees.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-05 19:24:37 -07:00
funman300 d0dbfa99c0 fifa17-recon: the /settings gate bytes were never zero, and the plan built on that is dead
Yesterday's settings-gate plan asserted that IS_FRIENDLY_SEASON_ENABLED and
IS_DRAFT_MODE_ENABLED "have never been set to true by anything, on any run", and
proposed spending a launch on that premise. Measured against the running client,
both read 1, and so does packOpeningAnimationEnabled, while /settings has only ever
been answered {"configs": []}.

  disp 0x1fd3a (friendlySeasonsEnabled)      value = 1
  disp 0x1fd3d (enableDraftMode)             value = 1
  disp 0x1fd45 (packOpeningAnimationEnabled) value = 1

Reproduced on two separate launches and two different pids.

Where the reasoning went wrong: the finding that FUN_18011dc50 is the only writer of
those bytes, and that the FutDataManagerImpl constructor never touches them, was
correct. The inference was not. The applier runs whether or not the configs array has
content, and the struct it is handed defaults these fields to 1, so the bytes were
being written all along. "Nothing populates the array" was treated as "nothing writes
the byte". Only the first of those was ever established.

Seasons therefore does not refuse because its gate byte is false. Its gate byte is
true. That diagnosis restarts, and the live test in section 3 should not be run as
written. The doc keeps the wrong turn on the record rather than quietly deleting it.

tools/gate_byte_probe.py makes this repeatable instead of a one-off. It is read-only
(O_RDONLY + pread), resolves the pid by comm, re-derives the CardsDLL slide from
/proc/<pid>/maps rather than caching it across launches, proves the slide against the
FNV prologue at 0x180180d00 read from the on-disk PE before trusting any address, and
decodes each gate displacement out of its accessor stub (0f b6 81 <disp32>) rather
than reading it from a table. Needs the client at the FUT hub, since CardsDLL loads
only then.

Also carries the two /settings changes that were pending from before: the mode
defaults to `off` (the live-proven baseline, since nothing here has faced the game)
and the transfer-pile probe is 77 rather than 100, because 100 is a stock-looking
number that would prove nothing if it showed up in game.

Live: 439 contract checks pass. check_settings_flags.py passes in all four modes.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-05 19:24:02 -07:00
funman300 897259c8fb fifa17-recon: the /settings 42-flag gate, and why Seasons never asks
ENDPOINT_MAP said this class reads one key, `configs`, and that was true and
useless. What it missed is what happens after each element closes: the client
feeds the STRING VALUE of `type` back through the atom hasher and switches on
the result, 42 arms wide. A flag is a row, not a key, and the client hashes our
string itself.

Followed it to the end. FUN_18011dc50 is the only writer of the IS_* UI gate
bytes inside FutDataManagerImpl, every line is `byte = (field == 1)`, and the
constructor never touches those bytes. So a flag nobody sends is a gate nobody
opens. friendlySeasonsEnabled and enableDraftMode have never been sent by
anything, which is a mechanism for Seasons refusing while making zero requests
to any of the four servers.

The store is the control that makes this readable: IS_STORE_ENABLED is the same
kind of byte and its screen works, because storeEnabled and friends already
ship through the Blaze config store. That list has no seasons or draft flag.

Ship the gates behind FUT_SETTINGS (off/keep/gates, default gates), and
re-assert the working store flags in the same array on purpose: once a
populated array makes the applier run, it writes EVERY gate byte, so omitting
them could switch off a screen that works today.

maximumTradePileSize=100 rides along as a positive control, because a boolean
that changes nothing cannot distinguish "the flag did not help" from "the array
never reached the consumer".

check_settings_flags.py asserts each shipped name against the atom table AND
the recovered switch, since a misnamed flag is silently inert and looks exactly
like a failed fix. enableSquadBuildingSetsFeature is the reason both checks are
needed: a real atom with no arm here.

Live: 439 contract checks pass, market unit suite passes.
Not yet tested in game.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-05 12:11:20 -07:00
412 changed files with 41146 additions and 257 deletions
+9
View File
@@ -27,3 +27,12 @@ __pycache__/
# OS # OS
.DS_Store .DS_Store
Thumbs.db Thumbs.db
# Frozen baseline archives / inspects / manifests
/docker-backups/
# local dev screenshots (not versioned)
fifa17-recon/.screens/
# local hook backup
*.pre-storeguard.bak
Generated
+6485
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File diff suppressed because it is too large Load Diff
+10
View File
@@ -0,0 +1,10 @@
[workspace]
resolver = "2"
members = [
"openfut-core",
"openfut-bridge",
"openfut-launcher",
"openfut-launcher/openfut-hook",
"fifa-blaze/crates/blaze-proto",
"fifa-blaze/crates/server",
]
+45
View File
@@ -263,3 +263,48 @@ Both matter beyond themselves, because they are the only two routes into a match
Useful framing: this project's failures have almost always come from proposing a fix Useful framing: this project's failures have almost always come from proposing a fix
before testing the assumption under it. Hypotheses that come with a cheap way to before testing the assumption under it. Hypotheses that come with a cheap way to
disconfirm them are worth far more than plausible ones. disconfirm them are worth far more than plausible ones.
## FIFA 17 network-redirect milestone (2026-08-09)
Hook now installs a GENERIC network redirect on the fifa17 feature path (fifa17.rs
install_network_redirect): getaddrinfo IAT patch + inline connect detour + WSAConnect
IAT, with a configurable destination (connect_hook::set_target_ipv4) read from
openfut.cfg (single-line IP). Deployed DLL md5 bc9e0bc6, cfg=10.10.0.120.
RESULT of live launch (client 105 -> server 120):
- Error changed: "servers shut down" -> "Unable to connect to EA servers / check
network". Redirect IS firing (progress).
- BLOCKER A: getaddrinfo IAT patched 0+0 -> FIFA 17 does NOT resolve via IAT
getaddrinfo in the main exe or EAWebKit.dll. Names resolved via another path
(gethostbyname or internal DirtySDK resolver). So no hostname reached 120.
- BLOCKER B (architectural): FIFA 17 online = Blaze binary TCP on high ports. Log
shows connect 20.51.153.159:42230 sock_type=1 -> wsa_err=10035 (WOULDBLOCK->dead).
Port 42230 is NOT in the remap set (443,10041,42127,3216) so it was not redirected.
Even if redirected, the Docker bridge only speaks HTTPS on 8443 -- no Blaze
listener exists for FIFA 17. This is a server-side build, not a hook tweak.
NEXT (evidence-first): add gethostbyname (and possibly a DirtySDK resolver) capture
to learn the hostname behind 20.51.153.159; widen Blaze port remap; then scope a
Blaze-speaking bridge listener before expecting the error to clear.
## DNS/getaddrinfo fix — RESOLVED (2026-08-09, hook md5 67e3639b)
Added src/resolver_hook.rs: INLINE detours at ws2_32 export addresses for
getaddrinfo + GetAddrInfoW + gethostbyname (same unhook/rehook pattern as
connect_hook). Replaces the IAT approach that patched 0 slots on FIFA 17.
Wired into fifa17.rs install_network_redirect; hooks.rs gained redirect_ip_cstr()
and redirect_ip_str() helpers.
LIVE RESULT (client 105 -> server 120):
- resolver detours 3/3 installed.
- getaddrinfo(winter15.gosredirector.ea.com) -> redirect. Game now dials
10.10.0.120 (was 20.51.153.159 before). DNS BLOCKER A = SOLVED.
REMAINING BLOCKER B (architectural, NOT DNS): FIFA 17 online = EA Blaze binary
TCP. Game connects 10.10.0.120:42230 (gosredirector/Blaze redirector) ->
wsa_err=10035 (nothing listening). Two gaps: (1) connect_hook remap set lacks
42230; (2) even remapped, the Docker bridge only serves HTTPS on 8443 — no Blaze
listener exists. Clearing Unable to connect requires a Blaze redirector+main
server on the bridge side (real server build), not a hook change.
NOTE: the 3s TLS-handshake-EOF spam in bridge logs on :8443 is the LAUNCHER health
poller, not the game.
+340
View File
@@ -0,0 +1,340 @@
{
"metadata": {
"reportDate": "2026-07-28",
"codebaseName": "OpenFUT",
"version": "0.1.0",
"submodulesCovered": [
"openfut-core",
"openfut-bridge",
"openfut-launcher"
],
"language": "Rust",
"framework": "Axum + SQLite"
},
"vulnerabilities": [
{
"severity": "critical",
"category": "authentication",
"file": "openfut-core/src/services/profile.rs",
"line": 8,
"cwe": "CWE-287",
"title": "Missing Authentication on All Endpoints",
"description": "No authentication or authorization checks on any API endpoint. The system uses single-profile design with get_active_profile() returning the first row (LIMIT 1) without any token validation, session management, or per-user isolation. In a networked context, any HTTP client can access all endpoints without credentials.",
"impact": "Complete compromise of data confidentiality and integrity. Any attacker can view, modify, or delete all user data without authentication.",
"exploitPath": "curl http://127.0.0.1:8080/clubs - accesses club data without any auth headers or tokens",
"recommendation": "Implement stateless JWT tokens or session-based authentication. Add middleware to validate tokens on all endpoints. Implement per-user authorization checks in services."
},
{
"severity": "critical",
"category": "injection",
"file": "openfut-core/src/routes/auth.rs",
"line": 87,
"cwe": "CWE-89",
"title": "SQL Injection via String Interpolation",
"description": "SQL table names are interpolated using string formatting: sqlx::query(&format!(\"DELETE FROM {table}\")). Although currently hardcoded in a loop, this violates parameterized query principles and creates a risk if the table list ever becomes user-controlled or the pattern is copied elsewhere.",
"impact": "Potential remote code execution via database manipulation. If extended to user input, attackers could modify arbitrary tables or drop the database.",
"exploitPath": "Currently mitigated by hardcoded table names, but the pattern is dangerous and violates secure coding practices.",
"recommendation": "Use SQLx's dynamic query builders or identifier types that properly escape table/column names. Replace format! string interpolation with sqlx::query_builder for dynamic identifiers."
},
{
"severity": "high",
"category": "configuration",
"file": "openfut-bridge/src/proxy.rs",
"line": 44,
"cwe": "CWE-295",
"title": "TLS Certificate Validation Disabled",
"description": "HTTP client explicitly disables TLS certificate validation: .danger_accept_invalid_certs(true). This bypasses all certificate pinning, expiration, and hostname verification, making the bridge vulnerable to man-in-the-middle attacks.",
"impact": "Attacker positioned between bridge and upstream can intercept, modify, or read all traffic. Compromises confidentiality and integrity of requests to Core and external services.",
"exploitPath": "MITM attack between openfut-bridge and openfut-core or upstream services. ARP spoofing on localhost subnet would redirect traffic.",
"recommendation": "Remove .danger_accept_invalid_certs(true) in production. If testing requires it, gate behind a development-only environment variable with strong warning. Use proper certificate management (CA bundles, cert pinning)."
},
{
"severity": "high",
"category": "dos",
"file": "openfut-core/src/services/season.rs",
"line": 23,
"cwe": "CWE-248",
"title": "Unguarded expect() Causes Denial of Service",
"description": "Multiple unchecked expect() calls that will panic and crash the server if database queries fail or return unexpected results: Ok(fetch(pool, profile_id).await?.expect(\"just inserted\"))",
"impact": "Denial of service. A single database inconsistency or race condition crashes the entire server, making the application unavailable.",
"exploitPath": "Trigger race conditions during concurrent requests (e.g., rapid profile deletion + season fetch). Database corruption or migration failure crashes the service immediately.",
"recommendation": "Replace expect() with proper error handling (Result types, error logging, graceful degradation). Handle database query failures without panicking. Add integration tests for race conditions."
},
{
"severity": "high",
"category": "dos",
"file": "openfut-core/src/services/season.rs",
"line": 69,
"cwe": "CWE-248",
"title": "Unguarded expect() in season fetch",
"description": "let season = fetch(pool, profile_id).await?.expect(\"season must exist\"); Panics if season is not found.",
"impact": "Server crash on missing or deleted season records.",
"exploitPath": "Delete a season via concurrent requests, then call /seasons endpoint. Server panics.",
"recommendation": "Return proper error (AppError::NotFound) instead of panicking."
},
{
"severity": "high",
"category": "dos",
"file": "openfut-core/src/services/season.rs",
"line": 144,
"cwe": "CWE-248",
"title": "Unguarded expect() in season update",
"description": "let updated = fetch(pool, profile_id).await?.expect(\"season must exist\");",
"impact": "Server crash on concurrent season modifications.",
"exploitPath": "Rapid concurrent season updates that fail race conditions.",
"recommendation": "Handle missing records gracefully."
},
{
"severity": "high",
"category": "cors",
"file": "openfut-core/src/app.rs",
"line": 257,
"cwe": "CWE-346",
"title": "Permissive CORS Configuration Allows All Origins",
"description": ".layer(CorsLayer::permissive()) enables CORS for all origins (*), methods, and headers. Any website can make cross-origin requests to the API and access/modify data.",
"impact": "Cross-site request forgery (CSRF) attacks. Malicious websites can issue API requests on behalf of users. Data exfiltration via JavaScript from any origin.",
"exploitPath": "Attacker website:\n <img src=\"http://127.0.0.1:8080/clubs\" />\n Fetch API calls to delete profiles, modify squads, etc.",
"recommendation": "Restrict CORS to specific origins (e.g., localhost:3000 for web UI, or the game process if exposed). Use CorsLayer::very_restrictive() as default and explicitly allowlist origins."
},
{
"severity": "high",
"category": "dos",
"file": "openfut-bridge/src/proxy.rs",
"line": 47,
"cwe": "CWE-248",
"title": "HTTP Client Construction Panic",
"description": ".expect(\"failed to build HTTP client\") will panic if the HTTP client fails to initialize, crashing the entire proxy service on startup.",
"impact": "Service unavailability. Bridge cannot start if HTTP client configuration is invalid.",
"exploitPath": "Invalid system configuration or missing TLS libraries causes HTTP client build to fail, crashing bridge during startup.",
"recommendation": "Return Result<ProxyState, Error> from new() and handle construction errors. Use anyhow::Context for better error messages."
},
{
"severity": "medium",
"category": "information-disclosure",
"file": "openfut-core/src/error.rs",
"line": 54,
"cwe": "CWE-209",
"title": "Error Messages Leak Implementation Details",
"description": "JSON parsing errors are returned directly to clients: format!(\"json parse error: {e}\"). Exposes serde_json parser internals and syntax details useful for crafting attacks.",
"impact": "Information disclosure. Attackers learn the JSON parser implementation and can tailor payloads to bypass validation or find parser-specific quirks.",
"exploitPath": "Send malformed JSON to any endpoint. Response includes parser error details (e.g., 'expected `,` at line 2 col 5') that aid in crafting exploits.",
"recommendation": "Return generic error message to clients: 'invalid request format'. Log detailed errors internally with tracing for debugging."
},
{
"severity": "medium",
"category": "information-disclosure",
"file": "openfut-core/src/error.rs",
"line": 40,
"cwe": "CWE-215",
"title": "Database Errors Logged with Full Details",
"description": "Database errors are logged with full SQL/query details: tracing::error!(\"Database error: {e}\"). If logs are exposed or compromised, schema, query patterns, and data structure are revealed.",
"impact": "Information disclosure in logs. Compromised log files expose database schema and query logic useful for SQL injection or data exfiltration planning.",
"exploitPath": "Access server logs (via log aggregation service, file access, etc.) and extract database schema and query patterns.",
"recommendation": "Log only error type and ID to clients. Sanitize logs before exporting. Use structured logging with field masking for queries."
},
{
"severity": "medium",
"category": "input-validation",
"file": "openfut-core/src/routes/auth.rs",
"line": 17,
"cwe": "CWE-1025",
"title": "Hardcoded Default Credentials",
"description": "Default username 'Player 1' is hardcoded with no unique identifier enforcement. Multiple profiles can be created with identical usernames, and weak defaults are used.",
"impact": "Weak account creation, potential for account confusion or conflicts. No strong identity guarantees.",
"exploitPath": "Multiple users create profiles with default 'Player 1' username. No way to distinguish profiles programmatically.",
"recommendation": "Require explicit username on profile creation. Use UUIDs as primary identifiers. Validate username uniqueness and minimum length."
},
{
"severity": "medium",
"category": "input-validation",
"file": "openfut-core/src/services/",
"line": 0,
"cwe": "CWE-400",
"title": "Missing Input Length Validation",
"description": "No maximum length checks on string fields (usernames, club names, squad names, etc.). Large inputs can cause database bloat, memory exhaustion, or DoS.",
"impact": "Denial of service via large payloads. Database bloat. Memory exhaustion. While DefaultBodyLimit::max(256KB) provides some protection, field-level validation is missing.",
"exploitPath": "POST /auth/local with username = 256KB string. Database receives bloated data. Repeated calls exhaust storage.",
"recommendation": "Add input validation for all user-submitted strings. Set maximum lengths (e.g., username: 50 chars, club name: 100 chars). Validate at route handler level."
},
{
"severity": "medium",
"category": "configuration",
"file": "openfut-core/src/db.rs",
"line": 13,
"cwe": "CWE-315",
"title": "Unencrypted SQLite Database on Disk",
"description": "SQLite database file (openfut.db) is stored unencrypted on disk. All user data, profiles, squads, cards, etc., are readable by anyone with filesystem access.",
"impact": "Data breach if server filesystem is compromised. No protection against:local file access, stolen backups, forensic recovery.",
"exploitPath": "Attacker gains filesystem access (compromised server, stolen disk). Reads openfut.db directly. All game data is readable without authentication.",
"recommendation": "Use SQLite encryption (e.g., sqlcipher crate) or migrate to PostgreSQL with TLS. Implement file-level encryption. Use restrictive filesystem permissions (0600)."
},
{
"severity": "medium",
"category": "rate-limiting",
"file": "openfut-core/src/app.rs",
"line": 0,
"cwe": "CWE-770",
"title": "No Rate Limiting on Endpoints",
"description": "No per-IP or per-user rate limiting. Endpoints like POST /auth/reset can be called repeatedly without restriction, allowing attackers to repeatedly wipe all data.",
"impact": "Denial of service and data destruction. Attacker can spam /auth/reset to destroy user data or exhaust server resources.",
"exploitPath": "for i in 1..1000: POST /auth/reset with confirm='reset'. All data wiped repeatedly.",
"recommendation": "Implement rate limiting middleware using tower_governor or similar. Add per-IP limits (e.g., 10 requests/min) and per-endpoint limits. Use exponential backoff."
},
{
"severity": "low",
"category": "audit-logging",
"file": "openfut-core/src/services/",
"line": 0,
"cwe": "CWE-778",
"title": "Missing Audit Logging",
"description": "No audit trail of user actions (profile creation, data deletion, squad modifications). Cannot detect unauthorized access, data tampering, or compliance violations.",
"impact": "Incident response and forensics are impossible. Cannot determine who did what and when. Compliance risks (GDPR, etc.).",
"exploitPath": "Attacker deletes all profiles, modifies squads. No audit log shows what happened or who did it.",
"recommendation": "Add audit logging for all data mutations. Log: timestamp, user (profile) ID, action, resource affected, before/after state. Store in separate immutable table."
},
{
"severity": "low",
"category": "dependencies",
"file": "openfut-bridge/Cargo.toml",
"line": 0,
"cwe": "CWE-1035",
"title": "Older Dependency Versions (reqwest, rustls)",
"description": "openfut-bridge uses reqwest 0.11 (latest is 0.12) and rustls 0.21 (latest is 0.23). Intentional for version matching, but creates a larger surface area for known CVEs.",
"impact": "Potential vulnerabilities in older dependencies. Delayed access to security patches.",
"exploitPath": "Known CVE in reqwest 0.11 or rustls 0.21 could be exploited. Combined with danger_accept_invalid_certs, TLS bypass becomes easier.",
"recommendation": "Upgrade dependencies to latest versions when possible. Monitor CVE databases (CVE, RustSec) for the versions in use. Pin versions and set up automated dependency updates."
},
{
"severity": "low",
"category": "error-handling",
"file": "openfut-core/src/app.rs",
"line": 256,
"cwe": "CWE-248",
"title": "Body Size Limit Without Per-Field Validation",
"description": "DefaultBodyLimit::max(256KB) limits the entire request body, but individual fields are not validated. A single large field can consume most of the limit.",
"impact": "Mild DoS. Large field values cause database bloat. Not a critical issue due to body limit, but field-level validation would be better.",
"exploitPath": "POST /auth/local with 250KB club_name field. Database receives bloated data.",
"recommendation": "Add per-field validation in addition to body limits. Validate and sanitize fields before database insertion."
}
],
"riskScore": 82,
"riskCategory": "CRITICAL",
"riskSummary": "OpenFUT has critical security issues that would make it unsafe for production or networked deployment. The most severe are the complete absence of authentication/authorization and the SQL injection pattern in the auth.rs module. The system is designed as single-player (single-profile) with no multi-tenant isolation, which is dangerous if exposed to the network.",
"recommendations": [
{
"priority": "CRITICAL",
"area": "Authentication & Authorization",
"recommendation": "Implement JWT-based or session-based authentication on all endpoints. Add middleware to validate auth tokens on every request. Implement per-profile authorization checks. Currently any HTTP client can access all endpoints.",
"effort": "High",
"impact": "Blocks all data breaches from unauthenticated access"
},
{
"priority": "CRITICAL",
"area": "SQL Injection Prevention",
"recommendation": "Replace sqlx::query(&format!(...)) in auth.rs:87 with proper parameterized identifiers. Use sqlx::query_builder for dynamic table/column names instead of string interpolation.",
"effort": "Low",
"impact": "Prevents SQL injection even if pattern is copied to user input"
},
{
"priority": "HIGH",
"area": "TLS & Transport Security",
"recommendation": "Remove .danger_accept_invalid_certs(true) from proxy.rs:44. If development requires it, gate behind an environment variable (e.g., DEV_SKIP_TLS_VERIFICATION) with strong warnings in logs.",
"effort": "Low",
"impact": "Prevents MITM attacks on bridge-to-core communication"
},
{
"priority": "HIGH",
"area": "Error Handling",
"recommendation": "Replace all expect() calls with proper Result handling. Use anyhow::Context or custom error types. Add logging for debugging but return generic errors to clients.",
"effort": "Medium",
"impact": "Prevents DoS via server panics"
},
{
"priority": "HIGH",
"area": "CORS",
"recommendation": "Replace CorsLayer::permissive() with CorsLayer::very_restrictive() or explicit allowlist. For single-player use, restrict to localhost and the game process only.",
"effort": "Low",
"impact": "Prevents CSRF and cross-origin attacks"
},
{
"priority": "HIGH",
"area": "Rate Limiting",
"recommendation": "Add per-IP rate limiting using tower_governor or similar. Implement limits on destructive endpoints (e.g., POST /auth/reset: 1 request per hour per IP).",
"effort": "Medium",
"impact": "Prevents DoS and repeated data destruction"
},
{
"priority": "MEDIUM",
"area": "Input Validation",
"recommendation": "Add maximum length validation for all string fields (username, club_name, squad_name, etc.). Enforce at route handler level. Example: username max 50 chars, club_name max 100 chars.",
"effort": "Medium",
"impact": "Prevents database bloat and data validation failures"
},
{
"priority": "MEDIUM",
"area": "Data Encryption",
"recommendation": "Use SQLite encryption (sqlcipher) or migrate to PostgreSQL with TLS. Set restrictive filesystem permissions (0600) on openfut.db.",
"effort": "High",
"impact": "Protects data at rest from filesystem access"
},
{
"priority": "MEDIUM",
"area": "Error Message Handling",
"recommendation": "Return generic error messages to clients. Log detailed errors internally. Example: client sees 'invalid request', server logs 'JSON parse error: expected `,` at line 2'.",
"effort": "Low",
"impact": "Reduces information disclosure"
},
{
"priority": "MEDIUM",
"area": "Audit Logging",
"recommendation": "Add audit trail for all data mutations (create, update, delete). Log timestamp, profile ID, action, resource, and before/after state. Store in immutable audit_log table.",
"effort": "Medium",
"impact": "Enables incident response and forensics"
},
{
"priority": "LOW",
"area": "Dependency Management",
"recommendation": "Upgrade reqwest to 0.12 and rustls to 0.23 when possible. Set up Dependabot or RustSec monitoring for CVEs. Regularly audit dependencies.",
"effort": "Low",
"impact": "Reduces attack surface from known CVEs"
},
{
"priority": "LOW",
"area": "Default Values",
"recommendation": "Remove hardcoded default username 'Player 1'. Require explicit username on profile creation. Use UUIDs for profile identification.",
"effort": "Low",
"impact": "Improves account identity and prevents confusion"
}
],
"securityDesignNotes": {
"intendedUse": "OpenFUT is designed for single-player offline use. Single-profile design is intentional for local FIFA 23 emulation.",
"deploymentContext": "Localhost only (127.0.0.1:8080). Not intended for networked or multi-user deployment.",
"implicationForSecurity": "Many security issues (no auth, permissive CORS) are acceptable for localhost-only use. However, the code structure lacks security boundaries, so if ever exposed to the network, it would be completely unsecured. Recommend adding security gates now rather than retrofitting later.",
"suggestedDefensiveApproach": "Even for single-player use, add security layers (basic auth, CORS restrictions, rate limiting) to prevent accidental misuse if deployed in an unsafe context."
},
"positiveFindingsAndStrengths": [
"✓ SQLx is used throughout with parameterized queries (except auth.rs:87)",
"✓ Foreign key constraints are enforced in SQLite",
"✓ UUIDs are used for entity IDs instead of sequential IDs (reduces enumeration attacks)",
"✓ Request body size is limited to 256KB (prevents large payload DoS)",
"✓ Concurrency is limited to 256 concurrent requests",
"✓ Sensitive tokens (X-UT-SID, X-UT-PHISHING-TOKEN) are stripped from captures",
"✓ Logging is structured using tracing crate (good for audit trails)",
"✓ Services layer properly encapsulates database access"
],
"testingRecommendations": [
"Add integration tests for authentication bypass (attempt to access endpoints without tokens)",
"Test SQL injection payloads in auth.rs:87 pattern (if table names become dynamic)",
"Test CORS with cross-origin requests from external origins",
"Test rate limiting with rapid concurrent requests to /auth/reset",
"Test input validation with oversized strings (100MB+ usernames)",
"Test panic handling with corrupted database state",
"Test TLS MITM scenarios (certificate pinning validation)",
"Add fuzz testing for JSON parsing to find edge cases"
],
"complianceNotes": {
"gdpr": "No explicit data handling policy. If user data is processed, GDPR requires consent, data retention limits, and audit trails. Not currently implemented.",
"dataProtection": "Unencrypted database at rest violates most data protection frameworks.",
"logging": "Audit logging is missing, violating compliance requirements."
}
}
+16
View File
@@ -0,0 +1,16 @@
# Keep the authoritative-tree build context lean: only tools/ and data/ runtime
# files (plus the Dockerfile's own entrypoint/manifest) are needed in-image.
.git
.gitignore
artifacts
captures
futmem
staging
docs
FUT-RUNBOOK.md
README.md
data/memdump
**/__pycache__
*.pyc
*.pem
*.key
+1
View File
@@ -9,4 +9,5 @@
*.log *.log
__pycache__/ __pycache__/
captures/ captures/
staging/
tools/fifa17_profile.json tools/fifa17_profile.json
+1
View File
@@ -0,0 +1 @@
state/
@@ -0,0 +1,11 @@
# Copy to .env in this directory. Required for remote deployment.
#
# OPENFUT_ADVERTISE — the address of THIS host as seen from the game machine
# (105). The responders advertise it to the client for every next hop (Blaze,
# roster, UTAS, POW). Compose refuses to start without it.
OPENFUT_ADVERTISE=10.10.0.120
# OPENFUT_BIND — address the listeners bind inside the container.
# Defaults to 0.0.0.0 (container-facing); the original all-on-localhost flow
# uses the loopback default baked into the responders when unset.
OPENFUT_BIND=0.0.0.0
@@ -0,0 +1,62 @@
# OpenFUT FIFA-17 FUT backend — Python migration deployment.
#
# Runs the 5 network responders (LSX / Blaze / roster / UTAS / POW) that FIFA 17
# dials to reach the FUT hub. Pure-Python; the only third-party dep is
# pycryptodome (LSX AES handshake). autopatch.py is intentionally NOT run here —
# it patches the game process memory and belongs on the client (105).
#
# Build context is fifa17-recon/ (the repo tree). tools/ is the AUTHORITATIVE
# recon tree (fifa17-recon/tools/). Only the runtime file set listed in
# docker/fifa17-python/runtime-tools.list is installed into /app/tools, so the
# deployed manifest stays byte-identical to the frozen baseline image
# openfut-fut-backend:python-baseline-2026-08-10 (see docs/BASELINE-*.md) while
# recon scripts, ghidra_queries and docs stay out of the image. data/ comes
# from the authoritative fifa17-recon/data. A SHA256SUMS.txt is baked into the
# image so any running backend can be matched to the exact dataset it was built
# from.
FROM python:3.12-slim
RUN pip install --no-cache-dir pycryptodome==3.20.0
WORKDIR /app
# Stage the authoritative tools tree in full...
COPY tools/ /app/tools-full/
# ...then install ONLY the runtime manifest (baseline image minus the two
# git-ignored certs, which are regenerated below).
COPY docker/fifa17-python/runtime-tools.list /app/runtime-tools.list
RUN set -eu; \
mkdir -p /app/tools; \
while IFS= read -r f; do \
[ -n "$f" ] || continue; \
mkdir -p "/app/tools/$(dirname "$f")"; \
cp "/app/tools-full/$f" "/app/tools/$f"; \
done < /app/runtime-tools.list; \
rm -rf /app/tools-full
COPY data/ /app/data/
# Redirector TLS cert (CN/SAN = winter15.gosredirector.ea.com). ProtoSSL
# cert-verify is patched client-side, so a self-signed cert is fine. The pair is
# git-ignored (*.pem/*.key); regenerate if absent so a fresh checkout builds
# without extra steps.
RUN if [ ! -s tools/redir_cert.pem ] || [ ! -s tools/redir_key.pem ]; then \
apt-get update && apt-get install -y --no-install-recommends openssl && \
openssl req -x509 -newkey rsa:2048 -nodes \
-keyout tools/redir_key.pem -out tools/redir_cert.pem \
-days 3650 -subj "/CN=winter15.gosredirector.ea.com" \
-addext "subjectAltName=DNS:winter15.gosredirector.ea.com,DNS:*.gosredirector.ea.com,DNS:*.ea.com" && \
rm -rf /var/lib/apt/lists/*; \
fi
# Bake a dataset manifest so every image is self-identifying.
RUN find /app/tools /app/data -type f | LC_ALL=C sort | xargs sha256sum > /app/SHA256SUMS.txt
COPY docker/fifa17-python/entrypoint.sh /app/entrypoint.sh
RUN chmod +x /app/entrypoint.sh
# LSX 4216 | Blaze redir/main/nucleus 42127/42130/42131 | roster 8081 | UTAS 8099 | POW 8094/8080
EXPOSE 4216 42127 42130 42131 8081 8099 8094 8080
ENTRYPOINT ["/app/entrypoint.sh"]
@@ -0,0 +1,102 @@
#!/usr/bin/env bash
# ============================================================================
# OpenFUT FIFA-17 — CLIENT-side arming (runs on the GAME machine, e.g. 105).
#
# Companion to the dev container on the SERVER (120). The server runs the heavy
# responders (Blaze / UTAS / roster / POW). Two pieces are inherently local to
# the game and therefore stay here:
#
# * autopatch.py — patches FIFA17.exe process memory (ProtoSSL cert-verify).
# Must run where the game runs; cannot be containerised.
# * lsx_responder — the Origin/EADesktop emulator the game dials on the
# hardcoded loopback 127.0.0.1:4216. Loopback IPC can't be
# cleanly redirected to a remote host, so it lives here.
#
# Everything the game reaches by a routable address is redirected to the server:
# * winter15.gosredirector.ea.com (hardcoded EA IP 159.153.51.20) -> SERVER:42127
# * easw.easports.com (dead hardcoded UTAS host) -> SERVER (:8099)
#
# The server's responders were started with OPENFUT_ADVERTISE=<SERVER_IP>, so
# after these first redirected contacts the game is handed <SERVER_IP> for every
# later hop (Blaze main, roster, UTAS, telemetry) and dials the server directly.
#
# Usage: sudo OPENFUT_SERVER=203.0.113.10 ./client_arm.sh
# (re-run after every reboot; the sysctl/iptables state is volatile)
# ============================================================================
set -euo pipefail
SERVER="${OPENFUT_SERVER:?set OPENFUT_SERVER to the backend host IP, e.g. 203.0.113.10}"
GOS_EA_IP="159.153.51.20" # winter15.gosredirector.ea.com (hardcoded in FIFA17)
UTAS_HOST="easw.easports.com" # dead UTAS host baked into CardsDLL
UTAS_RE="${UTAS_HOST//./\\.}" # same, safe to embed in a regex
if [ "$(id -u)" -ne 0 ]; then
echo "!! must run as root (sudo). Re-run: sudo OPENFUT_SERVER=$SERVER $0" >&2
exit 1
fi
echo "[client_arm] backend server = $SERVER"
# 1) allow /proc/PID/mem writes (autopatch's ProtoSSL cert-verify patch)
sysctl -q kernel.yama.ptrace_scope=0
# 2) Redirect the hardcoded Blaze redirector IP to the server's redirector.
# (Replace any stale rule first so re-runs and IP changes are clean.)
while iptables -t nat -D OUTPUT -p tcp -d "$GOS_EA_IP" -j DNAT \
--to-destination "$SERVER:42127" 2>/dev/null; do :; done
iptables -t nat -A OUTPUT -p tcp -d "$GOS_EA_IP" -j DNAT --to-destination "$SERVER:42127"
# 2b) DNAT from OUTPUT to a REMOTE host needs a matching source-NAT on the way
# out, or the server's replies (from its own IP) won't match the game's
# conntrack entry. MASQUERADE the redirected flow so it is SNAT'd to this
# host's outbound IP. (Harmless duplicate-guarded like the DNAT above.)
while iptables -t nat -D POSTROUTING -p tcp -d "$SERVER" --dport 42127 \
-j MASQUERADE 2>/dev/null; do :; done
iptables -t nat -A POSTROUTING -p tcp -d "$SERVER" --dport 42127 -j MASQUERADE
# 3) Point the dead hardcoded UTAS host at the server. The port (8099) is carried
# in the game's own URL, so only the name needs redirecting. Remove any prior
# OpenFUT-managed line (loopback or other server) and write the current one.
sed -i "/[[:space:]]${UTAS_RE}\b.*# openfut\$/d" /etc/hosts
printf '%s\t%s\t# openfut\n' "$SERVER" "$UTAS_HOST" >> /etc/hosts
echo "[client_arm] --- armed ---"
sysctl kernel.yama.ptrace_scope
iptables -t nat -L OUTPUT -n | grep -i "$GOS_EA_IP" || echo " (DNAT missing!)"
# Verify the hosts entry by EFFECT, not by presence.
#
# glibc returns the FIRST match in /etc/hosts, so our line can be written
# correctly and still lose to an earlier one -- and the sed above only removes
# lines this script wrote (`# openfut`), so re-running never clears a foreign
# one. The old check here was `grep easw /etc/hosts && echo ok`, which passed on
# the shadowing line itself and reported success while resolution was wrong.
#
# Observed on 2026-08-11: a leftover `127.0.0.1 easw.easports.com` from the
# single-machine era shadowed the OpenFUT line, and every re-run said "ok".
resolved="$(getent ahosts "$UTAS_HOST" 2>/dev/null | awk '{print $1}' | sort -u | tr '\n' ' ')"
# SERVER may be a hostname, so compare address-to-address rather than comparing
# the literal string against resolved IPs (which would warn spuriously).
server_ips="$(getent ahosts "$SERVER" 2>/dev/null | awk '{print $1}' | sort -u)"
[ -n "$server_ips" ] || server_ips="$SERVER"
match=0
for ip in $server_ips; do
printf '%s' "$resolved" | grep -qw -- "$ip" && match=1
done
if [ "$match" -eq 1 ]; then
echo " /etc/hosts ok ($UTAS_HOST -> $resolved)"
else
echo
echo " !! WARNING: $UTAS_HOST resolves to [$resolved], not $SERVER."
echo " An earlier /etc/hosts line is shadowing the OpenFUT one:"
grep -nE "^[[:space:]]*[^#].*[[:space:]]${UTAS_RE}([[:space:]]|\$)" /etc/hosts \
| grep -v '# openfut$' | sed 's/^/ /' || true
echo
echo " Not fatal: the responders advertise $SERVER, so the game stops using"
echo " this name after the first hop. Worth removing the line above anyway."
echo " Lines are listed rather than deleted -- this script will not remove"
echo " /etc/hosts entries it did not write."
fi
echo
echo "[client_arm] Next: start the LOCAL pieces (LSX + autopatch) with client_local.sh,"
echo " ensure the container is up on $SERVER, then launch FIFA 17."
@@ -0,0 +1,49 @@
# OpenFUT FIFA-17 FUT backend — declarative deployment (server side, runs on 120).
#
# cp .env.example .env # set OPENFUT_ADVERTISE to THIS host's LAN IP
# docker compose up -d --build
#
# Brings up the 5 responders the game dials. OPENFUT_ADVERTISE is the address
# the servers hand the client (105) for every next hop (Blaze, roster, UTAS,
# POW) and is required — there is no silent loopback fallback in remote mode.
#
# The client (105) still needs its first-hop redirect (hook or DNAT) plus
# autopatch.py running locally; see client_arm.sh and the FIFARUNBOOK.
name: openfut-fut-backend
services:
fut-backend:
build:
context: ../..
dockerfile: docker/fifa17-python/Dockerfile
image: openfut-fut-backend:dev
container_name: openfut-fut-backend
restart: unless-stopped
environment:
# Bind all interfaces inside the container.
OPENFUT_BIND: "${OPENFUT_BIND:-0.0.0.0}"
# Address advertised to the client for the next hop. MUST be this host's
# LAN IP as seen from the game machine (105). Required (see .env.example).
OPENFUT_ADVERTISE: "${OPENFUT_ADVERTISE:?set OPENFUT_ADVERTISE in .env to this host's LAN IP, e.g. 10.10.0.120}"
# POW content advertises port 8080 by default, which collides with the
# openfut-core publish on this host. Remap it to 8085 on the host and
# advertise the remapped endpoint.
POW_CONTENT_ADDR: "0.0.0.0:8080"
POW_CONTENT_HOST: "${OPENFUT_ADVERTISE}:8085"
# Launcher-selected EA/Origin identity shared by LSX, Blaze, POW and UTAS.
# FUT saves are isolated by persona beneath /state/accounts.
FUT_ACCOUNT_PATH: "/state/active_account.json"
FUT_PROFILE_ROOT: "/state/accounts"
FUT_SETTINGS: "off"
FUT_MODES: "1"
volumes:
- "../state:/state"
ports:
- "4216:4216" # LSX (Origin bootstrap)
- "42127:42127" # Blaze redirector (TLS)
- "42130:42130" # Blaze main
- "42131:42131" # Nucleus OAuth stub
- "8081:8081" # FUT roster XML (HTTPS)
- "8099:8099" # UTAS / RS4 FUT REST API
- "8094:8094" # POW / EASFC API
- "8085:8080" # POW content (host 8085 -> container 8080; avoids core:8080)
@@ -0,0 +1,71 @@
#!/usr/bin/env bash
# ============================================================================
# OpenFUT FIFA-17 FUT backend — in-CONTAINER orchestrator.
#
# Runs the 5 network responders that the game dials. Unlike the host-based
# openfut-fut.sh, this does NO host arming (no pkexec / iptables / /etc/hosts /
# ptrace) — those are client-side concerns handled on the game machine (105).
# autopatch.py is NOT run here: it patches the FIFA17.exe process memory and must
# run on the box the game runs on.
#
# Address behaviour is driven by two env vars (see each responder):
# OPENFUT_BIND bind address for every listener (container: 0.0.0.0)
# OPENFUT_ADVERTISE address handed to the client for the next hop
# (the server's LAN IP, e.g. 10.10.0.120)
# ============================================================================
set -uo pipefail
cd "$(dirname "$(readlink -f "$0")")/tools"
BIND="${OPENFUT_BIND:-0.0.0.0}"
ADV="${OPENFUT_ADVERTISE:?OPENFUT_ADVERTISE must be set to the server LAN IP (e.g. 10.10.0.120)}"
export OPENFUT_BIND="$BIND"
export OPENFUT_ADVERTISE="$ADV"
# POW keys advertised by blaze must also point at the server, not loopback.
export POW_HOST="${POW_HOST:-$ADV:8094}"
export POW_CONTENT_HOST="${POW_CONTENT_HOST:-$ADV:8080}"
export POW_ADDR="${POW_ADDR:-$BIND:8094}"
export POW_CONTENT_ADDR="${POW_CONTENT_ADDR:-$BIND:8080}"
echo "[openfut] bind=$BIND advertise=$ADV"
# name script extra-env
declare -a SERVERS=(
"lsx|lsx_responder_v2.py|OPENFUT_LSX_EVENT_COUNT=100000"
"blaze|blaze_responder_v3b.py|-"
"roster|roster_server.py|-"
"utas|utas_server.py|FUT_TRADING=1 FUT_PILESIZES=1 FUT_TRADEABLE=1 FUT_DISCARD_TABLE=1 FUT_DISCARD_SEND=1"
"pow|pow_server.py|-"
)
pids=()
names=()
for entry in "${SERVERS[@]}"; do
IFS='|' read -r name script env <<<"$entry"
envprefix=""; [ "$env" != "-" ] && envprefix="env $env"
echo "[openfut] starting $name ($script)"
# shellcheck disable=SC2086
$envprefix python3 -u "$script" &
pids+=($!)
names+=("$name")
done
# Propagate SIGTERM/SIGINT to children so `docker stop` is clean.
term() {
echo "[openfut] shutting down…"
for p in "${pids[@]}"; do kill "$p" 2>/dev/null || true; done
wait
exit 0
}
trap term TERM INT
# If ANY responder dies, take the whole container down so the failure is visible
# (they all bind ports the game needs — a partial stack is a broken stack).
while true; do
for i in "${!pids[@]}"; do
if ! kill -0 "${pids[$i]}" 2>/dev/null; then
echo "[openfut] responder ${names[$i]} (pid ${pids[$i]}) exited - bringing container down"
term
fi
done
sleep 2
done
@@ -0,0 +1,77 @@
origin_login_probe.py
card_proof.py
force_login_flag.py
card_record_poke.py
test_tournament_contract.py
dmp_stack.py
fut_clubitems.py
test_autopatch_logging.py
capture_lsx.py
roster_server.py
autopatch.py
dbschema_probe.py
test_account_profiles.py
coach_window.py
watch_club_model.py
db_dump.py
coach_probe.py
uidiff.py
probe_club_stats.py
blaze_responder_v3.py
dbdata_extract.py
decode_fire2.py
check_club_stat_vocab.py
fut_accounts.py
strip_dead_cards.py
test_hub_offline_season_contract.py
repair_club.py
forge_node.py
verify_preauth.py
fut_coaches.py
heat2.py
test_security_question.py
test_utas_log_redaction.py
sbc_populate_poke.py
atomdump.py
lsx_responder.py
fut_staff.py
fut_cards.py
blaze_responder.py
blaze_responder_v2.py
fut_store.py
blaze_responder_v3b.py
test_fut_contract.py
utas_server.py
lsx_force_online.py
grab_crash_code.py
gate_byte_probe.py
fut_admin.py
test_match_rewards.py
lsx_responder_v2.py
card_identity_probe.py
extract_player_ids.py
watch_online_mode.py
store_enable_poke.py
pow_server.py
fut_account.py
blaze_responder_v3_patched.py
check_settings_flags.py
test_match_lifecycle.py
sbc_hook_poke.py
futlog.py
fut_seed.py
hub_counter_probe.py
fut_consumables.py
db_catalog_walk.py
memtool.py
build_player_facts.py
sweep_collect.py
test_card_families.py
fut_club_stats.py
dmp.py
build_consumables.py
test_market_buy.py
dump_login_code.py
auth_watch.py
vgamepad.py
ghidra_env.py
@@ -0,0 +1,121 @@
# Python backend baseline — 2026-08-10
Frozen rollback target for the working offline FUT backend (Python migration) as
it ran on 10.10.0.120. Everything here was recorded from the live system before
any cleanup/restructure; the image and state are archived in
`/home/alex/OpenFUT/docker-backups/`.
## Frozen image
| field | value |
|------------|-------|
| tag | `openfut-fut-backend:python-baseline-2026-08-10` |
| image id | `e1f93ad647ab` |
| digest | `sha256:e1f93ad647abbec32e2751f3e88fed75d3e574d4500395b21c31d0f0b96abac6` |
| created | 2026-08-10T02:14:56Z (built as `openfut-fut-backend:dev`) |
| size | 278 MB |
| archive | `docker-backups/openfut-fut-backend-python-baseline-2026-08-10.tar.gz` (53 MB, `docker save \| gzip -1`) |
## Frozen container
| field | value |
|------------|-------|
| id | `f16d3204cbf48151be232ff8f4194b429e311042f8f6f95644760d4b8eba2938` |
| created | 2026-08-10T02:14:56.194470252Z |
| image | `openfut-fut-backend:dev` (= baseline image id) |
| restart | `unless-stopped` |
| network | `docker_default`, IP `172.19.0.2`, aliases `openfut-fut-backend`, `fut-backend` |
| log | json-file |
| inspect | `docker-backups/openfut-fut-backend-container-inspect-2026-08-10.json` |
### Environment (Config.Env)
```
FUT_SETTINGS=off
FUT_MODES=1
OPENFUT_BIND=0.0.0.0
OPENFUT_ADVERTISE=10.10.0.120
POW_CONTENT_ADDR=0.0.0.0:8080
POW_CONTENT_HOST=10.10.0.120:8085
FUT_ACCOUNT_PATH=/state/active_account.json
FUT_PROFILE_ROOT=/state/accounts
PYTHON_VERSION=3.12.13 (python:3.12-slim base)
```
### Volumes / mounts
Bind mount `docker/state` (host) -> `/state` (container, rw). Runtime state:
`active_account.json` (active persona) + `accounts/` (FUT saves by persona).
Snapshot: `docker-backups/state-2026-08-10/`.
### Ports (host -> container)
| host | container | service |
|------|-----------|---------|
| 4216 | 4216 | LSX (Origin bootstrap) |
| 42127 | 42127 | Blaze redirector (TLS) |
| 42130 | 42130 | Blaze main |
| 42131 | 42131 | Nucleus OAuth stub |
| 8081 | 8081 | FUT roster XML (HTTPS) |
| 8099 | 8099 | UTAS / RS4 FUT REST API |
| 8094 | 8094 | POW / EASFC API |
| 8085 | 8080 | POW content (remapped to avoid openfut-core:8080) |
All listeners verified bound on `0.0.0.0` in the container (LSX/Blaze/nucleus,
roster, UTAS, POW, POW content).
## Dataset manifest
`docker-backups/SHA256SUMS-container-baseline-2026-08-10.txt` — sha256 of all
323 files under `/app/tools` + `/app/data` inside the running container.
`fifa17-python/tools/` and `fifa17-python/data/` are the staged sources that
built this image (verified byte-identical to the container copies at freeze
time). Images rebuilt from git now bake their own `/app/SHA256SUMS.txt`; the
rebuild-equivalence check is `diff` between that and this manifest; the only expected deltas are pycache files (not committed) and the redir cert pair (regenerated per build).
## Restore
```sh
# From the archived image (works offline, exact layers):
docker load -i /home/alex/OpenFUT/docker-backups/openfut-fut-backend-python-baseline-2026-08-10.tar.gz
docker tag openfut-fut-backend:python-baseline-2026-08-10 openfut-fut-backend:dev
# Or rebuild from git:
cd /home/alex/OpenFUT/fifa17-recon/docker/fifa17-python
cp .env.example .env # set OPENFUT_ADVERTISE
docker compose up -d --build
```
## Status at freeze time
- The 2026-08-10 `openfut-fut-backend` container was **left running untouched**
(the .105 launcher audit uses it). No rebuild/replacement happens until that
audit finishes; the frozen image is the rollback target if cleanup breaks it.
- `docker/state` was **not** moved during restructure (bind path must not change
while the container is live); the new compose mounts `../state` from the same
location.
- TURN/relay re-addressing (multiplayer) and long-tail endpoints (weather,
matchday, kit assets) are deferred feature gaps — tracked separately.
## Running state vs image — what the frozen image does NOT contain
The baseline image (`python-baseline-2026-08-10` / `dev`) was built at 02:14Z,
but the container's `/app` was hot-patched afterwards:
* `tools/utas_server.py` — gained the `FUT_MODES`-gated `offlineSeason` block in
GetHubData's club response (keeps the hub's offline-season summary valid).
* `tools/test_hub_offline_season_contract.py` — added to `/app/tools`.
`docker save` captures the image, not the container's writable layer, so the
baseline tar.gz lacks those two changes. Two paths cover the exact runtime:
* `openfut-fut-backend:python-running-2026-08-10` — `docker commit` of the
running container (sha256:093a98fa0496...), the exact runtime FS.
* The committed `fifa17-python/tools` + `data` — synced to match the running
container byte-for-byte (237 files verified, incl. the redir cert pair), so a
fresh build reproduces the actual running backend. Proven by rebuilding from
the committed sources and diffing the baked `/app/SHA256SUMS.txt` against the
container manifest: identical.
Archive: `docker-backups/openfut-fut-backend-python-running-2026-08-10.tar.gz`.
+125 -16
View File
@@ -215,7 +215,11 @@ Path template `%s = "game/fifa17"`. Methods inferred from struct verb + endpoint
### Freeze-risk summary (type fidelity is mandatory) ### Freeze-risk summary (type fidelity is mandatory)
- `auctionInfo` → **array** (never object/scalar). - `auctionInfo` → **array** (never object/scalar).
- `itemData` inside each record → **object** (the card; reuse `item_def`). - `itemData` inside each record → **object** (the card; reuse `item_def`).
- `duplicateItemIdList` → **array**. - `duplicateItemIdList` → **array of objects** (element deser `0x180138e10`: `itemId` 0x16d,
`duplicateItemId` 0xeb, `itemLoans` 0x16f, `duplicateItemLoans` 0xed). Not an int list.
`[]` is safe; a list of bare ints is a freeze. Control that this is not a misread:
`dreamSquads` 0xe9 in FutMoveCard genuinely IS a bare int array, parsed by a
`while (tok != 0xd)` loop calling the int getter with no inner object loop.
- `bidState`, `tradeState`, `sellerName` → **strings**. - `bidState`, `tradeState`, `sellerName` → **strings**.
- `credits`, `total`, `count`, `*Price`, `*Bid`, `expires`, `tradeId` → **numbers**. - `credits`, `total`, `count`, `*Price`, `*Bid`, `expires`, `tradeId` → **numbers**.
- `watched` → **bool**. - `watched` → **bool**.
@@ -966,7 +970,11 @@ Notes:
{ "itemData": [ /* the single updated card item */ ] } { "itemData": [ /* the single updated card item */ ] }
// 8 DiscardCard — DELETE ut/delete/game/fifa17/item // 8 DiscardCard — DELETE ut/delete/game/fifa17/item
{ "items": [ 123456789 ], "totalCredits": 15000, "id": 123456789 } // CORRECTED 2026-08-05: `items` is an array of OBJECTS and there is no top-level `id`.
// The previous shape, { "items": [ 123456789 ], ..., "id": 123456789 }, was wrong twice
// over, and feeding a bare int where the element parser expects an object is a tokenizer
// desync, i.e. a hard freeze at 0x1801c7f1a, not a soft failure.
{ "items": [ { "id": 123456789 } ], "totalCredits": 15000 }
// 9 DiscardCardByRes — DELETE ut/delete/game/fifa17/item // 9 DiscardCardByRes — DELETE ut/delete/game/fifa17/item
{ "totalCredits": 15000 } { "totalCredits": 15000 }
@@ -1042,7 +1050,7 @@ desyncs the SAX reader → tokenizer freeze at `0x1801c7f1a`.
| `displayGroup` | 0xd9 | **ARRAY** | nested (freeze-risk) | | `displayGroup` | 0xd9 | **ARRAY** | nested (freeze-risk) |
| `displayGroupAssetId` | 0xda | INT | `[rbp-0x80]` | | `displayGroupAssetId` | 0xda | INT | `[rbp-0x80]` |
| `displayGroupUseDefaultImage` | 0xdb | BOOL | | | `displayGroupUseDefaultImage` | 0xdb | BOOL | |
| `currencies` | 0xc5 | **ARRAY** | coin price: `[{name,funds,finalFunds}]` (freeze-risk) | | `currencies` | 0xc5 | **ARRAY** | coin price: `[{name,funds,finalFunds}]` (freeze-risk). **`finalFunds` is the number the tile RENDERS. CONFIRMED LIVE 2026-08-05** by serving `funds=15000, finalFunds=4321` on one pack and reading `4,321` off the store tile. `funds` is not displayed. |
| `extPrice` | 0x119 | **OBJECT** | → `finalPrice`(0x125,obj `0x180139070`) + `originalPrice`(0x205,obj `0x18013aae0`); inner uses `amount`(0x1b)/`currency`(0xc4) (freeze-risk) | | `extPrice` | 0x119 | **OBJECT** | → `finalPrice`(0x125,obj `0x180139070`) + `originalPrice`(0x205,obj `0x18013aae0`); inner uses `amount`(0x1b)/`currency`(0xc4) (freeze-risk) |
| `packContentInfo` | 0x20c | **OBJECT** | → `bronzeQuantity`(0x63), `silverQuantity`(0x2c6), `goldQuantity`(0x149), `rareQuantity`(0x273), `itemQuantity`(0x170), `start`(0x2e3), `unopened`(0x35d,bool) (freeze-risk) | | `packContentInfo` | 0x20c | **OBJECT** | → `bronzeQuantity`(0x63), `silverQuantity`(0x2c6), `goldQuantity`(0x149), `rareQuantity`(0x273), `itemQuantity`(0x170), `start`(0x2e3), `unopened`(0x35d,bool) (freeze-risk) |
| `sortPriority` | 0x2cb | INT | | | `sortPriority` | 0x2cb | INT | |
@@ -1092,7 +1100,7 @@ desyncs the SAX reader → tokenizer freeze at `0x1801c7f1a`.
| `itemList` | 0x16e | **ARRAY** of items (element deser `0x18013fe00`) | freeze-risk | | `itemList` | 0x16e | **ARRAY** of items (element deser `0x18013fe00`) | freeze-risk |
| `numberItems` | 0x1dd | INT | `[rsi+0x28]` | | `numberItems` | 0x1dd | INT | `[rsi+0x28]` |
| `purchasedPackId` | 0x264 | INT | `[rsi+0x70]` | | `purchasedPackId` | 0x264 | INT | `[rsi+0x70]` |
| `duplicateItemIdList` | 0xec | **ARRAY** (int list) | freeze-risk | | `duplicateItemIdList` | 0xec | **ARRAY of OBJECTS** (element deser `0x180138e10`) | freeze-risk |
- **Status: already handled — VERIFIED byte-exact** against `store_buy()`. - **Status: already handled — VERIFIED byte-exact** against `store_buy()`.
- **Minimal known-good**: - **Minimal known-good**:
@@ -1243,21 +1251,122 @@ reader → infinite spin at `0x1801c7f1a` (the hub freeze).
- **Handled:** `utas_server.massinfo()` → `{userInfo, squad, settings, userData}`; - **Handled:** `utas_server.massinfo()` → `{userInfo, squad, settings, userData}`;
`FUT_MASSINFO=full|squad|userinfo|settings|empty` bisects it one member per relaunch. `FUT_MASSINFO=full|squad|userinfo|settings|empty` bisects it one member per relaunch.
### FutGetSettingsServerResponse — CONFIDENCE: HIGH ✅ HANDLED ### FutGetSettingsServerResponse — CONFIDENCE: HIGH ✅ HANDLED (schema) / the 42 flags are RECOVERED, UNTESTED
- **Deser:** `0x18013c6d0` - **Deser:** `0x18013c6d0` (1982 bytes, 12061-char decompile, read end to end)
- **HTTP:** `GET ut/%s/settings` - **HTTP:** `GET ut/%s/settings`, and the `settings` (0x2bf) member of `userMassInfo`
(both callers of the deser: `0x18014e590` and `0x180174630`)
- **Fields:** single wrapper key `configs` (0xa2) → array of config entries - **Fields:** single wrapper key `configs` (0xa2) → array of config entries
`{ type (0x354), value (0x377) }`. `{ type (0x354), value (0x377) }`. The key ladder really does hold nothing else.
- **Handled:** `utas_server.SETTINGS = {"configs": []}`. Min JSON: `{"configs":[]}`.
### FutGetHubDataServerResponse — CONFIDENCE: LOW (full schema) / HIGH (served {} works) — GAP **The mechanism the key ladder hides.** A flag is not a JSON key. When an element
- **Wrapper:** `0x1801736ad` → inner `0x180173a50` / `0x180173b10` / `0x180173c00`. closes, the client feeds the STRING VALUE of `type` back through the atom hasher
(`FUN_180180d00`) and switches on the result, 42 arms wide:
```json
{"configs": [{"type": "friendlySeasonsEnabled", "value": 1}]}
```
So the flag vocabulary is the same atom table everything else uses, and the client
hashes our string itself — a flag cannot be misnamed silently, it simply falls
through to the default arm and is ignored.
- **`value` is type-forgiving.** Its getter `0x1801c79d0` accepts int (token 2),
float (3), bool (4) and string (5, via `sscanf "%I64d"`), coercing all four to
int64. `1`, `"1"` and `true` are equivalent. This is one of the few scalar
getters in the API with NO desync risk on scalars. An object or array is still
a freeze.
- **The applier demands exactly 1.** `FUN_18011dc50` is the only writer of the
gate bytes and every line is `gate_byte = (field == 1)`. Not truthiness. `2`,
`-1` and `"yes"` all read as OFF.
**Flags that publish a UI gate key.** `FUN_18006cc60` publishes IS_* state keys by
reading single bytes inside `FutDataManagerImpl` (service id `0xed84b11`, ctor
`0x18010cdc0`). Those bytes are written ONLY by the applier, and the ctor never
touches them (whole 16620-char ctor scanned):
| flag `type` | field | gate byte | UI key |
|---|---|---|---|
| `tradingEnabled` | `[10]` | `0x1fd2e` | `IS_TRADING_ENABLED` |
| `storeEnabled` / `_JP` | `[0xb]` / `[0xc]` | `0x1fd2f` / `0x1fd30` | `IS_STORE_ENABLED` (accessor `0x18011c600` picks `_JP` when region == 4) |
| `friendlySeasonsEnabled` | `[0x16]` | `0x1fd3a` | `IS_FRIENDLY_SEASON_ENABLED` |
| `tournamentQuitEnabled` | `[0x20]` | `0x1fd3b` | `IS_TOURNAMENT_QUIT_ENABLED` |
| `processingStateEnabled` | `[0x21]` | `0x1fd3c` | `IS_PROCESSING_STATE_ENABLED` |
| `enableDraftMode` | `[0x17]` | `0x1fd3d` | `IS_DRAFT_MODE_ENABLED` |
| `enableOfflineDraftMode` = `enableSinglePlayerDraftMode` | `[0x18]` | `0x1fd3e` | (shared arm, one field) |
| `storyModeRewardEnabled` | `[0x1f]` | `0x1fd3f` | `IS_STORY_MODE_REWARD_ENABLED` |
| `returningUserRewardsScreenEnabled` | `[0x19]` | `0x1fd40` | `IS_RETURNING_USER_REWARDS_SCREEN_ENABLED` |
**Why this is the standing suspect for Seasons and Draft.** Both refuse while
making zero requests to any of the four servers, which no response shape can
explain. A UI key evaluated from a byte that nothing ever wrote does explain it.
The store is the control: `IS_STORE_ENABLED` reads the same kind of byte and its
screen works, because `storeEnabled` and friends are already shipped through the
**Blaze** client-config store (`FUT_RS4_CONFIG` in `blaze_responder_v3b.py`) —
and that list contains no seasons, draft or tournament flag. Same mechanism, one
population, one blank.
This is a hypothesis with a mechanism, not a confirmed cause. It predicts that
sending the flags opens the screens; if they still refuse, the gate is upstream
of the UI key and the whole settings line is dead.
**Two arms that are not simple assignments:**
- `enableObjectives` (0xfd) and `enableObjectivesAsManagerTasks` (0xfe) share an
arm that can only ever CLEAR `[0x1c]`: `if (value == 0) field = 0`. Sending 1
is a no-op. Objectives cannot be turned ON here, only off.
- `clientKeepAliveResetTimeoutSec` (0x86, vtable +0x68) and `getOperationTimeoutSec`
(0x13d, +0x58) do not store a field; they call a timer object with `value * 1000`.
Sending a small number shortens client timeouts. Leave them alone.
**`maximumTradePileSize` (0x1c0) is the positive control.** It lands in `[0]` and
is passed to `FUN_18011f380`, and transfer-list capacity is visible in game. It
distinguishes "the flag did not help" from "the configs array never reached the
consumer at all", which no boolean flag can do on its own.
**Not in the switch:** `enableSquadBuildingSetsFeature` (0x100) is a real atom but
has NO arm here, so SBC is gated somewhere else. Scanned the full decompile;
this absence is asserted over the whole function, not a slice.
- **Handled:** `utas_server.SETTINGS`, `FUT_SETTINGS` (default `gates`).
`off` restores the historical `{"configs": []}`.
### FutGetHubDataServerResponse — CONFIDENCE: HIGH (schema fully enumerated) — ✅ HANDLED (tiles populated)
- **Deser:** `FUN_180139610` (root object parser). Wrapper `0x1801736ad`.
- **HTTP:** `GET ut/%s/hub` - **HTTP:** `GET ut/%s/hub`
- **Note:** uses **C++ reflection / vtable dispatch** (`call [rax+0x10]`, - **CORRECTION (2026-08-06):** the earlier note here — "uses C++ reflection /
`call [rdx+0x1f8]`), NOT an inline atom ladder — no static field ladder to vtable dispatch, NOT an inline atom ladder, no static field ladder to read,
read. It aggregates sub-objects (userInfo, settings, messages, etc.), each with GAP" — was **WRONG**. `FUN_180139610` has an ordinary inline atom ladder: a
its own deser. Empty `{}` is tolerated (fields default). running-sum `sub ecx,d / … / cmp ecx,d` dispatch plus a few direct `cmp esi,imm`.
- **Handled:** `utas_server` serves `{}` (validated hub-reaching). Deep populate = GAP. It reads **18 atoms**, all enumerated below straight from the on-disk CardsDLL
via objdump (`fifa17-recon` scratchpad `hub_ladder.py`). The vtable calls are the
per-sub-object dispatch one indirection deeper, not the field read itself.
- **The 18 root atoms** (name ← `fut_atoms.tsv`):
`allObjectivesForCurrentGameSpaceId`(0x15), `auctionCount`(0x33),
`championEvent`(0x7a), `clubPlayers`(0x90), `draftSummary`(0xe4),
`friendlySeason`(0x131), `leaderboard`(0x186), `liveMessagesAvailable`(0x190),
`objectivesForCurrentUser`(0x1e3), `offlineSeason`(0x1ec), `ONLINE`(0x1f1),
`onlineSeason`(0x1f6), `SINGLE_PLAYER`(0x29d), `squad`(0x2cd),
`tournament`(0x328), `tournamentProgress`(0x32c), `tradePile`(0x333),
`watchlist`(0x381).
- **TILE MAP (which atom drives which hub tile):**
- `clubPlayers`(0x90) int → MY CLUB tile "N players" (TILE_ID 0x210)
- `auctionCount`(0x33) int → TRANSFER MARKET tile "N LIVE TRANSFERS" (TILE_ID 0x1b0)
- `tradePile`(0x333) **nested object**, sub-deser `0x18013ead0` → TRANSFER LIST
tile "N ITEMS / Selling / Sold". Sub-atoms: `count`(0xbc), `notification`(0x1da),
`selling`(0x2b8), `sold`(0x2c9) — all scalar int via `0x1801c79d0` (5 int reads,
one SKIP, object field loop; no array/nested object → no type-desync surface).
Same atom scheme as `FutGetAuctionCount`. **All active listings are `selling`;
`count == selling == len(listings)`, `sold == 0`.**
- `watchlist`(0x381) nested object, sub-deser `0x18013f3b0` → WATCH LIST tile (not
yet populated; empty watch list defaults to 0, which is correct today).
- **LIVE SYMPTOM this fixed (2026-08-06):** a card was actively listed
(`auctionCount` 1, Listed Items screen showed it) yet the TRANSFER LIST tile read
"0 items / Selling 0". The tile reads `hub.tradePile`, which we were omitting; it
does **not** re-poll `/tradePile/counts` (the standalone GetAuctionCount endpoint)
once at the hub. Serving `hub.tradePile:{count,selling,sold}` corrected the tile.
- **Handled:** `utas_server.hub_data()` serves `clubPlayers`, `auctionCount`, and
`tradePile:{count,selling,sold}` (`FUT_HUBDATA=1`, default on). Remaining atoms
(seasons/draft/tournament/objectives/leaderboard summaries) default to 0/absent,
which is correct while those modes are unpopulated.
### FutUserDataServerResponse — CONFIDENCE: MEDIUM ### FutUserDataServerResponse — CONFIDENCE: MEDIUM
- **Deser:** `0x18016dd50` (lea r8 @ `0x18016d98d`) - **Deser:** `0x18016dd50` (lea r8 @ `0x18016d98d`)
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# The /settings feature gate - live-test script
> **CORRECTION, 2026-08-05 evening. Section 1 of this document is FALSE and the
> test in section 3 should not be run as written.**
>
> Section 1 claims `IS_FRIENDLY_SEASON_ENABLED` and `IS_DRAFT_MODE_ENABLED` "have
> never been set to true by anything, on any run". They are measured as **1**, on
> two separate launches, while `/settings` was answering `{"configs": []}`:
>
> ```
> disp 0x1fd3a (friendlySeasonsEnabled) value = 1
> disp 0x1fd3d (enableDraftMode) value = 1
> disp 0x1fd45 (packOpeningAnimationEnabled) value = 1
> ```
>
> Reproduce with `tools/gate_byte_probe.py` (needs the client at the FUT hub, since
> CardsDLL loads only then): it resolves the pid by comm,
> re-derives the CardsDLL slide from `/proc/<pid>/maps`, proves it against the FNV
> prologue at `0x180180d00` read from disk, walks the model singleton at
> `DAT_1802e6398`, and decodes each displacement out of its accessor stub
> (`0f b6 81 <disp32>`) rather than assuming it.
>
> **Where the reasoning went wrong.** The finding that `FUN_18011dc50` is the only
> writer and that the `FutDataManagerImpl` constructor never touches those bytes was
> correct. The inference drawn from it was not. The applier runs whether or not the
> configs array has content, and the settings struct it is handed defaults these
> fields to 1, so the bytes were being written all along. "Nothing populates the
> array" was treated as "nothing writes the byte". Those are different claims and
> only the first one was established.
>
> Seasons therefore does not refuse because its gate byte is false. Its gate byte is
> true. The mechanism is still unknown and needs a fresh diagnosis. Everything below
> the correction is kept as the record of a wrong turn, not as a plan.
Written 2026-08-05, after reversing `FutGetSettingsServerResponse` end to end.
Nothing here has been in front of the game yet. The code default is `off`, which
serves the exact historical `{"configs": []}`, so the tree is currently at the
proven baseline and this test is opt-in.
Full schema, atom ids, gate bytes and accessor addresses are in `ENDPOINT_MAP.md`
under `FutGetSettingsServerResponse`. This file is only the experiment.
---
## 1. The claim being tested
`GET /settings` is requested 11 times a session and has always been answered with
an empty array. The array is not decoration:
- Each element is `{"type": "<name>", "value": <scalar>}`. The client hashes the
**string value** of `type` through the atom hasher and switches on it, 42 arms
wide, so a flag is a row rather than a key.
- `FUN_18011dc50` is the **only** writer of the `IS_*` UI gate bytes inside
`FutDataManagerImpl`, and every line of it is `byte = (field == 1)`.
- The `FutDataManagerImpl` constructor never touches those bytes. The whole
16620-char decompile was scanned for the block; it is absent.
So `IS_FRIENDLY_SEASON_ENABLED` and `IS_DRAFT_MODE_ENABLED` have never been set
to true by anything, on any run, in the whole history of this project.
That is a mechanism for the standing bug in which **Seasons refuses while making
zero requests to any of the four servers.** No response shape could ever explain
that. A UI key evaluated from a byte nobody wrote does.
**The store is the control that makes this readable.** `IS_STORE_ENABLED` is the
same kind of byte read the same way, and the store screen works. It works because
`storeEnabled` and its siblings already reach the client through the **Blaze**
client-config store (`FUT_RS4_CONFIG`). That list contains no seasons flag, no
draft flag, no tournament flag. Same mechanism, one populated, one blank.
This is a hypothesis with a mechanism, not a demonstrated cause.
---
## 2. Pre-flight, from the terminal, costs nothing
```bash
cd fifa17-recon/tools
FUT_SETTINGS=gates python3 check_settings_flags.py # expect: 14 rows, PASS
python3 check_settings_flags.py # expect: mode=off, PASS
```
The checker asserts every shipped flag name against **both** the atom table and
the recovered switch arms. Both are needed: `enableSquadBuildingSetsFeature` is a
genuine atom with no arm in this switch, so the atom table alone would wave
through a flag that does nothing. A misnamed flag is silently inert and looks
exactly like a failed fix, which is the failure mode this guards.
---
## 3. The run
Budget: **one launch.**
```bash
cd fifa17-recon/tools
FUT_SETTINGS=gates ./openfut-fut.sh start
~/Desktop/launch-fifa17.sh
```
Then, in order, and write down what each one does:
1. **Store.** Open it. This is the control and it goes first, because if
populating the array broke the store then the applier demonstrably ran and
everything after this reads differently.
2. **Transfer list capacity.** Transfers → Transfer List. Read the capacity
number. We send `maximumTradePileSize = 77`, a number FUT would never choose
on its own.
3. **Seasons.** Single-player Seasons, the exact path that has been refusing.
4. **FUT Draft.** Both the offline and online entries.
5. **Tournaments**, for `tournamentQuitEnabled`.
---
## 4. Reading the result
The control in step 2 is what makes a negative result informative, so read it
before concluding anything about steps 3 to 5.
| Store (1) | Capacity (2) | Seasons (3) | Reading |
|---|---|---|---|
| works | **77** | opens | Confirmed. The gate was the empty array. Make `gates` the default and move to the `/match` shape, which has been blocked behind this. |
| works | **77** | still refuses | The array reached the consumer and the flag was applied, so the gate is **upstream of the UI key**. The settings line is then dead for Seasons and the next move is a live probe of the refusal path, not more response work. This is a real result, not a null one. |
| works | not 77 | still refuses | The array never reached the consumer at all. Everything above is untested rather than refuted. Suspect the massinfo `settings` member (the deser's other caller) is what the client actually reads, and check which of the two paths fires in `/tmp/utas.log`. |
| **breaks** | any | any | The applier ran and re-asserting the store flags did not hold them. Fall back to `FUT_SETTINGS=keep`, which sends only the already-working flags plus the control. If `keep` also breaks the store, populating the array is harmful in itself and the whole approach is wrong. |
`keep` exists precisely so that "populating the array at all" and "the new gates"
can be separated without guessing, and it costs one restart to use.
---
## 5. What would make this whole plan wrong
**The gate might not be a UI key at all.** Seasons could be refusing on an
entitlement, a persona attribute, or a Blaze session property evaluated inside
the Denuvo-packed executable, in which case no `/settings` body reaches it. The
step-2 control is what tells these apart: it distinguishes "the flag did not
help" from "the array was never consumed", and no boolean flag can do that alone.
**The store control could be weaker than it looks.** The argument assumes
`IS_STORE_ENABLED` currently comes from the Blaze store rather than from a
default. If it turns out the store screen does not read that key at all, then it
is not a control for anything and the reasoning in §1 loses its anchor.
**Draft has a second known suspect.** `GET ut/%s/squad/mode/draft/state` is still
answered by the generic `/squad` handler with a full active-squad object, which
is a textbook type-desync candidate. If Draft still fails while Seasons opens,
that route is the next thing to look at, not the flag.
**A negative result here is worth having.** The settings array has been the
standing suspect for the greyed-out entry points for two rounds without anyone
sending a single flag. Ruling it out costs one launch and removes it from the
backlog permanently.
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# The refusing modes: Seasons, Draft, SBC/Objectives, Tournaments — where the greying is decided
Written 2026-08-06. One reconnaissance pass over the live gate-byte block and the
six `/hub` mode sub-deserializers, then four parallel per-mode investigations
(Seasons, Draft, SBC+Objectives, Tournaments), each followed by an independent
adversarial verification round. FIFA 17 was running throughout as **pid 24653**,
sitting at the FUT hub, and was read strictly read-only. No server was restarted,
no server code was changed, no memory was poked, and FIFA was never launched or
killed.
Slide for every live read: `live = static - 0x180000000 + 0x6ffffc140000`, i.e.
slide `0x6ffe7c140000`, re-derived from `/proc/24653/maps` and proved by
`tools/gate_byte_probe.py` reporting **CONTROL FNV MATCH** against the FNV hasher
prologue at `0x180180d00`. CardsDLL is mapped from `/mnt/games/FIFA 17/
CardsDLL_Win64_retail.dll`; the on-disk copy read with `objdump` is
`/tmp/fut/cardsdll.dll`, image base `0x180000000`. Every address below is
live-verified.
This document answers one question the brief posed: is the refusal of these four
mode families decided by a **server-reachable input we are failing to send** (a hub
mode sub-object, a massinfo member, a settings/config field, or a dedicated
endpoint), **or** is it decided in the **Denuvo-packed FIFA17.exe / Frostbite
front-end** with no server surface at all?
---
## 1. Headline — final verdicts (after adversarial verify)
Every mode was independently re-derived by a second agent that attempted to refute
the first. **All four refutations failed. All four verdicts stand.**
| Mode | Atoms | Final verdict | Confidence | Verify |
|---|---|---|---|---|
| **FUT Seasons** (offline + online + friendly) | `friendlySeason 0x131`, `offlineSeason 0x1ec`, `onlineSeason 0x1f6` | **NOT_SERVER_REACHABLE** | HIGH | agrees (SAME) |
| **FUT Draft** (offline + online) | `draftSummary 0xe4` | **NOT_SERVER_REACHABLE** | HIGH | agrees (SAME), strengthened |
| **SBC + Objectives** | `objectivesForCurrentUser 0x1e3`, `allObjectivesForCurrentGameSpaceId 0x15` | **NOT_SERVER_REACHABLE** | HIGH | agrees (SAME), prior chain corrected |
| **FUT Tournaments** | `tournament 0x328`, `tournamentProgress 0x32c` | **NOT_SERVER_REACHABLE** | HIGH | agrees (SAME) |
**There is no server fix for any of the four.** Every server-reachable input that
touches these modes is either cosmetic (a hub stat list feeding a caption/count),
an *output* value the client emits and never branches on, or a settings byte that
is **already live=1** while the tile stays greyed. The decision lives in the packed
front-end. This is the same shape as the transfer-market finding of the same day —
except there the switch (`userInfo.feature.trade`) was ours to flip; here **no such
switch exists on the wire.**
---
## 2. Ground truth
### The named gate-byte block (`FutDataManagerImpl`, live pid 24653)
Names were resolved by finding the config serializer at `0x18006ccd0`, which pairs
each `IS_*_ENABLED` string key (`.rdata 0x1801fc118..`) with a getter vtable slot,
then decoding each slot's accessor stub (`0f b6 81 <disp32> c3`) to its model
displacement. All values read live, slide-proven.
| Name | Displacement / slot | Live value |
|---|---|---|
| (unnamed) | `+0x1fd24` | 0 |
| (unnamed) | `+0x1fd2c` | 1 |
| (unnamed) | `+0x1fd2d` | 1 |
| **IS_TRADING_ENABLED** | `+0x1fd2e` (slot+0x270) | 1 |
| (unnamed) | `+0x1fd30` | 1 |
| (unnamed) | `+0x1fd37` | 1 |
| **IS_FRIENDLY_SEASON_ENABLED** | `+0x1fd3a` (slot+0x2b0) | 1 |
| **IS_TOURNAMENT_QUIT_ENABLED** | `+0x1fd3b` (slot+0x2b8) | 1 |
| **IS_PROCESSING_STATE_ENABLED** | `+0x1fd3c` (slot+0x2c0) | 1 |
| **IS_DRAFT_MODE_ENABLED** | `+0x1fd3d` (slot+0x2c8) | 1 |
| (unnamed) | `+0x1fd3e` (offline-draft-enable) | 1 |
| **IS_STORY_MODE_REWARD_ENABLED** | `+0x1fd3f` (slot+0x2d8) | 1 |
| **IS_RETURNING_USER_REWARDS_SCREEN_ENABLED** | `+0x1fd40` (slot+0x2f0) | 0 |
| (unnamed) | `+0x1fd41` | 0 |
| (unnamed) | `+0x1fd42` (allowGracePeriod, SBC) | 0 |
| (unnamed) | `+0x1fd43` | 0 |
| **objectives-enable** (corrected — see §5.3) | `+0x1fd44` | 1 |
| **packOpeningAnimation** | `+0x1fd45` | 1 |
| (unnamed) | `+0x1fd46` | 1 |
| (unnamed) | `+0x1fd47` | 0 |
| (unnamed) | `+0x1fd48` | 1 |
| **IS_STORE_ENABLED** | computed getter slot+0x280 @`0x18011c600` (not a byte field) | (computed) |
Every named gate byte that governs a **refusing** mode reads **ENABLED=1** live.
The only `0`-valued `*_ENABLED` byte, `IS_RETURNING_USER_REWARDS_SCREEN_ENABLED`,
does not gate any of the four mode families. This re-confirms the brief's prior
ground truth: the gate-byte layer does **not** explain the refusals.
### The six `/hub` mode sub-deserializers (`/hub` parser = `FUN_180139610`)
The hub parser reads 18 atoms via a running-sum sub/dec ladder; six dispatch to the
refusing modes. Each nested sub-deser was read in full. **None carries an
enable/available/unlocked boolean.**
| Atom | Name | Sub-deser VA | Fields (all cosmetic/data) |
|---|---|---|---|
| `0x131` | friendlySeason | `0x1801392a0` | creationTime, dataVersion, opponentPersonaId, opponentUserPoints, round, seasonId, userPoints, defId (8 ints) |
| `0x1ec` | offlineSeason | `0x18013c3a0` | divisionId, gamesPlayed, points, progressDataVersion, totalGames (strings) |
| `0x1f6` | onlineSeason | `0x18013c3a0` (shared) | divisionId, gamesPlayed, points, progressDataVersion, totalGames (strings) |
| `0xe4` | draftSummary | `0x180138d60` | draftState (str-enum), gamesWon (int) |
| `0x328` | tournament | `0x18013dc00` | id, assetName, imageFormat, silhouetteName, timeUntilEnd, tournamentType, AMATEUR, live_offline, offerState (display) |
| `0x32c` | tournamentProgress | `0x18013df20` | data, tutorialClientData (free-form std::map) |
The recurring trap: several of these desers write a per-field byte
(`offline/onlineSeason` `[r14+0xa]=1`; `tournament` `[rdi+0x162]=1`) that an early
naive pass could mistake for a JSON enable flag. Every such write is a
**parser-local "field present" marker**, written identically for every field —
**not** a JSON-sourced availability input. This is the same class of mistake that
made `hub.tradePile` look like a gate before it was shown to be a mere count.
---
## 3. FUT Seasons — NOT_SERVER_REACHABLE (HIGH)
**Atoms:** `friendlySeason 0x131`, `offlineSeason 0x1ec`, `onlineSeason 0x1f6`.
**Gate byte:** `IS_FRIENDLY_SEASON_ENABLED +0x1fd3a`, live=1.
**Evidence chain.** The decisive site is the gate byte `+0x1fd3a`. A whole-`.text`
grep finds **exactly two** references:
- **Writer** `0x18011dd2d`: `mov byte[rdi+0x1fd3a],al` inside settings applier
`FUN_18011dc50`, preceded by `cmp dword[rbx+0x58],1 / sete al` — the byte is
`(settings.field+0x58 == 1)`, sourced from config key `friendlySeasonsEnabled`.
This is the **only** writer.
- **Reader** `0x18011c500`: `movzx eax,byte[rcx+0x1fd3a]; ret` — a standalone
vtable getter stub (slot+0x2b0). Its absolute address appears in the file exactly
once, at the vtable, and grep finds **no** call/jmp to `0x18011c500` anywhere in
CardsDLL `.text`. Its only consumer is the packed FIFA17.exe front-end via vtable
dispatch.
The one server-writable input (`friendlySeasonsEnabled → +0x1fd3a`) is **already 1
live**, and the tile is still greyed — so the front-end does not gate on this byte
alone; it reads additional non-server state.
- **Hub sub-objects** carry no enable flag. `offline/onlineSeason` share deser
`0x18013c3a0`, which FNV-hashes string keys and for each stores a division/games/
points/version stat; `friendlySeason 0x1801392a0` is 8 numeric stats. The
`[r14+0xa]=1` write is the "field present" marker. These feed a caption/count.
- **Settings/massinfo:** `friendlySeasonsEnabled` is the sole season key the applier
consumes → `+0x1fd3a`, already covered. No massinfo member carries a season enable.
There is **no** `onlineSeasonEnabled`/`offlineSeasonEnabled` config key or gate
byte anywhere in the DLL — verify enumerated all 24 gate-region getter stubs and
the only season getter is `+0x1fd3a`.
- **Dedicated endpoint:** `/season` and `/season/user` routes exist in
`utas_server.py` (guarded by `FUT_MODES`) but the client has **never** requested
them — 0 season hits across `captures/`, 486 real ProtoHttp requests over ~30
boots, none for `/season`. And the tile greys at hub load, *before* any `/season`
request could fire.
- **Front-end:** the only season-enable identifiers in the whole DLL are the config
*input* `friendlySeasonsEnabled` and the *output* getter name
`IS_FRIENDLY_SEASON_ENABLED`. The viewmodel names
(`futonlineseasonsviewmodel`, `futofflineseasonsviewmodel`,
`futfriendlyseasons*viewmodel`) live in the Denuvo-packed FIFA17.exe.
**Authority boundary.** `friendlySeasonsEnabled` is a **server-writable input**,
but it is already at ENABLED with its only reader **off-DLL (client)**. Offline/
online seasons have **no server surface at all** — no config key, no gate byte, no
getter. The grey/refuse decision is **client-side**.
---
## 4. FUT Draft — NOT_SERVER_REACHABLE (HIGH, strengthened by verify)
**Atoms:** `draftSummary 0xe4`. **Gate byte:** `IS_DRAFT_MODE_ENABLED +0x1fd3d`,
live=1.
**Evidence chain.** Cross-ref of displacement `0x1fd3d` returns exactly two real
sites (a `lea` to `0x1801fd3d8` and an instruction at address `0x18011fd3d` are
coincidental, not xrefs):
- **Accessor stub** `0x18011c4b0`: `movzx eax,[rcx+0x1fd3d]; ret` (getter vtable
`.rdata 0x18021c568`).
- **Writer** `0x18011dd5a`: `mov [rdi+0x1fd3d],al` in applier `FUN_18011dc50`,
`al = (settings[rbx+0x5c]==1)` = parsed `enableDraftMode`.
There is **no cmp/test/branch** on this byte anywhere. Its only CardsDLL consumer
is the config serializer `0x18006ccd0`, which walks the `IS_*_ENABLED` key table and
`call [rax+0x2c8]` to **emit** the value outward. So `IS_DRAFT_MODE_ENABLED` is an
**output the client serializes, not an input any logic branches on.**
**The verifier strengthened this** by finding a consumer the first pass missed: a
flux "DESTINATION" navigation emitter around `0x1800b2700`. At `0x1800b2711` it
loads getter slot `+0x2c8` (draft-enable, `+0x1fd3d`) into `sil` and slot `+0x2d0`
(offline-draft-enable, `+0x1fd3e`) into `[rsp+0x21]`. All six `GOTO_DRAFT_DISABLED`
emit sites (`0x1800b2cb2`, `0x1800b2dc9`, `0x1800b333b/347`, `0x1800b349f/4a7`) are
guarded by `test sil,sil` / `cmp [rsp+0x21],0` and route to `GOTO_DRAFT_DISABLED`
**only when those bytes are 0**, else to `GOTO_DRAFT_OFFLINE/ONLINE`. Both bytes are
**live=1**, so this emitter — the closest thing to a nav decision inside CardsDLL —
already produces the ENABLED destinations, yet the tile is still greyed.
- **Hub sub-object** `draftSummary 0xe4`, member deser `0x180138d60`: exactly two
atoms — `draftState 0xe3` (STRING → enum decoder `0x180138cc0`, a resume-state
enum: INVALID + 2..8) and `gamesWon 0x13a` (INT). Wrapper `0x18013980c` loops
`ONLINE 0x1f1` / `SINGLE_PLAYER 0x29d`, each → `0x180138d60`. No enable atom;
`draftState` is the continue-state read after entry, not a tile gate.
- **Settings/massinfo:** atoms `enableDraftMode 0xf9` / `enableOfflineDraftMode
0xfa` / `enableSinglePlayerDraftMode 0xff` land on sibling emit-only bytes
`+0x1fd3d`/`+0x1fd3e`/`+0x1fd3c` via the same applier — none branched on.
- **Dedicated endpoints:** `GET /squad/mode/draft/state` (deser `0x180147070`) and
`POST /purchase/mode/N/draft` (deser `0x18014c260`) are already routed in utas —
but these are the **post-click** entry/session flow (render the draft screen, buy
entry *after* the tile is pressed), not a tile-availability query.
- **Front-end:** token strings (`USER_HAVE_DRAFT_TOKENS 0x1802055f8`,
`GOTO_DRAFT_DISABLED 0x180209aa8`, etc.) are bare key-name `lea` emitters with no
greying branch. Decision is in the packed FIFA17.exe.
**Authority boundary.** The two server-writable inputs (`enableDraftMode`,
`enableOfflineDraftMode`) are **already at their enabled value**, and **every**
CardsDLL consumer of them (config serializer *and* the navigation emitter) already
treats draft as enabled. The persistent greying is decided **client-side** on
non-server state.
---
## 5. SBC + Objectives — NOT_SERVER_REACHABLE (HIGH, prior chain corrected)
**Atoms:** `objectivesForCurrentUser 0x1e3`, `allObjectivesForCurrentGameSpaceId
0x15`. **No `IS_OBJECTIVES`/`IS_SBC` gate-byte name exists** — the task premise that
these are governed by no named `FutDataManagerImpl` gate byte is confirmed.
### 5.1 Hub sub-object = cosmetic list
In `FUN_180139610` both objectives atoms share one arm: `objectivesForCurrentUser
0x1e3` (`0x180139794`) and `allObjectivesForCurrentGameSpaceId 0x15`
(`0x1801397ad`) both jump to `0x1801398fe`, guarded by the parser-local marker
`cmp BYTE [rsp+0x21],0x1`, calling sub-deser `0x18013a7f0`. That deser parses a
nested `objectives 0x1e2` **array** of records (element parser `0x18006c9b0`) with
**no** enabled/available/unlocked atom — it feeds the "MANAGER TASKS N/M" tile
count/caption, the same cosmetic class as `hub.tradePile`.
### 5.2 No dedicated endpoint at the hub
The live log across 26+ hub sessions shows the client requests only `/hub` and
`/settings`; it **never** calls `/sbs/*` (grep count 0) or any `/objectives`
endpoint. `utas_server.py` has no `/sbs` route. No `FutGetObjectivesServerResponse`
class exists — objectives are **ManagerQuests**, client-driven. The `sbs/*` structs
that exist serve challenge **content after entry**, never polled at the hub.
### 5.3 The correction (verify fixed the first pass's chain)
The first pass mis-traced objectives to settings field `[0x1c]` → model `+0x1fd28`
(default 60). **The verifier re-derived the settings jump table (dispatch
`0x18013ca1e`, byte-idx `0x18013ced4`, jtbl `0x18013ce90`) and found the truth:**
- `enableObjectives 0xfd` **and** `enableObjectivesAsManagerTasks 0xfe` route to
handler `0x18013cabd` = clear-only-on-zero into settings field `[0x70]`; applier
`0x18011ddc7` (`cmp [rbx+0x70],1; sete al; mov [rdi+0x1fd44],al`) maps it to model
gate byte **`+0x1fd44`** — which is **inside** the named gate block (not outside,
as the first pass claimed), reads **1 (ENABLED) live**, and has exactly one reader
DLL-wide: a getter stub `0x18011c570` returning the byte to the front-end with no
internal gating use.
- The first pass's `+0x1fd28` (default 60) is actually
`squadBuildingSetsGracePeriodMinutes 0x2d0`, a numeric grace-period param —
behavioral, not availability.
- **SBC side:** `enableSquadBuildingSetsFeature 0x100` falls in the dispatch **gap**
(`0x100-0x18=0xe8 > 0xe7 → DEFAULT/no handler`), as do `squadBuildingSetsClientData
0x2cf` and `squadChallenge 0x2d1`. Only numeric SBC params have handlers
(`allowGracePeriod 0x18 → +0x1fd42`, `allowUntradeable 0x19 → +0x206f8`,
`gracePeriodMinutes 0x2d0 → [0x1c]/+0x1fd28`). **No SBC availability model byte
exists.**
So the single server-controllable objectives-enable input (`+0x1fd44`) is already at
1 yet the tile refuses, and SBC has **no** server enable surface whatsoever.
**Authority boundary.** Objectives-enable is a **server-writable byte already ON**,
read only by the **client**. SBC availability has **no server surface** — its enable
key is in the settings dispatch gap and lands on no byte. Decision is **client-side**
(`futmanagerquestsviewmodel`; providers `FUT_MQ_QUESTS_DATA_DP` /
`FUT_SQUAD_QUESTS_DP`) in the packed FIFA17.exe.
---
## 6. FUT Tournaments — NOT_SERVER_REACHABLE (HIGH)
**Atoms:** `tournament 0x328`, `tournamentProgress 0x32c`. **Gate byte:**
`IS_TOURNAMENT_QUIT_ENABLED +0x1fd3b`, live=1 — but this governs **quitting** a
tournament, not tile availability, and no `tournamentEnabled` atom exists in
`docs/fut_atoms.tsv`.
**Evidence chain.**
- **Hub sub-objects, both cosmetic.** `tournament 0x328` deser `0x18013dc00` writes
only display fields: id `[rdi+0x150]`, round `[rdi+0x160]`, timeUntilEnd
`[rdi+0x158]`, silhouette-int `[rdi+0x15c]`, string blobs `[rdi]`/`[rdi+0xa8]`
(assetName/silhouette/type), an `imageFormat=="dds"` render bool `[rdi+0x163]`
(strcmp vs `.rdata 0x180219400`), and a `tournamentType` enum `[rdi+0x154]`
decoded to `live_offline 0x195`/`live_online 0x196`/`offline 0x1e8`/`online 0x1f0`
— a categorization, not availability. The `[rdi+0x162]=1` write is a
record-completeness marker (all core fields present), not a JSON enable.
`tournamentProgress 0x32c` deser `0x18013df20` builds a std::map (ctor
`0x1801e5210`) of string keys `data 0xc9` / `tutorialClientData ~0x353` — free-form
clientData, no enable atom. (The earlier `0x28a = returningUserRewardsScreenEnabled`
label was a running-sum mis-decode; the true sum is `0xc9+0x28a=0x353
tutorialClientData`.)
- **Massinfo/settings.** `tournamentCoins 809 → +0x30` and `teamOfTournamentWinner
776 (bool) → +0x34` appear only in the **FutDestroyMatch** reward deser
`0x180121b60` — a match payout reached only *after* you are inside a tournament
match; a reward count/trophy flag, not a tile gate. The settings applier switch
`0x18013c6d0` has 42 arms; the only tournament arm is `tournamentQuitEnabled 0x32D
→ +0x1fd3b` (quit, live=1).
- **Gate byte** `+0x1fd3b`: getter stub `0x18011c660` is the vtable **emit**
accessor the config serializer `0x18006ccd0` pairs with the JSON key to write it
out — the client emits it, does not read it as a server input. Writer
`0x18011dd3d`, `al = sete(cmp settings[rbx+off],1)`, defaults to 1. Already 1,
wrong feature.
- **Dedicated endpoint, never called.** `tournament_list` (deser `0x180169ef0`) and
`tournament_user` (deser `0x180147cb0`) exist in `utas_server.py` but grep over
`captures/` and the live `/tmp/utas_server.log` (3224 lines) finds **zero**
ProtoHttp requests for any `/tournament` path across all boots — same as `/season`.
The responses are never consumed.
- **Front-end.** No CardsDLL response deserializer writes any "tournament
available/unlocked" field. `eligibilities 0xf1` / `unlocks 0x35c` / `available 0x3e`
are SBC/store vocab per `docs/ENDPOINT_MAP.md`, not wired to tournaments. Decision
is in the packed FIFA17.exe.
**Authority boundary.** The only server-touchable tournament byte
(`IS_TOURNAMENT_QUIT_ENABLED`) is an **emitted output** governing a different
feature, already 1. Everything else is cosmetic hub data or post-entry reward data.
Tile availability is decided **client-side**.
---
## 7. What changed vs the prior conclusion
The prior workflow examined **only the `FutDataManagerImpl` gate bytes** and
concluded "no server fix" for these modes. This workflow re-opened the question by
chasing the **hub-atom lead** — the six mode sub-deserializers we do not currently
populate — plus massinfo members, settings arms, and dedicated endpoints.
**The hub-atom lead does not change the conclusion for any mode.** Per mode:
- **Seasons:** the hub `friendlySeason`/`offline`/`onlineSeason` sub-objects are
numeric stat blobs (division/games/points), cosmetic like `hub.tradePile`. The
`[r14+0xa]=1` byte is a "field present" marker, not a JSON enable. No change —
still NOT_SERVER_REACHABLE.
- **Draft:** `draftSummary` carries only `draftState`+`gamesWon`; verify additionally
found the in-DLL navigation emitter already routes to the *enabled* destination on
current live state. No change — verdict **strengthened**.
- **SBC/Objectives:** the objectives hub arm is a cosmetic list feeding "MANAGER
TASKS N/M". Verify *corrected the prior chain* — the real objectives-enable byte is
`+0x1fd44` (inside the gate block, live=1), and SBC's enable key falls in a
dispatch gap with no byte at all. No change to the verdict; the correction only
hardens it.
- **Tournaments:** both hub sub-objects are display/clientData only. No change.
**Net:** examining the hub atoms was the right next step, and it closed the lead
rather than opening a fix. Every server-reachable surface for these four modes is
now accounted for and none is an availability input. The prior "no server fix"
conclusion holds, now on much broader evidence.
---
## 8. Client-vs-server authority boundaries (explicit)
| Surface | Who writes it | Who reads it | Is it a mode-availability gate? |
|---|---|---|---|
| Gate bytes `+0x1fd3a/3b/3d/44` etc. | **server** (settings applier `FUN_18011dc50`) | **client** (getter stubs, off-DLL vtable dispatch) + config serializer `0x18006ccd0` (emit) | No — all live=1, never branched on inside CardsDLL |
| Hub mode sub-objects (`0x131/1ec/1f6/e4/328/32c`) | **server** (`/hub` body) | CardsDLL parsers → cosmetic captions/counts | No — no enable atom in any of the six desers |
| `[r14+0xa]=1`, `[rdi+0x162]=1`, `[rsp+0x21]==1` markers | CardsDLL parser (local) | same parser | No — "field present" bookkeeping, never JSON-sourced |
| Settings config keys (`friendlySeasonsEnabled`, `enableDraftMode`, `enableObjectives`, `tournamentQuitEnabled`) | **server** (`/settings`) | applier → gate bytes → **client** | No — inputs already at enabled; readers are off-DLL |
| SBC enable (`enableSquadBuildingSetsFeature 0x100`) | — | — | **No surface** — falls in the settings dispatch gap, lands on no byte |
| Offline/online season enable | — | — | **No surface** — no config key, no gate byte, no getter |
| `/season`, `/tournament`, `/sbs/*` endpoints | server (utas, routed) | never requested at hub | No — client never polls them; tile greys before any request |
| DestroyMatch reward fields (`tournamentCoins`, `teamOfTournamentWinner`) | server (post-match) | reward payout | No — reached only inside a match |
| The greying/refusal decision itself | — | **client** (Denuvo-packed FIFA17.exe / Frostbite viewmodels) | **This is the gate — and it has no server surface** |
The single load-bearing fact across all four modes: **every server-writable enable
input that exists is already at ENABLED live, its only reader is the client, and the
tile refuses anyway.** No response body we can send flips a state the front-end has
already decided.
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,256 @@
# FIFA 17 SBC client-hook implementation plan
## Outcome
Implement an opt-in, fail-closed hook that repairs the native response-to-deserializer
dispatch for `GET /ut/game/fifa17/sbs/sets`. The hook must reuse the genuine response
object and SAX reader from the real HTTP 200 transaction, run synchronously on the native
transaction thread, and preserve the game's allocator, object ownership, callbacks, and
index rebuilds.
This plan supersedes the intervention direction in `plan-2026-08-07-sbc-hook.md` and
`sbc-hook-dll-spec.md` wherever those documents claim the client never issues `/sbs/sets`
or recommend constructing a synthetic reader. The fresh 10:20:20 exchange proves the
request is issued and receives populated JSON. The reconciliation report is authoritative.
## Proven anchors
All addresses are static VAs in `CardsDLL_Win64_retail.dll`, image base `0x180000000`.
Runtime addresses are `CardsDLL base + (static VA - 0x180000000)`.
| Purpose | Address / identity |
|---|---|
| Category request constructor | `0x18017a7c0`, request vtable `0x18022e5c0`, tag `0x753c` |
| `/sets` URI builder | `0x18017a980` |
| Typed response factory | `0x18017aa10`, response vtable `0x18022e5b0` |
| Typed category deserializer | `0x18017b2b0`, `rcx=response`, `rdx=genuine reader` |
| Generic completion | `0x18016cca0`, exact-200 check at `0x18016cdd0` |
| FUT root | `A = *0x1802e6398`, expected vtable `0x18021c2a0` |
| SBC gate cache | `B=A+0x1f9d8`; ready byte `B+0x28` |
| Category store | `M=*(A+0x20a68)`; count `WORD[M+0x50]` |
| Renderer count read | `0x1800b5eda` |
Entering `0x18017b2b0` necessarily invokes the `A+0x20a68` lazy getter before JSON-key
parsing. The fresh transaction left that pointer null, proving that the typed category
deserializer was not entered.
## Architecture decision
Use the existing `openfut-hook` Rust `cdylib` and FIFA 17 feature boundary. Retain its
deferred CardsDLL discovery, RVA calculation, guarded reads, default-off environment
gates, and logging. Replace the stale Tier-1 idea of constructing a reader with this flow:
```text
real /sbs/sets HTTP 200
-> native generic completion and typed-response factory
-> observe the real response object and real reader/body cursor
-> at the proven skipped dispatch boundary, call the original typed method once
-> native parser populates M and rebuilds its indices
-> resume the native callback/completion chain
-> validate M; use native gate state if available
-> only if necessary, arm B+0x28 while B+0x08 remains zero
```
Do not intercept at the socket layer, fabricate a SAX reader, retain response/reader
pointers beyond their synchronous lifetime, hand-build EASTL category/set records, or
write `B+0x08`/`B+0x20`.
## State and feature gates
Use independent flags; no stronger stage should be implied by a weaker one:
- `OPENFUT_SBC_HOOK=1`: resolve and fingerprint only.
- `OPENFUT_SBC_TRACE=1`: install passive probes and structured logging.
- `OPENFUT_SBC_DISPATCH=1`: enable the one-shot native dispatch repair.
- `OPENFUT_SBC_COMMIT=1`: permit gate/refresh action after validated parse success.
- Keep `OPENFUT_SBC_ARM_ONLY=1` solely as a separate negative-control experiment.
Represent runtime progress with an atomic state machine:
```text
Disabled -> Resolved -> Intercepted -> Parsed -> Validated -> Committed
\-> Failed
```
Add a recursion-depth guard and a transaction one-shot keyed by request/response identity.
Any fingerprint, pointer, status, class, thread, reader, or postcondition mismatch moves to
`Failed` and resumes native execution without a write.
## Milestones
### M0 — reconcile and freeze the baseline
1. Mark the reconciliation report as the address/path authority.
2. Record SHA-256, PE timestamp, `SizeOfImage`, and selected section hashes for the shipped
CardsDLL, FIFA executable, built hook, and deployed proxy DLL.
3. Preserve a known-good launcher and proxy DLL. Do not overwrite a game-directory DLL
without an exact backup and hashes.
4. Capture a baseline: FUT hub succeeds, `/sbs/sets` returns 200, SBC shows the modal,
`M==0`, and the category deserializer is not observed.
Exit: the baseline is repeatable and its artifacts identify one binary build exactly.
### M1 — stabilize DLL loading
The existing `version.dll` injection has one historical successful log, but the current
FIFA 17 launcher disables it after later crashes. Resolve this before SBC detours:
1. Port or implement the complete VERSION proxy export surface and forward every export.
2. Build only `--features fifa17` for `x86_64-pc-windows-gnu` into a staging directory.
3. Inspect PE architecture, exports, and imports with the MinGW binutils.
4. Add a FIFA-17-specific launch path using the existing prefix/UMU configuration and
explicit `WINEDLLOVERRIDES=version=n,b`.
5. Run three cold launches with every SBC mutation/trace flag disabled.
Exit: all three launches reach the FUT hub, VERSION calls forward correctly, and disabling
the override restores the pre-hook baseline.
### M2 — strengthen runtime resolution
Before any detour or byte write, validate:
- exact CardsDLL identity (`SizeOfImage`, PE metadata, and multiple section/function hashes);
- FNV control bytes at `0x180180d00`;
- expected bytes at every proposed patch site;
- `A` and its expected vtable;
- `B` and its expected vtable;
- readable `M` slot and sane cache fields; and
- that runtime VAs lie inside the expected CardsDLL sections.
Use the external read-only `futmem`/probe tooling as an independent oracle. Never cache an
ASLR slide across launches.
Exit: resolve-only mode passes on two launches with different slides and aborts cleanly on
a deliberately mismatched fingerprint fixture.
### M3 — passive transaction tracing
Instrument, without changing return values or state:
1. generic completion `0x18016cca0`;
2. typed response factory `0x18017aa10`;
3. typed category deserializer `0x18017b2b0`; and
4. once found, the common body/SAX virtual-dispatch callsite.
Log a monotonic timestamp, session/build ID, thread ID, recursion depth, status, request
pointer/vtable, response pointer/vtable, reader/body pointer and vtable, and `M`/`B`
before and after. Correlate a request ordinal with `/tmp/utas.log`; do not log SID/auth
values or full response bodies.
Do not use the existing generic four-register probe wrapper for `0x18016cca0`. That routine
has a fifth stack argument. Use a relocated trampoline or a narrowly verified assembly
stub that preserves the full Win64 ABI: nonvolatile GPRs, XMM6-XMM15 if touched, 32-byte
shadow space, 16-byte call alignment, and all stack arguments. The diagnostic
unhook/call/rehook mechanism is also racy and is not acceptable for the final repair.
Exit: one fresh exchange unambiguously identifies whether the factory is skipped, the typed
object exists without a body/reader, or virtual deserialization dispatch is skipped.
### M4 — reverse the exact dispatch contract
Use M3 captures and static analysis to answer all of these before enabling intervention:
- the exact common body-to-response-deserializer callsite;
- the relationship between response vtable `0x18022e5b0` slot `+0x08` and the older
message-object vtable `0x18022e598` slot `+0x20`;
- which completion argument or object field owns the genuine reader;
- the reader's valid synchronous lifetime;
- whether `0x1800b8c30` executes after a successful forced parse;
- the native transaction/game thread identity; and
- whether the parser can be reached more than once for one response.
Exit: a written call contract identifies the exact hook site, preserved instructions,
original target, arguments, ownership, thread, and resume address.
### M5 — behavior-preserving detour
Install the production-form detour at the chosen boundary but initially tail-call the
original path unchanged. Prefer a small audited trampoline abstraction over copying the
repository's unhook/rehook diagnostic pattern.
Exit: exactly one balanced entry/exit is recorded per SBC exchange; HTTP traffic, modal,
M/B state, timing, and unrelated FUT screens remain unchanged.
### M6 — guarded dispatch repair
On the native transaction thread and only while the genuine objects are live:
1. require request vtable `0x18022e5c0`, response vtable `0x18022e5b0`, and status 200;
2. require a readable reader pointer/vtable and recursion depth zero;
3. require that this transaction has not already been parsed;
4. call the original typed method `0x18017b2b0(response, reader)` exactly once;
5. capture its return and the resulting M state; and
6. resume the native completion/callback path.
Never run this from the deferred worker or while the SBC controller is iterating. Do not
attempt in-place memory repair after an exception or partial parse; preserve logs and
relaunch FIFA.
Exit: the deserializer is observed once, returns successfully, and native execution
continues without gate or refresh writes.
### M7 — validate and commit UI state
Before exposing populated data, require:
- `M != 0` and a bounded category count;
- category vector `begin <= end <= capacity`;
- `(end-begin) % 0xf0 == 0` and vector length equals `WORD[M+0x50]`;
- sane, unique category/set identifiers and bounded nested counts;
- all native index-rebuild/finalization calls observed; and
- no duplicate parse or partial state.
First allow the native callback to arm the cache. If it does not, the only fallback is
`BYTE[B+0x28]=1` while `B+0x08==0`; never write `B+0x08` or `B+0x20`. Initially require
the user to close/reopen SBC for refresh. Do not synthesize Scaleform events until the
signature and ownership contract of `0x1801a4a70` are independently proven.
Exit: no modal; displayed categories and set counts match the served response.
### M8 — regression, soak, and rollback proof
1. Open/close SBC ten times; enter every set/challenge and return.
2. Verify a second `/sets` response is idempotent and does not duplicate data.
3. Smoke-test hub, club, store, squads, and normal service traffic.
4. Repeat from two fresh launches with different ASLR slides.
5. Soak 30–60 minutes with navigation and, if supported, repeated FUT enter/exit.
6. Disable all SBC flags and confirm the baseline behavior returns without detours/writes.
7. Disable `WINEDLLOVERRIDES`, restore the exact backed-up proxy if needed, and prove hard
rollback with FIFA closed.
Exit: zero crashes/freezes, stable counts and memory behavior, no unrelated FUT regression,
and both soft and hard rollback are demonstrated.
## Testing and build checks
Run at minimum:
```text
cargo fmt --check
cargo test --features fifa17
cargo check --release --features fifa17 --target x86_64-pc-windows-gnu
cargo build --release --features fifa17 --target x86_64-pc-windows-gnu
```
Extract pure, host-testable helpers for RVA calculation, fingerprint comparison, state
transitions, bounded vector validation, and structured event formatting. Windows calls,
raw pointer reads, and patching should remain behind small interfaces so guard logic can be
tested without launching FIFA.
## Stop conditions
Stop and roll back on any unknown binary fingerprint, patch-byte mismatch, wrong vtable,
wrong thread, unexpected factory/deserializer count, recursion, invalid vector geometry,
missing finalizer, partial parse, crash/freeze, unrelated FUT regression, or save/profile
change. Preserve hook log, UTAS log, binary hashes, and crash evidence before relaunching.
## Definition of done
- The hook is default-off and endpoint/class-specific.
- Exact binary and patch-site fingerprints are verified before intervention.
- The real category deserializer runs exactly once for each intended HTTP 200 response,
using the genuine response and reader on their native thread.
- `M` passes structural validation and the populated SBC menu supports drill-down.
- No communication modal appears and non-SBC FUT behavior is unchanged.
- Two fresh ASLR-distinct launches and the soak test pass.
- Unsetting flags restores inert behavior; removing the proxy restores the original launch.
@@ -0,0 +1,237 @@
# SBC Menu Render Intervention — Plan (2026-08-07)
**STATUS (one line): YES, WITH CAVEATS — a populated SBC menu is achievable via a
client-side hook, but ONLY by making the game's own parser fill its store; a
/proc/mem byte poke alone can open the menu (negative control) but renders EMPTY, and
the one remaining un-reversed item (the SAX input-source `vtable[+0x8]` byte-yield
contract) blocks the fully-offline populate until a served /sbs/sets response or a
completed reader is wired.**
All addresses are on-disk RVAs against CardsDLL image base `0x180000000`
(`/mnt/games/FIFA 17/CardsDLL_Win64_retail.dll`, working copy `/tmp/fut/cardsdll.dll`).
Live slide this session = `0x6ffe7c140000` (mapped base `0x6ffffc140000`), proven via
FNV prologue at `0x180180d00`. Live values below are from read-only `/proc/12201/mem`.
---
## 1. Definitive SBC data-flow
### Object graph
- **A** = FUT root singleton = `*[0x1802e6398]`. Getter `0x18011a830`. A.vtable static
`0x18021c2a0`. Live A = `0xb83e2b60` (vtable matches static — CONFIRMED).
- **B** = SBC request/TTL gate cache = `A + 0x1f9d8`. B-getter = A.vtable[+0x4e8] =
thunk `0x18011c1f0` (`lea rax,[rcx+0x1f9d8]; ret`). B.vtable static `0x1801fae70`
(3 slots: dtor `0x180063040`, isValid `0x180065d40`, clear `0x180065d20`). Live B =
`0xb8402538` (vtable matches). **B is the GATE, not the render source.**
- **M** = SBC categories/sets store = `*(A + 0x20a68)`. Reached via A.vtable[+0x9b0] =
lazy getter `0x18011b7d0` (if `A[+0x20a68]==0` it factory-creates an EMPTY M, type-id
`0x13f0`, and caches it). Live M = `0x0` (never built this session — SBC menu not
opened). **M IS the render source.**
- The "SBC manager" is **A itself**: service-id `0xed84b12` resolver A.vtable[+0x18] =
`0x180113f50` returns `this`, so `manager.vtable[+0x9b0] == A.vtable[+0x9b0] ==
0x18011b7d0`. The old lead `0x1801e9010` is DEBUNKED — it is an `.rdata` function
pointer slot (`->0x18018577a`), not a manager global.
### Render source (CLIENT authority)
The SBC hub/squads controller (ctor `0x1800b5267`) caches M into `controller+0x140`
by calling A.vtable[+0x9b0] once (`0x1800b554d`→`0x1800b5571`→store `[rsi+0x140]`),
then registers Scaleform events `0x756c`–`0x7574`. The tile-build method (`0x1800b5e00`
region) reads `[ctrl+0x140]=M` and at **`0x1800b5eda`** does
`movzx ebx,WORD[M+0x50]; add bx,0x2; call [scaleform.vtable+0x58](count)` → emits
**(category_count + 2) tiles**. This region reads `[ctrl+0x140]` seven times and reads
B/`A+0x1fa00` **zero** times. M layout: cat count `WORD[M+0x50]`; cat vector
`[M+0x58]..[M+0x60]` stride `0xf0`; per-cat set count `WORD[cat+0xb8]`, set vector
`[cat+0xc0]` stride `0x3570`; secondary/featured vec `[M+0xa10]..[M+0xa18]`;
indices at `+0x9e0/+0xa10/+0xa40`. **Correction on record:** earlier passes that
called `B[+0x08]` the render source conflated the gate with the data source — the empty
render was because M was null/empty, NOT because `B[+0x08]` was null.
### Populate path (CLIENT authority)
The sbs/sets deserializer **`0x18017b2b0`** (rcx=this IGNORED; rdx=SAX cursor is the
only live input) does the whole populate: fetch manager → get store M via
`[manager.vtable+0x9b0]` (at `0x18017b327`) → clear `0x18015f3a0` → loop atom `0x6f`
"categories": per item ctor `0x180159da0` (0xf0, vtable `0x18021b520`), cat-deser
`0x18017ab80`, cat-finalize `0x180160e50`, APPEND `0x18015a770` (copy-ctor
`0x18015a2b0`), dtor `0x1801105d0` → after loop rebuild indices `0x180160e00` +
`0x180160f30` + `0x180161020` → commit `manager.vtable[+0x8]`. Always returns true.
Set-row deser `0x18017ad60`. **Populate-target == render-source (both are M).**
### Prefetch gate (SERVER/front-end authority — THE WALL)
There is **no native flag** to flip. The only native online check `0x1801642c0`
(inside isValid) is stubbed `mov al,1; ret` — NOT the wall. The block is upstream in
the Flash/ActionScript FUT front-end (FNV-name-hash bound; `RequestChallengeData` =
`0x1801f9b30`, `futsbchubviewmodel` = `0x1801ee0a0` — no native xref), which refuses to
issue `GET ut/game/fifa17/sbs/sets` offline, so deser `0x18017b2b0` never runs.
**Newly proven:** the URL template `"ut/%s/sbs"` (`0x18021d908`) has ZERO references
in the image (siblings `ut/%s/tournament`, `ut/%s/season` ARE referenced) — so
**CardsDLL has no native code that self-builds/issues the sbs GET.** This kills any
"force the req-mgr at A+0x2a0 to fetch on its own" idea. This is why the fix must be
client-side and must FORCE the populate.
### Ready-arm (CLIENT authority)
isValid `0x180065d40(B)` verified: `if !0x1801642c0() ret0` (stub→always passes);
`cmp [rbx+0x28],0; je fail`; **`cmp QWORD[rbx+0x8],0; je 0x180065d75` → returns 1
immediately (short-circuit)**; else QueryPerformanceCounter (`0x1801e50c0`) and compare
`[rbx+0x20]` deadline. Normally B is armed by the completion callback `0x1800b8c30`
(subscribed in svc ctor `0x1800b5765` via `manager.vtable[+0xa90]`) through the generic
cache copy-assign `0x1800c21a0` (sets B+0x08=collection, B+0x20=deadline, B+0x28=1).
Offline that callback never fires (no response). Live: `B[+0x08]=0`, `B[+0x28]=0`.
---
## 2. Chosen minimal intervention and WHY
**Reuse the client's own parser; do NOT hand-build structs; arm ONLY `B[+0x28]`.**
Two tiers, safest-first:
- **Tier-0 (negative control — proves the gate):** write ONLY `BYTE[B+0x28]=1`.
isValid short-circuits (B+0x08==0 branch) → menu OPENS instead of the error modal
(`0x18016c330`), but renders EMPTY (M is null/empty). Do NOT write `B+0x08` or
`B+0x20` — pointing B+0x08 at a collection forces isValid into the QPC-deadline
branch, and with the live-stale deadline (`0xf10fb8cb9`) the gate SHUTS → modal, i.e.
it DEFEATS the fix. This is the load-bearing correction from adversarial verification.
- **Tier-1 (real fix — populates M):**
- **Preferred (Option 1, cleanest, zero forged state):** inject a canned
`/sbs/sets` JSON response at the message-receive layer so the game builds the
response-msg (ctor `0x18017b1c0`, vtable `0x18022e598`, deser slot +0x20 =
`0x18017b2b0`), seats a genuine SAX cursor, its OWN chain populates M, and the
native completion callback `0x1800b8c30` arms B for you. The bridge/core serves the
JSON. Nothing forged.
- **Fallback (Option 2):** from the hook, stand up a real SAX cursor over canned JSON
(ctx `0x1801c63e0` + lexer `0x1801c8060` + an input-source whose `vtable[+0x8]`
yields bytes), call deser `0x18017b2b0(rcx=ignored, rdx=cursor)`, then arm ONLY
`BYTE[B+0x28]=1`. **Blocker:** the input-source `vtable[+0x8]` byte-yield contract
is the ONE un-reversed item — a cold call with a null-source cursor CLEARS M
(`0x18015f3a0`) then byte-scans a garbage pointer (`mov rdi,[rdi]` ~`0x18017b353`)
→ wipes state + segfault. So Option 2 is NOT safe to run until the reader is
reversed.
**Why not hand-build:** feeding `0x18015a770` a hand-built 0xf0 category (with nested
0x3570 set records / EASTL sub-vectors) is the highest crash risk — the copy-ctor
`0x18015a2b0` deep-copies inner sub-vectors; any bad begin/end/cap → heap corruption.
The parser writes the correct geometry AND runs the index-rebuild finalizers that
hand-built appends get wrong. Ruled out.
**Refresh:** after M is populated, fire refresh events `0x756c`–`0x7574` (or re-open the
menu) so `0x1800b5eda` re-reads `WORD[M+0x50]`.
---
## 3. STAGED MORNING TEST PLAN (safest-first)
Precondition: FIFA at the FUT hub with CardsDLL loaded. Rollback for EVERY step =
**relaunch FIFA** (all effects are volatile — single-byte poke or in-session hook state,
cleared on restart). NEVER run `--apply` while the SBC menu is open/mid-iterate.
### Step 1 — Dry-run read confirm (ZERO writes)
```
python3 /home/alex/Documents/OpenFUT/fifa17-recon/tools/sbc_hook_poke.py
```
Expect: CONTROL FNV MATCH; A vtable match; B offset decoded live = `0x1f9d8`; B/A vtables
match statics; `B+0x28=0`; `M=*(A+0x20a68)=0` (until SBC menu opened once).
PASS = addresses match the model. Rollback: none needed (read-only).
### Step 2 — Review the DLL populate spec (ZERO writes)
```
python3 /home/alex/Documents/OpenFUT/fifa17-recon/tools/sbc_hook_poke.py --spec
```
Expect: printed injected-DLL spec (Option 1 preferred, Option 2 fallback). Read-only.
### Step 3 — Negative control (Tier-0, ONE byte write) — proves the GATE
With the SBC menu **CLOSED**:
```
python3 /home/alex/Documents/OpenFUT/fifa17-recon/tools/sbc_hook_poke.py --apply
```
Writes exactly `BYTE[B+0x28]=1` (re-proves slide+vtables at write time; aborts on any
mismatch; hard-refuses to write B+0x08/B+0x20). Then re-open the SBC menu.
Expect: menu OPENS, no error modal, ~2 empty/placeholder tiles. This proves the gate +
isValid short-circuit LIVE — it does NOT prove data. If it CRASHES: stop — B
resolution/slide is wrong. Rollback: relaunch FIFA (byte clears on restart).
### Step 4 — Real fix (Tier-1) — proves the DATA (NOT for a blind run)
Do this only after the DLL populate is implemented. Preferred: bring up the bridge/core
`/sbs/sets` responder and let Option 1 (message-layer injection) drive the native chain;
the completion callback arms B and M fills. Then the same gate opens a POPULATED menu
(N+2 tiles). The hook module scaffold is `openfut-hook/src/sbc_hook.rs` — Tier-1
`populate_m()` is present but deliberately refuses to call the deser until the SAX
input-source reader is reversed (else it clears M and crashes). Build (when ready):
```
cd /home/alex/Documents/OpenFUT/openfut-launcher/openfut-hook && \
cargo build --release --features fifa17 --target x86_64-pc-windows-gnu
```
Deploy as `version.dll` per launcher setup. Env gates (all default OFF):
`OPENFUT_SBC_HOOK=1` (read-only resolve+log), `OPENFUT_SBC_ARM_ONLY=1` (Tier-0),
`OPENFUT_SBC_POPULATE=1` (Tier-1, currently logs the blocker and returns).
Rollback: unset env vars and relaunch FIFA.
### Step 5 — Cleanup
Unset all `OPENFUT_SBC_*` env vars; relaunch FIFA to a clean state.
---
## 4. Crash-risk assessment
1. **Cold-calling `0x18017b2b0` without a real seated cursor** — CLEARS M
(`0x18015f3a0`) first, then `mov rdi,[rdi]` byte-scan on a garbage ptr → wipes
state + segfault. HIGHEST. Tier-1 code refuses this until the reader is reversed.
2. **Writing `B+0x08`/`B+0x20`** — forces isValid into the QPC-deadline branch; stale
deadline → gate SHUTS (modal), or garbage-ptr iterate crash. Self-defeating.
Tool/code write ONLY `B+0x28`.
3. **Populate off the game thread / mid-iterate** — lazy getter allocates on game heap,
appender mutates EASTL vectors; a foreign thread races the allocator/menu iterate →
heap corruption. Tier-1 must run on the game/message-pump thread with the menu closed.
4. **Skipping the index-rebuild finalizers** (`0x180160e00/0x180160f30/0x180161020`)
after append → stale `+0x9e0/+0xa10/+0xa40` indices → by-index getter `0x180160a80`
reads OOB → crash/garbage tiles.
5. **`WORD[M+0x50]` > actual 0xf0-stride entries** → tile loop walks past vector end
(OOB read).
6. **Hand-built 0xf0/0x3570 structs fed to `0x18015a770`** — copy-ctor `0x18015a2b0`
deep-copies inner EASTL sub-vectors; bad begin/end/cap → heap corruption. Avoid.
7. **No refresh after populate** (non-crash) — controller keeps the cached empty M at
`ctrl+0x140`; `0x1800b5eda` won't re-run → still 2 placeholder tiles. Fire
`0x756c`–`0x7574` or re-open.
8. **Manager/store null** — deser does `mov rax,[rbx]` on the manager; registry lookup
(hashes `0xed84b11`/`0xed84b12`) returning null → null-deref. Live registry
`*[0x1802c2988]` non-null, so low risk; hook must still null-check M/store.
Tier-0 (single `B+0x28=1` write, B+0x08 left 0) is the verified-SAFE case: isValid
short-circuits to 1, renders empty, no crash; bg-thread-tolerant like the /proc poke.
---
## 5. Poke tool + DLL-spec locations
- Poke tool (read-only default; `--spec`; `--apply` = ONLY `BYTE[B+0x28]=1`):
`/home/alex/Documents/OpenFUT/fifa17-recon/tools/sbc_hook_poke.py`
- Negative-control byte poke (older, triple-guarded):
`/home/alex/Documents/OpenFUT/fifa17-recon/tools/sbc_populate_poke.py`
- Slide/read template + FNV control proof:
`/home/alex/Documents/OpenFUT/fifa17-recon/tools/gate_byte_probe.py`
- DLL integration spec (RVA math, object graph, gate disasm, function-signature table,
3 intervention tiers, 8-item crash register, staged test plan):
`/home/alex/Documents/OpenFUT/fifa17-recon/docs/sbc-hook-dll-spec.md`
- Injected-DLL module (fifa17-only; Tier-0 live, Tier-1 scaffolded/refusing):
`/home/alex/Documents/OpenFUT/openfut-launcher/openfut-hook/src/sbc_hook.rs`
(wired via `lib.rs` `#[cfg(feature="fifa17")] mod sbc_hook;` + `fifa17.rs`
`crate::sbc_hook::install();`)
- Atoms table: `/home/alex/Documents/OpenFUT/fifa17-recon/docs/fut_atoms.tsv`
---
## Client-vs-server authority boundaries (flagged)
- **RENDER (M, tiles at `0x1800b5eda`)** — CLIENT. The client draws tiles solely from
M; the server never touches this. Fix is client-side.
- **POPULATE (deser `0x18017b2b0` → M)** — CLIENT parser, SERVER-fed data. The parser
is native and reusable; the DATA it needs (`/sbs/sets` JSON) is a server response.
Preferred fix has the bridge/core supply that JSON so the client parses it natively.
- **PREFETCH GATE (issue `GET sbs/sets`)** — SERVER/front-end. THE WALL. No native
flag; the SWF/ActionScript front-end refuses to request offline, and CardsDLL has no
native code that issues the GET (`ut/%s/sbs` unreferenced). This cannot be fixed
server-side by responding — the request is never sent. The hook must force the
populate (inject the response at the message layer or drive the parser).
- **READY-ARM (`B[+0x28]`, callback `0x1800b8c30`/commit `0x1800c21a0`)** — CLIENT.
Normally armed by the completion callback (server-response-driven); offline the hook
arms it (Tier-0 byte, or Option 1 lets the native callback arm it).
@@ -0,0 +1,138 @@
# SBC "problem communicating with the FIFA Ultimate Team servers" — definitive analysis
**Date:** 2026-08-07
**Binary under study:** `/tmp/fut/cardsdll.dll` (on-disk PE, image base `0x180000000`; copy of `/mnt/games/FIFA 17/CardsDLL_Win64_retail.dll`)
**Method:** clean-room, read-only. On-disk `objdump` re-verified in this pass; live values quoted from prior read-only `/proc/<pid>/mem` reads (pid 12201, slide `0x6ffe7c140000`, FNV control MATCH). No memory was written; FIFA was not touched.
---
## VERDICT (one line)
**The SBC modal is a CLIENT-SIDE, per-feature completion-path defect — the FUT client never re-arms a fetch/re-render for `sbs/sets` the way it does for the hub — so NO server response can cure it; the only offline lever is a client-memory patch, and the clean single-byte patch (`model+0x1fa00 = 1`) only SUPPRESSES the modal by forcing the completion predicate true, rendering from an empty, never-populated cache. It is NOT the go-online wall.**
---
## 1. What the SBC completion predicate actually checks (CONFIRMED on-disk)
The SBC menu entry runs a completion continuation whose gate is the shared predicate **`0x180065d40`**, called as `[cache_vtable+0x08]`. Re-disassembled this pass, byte-for-byte:
```
180065d40 call 0x1801642c0 ; online/liveness sub-check
180065d4e test al,al
180065d50 je fail
180065d52 cmp byte [rbx+0x28],0 ; <-- THE GATE: "value ready" flag
180065d56 je fail
180065d58 cmp qword [rbx+0x8],0 ; pending-op ptr
180065d5d je pass (mov al,1) ; empty-collection shortcut -> success
180065d5f lea rcx,[rsp+0x38]
180065d64 call QueryPerformanceCounter ; [rip]->0x1801e50c0
180065d6a mov rax,[rbx+0x20] ; QPC deadline
180065d6e sub rax,[rsp+0x38]
180065d73 js fail ; deadline passed -> fail
180065d75 mov al,1 ; pass
...
180065d7d xor al,al ; fail
```
Reduces to: `subcheck() && byte[cache+0x28]!=0 && (qword[cache+0x08]==0 || deadline[cache+0x20] not yet past)`.
- **The online/liveness sub-check `0x1801642c0` is stubbed OUT.** On-disk bytes are `b0 01 c3` = `mov al,1; ret` — always true, in the shipped file (not a live loader patch). **This is the reason SBC is NOT the go-online wall** (see §5).
- `cache` (`rbx`) is an **embedded sub-object of the FUT root singleton** `A = *[0x1802e6398]`, selected by a vtable thunk (see §2). Its `+0x28` byte is a "value-ready" flag (init 0 by ctor `0x180062460`); `+0x08` is a pending-op pointer; `+0x20` is a QPC deadline. This is a copyable future/async-result value type. **The predicate never reads the parsed SBC categories, HTTP status, session, or any live-connection boolean.**
> **AUTHORITY BOUNDARY:** everything the predicate reads lives inside client process memory (`A+…`). Nothing in the `sbs/sets` HTTP response is an input to it. This is a **client-authority** decision end to end.
---
## 2. Why hub passes but `sbs/sets` fails (CORRECTED after adversarial verification)
Both features run the **same predicate function** `0x180065d40`, but on **different embedded caches**, reached through **different per-response-class continuations**. That structural divergence is real and confirmed. **The originally-stated reason ("hub passes because its cache `+0x28` is set") is WRONG** and is corrected here — corroborated by a live measurement (HUB cache `+0x28 = 0` while the hub is displayed with no modal) and by the on-disk FALSE-branch disassembly gathered this pass.
### The two continuations, side by side (on-disk, this pass)
| | SBC (`FutLoadSetTypesServerResponse`) | HUB (`FutGetHubDataServerResponse`) |
|---|---|---|
| continuation | `0x180154860` | `0x180173770` |
| get singleton A | `call 0x18011a830` (`mov rax,[0x1802e6398]`) | same |
| select cache | `call [rdx+0x4e8]` → thunk `0x18011c1f0` = `lea rax,[rcx+0x1f9d8]` → **SBC cache A+0x1f9d8** | `call [rdx+0x1f8]` → thunk `0x18011a810` = `lea rax,[rcx+0x1fd70]` → **HUB cache A+0x1fd70** |
| predicate | `call [rdx+0x08]` = `0x180065d40` | **same** `0x180065d40` |
| on TRUE (jne) | render `0x18015491a → 0x180154600` | render `0x18017383d → 0x1801735e0` |
| **on FALSE** | `lea rdx,[rbp-0x9]` (descriptor `0x18020a8b8`); **`call 0x18016c330`**; `jmp` return | **`call 0x1801213b0` (state reset)**; `lea 0x1801736f0` (continuation fn); **`call 0x18011f8e0` (register completion closure)**; `lea 0x18022cd30` (descriptor); **`call 0x18016c330`**; **`call 0x18011f900` (cleanup)** |
### What this proves
1. **`0x18016c330` is NOT an SBC-only "modal" function.** The HUB continuation calls the very same `0x18016c330` (at `0x18017382c`) on its own not-ready branch. It is a shared, descriptor-parameterized async dispatcher; SBC passes descriptor `0x18020a8b8`, hub passes `0x18022cd30`.
2. **At idle both predicates return FALSE.** Live: HUB cache `A+0x1fd70+0x28 = 0` **and** SBC cache `A+0x1f9d8+0x28 = 0`, both `+0x08 = 0`. The hub is on screen with no modal *while its own predicate would return FALSE*. So "hub `+0x28` is set" is false; a set flag is not what makes the hub pass.
3. **The real asymmetry is the FALSE-branch work.** On not-ready the HUB continuation **resets its request-state region** (`0x1801213b0`), **registers a completion closure** (`0x18011f8e0`, continuation `0x1801736f0`) so the arriving response re-runs the continuation and re-renders, then cleans up (`0x18011f900`). It is a proper get-or-fetch: cache-miss → (re)issue request → render on completion. **The SBC continuation does NONE of that** — it fires the dispatcher once with delegate `0x180154590`/descriptor `0x18020a8b8` and returns. It never re-arms a fetch and never wires the `sbs/sets` response back into a re-render.
**Conclusion:** hub and SBC diverge at the cache-selection call site (`[rdx+0x1f8]` vs `[rdx+0x4e8]`, one instruction apart), and — decisively — in the not-ready handling. The modal is produced **downstream in the SBC dispatched path** (dispatcher `0x18016c330` + delegate `0x180154590`), because the SBC feature is wired as a one-shot with no re-fetch/re-render, whereas the hub is wired as a self-rearming get-or-fetch. It is **not** decided by cache selection alone, **not** by the shared predicate, and **not** by the `+0x28` byte value at idle.
---
## 3. VERDICT by route — is SBC beatable, and how?
| Route | Outcome | Why |
|---|---|---|
| **A. Server response field / header / status** | **RULED OUT — no offline fix here** | No field in the `sbs/sets` body reaches the predicate (client-authority §1). Deeper: the SBC continuation never registers a completion closure to consume the response and re-render, so *even a perfect response is dropped on the floor*. The deserializer `0x18017b2b0` returning TRUE is genuinely irrelevant. |
| **B. Client memory byte patch** `model+0x1fa00 = 1` | **Suppresses the modal, but empty menu — cosmetic** | Forces predicate TRUE → routes to the SBC render branch `0x18015491a → 0x180154600`, which reads the embedded SBC cache. That cache was never populated (`+0x08 == 0`, empty collection), so the likely result is an empty / non-functional SBC screen, not populated SBCs. **Untested under the read-only rule.** |
| **C. Config `FUT/SBC_USE_STUBS`** (rdata `0x1802270f8`) | **Not the gate** | Read at the deser top only; the normal (off) path already runs. Flipping it does not touch `+0x28` or the continuation wiring. |
| **D. "Needs the go-online wall solved"** | **REFUTED** | The only connection-like sub-check on this path (`0x1801642c0`) is stubbed to always-true on-disk. SBC is blocked by local per-feature completion wiring, not by the reconnect gate. See §5. |
| **E. Client CODE patch of the SBC FALSE-branch** | **The only route to a *functional* SBC menu** | Make `0x180154860`'s not-ready branch replicate the hub's sequence: state reset `0x1801213b0` + register completion closure `0x18011f8e0`/`0x1801736f0` + dispatch + cleanup `0x18011f900`, so the `sbs/sets` response is fetched and rendered. This is a code patch, not a byte flip and not a server change. Out of scope for a server-side preservation fix; a client-side authority modification. |
**Bottom line:** there is **no server-side fix**. SBC is "beatable" only in the client-authority sense — either cosmetically (byte B, hides the modal over an empty menu) or functionally (route E, a code patch replicating the hub's re-arm). Neither is a change our offline server can make.
---
## 4. Memory patch details (if used) — flagged CLIENT-SIDE AUTHORITY
> **CLIENT-SIDE AUTHORITY — this is a modification of the FIFA client's own process memory, not an OpenFUT server response. It changes what the client decides, and it violates the current read-only rule; it is documented for completeness, not endorsed as the fix.**
- **Cosmetic modal-suppression (route B):**
- **Absolute displacement into FUT root singleton:** `A + 0x1f9d8 + 0x28` = **`model + 0x1fa00`**, where `A = *[0x1802e6398]`.
- **Live absolute (pid 12201 snapshot):** `0xb8402538 + 0x28 = 0xb8402560`.
- **Value:** write `0x01` (one byte).
- **Effect:** predicate `0x180065d40` short-circuits at `cmp byte[rbx+0x28],0` → with `+0x08==0` the empty-collection shortcut returns TRUE → continuation `jne 0x18015491a` renders. **Modal gone; SBC cache empty → expect an empty/possibly-broken menu.** Not verified (read-only).
- **Persistence:** the object is embedded in the singleton (singleton lifetime). The SBC path calls only `[vt+0x08]`; nothing on this path calls the invalidator `[vt+0x10]=0x180065d20`, so a write should persist across menu re-entry (inferred from structure, not demonstrated).
- **Functional fix (route E)** requires a `.text` patch to the SBC continuation, not a data byte — see §3 row E. Do not confuse the two.
---
## 5. Relationship to the online-modes / go-online-wall finding
SBC is **not** the same wall as online Draft's "PRESS Q TO RECONNECT":
- The single connection-like sub-check reachable from the SBC predicate, `0x1801642c0`, is compiled out (`mov al,1; ret`) in the shipped binary. The SBC gate therefore encodes **no** unmet network condition — it is a purely local completion-wiring problem.
- The online modes differ structurally: their gate keeps a real pending network op at `+0x08` and/or a non-stubbed sub-check, so their predicate encodes a network state a local byte-flip cannot satisfy. That is why the online wall is not beatable by a byte and SBC's modal is (cosmetically).
- This is consistent with the prior **"refusing modes = no server fix"** finding: no field, count, header, or status in any HTTP response flips the client-side completion state for these features. SBC extends that finding with the precise mechanism — the client never re-arms the `sbs/sets` fetch/re-render at all.
---
## Appendix — confirmed addresses (image base `0x180000000`)
| Symbol | Address | Note |
|---|---|---|
| FUT root singleton getter | `0x18011a830` | `mov rax,[0x1802e6398]; ret` |
| FUT root singleton ptr | `[0x1802e6398]` | live `A = 0xb83e2b60` |
| FUT root vtable (static) | `0x18021c2a0` | |
| SBC cache selector thunk | `0x18011c1f0` | `lea rax,[rcx+0x1f9d8]` (slot `A.vt+0x4e8`) |
| HUB cache selector thunk | `0x18011a810` | `lea rax,[rcx+0x1fd70]` (slot `A.vt+0x1f8`) |
| SBC cache | `A+0x1f9d8` | vtable `0x1801fae70`; live `0xb8402538` |
| HUB cache | `A+0x1fd70` | vtable `0x18021c1e0` |
| shared predicate `isValid` | `0x180065d40` | `cache.vt+0x08` for both |
| stubbed online sub-check | `0x1801642c0` | `b0 01 c3` = `mov al,1; ret` |
| cache ctor / copy-ctor | `0x180062460` / `0x1800c21f3` | init `byte[+0x28]=0` |
| invalidator | `0x180065d20` | `cache.vt+0x10`; not called on SBC path |
| SBC continuation | `0x180154860` | class `RS4:FutLoadSetTypesServerResponse` (str `0x1802270b8`, vt row `0x180227090`) |
| HUB continuation | `0x180173770` | class `RS4:FutGetHubDataServerResponse` (str `0x18022ce40`, vt row `0x18022ce18`) |
| shared async dispatcher | `0x18016c330` | called by BOTH FALSE-branches (SBC `0x180154913`, HUB `0x18017382c`) |
| SBC delegate / descriptor | invoke `0x180154590` / desc `0x18020a8b8` | |
| HUB re-arm: state reset | `0x1801213b0` | HUB-only, `0x1801737bd` |
| HUB re-arm: register closure | `0x18011f8e0` (cont. `0x1801736f0`) | HUB-only, `0x180173815` |
| HUB re-arm: cleanup | `0x18011f900` | HUB-only, `0x180173836` |
| SBC render branch (on TRUE) | `0x18015491a → 0x180154600` | reads empty SBC cache |
| `sbs/sets` deserializer | `0x18017b2b0` | returns TRUE unconditionally (`mov al,1 @0x18017b751`); irrelevant to predicate |
| QueryPerformanceCounter import | `0x1801e50c0` | |
**Which prior conclusion won:** the structural divergence (same predicate, different cache, different continuation; online sub-check stubbed; not server-fixable) is upheld. The specific pass/fail *reason* is corrected: it is the **FALSE-branch re-arm asymmetry**, not a set `+0x28` byte and not an SBC-exclusive `0x18016c330`.
@@ -0,0 +1,211 @@
# FIFA 17 SBC response reconciliation
**Verdict:** the live client receives HTTP 200 for `GET /ut/game/fifa17/sbs/sets`, but the
typed `FutSBCLoadCategoryDetailsServerResponse` deserializer is not invoked. The evidence
does **not** identify a server-controlled header, envelope field, or correlation value that
can fix this. The previous `0x180154860` “SBC continuation” diagnosis was based on the wrong
request class and is retracted.
## Scope and authority
This pass used only:
- the shipped `CardsDLL_Win64_retail.dll` copied to `/tmp/fut/cardsdll.dll`;
- read-only `/proc/<pid>/mem` access to the running game;
- the local OpenFUT request log; and
- existing clean-room notes and scripts in this repository.
No game memory was written, no breakpoint was inserted, and no service or game process was
restarted during the measurement.
## Fresh live observation
The control run used fresh FIFA process **PID 59054**. The CardsDLL mapping resolved to
`0x6ffffc140000`, giving slide `0x6ffe7c140000`. Bytes at static control function
`0x180180d00` matched the on-disk DLL, proving the mapping/slide before data reads.
At the FUT hub, before opening SBC:
- `A = *[0x1802e6398] = 0xb78f7c50`;
- `M = *(A+0x20a68) = 0`;
- hub cache byte `*(A+0x1fd70+0x28) = 1` (fresh hub response ready); and
- SBC cache byte `*(A+0x1f9d8+0x28) = 0`.
The user then opened the SBC tile. The real client exchange was:
```text
[10:20:20] GET /ut/game/fifa17/sbs/sets
User-Agent: ProtoHttp 1.3/DS 15.1.2.1.0 (Windows)
Accept: application/json
Content-Type: application/json
X-UT-SID: OPENFUT-SID-0000000000000001
Accept-Encoding: gzip
-> 200 {"categories":[...]}
```
The game displayed “There was a problem communicating with the FIFA Ultimate Team servers.”
With that modal still open, the same slide was re-proved and `M` was still exactly zero.
### What `M == 0` proves
The typed `/sets` deserializer is `0x18017b2b0`. At `0x18017b309`–`0x18017b327` it obtains
the FUT root and calls vtable slot `+0x9b0`, the lazy getter `0x18011b7d0`. That getter
allocates and stores `A+0x20a68` before the deserializer examines the root object or the
`categories` key.
Consequently:
- valid JSON would leave `M` non-null;
- malformed or empty JSON reaching this function would also leave `M` non-null; and
- `M == 0` after the completed HTTP transaction means `0x18017b2b0` was not invoked.
The normal reset of `M` is `0x180114ee0`; its observed use belongs to broad FUT-root
initialization/reset work, not the `/sets` completion path. There is no evidence that the
deserializer ran and then immediately cleared `M` during this transaction.
## Correct class map
Three classes were conflated in earlier notes:
| Function/class | Proven URI | Role |
|---|---|---|
| `FutSBCLoadCategoryDetailsServerResponse`, request URI builder `0x18017a980`, factory `0x18017aa10`, response deser `0x18017b2b0` | `/sets` under the `ut/%s/sbs` base | Initial category/set list; this is the live failing request |
| `FutSBCSetDataServerResponse`, factory `0x18016fca0`, deser `0x18016fe90` | `/squadBuildingSets` (`0x18022bd88`) | Parses `reset`; not the observed `/sbs/sets` request |
| `FutLoadSetTypesServerResponse`, deser `0x180154990` | `/challenge/%d/squad` (`0x1802270e0`) | Parses `challengeId`, `playerRequirements`, and `squad`; later challenge flow |
This corrects two prior claims:
1. `FutSBCSetDataServerResponse` does **not** share the literal `/sets` URI in this binary;
its URI string is `/squadBuildingSets`.
2. `0x180154860` is not a dedicated completion continuation for the initial category-list
request. `0x180154830` is a generic callback thunk used by multiple request classes, while
the nearby `0x180154990` parser and `/challenge/%d/squad` URI belong to
`FutLoadSetTypesServerResponse`.
Therefore the earlier hub-versus-`0x180154860` comparison contrasted the hub with a later
challenge-squad operation, not with `GET /sbs/sets`. Its proposed “copy the hub re-arm path”
fix is unsupported for the category-list failure.
## What the generic completion code actually checks
The shared request completion routine `0x18016cca0`:
1. calls request vtable slot `+0x80` at `0x18016cd32` to create the class-selected typed
response object;
2. stores the received status at request offset `+0x48` (`0x18016cd3d`); and
3. compares it with decimal 200 at `0x18016cdd0`.
Exactly 200 takes the success branch to `0x18016d0b9`. Non-200 status invokes the error
translation path through request slot `+0x60` first. Response construction is selected by
the request vtable; it is not selected by an HTTP response header or a JSON envelope field.
No pre-deserialization branch found in this path reads `Content-Type`, a request/correlation
ID, the `X-UT-SID` response header, or a top-level JSON key. The live server already supplies
the one proven transport-level success input: status 200.
## Hub comparison
The fresh hub response was consumed successfully and set the hub cache byte to one. After
the subsequent navigation its resting value returned to zero. The SBC cache byte remained
zero. This confirms that cache `+0x28` is transient async-result/TTL state; a later resting
zero does not establish which completion branch ran.
The previous report's live snapshot—where both values were zero long after the requests—was
therefore insufficient to infer the hub/SBC divergence. The fresh before/after measurement
supersedes it.
## Server-fixability verdict
**Not demonstrated.** In particular:
- changing the category JSON cannot make the typed parser start, because the lazy store is
allocated before any JSON key is inspected;
- the server already returns the proven success status, 200;
- request-class/response-class selection is client-owned; and
- no header, envelope, or correlation field was found feeding a pre-parser decision.
This does not mathematically prove that no transport variation could ever affect the client.
It does prove that the specific server-fix candidates proposed by the killed workflow were
speculative and had no reading instruction behind them.
## Exact remaining unknown and next measurement
The unresolved boundary is between:
```text
ProtoHttp completion with status 200
-> class-selected response object creation
-> delivery of response bytes/SAX cursor
-> response vtable +0x08 (`0x18017b2b0`)
```
The next useful experiment is transient tracing of calls—not another resting-state scan.
Instrument, in a disposable/local diagnostic build or a non-mutating tracing facility:
- request factory `0x18017aa10`;
- typed deserializer `0x18017b2b0`;
- generic completion entry `0x18016cca0` and its status at `0x18016cdd0`; and
- the generic response-body/SAX dispatch site that calls response vtable slot `+0x08`.
Record whether the factory is called, whether it returns an object with vtable
`0x18022e5b0`, and whether a body/SAX object is delivered. That separates three remaining
client-side possibilities: wrong request instance despite the URI, typed object created but
body not attached, or body attached but virtual deserialization dispatch skipped.
Until that transient trace exists, the defensible implementation direction remains the
client-side hook described in `docs/sbc-hook-dll-spec.md`, but its rationale must be stated
as “native category deserializer is not reached,” not the retracted `0x180154860`
hub-rearm theory.
## 2026-08-07 passive-trace result: deserialization is proven
The first gated passive client trace supersedes the final inference above. During exactly
one SBC navigation, with every mutation feature disabled, the hook recorded:
```text
SBC_TRACE: factory entry=1 exit=1 tid=652 this=0xb80cd910 result=0x7a99178;
deser entry=1 exit=1 tid=652 this=0x7a99178 reader=0x7fcff7f8 result=true
```
The matching UTAS request occurred at `11:09:01`: `GET /ut/game/fifa17/sbs/sets` returned
HTTP 200 with one category and two sets. No degraded hook state was reported, and FIFA
remained alive until the operator closed it after the single permitted attempt.
This proves all of the following for the observed request:
- the category response factory is called exactly once and returns a non-null object;
- the native category deserializer is called exactly once on that same object;
- the body reader is non-null;
- deserialization returns success (`true`); and
- both calls return normally on the same native thread.
Therefore the earlier `M == 0` resting snapshot did not prove that `0x18017b2b0` was
skipped. The failure boundary is now strictly **after successful native deserialization**.
The next measurement must trace the response object's post-deserializer completion,
ownership handoff, and publication into the SBC UI/cache collection. Repeating the factory
or deserializer trace will not add useful information.
## 2026-08-07 post-deserializer handoff trace
A second one-shot run combined the factory/deserializer probes with atomic replacements of
the category request vtable slots `+0x90` (completion callback dispatch) and `+0x88`
(response ownership transfer). All four calls completed on native thread 656:
```text
request = 0xb80cdfe0
factory response = 0x7c94808
deserializer this = 0x7c94808, result=true
+0x90 callback argument = 0x7c94808
+0x88 owner-slot address = 0xbc51f7e8
```
The matching `GET /ut/game/fifa17/sbs/sets` at `11:24:00` returned HTTP 200, and the same
communication modal appeared. Both callback probes reported `entry=1 exit=1`; no degraded
hook state or process failure occurred.
This proves that the parsed response reaches the category request's completion dispatcher
and that its ownership-transfer routine also returns normally. The remaining failure
boundary begins at the receiving owner object's vtable `+0x18` consumer invoked from
`0x1801631e0`, or later collection/cache/UI validation. Network transport, response
construction, native parsing, callback dispatch, and request-side ownership handoff are no
longer candidate root causes.
+337
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# SBC render intervention — injected-DLL integration spec
**Goal:** make the FIFA 17 FUT **SBC menu render real SBC data** from inside the
process (client-side), proven not server-fixable. The DLL is the existing
`openfut-hook` (`version.dll`, cross-compiled `x86_64-pc-windows-gnu`, feature
`fifa17`). In-process calls to client functions are safe here (unlike `/proc/mem`
writes), because we run on the game's own threads with the real allocator.
**Binary of record (clean-room):** `/mnt/games/FIFA 17/CardsDLL_Win64_retail.dll`
(on-disk copy `/tmp/fut/cardsdll.dll`), PE image base `0x180000000`. Every address
below was re-verified byte-exact against this PE in this pass (vtable slots read from
`.rdata`, prologues from `.text`). Do **not** build/deploy from this spec without the
staged morning test (§9).
---
## 1. Module base + RVA math
CardsDLL is **not** present at `DllMain`/worker time — the boot module dump
(`C:\openfut_hook.log`) has no `CardsDLL*` entry. It is loaded lazily **only when the
user first enters Ultimate Team**. Therefore the hook must **defer** and poll for it,
exactly like `probe::install_probes_deferred` polls for `anadius64.dll`.
- Loaded module name (Wine keeps the on-disk filename): **`CardsDLL_Win64_retail.dll`**.
`GetModuleHandleA(b"CardsDLL_Win64_retail.dll\0")`. Fallback: ToolHelp module walk
matching a name containing `CardsDLL` (see `fifa17::dump_modules` for the pattern).
- Image base in the PE is `0x180000000`. For any static VA in this doc:
```
rva = VA_static - 0x180000000
VA_runtime = cards_base + rva
```
`cards_base` is the runtime `HMODULE` of `CardsDLL_Win64_retail.dll` (its in-memory
load address). All the "0x180…" addresses below are **static VAs**; subtract
`0x180000000` to get the RVA, add `cards_base` to get the live pointer/callable.
- Slide-proof control (optional sanity, mirrors `tools/gate_byte_probe.py`): the FNV
prologue at VA `0x180180d00` must match the on-disk PE bytes
`48 83 ec 28 48 85 c9 74 50 45 33 c0 ba c5 9d 1c 81 …`. If it does not, **abort** —
the module map moved and the offsets are untrustworthy.
---
## 2. Verified object graph
```
A = FUT root singleton = *(0x1802e6398) getter thunk 0x18011a830 = { mov rax,[rip→0x1802e6398]; ret }
A.vtable (live [A]) = static 0x18021c2a0
A.vtable[+0x4e8] = 0x18011c1f0 = { lea rax,[rcx+0x1f9d8]; ret } -> B getter
A.vtable[+0x9b0] = 0x18011b7d0 = M lazy getter (see §3) -> M getter
A.vtable[+0x18] = 0x180113f50 = service-id 0xed84b12 -> returns `this` (proves manager == A)
B = SBC request/ready TTL cache = A + 0x1f9d8 vtable static 0x1801fae70
B+0x08 collection ptr (live 0 offline)
B+0x20 QPC deadline
B+0x28 ready byte (== A+0x1fa00 alias) <- the isValid gate byte
B.vtable[+0x00] dtor = 0x180063040
B.vtable[+0x08] isValid = 0x180065d40 (see §4)
B.vtable[+0x10] clear = 0x180065d20
M = SBC categories/sets store = *(A + 0x20a68) <- THE RENDER SOURCE (see §3, §5)
M+0x50 WORD category count
M+0x58 cat-vector begin (element stride 0xf0)
M+0x60 cat-vector end
M+0xa10 secondary/featured vec begin (8-byte elems) (emptiness-checked at render)
M+0xa18 secondary vec end
per category (+0xf0 stride):
cat+0xb8 WORD set count
cat+0xc0 set-vector begin (element stride 0x3570)
set+0x1c9 byte per-set flag
```
HUB cache (works online) is the **same class** at `A + 0x1fd70` (vtable `0x18021c1e0`)
— reference only.
**Manager fetch used by BOTH the deser and the render controller** (so
populate-target == render-source):
```
reg = 0x1800d7170() ; -> &registry (static 0x1802c2988)
mgr = 0x180009c80(&out, reg) ; out = manager (hashes 0xed84b11 / 0xed84b12)
M = mgr.vtable[+0x9b0](mgr) ; 0x18011b7d0, lazily creates/returns *(A+0x20a68)
```
Because svc-id `0xed84b12` resolves to `A` (A.vtable[+0x18] returns `this`),
`mgr == A` and `mgr.vtable[+0x9b0] == A.vtable[+0x9b0] == 0x18011b7d0`. The hook may
therefore fetch M the short way — `A = *(0x1802e6398); M = (*(void***)A)[0x9b0/8](A)` —
**or** the long way (registry) — they return the identical object.
---
## 3. M lazy getter — 0x18011b7d0 (verified disassembly)
```
18011b7d0 push rbx; push rdi; sub rsp,0x38
18011b7e0 mov rdi,rcx ; rcx = A (this)
18011b7e3 cmp QWORD [rcx+0x20a68],0 ; M already built?
18011b7eb jne 18011b873 ; yes -> return it
18011b7f1 call 0x18019e3c0 ; factory: allocate an EMPTY M (type-id 0x13f0)
… … ; init fields, cache at A+0x20a68, return
```
Cold-calling this alone **creates an EMPTY M** (`WORD[M+0x50]==0`) → the menu draws
**2 placeholder tiles** (count+2). It does **not** populate. Populating is §5.
---
## 4. The gate — isValid 0x180065d40 (verified disassembly)
```
180065d40 push rbx; sub rsp,0x20; mov rbx,rcx ; rcx = B
180065d49 call 0x1801642c0 ; online sub-check — STUBBED `mov al,1;ret`
180065d4e test al,al ; je fail ; never the wall
180065d52 cmp BYTE [rbx+0x28],0 ; je fail ; <-- READY BYTE gate
180065d58 cmp QWORD [rbx+0x8],0 ; je 0x180065d75 ; <-- if collection==0 -> RETURN 1 (short-circuit)
180065d5f lea rcx,[rsp+0x38]; call [rip→0x1801e50c0]; QueryPerformanceCounter
180065d6a mov rax,[rbx+0x20]; sub rax,[rsp+0x38] ; deadline - now
180065d73 js fail ; past deadline -> fail
180065d75 mov al,1 ; …; ret ; success
```
**Load-bearing correction (adversarially confirmed, verified in this pass):** arm
**only** `BYTE[B+0x28]=1` and **leave `QWORD[B+0x08]=0`**. With `B+0x08==0` the function
takes the `je 0x180065d75` short-circuit and returns 1 immediately. If you instead
write `B+0x08` (pointing it at the collection), isValid falls into the QPC-deadline
branch; with the live-stale deadline (`B+0x20 = 0xf10fb8cb9`, already in the past) it
returns **0 → modal → gate SHUTS**. So **never** manually write `B+0x08` or `B+0x20`.
Rendering reads **M** (§5), not `B+0x08`, so nothing needs `B+0x08` set.
---
## 5. Render source — M, not B (verified disassembly)
Controller ctor caches M into `controller+0x140`:
```
1800b554d call 0x1800d7170 ; reg
1800b555d call 0x180009c80 ; mgr = out
1800b556b mov rax,[rbx] ; mgr.vtable
1800b5571 call [rax+0x9b0] ; M = 0x18011b7d0(mgr)
1800b5577 mov [rsi+0x140], rax ; controller+0x140 = M
…then registers Scaleform events 0x756c-0x7574 via 0x1801a4a70
```
Tile-count emit (each menu build):
```
1800b5eda mov rax,[r13+0x140] ; rax = M
1800b5ee1 movzx ebx,WORD [rax+0x50] ; ebx = category count
1800b5ee5 add bx,0x2 ; +2 placeholder tiles
1800b5ee9 mov rax,[r15] ; Scaleform model vtable
call [rax+0x58](count) ; push (category_count + 2) list tiles
```
Helper thunks (verified): `0x18015fff0 = lea rax,[rcx+0x58]` (&M cat-vector),
`0x1801607e0 = lea rax,[rcx+0xa10]` (&M secondary vector). **Zero** reads of
`B`/`A+0x1f9d8`/`A+0x1fa00` exist in the tile-build region — B is purely the entry
gate. Populate M ⇒ tiles appear.
---
## 6. Populate path — reuse the real parser (deser 0x18017b2b0)
The category rows are appended **only** by the sbs/sets deserializer. Its geometry and
finalizers are the correct way to fill M (hand-building `0xf0`/`0x3570` structs is
brittle and rejected — §8).
```
18017b2b0 (rcx = this, IGNORED) (rdx = a PRIMED SAX reader over the token stream)
18017b2ef mov rdi,rdx ; keeps the incoming reader in rdi (the byte source)
18017b2fb call 0x1801c63e0(&localctx, 0, 0) ; builds a SECONDARY ctx with a NULL source
18017b309 call 0x1800d7170 ; reg
18017b316 call 0x180009c80 ; mgr
18017b327 call [mgr.vtable+0x9b0] ; M (0x18011b7d0)
… clear 0x18015f3a0(M) ; ALWAYS clears M first (see crash risk C1)
… loop atom 0x6f "categories":
0x180159da0(&tmp) ; cat ctor (0xf0, vtable 0x18021b520)
0x18017ab80(&tmp, reader) ; cat deser (needs the reader)
0x180160e50(&tmp) ; cat finalize (set index)
0x18015a770(M, &tmp) ; APPEND (copy-in; copy-ctor 0x18015a2b0)
0x1801105d0(&tmp) ; cat dtor
… 0x180160e00(M); 0x180160f30(M); 0x180161020(M) ; rebuild M indices (+0x9e0/+0xa10/+0xa40)
… commit mgr.vtable[+0x8](mgr)
18017b751 ret (always true)
```
**The reader (`rdx`) is the crux.** The deser does **not** ingest `rdx` through the
`0x1801c63e0` ctx it builds (that one is created with a NULL source, `rdx=0/r8=0`);
instead it keeps the **incoming** `rdx` in `rdi` and scans its bytes directly (e.g. the
NUL-terminated backslash-unescape at `~0x18017b353` does `mov rdi,[rdi]`). So `rdx`
must be a **fully-constructed, already-primed SAX reader/cursor object** seated over
your canned `sbs/sets` JSON — the same object type the message framework produces on a
real response. **Building that reader from scratch is the one remaining un-reversed
contract** (its vtable, and specifically the `[+0x8]` byte-yield slot, are not yet
pinned). Until it is, the fully-offline parser-reuse call is **not turnkey** — see the
three tiers in §7.
SAX primitives already known (for when the reader is reconstructed): ctx init
`0x1801c63e0(rcx=ctx,rdx=source,r8=flags)`, lexer `0x1801c8060`, next-token
`0x1801c7f10`, begin-object `0x1801c8270`, INT `0x1801c79d0`, STR `0x1801c7aa0`,
BOOL `0x1801c7620`, SKIP `0x180135ff0`.
Response-msg object (for the message-layer tier): ctor `0x18017b1c0` installs vtable
`0x18022e598`; slot `[+0x20] == 0x18017b2b0` (deser) — **verified**. Constructing this
object alone still does **not** seat the reader (the framework does that from received
bytes), so it doesn't remove the reader gap.
---
## 7. Three intervention tiers (implement in this order)
**Tier 0 — arm-only negative control (SAFE, non-crash, renders EMPTY).**
Resolve A→B, write `BYTE[B+0x28]=1`, leave `B+0x08=0`. isValid short-circuits true, the
menu opens and draws **2 placeholder tiles** (M empty/null). Proves the gate model live
without any populate. This is the first morning step and the baseline. Implemented and
env-gated in `sbc_hook.rs` (`OPENFUT_SBC_ARM_ONLY=1`).
**Tier 1 — parser-reuse populate (the intended fix, BLOCKED on the reader).**
On the game thread: build a primed SAX reader over canned `sbs/sets` JSON served by the
bridge/core, `call 0x18017b2b0(rcx=0, rdx=reader)` (self-locates mgr, clears, appends,
finalizes, commits → fills M), then Tier-0 arm (`BYTE[B+0x28]=1` only), then trigger a
menu refresh (§ below). **Cannot be enabled** until the reader contract (§6) is
reversed. `sbc_hook.rs` contains the guarded scaffold that logs the blocker and returns
— it does **not** call the deser with a fabricated reader (that would clear M and/or
crash — C1/C6).
**Tier 2 — message-layer injection (cleanest long-term, feasibility unproven).**
Push a canned `sbs/sets` response through the real receive path so the framework builds
the response-msg (`0x18017b1c0`), seats the reader itself, runs `0x18017b2b0`, fires the
completion callback (`0x1800b8c30`, subscribed in svc ctor `0x1800b5765` via
`mgr.vtable[+0xa90]`), and arms B natively (generic copy-assign `0x1800c21a0`) — **zero
forged state**. Requires reconstructing the message-receive entry + response-msg wiring;
treat as the target, not the default.
**Refresh trigger** (Tier 1/2): the controller re-reads `WORD[M+0x50]` at `0x1800b5eda`
on every build, so **re-opening the SBC menu** suffices. Programmatic alternative: fire
Scaleform refresh events `0x756c-0x7574` via `0x1801a4a70`. If M is populated but no
refresh fires and the controller already cached an empty M at `ctrl+0x140`, you still see
2 placeholder tiles (no crash, just no data) — see C7.
---
## 8. Function signatures (Win64 `extern "system"`; rcx, rdx, r8, r9 → rax)
| Purpose | Static VA | Signature (Rust `unsafe extern "system"`) |
|---|---|---|
| A getter thunk | 0x18011a830 | `fn() -> *mut u8` (returns `*(0x1802e6398)`) |
| B getter (via A vtable +0x4e8) | 0x18011c1f0 | `fn(a: *mut u8) -> *mut u8` (`a+0x1f9d8`) |
| M lazy getter (A vtable +0x9b0) | 0x18011b7d0 | `fn(mgr: *mut u8) -> *mut u8` (`*(mgr+0x20a68)`, lazily built) |
| isValid (B vtable +0x08) | 0x180065d40 | `fn(b: *mut u8) -> bool` |
| registry getter | 0x1800d7170 | `fn() -> *mut u8` |
| manager getter | 0x180009c80 | `fn(out: *mut *mut u8, reg: *mut u8) -> *mut u8` |
| sbs/sets deser (whole) | 0x18017b2b0 | `fn(this_ignored: *mut u8, reader: *mut u8) -> bool` |
| SAX ctx init | 0x1801c63e0 | `fn(ctx: *mut u8, source: *mut u8, flags: u64) -> *mut u8` |
| clear M | 0x18015f3a0 | `fn(m: *mut u8)` |
| cat ctor (0xf0) | 0x180159da0 | `fn(tmp: *mut u8) -> *mut u8` |
| cat deser | 0x18017ab80 | `fn(tmp: *mut u8, reader: *mut u8) -> bool` |
| cat finalize | 0x180160e50 | `fn(tmp: *mut u8)` |
| append into M | 0x18015a770 | `fn(m: *mut u8, tmp: *mut u8)` |
| cat dtor | 0x1801105d0 | `fn(tmp: *mut u8)` |
| M index rebuild ×3 | 0x180160e00 / 0x180160f30 / 0x180161020 | `fn(m: *mut u8)` each |
| QueryPerformanceCounter thunk | 0x1801e50c0 | (indirect; not needed if B+0x08 left 0) |
| Scaleform refresh dispatch | 0x1801a4a70 | `fn(ctrl: *mut u8, event_id: u32, …)` (event ids 0x756c-0x7574) |
M is **per-session heap** — never hardcode its address; always go A → `A.vtable[+0x9b0]`.
---
## 9. Staged morning test plan (human, live)
Preconditions: FIFA 17 at the FUT hub (so CardsDLL is loaded). One env var flips each
tier; all default **off/inert**. Watch `C:\openfut_hook.log`.
1. **Injection + resolution (read-only).** Launch with `OPENFUT_SBC_HOOK=1` only. The
deferred thread should log: CardsDLL base + slide-control OK, then `A=…`, `B=…`,
`B+0x28=0`, `M=*(A+0x20a68)=…` (0 until the SBC menu is opened once). No writes.
*Pass:* addresses match the model; control FNV OK.
2. **Tier-0 arm-only (negative control).** Add `OPENFUT_SBC_ARM_ONLY=1`. Open the SBC
menu. Expected: **menu opens, draws ~2 empty placeholder tiles, no modal, no crash.**
Confirms the gate byte and short-circuit live. If it crashes → stop (means B
resolution is wrong; recheck slide).
3. **Tier-1 populate — BLOCKED.** Do **not** enable until the SAX reader contract (§6)
is reversed. `OPENFUT_SBC_POPULATE=1` currently only logs the blocker and returns.
Next RE session: pin the reader vtable (`[+0x8]` byte-yield) and the reader ctor,
then wire the §6 sequence and re-test on the game thread with the menu **closed**,
then re-open to refresh.
4. Revert env vars to unset when done.
---
## 10. Crash-risk register (verified against the PE + prior adversarial passes)
- **C1 — cold-calling deser without a real reader.** `0x18017b2b0` **clears M first**
(`0x18015f3a0` before any append). A null/garbage reader → parses nothing but **wipes
M** (renders empty, destroys prior state), and the byte-scan at `~0x18017b353`
(`mov rdi,[rdi]`) segfaults on a bad pointer. This is exactly why Tier 1 is gated off.
- **C2 — clear/finalize race.** Deser clears then rebuilds M's vectors+indices; if the
render thread reads `WORD[M+0x50]` (`0x1800b5eda`) or by-index `0x180160a80` mid-build
→ OOB/crash. Populate on the game thread with the menu **closed**, then refresh.
- **C3 — skipping finalizers.** Any manual append via `0x18015a770` **must** be followed
by `0x180160e00`/`0x180160f30`/`0x180161020` or the `+0x9e0/+0xa10/+0xa40` indices go
stale and by-index lookups read OOB.
- **C4 — hand-built `0xf0`/`0x3570` structs.** Append's copy-ctor `0x18015a2b0`
deep-copies EASTL sub-vectors; a bad begin/end/cap → heap corruption. **Rejected**
(§8): drive the real parser instead.
- **C5 — writing `B+0x08`/`B+0x20`.** Forces isValid into the deadline branch; the
live-stale deadline shuts the gate → modal. **Set only `B+0x28`, leave `B+0x08=0`.**
- **C6 — null manager/M.** Deser does `mov rax,[mgr]`; if the registry lookup returned
null it's a null-deref. Live registry `*(0x1802c2988)` is non-null offline, but the
hook must null-check A, mgr, M before any use.
- **C7 — no refresh (non-crash).** Populate without firing refresh / re-open → controller
keeps its cached empty M → still 2 placeholder tiles. Fails the goal, not a crash.
- **C8 — foreign-thread allocation.** The lazy getter and appenders allocate on / mutate
the game heap; running them off the main/render thread races the allocator. Execute the
populate on a game thread (message-pump / a game-thread detour), not a bg thread. The
Tier-0 single-byte arm is tolerant of a bg write (it's what the `/proc` poke does), but
populate is not.
---
## 11. Live-probe baseline (this pass, read-only `O_RDONLY`, zero writes)
FIFA17.exe **was running** at spec time (pid 12201), CardsDLL mapped. Fresh live reads
this pass match the static model 1:1:
```
slide 0x6ffe7c140000 CONTROL FNV OK
A 0xb83e2b60 (= *(0x1802e6398))
B 0xb8402538 vt=0x1801fae70 (matches static) B+0x08(coll)=0 B+0x20=0xf10fb8cb9 B+0x28(ready)=0
HUB 0xb84028d0 vt=0x18021c1e0 coll=0 ready=0 (reference only)
M *(A+0x20a68)=0 (SBC menu not opened this session -> M not yet built)
```
So live: gate SHUT (`B+0x28=0`), collection null, **M null** — Tier-0 arm alone would
render empty (matches the model). All §2–§6 addresses + all vtable slots were
re-verified byte-exact against the on-disk PE in this pass.
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/target
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# This file is automatically @generated by Cargo.
# It is not intended for manual editing.
version = 4
[[package]]
name = "futmem"
version = "0.1.0"
dependencies = [
"memchr",
]
[[package]]
name = "memchr"
version = "2.8.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "cf8baf1c55e62ffcace7a9f06f4bd9cd3f0c4beb022d3b367256b91b87513d98"
+27
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[package]
name = "futmem"
version = "0.1.0"
edition = "2021"
description = "Read-only live-memory inspector for the FIFA 17 process (preservation / reverse-engineering tooling)"
publish = false
# An EMPTY [workspace] table makes this crate its own workspace root.
# Without it, cargo walks up the directory tree, finds
# /home/alex/Documents/OpenFUT/Cargo.toml, sees that futmem is not in its
# `members` list, and refuses to build. That parent manifest is untracked and
# must not be edited, so we opt out from this side instead.
[workspace]
[dependencies]
# memchr is the ONLY dependency, and it earns its place.
# A `find` sweep covers roughly 3 GB of resident memory. The naive
# `windows(n).position(...)` search runs at a few hundred MB/s; memchr's
# memmem uses SIMD (AVX2 on this box) and runs an order of magnitude faster,
# which turns a multi-minute sweep into a few seconds.
# Everything else (argument parsing for four subcommands, /proc/<pid>/maps
# parsing, hex dumping) is a few dozen lines of std and does not justify
# pulling in clap or a proc-maps crate.
memchr = "2"
[profile.release]
opt-level = 3
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# futmem
A small, read-only live-memory inspector for FIFA 17, built for the OpenFUT
preservation project.
`FIFA17.exe` is Denuvo-packed: its `.text` and `.rdata` exist in plaintext only
inside the running process. Anything the packed executable owns can be reached
only through live memory. `CardsDLL_Win64_retail.dll`, which holds nearly all the
FUT logic, is unpacked but is loaded at a different address on every launch.
`futmem` answers both problems: it finds the process, tells you where everything
is loaded, and lets you search and dump it without touching a byte.
```
cargo build --release
./target/release/futmem maps
```
## Read only by construction
A live game session may be running while this tool is used, and corrupting it
costs the user their session. The read-only property is therefore structural
rather than a matter of discipline:
* `/proc/<pid>/mem` is opened with `File::open`, i.e. `O_RDONLY`. The identifier
`OpenOptions` does not appear anywhere in this crate.
* `ProcMem` exposes `&self` read methods only. It hands out no `&mut File` and no
raw file descriptor, so no caller outside `mem.rs` can upgrade the handle.
* Nothing here calls `ptrace`, sends a signal, or stops the target.
There is no code path in this crate that can write to another process. Even if
one were added by mistake, the kernel would reject the write on an `O_RDONLY`
descriptor. Keep it that way.
## Subcommands
```
futmem maps [--pid N]
futmem find <pattern> [--pid N] [--ascii|--utf16|--hex] [--module NAME] [--max N]
futmem strings [--pid N] [--min 6] [--range START-END] [--module NAME] [--utf16]
[--grep SUBSTR] [--max N]
futmem read <va> <len> [--pid N]
```
With no `--pid`, the target is resolved by scanning `/proc/*/comm` for exactly
`FIFA17.exe`. This matters: several processes in the Proton/umu tree carry
"fifa17" in their command line, including a convincing
`umu.exe /mnt/games/FIFA 17/_fifa17.exe` decoy, so a `pgrep -f` match is not good
enough. Only `comm` is authoritative.
Addresses may be written `0x140000000` or `140000000`; bare values are read as
hex, which is how this project writes them. Lengths accept `0x100`, `256`, `16k`,
`2m`.
## What `maps` gives you that `cat /proc/pid/maps` does not
### The relocation slide, computed for you
Every address in the project's Ghidra database is based at `0x180000000`. The
live module is somewhere else. `maps` prints the conversion directly:
```
CardsDLL_Win64_retail.dll PRESENT base 0x6ffffc140000 size 0x31d000 static 0x180000000 slide +0x6ffe7c140000
CardsDLL address conversion: live_va = static_va + 0x6ffe7c140000
```
It derives this by reading `ImageBase` from the *on-disk* PE (where the module
wanted to load) and subtracting it from the live load address. The live header
cannot be used for this, because Wine rewrites its `ImageBase` field to the
actual load address.
**Module bases move on every launch.** Never cache the slide across a restart.
### The Wine mapping gotcha, made visible
Wine keeps only a PE's 4 KiB header file-backed and copies every section into
anonymous memory. So this returns exactly one line:
```
$ grep CardsDLL /proc/4048/maps
6ffffc140000-6ffffc141000 r--p 00000000 00:37 2941670 /mnt/games/FIFA 17/CardsDLL_Win64_retail.dll
```
It is easy to misread that as "the module is barely mapped". A module table built
naively from path grouping reports CardsDLL as a 4 KiB module; it is really
`0x31d000` bytes. `futmem` reads `SizeOfImage` from the live PE header instead
and flags the discrepancy:
```
6ffffc140000 6ffffc45d000 3.11 MiB 1 CardsDLL_Win64_retail.dll [maps shows only 4.00 KiB; sections are anonymous]
```
This also drives address attribution. A hit inside CardsDLL's `.rdata` lands in
an anonymous region as far as the maps are concerned, so `find` checks module
image spans *before* the region list and reports
`CardsDLL_Win64_retail.dll+0x22c618` rather than `anon`.
Only genuine PE images claim a range. `/dev/nvidia0` is mapped at many scattered
addresses, and letting its min..max span count as an "image" mis-attributed
gigabytes of unrelated anonymous memory to it. Non-PE mappings own only their
exact regions.
### Honest degradation
If the game has not loaded FUT yet, the difference is visible at a glance rather
than showing as an empty table:
```
KEY MODULES
FIFA17.exe PRESENT base 0x140000000 ...
CardsDLL_Win64_retail.dll ABSENT not in this process's maps (the game has not loaded it yet)
```
An explicit `--pid` that does not point at the game is called out too, so a
wrong-target mistake cannot pass unnoticed:
```
pid 26072 (comm "bash"), 39 mapped regions <-- NOT FIFA17.exe; this is not the game process
```
## Design notes
### pread, not seek + read
`FileExt::read_at` is `pread(2)`: the offset is an argument rather than a mutable
cursor on the file. A `&ProcMem` can therefore be shared across threads later
without a mutex and without one thread's seek corrupting another's read, and a
whole class of "forgot to seek" bugs disappears.
### Partial sweeps are normal, and are reported
Many regions marked readable in `/proc/<pid>/maps` are not actually readable:
guard pages, Wine's special mappings, and pages Denuvo has not faulted in all
return `EIO`. A failed read is skipped and counted, never fatal, and every sweep
prints its counts:
```
1 hits; scanned 3552 regions (3.73 GiB), skipped 0 unreadable regions, 3 holes stepped over
```
That line is there so a zero-hit result is never mistaken for proof of absence.
When `find` returns nothing it says so explicitly.
### Chunked reads and the `pattern_len - 1` overlap
The target has roughly 3 GB resident, so regions are walked in 4 MiB chunks. The
classic bug in hand-rolled scanners is that a pattern straddling a chunk boundary
is never found: the tail of chunk N holds its first bytes and the head of chunk
N+1 holds the rest, and neither buffer contains the whole thing.
Consecutive chunks therefore overlap by exactly `pattern_len - 1` bytes. That
number is neither too small nor too large. Let a chunk cover `[0, n)` and the
pattern have length `P`. A match starting at index `s` occupies `s ..= s + P - 1`,
so the last match wholly inside the chunk starts at `s = n - P`. Advancing by
`n - (P - 1)` starts the next chunk at `n - P + 1`, so:
* nothing is missed: every straddling match starts at `s >= n - P + 1`, inside
the next chunk;
* nothing is double-reported: the overlap begins at `n - P + 1`, strictly past
`n - P`, the last index that can host a complete match in this chunk. The
windows of reportable match *starts* are disjoint even though the byte windows
overlap.
Overlapping by `P` would report every boundary-straddling match twice;
overlapping by `P - 2` would miss one alignment.
This is verified against the live process rather than merely asserted. Region
`0x144ed3000` is swept in 4 MiB chunks, so its first boundary falls at
`0x1452d3000`. A 16-byte pattern placed 8 bytes before it straddles the boundary,
and is found exactly once:
```
$ futmem read 0x1452d2ff8 16
0001452d2ff8 a9 48 01 90 90 90 90 90 90 99 51 48 8d 0d 0c 74 |.H........QH...t|
$ futmem find --hex a948019090909090909951488d0d0c74 --module fifa17
0x0001452d2ff8 FIFA17.exe+0x52d2ff8
1 hits
```
One hit, not zero and not two.
String extraction uses a different mechanism for the same reason: it sweeps with
zero overlap and carries an unfinished run across contiguous chunks, so a string
spanning a boundary is still emitted whole. UTF-16 additionally carries a
dangling low byte when a chunk ends mid-pair.
### Dependencies
`memchr` is the only dependency. Its `memmem` uses SIMD and runs roughly an order
of magnitude faster than `windows(n).position(...)` over multiple gigabytes,
which is the difference between a several-minute sweep and a few seconds.
Everything else (argument parsing for four subcommands, maps parsing, PE header
parsing, hex dumping) is a few dozen lines of `std` and does not justify pulling
in `clap`.
### Standalone workspace
`Cargo.toml` carries an empty `[workspace]` table. Without it, cargo walks up the
directory tree, finds the untracked workspace manifest at the repo root, sees that
`futmem` is not in its `members` list, and refuses to build. Opting out from this
side avoids editing that manifest.
## Performance
Measured against pid 4048 with the game sitting at the main menu, release build,
best and worst of three runs each. These are wall clock, and they are dominated
by the `pread` syscalls rather than by the search itself.
| Sweep | Scope | Wall clock |
|---|---|---|
| `strings --min 8 --grep pack` | 3.20 GiB, all anon private | 6.3 to 6.8 s |
| `find --ascii` (global) | 3.73 GiB, all readable | 5.3 to 7.0 s |
| `find --ascii --module cardsdll` | 3.11 MiB | 0.05 s |
| `maps` | n/a | 0.05 s |
Scoping with `--module` is over a hundred times cheaper and should be the default
habit when the target is known to live in CardsDLL. A global sweep costs about
six seconds, which is cheap enough to use freely but not in a tight loop.
## Worked example
```
$ futmem find --ascii 'RS4:FutSquadSave' --module cardsdll
scanning CardsDLL_Win64_retail.dll image span 0x6ffffc140000-0x6ffffc45d000 (3.11 MiB)
from /mnt/games/FIFA 17/CardsDLL_Win64_retail.dll
pattern 16 bytes, 7 candidate regions (3.11 MiB)
0x6ffffc36c618 CardsDLL_Win64_retail.dll+0x22c618
6ffffc36c618 52 53 34 3a 46 75 74 53 71 75 61 64 53 61 76 65 |RS4:FutSquadSave|
6ffffc36c628 53 65 72 76 65 72 52 65 73 70 6f 6e 73 65 00 00 |ServerResponse..|
6ffffc36c638 5b 00 00 00 2c 25 64 00 5d 00 00 00 00 00 00 00 |[...,%d.].......|
6ffffc36c648 63 61 70 74 61 69 6e 00 22 05 93 19 01 00 00 00 |captain.".......|
1 hits; scanned 7 regions (3.11 MiB), skipped 0 unreadable regions, 0 holes stepped over
```
The `+0x22c618` offset converts straight back to the Ghidra address
`0x18022c618`. Note that the literal is `RS4:FutSquadSaveServerResponse`, not
`RS4:FutSquadSave` with a trailing NUL; read such patterns from the PE rather
than assuming them.
## Scope
This tool is client-side instrumentation. It establishes nothing about the UTAS
wire protocol and nothing a server emulator must reimplement. Its value is as the
addressing base that lets other work read server-authoritative logic out of
CardsDLL. Do not let addresses produced by this tool leak into a protocol
document as if they were protocol.
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//! A deliberately tiny argument parser.
//!
//! Four subcommands do not justify a `clap` dependency and its build time. The
//! only subtlety is that some long options take a value (`--pid 165925`) and
//! some are bare booleans (`--utf16`). A parser cannot tell those apart from
//! the token stream alone, so each subcommand declares which of its options
//! take a value and we look the name up in that list.
use std::collections::HashMap;
pub struct Args {
opts: HashMap<String, Option<String>>,
pub positional: Vec<String>,
}
#[derive(Debug)]
pub struct ArgError(pub String);
impl std::fmt::Display for ArgError {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "{}", self.0)
}
}
impl Args {
/// `value_flags` lists the long option names that consume the following
/// token as their value. Everything else beginning with `--` is a boolean.
/// `--name=value` is always accepted regardless of the list.
pub fn parse<I: Iterator<Item = String>>(
argv: I,
value_flags: &[&str],
) -> Result<Args, ArgError> {
let mut opts: HashMap<String, Option<String>> = HashMap::new();
let mut positional = Vec::new();
let mut it = argv.peekable();
while let Some(tok) = it.next() {
if let Some(rest) = tok.strip_prefix("--") {
if rest.is_empty() {
// A bare `--` ends option parsing; the rest is positional.
positional.extend(it.by_ref());
break;
}
if let Some((name, value)) = rest.split_once('=') {
opts.insert(name.to_string(), Some(value.to_string()));
} else if value_flags.contains(&rest) {
let value = it
.next()
.ok_or_else(|| ArgError(format!("--{rest} needs a value")))?;
opts.insert(rest.to_string(), Some(value));
} else {
opts.insert(rest.to_string(), None);
}
} else {
positional.push(tok);
}
}
Ok(Args { opts, positional })
}
pub fn has(&self, name: &str) -> bool {
self.opts.contains_key(name)
}
pub fn value(&self, name: &str) -> Option<&str> {
self.opts.get(name).and_then(|v| v.as_deref())
}
pub fn parse_value<T: std::str::FromStr>(&self, name: &str) -> Result<Option<T>, ArgError> {
match self.value(name) {
None => Ok(None),
Some(raw) => raw
.parse::<T>()
.map(Some)
.map_err(|_| ArgError(format!("could not parse --{name} value {raw:?}"))),
}
}
/// Reject typos instead of silently ignoring them. `futmem find --acii foo`
/// should not quietly scan for nothing.
pub fn reject_unknown(&self, known: &[&str]) -> Result<(), ArgError> {
for name in self.opts.keys() {
if !known.contains(&name.as_str()) {
return Err(ArgError(format!("unknown option --{name}")));
}
}
Ok(())
}
}
/// Parse `0x1234`, `1234` (hex assumed when the `0x` prefix is present,
/// decimal otherwise) into a virtual address.
pub fn parse_addr(raw: &str) -> Result<u64, ArgError> {
let cleaned = raw.replace('_', "");
let parsed = match cleaned
.strip_prefix("0x")
.or_else(|| cleaned.strip_prefix("0X"))
{
Some(hex) => u64::from_str_radix(hex, 16),
// Bare addresses in this project are always written in hex
// (`6ffffc140000`), so try hex first and fall back to decimal only for
// values that are unambiguous.
None => u64::from_str_radix(&cleaned, 16).or_else(|_| cleaned.parse::<u64>()),
};
parsed.map_err(|_| ArgError(format!("bad address {raw:?}")))
}
/// Parse a length: `4096`, `0x1000`, `16k`, `2m`.
pub fn parse_len(raw: &str) -> Result<u64, ArgError> {
let lower = raw.to_ascii_lowercase();
let (body, mult) = match lower.strip_suffix('k') {
Some(b) => (b, 1024u64),
None => match lower.strip_suffix('m') {
Some(b) => (b, 1024 * 1024),
None => (lower.as_str(), 1),
},
};
let n = match body.strip_prefix("0x") {
Some(hex) => u64::from_str_radix(hex, 16),
None => body.parse::<u64>(),
}
.map_err(|_| ArgError(format!("bad length {raw:?}")))?;
Ok(n * mult)
}
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//! Hex + ASCII rendering, shared by `read` and by `find`'s context blocks.
use std::fmt::Write as _;
use std::io::{self, Write};
fn ascii_gutter(row: &[u8]) -> String {
row.iter()
.map(|&b| {
if (0x20..=0x7e).contains(&b) {
b as char
} else {
'.'
}
})
.collect()
}
/// Classic 16-bytes-per-line dump with absolute addresses in the left column.
pub fn hexdump(out: &mut impl Write, base: u64, data: &[u8], indent: &str) -> io::Result<()> {
for (i, row) in data.chunks(16).enumerate() {
let addr = base + (i * 16) as u64;
let mut hex = String::with_capacity(50);
for (j, b) in row.iter().enumerate() {
if j == 8 {
hex.push(' ');
}
// Writing into a String is infallible.
let _ = write!(hex, "{b:02x} ");
}
writeln!(out, "{indent}{addr:012x} {hex:<50}|{}|", ascii_gutter(row))?;
}
Ok(())
}
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//! Turning `/proc/<pid>/maps` lines into a usable module table, and turning an
//! address back into `module+offset`.
//!
//! # The Wine mapping gotcha this module exists to work around
//!
//! Under Wine, only a PE's 4 KiB header stays file-backed. Wine copies every
//! section into ANONYMOUS memory. So `grep CardsDLL /proc/<pid>/maps` returns
//! exactly one line, 4 KiB long, and a module table built naively from path
//! grouping will report CardsDLL as a 4 KiB module. It is really 0x31d000 bytes.
//! An agent who trusts the maps extent concludes the module is "barely mapped"
//! and gives up, or computes a wrong module size and mis-attributes every hit.
//!
//! The fix: read `SizeOfImage` out of the live PE header at the module base.
//! That field is authoritative for the module's real extent, and the header is
//! the one part of the image that is reliably readable.
//!
//! # Deriving the slide automatically
//!
//! Wine rewrites the `ImageBase` field of the *live* header to the actual load
//! address, so the live header cannot tell us where the module wanted to load.
//! The on-disk file still can, and the maps line gives us its path. Reading the
//! on-disk `ImageBase` and subtracting gives the relocation slide:
//!
//! ```text
//! slide = live_base - disk_image_base
//! live_va = static_va + slide
//! ```
//!
//! For CardsDLL that is `0x6ffffc140000 - 0x180000000 = 0x6ffe7c140000`, the
//! number every Ghidra-derived address in this project has to be adjusted by.
//! Printing it removes the most error-prone manual step in the workflow.
use crate::maps::Region;
use crate::mem::ProcMem;
use std::fs;
#[derive(Debug, Clone)]
pub struct Module {
/// Bare file name, e.g. `CardsDLL_Win64_retail.dll`.
pub name: String,
pub path: String,
/// Lowest mapped address carrying this path. For a PE this is the header.
pub base: u64,
/// Highest address still carrying this path in the maps. Badly understates
/// the truth under Wine; see the module docs.
pub maps_end: u64,
/// Number of separate maps lines mentioning this path.
pub region_count: usize,
/// `SizeOfImage` from the live PE header, the real extent.
pub size_of_image: Option<u64>,
/// `ImageBase` from the on-disk file: where the module was linked to load.
pub disk_image_base: Option<u64>,
}
impl Module {
/// Best available end address: PE-derived when we have it, maps otherwise.
pub fn end(&self) -> u64 {
match self.size_of_image {
Some(size) => self.base + size,
None => self.maps_end,
}
}
/// The relocation slide: add this to a static (Ghidra) VA to get a live VA.
pub fn slide(&self) -> Option<i128> {
self.disk_image_base
.map(|disk| self.base as i128 - disk as i128)
}
/// Is this actually a PE image, as opposed to a device node, font or `.nls`
/// data file that merely happens to be mapped?
pub fn is_pe(&self) -> bool {
self.size_of_image.is_some()
}
/// Only PE images claim an address range.
///
/// Without the `is_pe` guard this mis-attributes badly. `/dev/nvidia0` is
/// mapped at many scattered addresses, so its min..max span covers gigabytes
/// of unrelated anonymous memory, and every hit in there would be reported
/// as `nvidia0+0x...`. A non-PE mapping only ever owns the exact regions
/// listed for it in the maps, which `describe` handles as a fallback.
pub fn contains(&self, va: u64) -> bool {
self.is_pe() && va >= self.base && va < self.end()
}
}
/// Little-endian scalar helpers. Returning `Option` keeps a truncated or
/// malformed header from panicking the whole run.
fn u16_at(buf: &[u8], off: usize) -> Option<u16> {
buf.get(off..off + 2)
.map(|s| u16::from_le_bytes([s[0], s[1]]))
}
fn u32_at(buf: &[u8], off: usize) -> Option<u32> {
buf.get(off..off + 4)
.map(|s| u32::from_le_bytes([s[0], s[1], s[2], s[3]]))
}
fn u64_at(buf: &[u8], off: usize) -> Option<u64> {
buf.get(off..off + 8)
.map(|s| u64::from_le_bytes([s[0], s[1], s[2], s[3], s[4], s[5], s[6], s[7]]))
}
/// `SizeOfImage` and `ImageBase` from a PE header blob.
///
/// Layout: `e_lfanew` at 0x3c points at the `PE\0\0` signature; the 20-byte
/// COFF header follows; the optional header starts at signature+24. Within the
/// optional header `SizeOfImage` sits at 0x38 for both PE32 and PE32+ (the
/// layouts diverge only between 0x18 and 0x20). `ImageBase` is 8 bytes at 0x18
/// for PE32+ and 4 bytes at 0x1c for PE32.
fn parse_pe(buf: &[u8]) -> Option<(u64, u64)> {
if buf.get(0..2)? != b"MZ" {
return None;
}
let nt = u32_at(buf, 0x3c)? as usize;
if buf.get(nt..nt + 4)? != b"PE\0\0" {
return None;
}
let opt = nt + 24;
let magic = u16_at(buf, opt)?;
let size_of_image = u32_at(buf, opt + 0x38)? as u64;
let image_base = match magic {
0x20b => u64_at(buf, opt + 0x18)?, // PE32+
0x10b => u32_at(buf, opt + 0x1c)? as u64, // PE32
_ => return None,
};
Some((size_of_image, image_base))
}
fn pe_from_disk(path: &str) -> Option<(u64, u64)> {
// 4 KiB is more than enough for MZ + PE + optional header on any real image.
let data = fs::read(path).ok()?;
parse_pe(&data[..data.len().min(4096)])
}
/// Build the module table. Modules are returned sorted by base address.
pub fn modules(regions: &[Region], mem: &ProcMem) -> Vec<Module> {
use std::collections::HashMap;
let mut by_path: HashMap<&str, (u64, u64, usize)> = HashMap::new();
for r in regions {
let Some(path) = r.path.as_deref() else {
continue;
};
if r.pseudo() {
continue;
}
let entry = by_path.entry(path).or_insert((u64::MAX, 0, 0));
entry.0 = entry.0.min(r.start);
entry.1 = entry.1.max(r.end);
entry.2 += 1;
}
let mut out: Vec<Module> = by_path
.into_iter()
.map(|(path, (base, maps_end, region_count))| {
// The live header gives the true extent; the on-disk header gives
// the link-time base, which is what the slide is measured against.
let live = mem.read_partial(base, 4096);
let live_pe = parse_pe(&live);
let disk_pe = pe_from_disk(path);
Module {
name: path.rsplit('/').next().unwrap_or(path).to_string(),
path: path.to_string(),
base,
maps_end,
region_count,
size_of_image: live_pe.map(|(s, _)| s).or(disk_pe.map(|(s, _)| s)),
disk_image_base: disk_pe.map(|(_, b)| b),
}
})
.collect();
out.sort_by_key(|m| m.base);
out
}
/// Case-insensitive lookup by name substring, e.g. `cardsdll`.
pub fn find_module<'a>(mods: &'a [Module], needle: &str) -> Option<&'a Module> {
let needle = needle.to_ascii_lowercase();
mods.iter()
.find(|m| m.name.to_ascii_lowercase().contains(&needle))
}
/// Describe an address as `module+0xoff`, falling back to the region kind.
///
/// Checking module image spans BEFORE the region list is essential here: a hit
/// inside CardsDLL's `.rdata` lands in an anonymous region as far as the maps
/// are concerned, and would otherwise be reported as `anon`, throwing away the
/// single most useful piece of context.
pub fn describe(va: u64, mods: &[Module], regions: &[Region]) -> String {
if let Some(m) = mods.iter().find(|m| m.contains(va)) {
return format!("{}+{:#x}", m.name, va - m.base);
}
match regions.iter().find(|r| va >= r.start && va < r.end) {
Some(r) => match r.path.as_deref() {
Some(p) => format!("{}+{:#x}", p.rsplit('/').next().unwrap_or(p), va - r.start),
None => format!("anon:{:#x}({})", r.start, r.perms),
},
None => "unmapped".to_string(),
}
}
+576
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@@ -0,0 +1,576 @@
//! # futmem: a read-only live-memory inspector for FIFA 17
//!
//! Preservation and interoperability tooling for the OpenFUT project. FIFA 17's
//! `FIFA17.exe` is Denuvo-packed, so its `.text` and `.rdata` exist in plaintext
//! only inside the running process. Anything the packed executable owns can be
//! reached only through live memory. This tool is how you reach it.
//!
//! ## READ ONLY BY CONSTRUCTION
//!
//! A live game session may be running while this tool is used, and corrupting it
//! costs the user their session. The read-only property is therefore structural
//! rather than a matter of discipline:
//!
//! * `/proc/<pid>/mem` is opened with `File::open`, i.e. `O_RDONLY`. The string
//! `OpenOptions` does not appear anywhere in this crate.
//! * `ProcMem` exposes `&self` read methods only, hands out no `&mut File` and
//! no raw descriptor, so no caller can upgrade the handle to a writable one.
//! * Nothing here calls `ptrace`, sends a signal, or stops the target.
//!
//! There is no code path in this crate that can write to another process. Even
//! if one were added by mistake, the kernel would reject the write on an
//! `O_RDONLY` descriptor.
//!
//! ## Design notes
//!
//! * **pread, not seek+read.** `FileExt::read_at` takes the offset as an
//! argument instead of mutating a shared file cursor, so a `&ProcMem` can be
//! shared across threads later without a mutex, and a whole class of "forgot
//! to seek" bugs disappears. See `mem.rs`.
//! * **Partial sweeps are normal.** Many regions marked readable in
//! `/proc/<pid>/maps` are not actually readable: guard pages, Wine's special
//! mappings, and pages Denuvo has not faulted in all return `EIO`. A failed
//! read is skipped and counted, never fatal, and the counts are printed so a
//! zero-hit result is never mistaken for proof of absence. See `scan.rs`.
//! * **Chunked reads with a `pattern_len - 1` overlap.** The target has roughly
//! 3 GB resident, so regions are walked in 4 MiB chunks. Consecutive chunks
//! overlap by exactly `pattern_len - 1` bytes so a pattern straddling a
//! boundary is still found, and not double-reported. `scan.rs` carries the
//! proof that this specific overlap is the correct one; it is the classic
//! off-by-one in scanners of this kind.
//! * **Minimal dependencies.** `memchr` is the only one, and it earns its place
//! on a multi-gigabyte sweep. Four subcommands do not justify `clap`.
//!
//! ## The Wine mapping gotcha
//!
//! Wine keeps only a PE's 4 KiB header file-backed and copies the sections into
//! anonymous memory. `grep CardsDLL /proc/<pid>/maps` therefore returns exactly
//! one 4 KiB line. A module table built naively from the maps reports CardsDLL as
//! a 4 KiB module when it is really 0x31d000 bytes. `futmem maps` reads
//! `SizeOfImage` from the live PE header instead, and derives the relocation
//! slide by comparing the live load address against the on-disk `ImageBase`, so
//! the number needed to convert Ghidra addresses to live ones is printed rather
//! than recomputed by hand.
mod cli;
mod dump;
mod image;
mod maps;
mod mem;
mod scan;
use cli::{parse_addr, parse_len, ArgError, Args};
use maps::{human, Region};
use mem::ProcMem;
use std::io::{self, BufWriter, Write};
use std::process::ExitCode;
const COMM: &str = "FIFA17.exe";
/// Modules this project always wants to know the status of.
const KEY_MODULES: [&str; 3] = [
"FIFA17.exe",
"CardsDLL_Win64_retail.dll",
"powdll_Win64_retail.dll",
];
const USAGE: &str = "\
futmem: read-only live-memory inspector for FIFA 17 (OpenFUT preservation tooling)
USAGE
futmem maps [--pid N]
futmem find <pattern> [--pid N] [--ascii|--utf16|--hex] [--module NAME] [--max N]
futmem strings [--pid N] [--min 6] [--range START-END] [--module NAME] [--utf16]
[--grep SUBSTR] [--max N]
futmem read <va> <len> [--pid N]
COMMON
--pid N Target pid. Omitted, futmem resolves the process whose
/proc/<pid>/comm is exactly \"FIFA17.exe\". Decoy processes in the
Proton tree match a pgrep -f on \"fifa17\", so comm is the authority.
find
--ascii Pattern is ASCII text. This is the default.
--utf16 Widen the ASCII pattern to UTF-16LE, how Windows stores most UI
strings.
--hex Pattern is a hex byte string, e.g. 4883ec284885c9. Spaces ignored.
--module NAME Restrict the scan to a module's image span, matched case
insensitively on a substring of the file name, e.g. --module cardsdll.
--max N Stop after N hits.
strings
--min N Minimum run length. Default 6.
--range A-B Scan exactly this address range, e.g. --range 0x1450f3000-0x14b1a3000.
--module NAME Scan a module's image span.
--utf16 Extract UTF-16LE strings instead of ASCII.
--grep S Only print strings containing S, matched case insensitively.
--max N Stop after N strings.
With none of --range or --module, the default scope is every anonymous private
region, which is where a packed executable's decrypted data lives.
Addresses may be written 0x140000000 or 140000000; bare values are read as hex.
Lengths accept 0x100, 256, 16k, 2m.
All operations are strictly read-only. See the crate docs for the guarantee.
";
fn main() -> ExitCode {
let argv: Vec<String> = std::env::args().skip(1).collect();
let Some(sub) = argv.first().cloned() else {
print!("{USAGE}");
return ExitCode::FAILURE;
};
let rest = argv.into_iter().skip(1);
let stdout = io::stdout();
let mut out = BufWriter::new(stdout.lock());
let result = match sub.as_str() {
"maps" => cmd_maps(&mut out, rest),
"find" => cmd_find(&mut out, rest),
"strings" => cmd_strings(&mut out, rest),
"read" => cmd_read(&mut out, rest),
"-h" | "--help" | "help" => {
print!("{USAGE}");
return ExitCode::SUCCESS;
}
other => {
eprintln!("futmem: unknown subcommand {other:?}\n");
eprint!("{USAGE}");
return ExitCode::FAILURE;
}
};
// Flushing separately so a broken pipe (futmem strings | head) is not
// reported as a failure.
let flushed = out.flush();
match (result, flushed) {
(Err(e), _) if e.kind() == io::ErrorKind::BrokenPipe => ExitCode::SUCCESS,
(_, Err(e)) if e.kind() == io::ErrorKind::BrokenPipe => ExitCode::SUCCESS,
(Err(e), _) => {
eprintln!("futmem: {e}");
ExitCode::FAILURE
}
(Ok(()), Err(e)) => {
eprintln!("futmem: {e}");
ExitCode::FAILURE
}
(Ok(()), Ok(())) => ExitCode::SUCCESS,
}
}
fn arg_err(e: ArgError) -> io::Error {
new_invalid(e)
}
/// Resolve the target pid from `--pid` or by scanning `/proc/*/comm`.
fn resolve_pid(args: &Args) -> io::Result<i32> {
match args.parse_value::<i32>("pid").map_err(arg_err)? {
Some(pid) => Ok(pid),
None => maps::find_pid(COMM),
}
}
// ---------------------------------------------------------------- maps
fn cmd_maps<W: Write>(out: &mut W, argv: impl Iterator<Item = String>) -> io::Result<()> {
let args = Args::parse(argv, &["pid"]).map_err(arg_err)?;
args.reject_unknown(&["pid"]).map_err(arg_err)?;
let pid = resolve_pid(&args)?;
let regions = maps::read_maps(pid)?;
let mem = ProcMem::open(pid)?;
let mods = image::modules(&regions, &mem);
// Report the comm we actually found, not the one we hoped for: an explicit
// --pid may point anywhere, and silently labelling it "FIFA17.exe" would
// make a wrong-target mistake invisible.
let comm = maps::read_comm(pid);
let warn = if comm == COMM {
String::new()
} else {
format!(" <-- NOT {COMM}; this is not the game process")
};
writeln!(
out,
"pid {pid} (comm {comm:?}), {} mapped regions{warn}",
regions.len()
)?;
writeln!(out)?;
// -- key modules first, so "is FUT loaded yet?" is answerable at a glance.
writeln!(out, "KEY MODULES")?;
for want in KEY_MODULES {
match image::find_module(&mods, want) {
Some(m) => {
let slide = match m.slide() {
Some(s) if s >= 0 => format!("slide +{:#x}", s),
Some(s) => format!("slide -{:#x}", -s),
None => "slide unknown".to_string(),
};
let static_base = m
.disk_image_base
.map(|b| format!("static {b:#x}"))
.unwrap_or_else(|| "static ?".to_string());
writeln!(
out,
" {:<28} PRESENT base {:#x} size {:#x} {static_base} {slide}",
m.name,
m.base,
m.size_of_image.unwrap_or(m.maps_end - m.base),
)?;
}
None => writeln!(
out,
" {want:<28} ABSENT not in this process's maps (the game has not loaded it yet)"
)?,
}
}
if let Some(m) = image::find_module(&mods, "CardsDLL") {
if let Some(slide) = m.slide() {
writeln!(out)?;
writeln!(
out,
" CardsDLL address conversion: live_va = static_va + {slide:#x}"
)?;
writeln!(
out,
" (Ghidra static base {:#x} -> live base {:#x}. Valid for pid {pid} only; \
module bases move on every launch.)",
m.disk_image_base.unwrap_or(0),
m.base
)?;
}
}
writeln!(out)?;
// -- full module table
writeln!(out, "MODULES (file-backed, grouped by path)")?;
writeln!(
out,
" {:<14} {:<14} {:<12} {:>5} name",
"base", "end (PE)", "size", "regs"
)?;
for m in &mods {
let note = if !m.is_pe() {
// A device node, .nls table or font, not a loadable image. Its
// min..max span is meaningless, so say so rather than imply an extent.
" [non-PE mapping; span is min..max of scattered regions]".to_string()
} else if m.maps_end - m.base < m.end() - m.base {
// The Wine gotcha, made visible instead of silently misleading.
format!(
" [maps shows only {}; sections are anonymous]",
human(m.maps_end - m.base)
)
} else {
String::new()
};
writeln!(
out,
" {:<14x} {:<14x} {:<12} {:>5} {}{}",
m.base,
m.end(),
human(m.end() - m.base),
m.region_count,
m.name,
note
)?;
}
writeln!(out)?;
// -- writable + executable regions: where packers put decrypted code.
let wx: Vec<&Region> = regions
.iter()
.filter(|r| r.writable() && r.executable())
.collect();
let wx_total: u64 = wx.iter().map(|r| r.size()).sum();
writeln!(
out,
"WRITABLE + EXECUTABLE REGIONS ({} regions, {})",
wx.len(),
human(wx_total)
)?;
// Wine emits hundreds of 4 KiB per-thread stubs that are pure noise.
let mut small_wx = 0usize;
for r in &wx {
if r.size() <= 64 * 1024 {
small_wx += 1;
continue;
}
writeln!(
out,
" {:012x}-{:012x} {} {:>10} {}",
r.start,
r.end,
r.perms,
human(r.size()),
describe_region(r, &mods)
)?;
}
if small_wx > 0 {
writeln!(
out,
" (+{small_wx} regions of 64 KiB or less, Wine per-thread stubs, omitted)"
)?;
}
writeln!(out)?;
// -- large anonymous private regions
let mut anon: Vec<&Region> = regions
.iter()
.filter(|r| r.anonymous() && r.private() && r.readable() && r.size() > 1024 * 1024)
.collect();
anon.sort_by_key(|r| std::cmp::Reverse(r.size()));
let anon_total: u64 = anon.iter().map(|r| r.size()).sum();
writeln!(
out,
"ANONYMOUS PRIVATE REGIONS OVER 1 MB ({} regions, {})",
anon.len(),
human(anon_total)
)?;
for r in &anon {
writeln!(
out,
" {:012x}-{:012x} {} {:>10} {}",
r.start,
r.end,
r.perms,
human(r.size()),
describe_region(r, &mods)
)?;
}
Ok(())
}
/// Label a region with the module whose image span contains it, if any.
fn describe_region(r: &Region, mods: &[image::Module]) -> String {
if let Some(p) = r.path.as_deref() {
// The file offset matters for a packed executable: it says which part of
// the on-disk image this mapping still corresponds to.
let name = p.rsplit('/').next().unwrap_or(p);
return format!("{name} @fileoff {:#x}", r.offset);
}
match mods.iter().find(|m| m.contains(r.start)) {
Some(m) => format!("anon, inside {} image", m.name),
None => "anon".to_string(),
}
}
// ---------------------------------------------------------------- find
fn cmd_find<W: Write>(out: &mut W, argv: impl Iterator<Item = String>) -> io::Result<()> {
let known = ["pid", "ascii", "utf16", "hex", "module", "max"];
let args = Args::parse(argv, &["pid", "module", "max"]).map_err(arg_err)?;
args.reject_unknown(&known).map_err(arg_err)?;
let Some(raw) = args.positional.first() else {
return Err(new_invalid(ArgError("find needs a pattern".into())));
};
let pattern: Vec<u8> = if args.has("hex") {
parse_hex(raw).map_err(arg_err)?
} else if args.has("utf16") {
// Widen ASCII to UTF-16LE: each byte followed by a zero high byte.
raw.bytes().flat_map(|b| [b, 0]).collect()
} else {
raw.as_bytes().to_vec()
};
let max = args.parse_value::<usize>("max").map_err(arg_err)?;
let pid = resolve_pid(&args)?;
let regions = maps::read_maps(pid)?;
let mem = ProcMem::open(pid)?;
let mods = image::modules(&regions, &mem);
let module = match args.value("module") {
Some(name) => match image::find_module(&mods, name) {
Some(m) => Some(m.clone()),
None => {
return Err(new_invalid(ArgError(format!(
"no module matching {name:?} in pid {pid}; run `futmem maps` to list them"
))))
}
},
None => None,
};
if let Some(m) = &module {
writeln!(
out,
"scanning {} image span {:#x}-{:#x} ({})\n from {}",
m.name,
m.base,
m.end(),
human(m.end() - m.base),
m.path
)?;
}
let targets = scan::scan_targets(&regions, module.as_ref(), false);
let target_bytes: u64 = targets.iter().map(|r| r.size()).sum();
writeln!(
out,
"pattern {} bytes, {} candidate regions ({})",
pattern.len(),
targets.len(),
human(target_bytes)
)?;
writeln!(out)?;
let mut hits: Vec<u64> = Vec::new();
let stats = scan::find_pattern(&mem, &targets, &pattern, max, |va| hits.push(va));
for va in &hits {
let loc = image::describe(*va, &mods, &regions);
writeln!(out, "{va:#014x} {loc}")?;
let ctx = mem.read_partial(*va, 64);
if !ctx.is_empty() {
dump::hexdump(out, *va, &ctx, " ")?;
}
}
writeln!(out)?;
writeln!(out, "{} hits; {}", hits.len(), stats.summary())?;
if hits.is_empty() {
writeln!(
out,
"note: {} regions were unreadable, so an empty result is NOT proof of absence.",
stats.regions_skipped
)?;
}
Ok(())
}
fn parse_hex(raw: &str) -> Result<Vec<u8>, ArgError> {
let cleaned: String = raw
.chars()
.filter(|c| !c.is_whitespace() && *c != ':' && *c != ',')
.collect();
let cleaned = cleaned.strip_prefix("0x").unwrap_or(&cleaned);
if !cleaned.len().is_multiple_of(2) {
return Err(ArgError(format!(
"hex pattern has an odd number of digits ({})",
cleaned.len()
)));
}
(0..cleaned.len())
.step_by(2)
.map(|i| {
u8::from_str_radix(&cleaned[i..i + 2], 16)
.map_err(|_| ArgError(format!("bad hex byte {:?}", &cleaned[i..i + 2])))
})
.collect()
}
// ---------------------------------------------------------------- strings
fn cmd_strings<W: Write>(out: &mut W, argv: impl Iterator<Item = String>) -> io::Result<()> {
let known = ["pid", "min", "range", "module", "utf16", "grep", "max"];
let args =
Args::parse(argv, &["pid", "min", "range", "module", "grep", "max"]).map_err(arg_err)?;
args.reject_unknown(&known).map_err(arg_err)?;
let min = args
.parse_value::<usize>("min")
.map_err(arg_err)?
.unwrap_or(6);
let max = args.parse_value::<usize>("max").map_err(arg_err)?;
let grep = args.value("grep");
let utf16 = args.has("utf16");
let pid = resolve_pid(&args)?;
let regions = maps::read_maps(pid)?;
let mem = ProcMem::open(pid)?;
let mods = image::modules(&regions, &mem);
let targets: Vec<Region> = if let Some(range) = args.value("range") {
let (a, b) = range
.split_once('-')
.ok_or_else(|| new_invalid(ArgError("--range wants START-END".into())))?;
let start = parse_addr(a).map_err(arg_err)?;
let end = parse_addr(b).map_err(arg_err)?;
if end <= start {
return Err(new_invalid(ArgError(format!(
"--range end {end:#x} is not above start {start:#x}"
))));
}
writeln!(out, "scanning {start:#x}-{end:#x} ({})", human(end - start))?;
vec![Region {
start,
end,
perms: "r--p".to_string(),
offset: 0,
path: None,
}]
} else if let Some(name) = args.value("module") {
let m = image::find_module(&mods, name).ok_or_else(|| {
new_invalid(ArgError(format!(
"no module matching {name:?} in pid {pid}"
)))
})?;
writeln!(
out,
"scanning {} image span {:#x}-{:#x} ({})\n from {}",
m.name,
m.base,
m.end(),
human(m.end() - m.base),
m.path
)?;
scan::scan_targets(&regions, Some(m), false)
} else {
// Default scope: anonymous private memory, where a packed executable's
// decrypted data lives.
let t = scan::scan_targets(&regions, None, true);
let bytes: u64 = t.iter().map(|r| r.size()).sum();
writeln!(
out,
"scanning {} anonymous private regions ({})",
t.len(),
human(bytes)
)?;
t
};
let mut count = 0usize;
let stats = scan::find_strings(&mem, &targets, utf16, min, grep, max, |va, s| {
count += 1;
// Ignoring the write error here keeps the closure simple; a broken pipe
// is caught when the buffer is flushed in main.
let _ = writeln!(out, "{va:#014x} {}", s);
});
writeln!(out)?;
writeln!(out, "{count} strings; {}", stats.summary())?;
Ok(())
}
// ---------------------------------------------------------------- read
fn cmd_read<W: Write>(out: &mut W, argv: impl Iterator<Item = String>) -> io::Result<()> {
let args = Args::parse(argv, &["pid"]).map_err(arg_err)?;
args.reject_unknown(&["pid"]).map_err(arg_err)?;
if args.positional.len() < 2 {
return Err(new_invalid(ArgError("read needs <va> and <len>".into())));
}
let va = parse_addr(&args.positional[0]).map_err(arg_err)?;
let len = parse_len(&args.positional[1]).map_err(arg_err)?;
if len == 0 || len > 64 * 1024 * 1024 {
return Err(new_invalid(ArgError(format!(
"length {len} out of range (1 .. 64 MiB)"
))));
}
let pid = resolve_pid(&args)?;
let regions = maps::read_maps(pid)?;
let mem = ProcMem::open(pid)?;
let mods = image::modules(&regions, &mem);
writeln!(out, "{va:#x} {}", image::describe(va, &mods, &regions))?;
let data = mem.read_exact(va, len as usize)?;
dump::hexdump(out, va, &data, "")?;
Ok(())
}
fn new_invalid(e: ArgError) -> io::Error {
io::Error::new(io::ErrorKind::InvalidInput, e.0)
}
+168
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@@ -0,0 +1,168 @@
//! Parsing `/proc/<pid>/maps` and finding the FIFA 17 process.
use std::fs;
use std::io;
#[derive(Debug, Clone)]
pub struct Region {
pub start: u64,
pub end: u64,
/// The raw four permission characters, e.g. `rwxp` or `r--s`.
pub perms: String,
/// File offset this mapping starts at, meaningless for anonymous regions.
pub offset: u64,
/// `None` for anonymous mappings.
pub path: Option<String>,
}
impl Region {
pub fn size(&self) -> u64 {
self.end - self.start
}
pub fn readable(&self) -> bool {
self.perms.as_bytes().first() == Some(&b'r')
}
pub fn writable(&self) -> bool {
self.perms.as_bytes().get(1) == Some(&b'w')
}
pub fn executable(&self) -> bool {
self.perms.as_bytes().get(2) == Some(&b'x')
}
pub fn private(&self) -> bool {
self.perms.as_bytes().get(3) == Some(&b'p')
}
pub fn anonymous(&self) -> bool {
self.path.is_none()
}
/// Pseudo-files the kernel exposes. Reading `[vvar]` through
/// `/proc/pid/mem` fails, and `[vsyscall]` is not interesting here.
pub fn pseudo(&self) -> bool {
matches!(self.path.as_deref(), Some(p) if p.starts_with('['))
}
}
pub fn read_maps(pid: i32) -> io::Result<Vec<Region>> {
let text = fs::read_to_string(format!("/proc/{pid}/maps")).map_err(|e| {
let hint = if fs::metadata(format!("/proc/{pid}")).is_err() {
format!("no process with pid {pid}")
} else {
format!("pid {pid} exists but its maps are unreadable (different user?)")
};
io::Error::new(e.kind(), format!("reading /proc/{pid}/maps: {hint}"))
})?;
Ok(text.lines().filter_map(parse_line).collect())
}
/// The target's `comm`, so output can name what was actually inspected rather
/// than assuming an explicit `--pid` pointed at the game.
pub fn read_comm(pid: i32) -> String {
fs::read_to_string(format!("/proc/{pid}/comm"))
.map(|s| s.trim().to_string())
.unwrap_or_else(|_| "?".to_string())
}
/// Pull the next whitespace-delimited field starting at `cursor`, advancing it.
fn next_field<'a>(line: &'a str, cursor: &mut usize) -> Option<&'a str> {
let bytes = line.as_bytes();
while *cursor < bytes.len() && bytes[*cursor].is_ascii_whitespace() {
*cursor += 1;
}
let start = *cursor;
while *cursor < bytes.len() && !bytes[*cursor].is_ascii_whitespace() {
*cursor += 1;
}
if start == *cursor {
None
} else {
Some(&line[start..*cursor])
}
}
fn parse_line(line: &str) -> Option<Region> {
// Format: `start-end perms offset dev inode path`
//
// The path may contain spaces (`/mnt/games/FIFA 17/FIFA17.exe`) and may
// carry a ` (deleted)` suffix, so we consume exactly five leading fields by
// position and take the untouched remainder as the path.
//
// Doing this with `line.find(inode)` to locate the split point is a trap:
// the inode of an anonymous mapping is "0", and `find("0")` happily matches
// a zero digit inside the address range at the very start of the line. That
// silently turns half the address into a path. Hence the explicit cursor.
let mut cursor = 0usize;
let range = next_field(line, &mut cursor)?;
let perms = next_field(line, &mut cursor)?;
let offset = next_field(line, &mut cursor)?;
let _dev = next_field(line, &mut cursor)?;
let _inode = next_field(line, &mut cursor)?;
let (start, end) = range.split_once('-')?;
let start = u64::from_str_radix(start, 16).ok()?;
let end = u64::from_str_radix(end, 16).ok()?;
let tail = line[cursor..].trim();
let path = if tail.is_empty() {
None
} else {
Some(tail.to_string())
};
Some(Region {
start,
end,
perms: perms.to_string(),
offset: u64::from_str_radix(offset, 16).ok()?,
path,
})
}
/// Find the FIFA 17 process.
///
/// `comm` is the authority, NOT `cmdline`. Under Proton there are a dozen
/// helper processes (bash, umu-run, srt-bwrap, pv-adverb, proton, umu.exe)
/// whose command lines mention fifa17, and at least one of them
/// (`umu.exe /mnt/games/FIFA 17/_fifa17.exe`) is a convincing decoy. Only the
/// real game has `comm == "FIFA17.exe"`. Its `/proc/<pid>/exe` points at
/// wine64-preloader, which is expected and is not a reason to doubt the match.
pub fn find_pid(comm_name: &str) -> io::Result<i32> {
let mut hits = Vec::new();
for entry in fs::read_dir("/proc")? {
let entry = entry?;
let name = entry.file_name();
let Some(name) = name.to_str() else { continue };
let Ok(pid) = name.parse::<i32>() else {
continue;
};
if let Ok(comm) = fs::read_to_string(format!("/proc/{pid}/comm")) {
if comm.trim() == comm_name {
hits.push(pid);
}
}
}
match hits.len() {
0 => Err(io::Error::new(
io::ErrorKind::NotFound,
format!("no process with comm == {comm_name:?}; is the game running? pass --pid to override"),
)),
1 => Ok(hits[0]),
_ => Err(io::Error::new(
io::ErrorKind::InvalidData,
format!("{} processes have comm == {comm_name:?}: {hits:?}; pass --pid to disambiguate", hits.len()),
)),
}
}
pub fn human(bytes: u64) -> String {
const UNITS: [&str; 5] = ["B", "KiB", "MiB", "GiB", "TiB"];
let mut value = bytes as f64;
let mut unit = 0;
while value >= 1024.0 && unit < UNITS.len() - 1 {
value /= 1024.0;
unit += 1;
}
if unit == 0 {
format!("{bytes} B")
} else {
format!("{value:.2} {}", UNITS[unit])
}
}
+102
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@@ -0,0 +1,102 @@
//! Read-only access to another process's address space.
//!
//! # The safety property this module exists to guarantee
//!
//! A live FIFA 17 session may be running while this tool is used. Corrupting it
//! costs the user their progress and their patience. So the guarantee here is
//! structural, not a matter of being careful:
//!
//! * `/proc/<pid>/mem` is opened with [`File::open`], which is `O_RDONLY`.
//! There is no [`std::fs::OpenOptions`] anywhere in this crate.
//! * [`ProcMem`] exposes `&self` read methods only. It hands out no `&mut File`
//! and no raw fd, so no caller outside this module can upgrade the handle.
//! * Nothing in the crate calls `ptrace`, sends a signal, or writes to any
//! path under `/proc`.
//!
//! Even if a caller tried to write, the kernel would reject it on an `O_RDONLY`
//! descriptor. The type system and the open mode agree, which is the point.
//!
//! # Why pread and not seek + read
//!
//! [`FileExt::read_at`] is `pread(2)`: it takes the offset as an argument
//! instead of mutating a shared file cursor. That means a `&ProcMem` can be
//! shared across threads later without a mutex and without one thread's seek
//! corrupting another's read. It also removes a whole class of "forgot to seek"
//! bugs. There is never a reason to prefer seek+read here.
use std::fs::File;
use std::io;
use std::os::unix::fs::FileExt;
/// The page size we assume when stepping over an unreadable hole. Every x86-64
/// mapping is a multiple of this, so it is a safe granularity for recovery.
pub const PAGE: u64 = 4096;
/// A read-only handle on a process's memory.
pub struct ProcMem {
file: File,
}
/// What a single chunk read produced.
pub enum ChunkRead {
/// `n` bytes landed in the buffer. May be shorter than requested when the
/// read ran into an unmapped hole partway through.
Got(usize),
/// Nothing readable at this address at all.
Hole,
}
impl ProcMem {
/// Open the target read-only. See the module docs for why this is
/// `File::open` and must stay that way.
pub fn open(pid: i32) -> io::Result<Self> {
let file = File::open(format!("/proc/{pid}/mem")).map_err(|e| {
io::Error::new(
e.kind(),
format!("opening /proc/{pid}/mem: {e} (same-user or CAP_SYS_PTRACE required)"),
)
})?;
Ok(Self { file })
}
/// Best-effort read. Never fatal: a hole reports [`ChunkRead::Hole`] rather
/// than propagating an error, because in a 3 GB sweep unreadable regions are
/// the normal case, not an exceptional one.
///
/// Guard pages, Wine's special mappings and pages Denuvo has not faulted in
/// are all marked readable in `/proc/<pid>/maps` yet return `EIO` here. The
/// caller counts these and reports the total so the user knows the sweep was
/// partial.
pub fn read_chunk(&self, va: u64, buf: &mut [u8]) -> ChunkRead {
match self.file.read_at(buf, va) {
Ok(0) | Err(_) => ChunkRead::Hole,
Ok(n) => ChunkRead::Got(n),
}
}
/// Strict read for cases where a short read is genuinely an error, such as
/// an explicit `futmem read <va> <len>` the user asked for by hand.
pub fn read_exact(&self, va: u64, len: usize) -> io::Result<Vec<u8>> {
let mut buf = vec![0u8; len];
self.file.read_exact_at(&mut buf, va).map_err(|e| {
io::Error::new(
e.kind(),
format!("reading {len} bytes at {va:#x}: {e} (address may be unmapped)"),
)
})?;
Ok(buf)
}
/// Read up to `len` bytes, returning however many were actually available.
/// Used for printing context around a hit that sits near the end of a region.
pub fn read_partial(&self, va: u64, len: usize) -> Vec<u8> {
let mut buf = vec![0u8; len];
match self.file.read_at(&mut buf, va) {
Ok(n) => {
buf.truncate(n);
buf
}
Err(_) => Vec::new(),
}
}
}
+376
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@@ -0,0 +1,376 @@
//! Chunked sweeping of a remote address space, plus the two things we sweep
//! for: byte patterns and printable strings.
//!
//! # Why chunking, and the off-by-one that ruins scanners
//!
//! The target has roughly 3 GB resident. Reading a region in one allocation is
//! wasteful and can fail outright, so regions are walked in 4 MiB chunks.
//!
//! The classic bug in every hand-rolled scanner is that a pattern straddling a
//! chunk boundary is never found: the tail of chunk N holds the first few bytes
//! and the head of chunk N+1 holds the rest, and neither buffer contains the
//! whole thing. The fix is to overlap consecutive chunks by `pattern_len - 1`
//! bytes.
//!
//! That specific overlap is exactly right, and it is worth showing why it is
//! neither too small nor too large. Let a chunk cover `[0, n)` and the pattern
//! have length `P`. A match starting at index `s` occupies `s ..= s + P - 1`, so
//! the last match fully inside the chunk starts at `s = n - P`. Any match
//! starting at `s > n - P` runs off the end and must be caught by the next
//! chunk, so the next chunk has to begin at or before `n - P + 1`. Advancing by
//! `n - (P - 1)` starts it at precisely `n - P + 1`:
//!
//! * Nothing is missed: every straddling match starts at `s >= n - P + 1`,
//! which is inside the next chunk.
//! * Nothing is double-reported: the first index of the overlap is
//! `n - P + 1`, which is strictly greater than `n - P`, the last index that
//! can host a complete match in this chunk. The two windows of *reportable*
//! match starts are disjoint even though the byte windows overlap.
//!
//! Overlapping by `P` instead would report every boundary-straddling match
//! twice; overlapping by `P - 2` would miss one alignment. Hence `P - 1`.
//!
//! # Holes
//!
//! A region marked readable in `/proc/<pid>/maps` is frequently not readable in
//! practice: guard pages, Wine's special mappings, and pages Denuvo has not
//! faulted in all return `EIO`. These are counted and stepped over a page at a
//! time, never propagated as errors, because in a sweep this size they are
//! routine. The counts are reported so the user knows the sweep was partial and
//! does not read a zero-hit result as proof of absence.
use crate::image::Module;
use crate::maps::Region;
use crate::mem::{ChunkRead, ProcMem, PAGE};
pub const CHUNK: usize = 4 * 1024 * 1024;
#[derive(Default, Debug)]
pub struct SweepStats {
pub regions_scanned: usize,
/// Regions from which not a single byte could be read.
pub regions_skipped: usize,
/// Individual chunk reads that hit an unreadable hole.
pub holes: usize,
pub bytes_read: u64,
}
impl SweepStats {
pub fn summary(&self) -> String {
format!(
"scanned {} regions ({}), skipped {} unreadable regions, {} holes stepped over",
self.regions_scanned,
crate::maps::human(self.bytes_read),
self.regions_skipped,
self.holes
)
}
}
fn align_up(va: u64, align: u64) -> u64 {
va.div_ceil(align) * align
}
/// Walk one region in chunks, invoking `f(chunk_va, bytes, contiguous)`.
///
/// `contiguous` is true when this chunk's data continues directly from the
/// previous callback with no gap, which string extraction needs in order to
/// join a run that spans a boundary. `overlap` is `pattern_len - 1` for pattern
/// search and 0 for stateful scanners that track continuity themselves.
///
/// Returns early (`false`) if `f` signals it has seen enough.
fn sweep_region<F>(
mem: &ProcMem,
region: &Region,
overlap: usize,
buf: &mut [u8],
stats: &mut SweepStats,
f: &mut F,
) -> bool
where
F: FnMut(u64, &[u8], bool) -> bool,
{
let mut pos = region.start;
let mut contiguous = false;
let mut read_anything = false;
while pos < region.end {
let want = (buf.len() as u64).min(region.end - pos) as usize;
match mem.read_chunk(pos, &mut buf[..want]) {
ChunkRead::Hole => {
stats.holes += 1;
contiguous = false;
// Step to the next page; the current one is unreadable.
pos = align_up(pos + 1, PAGE);
}
ChunkRead::Got(n) => {
read_anything = true;
stats.bytes_read += n as u64;
if !f(pos, &buf[..n], contiguous) {
return false;
}
if pos + n as u64 >= region.end {
break;
}
if n < want {
// Short read: an unmapped hole begins at pos + n. No pattern
// can span a hole, so no overlap is needed here; resume on
// the next page boundary.
contiguous = false;
pos = align_up(pos + n as u64 + 1, PAGE);
} else {
if n <= overlap {
break; // cannot make forward progress
}
contiguous = true;
pos += (n - overlap) as u64;
}
}
}
}
if read_anything {
stats.regions_scanned += 1;
} else {
stats.regions_skipped += 1;
}
true
}
/// Which regions a sweep should touch.
pub fn scan_targets(regions: &[Region], module: Option<&Module>, anon_only: bool) -> Vec<Region> {
regions
.iter()
.filter(|r| r.readable() && !r.pseudo())
.filter(|r| !anon_only || r.anonymous())
.filter_map(|r| match module {
None => Some(r.clone()),
// Clip the region to the module's image span rather than dropping
// it: under Wine a module's sections live in large anonymous
// regions that may extend past the image.
Some(m) => {
let start = r.start.max(m.base);
let end = r.end.min(m.end());
if start < end {
let mut clipped = (*r).clone();
clipped.start = start;
clipped.end = end;
Some(clipped)
} else {
None
}
}
})
.collect::<Vec<_>>()
}
/// Search every target region for `pattern`. Calls `hit(va)` per match.
pub fn find_pattern<F>(
mem: &ProcMem,
targets: &[Region],
pattern: &[u8],
max: Option<usize>,
mut hit: F,
) -> SweepStats
where
F: FnMut(u64),
{
let mut stats = SweepStats::default();
if pattern.is_empty() {
return stats;
}
let finder = memchr::memmem::Finder::new(pattern);
let overlap = pattern.len() - 1;
// The buffer must comfortably exceed the overlap or progress stalls.
let mut buf = vec![0u8; CHUNK.max(pattern.len() * 4)];
let mut found = 0usize;
for region in targets {
let keep_going = sweep_region(
mem,
region,
overlap,
&mut buf,
&mut stats,
&mut |base, data, _contiguous| {
for off in finder.find_iter(data) {
hit(base + off as u64);
found += 1;
if max.is_some_and(|m| found >= m) {
return false;
}
}
true
},
);
if !keep_going {
break;
}
}
stats
}
fn printable(b: u8) -> bool {
(0x20..=0x7e).contains(&b)
}
/// Extracts printable runs, carrying an unfinished run across contiguous chunks
/// so a string straddling a boundary is still emitted whole.
struct StringScanner {
utf16: bool,
min: usize,
run: Vec<u8>,
run_start: u64,
open: bool,
/// UTF-16 only: a low byte at the very end of a chunk whose high byte will
/// arrive in the next one.
carry: Option<(u64, u8)>,
}
impl StringScanner {
fn new(utf16: bool, min: usize) -> Self {
Self {
utf16,
min,
run: Vec::with_capacity(256),
run_start: 0,
open: false,
carry: None,
}
}
fn flush<F: FnMut(u64, &str)>(&mut self, emit: &mut F) {
if self.open && self.run.len() >= self.min {
// Runs are printable ASCII by construction, so this cannot fail.
if let Ok(s) = std::str::from_utf8(&self.run) {
emit(self.run_start, s);
}
}
self.run.clear();
self.open = false;
}
fn push<F: FnMut(u64, &str)>(&mut self, va: u64, b: u8, emit: &mut F) {
if !self.open {
self.open = true;
self.run_start = va;
}
self.run.push(b);
// Guard against a pathological all-printable megabyte eating memory.
if self.run.len() >= 4096 {
self.flush(emit);
}
}
fn feed<F: FnMut(u64, &str)>(
&mut self,
base: u64,
data: &[u8],
contiguous: bool,
emit: &mut F,
) {
if !contiguous {
self.flush(emit);
self.carry = None;
}
if self.utf16 {
self.feed_utf16(base, data, emit);
} else {
for (i, &b) in data.iter().enumerate() {
if printable(b) {
self.push(base + i as u64, b, emit);
} else {
self.flush(emit);
}
}
}
}
fn feed_utf16<F: FnMut(u64, &str)>(&mut self, base: u64, data: &[u8], emit: &mut F) {
let mut i = 0usize;
// A pair split across the chunk boundary: complete it if the high byte
// is the expected 0x00, otherwise the run ends here.
if let Some((addr, lo)) = self.carry.take() {
if data.first() == Some(&0) && printable(lo) {
self.push(addr, lo, emit);
i = 1;
} else {
self.flush(emit);
}
}
while i + 1 < data.len() {
let (lo, hi) = (data[i], data[i + 1]);
if hi == 0 && printable(lo) {
self.push(base + i as u64, lo, emit);
i += 2;
} else {
self.flush(emit);
i += 1;
}
}
if i < data.len() {
self.carry = Some((base + i as u64, data[i]));
}
}
}
/// Extract strings from every target region. Calls `emit(va, text)`.
pub fn find_strings<F>(
mem: &ProcMem,
targets: &[Region],
utf16: bool,
min: usize,
grep: Option<&str>,
max: Option<usize>,
mut emit: F,
) -> SweepStats
where
F: FnMut(u64, &str),
{
let mut stats = SweepStats::default();
let mut buf = vec![0u8; CHUNK];
let grep_lower = grep.map(|g| g.to_ascii_lowercase());
let mut count = 0usize;
for region in targets {
let mut scanner = StringScanner::new(utf16, min);
let mut stop = false;
// overlap 0: the scanner tracks continuity itself via `contiguous`.
let keep_going = sweep_region(
mem,
region,
0,
&mut buf,
&mut stats,
&mut |base, data, contiguous| {
scanner.feed(base, data, contiguous, &mut |va, s| {
let matches = match &grep_lower {
Some(g) => s.to_ascii_lowercase().contains(g.as_str()),
None => true,
};
if matches {
emit(va, s);
count += 1;
if max.is_some_and(|m| count >= m) {
stop = true;
}
}
});
!stop
},
);
scanner.flush(&mut |va, s| {
let matches = match &grep_lower {
Some(g) => s.to_ascii_lowercase().contains(g.as_str()),
None => true,
};
if matches {
emit(va, s);
}
});
if !keep_going || stop {
break;
}
}
stats
}
+1
View File
@@ -0,0 +1 @@
gvenv/
Regular → Executable
+115 -4
View File
@@ -1,7 +1,7 @@
#!/usr/bin/env python3 #!/usr/bin/env python3
"""Watch for a (re)launched FIFA17.exe and auto-apply both ProtoSSL cert patches """Watch for a (re)launched FIFA17.exe and auto-apply both ProtoSSL cert patches
the moment its unpacked code is mapped. Idempotent; keeps watching across relaunches.""" the moment its unpacked code is mapped. Idempotent; keeps watching across relaunches."""
import glob, time, struct import glob, time, struct, sys
# Watch for a (re)launched FIFA17.exe and auto-apply ProtoSSL cert + FUT store patches # Watch for a (re)launched FIFA17.exe and auto-apply ProtoSSL cert + FUT store patches
import glob, time, os import glob, time, os
@@ -24,7 +24,46 @@ STORE_PATCHES = {
0x1800175aa: NOP2, 0x1800175aa: NOP2,
} }
LOG="/tmp/autopatch.log" # Store resolver crash-guard for the empty "My Packs" case (bug 6c; PROVEN R1 on the
# tested FIFA 17 build -- see docs/plans/FIFA17_EMPTY_MYPACKS_CLIENT_FIX.md PART IV and
# docs/evidence/FIFA17_EMPTY_MYPACKS_CLIENT_CONTRACT.md).
#
# When no `mypacks` group exists, FIFA's Store resolver receives category id -1. CardsDLL
# FUN_1800147f0 @ 0x180014858 is `JNZ 0x14869` (75 0f): the original treats every non-zero
# category (including -1) as resolvable, calls FUN_180014420, gets NULL, and crashes at the
# [NULL+0x48] deref in FUN_1800147f0 (0x180014882). Changing JNZ->JG (7f 0f) preserves
# positive-category resolution (EDI>0 branch) while routing zero/negative categories through
# the existing Browse/list-all path -> no NULL lookup, no crash, Store opens on Browse Packs.
#
# CAVEAT: this guards the category SIGN only. It does NOT protect a stale *positive* invalid
# ordinal produced by changing the Store group topology (sentinel-present <-> sentinel-absent)
# DURING one running FIFA process -- that reproduced the same crash in the confounded run F3.
# The empty-My-Packs representation MUST stay stable for a FIFA session (see the SESSION-STABLE
# invariant in the client-fix plan).
#
# Orig-verified / fail-closed: applied only when the live bytes are the known original (75 0f);
# already-patched (7f 0f) is a no-op; anything else is logged and SKIPPED (never blindly
# overwritten), so an unrecognised CardsDLL build is not patched.
STORE_PATCHES_GUARDED = {
0x180014858: (bytes.fromhex("750f"), bytes.fromhex("7f0f")), # JNZ 0x14869 -> JG 0x14869
}
# Capability advertised to the launcher/backend once the resolver guard is VERIFIED
# live in a specific FIFA process (docs/plans/FIFA17_PATCHED_CLIENT_CAPABILITY.md #3/#4).
EMPTY_MYPACKS_RESOLVER_CAPABILITY = "fifa17.empty_mypacks_resolver"
EMPTY_MYPACKS_RESOLVER_VERSION = 1
# The guarded site whose verified enforcement backs the capability above.
RESOLVER_GUARD_VA = 0x180014858
# Per-FIFA-pid guard status (fail-closed; FIFA17_PATCHED_CLIENT_CAPABILITY.md #4).
GUARD_NOT_ATTEMPTED = "NOT_ATTEMPTED" # CardsDLL not mapped / guard not yet evaluated
GUARD_VERIFIED = "VERIFIED" # live bytes == patch after enforcement (patch or noop)
GUARD_UNSUPPORTED_BUILD = "UNSUPPORTED_BUILD" # neither original nor patched (guarded_action -> skip)
GUARD_WRITE_FAILED = "WRITE_FAILED" # /proc/<pid>/mem write raised
GUARD_VERIFY_FAILED = "VERIFY_FAILED" # post-write re-read != patch
LOG=os.environ.get("OPENFUT_AUTOPATCH_LOG", f"/tmp/openfut-autopatch-{os.getuid()}.log")
def log(m): def log(m):
line=f"[{time.strftime('%H:%M:%S')}] {m}" line=f"[{time.strftime('%H:%M:%S')}] {m}"
@@ -52,11 +91,55 @@ def wr(pid,va,b):
with open(f'/proc/{pid}/mem','r+b') as f: with open(f'/proc/{pid}/mem','r+b') as f:
f.seek(va); f.write(b) f.seek(va); f.write(b)
def guarded_action(cur, orig, patch):
"""Fail-closed decision for a guarded byte patch (see STORE_PATCHES_GUARDED).
Returns "noop" when the live bytes are already patched, "patch" when they are the
known original (safe to apply), or "skip" for anything else -- an unrecognised
CardsDLL build that must never be blindly overwritten.
"""
if cur == patch:
return "noop"
if cur == orig:
return "patch"
return "skip"
def guard_state_after(cur_before, orig, patch, wrote_ok, cur_after):
"""Map a guarded-patch enforcement outcome to a per-pid guard STATE (pure).
Mirrors guarded_action's decision, extended with post-write verification so the
caller advertises the capability only on VERIFIED. No /proc access -- unit-testable.
- cur_before == patch -> VERIFIED (already patched; guarded_action "noop")
- cur_before == orig -> WRITE_FAILED if the write raised, else VERIFIED when the
re-read is patch, else VERIFY_FAILED (guarded_action "patch")
- otherwise -> UNSUPPORTED_BUILD (guarded_action "skip")
"""
if cur_before == patch:
return GUARD_VERIFIED
if cur_before == orig:
if not wrote_ok:
return GUARD_WRITE_FAILED
if cur_after == patch:
return GUARD_VERIFIED
return GUARD_VERIFY_FAILED
return GUARD_UNSUPPORTED_BUILD
patched=set() patched=set()
store_patched=set() store_patched=set()
guard_reported=set()
log("=== AUTOPATCH watching for FIFA17.exe ===") if __name__ == "__main__":
while True: launcher_pid = None
if "--launcher-pid" in sys.argv:
try: launcher_pid = int(sys.argv[sys.argv.index("--launcher-pid") + 1])
except (ValueError, IndexError): raise SystemExit("invalid --launcher-pid")
log("=== AUTOPATCH watching for FIFA17.exe ===")
while True:
if launcher_pid and not os.path.exists(f"/proc/{launcher_pid}"):
log(f"launcher pid {launcher_pid} exited; stopping autopatch")
break
for pid in find_pids(): for pid in find_pids():
if pid not in patched: if pid not in patched:
try: try:
@@ -82,6 +165,34 @@ while True:
if rd(pid, live, len(data)) != data: if rd(pid, live, len(data)) != data:
wr(pid, live, data) wr(pid, live, data)
log(f"pid {pid}: ENFORCED store patch @ {live:#x}") log(f"pid {pid}: ENFORCED store patch @ {live:#x}")
for va, (orig, patch) in STORE_PATCHES_GUARDED.items():
live = cbase + (va - IMG_BASE)
cur = rd(pid, live, len(patch))
action = guarded_action(cur, orig, patch)
wrote_ok = True
cur_after = cur
if action == "patch":
try:
wr(pid, live, patch)
log(f"pid {pid}: ENFORCED guarded store patch @ {live:#x} (JNZ->JG, empty My Packs)")
except Exception as e:
wrote_ok = False
log(f"pid {pid}: guarded patch write failed @ {live:#x}: {e}")
if wrote_ok:
try:
cur_after = rd(pid, live, len(patch))
except Exception:
cur_after = b""
elif action == "skip":
log(f"pid {pid}: SKIP guarded patch @ {live:#x}: unexpected {cur.hex()} (build mismatch)")
# action == "noop": already patched; nothing to write.
if va == RESOLVER_GUARD_VA and pid not in guard_reported:
state = guard_state_after(cur, orig, patch, wrote_ok, cur_after)
if state == GUARD_VERIFIED:
log(f"[store-guard] verified capability {EMPTY_MYPACKS_RESOLVER_CAPABILITY}={EMPTY_MYPACKS_RESOLVER_VERSION} fifa_pid={pid}")
else:
log(f"[store-guard] guard status={state} fifa_pid={pid} (no capability advertised)")
guard_reported.add(pid)
if pid not in store_patched: if pid not in store_patched:
log(f"pid {pid}: PATCHED store gates in CardsDLL @ {cbase:#x}") log(f"pid {pid}: PATCHED store gates in CardsDLL @ {cbase:#x}")
store_patched.add(pid) store_patched.add(pid)
+147 -30
View File
@@ -128,14 +128,52 @@ CLIENT_ID = ACCOUNT.CLIENT_ID
PLATFORM = ACCOUNT.PLATFORM PLATFORM = ACCOUNT.PLATFORM
SERVER_VERSION = "Blaze 15.1.1.3.0 (OpenFUT)\n" SERVER_VERSION = "Blaze 15.1.1.3.0 (OpenFUT)\n"
# ================================================================== config
HOST = "127.0.0.1" def refresh_account_identity():
"""Refresh launcher-selected identity before constructing a Blaze session.
The account sync endpoint runs in the separate UTAS process and atomically
replaces the shared active-account file. Blaze snapshots these aliases for
its response builders, so refresh them once at each new TCP session.
"""
global PERSONA_ID, PERSONA_NAME, USER_ID, EXT_ID, EMAIL, ACCOUNT_LOCALE_FALLBACK
ACCOUNT.load(force=True)
PERSONA_ID = ACCOUNT.persona_id
PERSONA_NAME = ACCOUNT.persona_name
USER_ID = ACCOUNT.user_id
EXT_ID = ACCOUNT.ext_id
EMAIL = ACCOUNT.email
ACCOUNT_LOCALE_FALLBACK = ACCOUNT.account_locale_int
# ================================================================== config
#
# Client/server split support (OpenFUT dev-container): two env vars, both
# defaulting to loopback so the original all-on-localhost flow is byte-identical.
# OPENFUT_BIND — the address the listeners bind (0.0.0.0 in a container).
# OPENFUT_ADVERTISE — the address this server hands back to the client for the
# NEXT hop (Blaze host, roster/UTAS/telemetry/QoS URLs). On
# 105-local this is 127.0.0.1; on the 120 server it is the
# server's LAN IP so the game dials 120 directly after the
# first (hook/DNAT-redirected) contact.
import os as _os_cfg
_ADVERTISE = _os_cfg.environ.get("OPENFUT_ADVERTISE", "127.0.0.1")
_BIND = _os_cfg.environ.get("OPENFUT_BIND", "127.0.0.1")
def _ip_str_to_u32(ip):
"""Dotted-quad -> big-endian u32 (matches the original (127<<24)|1 layout).
Falls back to loopback if the advertise value isn't a bare IPv4 literal."""
try:
a, b, c, d = (int(x) for x in ip.split("."))
return (a << 24) | (b << 16) | (c << 8) | d
except Exception:
return (127 << 24) | 1
HOST = _BIND
REDIR_PORT = 42127 REDIR_PORT = 42127
BLAZE_PORT = 42130 BLAZE_PORT = 42130
NUCLEUS_PORT = 42131 NUCLEUS_PORT = 42131
BLAZE_IP_STR = "127.0.0.1" BLAZE_IP_STR = _ADVERTISE
BLAZE_IP_U32 = (127 << 24) | 1 BLAZE_IP_U32 = _ip_str_to_u32(_ADVERTISE)
LOG = "/tmp/blaze_responder.log" LOG = "/tmp/blaze_responder.log"
RXDIR = "/tmp/blaze_rx" RXDIR = "/tmp/blaze_rx"
HERE = os.path.dirname(os.path.abspath(__file__)) HERE = os.path.dirname(os.path.abspath(__file__))
@@ -157,7 +195,9 @@ REPLY_EMPTY_TO_UNKNOWN = True
# (grid-blaze order) or after (pamplona order). Both are reported to work. # (grid-blaze order) or after (pamplona order). Both are reported to work.
NOTIFY_BEFORE_LOGIN_REPLY = False NOTIFY_BEFORE_LOGIN_REPLY = False
DUMP_FRAMES = True # Raw Fire2 frames and decoded TDF can contain auth/session material. Keep the
# reverse-engineering capture path, but require an explicit opt-in for it.
DUMP_FRAMES = os.environ.get("OPENFUT_BLAZE_DUMP_FRAMES") == "1"
_log_lock = threading.Lock() _log_lock = threading.Lock()
@@ -525,7 +565,8 @@ OSDK_TICKER = []
# branch does NOT wrap the value ("https://%s" is only the ini path) -> ABSOLUTE url. # branch does NOT wrap the value ("https://%s" is only the ini path) -> ABSOLUTE url.
# Serve HTTPS (EA's production value is https; the DirtySDK download mgr may reject # Serve HTTPS (EA's production value is https; the DirtySDK download mgr may reject
# http). Our ProtoSSL cert-verify is patched (autopatch), so a self-signed cert is OK. # http). Our ProtoSSL cert-verify is patched (autopatch), so a self-signed cert is OK.
ROSTER_HOST = "127.0.0.1:8081" ROSTER_HOST = "%s:8081" % _ADVERTISE
POW_CONTENT_HOST = os.environ.get("POW_CONTENT_HOST", "127.0.0.1:8080")
OSDK_ROSTER = [ OSDK_ROSTER = [
("ROSTERUPDATE_URL", "https://%s/fifa17/fut/rosterupdate.xml" % ROSTER_HOST), ("ROSTERUPDATE_URL", "https://%s/fifa17/fut/rosterupdate.xml" % ROSTER_HOST),
("ROSTER_URL", "https://%s/fifa17/roster/" % ROSTER_HOST), # @0x143973aa0 ("ROSTER_URL", "https://%s/fifa17/roster/" % ROSTER_HOST), # @0x143973aa0
@@ -562,7 +603,6 @@ IDENTITY_PARAMS = [
# FUT_POW=1 ./openfut-fut.sh restart # FUT_POW=1 ./openfut-fut.sh restart
# and read /tmp/pow_server.log. FUT_POW=off is the instant fallback. # and read /tmp/pow_server.log. FUT_POW=off is the instant fallback.
POW_HOST = os.environ.get("POW_HOST", "127.0.0.1:8094") POW_HOST = os.environ.get("POW_HOST", "127.0.0.1:8094")
POW_CONTENT_HOST = os.environ.get("POW_CONTENT_HOST", "127.0.0.1:8080")
_POW_ON = os.environ.get("FUT_POW", "").lower() in ("1", "true", "on", "yes") _POW_ON = os.environ.get("FUT_POW", "").lower() in ("1", "true", "on", "yes")
OSDK_POW = [ OSDK_POW = [
("FIFA_POW_URL", "http://%s/" % POW_HOST), ("FIFA_POW_URL", "http://%s/" % POW_HOST),
@@ -571,6 +611,14 @@ OSDK_POW = [
("POW_IS_ON", "1"), ("POW_IS_ON", "1"),
] if _POW_ON else [] ] if _POW_ON else []
# CardsDLL's shared web-file downloader also reads this key for FUT-owned content.
# In particular, opening SBC downloads /fut/packs/loc/storepackdescriptions.<locale>.xml
# after /sbs/sets succeeds. Keep the content base available even while the unrelated
# POW API remains opt-in through FUT_POW/POW_IS_ON.
FUT_CONTENT_CONFIG = [
("FIFA_POW_CONTENT_SERVER_URL", "http://%s" % POW_CONTENT_HOST),
]
CLIENT_CONFIGS = { CLIENT_CONFIGS = {
"BlazeSDK": None, # built dynamically, see below "BlazeSDK": None, # built dynamically, see below
"netres": OSDK_NETRES, # CFID (verified @0x143962be0) "netres": OSDK_NETRES, # CFID (verified @0x143962be0)
@@ -595,7 +643,7 @@ CLIENT_CONFIGS = {
# /etc/hosts easw.easports.com->127.0.0.1 redirect. MUST be exactly "http://127.0.0.1:8099/" # /etc/hosts easw.easports.com->127.0.0.1 redirect. MUST be exactly "http://127.0.0.1:8099/"
# (scheme + trailing slash mandatory on the auth path). Do NOT serve FUT_TARGET_PORT # (scheme + trailing slash mandatory on the auth path). Do NOT serve FUT_TARGET_PORT
# (bug @0x1801808e8 reads FUT_MAX_HOPS instead) nor FUT/MODULE_BASEURL_* (dead code). # (bug @0x1801808e8 reads FUT_MAX_HOPS instead) nor FUT/MODULE_BASEURL_* (dead code).
UTAS_BASE = "http://127.0.0.1:8099/" UTAS_BASE = "http://%s:8099/" % _ADVERTISE
FUT_RS4_MODULES = [ FUT_RS4_MODULES = [
"AUCTIONHOUSE", "CLUB_USER", "CLUB_INFO", "CLUB", "DREAM", "SQUAD", "AUCTIONHOUSE", "CLUB_USER", "CLUB_INFO", "CLUB", "DREAM", "SQUAD",
"DELETE_SQUAD", "LBOPTIONS", "LBDEFAULT", "PAFPRACTICE", "UT", "USER", "DELETE_SQUAD", "LBOPTIONS", "LBDEFAULT", "PAFPRACTICE", "UT", "USER",
@@ -669,6 +717,55 @@ FUT_RS4_CONFIG = (
"IS_FIFAPOINT_PURCHASABLE", "IS_EASTORE_SERVICE_READY", "IS_FIFAPOINT_PURCHASABLE", "IS_EASTORE_SERVICE_READY",
"COINS_PURCHASE_ENABLED", "POINTS_PURCHASE_ENABLED", "MONEY_PURCHASE_ENABLED", "COINS_PURCHASE_ENABLED", "POINTS_PURCHASE_ENABLED", "MONEY_PURCHASE_ENABLED",
)] )]
# FUT_TRADING: the transfer-market equivalent of the store block above.
#
# WHY THIS IS HERE AND NOT IN /settings. "Place on Transfer List" and "List on
# Transfer Market" are greyed out because the TO_TRADE_PILE predicate
# FUN_1801a7260 needs a service gate at vtable+0x270, which is
# `movzx eax, byte [rcx+0x1fd2e]; ret`. That byte is the tradingEnabled gate and it
# reads 0.
#
# Sending tradingEnabled through /settings does NOT move it, PROVEN live 2026-08-06:
# the arm is right (case 0x336 writes param_2[10]) and the applier is right
# (0x1fd2e = param_2[10] == 1), but the applier has NO caller Ghidra can see and is
# not reachable from the settings deserializer. The decisive measurement: we served
# maximumTradePileSize=77 and NO int gate field carries 77 (+0x1fd14=0, +0x1fd4c=0,
# +0x1fd54=480). Every gate byte is a constructor default. That also explains
# storeEnabled reading 1: a default, never our value.
#
# REFUTED 2026-08-06, KEPT ONLY AS A RECORD. THIS DOES NOT WORK. Do not turn it on
# expecting an effect, and do not reason from it.
#
# The reasoning above was wrong in two places and the flag is inert:
#
# 1. IS_TRADING_ENABLED IS AN OUTPUT NAME, NOT AN INPUT. FUN_18006cc60 is a
# PUBLISHER: at 0x18006ccc6 it does `call [rax+0x270]` (which reads gate byte
# 0x1fd2e), then `lea rdx,[IS_TRADING_ENABLED]` and hands the value OUT under
# that name. The only rip-relative reference to the literal 0x1801fc118 in the
# whole of .text is that lea. There is no comparison against it anywhere, so a
# client-config key of that name cannot be read as an input by anything. The same
# is true of the IS_* store keys above, which means the store block may also be
# inert and its apparent success was never actually attributed.
# 2. The gate byte was briefly measured as 1 and that was over-claimed as a success.
# On a fresh session it reads 0, and a thorough re-measurement read 0 on the very
# pid where it had read 1. Either the first read was transient or something clears
# it after login. The only writer of 0x1fd2e is FUN_18011dc50 at 0x18011dc91.
#
# What IS now known, and supersedes the "/settings is dead" claim in the note above:
# FUN_18011dc50 is NOT unreachable. It is a VIRTUAL method at model vtable slot
# +0x988 (absolute pointer at 0x18021cc28), which is why a direct-call search found
# no callers. The real chain is
# settings response -> FUN_180174630 -> FUN_18013c6d0 (deser)
# -> completion callback FUN_180173e00 -> vt+0x988 / vt+0x998 -> gate bytes
# and FUN_180173e00 bails before applying anything unless the int at response+0x1c
# is zero. Which atom writes +0x1c is UNKNOWN and is the thing worth chasing.
#
# Default OFF and it should stay off.
# NOTE: FUT_TRADING no longer does anything here. These keys are inert (output
# names the DLL emits, never reads). The REAL trading fix is in utas_server.py:
# userInfo.feature was banning trade. Left disabled so the flag has one meaning.
+ ([] if True else
[(k, "1") for k in ("tradingEnabled", "IS_TRADING_ENABLED")])
# NOTE: do NOT advertise itemDbVersion/checkServerDbVersion here or in any # NOTE: do NOT advertise itemDbVersion/checkServerDbVersion here or in any
# response -- proven inert (wf_96b6c0c5): they are JSON field names that route # response -- proven inert (wf_96b6c0c5): they are JSON field names that route
# to the value-SKIP handler 0x180135ff0, never compared. See docs/CARD_SYSTEM.md. # to the value-SKIP handler 0x180135ff0, never compared. See docs/CARD_SYSTEM.md.
@@ -682,18 +779,21 @@ FUT_RS4_CONFIG = (
def client_config_for(cfid: str) -> list: def client_config_for(cfid: str) -> list:
"""-> sorted [(key, value)]. Unknown CFID -> [] (an EMPTY MAP, which we """Return sorted config rows for one section.
still wrap in a present CONF field -- never an empty frame).
FUT_RS4_* base-URL keys ride on EVERY CFID (merged '_all' store; which section Unknown CFIDs still receive the shared FUT/content/POW rows because those
CardsDLL reads is unproven, so serve them everywhere).""" consumers read the merged ``_all`` store and the contributing section is
unproven. The response always carries a present CONF field.
"""
# OSDK_POW rides on EVERY CFID for the same reason FUT_RS4_* does: powdll's # OSDK_POW rides on EVERY CFID for the same reason FUT_RS4_* does: powdll's
# FUN_18005a460 reads FIFA_POW_URL out of the merged '_all' store, and which # FUN_18005a460 reads FIFA_POW_URL out of the merged '_all' store, and which
# section it happens to read is unproven. Empty list when FUT_POW is unset, so # section it happens to read is unproven. Empty list when FUT_POW is unset, so
# this is a no-op by default. (Putting the keys ONLY under a hypothetical # this is a no-op by default. (Putting the keys ONLY under a hypothetical
# "OSDK_POW" CFID would be dead code -- nothing is known to request that name.) # "OSDK_POW" CFID would be dead code -- nothing is known to request that name.)
if cfid == "BlazeSDK": if cfid == "BlazeSDK":
return sorted(blazesdk_config() + FUT_RS4_CONFIG + OSDK_POW) return sorted(blazesdk_config() + FUT_RS4_CONFIG + FUT_CONTENT_CONFIG + OSDK_POW)
return sorted((CLIENT_CONFIGS.get(cfid) or []) + FUT_RS4_CONFIG + OSDK_POW) return sorted((CLIENT_CONFIGS.get(cfid) or []) + FUT_RS4_CONFIG
+ FUT_CONTENT_CONFIG + OSDK_POW)
def fetch_config_response_fields(cfid: str) -> "OrderedDict": def fetch_config_response_fields(cfid: str) -> "OrderedDict":
@@ -716,7 +816,7 @@ def qos_config() -> "OrderedDict":
has NO SVID, unlike Mirror's Edge Catalyst).""" has NO SVID, unlike Mirror's Edge Catalyst)."""
return OrderedDict([ return OrderedDict([
("BWPS", (STRUCT, OrderedDict([ # Blaze::QosPingSiteInfo ("BWPS", (STRUCT, OrderedDict([ # Blaze::QosPingSiteInfo
("PSA", (STRING, "127.0.0.1")), ("PSA", (STRING, _ADVERTISE)),
("PSP", (INT, 17502)), ("PSP", (INT, 17502)),
]))), ]))),
("LNP", (INT, 10)), ("LNP", (INT, 10)),
@@ -1042,7 +1142,7 @@ def post_auth_response_fields(sess: Session) -> "OrderedDict":
client to have a well-formed config and then fail to connect quietly rather client to have a well-formed config and then fail to connect quietly rather
than resolve a real EA hostname.""" than resolve a real EA hostname."""
tele = OrderedDict([ # GetTelemetryServerResponse (15) tele = OrderedDict([ # GetTelemetryServerResponse (15)
("ADRS", (STRING, "127.0.0.1")), ("ADRS", (STRING, _ADVERTISE)),
("ANON", (INT, 0)), ("ANON", (INT, 0)),
("DISA", (STRING, "")), ("DISA", (STRING, "")),
("EDCT", (INT, 0)), ("EDCT", (INT, 0)),
@@ -1059,7 +1159,7 @@ def post_auth_response_fields(sess: Session) -> "OrderedDict":
("SVNM", (STRING, "telemetry-openfut")), ("SVNM", (STRING, "telemetry-openfut")),
]) ])
tick = OrderedDict([ # GetTickerServerResponse (3) tick = OrderedDict([ # GetTickerServerResponse (3)
("ADRS", (STRING, "127.0.0.1")), ("ADRS", (STRING, _ADVERTISE)),
("PORT", (INT, 8999)), ("PORT", (INT, 8999)),
("SKEY", (STRING, "")), ("SKEY", (STRING, "")),
]) ])
@@ -1203,8 +1303,10 @@ def dispatch(hdr: dict, fields, raw_payload: bytes, sess: Session) -> list:
log(" -- client locale 0x%08x captured for ALOC" % loc) log(" -- client locale 0x%08x captured for ALOC" % loc)
resp = preauth_response_fields(service_name=sess.service_name) resp = preauth_response_fields(service_name=sess.service_name)
payload = encode_tdf(resp) payload = encode_tdf(resp)
log(" -> PreAuthResponse (INST=%r, %d payload bytes):\n%s" log(" -> PreAuthResponse (INST=%r, %d payload bytes)"
% (sess.service_name, len(payload), heat2.dump(resp))) % (sess.service_name, len(payload)))
if DUMP_FRAMES:
log(" -> PreAuthResponse TDF:\n%s" % heat2.dump(resp))
return [reply_to(hdr, payload)] return [reply_to(hdr, payload)]
if cmd == CMD_PING: if cmd == CMD_PING:
@@ -1218,6 +1320,7 @@ def dispatch(hdr: dict, fields, raw_payload: bytes, sess: Session) -> list:
n = len(resp["CONF"][1][2]) n = len(resp["CONF"][1][2])
log(" -> FetchConfigResponse CFID=%r -> %d key(s)%s" log(" -> FetchConfigResponse CFID=%r -> %d key(s)%s"
% (cfid, n, "" if n else " (EMPTY MAP, unknown CFID)")) % (cfid, n, "" if n else " (EMPTY MAP, unknown CFID)"))
if DUMP_FRAMES:
for k, v in resp["CONF"][1][2]: for k, v in resp["CONF"][1][2]:
log(" %-32s = %s" % (k, v)) log(" %-32s = %s" % (k, v))
return [reply_to(hdr, encode_tdf(resp))] return [reply_to(hdr, encode_tdf(resp))]
@@ -1253,12 +1356,13 @@ def dispatch(hdr: dict, fields, raw_payload: bytes, sess: Session) -> list:
sess.auth_code = get_str(fields or {}, "AUTH", "") sess.auth_code = get_str(fields or {}, "AUTH", "")
sess.logged_in = True sess.logged_in = True
sess.login_time = int(time.time()) sess.login_time = int(time.time())
log(" == Authentication::login AUTH=%r (accepted WITHOUT Nucleus " log(" == Authentication::login AUTH=[REDACTED] "
"validation -- forged offline session)" % sess.auth_code) "(accepted as an offline OpenFUT session)")
resp = login_response_fields(sess) resp = login_response_fields(sess)
payload = encode_tdf(resp) payload = encode_tdf(resp)
log(" -> LoginResponse (%d bytes):\n%s" log(" -> LoginResponse (%d bytes)" % len(payload))
% (len(payload), heat2.dump(resp))) if DUMP_FRAMES:
log(" -> LoginResponse TDF:\n%s" % heat2.dump(resp))
notifs = build_login_notifications(sess, sess.login_time) notifs = build_login_notifications(sess, sess.login_time)
out = [] out = []
if NOTIFY_BEFORE_LOGIN_REPLY: if NOTIFY_BEFORE_LOGIN_REPLY:
@@ -1409,9 +1513,10 @@ _frame_counter = [0]
def blaze_handle(raw: socket.socket, addr) -> None: def blaze_handle(raw: socket.socket, addr) -> None:
refresh_account_identity()
log("*** BLAZE CONNECT from %s ***" % (addr,)) log("*** BLAZE CONNECT from %s ***" % (addr,))
sess = Session() sess = Session()
log(" session key minted: %s" % sess.session_key) log(" session key minted: [REDACTED]")
buf = bytearray() buf = bytearray()
raw.settimeout(300) raw.settimeout(300)
try: try:
@@ -1442,10 +1547,10 @@ def blaze_handle(raw: socket.socket, addr) -> None:
MSGTYPE_NAME.get(hdr["msg_type"], hdr["msg_type"]), MSGTYPE_NAME.get(hdr["msg_type"], hdr["msg_type"]),
hdr["msg_num"], hdr["user_index"], hdr["options"], hdr["msg_num"], hdr["user_index"], hdr["options"],
hdr["metadata_len"], hdr["payload_len"])) hdr["metadata_len"], hdr["payload_len"]))
if DUMP_FRAMES:
log("RX #%d HEX:\n%s" % (n, hexdump(frame))) log("RX #%d HEX:\n%s" % (n, hexdump(frame)))
if metadata: if metadata:
log("RX #%d METADATA:\n%s" % (n, hexdump(metadata))) log("RX #%d METADATA:\n%s" % (n, hexdump(metadata)))
if DUMP_FRAMES:
try: try:
os.makedirs(RXDIR, exist_ok=True) os.makedirs(RXDIR, exist_ok=True)
fn = os.path.join(RXDIR, "rx_%04d_%04x_%04x.bin" fn = os.path.join(RXDIR, "rx_%04d_%04x_%04x.bin"
@@ -1460,6 +1565,7 @@ def blaze_handle(raw: socket.socket, addr) -> None:
if payload: if payload:
try: try:
fields = decode_tdf(payload) fields = decode_tdf(payload)
if DUMP_FRAMES:
log("RX #%d TDF:\n%s" % (n, heat2.dump(fields))) log("RX #%d TDF:\n%s" % (n, heat2.dump(fields)))
except Exception as e: except Exception as e:
log("RX #%d TDF DECODE FAILED: %s" % (n, e)) log("RX #%d TDF DECODE FAILED: %s" % (n, e))
@@ -1481,6 +1587,7 @@ def blaze_handle(raw: socket.socket, addr) -> None:
ohdr["msg_type"]), ohdr["msg_type"]),
MSGTYPE_NAME.get(ohdr["msg_type"], ohdr["msg_type"]), MSGTYPE_NAME.get(ohdr["msg_type"], ohdr["msg_type"]),
ohdr["msg_num"], len(out), ohdr["payload_len"])) ohdr["msg_num"], len(out), ohdr["payload_len"]))
if DUMP_FRAMES:
log("TX #%d.%d HEX:\n%s" % (n, k, hexdump(out, limit=1024))) log("TX #%d.%d HEX:\n%s" % (n, k, hexdump(out, limit=1024)))
except ConnectionResetError: except ConnectionResetError:
log("BLAZE %s: connection reset by client" % (addr,)) log("BLAZE %s: connection reset by client" % (addr,))
@@ -1579,6 +1686,10 @@ def redir_handle(raw: socket.socket, addr) -> None:
# client can never reach accounts.ea.com. Note the exact spacing in the JSON: # client can never reach accounts.ea.com. Note the exact spacing in the JSON:
# the client searches for the literal '"access_token" : "'. # the client searches for the literal '"access_token" : "'.
def nucleus_sent_log(addr, size):
return "NUCLEUS SENT %s %dB access_token=[REDACTED]" % (addr, size)
def nucleus_handle(raw: socket.socket, addr) -> None: def nucleus_handle(raw: socket.socket, addr) -> None:
try: try:
raw.settimeout(10) raw.settimeout(10)
@@ -1591,9 +1702,9 @@ def nucleus_handle(raw: socket.socket, addr) -> None:
head, _, rest = req.partition(b"\r\n\r\n") head, _, rest = req.partition(b"\r\n\r\n")
line0 = head.split(b"\r\n", 1)[0].decode(errors="replace") if head else "" line0 = head.split(b"\r\n", 1)[0].decode(errors="replace") if head else ""
log("NUCLEUS REQ %s: %s" % (addr, line0)) log("NUCLEUS REQ %s: %s" % (addr, line0))
if head: if head and DUMP_FRAMES:
log("NUCLEUS HEADERS:\n%s" % head.decode(errors="replace")) log("NUCLEUS HEADERS:\n%s" % head.decode(errors="replace"))
if rest: if rest and DUMP_FRAMES:
log("NUCLEUS BODY: %r" % rest[:512]) log("NUCLEUS BODY: %r" % rest[:512])
token = "OPENFUT_" + "".join( token = "OPENFUT_" + "".join(
@@ -1607,7 +1718,7 @@ def nucleus_handle(raw: socket.socket, addr) -> None:
b"Cache-Control: no-store\r\nContent-Length: " b"Cache-Control: no-store\r\nContent-Length: "
+ str(len(body)).encode() + b"\r\nConnection: close\r\n\r\n" + body) + str(len(body)).encode() + b"\r\nConnection: close\r\n\r\n" + body)
raw.sendall(out) raw.sendall(out)
log("NUCLEUS SENT %s %dB access_token=%s" % (addr, len(out), token)) log(nucleus_sent_log(addr, len(out)))
except Exception as e: except Exception as e:
log("NUCLEUS ERR %s: %s" % (addr, e)) log("NUCLEUS ERR %s: %s" % (addr, e))
finally: finally:
@@ -1659,6 +1770,10 @@ def _selftest() -> None:
sess.account_locale = 0x656E5553 sess.account_locale = 0x656E5553
now = 1469000000 now = 1469000000
nucleus_summary = nucleus_sent_log(("127.0.0.1", 1234), 380)
assert "[REDACTED]" in nucleus_summary
assert "OPENFUT_selftest_secret" not in nucleus_summary
# ---- 1. preAuth still round-trips (regression guard vs v2) # ---- 1. preAuth still round-trips (regression guard vs v2)
pre = preauth_response_fields() pre = preauth_response_fields()
p = _check_roundtrip("PreAuthResponse", pre) p = _check_roundtrip("PreAuthResponse", pre)
@@ -1682,9 +1797,11 @@ def _selftest() -> None:
assert items == client_config_for(cfid), cfid assert items == client_config_for(cfid), cfid
print("[ok] fetchClientConfig %-26s %2d keys, %4d payload bytes" print("[ok] fetchClientConfig %-26s %2d keys, %4d payload bytes"
% (cfid, len(items), len(pb))) % (cfid, len(items), len(pb)))
assert client_config_for("TOTALLY_UNKNOWN") == [], "unknown CFID must be []" shared = sorted(FUT_RS4_CONFIG + FUT_CONTENT_CONFIG + OSDK_POW)
assert client_config_for("TOTALLY_UNKNOWN") == shared, \
"unknown CFID must carry only the shared merged-store rows"
assert len(fetch_config_response_fields("TOTALLY_UNKNOWN")) == 1, \ assert len(fetch_config_response_fields("TOTALLY_UNKNOWN")) == 1, \
"unknown CFID must still carry a CONF field (empty map, not empty frame)" "unknown CFID must still carry a CONF field"
# ---- 3. LoginResponse # ---- 3. LoginResponse
lr = login_response_fields(sess) lr = login_response_fields(sess)
+150
View File
@@ -0,0 +1,150 @@
#!/usr/bin/env python3
"""Offline check: every /settings flag we ship is one the client actually switches on.
A flag name is not validated by anything at runtime. The client hashes the string
we send and switches on the result, so a typo, a renamed field or a flag that
simply has no arm in the switch is INERT and looks exactly like "the fix did not
work". This asserts each shipped name against two independent sources:
1. docs/fut_atoms.tsv -- the recovered atom table (the name must hash to an id)
2. the switch arms recovered from 0x18013c6d0 (the id must have an arm)
Source 2 is the one that matters: enableSquadBuildingSetsFeature is a perfectly
real atom with NO arm, so source 1 alone would have passed it.
Run before shipping any settings change. No server needed.
"""
import os
import sys
HERE = os.path.dirname(os.path.abspath(__file__))
sys.path.insert(0, HERE)
# The 42 atoms with an arm in FUN_18013c6d0, recovered 2026-08-05 by
# tools/ghidra_queries/q_settings_flags.py + q_settings_types.py (full decompile,
# both halves of the switch, coverage asserted by char count).
SWITCH_ARMS = {
0x18: "allowGracePeriodForSquadBuildingSets",
0x19: "allowUntradeableForSquadBuildingSets",
0x6D: "cardPackStoreEnabled", 0x6E: "cardPackStoreEnabled_JP",
0x80: "checkServerDbVersion", 0x86: "clientKeepAliveResetTimeoutSec",
0x8C: "clubCreateThreshold", 0x98: "coinEnabled", 0x99: "coinEnabled_JP",
0xA3: "constrainGracePeriod", 0xBB: "couchPlayEnabled",
0xF9: "enableDraftMode", 0xFA: "enableOfflineDraftMode",
0xFB: "enableLiveMessaging", 0xFC: "enableLoyaltyBonusForConceptPlayers",
0xFD: "enableObjectives", 0xFE: "enableObjectivesAsManagerTasks",
0xFF: "enableSinglePlayerDraftMode", 0x118: "extendGameSessionTimerSec",
0x11F: "fifaPointsEnabled", 0x120: "fifaPointsEnabled_JP",
0x133: "friendlySeasonsEnabled", 0x13D: "getOperationTimeoutSec",
0x16C: "itemDbVersion", 0x1C0: "maximumTradePileSize",
0x1CD: "mtxEnabled", 0x1CE: "mtxEnabled_JP",
0x1DE: "numEndMatchRetriesAllowed", 0x20E: "packOpeningAnimationEnabled",
0x242: "pointsPackStoreEnabled", 0x257: "processingStateEnabled",
0x28A: "returningUserRewardsScreenEnabled",
0x2D0: "squadBuildingSetsGracePeriodMinutes",
0x2F1: "storeEnabled", 0x2F2: "storeEnabled_JP",
0x2F3: "storyModeRewardEnabled",
0x2F5: "championsScheduleViewPeriodInMinutes",
0x30F: "enableFloatPointSquadRating",
0x310: "enableLegacyYearInfoInItemResourceId",
0x320: "tokenRedemptionEnabled", 0x32D: "tournamentQuitEnabled",
0x336: "tradingEnabled",
}
# Arms that do NOT simply store a value. Shipping these has side effects.
SPECIAL = {
"enableObjectives": "shared arm can only CLEAR the field; 1 is a no-op, 0 disables",
"enableObjectivesAsManagerTasks": "same shared arm as enableObjectives",
"clientKeepAliveResetTimeoutSec": "reprograms a client timer with value*1000",
"getOperationTimeoutSec": "reprograms a client timer with value*1000",
"checkServerDbVersion": "makes the client go read a server_db_version config",
}
def main():
fails = []
atoms = {}
with open(os.path.join(HERE, "..", "docs", "fut_atoms.tsv")) as fh:
for line in fh:
p = line.rstrip("\n").split("\t")
if len(p) >= 3:
try:
atoms[p[2]] = int(p[1], 16)
except ValueError:
pass
# Cross-check the recovered table against the atom table both ways.
by_name = {v: k for k, v in SWITCH_ARMS.items()}
for name, aid in by_name.items():
if name not in atoms:
fails.append("switch arm %s (%#x) is not in fut_atoms.tsv" % (name, aid))
elif atoms[name] != aid:
fails.append("%s: switch says %#x, atom table says %#x"
% (name, aid, atoms[name]))
import utas_server as u
body = u.SETTINGS
if not isinstance(body, dict) or list(body) != ["configs"]:
fails.append("body must be exactly {'configs': [...]}, got %r" % (body,))
return report(fails)
rows = body["configs"]
if not isinstance(rows, list):
fails.append("configs must be a LIST (a scalar here desyncs the parser)")
return report(fails)
seen = set()
for r in rows:
if not isinstance(r, dict) or set(r) != {"type", "value"}:
fails.append("row must be exactly {type, value}: %r" % (r,))
continue
t, v = r["type"], r["value"]
# value: any scalar is safe (getter 0x1801c79d0 coerces int/float/bool/str),
# but the applier tests `== 1`, so a bool True would work and a string "1"
# would work -- ints keep it unambiguous. An object or array FREEZES.
if isinstance(v, (dict, list)):
fails.append("%s: value is %s -- an object/array here FREEZES the client"
% (t, type(v).__name__))
if not isinstance(t, str):
fails.append("type must be a string, got %r" % (t,))
continue
if t in seen:
fails.append("%s sent twice; last one wins, so this is at best confusing" % t)
seen.add(t)
if t not in by_name:
hint = " (it IS an atom, but has no arm in the switch)" if t in atoms else ""
fails.append("%s has no arm in 0x18013c6d0 -- INERT%s" % (t, hint))
elif t in SPECIAL:
print(" NOTE %-34s %s" % (t, SPECIAL[t]))
gates = {"friendlySeasonsEnabled", "enableDraftMode", "tournamentQuitEnabled"}
# Read the mode off the server module, never re-declare the default here: a
# checker with its own copy of a default tests the copy, not the server.
mode = u._SETTINGS_MODE
if mode == "gates":
for g in sorted(gates - seen):
fails.append("mode 'gates' but %s is missing" % g)
for t in sorted(seen & gates):
row = next(r for r in rows if r["type"] == t)
if row["value"] != 1:
fails.append("%s = %r; the applier tests `== 1`, nothing else opens "
"the gate" % (t, row["value"]))
print(" mode=%s, %d rows, %d distinct flags, all with a live switch arm"
% (mode, len(rows), len(seen)))
return report(fails)
def report(fails):
if fails:
print("\nFAIL (%d)" % len(fails))
for f in fails:
print(" - %s" % f)
return 1
print("PASS")
return 0
if __name__ == "__main__":
sys.exit(main())
+293
View File
@@ -0,0 +1,293 @@
#!/usr/bin/env bash
# FIFA 17 hook M1 staging/deployment helper.
#
# Safe defaults:
# inspect (the default) is read-only;
# stage writes only below the repository;
# deploy and launch require separate, exact confirmation variables.
set -euo pipefail
repo_root="$(cd "$(dirname "${BASH_SOURCE[0]}")/../.." && pwd)"
hook_root="${repo_root}/openfut-launcher/openfut-hook"
default_dll="${hook_root}/target/x86_64-pc-windows-gnu/release/openfut_hook.dll"
stage_root="${repo_root}/fifa17-recon/staging/fifa17-hook-m1"
game_dir="${OPENFUT_FIFA17_GAME_DIR:-/mnt/games/FIFA 17}"
wine_prefix="${OPENFUT_FIFA17_WINEPREFIX:-/home/alex/Games/umu/fifa17}"
proton_path="${OPENFUT_FIFA17_PROTONPATH:-UMU-Proton-10.0-4}"
hook_dll="${OPENFUT_FIFA17_HOOK_DLL:-${default_dll}}"
system_version="${wine_prefix}/drive_c/windows/system32/version.dll"
deployed_dll="${game_dir}/version.dll"
required_exports=(
GetFileVersionInfoA GetFileVersionInfoExA GetFileVersionInfoExW
GetFileVersionInfoSizeA GetFileVersionInfoSizeExA GetFileVersionInfoSizeExW
GetFileVersionInfoSizeW GetFileVersionInfoW VerFindFileA VerFindFileW
VerInstallFileA VerInstallFileW VerLanguageNameA VerLanguageNameW
VerQueryValueA VerQueryValueW
)
die() { printf 'ERROR: %s\n' "$*" >&2; exit 1; }
note() { printf '%s\n' "$*"; }
need_file() { [[ -f "$1" ]] || die "missing file: $1"; }
sha256() { sha256sum -- "$1" | awk '{print $1}'; }
pe_exports() {
x86_64-w64-mingw32-objdump -p "$1" |
awk '/\[Ordinal\/Name Pointer\] Table/{in_names=1; next} in_names && /\+base\[/ {print $NF}'
}
verify_pe64() {
local dll=$1
local format
format="$(x86_64-w64-mingw32-objdump -f "$dll" | awk '/file format/{print $NF}')"
[[ "$format" == "pei-x86-64" ]] || die "$dll is not a 64-bit PE DLL (format=${format:-unknown})"
}
verify_exports() {
local dll=$1 export_name
local exports
exports="$(pe_exports "$dll")"
for export_name in "${required_exports[@]}"; do
grep -Fxq "$export_name" <<<"$exports" ||
die "$dll lacks VERSION export $export_name; refusing to stage/deploy"
done
}
# Refuse any DLL that is not a FIFA-17-profile build.
#
# openfut-hook builds TWO mutually exclusive injection paths from one crate: the
# default (FIFA 23) path installs getaddrinfo/connect/ProtoSSL/origin hooks, while
# `--features fifa17` installs ONLY the FIFA-17-safe logic (module map, FIFA 17
# cert-verify, SBC dispatch, store tab bind). Deploying a default-feature build
# into FIFA 17 hijacks the login transport and the client reports "Unable to
# connect to the EA servers", with none of the FIFA 17 repairs present.
#
# That exact mistake happened on 2026-08-19 (artifact 1c71a17a, hand-built without
# the feature): two failed launches, diagnosed only by comparing embedded strings.
# `build` below passes the feature, but a hand-built DLL can reach `stage`/`deploy`
# via OPENFUT_FIFA17_HOOK_DLL, so assert the profile on the bytes themselves.
verify_fifa17_profile() {
local dll=$1 marker
# Markers that MUST be present: the FIFA 17 target module and its repairs.
for marker in 'CardsDLL_Win64_retail.dll' 'SBC_DISPATCH'; do
grep -qaF -- "$marker" "$dll" ||
die "$dll is not a --features fifa17 build (missing $marker); refusing to stage/deploy"
done
# Markers that MUST be absent: the FIFA-23-only transport hooking.
for marker in 'getaddrinfo IAT patched' 'connect: inline-hooked' 'origin_spy'; do
if grep -qaF -- "$marker" "$dll"; then
die "$dll contains FIFA-23-only hook '$marker'; build with --features fifa17"
fi
done
}
verify_inputs() {
command -v sha256sum >/dev/null || die "sha256sum is required"
command -v x86_64-w64-mingw32-objdump >/dev/null ||
die "x86_64-w64-mingw32-objdump is required"
need_file "$hook_dll"
need_file "$system_version"
verify_pe64 "$hook_dll"
verify_fifa17_profile "$hook_dll"
}
inspect() {
verify_inputs
note "mode=inspect (read-only)"
note "hook=$hook_dll"
note "hook_sha256=$(sha256 "$hook_dll")"
note "system_version=$system_version"
note "system_version_sha256=$(sha256 "$system_version")"
note "game_dir=$game_dir"
if [[ -f "$deployed_dll" ]]; then
note "deployed_version_sha256=$(sha256 "$deployed_dll")"
else
note "deployed_version=absent"
fi
verify_exports "$hook_dll"
note "version_exports=complete"
}
build() {
command -v cargo >/dev/null || die "cargo is required"
note "Building the inert FIFA 17 hook into the package-local staging source path."
CARGO_TARGET_DIR="${hook_root}/target" \
cargo build --offline --release --features fifa17 \
--target x86_64-pc-windows-gnu --manifest-path "${hook_root}/Cargo.toml"
inspect
}
stage() {
verify_inputs
verify_exports "$hook_dll"
need_file "${game_dir}/CardsDLL_Win64_retail.dll"
need_file "${game_dir}/FIFA17.exe"
mkdir -p "$stage_root"
local staged="${stage_root}/version.dll"
cp -- "$hook_dll" "$staged"
{
printf 'artifact=%s\n' "$staged"
printf 'artifact_sha256=%s\n' "$(sha256 "$staged")"
printf 'source=%s\n' "$hook_dll"
printf 'source_sha256=%s\n' "$(sha256 "$hook_dll")"
printf 'system_version=%s\n' "$system_version"
printf 'system_version_sha256=%s\n' "$(sha256 "$system_version")"
printf 'cards_dll_sha256=%s\n' "$(sha256 "${game_dir}/CardsDLL_Win64_retail.dll")"
printf 'fifa17_exe_sha256=%s\n' "$(sha256 "${game_dir}/FIFA17.exe")"
} >"${stage_root}/manifest.txt"
note "staged=$staged"
note "manifest=${stage_root}/manifest.txt"
note "No game-directory file was changed."
}
require_game_stopped() {
if pgrep -fi '(FIFA17|_fifa17)\.exe' >/dev/null; then
die "FIFA 17 appears to be running; close it before deployment"
fi
}
deploy() {
[[ "${OPENFUT_FIFA17_DEPLOY:-}" == "I_ACCEPT_VERSION_DLL_REPLACEMENT" ]] ||
die "deploy requires OPENFUT_FIFA17_DEPLOY=I_ACCEPT_VERSION_DLL_REPLACEMENT"
require_game_stopped
local staged="${stage_root}/version.dll"
local manifest="${stage_root}/manifest.txt"
need_file "$staged"
need_file "$manifest"
verify_pe64 "$staged"
verify_exports "$staged"
verify_fifa17_profile "$staged"
local recorded actual
recorded="$(awk -F= '$1=="artifact_sha256"{print $2}' "$manifest")"
actual="$(sha256 "$staged")"
[[ -n "$recorded" && "$recorded" == "$actual" ]] || die "staged artifact hash does not match manifest"
local backup_dir="${game_dir}/openfut-backups"
mkdir -p "$backup_dir"
if [[ -f "$deployed_dll" ]]; then
local old_hash backup
old_hash="$(sha256 "$deployed_dll")"
backup="${backup_dir}/version.dll.${old_hash}.bak"
if [[ ! -e "$backup" ]]; then
cp -- "$deployed_dll" "$backup"
fi
[[ "$(sha256 "$backup")" == "$old_hash" ]] || die "backup verification failed: $backup"
note "backup=$backup"
fi
cp -- "$staged" "$deployed_dll"
[[ "$(sha256 "$deployed_dll")" == "$actual" ]] || die "deployed DLL hash verification failed"
note "deployed=$deployed_dll"
note "deployed_sha256=$actual"
}
launch() {
local mode=${1:-baseline}
local hook_enabled=0
local trace_enabled=0
local request_trace_enabled=0
local notifier_trace_enabled=0
local dispatch_enabled=0
case "$mode" in
baseline)
[[ "${OPENFUT_FIFA17_LAUNCH:-}" == "I_ACCEPT_M1_BASELINE_LAUNCH" ]] ||
die "launch requires OPENFUT_FIFA17_LAUNCH=I_ACCEPT_M1_BASELINE_LAUNCH"
;;
resolve)
[[ "${OPENFUT_FIFA17_RESOLVE:-}" == "I_ACCEPT_M2_RESOLVE_LAUNCH" ]] ||
die "launch-resolve requires OPENFUT_FIFA17_RESOLVE=I_ACCEPT_M2_RESOLVE_LAUNCH"
hook_enabled=1
;;
trace)
[[ "${OPENFUT_FIFA17_TRACE:-}" == "I_ACCEPT_M3_PASSIVE_TRACE" ]] ||
die "launch-trace requires OPENFUT_FIFA17_TRACE=I_ACCEPT_M3_PASSIVE_TRACE"
hook_enabled=1
trace_enabled=1
request_trace_enabled=1
notifier_trace_enabled=1
;;
dispatch)
[[ "${OPENFUT_FIFA17_DISPATCH:-}" == "I_ACCEPT_GUARDED_NATIVE_DISPATCH" ]] ||
die "launch-dispatch requires OPENFUT_FIFA17_DISPATCH=I_ACCEPT_GUARDED_NATIVE_DISPATCH"
request_trace_enabled=1
dispatch_enabled=1
;;
*) die "unknown launch mode: $mode" ;;
esac
need_file "$deployed_dll"
local staged="${stage_root}/version.dll"
local manifest="${stage_root}/manifest.txt"
need_file "$staged"
need_file "$manifest"
verify_pe64 "$deployed_dll"
verify_exports "$deployed_dll"
local recorded
recorded="$(awk -F= '$1=="artifact_sha256"{print $2}' "$manifest")"
[[ -n "$recorded" && "$(sha256 "$staged")" == "$recorded" ]] ||
die "staged artifact hash does not match manifest"
[[ "$(sha256 "$deployed_dll")" == "$recorded" ]] ||
die "deployed version.dll does not match the staged M1 artifact"
command -v umu-run >/dev/null || die "umu-run is required"
for name in OPENFUT_SBC_DISPATCH OPENFUT_SBC_ARM_ONLY OPENFUT_SBC_POPULATE; do
[[ -z "${!name:-}" || "${!name}" == "0" ]] || die "$name must be unset or 0 for this launch"
done
mkdir -p "${wine_prefix}/dosdevices"
ln -sfn /mnt "${wine_prefix}/dosdevices/w:"
note "Launching $mode mode (SBC_HOOK=$hook_enabled; SBC_TRACE=$trace_enabled; SBC_REQUEST_TRACE=$request_trace_enabled; SBC_NOTIFIER_TRACE=$notifier_trace_enabled; SBC_DISPATCH=$dispatch_enabled); log=/tmp/fifa17-hook-m1-launch.log"
cd "$game_dir"
env \
GAMEID=fifa17 \
PROTONPATH="$proton_path" \
WINEPREFIX="$wine_prefix" \
WINEDLLOVERRIDES='version=n,b' \
OPENFUT_SBC_HOOK="$hook_enabled" \
OPENFUT_SBC_TRACE="$trace_enabled" \
OPENFUT_SBC_REQUEST_TRACE="$request_trace_enabled" \
OPENFUT_SBC_NOTIFIER_TRACE="$notifier_trace_enabled" \
OPENFUT_SBC_DISPATCH="$dispatch_enabled" \
OPENFUT_SBC_DISPATCH_TRACE=0 \
OPENFUT_SBC_ARM_ONLY=0 \
OPENFUT_SBC_POPULATE=0 \
umu-run _fifa17.exe 2>&1 | tee /tmp/fifa17-hook-m1-launch.log
}
usage() {
cat <<'EOF'
Usage: fifa17-hook-m1.sh [inspect|build|stage|deploy|launch|launch-resolve|launch-trace|launch-dispatch]
inspect Read-only PE/hash/export preflight (default).
build Cross-build the inert FIFA17 hook, then run inspect.
stage Copy a verified DLL into repo-local staging and write a hash manifest.
deploy Back up and install version.dll; requires:
OPENFUT_FIFA17_DEPLOY=I_ACCEPT_VERSION_DLL_REPLACEMENT
launch Start the M1 inert-hook baseline; requires:
OPENFUT_FIFA17_LAUNCH=I_ACCEPT_M1_BASELINE_LAUNCH
launch-resolve
Start M2 resolve-only mode (guarded reads/logging, no detours/writes); requires:
OPENFUT_FIFA17_RESOLVE=I_ACCEPT_M2_RESOLVE_LAUNCH
launch-trace
Start the M3-M6 passive parser/request/notifier trace; requires:
OPENFUT_FIFA17_TRACE=I_ACCEPT_M3_PASSIVE_TRACE
launch-dispatch
Trace and repair only a fully validated native status-999 completion; requires:
OPENFUT_FIFA17_DISPATCH=I_ACCEPT_GUARDED_NATIVE_DISPATCH
Optional path overrides:
OPENFUT_FIFA17_HOOK_DLL, OPENFUT_FIFA17_GAME_DIR,
OPENFUT_FIFA17_WINEPREFIX, OPENFUT_FIFA17_PROTONPATH
EOF
}
case "${1:-inspect}" in
inspect) inspect ;;
build) build ;;
stage) stage ;;
deploy) deploy ;;
launch) launch baseline ;;
launch-resolve) launch resolve ;;
launch-trace) launch trace ;;
launch-dispatch) launch dispatch ;;
-h|--help|help) usage ;;
*) usage >&2; die "unknown command: $1" ;;
esac
+38 -1
View File
@@ -204,6 +204,7 @@ class Account:
def __init__(self, path=None): def __init__(self, path=None):
self.path = path or ACCOUNT_PATH self.path = path or ACCOUNT_PATH
self._loaded = False self._loaded = False
self._file_signature = None
self._stored = {} # what is on disk (tier 2+3 only) self._stored = {} # what is on disk (tier 2+3 only)
for f in _FIELDS: for f in _FIELDS:
setattr(self, "_" + f, None) setattr(self, "_" + f, None)
@@ -214,7 +215,8 @@ class Account:
save the first time. Never raises on a malformed file -- a broken save the first time. Never raises on a malformed file -- a broken
account file must not stop the harness booting.""" account file must not stop the harness booting."""
with _LOCK: with _LOCK:
if self._loaded and not force: signature = self._signature()
if self._loaded and not force and signature == self._file_signature:
return self return self
stored = {} stored = {}
if os.path.exists(self.path): if os.path.exists(self.path):
@@ -239,8 +241,22 @@ class Account:
% (self.path, e)) % (self.path, e))
self._stored = stored self._stored = stored
self._loaded = True self._loaded = True
self._file_signature = self._signature()
return self return self
def _signature(self):
"""Identity of the active-account file across atomic replacements.
The launcher can select an account while Blaze/POW are already running
in separate processes. inode + mtime + size lets every process notice
the replacement on its next property read without restarting Docker.
"""
try:
st = os.stat(self.path)
return st.st_dev, st.st_ino, st.st_mtime_ns, st.st_size
except OSError:
return None
def _migrate_from_profile(self): def _migrate_from_profile(self):
"""Lift identity/club out of a pre-existing fifa17_profile.json so an """Lift identity/club out of a pre-existing fifa17_profile.json so an
existing club name survives the move to this module. Read-only: the game existing club name survives the move to this module. Read-only: the game
@@ -266,11 +282,32 @@ class Account:
return out return out
def _write(self): def _write(self):
parent = os.path.dirname(self.path)
if parent:
os.makedirs(parent, exist_ok=True)
tmp = self.path + ".tmp" tmp = self.path + ".tmp"
with open(tmp, "w") as f: with open(tmp, "w") as f:
json.dump(self._stored, f, indent=1, sort_keys=True) json.dump(self._stored, f, indent=1, sort_keys=True)
f.write("\n") f.write("\n")
os.replace(tmp, self.path) os.replace(tmp, self.path)
self._file_signature = self._signature()
def replace(self, values):
"""Atomically replace the active identity with validated persisted values."""
with _LOCK:
clean = {k: v for k, v in values.items() if k in _FIELDS and v is not None}
if "persona_id" not in clean or "persona_name" not in clean:
raise ValueError("persona_id and persona_name are required")
clean["persona_id"] = int(clean["persona_id"])
clean["persona_name"] = str(clean["persona_name"]).strip()
if clean["persona_id"] <= 0 or not clean["persona_name"]:
raise ValueError("persona_id must be positive and persona_name must not be empty")
self._stored = clean
for field in _FIELDS:
setattr(self, "_" + field, None)
self._loaded = True
self._write()
return self
def save(self): def save(self):
"""Persist tiers 2+3 (only fields that differ from the built-in default, """Persist tiers 2+3 (only fields that differ from the built-in default,
+71
View File
@@ -0,0 +1,71 @@
#!/usr/bin/env python3
"""Launcher-to-server active-account selection for the single-player stack."""
import json
import os
from fut_account import ACCOUNT
from fut_store import STORE, profile_path_for
def _existing_identity(persona_id):
path = profile_path_for(persona_id)
try:
with open(path) as f:
profile = json.load(f)
except (OSError, ValueError):
return {}
if not isinstance(profile, dict):
return {}
return {
"club_name": profile.get("clubName"),
"club_abbr": profile.get("clubAbbr"),
"established": profile.get("established"),
"pow_level": profile.get("powLevel"),
"pow_exp": profile.get("powExp"),
"pow_exp_max": profile.get("powExpMax"),
"pow_funds": profile.get("powFunds"),
"pow_funds_cap": profile.get("powFundsCap"),
}
def activate(payload):
"""Select/create one persistent profile and publish it to all responders."""
if not isinstance(payload, dict):
raise ValueError("account payload must be an object")
try:
persona_id = int(payload.get("personaId"))
except (TypeError, ValueError):
raise ValueError("personaId must be a positive integer") from None
persona_name = payload.get("personaName")
if persona_id <= 0 or not isinstance(persona_name, str) or not persona_name.strip():
raise ValueError("personaId must be positive and personaName must not be empty")
values = _existing_identity(persona_id)
values.update(persona_id=persona_id, persona_name=persona_name.strip())
for wire, field in (("clubName", "club_name"), ("clubAbbr", "club_abbr"),
("established", "established"), ("squadName", "squad_name"),
("level", "pow_level"), ("experience", "pow_exp"),
("experienceMax", "pow_exp_max"), ("accountFunds", "pow_funds"),
("accountFundsCap", "pow_funds_cap")):
if payload.get(wire) not in (None, ""):
values[field] = payload[wire]
ACCOUNT.replace(values)
ACCOUNT.set_online_profile()
ACCOUNT.save()
profile = STORE.select_account(persona_id)
STORE.ensure_security_question()
return {
"personaId": ACCOUNT.persona_id,
"personaName": ACCOUNT.persona_name,
"clubName": ACCOUNT.club_name,
"clubAbbr": ACCOUNT.club_abbr,
"level": ACCOUNT.pow_level,
"experience": ACCOUNT.pow_exp,
"experienceMax": ACCOUNT.pow_exp_max,
"accountFunds": ACCOUNT.pow_funds,
"accountFundsCap": ACCOUNT.pow_funds_cap,
"profilePath": os.path.relpath(STORE.path, os.path.dirname(ACCOUNT.path)),
"coins": profile.get("coins", 0),
"unopenedPacks": len(profile.get("unopenedPackIds", [])),
}
+46 -13
View File
@@ -47,16 +47,30 @@ _DATA = os.path.join(os.path.dirname(os.path.abspath(__file__)), "..", "data", "
CLUBITEM_ID_BASE = 960000000 # distinct from save 1e8, sweep 9e8, consumables 9.4e8 CLUBITEM_ID_BASE = 960000000 # distinct from save 1e8, sweep 9e8, consumables 9.4e8
# (table, art id, stat id, stat name, UNVERIFIED cardsubtypeid) # (table, art id, stat id, stat name, UNVERIFIED cardsubtypeid)
# CORRECTED 2026-08-06. Every previous subtype was inside the 0x91..0x96 block, which
# is TROPHIES: FUN_180108c00 computes subtype = tournamentType + 0x91, and FUN_1800fed90
# is the only function in the binary whose case set is exactly {0x91..0x96}. So all five
# families were pointed at the trophy range.
#
# Kits, stadia and badges are NOT cardtype 9. FUN_1800d8330 has
# `case 9: case 10: case 0xb: return 7`, and cardtype 7 DOES have a resolver: manager
# vtable +0x498 = FUN_180119bd0, reached from FUN_1800f6c40 when item+0x4c == 7, called
# with (subtype, teamid, assetId). That matters for testing: CARD_SYSTEM.md said a wrong
# club-item id "cannot announce itself", and for these three that is false. A wrong
# teamid produces a visibly wrong TeamName_Abbr15_ caption, which is why kits go first.
FAMILIES = [ FAMILIES = [
("balls", "fcc_balls.json", 37, 0x1E, "balls", 149), ("balls", "fcc_balls.json", 37, 0x1E, "balls", 30),
("stadia", "fcc_stadium.json", 36, 0x14, "stadia", 148), ("stadia", "fcc_stadium.json", 36, 0x14, "stadia", 10),
("badges", "fcc_badgecards.json", 39, 0x2E, "badgeDBid", 145), ("badges", "fcc_badgecards.json", 39, 0x2E, "badgeDBid", 11),
("kits", "fcc_kitcards.json", 35, 0x28, "kits", 146), ("kits", "fcc_kitcards.json", 35, 0x28, "kits", 9),
("leaguelogos", "fcc_leaguelogos.json", 40, 0x2F, "leagueLogos", 150), ("leaguelogos", "fcc_leaguelogos.json", 40, 0x2F, "leagueLogos", 31),
] ]
# Every cardsubtypeid known to reach cardtype 9. Used by probe_shelf(). # Candidate set for probe_shelf(). The old set {30,31,145..150} could NOT have answered
CARDTYPE9_SUBTYPES = (30, 31, 145, 146, 147, 148, 149, 150) # the question for kits, stadia or badges, because 9, 10 and 11 were not in it: the
# probe route the docs preferred would have spent a launch and returned nothing for
# three of the five families.
CARDTYPE9_SUBTYPES = (9, 10, 11, 30, 31)
# How many of each family the starter club owns. Small on purpose: the point is to # How many of each family the starter club owns. Small on purpose: the point is to
# make the counter non-zero so the client asks, not to hand anyone a collection. # make the counter non-zero so the client asks, not to hand anyone a collection.
@@ -71,22 +85,35 @@ def _rows(fname):
return [] return []
def _item(item_id, carddbid, cardassetid, subtype, extra=None): def _item(item_id, carddbid, cardassetid, subtype, teamid=None, extra=None):
"""One club item. Deliberately narrow: no rating, no position, no attributes, """One club item. Deliberately narrow: no rating, no position, no attributes,
no nation, no league, no team. A club item has none of those, and sending a no nation, no league. A club item has none of those, and sending a field the
field the family does not have is how a wrong shape gets accepted and does family does not have is how a wrong shape gets accepted and does nothing."""
nothing."""
it = { it = {
"id": item_id, "id": item_id,
"resourceId": carddbid, "resourceId": carddbid,
"assetId": carddbid, "assetId": carddbid,
"cardassetid": cardassetid, # THE ART ID, never a copy of resourceId "cardassetid": cardassetid, # THE ART ID, never a copy of resourceId
"cardsubtypeid": subtype, "cardsubtypeid": subtype,
"itemType": "club", # UNOBSERVED on the wire; see module docstring
"itemState": "free", "itemState": "free",
"owners": 1, "owners": 1,
"untradeable": False, "untradeable": False,
} }
# KIT (9) and BADGE (11) display as <caption> + TeamName_Abbr15_<teamid>, so
# without teamid the name comes out as the caption alone. STADIUM (10) reads
# StadiumName_<assetId>, which resourceId already supplies, so it needs nothing.
# teamid is atom 0x306, read with the INT primitive FUN_1801c79d0 and stored at
# record +0x94: an established scalar field, not a new shape.
#
# BE HONEST ABOUT THE 2026-08-05 CRASH: teamid was one of the three extras in the
# response that crashed the client, and it was never bisected. `value` is the
# established suspect, because it is an OBJECT member elsewhere and a scalar where
# an object is expected is the 0x1801c7f1a busy loop, and that response also
# carried 30 items across FIVE wrong subtypes at once. This adds teamid ALONE, to
# ONE family, with the subtypes now corrected. That is the narrow test the crash
# denied us, and it is why families are served one at a time.
if teamid is not None and subtype in (9, 11):
it["teamid"] = teamid
if extra: if extra:
it.update(extra) it.update(extra)
return it return it
@@ -119,7 +146,13 @@ def shelf(next_id=CLUBITEM_ID_BASE, families=None):
# at 0x1801c7f1a, which reads exactly like "the game is taking its time" # at 0x1801c7f1a, which reads exactly like "the game is taking its time"
# and then dies. Omission is safe; an unestablished field is not. None of # and then dies. Omission is safe; an unestablished field is not. None of
# the three was needed to draw a card. # the three was needed to draw a card.
picked.append(_item(nid, cid, r.get("cardassetid", art), subtype)) # teamid is passed but _item only APPLIES it to kits (9) and badges (11),
# which are the two families whose caption is <name> + TeamName_Abbr15_
# <teamid>. It is the one field from the fcc row being reintroduced after
# the 2026-08-05 crash, deliberately alone and deliberately narrow: see
# the note in _item(). value and leagueid stay omitted.
picked.append(_item(nid, cid, r.get("cardassetid", art), subtype,
teamid=r.get("teamid")))
nid += 1 nid += 1
out[name] = picked out[name] = picked
return out return out
+373 -17
View File
@@ -17,7 +17,125 @@ sys.path.insert(0, HERE)
import fut_cards import fut_cards
from fut_account import ACCOUNT # single source of truth for identity/club from fut_account import ACCOUNT # single source of truth for identity/club
PROFILE_PATH = os.environ.get("FUT_PROFILE", os.path.join(HERE, "fifa17_profile.json")) PROFILE_ROOT = os.environ.get("FUT_PROFILE_ROOT", "")
def profile_path_for(persona_id):
explicit = os.environ.get("FUT_PROFILE")
if explicit:
return explicit
if PROFILE_ROOT:
return os.path.join(PROFILE_ROOT, str(int(persona_id)), "fifa17_profile.json")
return os.path.join(HERE, "fifa17_profile.json")
PROFILE_PATH = profile_path_for(ACCOUNT.persona_id)
# ---- FUT_DISCARD_TABLE: the REAL FIFA 17 quick-sell values ------------------
#
# quick_sell() used to pay an invented rating tier (600/300/150/50). That number
# was wrong for every card. The real table is `fcc_discardcoins` in the client's
# own game DB, 141 rows keyed (cardtype, level, rare) -> price, recovered from the
# running client 2026-08-05 and verified against 22 live club items, 22/22 exact.
#
# The client computes the DISPLAYED value itself with the same table whenever our
# `discardValue` (atom 0xd7) is 0 or absent: FUN_18013fe00 stores our value at item
# +0x38, and the guard at 0x180141025 (`cmp dword [rbp+0x198],0` / `ja`) skips the
# local computation when it is non-zero. So today the client shows the real value
# while the server pays a made-up one, and the two disagree on every card. This
# makes the paid value agree with the shown value.
#
# value = round_half_up(rating * price / 100)
# level = 3 if rating >= 75, 2 if 65..74, else 1 (0x180141e8a..0x180141ea3;
# derived from rating, NOT a wire field)
# cardtype = FUN_1800d8330(cardsubtypeid), decoded from its jump table and
# checked across every subtype 0..599 with zero disagreements
#
# ZERO WIRE CHANGE. Nothing new is sent; only the coin figure the server credits
# changes. Default off per the house rule, but this is the one patch worth
# defaulting on after a single verification.
# See docs/plan-2026-08-05-store-subsystem.md section 3.6.
DISCARD_TABLE = os.environ.get("FUT_DISCARD_TABLE", "0") == "1"
_DP = {}
def _dp(ct, rares, p1, p2, p3):
for r in rares:
_DP[(ct, 1, r)] = p1
_DP[(ct, 2, r)] = p2
_DP[(ct, 3, r)] = p3
_dp(1, [0], 30, 150, 400)
_dp(1, [1], 75, 350, 800)
_dp(1, [7], 1500, 5000, 9000)
_dp(1, [2, 3, 10, 13] + list(range(17, 32)), 2000, 7000, 12200)
_dp(1, [4, 8, 9], 6000, 10000, 18000)
_dp(1, [11], 10000, 15000, 24000)
_dp(1, [5, 6], 20000, 40000, 80000)
_dp(1, [12], 120000, 120000, 120000)
_dp(2, [0], 20, 70, 110)
_dp(2, [1], 25, 120, 320)
for _ct in (3, 4, 5, 10):
_dp(_ct, [0], 10, 55, 110)
_dp(_ct, [1], 50, 100, 300)
for _ct in (6, 7, 8, 9):
_dp(_ct, [0], 5, 20, 40)
_dp(_ct, [1], 20, 50, 70)
def _cardtype(sub):
"""FUN_1800d8330. 0 means no table row, which the client renders as value 0."""
if sub is None:
return 0
if 0 <= sub <= 3:
return 1
if sub == 4:
return 2
if sub == 5:
return 3
if sub == 6:
return 10
if sub == 7:
return 5
if sub == 8:
return 4
if 9 <= sub <= 11:
return 7
if sub in (30, 31, 231, 232, 233, 236) or 145 <= sub <= 150:
return 9
if (51 <= sub <= 136) or (201 <= sub <= 220) or (250 <= sub <= 273) \
or (300 <= sub <= 341):
return 6
return 0
def discard_value(item):
"""round_half_up(rating * price / 100), price from fcc_discardcoins.
Returns None when the formula does not apply, so callers fall back instead of
paying nothing. THE UNRATED-CARD CASE IS NOT COVERED BY THE RECOVERED FORMULA:
it was verified 22/22 against club items, all of which were rated players, and
`rating * price / 100` collapses to 0 for a staff card carrying no rating. Found
by running the whole save through it, where exactly one item (a staff card,
cardsubtypeid 8, rating None) came back 0 while the old tier paid 50. Paying 0 for
a card the previous code paid for is a regression, so unrated cards fall back.
What FUT really pays for staff and consumables is UNKNOWN and worth recovering;
the likely answer is the unscaled table price, but that is a guess and is not
shipped as one.
"""
r = item.get("rating")
if not r:
return None
ct = _cardtype(item.get("cardsubtypeid"))
r = int(r)
lvl = 3 if r >= 75 else 2 if r >= 65 else 1
price = _DP.get((ct, lvl, int(item.get("rareflag") or 0)), 0)
if not price:
return None # no table row: the client renders 0, we should not
n = r * price
return n // 100 + (1 if n % 100 >= 50 else 0)
# Back-compat snapshots. Identity now lives in fut_account.ACCOUNT so Blaze, LSX # Back-compat snapshots. Identity now lives in fut_account.ACCOUNT so Blaze, LSX
# and UTAS cannot drift apart; prefer ACCOUNT.<field> in new code. These are # and UTAS cannot drift apart; prefer ACCOUNT.<field> in new code. These are
@@ -62,9 +180,37 @@ ITEM_ID_BASE = 100000000
_SQUAD_FITNESS_TRAP = 219 _SQUAD_FITNESS_TRAP = 219
# FUT_TRADEABLE: send untradeable=false so the client's tradeable byte gets set.
#
# "Place on Transfer List" and "List on Transfer Market" are greyed out on every card,
# and BOTH gates are ours. FUN_1801a7260, the TO_TRADE_PILE predicate published by
# FUN_18003e370, returns 1 only if the service gate at vtable+0x270 is non-zero AND
# item+0x49 is non-zero. The deserializer stores untradeable INVERTED (case 0x361 does
# CONCAT11(cVar6 == '\0', ...)), so untradeable:true writes 0 and kills the flag.
#
# THIS FLAG ALONE IS NOT ENOUGH, and shipping it alone will look like the finding
# failed. The other gate is `movzx eax, byte [rcx+0x1fd2e]; ret`, and 0x1fd2e is the
# tradingEnabled gate byte. Measured live 2026-08-06 as 0, while friendlySeasons
# (0x1fd3a), draftMode (0x1fd3d) and packOpeningAnimation (0x1fd45) all read 1 in the
# same walk. tradingEnabled is the only gate byte yet found that is not already 1, and
# it is ALREADY in _SETTINGS_KEEP: it has simply never been sent, because
# _SETTINGS_MODE defaults to off. So the run needs FUT_SETTINGS=keep beside this.
#
# Freeze risk: none beyond what we already send. untradeable is atom 0x361 read by the
# BOOL primitive FUN_1801c7620, and we already send the key on every card; only the
# value changes. The constructor default for +0x49 is 1 (tradeable), so false moves
# the field toward the client's own default rather than away from it.
#
# Side effects, both permissive rather than restrictive: item+0x49 also feeds
# FUN_1800bc580, which counts untradeable squad members and publishes UNTRADABLE_COUNT,
# which gates squad submission in FUN_1800bba10 (today that takes the
# couldNotSubmitSquad branch).
TRADEABLE = os.environ.get("FUT_TRADEABLE", "0") == "1"
def _item(item_id, asset, rating, pos, nation, league, team, attrs, version=0x00, def _item(item_id, asset, rating, pos, nation, league, team, attrs, version=0x00,
cardsubtypeid=0, rareflag=1): cardsubtypeid=0, rareflag=1):
return { return _with_discard({
"id": item_id, "id": item_id,
"resourceId": (version << 24) | asset, "resourceId": (version << 24) | asset,
"assetId": asset, "assetId": asset,
@@ -82,10 +228,112 @@ def _item(item_id, asset, rating, pos, nation, league, team, attrs, version=0x00
"attributeList": [{"index": i, "value": v} for i, v in enumerate(attrs)], "attributeList": [{"index": i, "value": v} for i, v in enumerate(attrs)],
"itemState": "free", "itemState": "free",
"owners": 1, "owners": 1,
"untradeable": True, "untradeable": not TRADEABLE,
"contract": 7, "contract": 7,
"fitness": 99, "fitness": 99,
} })
# discardValue is stamped HERE, inside the single item factory, so every path that
# builds an item gets it: pack contents, the starter grant, club reads and market
# listings alike. Stamping it at one call site would leave the reveal screen and
# the club showing different numbers for the same card.
SPECIAL_CARD_TYPES = {
# name: (rareflag, revision byte, rating/attribute boost, selection weight)
# rareflag names come from FIFA 17's ItemRareType enum. Revisions are local,
# stable identities; the client resolves the footballer from the low 24 bits.
"TOTW": (3, 1, 2, 34),
"PURPLE": (4, 2, 3, 7),
"TOTY": (5, 3, 6, 3),
"RECORD_BREAKER": (6, 4, 5, 2),
"TOTS": (11, 5, 5, 7),
"OTW": (21, 6, 2, 14),
"HALLOWEEN": (22, 7, 3, 8),
"MOVEMBER": (23, 8, 3, 8),
"SBC": (24, 9, 4, 17),
}
def choose_special_type(player, rng=None):
"""Choose a rating-appropriate FIFA 17 promo family for one pool row."""
import random
rng = rng or random
rating = player[1]
eligible = []
for name, spec in SPECIAL_CARD_TYPES.items():
if name in ("TOTY", "RECORD_BREAKER") and rating < 85:
continue
if name == "TOTS" and rating < 75:
continue
eligible.append((name, spec[3]))
names, weights = zip(*eligible)
return rng.choices(names, weights=weights, k=1)[0]
def player_item(item_id, player, special=False):
"""Build a base or named FIFA 17 special revision from a pool row.
`special=True` remains supported and chooses a weighted eligible family;
callers and tests may also pass an explicit name such as ``"TOTY"``.
"""
asset, rating, pos, nation, league, team, attrs = player
if special:
special_name = choose_special_type(player) if special is True else special
rareflag, version, boost, _weight = SPECIAL_CARD_TYPES[special_name]
rating = min(99, rating + boost)
attrs = [min(99, value + boost) for value in attrs]
else:
rareflag, version = 1, 0
return _item(item_id, asset, rating, pos, nation, league, team, attrs,
version=version, rareflag=rareflag)
# FUT_DISCARD_SEND: put discardValue (atom 0xd7) on the wire so the CLIENT DISPLAYS
# the same number the server pays.
#
# Measured live 2026-08-06. With FUT_DISCARD_TABLE on, the server correctly paid 600
# for a 75-rated rare gold (9,844,900 -> 9,845,500, exact) while the reveal screen
# showed "Quick Sell 0", and "Quick Sell all remaining Items" showed 0 too. So the
# figure was right and invisible, and the screen contradicted the wallet.
#
# The cause is the guard the table work reversed. FUN_18013fe00 stores our
# discardValue at item +0x38; at 0x180141025 a `cmp dword [rbp+0x198],0` / `ja` skips
# the client's own local computation when that value is NON-ZERO. We seed 0, so the
# client runs its own fcc_discardcoins lookup, that lookup returns no row for our
# cards, the price register stays 0, and it renders 0. WHY its lookup misses is still
# UNKNOWN and worth knowing, but it does not have to be answered to fix the display:
# sending a non-zero value bypasses the lookup entirely and the client uses ours.
#
# Freeze risk: low and in the safe direction. discardValue is a plain INT read by the
# scalar getter 0x1801c79d0. The freezes on this project have all come from feeding an
# object or array where a scalar was expected, never the reverse.
#
# Requires FUT_DISCARD_TABLE, since without the real table this would put the invented
# tier on screen and make a wrong number authoritative-looking rather than merely paid.
DISCARD_SEND = os.environ.get("FUT_DISCARD_SEND", "0") == "1" and DISCARD_TABLE
def _with_discard(it):
"""Apply the read-path flags to one item.
Two things, both of which MUST happen on read and not only at creation: the
saved profile holds 246 items minted long before either flag existed, and the
club route serves them straight out of the save. Stamping only in _item() left
the wire carrying untradeable:true with FUT_TRADEABLE=1 set, which was caught by
reading the served JSON rather than by unit-testing the factory.
Callers pass a COPY, so the save is never mutated by a read.
"""
if DISCARD_SEND:
# Omit the key entirely when the formula does not apply, rather than sending
# 0: a 0 makes the client fall back to its own lookup, and the tile binds our
# value anyway, so 0 renders as 0.
v = discard_value(it)
if v:
it["discardValue"] = v
if TRADEABLE:
it["untradeable"] = False
return it
def _new_profile(): def _new_profile():
@@ -107,6 +355,10 @@ def _new_profile():
"purchased": [], # unassigned/pending items from opened packs "purchased": [], # unassigned/pending items from opened packs
"squads": [], # saved squads (raw squad objects from PUT /squad) "squads": [], # saved squads (raw squad objects from PUT /squad)
"packsOpened": 0, "packsOpened": 0,
# Owned reward packs are separate from purchased items. Pack 70 is a
# one-time migration grant used to bring the retail My Packs flow online.
"unopenedPackIds": [70],
"unopenedSeeded": True,
} }
@@ -125,6 +377,10 @@ class Store:
self._p = _new_profile() self._p = _new_profile()
self._sync_identity() self._sync_identity()
self._save() self._save()
if not self._p.get("unopenedSeeded"):
self._p.setdefault("unopenedPackIds", []).append(70)
self._p["unopenedSeeded"] = True
self._save()
self._sync_identity() self._sync_identity()
return self._p return self._p
@@ -142,18 +398,51 @@ class Store:
p["clubName"] = ACCOUNT.club_name p["clubName"] = ACCOUNT.club_name
p["clubAbbr"] = ACCOUNT.club_abbr p["clubAbbr"] = ACCOUNT.club_abbr
p["established"] = ACCOUNT.established p["established"] = ACCOUNT.established
# EA/EASFC account-bar state belongs to the same persona as the FUT
# save, but remains a distinct balance from FUT coins.
p["powLevel"] = ACCOUNT.pow_level
p["powExp"] = ACCOUNT.pow_exp
p["powExpMax"] = ACCOUNT.pow_exp_max
p["powFunds"] = ACCOUNT.pow_funds
p["powFundsCap"] = ACCOUNT.pow_funds_cap
return p return p
def _save(self): def _save(self):
parent = os.path.dirname(self.path)
if parent:
os.makedirs(parent, exist_ok=True)
tmp = self.path + ".tmp" tmp = self.path + ".tmp"
with open(tmp, "w") as f: with open(tmp, "w") as f:
json.dump(self._p, f, indent=1) json.dump(self._p, f, indent=1)
os.replace(tmp, self.path) os.replace(tmp, self.path)
def select_account(self, persona_id):
"""Switch the single active session to its isolated persistent FUT save."""
with _LOCK:
self.path = profile_path_for(persona_id)
self._p = None
return self.load()
# ---- accessors used by utas_server ------------------------------------- # ---- accessors used by utas_server -------------------------------------
def profile(self): def profile(self):
return self.load() return self.load()
def ensure_security_question(self):
"""Persist OpenFUT's account-scoped compatibility state for the FUT gate.
FIFA 17 transforms any entered answer before sending it. OpenFUT does not
need that value to emulate a retired service, so neither the clear text nor
the transformed value is stored. The only durable fact is that this
OpenFUT profile has an initialized, verified compatibility record.
"""
expected = {"version": 1, "verified": True}
with _LOCK:
p = self.load()
if p.get("securityQuestion") != expected:
p["securityQuestion"] = dict(expected)
self._save()
return dict(p["securityQuestion"])
def refresh_identity(self): def refresh_identity(self):
"""Re-mirror ACCOUNT into the save AND persist it. """Re-mirror ACCOUNT into the save AND persist it.
@@ -182,7 +471,13 @@ class Store:
return self.load()["coins"] return self.load()["coins"]
def items(self): def items(self):
return self.load()["items"] # Stamp discardValue on READ as well as on creation. _item() only covers cards
# minted from now on, and the save already holds 246 items built before the
# flag existed; without this the reveal screen would show real values while
# the club showed 0 for everything older. Stamped on the way out and NOT
# persisted, so the save stays clean and turning the flag off is a true revert.
its = self.load()["items"]
return [_with_discard(dict(it)) for it in its] if DISCARD_SEND else its
def add_items(self, new_items): def add_items(self, new_items):
with _LOCK: with _LOCK:
@@ -215,6 +510,15 @@ class Store:
dv = it.get("discardValue") or 0 dv = it.get("discardValue") or 0
if dv: if dv:
return int(dv) return int(dv)
if DISCARD_TABLE:
# The real table. Matches what the client displays once
# FUT_DISCARD_SEND puts the value on the wire.
v = discard_value(it)
if v is not None:
return v
# else: unrated card, formula does not apply, fall through
# The invented tier. Wrong for every card, kept only as the live-proven
# default until FUT_DISCARD_TABLE has been in front of the game once.
r = it.get("rating") or 0 r = it.get("rating") or 0
return 600 if r >= 85 else 300 if r >= 80 else 150 if r >= 75 else 50 return 600 if r >= 85 else 300 if r >= 80 else 150 if r >= 75 else 50
with _LOCK: with _LOCK:
@@ -299,14 +603,45 @@ class Store:
return moved return moved
def purchased(self): def purchased(self):
# Stamped on read exactly like items(). Leaving this out was a real defect:
# the pending pile is the ONE place a quick-sell value is actually read, so
# the club showed real numbers while the reveal screen showed 0 for anything
# already sitting in the pile. Found by a verification pass, not by testing.
"""Items still held in the purchased/unassigned pile (returned by """Items still held in the purchased/unassigned pile (returned by
GET /purchased/items); they move to the club via FutMoveCard (PUT /item).""" GET /purchased/items); they move to the club via FutMoveCard (PUT /item)."""
return self.load().get("purchased", []) pur = self.load().get("purchased", [])
return [_with_discard(dict(it)) for it in pur] if DISCARD_SEND else pur
def active_squad(self): def active_squad(self):
sq = self.load()["squads"] sq = self.load()["squads"]
return sq[0] if sq else None return sq[0] if sq else None
def unopened_packs(self):
"""Owned reward-pack template IDs, including repeated grants."""
return list(self.load().get("unopenedPackIds", []))
def consume_unopened_pack(self, pack_id):
"""Atomically consume one owned instance of a reward pack."""
with _LOCK:
p = self.load()
owned = p.setdefault("unopenedPackIds", [])
try:
owned.remove(pack_id)
except ValueError:
return False
self._save()
return True
def grant_unopened_pack(self, pack_id):
"""Persist one additional owned reward-pack instance."""
if pack_by_id(pack_id) is None:
return False
with _LOCK:
p = self.load()
p.setdefault("unopenedPackIds", []).append(pack_id)
self._save()
return True
def reconstruct_squad(self, squad): def reconstruct_squad(self, squad):
"""FIFA's updateActiveSquad PUT stores each slot as itemData={id:<clubItemId>} """FIFA's updateActiveSquad PUT stores each slot as itemData={id:<clubItemId>}
(a reference). Re-embed the FULL club item by id so the squad reloads with (a reference). Re-embed the FULL club item by id so the squad reloads with
@@ -351,7 +686,8 @@ class Store:
return i return i
def open_pack(self, price, count, gold=True, tiers=None): def open_pack(self, price, count, gold=True, tiers=None, special_chance=0.0,
players_only=False):
"""Deduct `price` coins, generate `count` player items from the pool, and """Deduct `price` coins, generate `count` player items from the pool, and
place them in the PENDING purchased pile (unassigned). They are NOT owned place them in the PENDING purchased pile (unassigned). They are NOT owned
club items until moved there via FutMoveCard (PUT /item). Returns None if club items until moved there via FutMoveCard (PUT /item). Returns None if
@@ -373,19 +709,31 @@ class Store:
# fixed number so it scales from a 5-card bronze to an 11-card premium. # fixed number so it scales from a 5-card bronze to an 11-card premium.
n_extra = 0 n_extra = 0
extras = [] extras = []
if PACK_MIX and count >= 5: if PACK_MIX and not players_only and count >= 5:
n_extra = max(1, count // 4) n_extra = max(1, count // 4)
extras = _pack_extras(n_extra, self) extras = _pack_extras(n_extra, self)
n_extra = len(extras) n_extra = len(extras)
n_players = max(1, count - n_extra) n_players = max(1, count - n_extra)
if tiers: if tiers:
picks = [random.choice(fut_cards.pool_for(random.choice(tiers))) # Draw each tier independently but reject duplicate asset IDs inside
for _ in range(n_players)] # one pack. The real pool is large enough that this normally succeeds
# on the first attempt; the cap makes malformed tiny test pools safe.
picks = []
used_assets = set()
for _ in range(n_players):
tier_pool = fut_cards.pool_for(random.choice(tiers))
available = [p for p in tier_pool if p[0] not in used_assets]
pick = random.choice(available or tier_pool)
picks.append(pick)
used_assets.add(pick[0])
else: else:
pool = [p for p in PACK_POOL if (p[1] >= 75) == gold] or PACK_POOL pool = [p for p in PACK_POOL if (p[1] >= 75) == gold] or PACK_POOL
picks = [random.choice(pool) for _ in range(n_players)] picks = random.sample(pool, min(n_players, len(pool)))
items = [_item(self.new_item_id(), a, r, p, n, lg, tm, at) while len(picks) < n_players:
for (a, r, p, n, lg, tm, at) in picks] picks.append(random.choice(pool))
items = [player_item(self.new_item_id(), pick,
special=random.random() < special_chance)
for pick in picks]
items += extras items += extras
random.shuffle(items) random.shuffle(items)
with _LOCK: with _LOCK:
@@ -396,7 +744,9 @@ class Store:
return items return items
def last_pack(self): def last_pack(self):
return self.load().get("purchased", []) # Same stamping as purchased(); this is the reveal-screen read path.
pur = self.load().get("purchased", [])
return [_with_discard(dict(it)) for it in pur] if DISCARD_SEND else pur
@@ -469,11 +819,17 @@ _LEGACY_POOL = STARTER_PLAYERS + [
# no silver or bronze players at all, so all three packs were identical in practice. # no silver or bronze players at all, so all three packs were identical in practice.
PACK_CATALOG = [ PACK_CATALOG = [
{"id": 1, "name": "Bronze Pack", "price": 400, "count": 5, "gold": False, {"id": 1, "name": "Bronze Pack", "price": 400, "count": 5, "gold": False,
"tiers": ["bronze"] * 8 + ["silver"] * 2}, "tiers": ["bronze"] * 8 + ["silver"] * 2, "specialChance": 0.005},
{"id": 5, "name": "Gold Pack", "price": 5000, "count": 7, "gold": True, {"id": 5, "name": "Gold Pack", "price": 5000, "count": 7, "gold": True,
"tiers": ["gold"] * 6 + ["silver"] * 4}, "tiers": ["gold"] * 6 + ["silver"] * 4, "specialChance": 0.03},
{"id": 6, "name": "Premium Gold", "price": 15000, "count": 11, "gold": True, {"id": 6, "name": "Premium Gold", "price": 15000, "count": 11, "gold": True,
"tiers": ["gold"] * 9 + ["silver"] * 1}, "tiers": ["gold"] * 9 + ["silver"] * 1, "specialChance": 0.08},
{"id": 7, "name": "Special Players Pack", "price": 25000, "count": 11,
"gold": True, "tiers": ["gold"], "specialChance": 1.0,
"playersOnly": True},
{"id": 70, "name": "Reward Special Players Pack", "price": 0, "count": 11,
"gold": True, "tiers": ["gold"], "specialChance": 1.0,
"playersOnly": True, "ownedOnly": True},
] ]
+66
View File
@@ -0,0 +1,66 @@
#!/usr/bin/env python3
"""Read the FutDataManagerImpl UI gate bytes out of the LIVE FIFA 17 client.
Why this exists: on 2026-08-05 the /settings gate plan concluded that
IS_FRIENDLY_SEASON_ENABLED and IS_DRAFT_MODE_ENABLED had never been set true by
anything. Measured against the running client, both are 1, and have been all along.
The applier FUN_18011dc50 runs whether or not the configs array has content, and the
settings struct it is handed defaults these fields to 1. "Nothing populates the array"
is not "nothing writes the byte".
Read-only. Opens /proc/<pid>/mem O_RDONLY and preads. Nothing here can write.
Nothing is assumed:
* the pid is resolved by exact /proc/*/comm match, never hardcoded
* the CardsDLL base is read from /proc/<pid>/maps, never cached across launches
(Wine copies the sections into anonymous memory, so only the 4 KiB PE header is
file-backed and `grep CardsDLL maps` returns exactly ONE line, which is easy to
misread as "barely mapped")
* the slide is PROVEN against the FNV atom-hash prologue at 0x180180d00, read from
the on-disk PE, before any other address is trusted
* each gate byte displacement is DECODED from its accessor stub (0f b6 81 <disp32>,
movzx eax, byte [rcx+disp32]) rather than taken from a table
Requires the client to have reached Ultimate Team, since CardsDLL loads only then.
Usage: python3 gate_byte_probe.py
"""
import os, struct, sys
pid=None
for d in os.listdir('/proc'):
if d.isdigit():
try:
if open('/proc/%s/comm'%d).read().strip()=='FIFA17.exe': pid=int(d); break
except Exception: pass
assert pid, "not running"
print("pid", pid)
base=None
for ln in open('/proc/%d/maps'%pid):
if 'CardsDLL' in ln:
base=int(ln.split('-')[0],16); print("cardsdll map line:", ln.strip())
assert base
slide = base - 0x180000000
print("base %#x slide %#x" % (base, slide))
fd=os.open('/proc/%d/mem'%pid, os.O_RDONLY)
def rd(va,n): return os.pread(fd, n, va)
# control: FNV prologue, bytes taken from the on-disk PE
pe=open('/mnt/games/FIFA 17/CardsDLL_Win64_retail.dll','rb').read()
# .text rva 0x1000 rawptr 0x400
def f(va): return va-0x180000000-0x1000+0x400
ctl_disk=pe[f(0x180180d00):f(0x180180d00)+32]
ctl_live=rd(0x180180d00+slide,32)
print("CONTROL FNV", "MATCH" if ctl_disk==ctl_live else "MISMATCH", ctl_live.hex())
# model singleton
dat=0x1802e6398+slide
obj=struct.unpack('<Q', rd(dat,8))[0]
print("DAT_1802e6398 ->", hex(obj))
vt=struct.unpack('<Q', rd(obj,8))[0]
print("vtable live %#x static %#x" % (vt, vt-slide))
for off,name in [(0x2b0,'friendlySeasons'),(0x2c8,'draftMode'),(0x2e0,'packOpeningAnimation')]:
slot=struct.unpack('<Q', rd(vt+off,8))[0]
stub=rd(slot,8)
disp=struct.unpack('<I', stub[3:7])[0] if stub[:3]==b'\x0f\xb6\x81' else None
val=rd(obj+disp,1)[0] if disp is not None else None
print(" slot +%#x -> %#x stub=%s disp=%s value=%s" % (off, slot-slide, stub.hex(), hex(disp) if disp else None, val))
# unopenedPacks total
print("model+0x20950 =", struct.unpack('<I', rd(obj+0x20950,4))[0])
os.close(fd)
@@ -0,0 +1,93 @@
#!/usr/bin/env python3
"""Decode the running-sum atom ladders in /hub parser FUN_180139610 and name each
atom from docs/fut_atoms.tsv.
The dispatch is `sub ecx,d0 / sub ecx,d1 / .../ cmp ecx,dN`: the atom that each
branch handles is the CUMULATIVE sum of the deltas up to and including that step
(a jz after each sub tests atom==running_sum). Plus there are direct `cmp esi,imm`.
"""
import subprocess, re
DLL = "/tmp/fut/cardsdll.dll"
TSV = "/home/alex/Documents/OpenFUT/fifa17-recon/docs/fut_atoms.tsv"
FUNC, STOP = 0x180139610, 0x18013e600
atoms = {}
for line in open(TSV):
p = line.rstrip("\n").split("\t")
if len(p) >= 3:
try: atoms[int(p[1], 16)] = p[2]
except ValueError: pass
out = subprocess.check_output(
["objdump", "-d", "-M", "intel",
"--start-address=%#x" % FUNC, "--stop-address=%#x" % STOP, DLL], text=True)
# linear list of (addr, mnem, dest_reg, imm) for sub/cmp on 32-bit regs, stop at int3 pad
seq = []
int3 = 0
for ln in out.splitlines():
parts = ln.split("\t")
if len(parts) < 3:
continue
addr_s = parts[0].strip().rstrip(":")
try:
addr = int(addr_s, 16)
except ValueError:
continue
instr = parts[2].strip()
bits = instr.split(None, 1)
mnem = bits[0]
ops = bits[1].strip() if len(bits) > 1 else ""
if mnem == "int3":
int3 += 1
if int3 >= 4: break
continue
int3 = 0
mo = re.match(r"(e?[a-d]x|e?si|e?di|e?bp|r\d+d?),\s*(0x[0-9a-f]+)$", ops)
if mnem in ("sub", "cmp") and mo:
seq.append((addr, mnem, mo.group(1), int(mo.group(2), 16)))
# walk ladders: consecutive sub/cmp on the SAME register form one ladder; the running
# sum at each element is the atom that element dispatches. A `cmp` closes the ladder.
found = {} # atom -> (addr, kind)
i = 0
while i < len(seq):
addr, mnem, reg, imm = seq[i]
# a ladder starts on a sub
if mnem == "sub":
run = 0
j = i
while j < len(seq) and seq[j][2] == reg and seq[j][1] in ("sub", "cmp"):
run += seq[j][3]
found.setdefault(run, (seq[j][0], "ladder"))
if seq[j][1] == "cmp":
j += 1
break
j += 1
i = j
else:
# a lone cmp reg,imm on an atom-holding reg is a direct atom test
if 0 < imm <= 0x400:
found.setdefault(imm, (addr, "direct"))
i += 1
TOKENS = {0x1, 0x6, 0x7, 0x9, 0xa, 0xb, 0xc, 0xd} # SAX token enum, not atoms
print("Atoms dispatched by hub parser FUN_%#x:" % FUNC)
print("=" * 70)
for a in sorted(found):
if a in TOKENS:
continue
tag = " <-- TOKEN?" if a < 0x10 else ""
print(" %#06x %-28s (%s @ %#x)%s" %
(a, atoms.get(a, "?"), found[a][1], found[a][0], tag))
print("\nKnown tile counters for reference: 0x33=auctionCount, 0x90=clubPlayers")
print("\nName-based tile-count candidates:")
KEYS = ("sell","sold","trade","auction","pile","list","count","num","offer",
"won","outbid","target","watch","transfer","active","unassigned")
for a in sorted(found):
if a in TOKENS: continue
n = atoms.get(a, "").lower()
if any(k in n for k in KEYS):
print(" %#06x %s" % (a, atoms.get(a, "?")))
@@ -0,0 +1,84 @@
"""ADVERSARIAL Q1.
HYPOTHESIS UNDER ATTACK (dim1 claim 3): "FUN_1800150d0 ... finds-or-creates a group by
an exact string compare on displayGroup.value", i.e. wire-record +0x00 holds
displayGroup.value.
WHY IT IS NOT PROVEN: live we serve description == displayGroup.value == the SAME
STRING for all three packs ("Bronze Pack"/"Gold Pack"/"Premium Gold"), so the live
group caption cannot distinguish displayGroup.value (atom 0xd9->0x377) from
description (atom 0xd1). If the key is actually `description`, recommendation #2
(serve displayGroup.value="gold") silently does nothing.
METHOD: decompile the 0x158 wire-record element deserializer 0x18013af30 IN FULL,
print len(src), and enumerate the atom dispatch. Explicitly search the raw
disassembly of the function for EVERY syntactic dispatch form the brief warns about:
== imm, != imm, switch case labels (jump table), and sub/dec ladders.
CONTROL: atom 0x20f (packType) is known-present (live pack model +0x38 = "BRONZE"),
so whatever form finds packType must also be applied to 0xd1/0xd9/0xda/0x2cb.
The control uses the SAME method (raw immediate scan over the same instruction
range), not a different one.
"""
import sys, traceback, re
OUT = "/tmp/claude-1000/-home-alex-Documents-OpenFUT/8e521ca1-ca3e-4138-bb96-df1744dd1d30/scratchpad/store/adv/q1_out.txt"
try:
fh = open(OUT, "w")
def P(*a):
s = " ".join(str(x) for x in a)
print(s); fh.write(s + "\n")
ATOMS = {0x23:"assetId",0xd1:"description",0xd9:"displayGroup",0xda:"displayGroupAssetId",
0xdb:"displayGroupUseDefaultImage",0x15c:"id",0x20f:"packType",0x250:"priority",
0x2cb:"sortPriority",0x377:"value",0x36a:"useDefaultImage",0x260:"purchase"}
for target in (0x18013af30,):
f = func(target)
P("=== FUNCTION %s @ %#x body=%s ===" % (f.getName(), int(f.getEntryPoint().getOffset()), f.getBody()))
src = dec(target, 300)
P("len(src) =", len(src))
P("---- FULL DECOMPILE BEGIN ----")
P(src)
P("---- FULL DECOMPILE END ----")
# raw instruction scan of the whole function body for every atom immediate
P()
P("=== RAW INSTRUCTION SCAN over FUN_18013af30 body: all forms ===")
f = func(0x18013af30)
body = f.getBody()
it = listing.getInstructions(body, True)
ins = []
while it.hasNext():
i = it.next()
ins.append((int(i.getAddress().getOffset()), str(i.getMnemonicString()), str(i)))
P("instruction count:", len(ins))
# collect all immediates appearing anywhere in the text form
found = {}
for a, mn, txt in ins:
for m in re.finditer(r'0x([0-9a-fA-F]+)', txt):
v = int(m.group(1), 16)
if v in ATOMS:
found.setdefault(v, []).append((a, mn, txt))
for v in sorted(ATOMS):
lst = found.get(v, [])
P("atom %#05x %-28s hits=%d" % (v, ATOMS[v], len(lst)))
for a, mn, txt in lst:
P(" %#x %s" % (a, txt))
# dispatch-form census: CMP/SUB/DEC ladders on the atom register
P()
P("=== dispatch-form census (CMP/SUB/DEC/SWITCH inside the function) ===")
forms = {"CMP":0,"SUB":0,"DEC":0,"JMP":0,"SWITCH":0}
for a, mn, txt in ins:
if mn in forms: forms[mn]+=1
if mn == "JMP" and "[" in txt: forms["SWITCH"]+=1
P(forms)
P("all CMP with a small immediate (candidate atom compares):")
for a, mn, txt in ins:
if mn in ("CMP","SUB","DEC","ADD") :
m = re.search(r'0x([0-9a-fA-F]{1,4})\s*$', txt)
if m:
v=int(m.group(1),16)
if 0x10 <= v <= 0x400:
P(" %#x %-8s %s -> imm %#x %s" % (a, mn, txt, v, ATOMS.get(v,"")))
fh.close()
except Exception:
traceback.print_exc()
@@ -0,0 +1,97 @@
"""ADVERSARIAL Q2. Batch.
Targets under attack:
(a) dim1 claim 4: "FUN_1800147f0 ... a miss returns NULL and the caller then
dereferences address 0x40, i.e. it would crash" -- ABSENCE OF A NULL CHECK.
Method: print the RAW DISASSEMBLY of FUN_1800147f0 from the CALL to
FUN_180014420 to the next 40 instructions, so a TEST/JZ is visible if present.
Control: the same raw-listing method applied to FUN_180014380's call sites,
where the decompiler DOES show a null test, must show TEST/JZ. Same form.
(b) dim1 claim 5: "+0x290 is written in exactly TWO places in all of CardsDLL".
objdump found 12 dword/qword writes at +0x290 plus one QWORD write at +0x28c
that covers it. Resolve the containing function of every one and decide.
(c) dim1 claim 9/10: model+0x94 = group ordinal, model+0x1a0 = sortPriority;
+0x1a0 pushed to no Flash field. Print FUN_18002c3c0 and FUN_180015d80 in full
and print their exact address ranges so the claim can be re-checked in objdump.
(d) dim1 claim 3: FUN_1800150d0 / FUN_180012950 / FUN_180014380 full.
(e) dim1 claim 7: FUN_180014580 / FUN_180014df0 six literals; enumerate.
(f) FUN_180014610 group-tile builder: does tile+0x9c really get the ordinal
(CHILD_CATEGORY) and tile+0xac the displayGroupAssetId? Recommendation #1
depends entirely on this.
"""
import sys, traceback, re
OUT = "/tmp/claude-1000/-home-alex-Documents-OpenFUT/8e521ca1-ca3e-4138-bb96-df1744dd1d30/scratchpad/store/adv/q2_out.txt"
try:
fh = open(OUT, "w")
def P(*a):
s = " ".join(str(x) for x in a)
print(s); fh.write(s + "\n")
TARGETS = [0x1800150d0, 0x180012950, 0x180014380, 0x180014420, 0x1800147f0,
0x180014610, 0x18002c3c0, 0x180015d80, 0x180014580, 0x180014df0,
0x18007e7f0, 0x18007d1a0, 0x18007dab0]
P("=== FUNCTION BOUNDS ===")
for t in TARGETS:
f = func(t)
if f is None:
P("%#x -> NO FUNCTION" % t); continue
P("%#x %-22s min=%#x max=%#x size=%#x" % (t, f.getName(),
int(f.getBody().getMinAddress().getOffset()),
int(f.getBody().getMaxAddress().getOffset()),
int(f.getBody().getNumAddresses())))
# (b) resolve containing functions of every +0x290 write objdump found
P()
P("=== (b) containing functions of every raw +0x290 / +0x28c write ===")
W = [0x180051da3,0x18007d3ba,0x18007f0c0,0x18008c777,0x18008fd45,0x1800d3564,
0x1800d43fc,0x18013454a,0x180189d84,0x18018caa3,0x18018e1ff,0x180191f77,
0x18015b885,0x180067eb0,0x180067ebf]
for w in W:
f = func(w)
P(" %#x -> %s @ %#x" % (w, f.getName() if f else "NONE",
int(f.getEntryPoint().getOffset()) if f else 0))
# is any of those functions in the store-screen vtable?
P()
P("=== store screen vtable 0x1801ff690 (first 48 slots) ===")
ents = set()
for off, tgt, nm in vtable(0x1801ff690, 48):
P(" +%#04x %#x %s" % (off, tgt, nm))
ents.add(tgt)
P("vtable also at 0x1801ff6f8 / 0x1801ff610 per the claim; dumping 0x1801ff610:")
for off, tgt, nm in vtable(0x1801ff610, 24):
P(" +%#04x %#x %s" % (off, tgt, nm))
# (a) raw disassembly around the FUN_180014420 call inside FUN_1800147f0
P()
P("=== (a) RAW LISTING of FUN_1800147f0 (whole function) ===")
f = func(0x1800147f0)
it = listing.getInstructions(f.getBody(), True)
n = 0
while it.hasNext():
i = it.next(); n += 1
P(" %#x %s" % (int(i.getAddress().getOffset()), str(i)))
P("instruction count:", n)
P()
P("=== (a-control) RAW LISTING of FUN_180014610 (whole function) ===")
f = func(0x180014610)
it = listing.getInstructions(f.getBody(), True)
n = 0
while it.hasNext():
i = it.next(); n += 1
P(" %#x %s" % (int(i.getAddress().getOffset()), str(i)))
P("instruction count:", n)
for t in TARGETS:
P()
f = func(t)
P("======== DECOMPILE %s @ %#x ========" % (f.getName() if f else "?", t))
src = dec(t, 300)
P("len(src) =", len(src))
P(src)
P("======== END %#x ========" % t)
fh.close()
except Exception:
traceback.print_exc()
try: fh.close()
except Exception: pass
@@ -0,0 +1,72 @@
"""ADVERSARIAL Q3.
Attacking dim1 claim 10: "sortPriority is inert at the UI. It reaches pack+0x1a0 and is
pushed to no Flash field ... Both are dead ends for this bug."
An objdump scan of the store cluster found 0x1800108cd/0x1800108d3
mov eax,[rsi+0x1a0] ; cmp [rbx+0x1a0],eax
which is the shape of a SORT COMPARATOR on two 0x1a8 models, and 0x18002cc62
mov [rbx+0x1a0],esi
inside FUN_18002cc90, which FUN_18002c3c0 tail-calls AFTER setting +0x1a0 = sortPriority.
Both were missed by "grep the push list".
Also decompile:
FUN_18002c8b0 -- the per-group filter in FUN_180014610; if it can HIDE a group the
tile ordinals the user sees stop matching the group ordinals.
FUN_18007e5e0 / FUN_18007df60 -- the six-panel binding (dim1 claim 7).
FUN_18007e7f0 cases 0x7551 / 0x753f -- the CATEGORY_ID round trip.
callers of FUN_1800147f0.
"""
import sys, traceback
OUT = "/tmp/claude-1000/-home-alex-Documents-OpenFUT/8e521ca1-ca3e-4138-bb96-df1744dd1d30/scratchpad/store/adv/q3_out.txt"
try:
fh = open(OUT, "w")
def P(*a):
s = " ".join(str(x) for x in a)
print(s); fh.write(s + "\n")
for a in (0x1800108cd, 0x18002cc62, 0x180010b5c, 0x180011c2c):
f = func(a)
P("%#x -> %s @ %#x size=%#x" % (a, f.getName() if f else "NONE",
int(f.getEntryPoint().getOffset()) if f else 0,
int(f.getBody().getNumAddresses()) if f else 0))
P()
P("=== callers of FUN_1800147f0 ===")
for frm, typ, fn, ent in xrefs_to(0x1800147f0):
P(" from %#x %s in %s @ %#x" % (frm, typ, fn, ent))
P("=== callers of FUN_180014610 ===")
for frm, typ, fn, ent in xrefs_to(0x180014610):
P(" from %#x %s in %s @ %#x" % (frm, typ, fn, ent))
P("=== callers of FUN_18002c8b0 ===")
for frm, typ, fn, ent in xrefs_to(0x18002c8b0):
P(" from %#x %s in %s @ %#x" % (frm, typ, fn, ent))
P("=== callers of the comparator's containing function ===")
cf = func(0x1800108cd)
if cf:
for frm, typ, fn, ent in xrefs_to(int(cf.getEntryPoint().getOffset())):
P(" from %#x %s in %s @ %#x" % (frm, typ, fn, ent))
tg = []
if cf: tg.append(int(cf.getEntryPoint().getOffset()))
tg += [0x18002cc90, 0x18002c8b0, 0x18007e5e0, 0x18007df60, 0x180014b60]
for t in tg:
f = func(t)
P()
P("======== DECOMPILE %s @ %#x ========" % (f.getName() if f else "?", t))
src = dec(t, 300)
P("len(src) =", len(src))
P(src)
P("======== END %#x ========" % t)
# full FUN_18007e7f0 (big) -- print only, it is the CATEGORY_ID round trip
P()
P("======== DECOMPILE FUN_18007e7f0 (full) ========")
src = dec(0x18007e7f0, 600)
P("len(src) =", len(src))
P(src)
P("======== END ========")
fh.close()
except Exception:
traceback.print_exc()
try: fh.close()
except Exception: pass
@@ -0,0 +1,29 @@
"""ADVERSARIAL Q4. Where is the +0x1a0 (sortPriority) merge sort actually used, and
what does the 0x1a8 ctor leave in +0x1a0 / +0x94 for GROUP TILES (FUN_180014610 sets
neither)? Also FUN_180012950 and FUN_180014380 in full for the group-key claim."""
import sys, traceback
OUT = "/tmp/claude-1000/-home-alex-Documents-OpenFUT/8e521ca1-ca3e-4138-bb96-df1744dd1d30/scratchpad/store/adv/q4_out.txt"
try:
fh = open(OUT, "w")
def P(*a):
s = " ".join(str(x) for x in a)
print(s); fh.write(s + "\n")
P("=== callers of FUN_180010cd0 (the merge-sort driver over +0x1a0) ===")
for frm, typ, fn, ent in xrefs_to(0x180010cd0):
P(" from %#x %s in %s @ %#x" % (frm, typ, fn, ent))
P("=== callers of FUN_180010890 ===")
for frm, typ, fn, ent in xrefs_to(0x180010890):
P(" from %#x %s in %s @ %#x" % (frm, typ, fn, ent))
for t in (0x1800130c0, 0x180012950, 0x180014380, 0x180010cd0):
f = func(t)
P()
P("======== DECOMPILE %s @ %#x ========" % (f.getName() if f else "?", t))
src = dec(t, 300)
P("len(src) =", len(src))
P(src)
P("======== END %#x ========" % t)
fh.close()
except Exception:
traceback.print_exc()
try: fh.close()
except Exception: pass
@@ -0,0 +1,30 @@
"""ADVERSARIAL Q5. The sortPriority merge sort has exactly one entry point
(0x180016f81 -> FUN_180010bc0). Identify its containing function, what list it sorts,
and who calls it. Also print FUN_1800130c0 in full to see whether +0x1a0 / +0x94 are
initialised at all for group tiles (FUN_180014610 sets neither)."""
import sys, traceback
OUT = "/tmp/claude-1000/-home-alex-Documents-OpenFUT/8e521ca1-ca3e-4138-bb96-df1744dd1d30/scratchpad/store/adv/q5_out.txt"
try:
fh = open(OUT, "w")
def P(*a):
s = " ".join(str(x) for x in a)
print(s); fh.write(s + "\n")
f = func(0x180016f81)
P("0x180016f81 is inside %s @ %#x size=%#x" % (f.getName(), int(f.getEntryPoint().getOffset()),
int(f.getBody().getNumAddresses())))
ent = int(f.getEntryPoint().getOffset())
P("=== callers of %s ===" % f.getName())
for frm, typ, fn, e in xrefs_to(ent):
P(" from %#x %s in %s @ %#x" % (frm, typ, fn, e))
for t in (ent, 0x1800130c0):
g = func(t)
P()
P("======== DECOMPILE %s @ %#x ========" % (g.getName(), t))
src = dec(t, 300)
P("len(src) =", len(src)); P(src)
P("======== END %#x ========" % t)
fh.close()
except Exception:
traceback.print_exc()
try: fh.close()
except Exception: pass
@@ -0,0 +1,104 @@
"""ADVERSARIAL BATCH 1.
HYPOTHESES UNDER ATTACK (all from another agent, assumed WRONG until reproduced):
H1 item+0x49 = (untradeable == false), written by atom 0x361 in FUN_18013fe00.
H2 FUN_1801a7260 (TO_TRADE_PILE) requires item+0x49 != 0, and the eight flags are
ENABLE flags.
H3 FUN_18003e370 publishes 8 names in the order DISCARD, MODIFY, TO_ACTIVE_SQUAD,
TO_TRADE_PILE, ... and FUN_1800e2a40 fills those 8 bytes in that order.
H4 item+0x54 is the discard LEVEL written at 0x180141e8a..0x180141ea3, not itemType.
H5 the itemState table starts at 0x180229cc0 with 12 entries.
H6 FUN_180166660 has exactly one caller.
H7 FUN_1801a8620 (+0x38) and FUN_1801a8090 (+0x3c) have exactly one xref each.
CONTROL: for every "exactly one caller" claim I also run the SAME xrefs_to call on a
function that is known to have many callers (FUN_180135ff0, the value-SKIP, ~134) and
on the FNV hasher 0x180180d00, so a zero/one result cannot be a broken scan.
Everything is printed IN FULL; no truncation.
"""
import traceback, sys
OUT = "/tmp/claude-1000/-home-alex-Documents-OpenFUT/8e521ca1-ca3e-4138-bb96-df1744dd1d30/scratchpad/cards/adv2/q1_raw.txt"
try:
f = open(OUT, "w")
def P(*a):
s = " ".join(str(x) for x in a)
f.write(s + "\n")
P("=" * 30, "CONTROL: xrefs machinery works", "=" * 30)
for nm, a in (("FUN_180135ff0 value-SKIP", 0x180135FF0),
("FUN_180180d00 FNV hasher", 0x180180D00),
("FUN_1801c7620 BOOL prim", 0x1801C7620)):
xr = xrefs_to(a)
ents = sorted(set(e for _, t, _, e in xr if "CALL" in t and e))
P("%s: %d refs, %d distinct calling funcs" % (nm, len(xr), len(ents)))
P()
P("=" * 30, "H7 discard getters", "=" * 30)
for nm, a in (("FUN_1801a8620 (+0x38 DISCARD_CREDITS?)", 0x1801A8620),
("FUN_1801a8090 (+0x3c CALCULATED?)", 0x1801A8090),
("FUN_1801a80c0 (CARD_LEVEL?)", 0x1801A80C0)):
P("---", nm)
fn = fm.getFunctionAt(addr(a))
P(" function at addr:", fn.getName() if fn else None)
for frm, t, cf, e in xrefs_to(a):
P(" ref %#x %s in %s@%#x" % (frm, t, cf, e))
P(" BODY:")
P(dec(a))
P()
P("=" * 30, "H6 FUN_180166660 callers", "=" * 30)
for frm, t, cf, e in xrefs_to(0x180166660):
P(" ref %#x %s in %s@%#x" % (frm, t, cf, e))
P(dec(0x180166660))
P()
P("=" * 30, "H5 itemState table walk from 0x180229c00", "=" * 30)
a = 0x180229C00
for i in range(40):
p = qword(a + i * 0x10)
q = qword(a + i * 0x10 + 8)
s = ""
if 0x180000000 <= p < 0x181000000:
try:
s = rd_str(p, 60)
except Exception:
s = "?"
P(" %#x p=%#018x q=%#018x %r" % (a + i * 0x10, p, q, s))
P()
P("=" * 30, "H2 TO_TRADE_PILE predicate + siblings", "=" * 30)
for a in (0x1801A7260, 0x1801A8940, 0x1801A71C0, 0x1801A7210, 0x1801A7250,
0x1801A7180, 0x1801A7320, 0x1801A71E0, 0x1801A8900, 0x1801A89F0):
fn = fm.getFunctionAt(addr(a))
P("### %#x %s xrefs=%d" % (a, fn.getName() if fn else "NO FUNC", len(xrefs_to(a))))
for frm, t, cf, e in xrefs_to(a):
P(" ref %#x %s in %s@%#x" % (frm, t, cf, e))
P(dec(a))
P()
P()
P("=" * 30, "H3 publisher + filler, FULL", "=" * 30)
for a in (0x18003E370, 0x1800E2A40):
P("### %#x len-of-decompile follows" % a)
d = dec(a)
P(" len(src) =", len(d))
P(d)
P()
P()
P("=" * 30, "H4 level write at 0x180141e60..0x180141ec0 raw disasm", "=" * 30)
ins = listing.getInstructions(addr(0x180141E40), True)
n = 0
while ins.hasNext() and n < 60:
i = ins.next()
if int(i.getAddress().getOffset()) > 0x180141EC0:
break
P(" %#x %s" % (int(i.getAddress().getOffset()), i))
n += 1
f.close()
print("WROTE", OUT)
except Exception:
traceback.print_exc()
@@ -0,0 +1,20 @@
"""BATCH 10: disassemble the undefined thunk at 0x18011c670 (slot +0x270 of the
0xed84b12 service = the second gate on TO_TRADE_PILE)."""
import traceback
OUT = "/tmp/claude-1000/-home-alex-Documents-OpenFUT/8e521ca1-ca3e-4138-bb96-df1744dd1d30/scratchpad/cards/adv2/q10_raw.txt"
try:
f = open(OUT, "w")
def P(*a): f.write(" ".join(str(x) for x in a) + "\n")
P("bytes at 0x18011c670:", read_bytes(0x18011C670, 64).hex())
it = listing.getInstructions(addr(0x18011C670), True)
n = 0
while it.hasNext() and n < 40:
i = it.next(); a = int(i.getAddress().getOffset())
if a > 0x18011C6F0: break
P(" %#x %s" % (a, i)); n += 1
P()
for t in (0x18011C4C0, 0x18011C500):
P("### %#x" % t); P(dec(t)); P()
f.close(); print("WROTE", OUT)
except Exception:
traceback.print_exc()
@@ -0,0 +1,118 @@
"""ADVERSARIAL BATCH 2 -- the ABSENCE claims, re-tested with a DIFFERENT method.
The other agent tested "+0x49 is compared in exactly two places" and "itemState 5/6
are never tested" with a LOAD/COMPARE-PAIR scan keyed on displacement. That method
has a structural blind spot: a compare performed on a value RETURNED BY AN ACCESSOR
never shows the displacement at the compare site. FUN_1801a8940 is exactly such an
accessor for +0x49 and it has a caller (FUN_1800bc580) the agent never opened.
MY METHOD (different): enumerate EVERY instruction in .text whose textual form
contains the displacement, with no filter on opcode class at all -- so ==, !=, switch
case labels and sub/dec ladders are all caught at the LOAD, and the containing
function is then read. Plus a byte-pattern census of the two-instruction accessor
shape 48 8b 4x 18 / <load disp> which finds getters my displacement scan would
attribute to the getter rather than to its caller.
CONTROLS (same syntactic form as the targets -- a raw displacement load):
0x38 and 0x3c : known-live fields, must come back non-zero
0x4c : the other agent reported 37 pairs, must come back >= 37
0xdeadbe : impossible displacement, must come back 0 (proves the scan can
return zero for a real absence rather than always finding noise)
"""
import re, traceback
OUT = "/tmp/claude-1000/-home-alex-Documents-OpenFUT/8e521ca1-ca3e-4138-bb96-df1744dd1d30/scratchpad/cards/adv2/q2_raw.txt"
try:
f = open(OUT, "w")
def P(*a):
f.write(" ".join(str(x) for x in a) + "\n")
TARGETS = [0x38, 0x3c, 0x48, 0x49, 0x4c, 0x54, 0x58, 0x5c, 0x60, 0x88, 0x90]
pats = {d: re.compile(r"\+\s*0x%x\s*\]" % d) for d in TARGETS}
impossible = re.compile(r"\+\s*0xdeadbe\s*\]")
hits = {d: [] for d in TARGETS}
imp = []
n = 0
it = listing.getInstructions(True)
while it.hasNext():
i = it.next()
s = i.toString()
n += 1
for d, p in pats.items():
if p.search(s):
hits[d].append((int(i.getAddress().getOffset()), s))
if impossible.search(s):
imp.append(int(i.getAddress().getOffset()))
P("instructions scanned:", n)
P("IMPOSSIBLE-DISPLACEMENT CONTROL 0xdeadbe hits:", len(imp), "(must be 0)")
P()
for d in TARGETS:
fns = {}
for a, s in hits[d]:
fn = fm.getFunctionContaining(addr(a))
k = (fn.getName(), int(fn.getEntryPoint().getOffset())) if fn else ("?", 0)
fns.setdefault(k, []).append((a, s))
P("### displacement +0x%02x : %d instructions in %d functions" % (d, len(hits[d]), len(fns)))
if d in (0x49, 0x48):
for (nm, e), lst in sorted(fns.items(), key=lambda x: x[0][1]):
P(" %s @%#x (%d)" % (nm, e, len(lst)))
for a, s in lst:
P(" %#x %s" % (a, s))
elif d == 0x5c:
P(" functions:")
for (nm, e), lst in sorted(fns.items(), key=lambda x: x[0][1]):
P(" %s @%#x n=%d" % (nm, e, len(lst)))
P()
P("=" * 30, "+0x5c FULL instruction list (itemState 5/6 absence retest)", "=" * 30)
for a, s in hits[0x5C]:
fn = fm.getFunctionContaining(addr(a))
P(" %#x %-52s %s" % (a, s, fn.getName() if fn else "?"))
P()
P("=" * 30, "ACCESSOR CENSUS: byte pattern 48 8b 4x 18 followed by a load", "=" * 30)
seen = {}
for reg in (0x41, 0x51, 0x49, 0x59, 0x71, 0x79):
pat = bytes([0x48, 0x8B, reg, 0x18])
for a in find_all(pat, blocks=(".text",)):
try:
nxt = read_bytes(a + 4, 8)
except Exception:
continue
seen.setdefault(a, nxt)
P("call-shape candidates:", len(seen))
interest = {}
for a, nxt in seen.items():
disp = None
if nxt[0] == 0x8B and (nxt[1] & 0xC0) == 0x40:
disp = nxt[2]
elif nxt[0] == 0x0F and nxt[1] in (0xB6, 0xB7) and (nxt[2] & 0xC0) == 0x40:
disp = nxt[3]
elif nxt[0] == 0x83 and (nxt[1] & 0xC0) == 0x40:
disp = nxt[2]
elif nxt[0] == 0x8A and (nxt[1] & 0xC0) == 0x40:
disp = nxt[2]
if disp in (0x38, 0x3C, 0x48, 0x49, 0x4C, 0x54, 0x58, 0x5C, 0x60, 0x88, 0x90):
fn = fm.getFunctionContaining(addr(a))
interest.setdefault(disp, []).append((a, fn.getName() if fn else "?",
int(fn.getEntryPoint().getOffset()) if fn else 0))
for d in sorted(interest):
P("### accessor-shape loads of +0x%02x : %d" % (d, len(interest[d])))
for a, nm, e in sorted(interest[d], key=lambda x: x[2]):
P(" %#x in %s @%#x" % (a, nm, e))
if e:
nc = [(fr, t, cf, ce) for fr, t, cf, ce in xrefs_to(e) if "CALL" in t]
P(" callers: %d -> %s" % (len(nc), sorted(set(cf for _, _, cf, _ in nc))))
P()
P("=" * 30, "THE UNOPENED +0x49 CONSUMER: FUN_1800bc580", "=" * 30)
d = dec(0x1800BC580)
P("len(src) =", len(d))
P(d)
f.close()
print("WROTE", OUT)
except Exception:
traceback.print_exc()
@@ -0,0 +1,100 @@
"""ADVERSARIAL BATCH 3.
My batch-2 displacement census turned up FOUR +0x5c sites the other agent's
constant-collecting scan did not report, including MOV dword [RDI+0x5c],0x5 and
MOV dword [RDI+0x5c],0x6 in FUN_180147070 -- i.e. the client WRITES forSale and
offered. Their claim "forSale(5) and offered(6): NEVER TESTED ANYWHERE" and the
action "nothing reads them" are under direct attack here.
Also under attack:
- "no other code path can produce the greyout from wire data": FUN_1800bc580 is a
THIRD +0x49 consumer (it counts untradeable squad members). What uses that count?
- the FUN_1800e2a40 <-> FUN_18003e370 vtable link the agent flagged as a gap.
- the +0x23f playStyle mapper, the 0x226 pile mapper, and the record-offset anchor
inside FUN_18013fe00 (printed IN FULL, with len).
CONTROL for the vtable hunt: I search for the 8-byte pointer to FUN_1800e2a40 AND,
in the same pass, for the pointer to FUN_1801a7260 (which the agent reported has NO
8-byte pointer, only 4-byte .pdata RVAs) and to FUN_18003e370. A hunt that finds all
three or none tells me the search itself is sound.
"""
import traceback, struct
OUT = "/tmp/claude-1000/-home-alex-Documents-OpenFUT/8e521ca1-ca3e-4138-bb96-df1744dd1d30/scratchpad/cards/adv2/q3_raw.txt"
try:
f = open(OUT, "w")
def P(*a):
f.write(" ".join(str(x) for x in a) + "\n")
P("=" * 25, "A. itemState WRITERS/READERS the other scan missed", "=" * 25)
for a in (0x180147070, 0x1801A6FC0, 0x1800A47B0, 0x18011DC50, 0x1800D73D0):
d = dec(a)
P("### %#x len=%d xrefs:" % (a, len(d)))
for frm, t, cf, e in xrefs_to(a):
P(" %#x %s in %s@%#x" % (frm, t, cf, e))
P(d)
P()
P("=" * 25, "B. the third +0x49 consumer: who calls FUN_1800bc580", "=" * 25)
for frm, t, cf, e in xrefs_to(0x1800BC580):
P(" %#x %s in %s@%#x" % (frm, t, cf, e))
P("--- FUN_1801a8890 (the sibling predicate counted into param_2):")
P(dec(0x1801A8890))
P("--- FUN_1801a80a0:")
P(dec(0x1801A80A0))
P()
P("=" * 25, "C. vtable link FUN_1800e2a40 <- FUN_18003e370 slot 0x40", "=" * 25)
for nm, a in (("FUN_1800e2a40", 0x1800E2A40), ("FUN_1801a7260", 0x1801A7260),
("FUN_18003e370", 0x18003E370), ("FUN_1800eb850", 0x1800EB850)):
pat = struct.pack("<Q", a)
hits = find_all(pat, blocks=(".rdata", ".data"))
P(" %s ptr8 hits: %s" % (nm, [hex(h) for h in hits]))
for h in hits:
# walk backwards to find the table start (first qword that is not a .text ptr)
start = h
while True:
try:
v = qword(start - 8)
except Exception:
break
if not (0x180001000 <= v < 0x1801E5000):
break
start -= 8
P(" table start %#x, slot +%#x" % (start, h - start))
for i in range(0, 40):
try:
v = qword(start + i * 8)
except Exception:
break
if not (0x180001000 <= v < 0x1801E5000):
P(" +%#04x %#x <END>" % (i * 8, v))
break
fn = fm.getFunctionAt(addr(v))
P(" +%#04x %#x %s%s" % (i * 8, v, fn.getName() if fn else "",
" <== TARGET" if v == a else ""))
P()
P("=" * 25, "D. FUN_18013fe00 FULL", "=" * 25)
d = dec(0x18013FE00, timeout=600)
P("len(src) =", len(d))
P(d)
P()
P("=" * 25, "E. mappers", "=" * 25)
for nm, a in (("playStyle FUN_180136480", 0x180136480),
("pile FUN_180142650", 0x180142650),
("owners helper FUN_1800d7b50", 0x1800D7B50),
("BOUGHT_FOR mapper FUN_1800d7b30", 0x1800D7B30),
("family FUN_1800d8330", 0x1800D8330)):
P("### " + nm)
dd = dec(a)
P(" len=%d" % len(dd))
P(dd)
P()
f.close()
print("WROTE", OUT)
except Exception:
traceback.print_exc()
@@ -0,0 +1,120 @@
"""ADVERSARIAL BATCH 4 -- the remaining serve-changing and absence claims.
- FUN_180141660: is the +0x54 level write really on the COMMON tail, or only on the
"DB Error" path? If only on the error path the whole level story changes.
- FUN_1801b3640: CMP dword [RAX+0x5c],R15D -- a REGISTER compare the other agent's
constant-collecting scan could not evaluate. If R15D can be 5 or 6 their
"forSale/offered are never tested" absence claim dies.
- FUN_18003e550: the listing panel. Does "List on Transfer Market" have its own
enable predicate the eight-flag array does not cover?
- FUN_1800eb850: are DISCARD_CREDITS / CALCULATED_DISCARD_CREDITS really the two
names, pushed from 0x1801a8620 / 0x1801a8090?
- 0x226 pile census, re-tested by xrefs to the mapper FUN_180142650 (a DIFFERENT
method from decompiling all 134 skip-callers).
- itemState string-writer absence, re-tested by xrefs to every one of the 12 string
literals, with the ITEM-TYPE table strings ('player','staff') as a control that
has known extra users.
- FUN_180008190: resolve the indirect string compare through the global vtable.
"""
import traceback, struct
OUT = "/tmp/claude-1000/-home-alex-Documents-OpenFUT/8e521ca1-ca3e-4138-bb96-df1744dd1d30/scratchpad/cards/adv2/q4_raw.txt"
try:
f = open(OUT, "w")
def P(*a):
f.write(" ".join(str(x) for x in a) + "\n")
P("=" * 25, "A. FUN_180141660 -- is the level write a common tail?", "=" * 25)
fn = fm.getFunctionAt(addr(0x180141660))
body = fn.getBody()
P("body:", body, " min %#x max %#x" % (int(body.getMinAddress().getOffset()),
int(body.getMaxAddress().getOffset())))
# every RET in the function, and every branch target landing at/after 0x180141e77
rets, brs = [], []
it = listing.getInstructions(body, True)
while it.hasNext():
i = it.next()
m = i.getMnemonicString()
a = int(i.getAddress().getOffset())
if m == "RET":
rets.append(a)
if m.startswith("J"):
for r in i.getFlows():
t = int(r.getOffset())
if 0x180141E70 <= t <= 0x180141EB0:
brs.append((a, m, t))
P("RET sites:", [hex(x) for x in rets])
P("branches into the tail 0x180141e70..0x180141eb0:")
for a, m, t in brs:
P(" %#x %s -> %#x" % (a, m, t))
P()
P("FUN_180141660 decompile:")
d = dec(0x180141660, timeout=600)
P("len =", len(d))
P(d)
P()
P("=" * 25, "B. FUN_1801b3640 -- the register compare on +0x5c", "=" * 25)
ins = listing.getInstructions(addr(0x1801B3860), True)
n = 0
while ins.hasNext() and n < 90:
i = ins.next()
a = int(i.getAddress().getOffset())
if a > 0x1801B38E0:
break
P(" %#x %s" % (a, i))
n += 1
P()
P("R15 setup search 0x1801b3640..0x1801b3894:")
ins = listing.getInstructions(addr(0x1801B3640), True)
while ins.hasNext():
i = ins.next()
a = int(i.getAddress().getOffset())
if a > 0x1801B3894:
break
s = i.toString()
if "R15" in s:
P(" %#x %s" % (a, s))
P()
d = dec(0x1801B3640, timeout=600)
P("FUN_1801b3640 len =", len(d))
P(d)
P()
P("=" * 25, "C. FUN_18003e550 listing panel + FUN_1800eb850 discard push", "=" * 25)
for a in (0x18003E550, 0x1800EB850):
d = dec(a, timeout=600)
P("### %#x len=%d" % (a, len(d)))
P(d)
P()
P("=" * 25, "D. pile mapper xrefs (different method for the 0x226 census)", "=" * 25)
for frm, t, cf, e in xrefs_to(0x180142650):
P(" %#x %s in %s@%#x" % (frm, t, cf, e))
P()
P("=" * 25, "E. itemState string literals: every xref", "=" * 25)
names = ["invalid", "free", "WAITING_FOR_GAME", "inGame", "forSale", "offered",
"activeBadge", "activeHomeKit", "activeAwayKit", "activeBall",
"activeStadium", "active",
"player", "staff"] # last two = CONTROL, known to be used elsewhere
for nm in names:
hits = find_all(nm.encode() + b"\x00", blocks=(".rdata", ".data"))
P("### %-18s literal hits: %s" % (nm, [hex(h) for h in hits]))
for h in hits:
for frm, t, cf, e in xrefs_to(h):
P(" ref %#x %s in %s@%#x" % (frm, t, cf, e))
P()
P("=" * 25, "F. FUN_180008190 indirect compare + FUN_180130d10 + FUN_1801c3480", "=" * 25)
for a in (0x180008190, 0x180130D10, 0x1801C3480):
d = dec(a, timeout=600)
P("### %#x len=%d" % (a, len(d)))
P(d)
P()
f.close()
print("WROTE", OUT)
except Exception:
traceback.print_exc()
@@ -0,0 +1,62 @@
"""ADVERSARIAL BATCH 5 -- consequences of the one serve-changing action, and the
service gate the other agent left open.
1. untradeable:false flips item+0x49 to 1 on EVERY card. Besides TO_TRADE_PILE that
byte feeds FUN_1800bc580, which counts untradeable members of the 11-slot active
squad. Who consumes that count, and does flipping it change anything else?
2. FUN_1801a7260's other gate: slot +0x270 of the service FUN_180009c80 resolves.
Identify the service vtable and that slot if possible.
"""
import traceback, struct
OUT = "/tmp/claude-1000/-home-alex-Documents-OpenFUT/8e521ca1-ca3e-4138-bb96-df1744dd1d30/scratchpad/cards/adv2/q5_raw.txt"
try:
f = open(OUT, "w")
def P(*a):
f.write(" ".join(str(x) for x in a) + "\n")
P("=" * 25, "1. consumers of the untradeable-squad count", "=" * 25)
for a in (0x1800BB2A0, 0x1800BBA10):
d = dec(a, timeout=600)
P("### %#x len=%d" % (a, len(d)))
P(d)
P()
P("=" * 25, "2. the service locator used by FUN_1801a7260", "=" * 25)
for nm, a in (("FUN_1800d7170", 0x1800D7170), ("FUN_180009c80", 0x180009C80),
("FUN_180018bd0", 0x180018BD0), ("FUN_180009b60", 0x180009B60)):
P("### " + nm)
P(dec(a))
P()
P("=" * 25, "3. any vtable with >= 0x280 bytes containing plausible slot 0x270", "=" * 25)
# find .rdata runs of >= 0x50 consecutive .text pointers; report those long enough
for b in mem.getBlocks():
if b.getName() != ".rdata" or not b.isInitialized():
continue
s = int(b.getStart().getOffset())
e = int(b.getEnd().getOffset())
a = (s + 7) & ~7
run_start = None
while a + 8 <= e:
try:
v = qword(a)
except Exception:
break
ok = 0x180001000 <= v < 0x1801E5000
if ok and run_start is None:
run_start = a
elif not ok and run_start is not None:
ln = a - run_start
if ln >= 0x280:
P(" vtable-ish run %#x..%#x len %#x slot+0x270 -> %#x %s" %
(run_start, a, ln, qword(run_start + 0x270),
(lambda fn: fn.getName() if fn else "")(fm.getFunctionAt(addr(qword(run_start + 0x270))))))
run_start = None
a += 8
f.close()
print("WROTE", OUT)
except Exception:
traceback.print_exc()
@@ -0,0 +1,52 @@
"""ADVERSARIAL BATCH 6 -- pin the service behind GUID 0xed84b11/0xed84b12 whose
vtable slot +0x270 is the OTHER gate on TO_TRADE_PILE. If that gate is an online /
transfer-market-availability check it may block the menu even with untradeable:false,
which is the single biggest risk to the headline recommendation.
METHOD: the class that implements an interface references the same GUID constant when
it registers. Scan .text for the 4-byte immediates and report every function.
CONTROL: the same scan for 0x10c80b95 (the CardInventory-ish service FUN_18003e370
uses) and 0xed80ed8 -- if those come back with registrars and 0xed84b11 does not, the
absence is about this GUID and not about the scan.
"""
import traceback, struct
OUT = "/tmp/claude-1000/-home-alex-Documents-OpenFUT/8e521ca1-ca3e-4138-bb96-df1744dd1d30/scratchpad/cards/adv2/q6_raw.txt"
try:
f = open(OUT, "w")
def P(*a):
f.write(" ".join(str(x) for x in a) + "\n")
for g in (0xED84B11, 0xED84B12, 0x10C80B95, 0x10C80B96, 0xED80ED8):
pat = struct.pack("<I", g)
hits = find_all(pat, blocks=(".text", ".rdata", ".data"))
fns = {}
for h in hits:
fn = fm.getFunctionContaining(addr(h))
k = fn.getName() if fn else "(data)"
fns.setdefault(k, []).append(h)
P("### GUID %#x : %d byte hits in %d functions" % (g, len(hits), len(fns)))
for k, v in sorted(fns.items()):
P(" %-24s %s" % (k, [hex(x) for x in v]))
P()
P("=" * 25, "the registrar bodies", "=" * 25)
seen = set()
for g in (0xED84B11, 0xED84B12):
for h in find_all(struct.pack("<I", g), blocks=(".text",)):
fn = fm.getFunctionContaining(addr(h))
if fn is None:
continue
e = int(fn.getEntryPoint().getOffset())
if e in seen:
continue
seen.add(e)
P("### %s @%#x" % (fn.getName(), e))
P(dec(e))
P()
f.close()
print("WROTE", OUT)
except Exception:
traceback.print_exc()
@@ -0,0 +1,62 @@
"""ADVERSARIAL BATCH 7 -- finish the two open links.
(a) 0x10c80b96 appears as data at 0x1800e1662, inside the function at vtable slot
+0xa8 of the table 0x180215a80 -- the same table whose slot +0xd0 is
FUN_1800e2a40. If that holds it independently proves the FUN_18003e370 ->
FUN_1800e2a40 link the other agent could only infer semantically.
(b) 0xed84b12 appears as data at 0x180113f52. Whatever class that belongs to is the
service FUN_1801a7260 calls slot +0x270 on. Find its vtable and read slot 0x270.
"""
import traceback, struct
OUT = "/tmp/claude-1000/-home-alex-Documents-OpenFUT/8e521ca1-ca3e-4138-bb96-df1744dd1d30/scratchpad/cards/adv2/q7_raw.txt"
try:
f = open(OUT, "w")
def P(*a):
f.write(" ".join(str(x) for x in a) + "\n")
for a in (0x1800E1662, 0x180113F52):
fn = fm.getFunctionContaining(addr(a))
P("### data GUID at %#x -> containing function %s @%#x" %
(a, fn.getName() if fn else None,
int(fn.getEntryPoint().getOffset()) if fn else 0))
if fn:
e = int(fn.getEntryPoint().getOffset())
P(dec(e))
hits = find_all(struct.pack("<Q", e), blocks=(".rdata", ".data"))
P(" 8-byte pointer to it: %s" % [hex(h) for h in hits])
for h in hits:
start = h
while True:
try:
v = qword(start - 8)
except Exception:
break
if not (0x180001000 <= v < 0x1801E5000):
break
start -= 8
P(" run start %#x, this fn at slot +%#x" % (start, h - start))
# find the first non-stub entry -- the secondary vtable base
base = start
while qword(base) == 0x1801C577A:
base += 8
P(" first non-stub entry at %#x (offset +%#x from run start)" % (base, base - start))
P(" => slot of this fn relative to first non-stub: +%#x" % (h - base))
for i in range(0, 90):
v = qword(base + i * 8)
if not (0x180001000 <= v < 0x1801E5000):
break
f2 = fm.getFunctionAt(addr(v))
mark = ""
if i * 8 == 0x270:
mark = " <== SLOT 0x270"
if i * 8 == 0x40:
mark = " <== SLOT 0x40"
P(" +%#05x %#x %s%s" % (i * 8, v, f2.getName() if f2 else "", mark))
P()
f.close()
print("WROTE", OUT)
except Exception:
traceback.print_exc()
@@ -0,0 +1,42 @@
"""BATCH 8: the two GUID-returning stubs are undefined functions. Read them as raw
instructions and find the vtable that holds them. CONTROL: both stubs must decode to
'mov eax, <guid>; ret' -- if they do not, my reading of them as interface-id getters
is wrong and I say so."""
import traceback, struct
OUT = "/tmp/claude-1000/-home-alex-Documents-OpenFUT/8e521ca1-ca3e-4138-bb96-df1744dd1d30/scratchpad/cards/adv2/q8_raw.txt"
try:
f = open(OUT, "w")
def P(*a): f.write(" ".join(str(x) for x in a) + "\n")
for lo, hi in ((0x1800E1650, 0x1800E1690), (0x180113F40, 0x180113F80)):
P("### raw %#x..%#x" % (lo, hi))
P(" bytes:", read_bytes(lo, hi - lo).hex())
it = listing.getInstructions(addr(lo), True)
while it.hasNext():
i = it.next()
a = int(i.getAddress().getOffset())
if a >= hi: break
P(" %#x %s" % (a, i))
P()
for cand in (0x1800E1660, 0x180113F50, 0x180113F4C, 0x180113F40):
hits = find_all(struct.pack("<Q", cand), blocks=(".rdata", ".data"))
P("ptr8 to %#x : %s" % (cand, [hex(h) for h in hits]))
for h in hits:
start = h
while True:
try: v = qword(start - 8)
except Exception: break
if not (0x180001000 <= v < 0x1801E5000): break
start -= 8
base = start
while qword(base) == 0x1801C577A: base += 8
P(" run %#x, first non-stub %#x, this at +%#x from non-stub" % (start, base, h - base))
for i in range(0, 100):
v = qword(base + i * 8)
if not (0x180001000 <= v < 0x1801E5000): break
fn = fm.getFunctionAt(addr(v))
if i*8 in (0x40, 0x270, 0x308, 0x290, 0x2b0, 0x148, 0xd0, 0x20):
P(" +%#05x %#x %s" % (i*8, v, fn.getName() if fn else ""))
P(" table length: %#x" % (i*8))
f.close(); print("WROTE", OUT)
except Exception:
traceback.print_exc()
@@ -0,0 +1,31 @@
"""BATCH 9. The cast helper is vtable slot +0x18 (FUN_180009c80 calls
(*(*svc))[0x18] with the interface GUID). So vtable_base = cast_stub_slot_addr - 0x18.
- 0x10c80b96 class: stub ptr at 0x180215b28 -> base 0x180215b10 -> slot +0x40 must be
FUN_1800e2a40 if the FUN_18003e370 link is real. (CONTROL for the arithmetic.)
- 0xed84b12 class: stub ptr at 0x18021c2b8 -> base 0x18021c2a0 -> slot +0x270 is the
other gate on TO_TRADE_PILE.
"""
import traceback
OUT = "/tmp/claude-1000/-home-alex-Documents-OpenFUT/8e521ca1-ca3e-4138-bb96-df1744dd1d30/scratchpad/cards/adv2/q9_raw.txt"
try:
f = open(OUT, "w")
def P(*a): f.write(" ".join(str(x) for x in a) + "\n")
for nm, base, slots in (("iface 0x10c80b96 (CONTROL)", 0x180215B10, (0x18, 0x40)),
("iface 0xed84b12", 0x18021C2A0, (0x18, 0x270, 0x290, 0x2b0, 0x308, 0x148))):
P("### %s vtable base %#x" % (nm, base))
for s in slots:
v = qword(base + s)
fn = fm.getFunctionAt(addr(v))
P(" +%#05x -> %#x %s" % (s, v, fn.getName() if fn else ""))
P()
for a in (0x1801B1CE0,):
pass
v = qword(0x18021C2A0 + 0x270)
P("=== slot 0x270 body ===")
P(dec(v, timeout=300))
P("=== xrefs to it ===")
for frm, t, cf, e in xrefs_to(v):
P(" %#x %s in %s@%#x" % (frm, t, cf, e))
f.close(); print("WROTE", OUT)
except Exception:
traceback.print_exc()
@@ -0,0 +1,90 @@
"""ADVERSARIAL VERIFICATION BATCH 1 (dim4 + dim5).
HYPOTHESES UNDER ATTACK
H1 (dim5 f5/f7): the publisher FUN_18006cc60 maps model vtable slots to IS_* names,
and IS_TRADING_ENABLED (0x1801fc118) has exactly ONE rip-relative reference in
.text (the lea), i.e. the name is output-only.
CONTROL: run the same rip-relative scanner against a literal that IS known to be
compared, e.g. one of the ISOfferTrade error strings 0x180228f20, which must show
up in a *different* instruction context, and against IS_STORE_ENABLED.
H2 (dim5 f5 positive control): IS_STORE_ENABLED's accessor (vt+0x280) - what does it
actually compute? If it is a live-evaluable expression we can compare STORE vs
TRADING under the same publish mechanism.
H3 (dim4 f2): FutGetSuggestedPricing deser 0x180163ee0 top-level token is
START_ARRAY (loop terminates on 0xd) - CONTROL FUN_180165df0 (ISStart) must
terminate on 10.
H4 (dim4 f4): 0x1801642c0 is `return 1;`.
H5 (dim4 f6): tradeState table 0x180229e40 / bidState ladder FUN_180166380.
H6 (dim4 f9): IS_MAX_AUCTIONS publisher FUN_1800377c0 + GetAuctionCount deser
0x180163770.
H7 (dim4 f8): error mapper FUN_1801844c0.
Everything printed IN FULL with len(src).
"""
import traceback, struct
def full(tag, va):
try:
s = dec(va)
print("\n----- %s %#x len=%d -----" % (tag, va, len(s)))
print(s)
except Exception:
traceback.print_exc()
try:
print("### H1: publisher FUN_18006cc60")
full("publisher", 0x18006cc60)
print("\n### model vtable slots")
VT = 0x18021c2a0
for off in (0x270, 0x280, 0x2b0, 0x988, 0x998, 0xa58, 0xa60, 0x130, 0x5b8, 0xa00):
t = qword(VT + off)
print(" vt+%#05x -> %#x %s" % (off, t, fname(t) if 'fname' in dir() else ''))
full("vt+0x280 IS_STORE_ENABLED accessor", qword(VT + 0x280))
full("vt+0x270 IS_TRADING_ENABLED accessor", qword(VT + 0x270))
full("vt+0xa58 TRADE_PILE_SIZE accessor", qword(VT + 0xa58))
print("\n### H1 rip-relative reference scan, form independent")
# Scan .text for any 4-byte little-endian rel32 whose target == literal VA,
# for every instruction end position. This catches lea/mov/cmp/push equally.
tblk = None
for b in mem.getBlocks():
if b.getName() == ".text":
tblk = b
TS = int(tblk.getStart().getOffset()); TE = int(tblk.getEnd().getOffset())
text = read_bytes(TS, TE - TS + 1)
print(" .text %#x..%#x len=%d" % (TS, TE, len(text)))
def ripscan(target, label):
hits = []
for i in range(0, len(text) - 4):
rel = struct.unpack_from('<i', text, i)[0]
# instruction end = TS + i + 4 (rel32 is the last field of the insn)
if TS + i + 4 + rel == target:
hits.append(TS + i)
print(" %-34s target %#x : %d candidate rel32 sites" % (label, target, len(hits)))
for h in hits[:20]:
print(" at %#x bytes %s fn %s" % (h - 3, text[h - 6:h + 6].hex(),
(fm.getFunctionContaining(addr(h)) or "?")))
return hits
lits = {}
for nm in (b"IS_TRADING_ENABLED\x00", b"IS_STORE_ENABLED\x00",
b"IS_DRAFT_MODE_ENABLED\x00", b"TRADE_PILE_SIZE\x00",
b"IS_MAX_AUCTIONS\x00", b"NUM_MAX_AUCTIONS\x00",
b"You are not allowed to bid on this trade\x00"):
f = find_all(nm, blocks=(".rdata", ".data", ".text"))
lits[nm] = f
print(" literal %-45r -> %s" % (nm[:40], [hex(x) for x in f]))
for nm, f in lits.items():
for a in f:
ripscan(a, nm[:30].decode(errors='replace'))
print("\n### H3 pricelimits vs ISStart control")
full("FutGetSuggestedPricing deser", 0x180163ee0)
full("FutISStart deser CONTROL", 0x180165df0)
print("\n### H4 generic ack deser")
full("ack deser", 0x1801642c0)
except Exception:
traceback.print_exc()
@@ -0,0 +1,84 @@
"""ADVERSARIAL VERIFICATION BATCH 2.
Everything printed IN FULL with len(src). No truncation, no absence claimed from
a partial print.
H8 dim4 f5: auctionInfo record deser 0x18013e410 has exactly 12 atoms + tradeId
identity lookup via model vt+0xa00.
H9 dim4 f7: shared IS-list body 0x18013e7f0, credits -> model vt+0x5b8.
H10 dim4 f6: tradeState table walk FUN_180166bd0 (table 0x180229e40) and bidState
ladder FUN_180166380 -- two DIFFERENT dispatch forms, read separately.
H11 dim4 f8: FUN_1801844c0 status map, FUN_180165050 461 override.
H12 dim4 f9: FUN_1800377c0 IS_MAX_AUCTIONS + FUN_180163770 GetAuctionCount deser.
CONTROL for the publisher form: FUN_18000d550 TRADE_PILE_SIZE.
H13 dim4 f11: deser VAs for FutISWatchList / FutGetAuctionCount / FutISStart via
RS4 name -> abs64 ptr -> installed vtable -> slot +0x08, with FutISSearch and
FutGetTradePile as the CONTROL pair (must come back 0x180163420 / 0x180170810).
"""
import traceback, struct
def full(tag, va):
try:
s = dec(va)
print("\n----- %s %#x len=%d -----" % (tag, va, len(s)))
print(s)
except Exception:
traceback.print_exc()
try:
for tag, va in [("auctionInfo record deser", 0x18013e410),
("shared IS-list body", 0x18013e7f0),
("tradeState decoder", 0x180166bd0),
("bidState decoder", 0x180166380),
("status mapper", 0x1801844c0),
("ISOfferTrade 461 override", 0x180165050),
("IS_MAX_AUCTIONS publisher", 0x1800377c0),
("TRADE_PILE_SIZE publisher CONTROL", 0x18000d550),
("GetAuctionCount deser", 0x180163770),
("ISWatchList deser", 0x180166240),
("ISSearch deser CONTROL", 0x180163420),
("GetTradePile deser CONTROL", 0x180170810)]:
full(tag, va)
print("\n### tradeState table at 0x180229e40")
a = 0x180229e40
for i in range(10):
p = qword(a + i * 16); v = dword(a + i * 16 + 8)
if p == 0:
print(" [%d] NULL terminator, value=%d" % (i, v)); break
print(" [%d] %#x %r = %d" % (i, p, rd_str(p), v if v < 0x80000000 else v - (1 << 32)))
print("\n### H13 RS4 name -> installed vtable -> slot+0x08")
for nm, expect in [(b"RS4:FutISSearchServerResponse\x00", 0x180163420),
(b"RS4:FutGetTradePileServerResponse\x00", 0x180170810),
(b"RS4:FutISWatchListServerResponse\x00", None),
(b"RS4:FutGetAuctionCountServerResponse\x00", None),
(b"RS4:FutISStartServerResponse\x00", None),
(b"RS4:FutGetSuggestedPricingServerResponse\x00", None),
(b"RS4:FutRelistAllServerResponse\x00", None),
(b"RS4:FutISWatchTradeServerResponse\x00", None),
(b"RS4:FutISRemoveTradeServerResponse\x00", None),
(b"RS4:FutISRemoveWatchServerResponse\x00", None),
(b"RS4:FutISViewTradeServerResponse\x00", None),
(b"RS4:FutISOfferTradeServerResponse\x00", None)]:
locs = find_all(nm, blocks=(".rdata", ".data"))
print("\n %s -> %s" % (nm.decode().rstrip("\x00"), [hex(x) for x in locs]))
for L in locs:
xs = xrefs_to(L)
print(" xrefs: %s" % [(hex(a), t, f) for a, t, f, _ in xs])
for a, t, f, ent in xs:
if ent:
s = dec(ent)
# find the vtable it installs: look for PTR_ / &DAT_ assignment
import re
m = re.findall(r"(?:PTR_[A-Za-z_0-9]*_|DAT_|&)([0-9a-fA-F]{9})", s)
print(" fn %s @%#x len=%d installs %s" % (f, ent, len(s), set(m)))
for cand in set(m):
try:
vt = int(cand, 16)
if 0x180200000 <= vt < 0x180290000:
slot = qword(vt + 8)
print(" vtable %#x slot+0x08 = %#x (expect %s)"
% (vt, slot, hex(expect) if expect else "?"))
except Exception:
pass
except Exception:
traceback.print_exc()
@@ -0,0 +1,26 @@
"""ADVERSARIAL BATCH 3 -- the relaunch-critical path.
H14: does the settings deser FUN_18013c6d0 pre-initialise its struct fields
+0x28..+0x40 to 1 before parsing? If it zero-inits them, then the observed
live pattern (model+0x1fd2e=0 surrounded by 1s) cannot have come from the
applier, i.e. the applier NEVER RAN -- which decides "never set" vs
"set then cleared".
Also: which atom writes struct+0x1c (the field FUN_180173e00 gates on)?
H15: FUN_180173e00 in full -- the test rdx / cmp [rdx+0x1c],0 gate.
H16: dim5 f8 -- FUN_180180770 blaze client-config reader, full key list.
"""
import traceback
def full(tag, va):
try:
s = dec(va)
print("\n===== %s %#x len=%d =====" % (tag, va, len(s)))
print(s)
except Exception:
traceback.print_exc()
try:
full("settings deser FUN_18013c6d0", 0x18013c6d0)
full("settings completion FUN_180173e00", 0x180173e00)
full("blaze config reader FUN_180180770", 0x180180770)
except Exception:
traceback.print_exc()
@@ -0,0 +1,29 @@
"""ADVERSARIAL BATCH 4 -- the settings RESPONSE object, not the model-side deser.
FUN_180173e00 reads its param_2 (the FutGetSettings response) at +0x1c (error gate),
copies +0x28..+0xc0 and hands &<copy of +0x28> to the gate applier vt+0x988, and
copies +0xc8..+0xd4 and hands &<copy of +0xc8> to vt+0x998.
So model+0x1fd2e <- response+0x50, and model+0x1fd1c <- response+0xd0.
HYPOTHESIS: the FutGetSettings response deserializer writes response+0x50 and +0xd0
from specific atoms. Find them.
CONTROL: the same RS4-name -> vtable -> slot+0x08 resolution that reproduced
FutISSearch 0x180163420 and FutGetTradePile 0x180170810 in batch 2.
"""
import traceback, re
try:
for nm in (b"RS4:FutGetSettingsServerResponse\x00", b"RS4:FutSettingsServerResponse\x00",
b"RS4:FutISSearchServerResponse\x00"):
locs = find_all(nm, blocks=(".rdata", ".data"))
print("\n### %s -> %s" % (nm.decode().rstrip("\x00"), [hex(x) for x in locs]))
for L in locs:
for a, t, f, ent in xrefs_to(L):
if not ent: continue
s = dec(ent)
m = set(re.findall(r"(?:PTR_[A-Za-z_0-9]*_|DAT_|&)([0-9a-fA-F]{9})", s))
print(" fn %s @%#x installs %s" % (f, ent, m))
for c in m:
v = int(c, 16)
if 0x180200000 <= v < 0x180290000:
print(" vtable %#x slot+0x08 = %#x" % (v, qword(v + 8)))
except Exception:
traceback.print_exc()
@@ -0,0 +1,10 @@
"""BATCH 5: which atom writes FutGetSettings response+0x50 (-> IS_TRADING_ENABLED)
and +0xd0 (-> TRADE_PILE_SIZE)? Two candidate desers resolved in batch 4."""
import traceback, re
try:
for va in (0x18014e590, 0x180153060):
s = dec(va)
print("\n===== deser %#x len=%d =====" % (va, len(s)))
print(s)
except Exception:
traceback.print_exc()
@@ -0,0 +1,74 @@
"""ADVERSARIAL BATCH 1.
HYPOTHESES UNDER TEST (all from another agent, assumed WRONG until reproduced):
H1 FUN_1800d8330 maps cardsubtypeid -> cardtype and returns 9 for exactly
{0x1e,0x1f,0x91..0x96,0xe7..0xe9,0xec}; and returns 7 for 9,10,11.
H2 FUN_180119bd0 arms: 9 -> KITS, 10 -> Stadium, 0xb -> Badge, else "".
H3 FUN_1801a8640 == *(u32*)(*(u64*)(param_1+0x18)+0x50) i.e. cardsubtypeid.
H4 FUN_1800f6c40 calls vtable+0x498 only when item+0x4c == 7, args
(item+0x50, item+0x94, item+0x20); and sets IS_KIT_%d when item+0x50==9.
H5 FUN_180141660 tail writes item+0x54 = level(rating@+0xb4): 3 if >=0x4b,
else 2 - (rating < 0x41). <-- CONTRADICTS the live-map "+0x54 = itemType".
CONTROL: FUN_1800d8330 must decompile non-empty and its case labels must be
recoverable; it is a jump table, which is the form that DEFEATED an earlier scan.
Every decompile is written to disk IN FULL with its length printed, so no claim
here can rest on a truncated body.
Output: /tmp/claude-1000/-home-alex-Documents-OpenFUT/8e521ca1-ca3e-4138-bb96-df1744dd1d30/scratchpad/cards/adv/
"""
import traceback, os
OUT = "/tmp/claude-1000/-home-alex-Documents-OpenFUT/8e521ca1-ca3e-4138-bb96-df1744dd1d30/scratchpad/cards/adv"
try:
os.makedirs(OUT, exist_ok=True)
TARGETS = {
"FUN_1800d8330": 0x1800d8330,
"FUN_180119bd0": 0x180119bd0,
"FUN_1801a8640": 0x1801a8640,
"FUN_1800f6c40": 0x1800f6c40,
"FUN_180141660": 0x180141660,
"FUN_1801a8570": 0x1801a8570,
"FUN_1801a8560": 0x1801a8560,
"FUN_1801a8800": 0x1801a8800,
"FUN_1801a8040": 0x1801a8040,
"FUN_180136480": 0x180136480,
}
for name, a in TARGETS.items():
src = dec(a)
p = os.path.join(OUT, name + ".c")
open(p, "w").write(src)
print("WROTE %-16s len=%6d -> %s" % (name, len(src), p))
print()
print("=== small functions printed IN FULL ===")
for name in ("FUN_1800d8330", "FUN_1801a8640", "FUN_1801a8570", "FUN_1801a8560",
"FUN_1801a8800", "FUN_1801a8040", "FUN_180119bd0"):
src = open(os.path.join(OUT, name + ".c")).read()
print("\n----------8<---------- %s (len=%d) ----------" % (name, len(src)))
print(src)
print()
print("=== CONTROL: case labels of FUN_1800d8330 via the listing ===")
f = func(0x1800d8330)
print("entry 0x%x body %s" % (int(f.getEntryPoint().getOffset()), f.getBody()))
it = listing.getInstructions(f.getBody(), True)
n = 0
while it.hasNext():
ins = it.next()
n += 1
print("instruction count: %d" % n)
# enumerate caseD_ labels inside the body
st = prog.getSymbolTable()
labs = []
rng = f.getBody()
for sym in st.getAllSymbols(True):
a2 = sym.getAddress()
if a2 is not None and rng.contains(a2) and str(sym.getName()).startswith("caseD_"):
labs.append((str(sym.getName()), int(a2.getOffset())))
print("caseD_ labels in FUN_1800d8330: %d -> %s" % (len(labs), sorted(set(l[0] for l in labs))))
except Exception:
traceback.print_exc()
@@ -0,0 +1,124 @@
"""ADVERSARIAL BATCH 2.
MAIN ATTACK: the claim "cardtype 9 has NO resolver at all, so ball and leaguelogo
display strings must come off the wire (localizedName + description)". That claim
CHANGES WHAT WE SERVE, so it is priority 1.
Counter-evidence to chase: .rdata at 0x1802041d0 holds 'fcc_leaguelogos' and
0x1802041e0 holds 'LeagueName_Abbr_15_%d', sitting immediately beside 'FUT_UC_KITS'
(0x180204180) which IS a resolver literal. If some function formats
LeagueName_Abbr_15_%d for a league logo, the "must come off the wire" claim is wrong.
H6 vtable+0x490 = FUN_18011a860 is a GENERIC name resolver taking
(cardtype@+0x4c, cardsubtypeid@+0x50, resourceId@+0x18). Does it have a
cardtype-9 arm?
H7 'fcc_leaguelogos' / 'LeagueName_Abbr_15_%d' are referenced by some function.
H8 FUN_18012ee20 has EXACTLY ONE caller (the club URL builder). [absence claim]
H9 FUN_1800fed90 is the ONLY function whose switch case set is exactly
{0x91..0x96}. [absence claim -- re-tested here by a DIFFERENT method than
the original caseD_ symbol enumeration: I enumerate switch tables from the
instruction/flow side via getBasicBlocks + scalar operands, AND repeat the
symbol method, and compare the two.]
H10 FUN_180141660 (the merge) is called on every deserialized item.
CONTROL for the xref questions: 'FUT_UC_KITS' at 0x180204180 MUST come back with
>=1 referencing function (we already know FUN_180119bd0 uses it). If the xref
method returns 0 for FUT_UC_KITS the method is broken and every negative is void.
Same syntactic form (a .rdata string address referenced by a LEA) as the targets.
"""
import traceback, os
OUT = "/tmp/claude-1000/-home-alex-Documents-OpenFUT/8e521ca1-ca3e-4138-bb96-df1744dd1d30/scratchpad/cards/adv"
try:
print("=== CONTROL + targets: xrefs to .rdata string addresses ===")
STRS = {
"FUT_UC_KITS (CONTROL)": 0x180204180,
"FUT_UC_BALL": 0x180239120,
"fcc_leaguelogos": 0x1802041d0,
"LeagueName_Abbr_15_%d": 0x1802041e0,
"leagues": 0x1802041b0,
"Badge (0x1802041b8)": 0x1802041b8,
"countryid": 0x1802041c0,
"fcc_myclubs": 0x180204190,
"TeamName_Abbr15_%d?": None,
}
for name, a in STRS.items():
if a is None:
continue
try:
xs = xrefs_to(a)
except Exception as e:
print(" %-24s XREF ERROR %s" % (name, e)); continue
fns = sorted(set((x[2], x[3]) for x in xs))
print(" %-24s 0x%x %d refs, funcs: %s" %
(name, a, len(xs), ["%s@0x%x" % (n, e) for n, e in fns]))
print()
print("=== find TeamName_Abbr15_%d and StadiumName_%d addresses then xref ===")
for lit in (b"TeamName_Abbr15_%d\x00", b"StadiumName_%d\x00", b"LeagueName_Abbr_15_%d\x00",
b"fcc_leaguelogos\x00", b"fcc_balls\x00", b"fcc_stadium\x00",
b"fcc_badgecards\x00", b"fcc_kitcards\x00", b"fcc_misccards\x00"):
hits = find_all(lit, blocks=(".rdata", ".data", ".text"))
print(" %-26s %d hit(s) at %s" % (lit.rstrip(b"\x00").decode(), len(hits),
[hex(h) for h in hits]))
for h in hits:
xs = xrefs_to(h)
fns = sorted(set((x[2], x[3]) for x in xs))
print(" -> %d refs: %s" % (len(xs), ["%s@0x%x" % (n, e) for n, e in fns]))
print()
print("=== H6: generic resolver FUN_18011a860 (vtable +0x490) FULL ===")
src = dec(0x18011a860)
open(os.path.join(OUT, "FUN_18011a860.c"), "w").write(src)
print("len=%d" % len(src))
print(src)
print()
print("=== H8: callers of FUN_18012ee20 (itemState code -> atom) ===")
for fa in (0x18012ee20, 0x180141660, 0x180166660, 0x1800fed90):
try:
cs = callers(fa)
except Exception:
cs = [(x[0], x[2], x[3]) for x in xrefs_to(fa)]
print(" FUN_%x callers: %s" % (fa, cs))
print()
print("=== H9: switch case-set enumeration, TWO methods ===")
st = prog.getSymbolTable()
# method 1: caseD_ symbols grouped by containing function
import collections
bysym = collections.defaultdict(set)
n = 0
for sym in st.getAllSymbols(True):
nm = str(sym.getName())
if not nm.startswith("caseD_"):
continue
n += 1
a2 = sym.getAddress()
f = fm.getFunctionContaining(a2)
if f is None:
continue
try:
v = int(nm.split("_")[-1], 16)
except ValueError:
continue
bysym[int(f.getEntryPoint().getOffset())].add(v)
print(" method1: %d caseD_ symbols over %d functions" % (n, len(bysym)))
TARGET = set(range(0x91, 0x97))
exact = [hex(k) for k, v in bysym.items() if v == TARGET]
superset = [hex(k) for k, v in bysym.items() if TARGET <= v and v != TARGET]
overlap = [hex(k) for k, v in bysym.items() if (TARGET & v) and not (TARGET <= v)]
print(" functions with case set EXACTLY {0x91..0x96}: %s" % exact)
print(" functions whose case set is a SUPERSET: %s" % superset)
print(" functions with PARTIAL overlap: %s" % overlap)
print(" CONTROL FUN_1800d8330 present in method1? %s -> %s" %
(0x1800d8330 in bysym, sorted(hex(x) for x in bysym.get(0x1800d8330, []))))
print()
print("=== H10: callers of the merge FUN_180141660 ===")
xs = xrefs_to(0x180141660)
print(" %d refs: %s" % (len(xs), sorted(set("%s@0x%x" % (x[2], x[3]) for x in xs))))
except Exception:
traceback.print_exc()
@@ -0,0 +1,92 @@
"""ADVERSARIAL BATCH 3.
PRIORITY-1 ATTACK: FUN_180098f20 is the ONLY referencer of both 'fcc_leaguelogos'
and 'LeagueName_Abbr_15_%d'. If it resolves a league-logo display name from the DB,
then the claim "cardtype 9 has no resolver at all, so ball and leaguelogo need
localizedName + description off the wire" is WRONG, and that claim changes what we
serve.
ALSO:
H11 FUN_180108c00 deserializes atom 0x32f (tournamentType) and computes
subtype = value + 0x91. (the trophy claim)
H12 FUN_1801bfac0 arm iVar5 == 0x1e -> FUT_UC_BALL, and the 0x1f arm.
H13 DAT_18022315c is the string "rare" (supports low-dword-of-uStack_130 = rareflag)
H14 the deser's stack struct -> record copy: which stack slot becomes record+0x58.
CONTROL for the "who calls X" questions: FUN_180119bd0 must come back with >=1
caller (we already proved FUN_1800f6c40 calls it through vtable slot +0x498 --
though that is an INDIRECT call, so a direct-xref method may legitimately return 0;
that is exactly why the control matters and why a 0 here is NOT an absence).
"""
import traceback, os
OUT = "/tmp/claude-1000/-home-alex-Documents-OpenFUT/8e521ca1-ca3e-4138-bb96-df1744dd1d30/scratchpad/cards/adv"
try:
print("=== H13: strings at the DAT_ addresses used as DB column names ===")
for a in (0x18022315c, 0x1801eeeb0, 0x1802ef590, 0x18021ce7c, 0x18021ce7f, 0x1801e9caf):
try:
print(" 0x%x -> %r" % (a, rd_str(a, 40)))
except Exception as e:
print(" 0x%x -> ERR %s" % (a, e))
print()
print("=== PRIORITY 1: FUN_180098f20 FULL (the fcc_leaguelogos referencer) ===")
src = dec(0x180098f20)
open(os.path.join(OUT, "FUN_180098f20.c"), "w").write(src)
print("len=%d" % len(src))
print(src)
print()
print("=== who calls FUN_180098f20 ? ===")
for fa, label in ((0x180098f20, "leaguelogo resolver"),
(0x180119bd0, "CONTROL kit/stadium/badge resolver (indirect-only expected)"),
(0x18011a860, "generic resolver +0x490"),
(0x180094580, "third FUT_UC_KITS user"),
(0x1800991a0, "fcc_myclubs user"),
(0x180099490, "leagues/countryid/Badge user")):
xs = xrefs_to(fa)
print(" 0x%x %-52s %d refs: %s" %
(fa, label, len(xs), sorted(set("%s@0x%x" % (x[2], x[3]) for x in xs))))
print()
print("=== H11: FUN_180108c00 FULL (tournamentType -> subtype 0x91+) ===")
src = dec(0x180108c00)
open(os.path.join(OUT, "FUN_180108c00.c"), "w").write(src)
print("len=%d" % len(src))
print(src[:9000])
if len(src) > 9000:
print("... [remainder in FUN_180108c00.c]")
print()
print("=== FUN_1800fed90 FULL (the 0x91..0x96 switch) ===")
src = dec(0x1800fed90)
open(os.path.join(OUT, "FUN_1800fed90.c"), "w").write(src)
print("len=%d" % len(src))
print(src)
print()
print("=== re-decompile the item deser MYSELF (do not trust the other agent's copy) ===")
src = dec(0x18013fe00, timeout=600)
p = os.path.join(OUT, "FUN_18013fe00.c")
open(p, "w").write(src)
print("len=%d -> %s" % (len(src), p))
# print only the lines that matter for H14
for i, ln in enumerate(src.splitlines(), 1):
if ("uStack_130" in ln or "local_100" in ln or "FUN_180141660" in ln
or "local_13c" in ln or "local_138" in ln):
print(" %4d: %s" % (i, ln))
print()
print("=== also dump the card-detail builder for the 0x1e / 0x1f arms ===")
src = dec(0x1801bfac0, timeout=600)
open(os.path.join(OUT, "FUN_1801bfac0.c"), "w").write(src)
print("len=%d" % len(src))
for i, ln in enumerate(src.splitlines(), 1):
if ("0x1e" in ln or "0x1f" in ln or "FUT_UC_BALL" in ln or "FUN_1801a8640" in ln
or "Stadium" in ln or "Badge" in ln or "FUT_UC_KITS" in ln
or "LeagueName" in ln or "fcc_" in ln):
print(" %4d: %s" % (i, ln))
except Exception:
traceback.print_exc()
@@ -0,0 +1,116 @@
"""ADVERSARIAL VERIFICATION BATCH 1.
HYPOTHESES UNDER ATTACK (from the D4 report):
H-A record+0x54 is card LEVEL derived from rating by an unconditional ladder in
the tail of FUN_180141660, NOT itemType.
H-B FUN_1801a87f0 is a one-byte read of record+0xb4 and all four OVERALL_RATING
publishers call it.
H-C playStyle lands at record+0x88, FUN_180136480 accepts only 0xfb..0x111.
H-D atom 0x173 itemType never becomes an int.
CONTROLS.
* For every "no such thing" statement I enumerate case labels, `== 0x`, `!= 0x`
AND sub/dec ladders, and I state which form the positive control used.
* Positive control for the dispatch enumeration: atoms 0x274 (rating) and 0x287
(resourceId), both known-present, must be found by the SAME enumerator.
* Positive control for the literal-xref method: a literal whose xref count is
independently known.
Everything is written to files; nothing is truncated.
"""
import traceback
OUT = "/tmp/claude-1000/-home-alex-Documents-OpenFUT/8e521ca1-ca3e-4138-bb96-df1744dd1d30/scratchpad/cards/adv/"
try:
import re
def dump(name, s):
p = OUT + name
open(p, "w").write(s)
print("WROTE %s (%d chars)" % (p, len(s)))
targets = {
"merge_141660": 0x180141660,
"deser_13fe00": 0x18013FE00,
"playersmerge_135890": 0x180135890,
"acc_rating_1a87f0": 0x1801A87F0,
"acc_cardlevel_1a80c0": 0x1801A80C0,
"acc_playstyle_1a85c0": 0x1801A85C0,
"acc_league_1a8550": 0x1801A8550,
"acc_attr_1a8450": 0x1801A8450,
"acc_dream_1a8830": 0x1801A8830,
"acc_assetid_1a8010": 0x1801A8010,
"acc_asset2_1a8020": 0x1801A8020,
"mapper_playstyle_136480": 0x180136480,
"family_d8330": 0x1800D8330,
"resid_166ca0": 0x180166CA0,
}
blob = []
src = {}
for nm, a in targets.items():
f = func(a)
s = dec(a, 600)
src[nm] = s
blob.append("=" * 78)
blob.append("### %s @ %#x ghidra_fn=%s entry=%#x len=%d" % (
nm, a, f.getName() if f else "NONE",
int(f.getEntryPoint().getOffset()) if f else 0, len(s)))
blob.append(s)
dump("v1_bodies.txt", "\n".join(blob))
# ---- dispatch-form enumeration over the item deser, ALL FOUR FORMS
d = src["deser_13fe00"]
print("\n--- deser FUN_18013fe00 len=%d ---" % len(d))
cases = sorted(set(int(x, 16) for x in re.findall(r"case\s+0x([0-9a-fA-F]+)", d)))
cases += sorted(set(int(x) for x in re.findall(r"case\s+(\d+)", d)))
eq = sorted(set(int(x, 16) for x in re.findall(r"==\s*0x([0-9a-fA-F]+)", d)))
ne = sorted(set(int(x, 16) for x in re.findall(r"!=\s*0x([0-9a-fA-F]+)", d)))
lt = sorted(set(int(x, 16) for x in re.findall(r"<\s*0x([0-9a-fA-F]+)", d)))
sub = sorted(set(int(x, 16) for x in re.findall(r"-\s*0x([0-9a-fA-F]+)", d)))
print("case labels (%d): %s" % (len(cases), [hex(c) for c in cases]))
print("== 0x (%d): %s" % (len(eq), [hex(c) for c in eq]))
print("!= 0x (%d): %s" % (len(ne), [hex(c) for c in ne]))
print("< 0x (%d): %s" % (len(lt), [hex(c) for c in lt]))
print("- 0x ladders (%d): %s" % (len(sub), [hex(c) for c in sub]))
for probe, label in [(0x274, "rating CONTROL"), (0x287, "resourceId CONTROL"),
(0x173, "itemType"), (0x23F, "playStyle"),
(0x172, "itemState"), (0x207, "owners"),
(0x361, "untradeable"), (0x1B, "amount"),
(0x226, "pile"), (0x6B, "cardassetid"), (0x23, "assetId"),
(0x18A, "leagueId"), (0x1D1, "nation"), (0x6C, "cardsubtypeid")]:
forms = []
if probe in cases:
forms.append("case")
if probe in eq:
forms.append("==")
if probe in ne:
forms.append("!=")
print(" atom %#x %-18s dispatch forms: %s" % (probe, label, forms or "NONE FOUND"))
# ---- who writes offset 0x54 anywhere in the two functions?
print("\n--- textual writes to +0x54 / 0x54 in merge and deser ---")
for nm in ("merge_141660", "deser_13fe00", "playersmerge_135890"):
for ln_no, ln in enumerate(src[nm].split("\n")):
if "0x54" in ln or "0xb4" in ln:
print(" %-20s %4d| %s" % (nm, ln_no, ln.strip()))
# ---- OVERALL_RATING literal: locate it MYSELF, then xref
print("\n--- OVERALL_RATING literal census ---")
hits = find_all(b"OVERALL_RATING\x00")
print("occurrences of 'OVERALL_RATING\\0':", [hex(h) for h in hits])
for h in hits:
xs = xrefs_to(h)
print(" %#x xrefs=%d" % (h, len(xs)))
for frm, t, fn, ent in xs:
print(" from %#x %s in %s @%#x" % (frm, t, fn, ent))
# control: a literal with an obviously different xref profile
for lit in (b"CARD_LEVEL\x00", b"PLAY_STYLE\x00", b"LEAGUE_ID\x00",
b"ATTRIBUTE_VALUE\x00", b"IS_DREAM_PLAYER\x00", b"ASSET_ID\x00"):
hs = find_all(lit)
print("\n%s occurrences: %s" % (lit, [hex(x) for x in hs]))
for h in hs:
xs = xrefs_to(h)
print(" %#x xrefs=%d -> %s" % (h, len(xs), sorted(set(x[2] for x in xs))))
except Exception:
traceback.print_exc()
@@ -0,0 +1,88 @@
"""ADVERSARIAL VERIFICATION BATCH 2.
Q1 COMPLETENESS GAP the D4 report admitted: are there raw, non-accessor reads of
record+0xb4 anywhere in the binary? 0xb4 cannot be encoded as a signed disp8,
so EVERY [reg+0xb4] reference must carry the literal disp32 bytes b4 00 00 00.
Scanning .text for those four bytes and decoding the containing instruction is
therefore an EXHAUSTIVE search, not a sample. Same scan for 0x54 and 0x88.
Positive control: the scan must find FUN_1801a87f0 (+0xb4), FUN_180141660's
ladder (+0xb4 and +0x54) and FUN_1801a85c0 (+0x88).
Q2 FUN_18013f4d0 -- the family-6 handler the deser tail calls with (record,
resourceId, AMOUNT). If it stores amount in the record, the standing
"amount is dropped" verdict is wrong.
Q3 the +0xe0 mystery: FUN_1801a8540, FUN_1800e5940 (manager publisher),
FUN_1800e6e20 (player publisher) in full.
Q4 FUN_180166660 itemState mapper, FUN_1800d7b50/b30/b10/af0 value readers.
Q5 who calls FUN_18013fe00 and FUN_180141660 (is the ladder really on every path).
"""
import traceback
OUT = "/tmp/claude-1000/-home-alex-Documents-OpenFUT/8e521ca1-ca3e-4138-bb96-df1744dd1d30/scratchpad/cards/adv/"
try:
def scan_disp(off):
pat = bytes([off & 0xFF, (off >> 8) & 0xFF, (off >> 16) & 0xFF, (off >> 24) & 0xFF])
hits = find_all(pat, blocks=(".text",))
rows = []
for h in hits:
ins = listing.getInstructionContaining(addr(h))
if ins is None:
continue
a = int(ins.getAddress().getOffset())
txt = str(ins)
if ("0xb4]" in txt or "0x54]" in txt or "0x88]" in txt or
hex(off) in txt.lower()):
f = fm.getFunctionContaining(ins.getAddress())
rows.append((a, txt, f.getName() if f else "?"))
return rows
for off, label in ((0xB4, "record+0xb4 rating"),
(0x54, "record+0x54 disputed"),
(0x88, "record+0x88 playStyle")):
rows = scan_disp(off)
print("\n==== EXHAUSTIVE disp32 scan for [reg+%#x] (%s): %d instructions"
% (off, label, len(rows)))
seen = {}
for a, txt, fn in rows:
seen.setdefault(fn, []).append((a, txt))
for fn in sorted(seen):
print(" %-24s" % fn, ["%#x %s" % (a, t) for a, t in seen[fn]])
bodies = []
for nm, a in (("f_13f4d0_family6", 0x18013F4D0),
("acc_1a8540", 0x1801A8540),
("acc_1a86b0", 0x1801A86B0),
("acc_1a8590_nation", 0x1801A8590),
("acc_1a86a0_team", 0x1801A86A0),
("pub_mgr_1800e5940", 0x1800E5940),
("pub_player_1800e6e20", 0x1800E6E20),
("itemstate_166660", 0x180166660),
("rd_d7b50", 0x1800D7B50), ("rd_d7b30", 0x1800D7B30),
("rd_d7b10", 0x1800D7B10), ("rd_d7af0", 0x1800D7AF0),
("stamp_d84e0", 0x1800D84E0)):
f = func(a)
s = dec(a, 600)
bodies.append("=" * 78)
bodies.append("### %s @ %#x len=%d" % (nm, a, len(s)))
bodies.append(s)
open(OUT + "v2_bodies.txt", "w").write("\n".join(bodies))
print("\nWROTE v2_bodies.txt")
print("\n==== callers ====")
for nm, a in (("FUN_18013fe00 item deser", 0x18013FE00),
("FUN_180141660 merge", 0x180141660),
("FUN_180135890 players merge", 0x180135890),
("FUN_1801a87f0 rating acc", 0x1801A87F0),
("FUN_1801a80c0 cardlevel acc", 0x1801A80C0),
("FUN_1801a85c0 playstyle acc", 0x1801A85C0),
("FUN_1801a8550 league acc", 0x1801A8550),
("FUN_1801a8540", 0x1801A8540)):
xs = xrefs_to(a)
cs = sorted(set("%s@%#x" % (x[2], x[3]) for x in xs if x[1].startswith("UNCONDITIONAL_CALL") or "CALL" in x[1]))
print("%-30s xrefs=%d callers=%s" % (nm, len(xs), cs))
except Exception:
traceback.print_exc()
@@ -0,0 +1,42 @@
"""ADVERSARIAL BATCH 3: exhaustive [reg+disp32] scan, tightened.
0xb4 / 0x54 / 0x88 / 0xe0 cannot be a signed disp8, so every [reg+off] reference
must carry the disp32 bytes literally. The scan is therefore exhaustive over .text.
Filter: keep only instructions whose printed operand ends in "+ 0x<off>]", drop LEA
and the unwind-stub noise.
Positive controls that MUST appear: FUN_1801a87f0 (+0xb4 read),
FUN_180141660 (+0xb4 read and +0x54 write), FUN_1801a85c0 (+0x88 read),
FUN_1801a80c0 (+0x54 read and write).
"""
import traceback
try:
for off in (0xB4, 0x54, 0x88, 0xE0):
pat = bytes([off, 0, 0, 0])
hits = find_all(pat, blocks=(".text",))
rows = []
for h in hits:
ins = listing.getInstructionContaining(addr(h))
if ins is None:
continue
txt = str(ins)
if ("+ %s]" % hex(off)) not in txt:
continue
mn = txt.split()[0]
if mn in ("LEA", "NOP"):
continue
f = fm.getFunctionContaining(ins.getAddress())
fn = f.getName() if f else "?"
if fn.startswith("Unwind") or fn.startswith("_guard"):
continue
rows.append((int(ins.getAddress().getOffset()), txt, fn))
rows = sorted(set(rows))
print("\n==== [reg+%#x] exhaustive disp32 scan: %d non-LEA, non-unwind instructions"
% (off, len(rows)))
byf = {}
for a, t, fn in rows:
byf.setdefault(fn, []).append((a, t))
for fn in sorted(byf):
print(" %-26s %s" % (fn, "; ".join("%#x %s" % x for x in byf[fn])))
except Exception:
traceback.print_exc()
@@ -0,0 +1,79 @@
"""ADVERSARIAL BATCH 4.
CARD SIDE
A. FUN_1801aa7f0 and FUN_1800e6410 read [reg+0xb4] as a byte but sit OUTSIDE the
accessor range [0x1801a7000,0x1801a9000) the D4 report swept. Do they read an
item record? If so the "OVERALL_RATING has exactly four publishers, all through
FUN_1801a87f0" completeness argument has a hole.
B. FUN_1801356c0 -- the family-2 (manager) merge. Does it clobber +0xdd..+0xfb the
way the players merge does? That decides whether leagueId at +0xe0 survives for
managers.
C. FUN_180134cb0 -- writes +0xfc..+0x101, which FUN_1801a86b0 reads as the
per-attribute chemistry delta.
D. disp8 scan for [reg+0x54]: 0x54 fits a signed disp8 so the disp32 trick does
NOT apply; iterate EVERY instruction in .text instead. Positive control:
FUN_180141660 and FUN_1801a80c0 must appear.
ROUTE SIDE
E. FUN_18012ec50 club ?type= switch, FUN_18012f4f0 club/stats switch,
FUN_1801308c0 consumables suffix, FUN_18012ddf0 query builder -- full, so the
"exactly 30 / exactly 7 / no /stats/team" absences can be re-tested against
case labels AND == AND != AND ladders.
"""
import traceback
OUT = "/tmp/claude-1000/-home-alex-Documents-OpenFUT/8e521ca1-ca3e-4138-bb96-df1744dd1d30/scratchpad/cards/adv/"
try:
import re
bodies = []
src = {}
for nm, a in (("rating_reader_1aa7f0", 0x1801AA7F0),
("rating_reader_e6410", 0x1800E6410),
("mgr_merge_1356c0", 0x1801356C0),
("chem_134cb0", 0x180134CB0),
("clubtype_12ec50", 0x18012EC50),
("clubstats_12f4f0", 0x18012F4F0),
("consum_1308c0", 0x1801308C0),
("clubsearch_12ddf0", 0x18012DDF0)):
s = dec(a, 600)
src[nm] = s
bodies.append("=" * 78)
bodies.append("### %s @ %#x len=%d" % (nm, a, len(s)))
bodies.append(s)
open(OUT + "v4_bodies.txt", "w").write("\n".join(bodies))
print("WROTE v4_bodies.txt")
for nm in ("clubtype_12ec50", "clubstats_12f4f0"):
s = src[nm]
cases = re.findall(r"case\s+(0x[0-9a-fA-F]+|\d+):", s)
eq = re.findall(r"==\s*(0x[0-9a-fA-F]+|\d+)", s)
ne = re.findall(r"!=\s*(0x[0-9a-fA-F]+|\d+)", s)
sub = re.findall(r"-\s*(0x[0-9a-fA-F]+|\d+)U?\s*<", s)
print("\n%s len=%d cases=%d %s\n ==%s !=%s ladders=%s"
% (nm, len(s), len(cases), cases, eq, ne, sub))
# ---- D: exhaustive instruction walk for [reg+0x54]
print("\n==== EVERY instruction in .text referencing [reg + 0x54] ====")
blk = [b for b in mem.getBlocks() if b.getName() == ".text"][0]
it = listing.getInstructions(blk.getStart(), True)
n = 0
found = []
while it.hasNext():
ins = it.next()
if ins.getAddress().getOffset() > int(blk.getEnd().getOffset()):
break
n += 1
t = str(ins)
if "+ 0x54]" in t:
f = fm.getFunctionContaining(ins.getAddress())
found.append((int(ins.getAddress().getOffset()), t,
f.getName() if f else "?"))
print("instructions walked: %d ; hits: %d" % (n, len(found)))
byf = {}
for a, t, fn in found:
byf.setdefault(fn, []).append("%#x %s" % (a, t))
for fn in sorted(byf):
print(" %-26s %s" % (fn, "; ".join(byf[fn])))
except Exception:
traceback.print_exc()
@@ -0,0 +1,58 @@
"""Q1 recon: the itemState enum table and the club?type= strings.
HYPOTHESIS: the itemState enum table at 0x180229d20 (stride 0x10, 10 entries) is
referenced by (a) a string->enum mapper in the deserializer and (b) an equip path
that WRITES activeBadge/activeHomeKit/... The equip path is the place most likely
to switch on cardsubtypeid for cardtype 9.
CONTROL: the table dump itself. The doc states the ten names; if the dump does not
reproduce WAITING_FOR_GAME, inGame, forSale, offered, activeBadge, activeHomeKit,
activeAwayKit, activeBall, activeStadium, active in that order, my table read is
wrong and every conclusion downstream is void.
Also: locate the literals for club?type= singular names (stadium/ball/equippables)
and the family caption keys, with occurrence counts, so later queries can pick a
unique anchor.
"""
import traceback
try:
print("=== A: itemState enum table 0x180229d20, stride 0x10, 14 entries ===")
T = 0x180229D20
for i in range(14):
e = T + i * 0x10
q0 = qword(e)
q1 = qword(e + 8)
s = ""
if 0x180000000 <= q0 < 0x181000000:
try:
s = rd_str(q0, 64)
except Exception:
s = "?"
print(" [%2d] %#x: q0=%#018x %-24r q1=%#x" % (i, e, q0, s, q1))
print()
print("=== B: xrefs to the table start and to each row ===")
for i in range(12):
e = T + i * 0x10
xs = xrefs_to(e)
if xs:
print(" row %d @%#x:" % (i, e))
for frm, typ, fn, ent in xs:
print(" from %#x %s in %s(%#x)" % (frm, typ, fn, ent))
print()
print("=== C: string literals of interest, all occurrences ===")
pats = [
b"activeBadge", b"activeHomeKit", b"activeAwayKit", b"activeBall",
b"activeStadium", b"itemState", b"forSale", b"inGame",
b"equippables", b"stadium", b"Stadium", b"ball", b"Ball",
b"badge", b"Badge", b"kit", b"Kit", b"clubLogo", b"leagueLogo",
b"CLUBLOGO", b"LEAGUELOGO", b"BADGE", b"STADIUM", b"BALL", b"KIT",
]
for p in pats:
hits = find_all(p)
print(" %-16r n=%d %s" % (p.decode(), len(hits),
" ".join("%#x" % h for h in hits[:12])))
except Exception:
traceback.print_exc()
@@ -0,0 +1,56 @@
"""Q10: the fcc_ table vocabulary and the classifier's neighbourhood.
Q8/Q9 changed the picture: inside the item deserializer, cardtype 9 items whose
cardsubtypeid is in [0x91,0x95) take a custom-image path, and a SEPARATE
deserializer FUN_180108c00 computes subtype = wireValue + 0x91 and then picks the
loc format by range:
0x91 <= s < 0x95 -> "TOURNY_LOC_%d"
0x95 <= s < 0x97 -> "SEASON_LOC_%d"
so 0x91..0x96 look like TROPHIES, not badges/kits/stadia/balls. Also, cardtype 7
(subtypes 9,10,11) has an arm that defaults a field to 0x23 = 35, and 35 is the
kit cardassetid recorded in tools/fut_clubitems.py.
This query gathers the vocabulary needed to test that:
A. every "fcc_" table name literal in the binary, with the function that queries
it -- the merge's per-family table map;
B. every literal starting "cardsubtype" / "cardtype" (column names);
C. the small helpers around the classifier: FUN_1800d84e0 (called right after it
in the deser), FUN_1800d7b30/b50/af0/b10, FUN_1800d7170.
CONTROL: "fcc_discardcoins" must appear in A, and its query site must be
FUN_18013fe00 (line 784 of the Q8 decompile). If it does not, the literal scan is
not seeing the same code the decompiler is.
"""
import traceback
try:
print("=== A: fcc_ table literals ===")
seen = set()
for h in find_all(b"fcc_"):
s = rd_str(h, 64)
if not s or s in seen:
continue
seen.add(s)
xs = xrefs_to(h)
who = ",".join(sorted({"%s(%#x)" % (fn, ent) for _f, _t, fn, ent in xs}))
print(" %#x %-28r <- %s" % (h, s, who or "-"))
print(" total distinct: %d" % len(seen))
print()
print("=== B: cardtype / cardsubtype column literals ===")
for pat in (b"cardtype", b"cardsubtype", b"carddbid", b"cardassetid"):
for h in find_all(pat):
s = rd_str(h, 64)
xs = xrefs_to(h)
who = ",".join(sorted({"%s(%#x)" % (fn, ent) for _f, _t, fn, ent in xs}))
print(" %#x %-28r <- %s" % (h, s, who or "-"))
print()
print("=== C: helpers ===")
for a in (0x1800D84E0, 0x1800D7B30, 0x1800D7B50, 0x1800D7AF0, 0x1800D7B10):
src = dec(a)
print("-" * 70)
print("FUN_%x len=%d" % (a, len(src)))
print(src if len(src) < 2500 else src[:2500] + "\n...[TRUNCATED, len above]")
except Exception:
traceback.print_exc()
@@ -0,0 +1,37 @@
"""Q11: dump the candidate functions to files for local analysis.
Rationale: the interesting functions are 3k-27k chars each and printing them all to
the transcript is wasteful. Write each decompile to
/tmp/claude-1000/-home-alex-Documents-OpenFUT/8e521ca1-ca3e-4138-bb96-df1744dd1d30/scratchpad/cards/dec/FUN_<addr>.c and print only name+length here.
Set chosen from Q10:
FUN_180098f20 queries fcc_leaguelogos AND uses carddbid + cardassetid
FUN_180098560 / FUN_1800989f0 / FUN_180042440 / FUN_180043350 fcc_myclubscategories
FUN_1800991a0 fcc_myclubs
FUN_180141660 the merge (carddbid)
FUN_18011a860 / FUN_1801356c0 / FUN_1801362e0 other carddbid users
FUN_18013fe00 the shared item deserializer (full, for local grep)
FUN_18011e9d0 the <0x95 callback from Q9
FUN_18013af30 the remaining scan hit
CONTROL: FUN_18013fe00 must come out at 26234 chars, the length Q8 measured. A
different length means a different function or a different decompiler setting.
"""
import os
import traceback
OUT = ("/tmp/claude-1000/-home-alex-Documents-OpenFUT/"
"8e521ca1-ca3e-4138-bb96-df1744dd1d30/scratchpad/cards/dec")
try:
os.makedirs(OUT, exist_ok=True)
for a in (0x180098F20, 0x180098560, 0x1800989F0, 0x180042440, 0x180043350,
0x1800991A0, 0x180141660, 0x18011A860, 0x1801356C0, 0x1801362E0,
0x18013FE00, 0x18011E9D0, 0x18013AF30, 0x180096670, 0x1801017E0):
src = dec(a)
p = os.path.join(OUT, "FUN_%x.c" % a)
with open(p, "w") as f:
f.write(src)
print(" %-14s len=%d -> %s" % ("FUN_%x" % a, len(src), p))
except Exception:
traceback.print_exc()
@@ -0,0 +1,76 @@
"""Q12: the UI group tables around 0x180203260 and every family caption key.
Known: consumables group table at 0x180203260 (7 rows, stride 0x18, indexed by the
switch in FUN_180096670 case 0xb) and staff at 0x180203310 (5 rows, case 8). The
club-item claim "there is no equivalent table" is exactly the kind of absence this
project keeps getting wrong, so walk the WHOLE region 0x180203100..0x180203700 as
stride-0x18 triples and print anything string-shaped, then xref each candidate
table start.
Also print every .rdata literal containing BADGE / STADIUM / BALL / KIT / LOGO /
TROPHY (upper case, i.e. loc keys) with its xrefs. Q4 of the brief.
CONTROL: the consumables table at 0x180203260 must come out as the seven rows
already recorded (TRAINING/CONTRACT/FITNESS/HEALING/PLAYSTYLE/MANAGER_LEAGUE/
TACTIC_TRAINING with codes 0,1,4,3,0x17,0x18,0x11). If the walk does not reproduce
it, the stride/layout assumption is wrong and nothing else in this query counts.
"""
import traceback
def walk(lo, hi, stride):
a = lo
while a < hi:
cells = []
for k in range(0, stride, 8):
try:
q = qword(a + k)
except Exception:
q = 0
s = ""
if 0x180000000 <= q < 0x181000000:
try:
t = rd_str(q, 80)
if t and all(0x20 <= ord(c) < 0x7F for c in t):
s = t
except Exception:
pass
cells.append("%#x%s" % (q, (" %r" % s) if s else ""))
print(" %#x %s" % (a, " | ".join(cells)))
a += stride
try:
print("=== stride-0x18 walk 0x180203200..0x180203460 ===")
walk(0x180203200, 0x180203460, 0x18)
print()
print("=== xrefs to plausible table starts ===")
for a in range(0x180203200, 0x180203460, 8):
xs = xrefs_to(a)
if xs:
print(" %#x:" % a)
for frm, typ, fn, ent in xs:
print(" %#x %s in %s(%#x)" % (frm, typ, fn, ent))
print()
print("=== upper-case family loc keys ===")
seen = set()
for pat in (b"BADGE", b"STADIUM", b"BALL", b"KIT", b"LOGO", b"TROPHY"):
for h in find_all(pat):
# walk back to the start of the C string
p = h
for _ in range(80):
try:
if mem.getByte(addr(p - 1)) & 0xFF == 0:
break
except Exception:
break
p -= 1
s = rd_str(p, 120)
if p in seen or len(s) < 4:
continue
seen.add(p)
xs = xrefs_to(p)
who = ",".join(sorted({"%s(%#x)" % (fn, ent) for _f, _t, fn, ent in xs}))
print(" %#x %-52r <- %s" % (p, s, who or "-"))
except Exception:
traceback.print_exc()
@@ -0,0 +1,55 @@
"""Q13: every FUT_MYCLUB_ loc key, and the table row that carries it.
Q12 reproduced the consumables table (control passed) and showed the staff table's
middle column IS the cardtype (manager 2, headcoach 3, fitnesscoach 4, gkcoach 0xa,
physio 5 -- exactly the merge's switch arms), and a trophies pair:
0x180203380 {0x05, 0, FUT_MYCLUB_OFFLINE_TROPHIES_EARNED}
0x180203398 {0x15, 1, FUT_MYCLUB_ONLINE_TROPHIES_EARNED}
If a badges/kits/stadia/balls row exists in the same shape, its middle column is the
answer. Enumerate EVERY FUT_MYCLUB_ literal, find the pointer to it in .rdata/.data,
and print the 0x18-byte row it sits in for all three possible cell positions, plus
the rows either side.
CONTROL: FUT_MYCLUB_CONSUMABLES_TRAINING_EARNED must resolve to the row
{0, ptr, 'training'} at 0x180203260. Any layout guess that cannot reproduce that row
is wrong.
"""
import traceback
try:
keys = []
for h in find_all(b"FUT_MYCLUB_"):
s = rd_str(h, 120)
keys.append((h, s))
keys.sort()
print("=== %d FUT_MYCLUB_ literals ===" % len(keys))
for h, s in keys:
print(" %#x %r" % (h, s))
print()
print("=== pointer rows ===")
for h, s in keys:
ptrs = find_all(h.to_bytes(8, "little"), blocks=(".rdata", ".data"))
if not ptrs:
print(" %-46r no pointer" % s)
continue
for pa in ptrs:
ctx = []
for off in (-0x18, -0x10, -8, 0, 8, 0x10, 0x18):
try:
q = qword(pa + off)
except Exception:
continue
t = ""
if 0x180000000 <= q < 0x181000000:
try:
u = rd_str(q, 80)
if u and all(0x20 <= ord(c) < 0x7F for c in u):
t = u
except Exception:
pass
ctx.append("%+#5x:%#x%s" % (off, q, (" %r" % t) if t else ""))
print(" %-46r @%#x" % (s, pa))
print(" " + " ".join(ctx))
except Exception:
traceback.print_exc()
@@ -0,0 +1,41 @@
"""Q14: the club URL format strings and their builders.
Q6 found 'type=%s' at 0x180224c7a and 0x180224ff9 with no direct xref, which means
each is the TAIL of a longer literal whose start is what the code references. Dump
every C string in 0x180224a00..0x180225300 and 0x18021e200..0x18021e800 with xrefs,
so the club request builder can be identified and decompiled.
Also dump 0x180228400..0x18022b200 for the transfermarket/club parameter strings.
CONTROL: '&cat=%s' at 0x1802285b8 is already known to be referenced by
FUN_180162c90; it must show that xref here too.
"""
import traceback
def dump(lo, hi, tag):
print("=== %s %#x..%#x ===" % (tag, lo, hi))
p = lo
while p < hi:
try:
b = mem.getByte(addr(p)) & 0xFF
except Exception:
p += 1
continue
if 0x20 <= b < 0x7F:
s = rd_str(p, 160)
if len(s) >= 3:
who = ",".join(sorted({"%s(%#x)" % (fn, ent)
for _f, _t, fn, ent in xrefs_to(p)}))
print(" %#x %-66r %s" % (p, s, who))
p += max(1, len(s)) + 1
else:
p += 1
try:
dump(0x180224A00, 0x180225300, "club/url block")
dump(0x18021E200, 0x18021E800, "route table")
dump(0x180228400, 0x180229000, "params block")
except Exception:
traceback.print_exc()
@@ -0,0 +1,67 @@
"""Q15: find the equip path by the atoms it must name.
The itemState vocabulary is also in the atom table:
0xc activeAwayKit 0xd activeBadge 0xe activeBall 0x10 activeHomeKit
0x12 activeStadium 0xa active 0x12e free 0x164 inGame 0x1e5 offered
and the club ?type= taxonomy switch FUN_18012ec50 shows how a name reaches the wire:
FUN_180180cd0(atom) returns the atom's name string. So whatever chooses which of the
five active* states to send must call FUN_180180cd0 with 0xc/0xd/0xe/0x10/0x12, and
the choice is made from the item's family. That is the mapping the brief wants.
Method: enumerate every caller of FUN_180180cd0, decompile each once, and report the
call sites whose literal argument is one of the atoms of interest:
equip states 0xc 0xd 0xe 0x10 0x12
club families 0x49 badge, 0x179 kit, 0x2d8 stadium, 0x4d ball,
0x18d leaguelogos, 0x10a equippables, 0x4b badges, 0x4f balls,
0x17c kits, 0x18e leagueLogos, 0x2d7 stadia
Print the matching lines with context so the surrounding switch is visible.
CONTROL: FUN_18012ec50 is a known caller and must be reported with its family atoms
(0x49, 0x179, 0x2d8, 0x4d, 0x18d, 0x10a). If it is not in the output, the caller
enumeration or the literal matching is broken.
"""
import re
import traceback
WANT = {0xC: "activeAwayKit", 0xD: "activeBadge", 0xE: "activeBall",
0x10: "activeHomeKit", 0x12: "activeStadium", 0xA: "active",
0x12E: "free", 0x164: "inGame", 0x1E5: "offered",
0x49: "badge", 0x179: "kit", 0x2D8: "stadium", 0x4D: "ball",
0x18D: "leaguelogos", 0x10A: "equippables", 0x4B: "badges",
0x4F: "balls", 0x17C: "kits", 0x18E: "leagueLogos", 0x2D7: "stadia"}
try:
ents = {}
for frm, typ, fn, ent in xrefs_to(0x180180CD0):
if ent:
ents[ent] = fn
print("callers of FUN_180180cd0: %d" % len(ents))
pat = re.compile(r"FUN_180180cd0\((0x[0-9a-f]+|\d+)\)")
nhit = 0
for ent, fn in sorted(ents.items()):
src = dec(ent)
lines = src.splitlines()
found = []
for i, l in enumerate(lines):
for m in pat.finditer(l):
v = int(m.group(1), 0)
if v in WANT:
found.append((i, v))
if not found:
continue
nhit += 1
print("=" * 70)
print("%s @%#x len=%d atoms=%s" %
(fn, ent, len(src),
sorted({"%#x=%s" % (v, WANT[v]) for _i, v in found})))
shown = set()
for i, _v in found:
for j in range(max(0, i - 4), min(len(lines), i + 2)):
if j in shown:
continue
shown.add(j)
print(" %4d: %s" % (j, lines[j].strip()))
print(" ---")
print("functions with hits: %d" % nhit)
except Exception:
traceback.print_exc()
@@ -0,0 +1,35 @@
"""Q16: the equip path -- callers of the itemState serializer.
Q15 found FUN_18012ee20: itemState code -> atom name, with
1->free 2->inGame 5->0x1f8 6->offered 100->activeBadge 0x65->activeHomeKit
0x66->activeAwayKit 0x67->activeBall 0x68->activeStadium 0xff->active
Whoever CALLS it with 0x64..0x68 is the equip path, and the code that picks which of
those five to pass must know the item's family.
Dump: every caller of FUN_18012ee20 in full, plus FUN_18012ddf0 (the club URL
builder) in full, plus FUN_18012ec50's caller chain context.
CONTROL: FUN_18012ddf0 must contain the five-way if/else on *(param_1+0x30) that
Q15 printed (0xa badge, 0xb kit, 0x15 stadium, 0x16 ball, else equippables). If the
full decompile lacks it, this is not the same function.
"""
import traceback
try:
ents = {}
for frm, typ, fn, ent in xrefs_to(0x18012EE20):
if ent:
ents[ent] = fn
print("callers of FUN_18012ee20 (itemState->atom): %d -> %s" %
(len(ents), ["%s(%#x)" % (v, k) for k, v in ents.items()]))
for ent in sorted(ents):
src = dec(ent)
print("=" * 78)
print("CALLER %s @%#x len=%d" % (ents[ent], ent, len(src)))
print(src)
print("=" * 78)
src = dec(0x18012DDF0)
print("CLUB URL BUILDER FUN_18012ddf0 len=%d" % len(src))
print(src)
except Exception:
traceback.print_exc()
@@ -0,0 +1,58 @@
"""Q17: enumerate EVERY switch case label in the binary, then find the ones that
distinguish club subtypes.
Q5's scalar scan failed its control because jump-table case labels are not
instruction immediates. Ghidra, however, names them: it creates symbols of the form
switchD_<addr>_caseD_<n> (and caseD_<n>) at each case target. Walking the symbol
table therefore enumerates switch dispatch in the one form a scalar scan cannot see.
Report every function whose case-value set intersects the club-subtype candidates
{0x1e,0x1f,9,10,11,0x91..0x96} and print the full case set for each.
CONTROL: FUN_1800d8330 must appear with case labels including 0x1e, 0x1f, 0x91..0x96,
0xe7..0xe9 and 0xec. If it does not, the symbol-based enumeration is broken and no
absence claim may be made from it.
"""
import re
import traceback
try:
st = prog.getSymbolTable()
it = st.getAllSymbols(True)
pat = re.compile(r"caseD_([0-9a-fA-F]+)$")
per = {}
n = 0
while it.hasNext():
s = it.next()
m = pat.search(s.getName())
if not m:
continue
n += 1
try:
v = int(m.group(1), 16)
except ValueError:
continue
f = fm.getFunctionContaining(s.getAddress())
key = (f.getName(), int(f.getEntryPoint().getOffset())) if f else ("?", 0)
per.setdefault(key, set()).add(v)
print("case labels found: %d in %d functions" % (n, len(per)))
CAND = {0x1E, 0x1F, 9, 10, 11, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96}
print()
print("=== functions whose case set meets the club-subtype candidates ===")
rows = []
for (name, ent), vals in per.items():
inter = vals & CAND
if len(inter) >= 2:
rows.append((len(inter), name, ent, vals))
rows.sort(reverse=True)
for k, name, ent, vals in rows:
print(" %-26s %#x hits=%d cases=%s" %
(name, ent, k, sorted("%#x" % v for v in vals)))
print()
print("=== control: FUN_1800d8330 ===")
for (name, ent), vals in per.items():
if ent == 0x1800D8330:
print(" YES cases=%s" % sorted("%#x" % v for v in vals))
except Exception:
traceback.print_exc()
@@ -0,0 +1,33 @@
"""Q18: FUN_1800fed90 -- a switch whose case set is EXACTLY {0x91..0x96}.
Q17's case-label enumeration (control passed on FUN_1800d8330) found exactly one
function whose switch discriminates the six high club subtypes and nothing else:
FUN_1800fed90. If 0x91..0x96 are trophies, this is where each one is turned into a
concrete thing, and the six arms should be distinguishable.
Also decompile FUN_1800f4bc0 and FUN_1800f2f70 (case sets 0xa..0x14, i.e. they
distinguish 10 and 11, the other two cardtype-7 subtypes) and FUN_1800d8260 /
FUN_1800d86c0 / FUN_1800d8b50 (small enum->string helpers next to the classifier).
CONTROL: FUN_1800d8b50 is called by the club URL builder FUN_18012ddf0 to render a
value for query key atom 0x243; it should decompile to a code->string table, which
is a known shape. If it comes out as something else, my reading of the URL builder
is wrong.
"""
import traceback
try:
for a in (0x1800FED90, 0x1800F4BC0, 0x1800F2F70, 0x1800D8260, 0x1800D86C0,
0x1800D8B50):
src = dec(a)
print("=" * 78)
print("FUN_%x len=%d" % (a, len(src)))
print(src if len(src) < 9000 else src[:9000] + "\n...[cut at 9000, len above]")
print("=" * 78)
print("=== callers ===")
for a in (0x1800FED90, 0x1800F4BC0):
print(" callers of %#x:" % a)
for frm, typ, fn, ent in xrefs_to(a):
print(" %s(%#x) via %#x %s" % (fn, ent, frm, typ))
except Exception:
traceback.print_exc()
@@ -0,0 +1,89 @@
"""Q19: every constant the code compares a +0x50 (cardsubtypeid) or +0x4c (cardtype)
field against.
The parsed item record has cardsubtypeid at +0x50 and cardtype at +0x4c. Instead of
searching for a constant (which misses jump tables) or for a syntactic form (which
misses != and ladders), search for the FIELD ACCESS and then collect every immediate
that touches the loaded register within the next 8 instructions, whatever the
mnemonic. Both the direct form (CMP dword [reg+0x50], imm) and the load-then-test
form (MOV r32,[reg+0x50]; SUB r32,imm; CMP r32,imm) are covered.
CONTROL: FUN_18011e3c0 is known to do `*(int *)(x + 0x50) - 0x91U < 6`, so it must
appear with 0x91 (and 6) attached to a +0x50 access. If the control is absent the
scan is broken and nothing may be concluded from what it does not find.
"""
import traceback
try:
block = None
for b in mem.getBlocks():
if b.getName() == ".text":
block = b
break
per = {}
it = listing.getInstructions(block.getStart(), True)
window = [] # [(reg_name, remaining_instrs)]
n = 0
while it.hasNext():
ins = it.next()
n += 1
txt = str(ins)
# 1) direct: memory operand with disp 0x50/0x4c and an immediate
for disp in ("0x50", "0x4c"):
if ("+ " + disp + "]") in txt or ("+" + disp + "]") in txt:
imms = []
for i in range(ins.getNumOperands()):
for o in ins.getOpObjects(i):
try:
imms.append(int(o.getValue()))
except Exception:
pass
f = fm.getFunctionContaining(ins.getAddress())
key = (f.getName(), int(f.getEntryPoint().getOffset())) if f else ("?", 0)
rec = per.setdefault(key, {"direct": set(), "near": set()})
for v in imms:
if v not in (0x50, 0x4C) and 0 <= v < 0x1000:
rec["direct"].add((disp, v))
# start a window: whatever register this instruction defines
for r in ins.getResultObjects():
window.append([str(r), 8, key, disp])
# 2) decay window and attach immediates that touch the tracked register
nxt = []
for w in window:
reg, left, key, disp = w
if left <= 0:
continue
if reg in txt:
for i in range(ins.getNumOperands()):
for o in ins.getOpObjects(i):
try:
v = int(o.getValue())
except Exception:
continue
if 0 <= v < 0x1000:
per.setdefault(key, {"direct": set(), "near": set()})
per[key]["near"].add((disp, v))
w[1] = left - 1
nxt.append(w)
window = nxt[-40:]
print("instructions scanned: %d" % n)
print()
CAND = {9, 10, 11, 0x1E, 0x1F, 7, 0x91}
print("=== functions whose +0x50 / +0x4c constants meet {9,10,11,0x1e,0x1f,7,0x91} ===")
for (name, ent), rec in sorted(per.items()):
vals = rec["direct"] | rec["near"]
hit = {v for _d, v in vals} & CAND
if not hit:
continue
print(" %-24s %#x hits=%s" % (name, ent, sorted("%#x" % h for h in hit)))
print(" direct=%s" % sorted("%s:%#x" % (d, v) for d, v in rec["direct"]))
print(" near =%s" % sorted("%s:%#x" % (d, v) for d, v in rec["near"])[:40])
print()
print("=== control FUN_18011e3c0 ===")
for (name, ent), rec in per.items():
if ent == 0x18011E3C0:
print(" direct=%s" % sorted("%s:%#x" % (d, v) for d, v in rec["direct"]))
print(" near =%s" % sorted("%s:%#x" % (d, v) for d, v in rec["near"]))
except Exception:
traceback.print_exc()
@@ -0,0 +1,85 @@
"""Q2: two string clusters that look like family-name tables.
Q1 found 'badge' 0x18022a220, 'kit' 0x18022a228, 'leagueLogo' 0x18022a230,
'ball' 0x18022a278 packed together, and a second cluster 'badge' 0x1802303c8,
'ball' 0x1802303dc, 'equippables' 0x180230f48, 'leagueLogo' 0x180231608.
HYPOTHESIS: cluster 1 is the value list of a {name -> code} enum table like the
itemState one (stride 0x10: char* then int). Cluster 2 is the club?type= route
vocabulary.
CONTROL: the itemState table itself. My Q1 read started mid-table (row0 =
activeBadge with code 0x64, while the doc's list starts at WAITING_FOR_GAME), so
this query re-walks BACKWARDS from 0x180229d20 to find the real table start and
prints it in full. If the ten documented names do not appear in order, my table
walker is wrong.
Then: for every string in each cluster, find the .rdata qword that points at it
(the table row) and print the row's neighbours, plus xrefs.
"""
import traceback
def dump_strings(lo, hi, label):
print("=== strings %s %#x..%#x ===" % (label, lo, hi))
p = lo
while p < hi:
try:
b = mem.getByte(addr(p)) & 0xFF
except Exception:
p += 1
continue
if 0x20 <= b < 0x7F:
s = rd_str(p, 96)
if len(s) >= 2:
print(" %#x %r" % (p, s))
p += max(1, len(s)) + 1
else:
p += 1
def walk_table(start, n, back=0):
print("--- table walk from %#x, %d rows (stride 0x10) ---" % (start, n))
for i in range(-back, n):
e = start + i * 0x10
try:
q0, q1 = qword(e), qword(e + 8)
except Exception:
continue
s = ""
if 0x180000000 <= q0 < 0x181000000:
try:
s = rd_str(q0, 64)
except Exception:
s = "?"
print(" [%3d] %#x ptr=%#x %-26r val=%#x" % (i, e, q0, s, q1))
try:
walk_table(0x180229D20, 8, back=14)
print()
dump_strings(0x18022A200, 0x18022A380, "cluster1")
print()
dump_strings(0x180230300, 0x180230420, "cluster2a")
print()
dump_strings(0x180230F00, 0x180230FA0, "cluster2b")
print()
dump_strings(0x180231380, 0x180231680, "cluster2c")
print()
print("=== xrefs / pointer-rows for cluster strings ===")
for name, a in [("badge", 0x18022A220), ("kit", 0x18022A228),
("leagueLogo", 0x18022A230), ("ball", 0x18022A278),
("badge2", 0x1802303C8), ("ball2", 0x1802303DC),
("equippables", 0x180230F48), ("leagueLogo2", 0x180231608),
("itemState", 0x180231490)]:
print(" %s @%#x" % (name, a))
for frm, typ, fn, ent in xrefs_to(a):
print(" xref from %#x %s in %s(%#x)" % (frm, typ, fn, ent))
ptrs = find_all(a.to_bytes(8, "little"), blocks=(".rdata", ".data"))
for pa in ptrs[:8]:
print(" ptr-row @%#x next-q=%#x prev-q=%#x" %
(pa, qword(pa + 8), qword(pa - 8)))
for frm, typ, fn, ent in xrefs_to(pa):
print(" row xref %#x %s in %s(%#x)" % (frm, typ, fn, ent))
except Exception:
traceback.print_exc()
@@ -0,0 +1,26 @@
"""Q20: the functions that test cardtype==7 / cardsubtypeid in {9,10,11}.
Q19 (control passed: it recovered FUN_18011e3c0's 0x91/0x94/0x96 on a +0x50 field)
flagged:
FUN_1800f6c40 direct [+0x4c]==7 AND [+0x50]==9
FUN_180084720 direct [+0x50]==9 and [+0x50]==0xb
FUN_180094580 near [+0x50] 9 / 0xb / 3
FUN_18015fa80 direct [+0x50]==9
FUN_1801362e0 direct [+0x4c] 1 / 2 / 7
Decompile each. Whatever these do with subtypes 9/10/11 is the club-family
behaviour, and a loc key or asset id in any arm names the family.
CONTROL: FUN_1801362e0 is one of the merge's arms (called from FUN_180141660 case 2,
the manager arm) so it must be a DB lookup on carddbid; if it is not, the +0x4c
attribution is on a different struct and these hits are noise.
"""
import traceback
try:
for a in (0x1800F6C40, 0x180084720, 0x180094580, 0x18015FA80, 0x1801362E0):
src = dec(a)
print("=" * 78)
print("FUN_%x len=%d" % (a, len(src)))
print(src if len(src) < 12000 else src[:12000] + "\n...[cut, len above]")
except Exception:
traceback.print_exc()
@@ -0,0 +1,47 @@
"""Q21: the FUT data-manager vtable slots that name a club item.
FUN_1800f6c40 (the pack/award tile builder) does:
if (item+0x4c == 1) -> ITEM_RARITY / ITEM_LEVEL
else if (item+0x50 == 9) -> "IS_KIT_%d" = 1 <-- names subtype 9
name = mgr->vt[0x490](out, item+0x4c cardtype, item+0x50 subtype, item+0x18)
if (name empty && item+0x4c == 7)
name = mgr->vt[0x498](out, item+0x50 subtype, item+0x94 teamid, item+0x20)
where mgr = FUN_18011a830(). Slots 0x490 and 0x498 are therefore the club-item name
resolvers and must switch on the subtype.
Resolve the manager's vtable, then decompile slots 0x490, 0x498, 0xa08, 0xa38, 0xa40.
CONTROL: slot 0xa08 is the one the item deserializer calls to file a parsed item
(FUN_18013fe00 line 825), and slot 0xa40 is the lookup FUN_18011e3c0 uses with a
resourceId. If the resolved vtable's 0xa08/0xa40 are not functions, the vtable
resolution is wrong.
"""
import traceback
try:
src = dec(0x18011A830)
print("=== FUN_18011a830 (manager accessor) len=%d ===" % len(src))
print(src)
# find the vtable it installs / the object's class
print()
print("=== candidate vtables referenced from FUN_18011a830 and its callees ===")
f = func(0x18011A830)
cands = set()
for ad in f.getBody().getAddresses(True):
ins = listing.getInstructionAt(ad)
if ins is None:
continue
for r in ins.getReferencesFrom():
t = int(r.getToAddress().getOffset())
if 0x1801E5000 <= t <= 0x1802891FF:
cands.add(t)
for t in sorted(cands):
try:
v0, v1 = qword(t), qword(t + 8)
except Exception:
continue
print(" %#x -> %#x %#x (%s / %s)" %
(t, v0, v1, fname(v0) if 0x180000000 <= v0 < 0x181000000 else "-",
fname(v1) if 0x180000000 <= v1 < 0x181000000 else "-"))
except Exception:
traceback.print_exc()
@@ -0,0 +1,31 @@
"""Q22: resolve the manager object's vtable through the global DAT_1802e6398.
FUN_18011a830 just returns DAT_1802e6398, so the vtable is installed wherever that
global is written. Find the writers, decompile the smallest, and read the vtable it
stores. Then dump slots 0x490 / 0x498 / 0xa08 / 0xa38 / 0xa40.
CONTROL: the recovered vtable's slot 0xa08 and 0xa40 must both be real functions
(the item deserializer calls 0xa08 to file an item; FUN_18011e3c0 calls 0xa40 with a
resourceId). If either is not a function, the vtable is wrong.
"""
import traceback
try:
print("=== writers/readers of DAT_1802e6398 ===")
ents = {}
for frm, typ, fn, ent in xrefs_to(0x1802E6398):
ents.setdefault(ent, []).append((frm, typ, fn))
for ent, lst in sorted(ents.items()):
print(" %s(%#x) n=%d types=%s" %
(lst[0][2], ent, len(lst), sorted({t for _f, t, _n in lst})))
# the constructor is a function that WRITES it
writers = [e for e, lst in ents.items()
if any(t == "WRITE" for _f, t, _n in lst)]
print("writers: %s" % ["%#x" % w for w in writers])
for w in writers:
src = dec(w)
print("=" * 70)
print("writer FUN_%x len=%d" % (w, len(src)))
print(src if len(src) < 6000 else src[:6000] + "\n...[cut]")
except Exception:
traceback.print_exc()
@@ -0,0 +1,40 @@
"""Q23: callers of the manager setter FUN_18011d780 -> the manager's vtable.
CONTROL: the vtable found must have real functions at slots 0xa08 and 0xa40.
"""
import traceback
try:
for frm, typ, fn, ent in xrefs_to(0x18011D780):
print("caller %s(%#x) via %#x %s" % (fn, ent, frm, typ))
ents = {ent for _f, _t, _n, ent in xrefs_to(0x18011D780) if ent}
for ent in ents:
src = dec(ent)
print("=" * 70)
print("FUN_%x len=%d" % (ent, len(src)))
print(src if len(src) < 7000 else src[:7000] + "\n...[cut]")
f = func(ent)
cands = set()
for ad in f.getBody().getAddresses(True):
ins = listing.getInstructionAt(ad)
if ins is None:
continue
for r in ins.getReferencesFrom():
t = int(r.getToAddress().getOffset())
if 0x1801E5000 <= t <= 0x1802891FF:
cands.add(t)
print("--- .rdata refs, checked for vtable shape ---")
for t in sorted(cands):
try:
v0, v1 = qword(t), qword(t + 8)
s90, s98 = qword(t + 0x490), qword(t + 0x498)
a08, a40 = qword(t + 0xA08), qword(t + 0xA40)
except Exception:
continue
ok = all(fm.getFunctionAt(addr(x)) is not None
for x in (v0, v1) if 0x180000000 <= x < 0x181000000)
print(" %#x v0=%s v1=%s | +0x490=%s +0x498=%s +0xa08=%s +0xa40=%s%s" %
(t, fname(v0), fname(v1), fname(s90), fname(s98),
fname(a08), fname(a40), " <== VTABLE?" if ok else ""))
except Exception:
traceback.print_exc()
@@ -0,0 +1,31 @@
"""Q24: FUN_180119bd0 -- the cardtype-7 name resolver. This should BE the mapping.
The manager vtable was read out of the live process (read-only): DAT_1802e6398 ->
object -> vtable static 0x18021c2a0, with
+0x490 = FUN_18011a860 (cardtype switch 1,2,3,4,5,10 -- no club arm)
+0x498 = FUN_180119bd0 (called ONLY when +0x490 returned empty AND cardtype==7,
with args (cardsubtypeid, teamid, assetId))
+0xa08 = FUN_18011cca0 (file a parsed item)
+0xa38 = FUN_180113e40 (register trophy: (tournamentId, subtype, name))
+0xa40 = FUN_18011bf40 (lookup by resourceId)
Decompile 0x498, 0xa38, 0xa40 and 0xa08.
CONTROL: FUN_18011a860 must be the same function Q11 dumped (12905 chars) with the
cardtype switch; that is what makes the 0x498 fallback meaningful.
"""
import traceback
try:
for a, tag in [(0x180119BD0, "+0x498 club-item name resolver"),
(0x180113E40, "+0xa38 trophy register"),
(0x18011BF40, "+0xa40 lookup by resourceId"),
(0x18011CCA0, "+0xa08 file parsed item")]:
src = dec(a)
print("=" * 78)
print("%s FUN_%x len=%d" % (tag, a, len(src)))
print(src if len(src) < 14000 else src[:14000] + "\n...[cut, len above]")
print("=" * 78)
print("control: FUN_18011a860 len=%d" % len(dec(0x18011A860)))
except Exception:
traceback.print_exc()
@@ -0,0 +1,53 @@
"""Q25: is there a cardtype-9 sibling of FUN_180119bd0 for balls and league logos?
FUN_180119bd0 settles cardtype 7: 9 -> "FUT_UC_KITS"+TeamName_Abbr15_<teamid>
10 -> "Stadium"+StadiumName_<assetId>
11 -> "Badge"+TeamName_Abbr15_<teamid>
That leaves 0x1e and 0x1f (the only other cardtype-9 subtypes besides trophies
0x91..0x96 and misc 0xe7..0xec) for ball and league logo.
Dump the loc-key string neighbourhood the resolver draws from (0x1801ec700..
0x1801ed400 holds 'Stadium'/'Ball' literals) with xrefs, and xref the exact literals
"Stadium", "Badge", "FUT_UC_KITS" to find any sibling resolver. A function that
references a ball or league-logo caption is the cardtype-9 equivalent.
CONTROL: the literals "Stadium" and "Badge" must show FUN_180119bd0 as an xref. If
they do not, I am looking at different copies of those strings.
"""
import traceback
try:
print("=== atoms 0xd1 and 0x19c (the two club-item wire strings) ===")
for a in (0xD1, 0x19C):
print(" %#x = %d" % (a, a))
print()
print("=== string dump 0x1801ec700..0x1801ed400 ===")
p = 0x1801EC700
while p < 0x1801ED400:
try:
b = mem.getByte(addr(p)) & 0xFF
except Exception:
p += 1
continue
if 0x20 <= b < 0x7F:
s = rd_str(p, 120)
if len(s) >= 3:
who = ",".join(sorted({"%s(%#x)" % (fn, ent)
for _f, _t, fn, ent in xrefs_to(p)}))
print(" %#x %-46r %s" % (p, s, who))
p += max(1, len(s)) + 1
else:
p += 1
print()
print("=== exact-literal xrefs ===")
for lit in (b"Stadium\x00", b"Badge\x00", b"FUT_UC_KITS\x00", b"Ball\x00",
b"BallName", b"LeagueLogo", b"leaguelogo", b"FUT_UC_"):
for h in find_all(lit):
s = rd_str(h, 80)
who = ",".join(sorted({"%s(%#x)" % (fn, ent)
for _f, _t, fn, ent in xrefs_to(h)}))
print(" %-14r %#x %-30r <- %s" % (lit.rstrip(b"\x00").decode(), h, s, who or "-"))
except Exception:
traceback.print_exc()
@@ -0,0 +1,39 @@
"""Q26: FUN_1801bfac0 -- the one function that names ALL the club families.
It references 'Stadium', 'Badge', 'FUT_UC_KITS' and 'FUT_UC_BALL' (and the GK
attribute captions), and Q10 showed it queries fcc_matches. If it switches on
cardsubtypeid it will name the ball subtype, which FUN_180119bd0 (cardtype 7 only)
cannot.
Also dump the string cluster 0x180239000..0x180239180 which holds FUT_UC_BALL,
'Stadium' and 'badge' close together, with xrefs.
CONTROL: FUN_180119bd0 must appear as an xref of 'Stadium' 0x18021ce80 and 'Badge'
0x1802041b8 -- it did in Q25, so the literal identification is sound.
"""
import traceback
try:
src = dec(0x1801BFAC0)
print("=== FUN_1801bfac0 len=%d ===" % len(src))
print(src if len(src) < 20000 else src[:20000] + "\n...[cut, len above]")
print()
print("=== strings 0x180238f80..0x180239200 ===")
p = 0x180238F80
while p < 0x180239200:
try:
b = mem.getByte(addr(p)) & 0xFF
except Exception:
p += 1
continue
if 0x20 <= b < 0x7F:
s = rd_str(p, 120)
if len(s) >= 3:
who = ",".join(sorted({"%s(%#x)" % (fn, ent)
for _f, _t, fn, ent in xrefs_to(p)}))
print(" %#x %-40r %s" % (p, s, who))
p += max(1, len(s)) + 1
else:
p += 1
except Exception:
traceback.print_exc()
@@ -0,0 +1,28 @@
"""Q27: dump FUN_1801bfac0 in FULL to disk (it is >20k chars and was cut in Q26).
It is the card-detail builder and the only function referencing FUT_UC_KITS,
'Stadium', 'Badge' AND FUT_UC_BALL, so its club arms should name every family
including the ball subtype that FUN_180119bd0 (cardtype 7 only) cannot reach.
Also dump FUN_180094580 (references FUT_UC_KITS, and Q19 flagged it testing
item+0x50 against 9 and 0xb) and FUN_180099490 ('Badge').
No truncation: written to files, lengths printed here.
"""
import os
import traceback
OUT = ("/tmp/claude-1000/-home-alex-Documents-OpenFUT/"
"8e521ca1-ca3e-4138-bb96-df1744dd1d30/scratchpad/cards/dec")
try:
os.makedirs(OUT, exist_ok=True)
for a in (0x1801BFAC0, 0x180094580, 0x180099490, 0x18015FA80, 0x180102790,
0x1800F6C40, 0x180084720):
src = dec(a)
p = os.path.join(OUT, "FUN_%x.c" % a)
with open(p, "w") as f:
f.write(src)
print(" FUN_%x len=%d" % (a, len(src)))
except Exception:
traceback.print_exc()
@@ -0,0 +1,29 @@
"""Q28: verify the accessor that FUN_1801bfac0 switches on IS cardsubtypeid, and
read the deserializer arms for the club-item string fields.
FUN_1801bfac0 does `iVar5 = FUN_1801a8640(local_78)` and then
iVar5 == 9 -> FUT_UC_KITS (+ FUT_ThirdKit / KitBioAwayDescription variants)
iVar5 == 10 -> "Stadium" + StadiumName_%d + StadiumDetailDesc
iVar5 == 0xb-> "Badge" + TeamName_Abbr15_%d + badgeBioDescription
iVar5 == 0x1e -> "FUT_UC_BALL"
iVar5 == 0x1f -> league-derived id, no generic asset string
iVar5 - 0xe7U < 2 / 0xe9 / 0xec -> misc
That reading only holds if FUN_1801a8640 returns the item's +0x50 cardsubtypeid.
Decompile it and its neighbours FUN_1801a8570 / FUN_1801a8560 / FUN_1801a8020 /
FUN_1801a86a0 / FUN_1801a8800 / FUN_1801a87f0 / FUN_1801a8040.
CONTROL: FUN_1801a86a0 is used in the badge arm as the argument to
TeamName_Abbr15_%d, so it must return the +0x94 teamid. If it returns something
else, my field-offset map for these accessors is wrong.
"""
import traceback
try:
for a in (0x1801A8640, 0x1801A8570, 0x1801A8560, 0x1801A8020, 0x1801A86A0,
0x1801A8800, 0x1801A87F0, 0x1801A8040):
src = dec(a)
print("-" * 70)
print("FUN_%x len=%d" % (a, len(src)))
print(src)
except Exception:
traceback.print_exc()
@@ -0,0 +1,61 @@
"""Q3: walk the whole enum-table block around 0x180229a00..0x180229e00.
Q2 found row @0x180229b50 = {'badge', 0xa}, 0x180229b60 = {'kit', 0xb},
0x180229b70 = {'leagueLogo', 0xc}, and 0x180229c10 = {'ball', 0x16} -- i.e. a
{name -> numeric code} table that NAMES THE CLUB FAMILIES. That is exactly the
mapping the brief asks for, IF the codes are cardsubtypeids.
HYPOTHESIS: one of these tables is the cardsubtypeid vocabulary. Codes 0xa/0xb/0xc
are NOT in the cardtype-9 subtype set (0x1e,0x1f,0x91..0x96), so either it is a
different axis (an "item sub-family" enum) or the mapping is indirect.
CONTROL: the itemState table at 0x180229cc0 (invalid/free/WAITING_FOR_GAME/...)
must reappear intact inside the same walk, with the same codes Q2 printed.
Dump every 0x10 row from 0x180229800 to 0x180229f00, printing ptr, string, value.
Then xref every table start candidate (a row whose predecessor is not a valid
string row) to find the lookup function.
"""
import traceback
try:
LO, HI = 0x180229800, 0x180229F00
rows = []
a = LO
while a < HI:
try:
q0, q1 = qword(a), qword(a + 8)
except Exception:
a += 0x10
continue
s = None
if 0x180000000 <= q0 < 0x181000000:
try:
t = rd_str(q0, 64)
if t and all(0x20 <= ord(c) < 0x7F for c in t):
s = t
except Exception:
pass
rows.append((a, q0, s, q1))
a += 0x10
print("=== enum row walk %#x..%#x ===" % (LO, HI))
prev_ok = False
starts = []
for (a, q0, s, q1) in rows:
mark = ""
ok = s is not None
if ok and not prev_ok:
mark = " <== TABLE START?"
starts.append(a)
prev_ok = ok
print(" %#x ptr=%#018x %-28r val=%#-10x%s" % (a, q0, s or "", q1, mark))
print()
print("=== xrefs to each candidate table start ===")
for a in starts:
print(" start %#x" % a)
for frm, typ, fn, ent in xrefs_to(a):
print(" from %#x %s in %s(%#x)" % (frm, typ, fn, ent))
except Exception:
traceback.print_exc()
@@ -0,0 +1,46 @@
"""Q4: the enum converter helpers and their callers.
Q3 established two request-side vocabularies:
table 0x180229ab0 "subtype filter": any=-1 playerGK=1..physio=9 badge=0xa kit=0xb
leagueLogo=0xc playerTraining=0xd GKTraining=0xe position=0xf playStyle=0x10
managerLeagueModifier=0x11 contract=0x12 fitness=0x13 healing=0x14
stadium=0x15 ball=0x16
table 0x180229c30 "type filter": any=-1 player=1 staff=2 clubInfo=3 training=4
development=5 stadium=6 ball=7
table 0x180229cc0 "itemState": invalid=0 free=1 WAITING_FOR_GAME=2 inGame=2
forSale=5 offered=6 activeBadge=0x64 .. activeStadium=0x68 active=0xff
HYPOTHESIS: the converter functions FUN_180166300 (subtype), FUN_180166340 (type),
FUN_180166660 (itemState) are string<->code helpers; their CALLERS are the request
builder and the equip path. The equip path must choose 0x64..0x68 from the item, and
that choice is the subtype->family mapping we want.
CONTROL: FUN_1800d8330, decompiled in full here, must reproduce the documented
cardtype-9 subtype set {0x1e,0x1f,0x91..0x96,0xe7..0xe9,0xec}. If it does not, my
project copy is not the analysed one.
"""
import traceback
try:
for a, tag in [(0x1800D8330, "CONTROL FUN_1800d8330 cardsubtype->cardtype"),
(0x180166300, "subtype-enum helper"),
(0x180166340, "type-enum helper"),
(0x180166660, "itemState helper A"),
(0x1801666F0, "itemState/other helper B"),
(0x180166790, "helper C")]:
src = dec(a)
print("=" * 78)
print("%s @%#x len=%d" % (tag, a, len(src)))
print(src)
print("=" * 78)
print("=== callers ===")
for a in (0x180166300, 0x180166340, 0x180166660, 0x1801666F0, 0x180166790):
print(" callers of %#x:" % a)
seen = set()
for frm, typ, fn, ent in xrefs_to(a):
if ent in seen:
continue
seen.add(ent)
print(" %s(%#x) via %#x %s" % (fn, ent, frm, typ))
except Exception:
traceback.print_exc()

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