Commit Graph

15 Commits

Author SHA1 Message Date
funman300 46e5f612c8 feat(fifa17): add authoritative economy engine + fut_profile importer
Adds openfut-adapter-fifa17 fut::economy — the single-writer FIFA 17 economy engine
the eventual cluster cutover needs: coins + unopened-pack entitlements + owned
inventory + stable item ids, with all-or-nothing transactional mutations faithfully
ported from the Python oracle's fut_store.Store primitives.

Atomic ops: debit (fail-closed), credit, grant_pack/consume_pack (consume-once),
allocate_item_id (unique/monotonic), add_item, and composed transactions buy_pack,
open_pack, quick_sell, market_buy_now, grant_reward. Fail-closed everywhere; the
65534 sentinel can never be bought/granted/opened (defense at the grant primitive,
mirroring grant_unopened_pack rejecting non-catalogue ids). from_fut_profile importer
round-trips coins/unopenedPackIds/items/nextItemId and floors nextItemId past the
highest existing id so re-import cannot mint a duplicate. 10 unit tests (atomicity,
sentinel safety, consume-once, quick-sell, item-id uniqueness, import round-trip).

NOT wired (R3): the live coin balance is one indivisible writer set spanning Store
BUY, pack-open, quick-sell, match rewards AND the transfer market, all in
fut_profile.json; and the generic home (OpenFUT Core) is a preserved-dirty/frozen
submodule. So a safe single-writer cutover cannot be wired yet — this engine +
importer is the coherent prerequisite. No dual-write introduced. No deployment.
2026-08-13 18:26:09 +00:00
funman300 41494bd18f feat(fifa17): port Store pack catalog + purchasegroup wire model (oracle parity)
Adds openfut-adapter-fifa17 fut::store_catalog — a pure, faithful Rust port of the
Python oracle's PACK_CATALOG + _pack_body + store_catalog assembly at production
flag defaults (FUT_STORE_DISPLAYGROUP=1, GROUPID=0, PRICE_PROBE=0):

- PackDef + PACK_CATALOG (ids 1/5/6/7/70; economy numbers are OpenFUT PLACEHOLDER,
  wire shape is oracle-verified; 65534 deliberately absent).
- pack_body() (_pack_body port), sentinel_body() (id-65534 compatibility shim),
  build_purchasegroup(unopened_ids, StoreMode) mirroring store_catalog(3627).
- Differential parity: fixtures generated from the Python oracle
  (tests/fixtures/purchasegroup_{zero_sentinel,zero_clean,pack70}.json); Rust output
  matches semantically (6 tests). Adapter 140 tests, host 24, fmt/clippy clean,
  Python A-R oracle green.

PURE wire shaping — NOT wired into the live host. Serving purchasegroup from Rust
requires an authoritative Rust owner of unopenedPackIds, which is blocked on the
economy-authority prerequisite (R3): coins are one shared balance written by many
Python-oracle routes (BUY spend, quick-sell credit, SBC/match/objective rewards)
persisted to fut_profile.json, so no single coin-touching route can move without a
whole-cluster migration. No dual-write introduced; no production deployment.
2026-08-13 18:16:47 +00:00
funman300 c7609252d2 feat(fifa17): add Rust FUT session/capability state machine (empty My Packs)
Ports the novel per-session empty-My-Packs capability negotiation — proven live
on staging and currently Python-only (fifa17-recon/tools/utas_server.py) — into
the production Rust FIFA17 adapter as a pure, dependency-free state machine
(openfut-adapter-fifa17 fut::store_session).

It owns: per-login X-UT-SID session table, single-use (ip,persona) launcher
capability hand-off (pending), capability binding (bound/pending/ignored-late),
the once-per-session clean-v1 vs sentinel freeze, TTL reaping, and fail-closed
rules (unknown/expired/ambiguous/late/cross-session/sid-ip-mismatch -> sentinel).
The clock and SID entropy are injected so it is fully unit-testable.

The full Python capability-negotiation matrix A-R is ported as Rust unit tests
(21 pass). Python remains the behavioural oracle. The delicate _pack_body UTAS
wire shaping, /ut/auth persona-adoption, /store/purchasegroup catalogue assembly
and the store BUY path are deliberately NOT ported here (documented gap); wiring
the three routes into openfut-utas-host without splitting store authority is the
remaining bounded slice toward full Rust authority. No production deployment.
2026-08-13 16:52:13 +00:00
funman300 6f16a231fc fix(fifa17): implement rare=SP 'Special' club filter via rareflag
The club search 'Quality = Special' sends rare=SP, which was a deliberate no-op
('semantics UNKNOWN'), so it returned every card — base golds included. The
rareflag work now grounds it: a special is rareflag > 1 (base rare = 1),
evidence-backed by the FIFA17 taxonomy + the observed profile (base Ronaldo/Messi
rareflag 1; their informs 11/24).

rareflag lives in the FIFA catalog, not Core, so Core cannot filter it:
- map_to_core: rare=SP now sets CoreOwnedQuery.special (host-applied), not
  'unsupported'; any OTHER rare value stays unsupported. special is NEVER a Core
  /collection param. is_special_rareflag(rf)=rf>1 lives in the adapter.
- handle_club special path: fetch all items matching the OTHER filters (offset/
  limit stripped), shape (resolves rareflag), then special_filter_page() keeps
  rareflag>1 and paginates the FILTERED set locally (start/count over specials,
  not Core's unfiltered page) — no base leakage, no post-pagination drops.

Verified live on the real staged club: rare=SP -> 1665 items (=1949-284 base),
rareflag distribution all >1, zero base leaked; pagination page0==full[0:50],
page1==full[50:100], no overlap. Tests: adapter map rare=SP->special, unknown
rare stays unsupported, is_special_rareflag predicate; host special_filter_page
filter+paginate. adapter 113 + host 25 + importer 25 green; clippy -D clean.
2026-08-12 21:25:18 +00:00
funman300 626c972232 fix(fifa17): carry observed rareflag so special cards render as specials
shape_item hardcoded rareflag=1, so all 1949 cards shaped as basic rare gold
regardless of type; informs/specials lost their card art. The dev fixture is
base-only, so this was invisible until the real profile (10 distinct rareflag
values) exposed it on .105.

rareflag is definition-level FIFA identity metadata OBSERVED from the profile
(the raw wire integer, never a guessed marketing label), so it lives in the
FIFA catalog like asset_id/version, not in generic Core:
- ObservedDefinition.rareflag + emitted into the production catalog entry.
- Fifa17CardCatalog RawCard/Fifa17CardIdentity gain rareflag (default 1 when a
  base-only catalog omits it, preserving prior wire behaviour).
- Fifa17Identity.rareflag; host resolver populates it from the catalog.
- shape_item emits id.rareflag instead of a hardcoded 1.

Verified on the real staged /club: wire rareflag distribution == source exactly
(0 per-item mismatches across 1949; e.g. rareflag 3 x591, 24 x302, 21 x256).
adapter 111 + host 24 + importer 25 tests green; clippy -D clean. rareflag lives
in the host catalog, not Core, so no re-import was needed.
2026-08-12 21:13:51 +00:00
funman300 e187cd49a2 fix(fifa17): preserve versioned resourceId on the wire (no special->base collapse)
shape_item emitted resourceId/definitionId = asset_id (base), collapsing every
versioned (special) card onto its base definition on the /club and squad wire.
The dev 32-card fixture is base-only (version 0), so Slice 7 never exposed it;
the real profile (1531 versioned cards) did.

Fifa17Identity now carries resource_id (= (version<<24)|asset_id, == asset_id
for a base card). shape_item emits resourceId/definitionId from resource_id and
assetId/cardassetid from asset_id — versioned and base stay distinct. The host
resolver populates resource_id from the catalog's reconstructed resource_id
(the catalog already parsed version; it was dropped before shaping).

Regression test: versioned 117617092 (v7 of asset 176580) shapes resourceId/
definitionId=117617092, assetId/cardassetid=176580.

Verified on the real staged /club: 1949 items, wire-id set exact, 0
wire->resourceId mismatches, 0 duplicate-multiplicity mismatches vs the source
manifest. adapter 111 + host 24 tests green; clippy -D warnings clean.
2026-08-12 20:46:48 +00:00
funman300 c7d4b9f753 style(adapter): rustfmt catalog test assertions
Trailing rustfmt reflow of two catalog unit-test assertions (no logic change); clears the adapter dirty state so verify-build-identity.sh passes for the UTAS A/B.
2026-08-12 17:15:14 +00:00
funman300 c2e2e0d8f2 style: rustfmt squad host + adapter files
Formatting-only. Runs the project formatter over the files authored/edited
this session (host lib+tests, adapter item/squad_ext/squad_projection/mod +
projection test). The intentionally-preserved dirty catalog.rs and
pre-existing /club-era host drift beyond these files are out of scope.
2026-08-12 03:59:15 +00:00
funman300 e09344490f feat(adapter): single FIFA17 squad projector + fixture round-trip tests
fut::squad_projection is the ONE projector for every squad read shape.
project_squad(canonical squad + Fresh extension + owned items) -> the FIFA
17 squad wire object; user_mass_info_squad and squad_list are envelope-only
wrappers over the same output (no per-endpoint domain model).

Design guarantees exercised by tests:
  - purity / no N+1: consumes a host-assembled input (read_squad_with_ext +
    one batch owned-cards fetch + in-memory card defs); no per-slot lookup
  - shared shaper: every occupied slot is shaped by fut::item::shape_item,
    so squad items and /club items cannot drift
  - Fresh -> full projection; Stale -> never applied (verdict surfaced);
    Missing -> explicit, never fabricated
  - captain projects as the resolved WIRE id (never resourceId); index and
    formation round-trip verbatim; kit follows the player; two owned copies
    of one definition stay distinct

Adds committed sanitized fixtures decoded from the squad session capture
(swap, f433, persisted userMassInfo.squad read, squad/list) and
tests/squad_projection.rs: baseline / swap / formation-change / persisted
read-after-write round-trips asserted by ownership class (canonical,
extension, shadow, derived identity), plus one-projector no-divergence.
2026-08-12 02:28:05 +00:00
funman300 80a8bc4520 feat(adapter): FIFA17 squad extension v1 + full-replacement PUT builder
Add fut::squad_ext::Fifa17SquadExtensionV1 — the versioned, adapter-owned
payload Core stores opaquely alongside the canonical squad. Carries the
FIFA-only wire state that is not Core-canonical:
  - custom[]        opaque 33-int string, round-tripped verbatim
  - squad_type      observed FIFA token
  - kit_numbers     keyed by owned_card_id (kit follows the PLAYER, proven
                    by the swap/formation captures), never by slot/definition
  - manager         opaque item ref (not a squad player; not shaped)
  - kicktakers      opaque role refs; relationship to captain UNKNOWN, so
                    preserved verbatim and never normalized to the captain
  - client_reported chemistry/rating/starRating shadow, never authoritative
from_payload enforces the payload schema version first (distinct from Core's
DB schema); an unknown version is rejected, never coerced.

build_squad_write turns a parsed PUT + host wire->owned resolver into a
canonical ProposedSquad + extension, refusing on unresolved ids or a
duplicate owned item. Identity resolution is explicitly NOT authorization.

Refactor the 550a59d parser scaffold: ProposedSquad is now pure canonical
(FIFA-only + shadow fields moved to the extension); the canonical formation
is the FIFA wire token verbatim (drop the lossy f442->"4-4-2" map that
could not even represent f433) so formation and index round-trip exactly
with no derivation. Bench split is the fixed 23-slot array convention.
2026-08-12 02:19:22 +00:00
funman300 b50e0359f7 feat(adapter): extract shared FIFA17 FUT item-shaping primitive
Move the per-item card shaper (CoreOwnedItem, Fifa17Identity,
ItemIdentityResolver, ShapeStats, shape_item) out of club_response into
fut::item so /club and the upcoming squad projection emit byte-identical
items from one source of truth. club_response keeps only the /club
{itemData:[...]} envelope and re-exports the moved types for API
stability. shape_item is now pub; no behavior change (all /club and
oracle-parity tests unchanged and green).

Adds item-shaper tests: full-field identity mapping and the duplicate
owned-copy invariant (two instances of one definition keep distinct wire
ids, share one asset id).
2026-08-12 02:14:41 +00:00
funman300 550a59d12c feat(adapter): FIFA17 squad full-replacement wire parser + reverse-map scaffolding (unrouted) 2026-08-12 00:53:46 +00:00
funman300 36fe1caa3f feat(fifa17): deterministic base-card seed generator + full identity catalog
scripts/seed_fifa17_cards.py: deterministic pipeline from committed FIFA17 data
(pool.json + roster.json + leagues/nations/teams tables) -> the card-definition
identity catalog. CardDefinitionId is opaque + deterministic (fifa17_<asset>),
version 0 (base cards only; resource_id == asset_id). --check mode diffs against
committed output (drift-detection mutation-proven). Provenance embedded.

Generated openfut-adapter-fifa17/data/fifa17-card-identities.json: all 17,563
base assets. Semantic definition coverage (to /tmp, not committed here): 17,547
resolvable; 16 skipped for missing roster name (reported, never fabricated).

Adapter loads the committed catalog (test: 17,563 entries, Ronaldo fifa17_20801
-> asset 20801 v0). Phase commit 3/5. NOT owned inventory: this is 'which cards
exist', not 'which the user owns'. Core content seeding + dev-owned set next.
2026-08-11 22:19:57 +00:00
funman300 f55c401b6c feat(fifa17): card-definition identity catalog + owned-item wire-id policy
fut::catalog — Fifa17CardCatalog maps a semantic CardDefinitionId to a FIFA 17
render identity (resource_id = (version<<24)|asset_id; version 0 => resource==
asset). Versioned JSON (schema_version=1, game=fifa17); validates schema/game,
rejects asset_id > 24 bits, and rejects two card ids claiming one resource_id.
Unknown definitions resolve to None (callers drop, never fabricate).
Fifa17WireItemIdPolicy carries the owned-item namespace (base 100_000_000,
first id 100_000_001, per the oracle) supplied to the generic store.

Adds serde derive to the adapter. 8 catalog tests; 3/3 mutations killed
(resourceId-drops-version, conflict-detection-off, asset-range-off).
Phase commit 2/5. No card->asset DATA shipped: the synthetic Core catalogue is
unmappable (see seed plan); the loader + format land now, population later.
2026-08-11 21:59:50 +00:00
funman300 c0a3f68ded feat(utas): FIFA17 UTAS migration host + /club adapter mappings
openfut-utas-host: the first live UTAS host. Serves GET /ut/game/<title>/club
from OpenFUT Core via the FIFA17 adapter and reverse-proxies every other UTAS
route verbatim to the Python oracle. Plaintext HTTP/1.1 keep-alive (no TLS);
route classification before execution; a Core error on /club degrades to an
empty page and never falls back to Python. CoreAccess is a host-owned boundary
(the adapter stays transport-agnostic).

openfut-adapter-fifa17::fut: owned_query (wire parse + FIFA id->name mapping,
unknown id = hard error), entities (id<->name from committed tables), and
club_response (FIFA _item shaping; drops items lacking a real FIFA asset id,
never fabricates one).

openfut-core submodule advanced to the reconciled trunk (6acae54 = 8c8a4116
multi-game + eab522a replace_squad/SquadRules + the /club semantic query).
11 host tests + adapter fut tests; 10/10 host mutations killed. rare=SP UNKNOWN.
Retail rendering of Core inventory still blocked on the Core-card->asset-id
identity decision (next phase).
2026-08-11 21:40:15 +00:00