Compare commits
17 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| fbb54eac95 | |||
| 75b183077f | |||
| 0360135322 | |||
| bcc4f5104a | |||
| d32dc6e3ae | |||
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| ee2caa0bb0 | |||
| 66c88fb48e | |||
| 9f3c545c46 | |||
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| 3084a46dcc | |||
| 9b2c6b82f2 | |||
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| 36abd4b6fb | |||
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| aecbff0de8 | |||
| 8c8a4116bf |
@@ -0,0 +1,546 @@
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[
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{
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||||||
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"id": "fifa17_101490",
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"name": "Conor Casey",
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||||||
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"overall": 64,
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||||||
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"position": "ST",
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||||||
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"nation": "United States",
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||||||
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"league": "MLS",
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||||||
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"club": "Columbus Crew SC",
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||||||
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"pace": 43,
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"shooting": 65,
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||||||
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"passing": 52,
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||||||
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"dribbling": 60,
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"defending": 33,
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||||||
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"physical": 72,
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"rarity": "bronze",
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"image_path": null
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},
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{
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"id": "fifa17_101880",
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"name": "Rob Green",
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"overall": 74,
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||||||
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"position": "GK",
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||||||
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"nation": "England",
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||||||
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"league": "EFL Championship",
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||||||
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"club": "Leeds United",
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||||||
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"pace": 78,
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||||||
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"shooting": 70,
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||||||
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"passing": 62,
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||||||
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"dribbling": 77,
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||||||
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"defending": 47,
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||||||
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"physical": 71,
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||||||
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"rarity": "silver",
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||||||
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"image_path": null
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},
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||||||
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{
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||||||
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"id": "fifa17_102356",
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||||||
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"name": "Markus Feulner",
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||||||
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"overall": 74,
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||||||
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"position": "CM",
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"nation": "Germany",
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||||||
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"league": "Bundesliga",
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||||||
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"club": "Augsburg",
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||||||
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"pace": 58,
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||||||
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"shooting": 70,
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||||||
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"passing": 75,
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||||||
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"dribbling": 71,
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"defending": 66,
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"physical": 71,
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"rarity": "silver",
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||||||
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"image_path": null
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},
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{
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"id": "fifa17_102593",
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"name": "Craig Woodman",
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"overall": 64,
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"position": "LB",
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"nation": "England",
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"league": "EFL League Two",
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"club": "Exeter City",
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"pace": 66,
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"shooting": 45,
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"passing": 58,
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"dribbling": 60,
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"defending": 62,
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"physical": 65,
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"rarity": "bronze",
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||||||
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"image_path": null
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},
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{
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||||||
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"id": "fifa17_105046",
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||||||
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"name": "Anders Østli",
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"overall": 64,
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"position": "CB",
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"nation": "Norway",
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"league": "Tippeligaen",
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"club": "Sarpsborg 08 FF",
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"pace": 54,
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"shooting": 46,
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"passing": 54,
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"dribbling": 52,
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"defending": 62,
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"physical": 75,
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"rarity": "bronze",
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"image_path": null
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},
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{
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"id": "fifa17_107298",
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"name": "Yohann Pelé",
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"overall": 74,
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||||||
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"position": "GK",
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"nation": "France",
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"league": "Ligue 1",
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"club": "O. de Marseille",
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"pace": 75,
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"shooting": 74,
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"passing": 72,
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"dribbling": 70,
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"defending": 49,
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"physical": 76,
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"rarity": "silver",
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"image_path": null
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},
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{
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"id": "fifa17_107713",
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"name": "Tom Starke",
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"overall": 74,
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"position": "GK",
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"nation": "Germany",
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"league": "Bundesliga",
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"club": "Bayern",
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"pace": 76,
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"shooting": 73,
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"passing": 59,
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"dribbling": 72,
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"defending": 39,
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"physical": 76,
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"rarity": "silver",
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"image_path": null
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},
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{
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"id": "fifa17_110020",
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"name": "Sergio Pelegrín",
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"overall": 74,
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"position": "CB",
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"nation": "Spain",
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"league": "LaLiga 1 I 2 I 3",
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"club": "Elche CF",
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"pace": 45,
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"shooting": 32,
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"passing": 52,
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"dribbling": 49,
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"defending": 75,
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"physical": 76,
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"rarity": "silver",
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"image_path": null
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},
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{
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"id": "fifa17_110026",
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"name": "Cani",
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"overall": 74,
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"position": "LM",
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"nation": "Spain",
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"league": "LaLiga 1 I 2 I 3",
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"club": "Real Zaragoza",
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"pace": 67,
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"shooting": 72,
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"passing": 73,
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"dribbling": 78,
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"defending": 45,
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"physical": 61,
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"rarity": "silver",
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"image_path": null
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},
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{
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"id": "fifa17_11811",
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"name": "Paul Green",
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"overall": 64,
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"position": "CM",
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"nation": "Republic of Ireland",
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"league": "EFL League One",
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"club": "Oldham Athletic",
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"pace": 65,
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"shooting": 58,
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"passing": 62,
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"dribbling": 63,
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"defending": 62,
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"physical": 68,
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"rarity": "bronze",
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"image_path": null
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},
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{
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"id": "fifa17_139720",
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"name": "Vincent Kompany",
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"overall": 86,
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"position": "CB",
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"nation": "Belgium",
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"league": "Premier League",
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"club": "Manchester City",
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"pace": 69,
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"shooting": 54,
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"passing": 62,
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||||||
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"dribbling": 65,
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||||||
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"defending": 86,
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||||||
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"physical": 81,
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||||||
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"rarity": "gold",
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||||||
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"image_path": null
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},
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||||||
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{
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"id": "fifa17_146562",
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||||||
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"name": "Santi Cazorla",
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||||||
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"overall": 86,
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||||||
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"position": "CAM",
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||||||
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"nation": "Spain",
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||||||
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"league": "Premier League",
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||||||
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"club": "Arsenal",
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||||||
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"pace": 71,
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||||||
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"shooting": 78,
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||||||
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"passing": 85,
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||||||
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"dribbling": 86,
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||||||
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"defending": 57,
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||||||
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"physical": 64,
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||||||
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"rarity": "gold",
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||||||
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"image_path": null
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||||||
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},
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||||||
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{
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||||||
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"id": "fifa17_153079",
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||||||
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"name": "Sergio Agüero",
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||||||
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"overall": 89,
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||||||
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"position": "ST",
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||||||
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"nation": "Argentina",
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||||||
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"league": "Premier League",
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||||||
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"club": "Manchester City",
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||||||
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"pace": 89,
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||||||
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"shooting": 88,
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||||||
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"passing": 75,
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||||||
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"dribbling": 89,
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||||||
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"defending": 23,
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||||||
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"physical": 70,
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||||||
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"rarity": "gold",
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||||||
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"image_path": null
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},
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||||||
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{
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||||||
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"id": "fifa17_158023",
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||||||
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"name": "Lionel Messi",
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||||||
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"overall": 93,
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||||||
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"position": "RW",
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||||||
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"nation": "Argentina",
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||||||
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"league": "LaLiga Santander",
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||||||
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"club": "FC Barcelona",
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||||||
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"pace": 89,
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||||||
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"shooting": 90,
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||||||
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"passing": 86,
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||||||
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"dribbling": 96,
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||||||
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"defending": 26,
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||||||
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"physical": 61,
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||||||
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"rarity": "gold",
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||||||
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"image_path": null
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},
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||||||
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{
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||||||
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"id": "fifa17_162895",
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||||||
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"name": "Cesc Fàbregas",
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||||||
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"overall": 86,
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||||||
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"position": "CM",
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||||||
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"nation": "Spain",
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||||||
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"league": "Premier League",
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||||||
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"club": "Chelsea",
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||||||
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"pace": 63,
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||||||
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"shooting": 77,
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||||||
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"passing": 89,
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||||||
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"dribbling": 81,
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||||||
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"defending": 61,
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||||||
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"physical": 64,
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||||||
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"rarity": "gold",
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"image_path": null
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},
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||||||
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{
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||||||
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"id": "fifa17_163705",
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||||||
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"name": "Steve Mandanda",
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||||||
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"overall": 85,
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||||||
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"position": "GK",
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||||||
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"nation": "France",
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||||||
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"league": "Premier League",
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||||||
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"club": "Crystal Palace",
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||||||
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"pace": 86,
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||||||
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"shooting": 80,
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||||||
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"passing": 79,
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||||||
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"dribbling": 85,
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||||||
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"defending": 49,
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||||||
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"physical": 81,
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||||||
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"rarity": "gold",
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||||||
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"image_path": null
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},
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{
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||||||
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"id": "fifa17_165229",
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||||||
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"name": "Laurent Koscielny",
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||||||
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"overall": 85,
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||||||
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"position": "CB",
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||||||
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"nation": "France",
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||||||
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"league": "Premier League",
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||||||
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"club": "Arsenal",
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||||||
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"pace": 78,
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||||||
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"shooting": 40,
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||||||
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"passing": 62,
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||||||
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"dribbling": 65,
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||||||
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"defending": 85,
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||||||
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"physical": 78,
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||||||
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"rarity": "gold",
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||||||
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"image_path": null
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},
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||||||
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{
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||||||
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"id": "fifa17_167948",
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||||||
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"name": "Hugo Lloris",
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"overall": 88,
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||||||
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"position": "GK",
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||||||
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"nation": "France",
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||||||
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"league": "Premier League",
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||||||
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"club": "Spurs",
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||||||
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"pace": 87,
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||||||
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"shooting": 87,
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||||||
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"passing": 68,
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||||||
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"dribbling": 90,
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||||||
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"defending": 64,
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||||||
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"physical": 82,
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||||||
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"rarity": "gold",
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||||||
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"image_path": null
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},
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||||||
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{
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||||||
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"id": "fifa17_168542",
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||||||
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"name": "David Silva",
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||||||
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"overall": 87,
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||||||
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"position": "CAM",
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||||||
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"nation": "Spain",
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||||||
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"league": "Premier League",
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||||||
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"club": "Manchester City",
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||||||
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"pace": 68,
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||||||
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"shooting": 72,
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||||||
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"passing": 87,
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||||||
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"dribbling": 87,
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||||||
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"defending": 32,
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||||||
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"physical": 58,
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||||||
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"rarity": "gold",
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||||||
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"image_path": null
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||||||
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},
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||||||
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{
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||||||
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"id": "fifa17_176580",
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||||||
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"name": "Luis Suárez",
|
||||||
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"overall": 92,
|
||||||
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"position": "ST",
|
||||||
|
"nation": "Uruguay",
|
||||||
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"league": "LaLiga Santander",
|
||||||
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"club": "FC Barcelona",
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||||||
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"pace": 82,
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||||||
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"shooting": 90,
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||||||
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"passing": 79,
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||||||
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"dribbling": 87,
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||||||
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"defending": 42,
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||||||
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"physical": 79,
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||||||
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"rarity": "gold",
|
||||||
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"image_path": null
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||||||
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},
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||||||
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{
|
||||||
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"id": "fifa17_176635",
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||||||
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"name": "Mesut Özil",
|
||||||
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"overall": 89,
|
||||||
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"position": "CAM",
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||||||
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"nation": "Germany",
|
||||||
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"league": "Premier League",
|
||||||
|
"club": "Arsenal",
|
||||||
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"pace": 72,
|
||||||
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"shooting": 74,
|
||||||
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"passing": 86,
|
||||||
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"dribbling": 86,
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||||||
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"defending": 24,
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||||||
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"physical": 58,
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||||||
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"rarity": "gold",
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||||||
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"image_path": null
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||||||
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},
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||||||
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{
|
||||||
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"id": "fifa17_177388",
|
||||||
|
"name": "Dimitri Payet",
|
||||||
|
"overall": 86,
|
||||||
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"position": "LM",
|
||||||
|
"nation": "France",
|
||||||
|
"league": "Premier League",
|
||||||
|
"club": "West Ham",
|
||||||
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"pace": 77,
|
||||||
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"shooting": 78,
|
||||||
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"passing": 87,
|
||||||
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"dribbling": 87,
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||||||
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"defending": 42,
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||||||
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"physical": 70,
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||||||
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"rarity": "gold",
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||||||
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"image_path": null
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||||||
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},
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||||||
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{
|
||||||
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"id": "fifa17_183277",
|
||||||
|
"name": "Eden Hazard",
|
||||||
|
"overall": 88,
|
||||||
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"position": "LM",
|
||||||
|
"nation": "Belgium",
|
||||||
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"league": "Premier League",
|
||||||
|
"club": "Chelsea",
|
||||||
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"pace": 90,
|
||||||
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"shooting": 81,
|
||||||
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"passing": 82,
|
||||||
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"dribbling": 91,
|
||||||
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"defending": 32,
|
||||||
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"physical": 64,
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||||||
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"rarity": "gold",
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||||||
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"image_path": null
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||||||
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},
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||||||
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{
|
||||||
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"id": "fifa17_184941",
|
||||||
|
"name": "Alexis Sánchez",
|
||||||
|
"overall": 87,
|
||||||
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"position": "LW",
|
||||||
|
"nation": "Chile",
|
||||||
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"league": "Premier League",
|
||||||
|
"club": "Arsenal",
|
||||||
|
"pace": 86,
|
||||||
|
"shooting": 82,
|
||||||
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"passing": 79,
|
||||||
|
"dribbling": 88,
|
||||||
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"defending": 39,
|
||||||
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"physical": 74,
|
||||||
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"rarity": "gold",
|
||||||
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"image_path": null
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||||||
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},
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||||||
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{
|
||||||
|
"id": "fifa17_190871",
|
||||||
|
"name": "Neymar",
|
||||||
|
"overall": 92,
|
||||||
|
"position": "LW",
|
||||||
|
"nation": "Brazil",
|
||||||
|
"league": "LaLiga Santander",
|
||||||
|
"club": "FC Barcelona",
|
||||||
|
"pace": 91,
|
||||||
|
"shooting": 84,
|
||||||
|
"passing": 78,
|
||||||
|
"dribbling": 95,
|
||||||
|
"defending": 30,
|
||||||
|
"physical": 56,
|
||||||
|
"rarity": "gold",
|
||||||
|
"image_path": null
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "fifa17_192119",
|
||||||
|
"name": "Thibaut Courtois",
|
||||||
|
"overall": 89,
|
||||||
|
"position": "GK",
|
||||||
|
"nation": "Belgium",
|
||||||
|
"league": "Premier League",
|
||||||
|
"club": "Chelsea",
|
||||||
|
"pace": 84,
|
||||||
|
"shooting": 91,
|
||||||
|
"passing": 69,
|
||||||
|
"dribbling": 89,
|
||||||
|
"defending": 48,
|
||||||
|
"physical": 86,
|
||||||
|
"rarity": "gold",
|
||||||
|
"image_path": null
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "fifa17_192985",
|
||||||
|
"name": "Kevin De Bruyne",
|
||||||
|
"overall": 88,
|
||||||
|
"position": "CAM",
|
||||||
|
"nation": "Belgium",
|
||||||
|
"league": "Premier League",
|
||||||
|
"club": "Manchester City",
|
||||||
|
"pace": 77,
|
||||||
|
"shooting": 83,
|
||||||
|
"passing": 86,
|
||||||
|
"dribbling": 84,
|
||||||
|
"defending": 40,
|
||||||
|
"physical": 75,
|
||||||
|
"rarity": "gold",
|
||||||
|
"image_path": null
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "fifa17_193080",
|
||||||
|
"name": "David De Gea",
|
||||||
|
"overall": 90,
|
||||||
|
"position": "GK",
|
||||||
|
"nation": "Spain",
|
||||||
|
"league": "Premier League",
|
||||||
|
"club": "Manchester Utd",
|
||||||
|
"pace": 88,
|
||||||
|
"shooting": 85,
|
||||||
|
"passing": 87,
|
||||||
|
"dribbling": 90,
|
||||||
|
"defending": 56,
|
||||||
|
"physical": 85,
|
||||||
|
"rarity": "gold",
|
||||||
|
"image_path": null
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "fifa17_195864",
|
||||||
|
"name": "Paul Pogba",
|
||||||
|
"overall": 88,
|
||||||
|
"position": "CM",
|
||||||
|
"nation": "France",
|
||||||
|
"league": "Premier League",
|
||||||
|
"club": "Manchester Utd",
|
||||||
|
"pace": 77,
|
||||||
|
"shooting": 80,
|
||||||
|
"passing": 83,
|
||||||
|
"dribbling": 87,
|
||||||
|
"defending": 72,
|
||||||
|
"physical": 87,
|
||||||
|
"rarity": "gold",
|
||||||
|
"image_path": null
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "fifa17_20801",
|
||||||
|
"name": "Cristiano Ronaldo",
|
||||||
|
"overall": 94,
|
||||||
|
"position": "LW",
|
||||||
|
"nation": "Portugal",
|
||||||
|
"league": "LaLiga Santander",
|
||||||
|
"club": "Real Madrid",
|
||||||
|
"pace": 92,
|
||||||
|
"shooting": 92,
|
||||||
|
"passing": 81,
|
||||||
|
"dribbling": 91,
|
||||||
|
"defending": 33,
|
||||||
|
"physical": 80,
|
||||||
|
"rarity": "gold",
|
||||||
|
"image_path": null
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "fifa17_41236",
|
||||||
|
"name": "Zlatan Ibrahimović",
|
||||||
|
"overall": 90,
|
||||||
|
"position": "ST",
|
||||||
|
"nation": "Sweden",
|
||||||
|
"league": "Premier League",
|
||||||
|
"club": "Manchester Utd",
|
||||||
|
"pace": 72,
|
||||||
|
"shooting": 90,
|
||||||
|
"passing": 81,
|
||||||
|
"dribbling": 85,
|
||||||
|
"defending": 31,
|
||||||
|
"physical": 86,
|
||||||
|
"rarity": "gold",
|
||||||
|
"image_path": null
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "fifa17_48940",
|
||||||
|
"name": "Petr Čech",
|
||||||
|
"overall": 88,
|
||||||
|
"position": "GK",
|
||||||
|
"nation": "Czech Republic",
|
||||||
|
"league": "Premier League",
|
||||||
|
"club": "Arsenal",
|
||||||
|
"pace": 83,
|
||||||
|
"shooting": 90,
|
||||||
|
"passing": 77,
|
||||||
|
"dribbling": 85,
|
||||||
|
"defending": 48,
|
||||||
|
"physical": 85,
|
||||||
|
"rarity": "gold",
|
||||||
|
"image_path": null
|
||||||
|
}
|
||||||
|
]
|
||||||
@@ -0,0 +1,5 @@
|
|||||||
|
-- Distinguish NPC-generated listings from player-posted ones so that the
|
||||||
|
-- periodic NPC refresh does not accidentally wipe player listings.
|
||||||
|
ALTER TABLE market_listings ADD COLUMN is_npc INTEGER NOT NULL DEFAULT 0;
|
||||||
|
|
||||||
|
CREATE INDEX IF NOT EXISTS idx_market_npc ON market_listings(is_npc, sold);
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
-- Track when the player last claimed their rivals weekly reward to enforce a
|
||||||
|
-- 24-hour cooldown between claims.
|
||||||
|
ALTER TABLE seasons ADD COLUMN rivals_last_claimed_at TEXT;
|
||||||
@@ -0,0 +1,14 @@
|
|||||||
|
-- Multi-game support. Every profile (and therefore all of its downstream state,
|
||||||
|
-- which hangs off profiles(id) via profile_id / club_id foreign keys) is scoped to
|
||||||
|
-- a game. Bridges identify their game with the X-OpenFUT-Game request header.
|
||||||
|
--
|
||||||
|
-- Default 'fifa23' preserves the existing single-game behaviour: the current bridge
|
||||||
|
-- and the integration tests send no game header, so they keep operating on the same
|
||||||
|
-- (now fifa23-tagged) profile with zero behaviour change. The FIFA 17 bridge sends
|
||||||
|
-- X-OpenFUT-Game: fifa17 and therefore gets its own isolated profile/club/state.
|
||||||
|
--
|
||||||
|
-- Only profiles needs the column: get_active_profile becomes game-scoped, and because
|
||||||
|
-- all other tables reference a profile (directly via profile_id or via
|
||||||
|
-- club_id -> clubs.profile_id), scoping the active profile isolates the whole tree.
|
||||||
|
ALTER TABLE profiles ADD COLUMN game_id TEXT NOT NULL DEFAULT 'fifa23';
|
||||||
|
CREATE INDEX IF NOT EXISTS idx_profiles_game ON profiles(game_id);
|
||||||
@@ -0,0 +1,23 @@
|
|||||||
|
-- Generic, game-scoped OPAQUE extension storage.
|
||||||
|
--
|
||||||
|
-- Core persists, versions, associates (to a canonical entity + a server-computed
|
||||||
|
-- fingerprint), and enforces generic safety bounds on these bytes — but NEVER
|
||||||
|
-- interprets them. A game adapter owns the payload's schema and meaning. This is
|
||||||
|
-- how a game keeps wire-only round-trip state (e.g. FIFA 17 squad custom[]/
|
||||||
|
-- kicktakers/kitNumber) durable and atomic with its canonical entity without
|
||||||
|
-- leaking game-specific columns into generic Core.
|
||||||
|
--
|
||||||
|
-- Scope key: (game_id, entity_kind, entity_id, namespace). `namespace` is an
|
||||||
|
-- opaque adapter key (e.g. "fifa17.squad.v1"); `schema_version` is the adapter's
|
||||||
|
-- payload version (distinct from this table's storage schema).
|
||||||
|
CREATE TABLE IF NOT EXISTS game_entity_ext (
|
||||||
|
game_id TEXT NOT NULL,
|
||||||
|
entity_kind TEXT NOT NULL,
|
||||||
|
entity_id TEXT NOT NULL,
|
||||||
|
namespace TEXT NOT NULL,
|
||||||
|
schema_version INTEGER NOT NULL,
|
||||||
|
canonical_fingerprint TEXT NOT NULL,
|
||||||
|
payload TEXT NOT NULL,
|
||||||
|
updated_at TEXT NOT NULL,
|
||||||
|
PRIMARY KEY (game_id, entity_kind, entity_id, namespace)
|
||||||
|
);
|
||||||
@@ -0,0 +1,10 @@
|
|||||||
|
-- Generic provenance/rerun-identity token for a transactionally imported profile.
|
||||||
|
--
|
||||||
|
-- Set by the generic profile-import path (services::import). A NULL value means
|
||||||
|
-- the profile was created by normal gameplay / dev seeding, not an import, and
|
||||||
|
-- MUST NOT be silently clobbered by an import targeting the same game. A
|
||||||
|
-- matching token on a re-run is an idempotent no-op; a differing token against
|
||||||
|
-- an already-imported game fails until an explicit update mode exists.
|
||||||
|
--
|
||||||
|
-- Core never interprets the token's structure; the importer adapter chooses it.
|
||||||
|
ALTER TABLE profiles ADD COLUMN import_fingerprint TEXT;
|
||||||
+96
-10
@@ -42,7 +42,38 @@ pub struct AppState {
|
|||||||
}
|
}
|
||||||
|
|
||||||
pub async fn build(pool: Pool, cfg: Config) -> Result<Router> {
|
pub async fn build(pool: Pool, cfg: Config) -> Result<Router> {
|
||||||
let card_db = Arc::new(CardDb::load(&cfg.data_dir)?);
|
let mut card_db = CardDb::load(&cfg.data_dir)?;
|
||||||
|
for game in &cfg.dev_content_games {
|
||||||
|
card_db.load_game_dev(&cfg.data_dir, game)?;
|
||||||
|
}
|
||||||
|
for pack in &cfg.content_packs {
|
||||||
|
card_db.load_pack(pack)?;
|
||||||
|
}
|
||||||
|
let card_db = Arc::new(card_db);
|
||||||
|
|
||||||
|
// Content preflight: every owned card MUST reference a loaded CardDefinition.
|
||||||
|
// A real profile with owned players but missing definitions fails LOUDLY here
|
||||||
|
// rather than silently serving an empty /collection. Empty owned_cards (fresh
|
||||||
|
// DB, tests) passes. A SINGLE missing definition is caught, not only the
|
||||||
|
// zero-loaded case.
|
||||||
|
{
|
||||||
|
let referenced: Vec<String> =
|
||||||
|
sqlx::query_scalar("SELECT DISTINCT card_id FROM owned_cards")
|
||||||
|
.fetch_all(&pool)
|
||||||
|
.await?;
|
||||||
|
let missing: Vec<String> = referenced
|
||||||
|
.into_iter()
|
||||||
|
.filter(|id| card_db.get(id).is_none())
|
||||||
|
.collect();
|
||||||
|
if !missing.is_empty() {
|
||||||
|
let sample: Vec<&String> = missing.iter().take(5).collect();
|
||||||
|
anyhow::bail!(
|
||||||
|
"content preflight failed: {} owned card(s) reference CardDefinitionId(s) not loaded (e.g. {:?}). Load the production content pack via OPENFUT_CONTENT_PACKS.",
|
||||||
|
missing.len(),
|
||||||
|
sample
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
let pack_defs = Arc::new(load_pack_definitions(&cfg.data_dir)?);
|
let pack_defs = Arc::new(load_pack_definitions(&cfg.data_dir)?);
|
||||||
let obj_defs = Arc::new(load_objective_definitions(&cfg.data_dir)?);
|
let obj_defs = Arc::new(load_objective_definitions(&cfg.data_dir)?);
|
||||||
let sbc_defs = Arc::new(load_sbc_definitions(&cfg.data_dir)?);
|
let sbc_defs = Arc::new(load_sbc_definitions(&cfg.data_dir)?);
|
||||||
@@ -141,6 +172,32 @@ pub async fn build(pool: Pool, cfg: Config) -> Result<Router> {
|
|||||||
.route("/cards", get(routes::cards::get_cards))
|
.route("/cards", get(routes::cards::get_cards))
|
||||||
.route("/cards/:card_id", get(routes::cards::get_card))
|
.route("/cards/:card_id", get(routes::cards::get_card))
|
||||||
.route("/collection", get(routes::cards::get_collection))
|
.route("/collection", get(routes::cards::get_collection))
|
||||||
|
.route("/economy/balance", get(routes::economy::get_balance))
|
||||||
|
.route(
|
||||||
|
"/economy/entitlements",
|
||||||
|
get(routes::economy::get_entitlements),
|
||||||
|
)
|
||||||
|
.route(
|
||||||
|
"/economy/purchase-entitlement",
|
||||||
|
post(routes::economy::post_purchase_entitlement),
|
||||||
|
)
|
||||||
|
.route(
|
||||||
|
"/economy/redeem-entitlement",
|
||||||
|
post(routes::economy::post_redeem_entitlement),
|
||||||
|
)
|
||||||
|
.route("/economy/sell-item", post(routes::economy::post_sell_item))
|
||||||
|
.route(
|
||||||
|
"/economy/grant-reward",
|
||||||
|
post(routes::economy::post_grant_reward),
|
||||||
|
)
|
||||||
|
.route(
|
||||||
|
"/economy/purchase-item",
|
||||||
|
post(routes::economy::post_purchase_item),
|
||||||
|
)
|
||||||
|
.route(
|
||||||
|
"/economy/purchase-items",
|
||||||
|
post(routes::economy::post_purchase_items),
|
||||||
|
)
|
||||||
.route(
|
.route(
|
||||||
"/collection/:owned_card_id",
|
"/collection/:owned_card_id",
|
||||||
delete(routes::cards::delete_owned_card),
|
delete(routes::cards::delete_owned_card),
|
||||||
@@ -168,11 +225,16 @@ pub async fn build(pool: Pool, cfg: Config) -> Result<Router> {
|
|||||||
.route("/packs/open/:pack_id", post(routes::packs::post_open_pack))
|
.route("/packs/open/:pack_id", post(routes::packs::post_open_pack))
|
||||||
.route("/squad", get(routes::squad::get_squad))
|
.route("/squad", get(routes::squad::get_squad))
|
||||||
.route("/squad", post(routes::squad::post_squad))
|
.route("/squad", post(routes::squad::post_squad))
|
||||||
|
.route("/squad/ext", get(routes::squad::get_squad_ext))
|
||||||
|
.route("/squad/replace", put(routes::squad::put_squad_replace))
|
||||||
.route("/squads", get(routes::squad::get_squads))
|
.route("/squads", get(routes::squad::get_squads))
|
||||||
.route("/squads/:squad_id", get(routes::squad::get_squad_by_id))
|
.route("/squads/:squad_id", get(routes::squad::get_squad_by_id))
|
||||||
.route("/squads/:squad_id", delete(routes::squad::delete_squad))
|
.route("/squads/:squad_id", delete(routes::squad::delete_squad))
|
||||||
.route("/objectives", get(routes::objectives::get_objectives))
|
.route("/objectives", get(routes::objectives::get_objectives))
|
||||||
.route("/objectives/:objective_id", get(routes::objectives::get_objective))
|
.route(
|
||||||
|
"/objectives/:objective_id",
|
||||||
|
get(routes::objectives::get_objective),
|
||||||
|
)
|
||||||
.route(
|
.route(
|
||||||
"/objectives/claim",
|
"/objectives/claim",
|
||||||
post(routes::objectives::post_claim_objective),
|
post(routes::objectives::post_claim_objective),
|
||||||
@@ -190,7 +252,10 @@ pub async fn build(pool: Pool, cfg: Config) -> Result<Router> {
|
|||||||
.route("/market", get(routes::market::get_market))
|
.route("/market", get(routes::market::get_market))
|
||||||
.route("/market/buy", post(routes::market::post_market_buy))
|
.route("/market/buy", post(routes::market::post_market_buy))
|
||||||
.route("/market/sell", post(routes::market::post_market_sell))
|
.route("/market/sell", post(routes::market::post_market_sell))
|
||||||
.route("/market/trade-history", get(routes::market::get_trade_history))
|
.route(
|
||||||
|
"/market/trade-history",
|
||||||
|
get(routes::market::get_trade_history),
|
||||||
|
)
|
||||||
.route("/market/refresh", post(routes::market::post_market_refresh))
|
.route("/market/refresh", post(routes::market::post_market_refresh))
|
||||||
.route("/market/my-listings", get(routes::market::get_my_listings))
|
.route("/market/my-listings", get(routes::market::get_my_listings))
|
||||||
.route(
|
.route(
|
||||||
@@ -205,15 +270,36 @@ pub async fn build(pool: Pool, cfg: Config) -> Result<Router> {
|
|||||||
.route("/settings", get(routes::settings::get_settings))
|
.route("/settings", get(routes::settings::get_settings))
|
||||||
.route("/settings", put(routes::settings::put_settings))
|
.route("/settings", put(routes::settings::put_settings))
|
||||||
.route("/division", get(routes::division::get_division))
|
.route("/division", get(routes::division::get_division))
|
||||||
.route("/division/history", get(routes::division::get_division_history))
|
.route(
|
||||||
.route("/division/leaderboard", get(routes::division::get_division_leaderboard))
|
"/division/history",
|
||||||
|
get(routes::division::get_division_history),
|
||||||
|
)
|
||||||
|
.route(
|
||||||
|
"/division/leaderboard",
|
||||||
|
get(routes::division::get_division_leaderboard),
|
||||||
|
)
|
||||||
.route("/achievements", get(routes::achievements::get_achievements))
|
.route("/achievements", get(routes::achievements::get_achievements))
|
||||||
.route("/notifications", get(routes::notifications::get_notifications))
|
.route(
|
||||||
.route("/notifications/read-all", post(routes::notifications::mark_all_notifications_read))
|
"/notifications",
|
||||||
.route("/notifications/:id/read", patch(routes::notifications::mark_notification_read))
|
get(routes::notifications::get_notifications),
|
||||||
|
)
|
||||||
|
.route(
|
||||||
|
"/notifications/read-all",
|
||||||
|
post(routes::notifications::mark_all_notifications_read),
|
||||||
|
)
|
||||||
|
.route(
|
||||||
|
"/notifications/:id/read",
|
||||||
|
patch(routes::notifications::mark_notification_read),
|
||||||
|
)
|
||||||
.route("/fut-champs", get(routes::fut_champs::get_fut_champs))
|
.route("/fut-champs", get(routes::fut_champs::get_fut_champs))
|
||||||
.route("/fut-champs/start", post(routes::fut_champs::post_start_fut_champs))
|
.route(
|
||||||
.route("/fut-champs/history", get(routes::fut_champs::get_champs_history))
|
"/fut-champs/start",
|
||||||
|
post(routes::fut_champs::post_start_fut_champs),
|
||||||
|
)
|
||||||
|
.route(
|
||||||
|
"/fut-champs/history",
|
||||||
|
get(routes::fut_champs::get_champs_history),
|
||||||
|
)
|
||||||
.route(
|
.route(
|
||||||
"/fut-champs/:session_id/result",
|
"/fut-champs/:session_id/result",
|
||||||
post(routes::fut_champs::post_champs_result),
|
post(routes::fut_champs::post_champs_result),
|
||||||
|
|||||||
+30
-1
@@ -1,12 +1,21 @@
|
|||||||
use anyhow::Result;
|
use anyhow::Result;
|
||||||
|
use std::path::PathBuf;
|
||||||
|
|
||||||
#[derive(Debug, Clone)]
|
#[derive(Debug, Clone)]
|
||||||
pub struct Config {
|
pub struct Config {
|
||||||
pub listen_addr: String,
|
pub listen_addr: String,
|
||||||
pub database_url: String,
|
pub database_url: String,
|
||||||
pub data_dir: String,
|
pub data_dir: String,
|
||||||
#[allow(dead_code)]
|
|
||||||
pub max_connections: u32,
|
pub max_connections: u32,
|
||||||
|
/// Games whose opt-in development content pack (`data/games/<game>/dev/`) is
|
||||||
|
/// loaded IN ADDITION to the default `data/cards` catalog. Empty by default —
|
||||||
|
/// default/test content is never affected unless a game is named here.
|
||||||
|
pub dev_content_games: Vec<String>,
|
||||||
|
/// Explicit PRODUCTION content pack file paths (each a `CardDefinition[]`
|
||||||
|
/// JSON), loaded IN ADDITION to `data/cards` and any dev pack. This is the
|
||||||
|
/// production real-profile content path — deliberately NOT gated behind the
|
||||||
|
/// dev-only `dev_content_games`.
|
||||||
|
pub content_packs: Vec<PathBuf>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Config {
|
impl Config {
|
||||||
@@ -20,6 +29,26 @@ impl Config {
|
|||||||
.ok()
|
.ok()
|
||||||
.and_then(|v| v.parse().ok())
|
.and_then(|v| v.parse().ok())
|
||||||
.unwrap_or(5),
|
.unwrap_or(5),
|
||||||
|
dev_content_games: std::env::var("OPENFUT_DEV_CONTENT_GAMES")
|
||||||
|
.ok()
|
||||||
|
.map(|v| {
|
||||||
|
v.split(',')
|
||||||
|
.map(str::trim)
|
||||||
|
.filter(|s| !s.is_empty())
|
||||||
|
.map(String::from)
|
||||||
|
.collect()
|
||||||
|
})
|
||||||
|
.unwrap_or_default(),
|
||||||
|
content_packs: std::env::var("OPENFUT_CONTENT_PACKS")
|
||||||
|
.ok()
|
||||||
|
.map(|v| {
|
||||||
|
v.split(',')
|
||||||
|
.map(str::trim)
|
||||||
|
.filter(|s| !s.is_empty())
|
||||||
|
.map(PathBuf::from)
|
||||||
|
.collect()
|
||||||
|
})
|
||||||
|
.unwrap_or_default(),
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,24 +1,40 @@
|
|||||||
use anyhow::Result;
|
use anyhow::Result;
|
||||||
use sqlx::{
|
use sqlx::{
|
||||||
sqlite::{SqliteConnectOptions, SqlitePoolOptions},
|
sqlite::{SqliteConnectOptions, SqliteJournalMode, SqlitePoolOptions},
|
||||||
SqlitePool,
|
ConnectOptions, Connection, SqlitePool,
|
||||||
};
|
};
|
||||||
use std::str::FromStr;
|
use std::str::FromStr;
|
||||||
|
use std::time::Duration;
|
||||||
use tracing::info;
|
use tracing::info;
|
||||||
|
|
||||||
pub type Pool = SqlitePool;
|
pub type Pool = SqlitePool;
|
||||||
|
|
||||||
pub async fn init_pool(database_url: &str) -> Result<Pool> {
|
pub async fn init_pool(database_url: &str, max_connections: u32) -> Result<Pool> {
|
||||||
info!("Connecting to database: {}", database_url);
|
info!("Connecting to database: {}", database_url);
|
||||||
let opts = SqliteConnectOptions::from_str(database_url)?.create_if_missing(true);
|
// Per-connection options so EVERY pooled connection gets them: WAL for
|
||||||
|
// reader/writer concurrency, foreign keys on, and a busy_timeout so a
|
||||||
|
// transient SQLITE_BUSY under concurrent access waits-and-retries.
|
||||||
|
let opts = SqliteConnectOptions::from_str(database_url)?
|
||||||
|
.create_if_missing(true)
|
||||||
|
.journal_mode(SqliteJournalMode::Wal)
|
||||||
|
.foreign_keys(true)
|
||||||
|
.busy_timeout(Duration::from_secs(5));
|
||||||
|
// Establish WAL on the file via ONE connection BEFORE the pool opens.
|
||||||
|
// Switching a fresh DB to WAL is a one-time file-level change; letting
|
||||||
|
// several pooled connections do it concurrently at warm-up races that
|
||||||
|
// switch and can surface a spurious lock. Serialize it here so every
|
||||||
|
// pooled connection thereafter only re-asserts an already-WAL file.
|
||||||
|
{
|
||||||
|
let mut conn = opts.clone().connect().await?;
|
||||||
|
sqlx::query("PRAGMA journal_mode=WAL")
|
||||||
|
.execute(&mut conn)
|
||||||
|
.await?;
|
||||||
|
conn.close().await?;
|
||||||
|
}
|
||||||
let pool = SqlitePoolOptions::new()
|
let pool = SqlitePoolOptions::new()
|
||||||
.max_connections(5)
|
.max_connections(max_connections)
|
||||||
.connect_with(opts)
|
.connect_with(opts)
|
||||||
.await?;
|
.await?;
|
||||||
sqlx::query("PRAGMA journal_mode=WAL")
|
|
||||||
.execute(&pool)
|
|
||||||
.await?;
|
|
||||||
sqlx::query("PRAGMA foreign_keys=ON").execute(&pool).await?;
|
|
||||||
Ok(pool)
|
Ok(pool)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -0,0 +1,51 @@
|
|||||||
|
//! Request extractors shared across routes.
|
||||||
|
|
||||||
|
use axum::{
|
||||||
|
async_trait,
|
||||||
|
extract::FromRequestParts,
|
||||||
|
http::{request::Parts, HeaderName},
|
||||||
|
};
|
||||||
|
use std::convert::Infallible;
|
||||||
|
|
||||||
|
/// The game a request belongs to, read from the `X-OpenFUT-Game` header.
|
||||||
|
///
|
||||||
|
/// Multi-game support: each game bridge tags its requests with its own id
|
||||||
|
/// (e.g. `fifa17`, `fifa23`) so core can scope the active profile - and thus all
|
||||||
|
/// downstream club/card/squad/market state - to that game. Defaults to `fifa23`
|
||||||
|
/// when the header is absent, so the existing FIFA 23 bridge and the integration
|
||||||
|
/// tests (which send no header) keep operating on their game unchanged.
|
||||||
|
///
|
||||||
|
/// Extraction never fails: a missing or malformed header falls back to the default.
|
||||||
|
#[derive(Debug, Clone)]
|
||||||
|
pub struct GameId(pub String);
|
||||||
|
|
||||||
|
/// The game assumed when no `X-OpenFUT-Game` header is present.
|
||||||
|
pub const DEFAULT_GAME: &str = "fifa23";
|
||||||
|
|
||||||
|
static HEADER: HeaderName = HeaderName::from_static("x-openfut-game");
|
||||||
|
|
||||||
|
impl GameId {
|
||||||
|
pub fn as_str(&self) -> &str {
|
||||||
|
&self.0
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[async_trait]
|
||||||
|
impl<S> FromRequestParts<S> for GameId
|
||||||
|
where
|
||||||
|
S: Send + Sync,
|
||||||
|
{
|
||||||
|
type Rejection = Infallible;
|
||||||
|
|
||||||
|
async fn from_request_parts(parts: &mut Parts, _state: &S) -> Result<Self, Self::Rejection> {
|
||||||
|
let game = parts
|
||||||
|
.headers
|
||||||
|
.get(&HEADER)
|
||||||
|
.and_then(|v| v.to_str().ok())
|
||||||
|
.map(|s| s.trim())
|
||||||
|
.filter(|s| !s.is_empty())
|
||||||
|
.unwrap_or(DEFAULT_GAME)
|
||||||
|
.to_string();
|
||||||
|
Ok(GameId(game))
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -2,6 +2,7 @@ pub mod app;
|
|||||||
pub mod config;
|
pub mod config;
|
||||||
pub mod db;
|
pub mod db;
|
||||||
pub mod error;
|
pub mod error;
|
||||||
|
pub mod extractors;
|
||||||
pub mod middleware;
|
pub mod middleware;
|
||||||
pub mod modding;
|
pub mod modding;
|
||||||
pub mod models;
|
pub mod models;
|
||||||
@@ -20,6 +21,8 @@ pub async fn build_app(pool: db::Pool, data_dir: &str) -> Result<Router> {
|
|||||||
database_url: "sqlite::memory:".into(),
|
database_url: "sqlite::memory:".into(),
|
||||||
data_dir: data_dir.to_string(),
|
data_dir: data_dir.to_string(),
|
||||||
max_connections: 1,
|
max_connections: 1,
|
||||||
|
dev_content_games: Vec::new(),
|
||||||
|
content_packs: Vec::new(),
|
||||||
};
|
};
|
||||||
app::build(pool, cfg).await
|
app::build(pool, cfg).await
|
||||||
}
|
}
|
||||||
|
|||||||
+44
-3
@@ -1,4 +1,4 @@
|
|||||||
use anyhow::Result;
|
use anyhow::{Context, Result};
|
||||||
use openfut_core::{config, db, seed};
|
use openfut_core::{config, db, seed};
|
||||||
use tracing::info;
|
use tracing::info;
|
||||||
use tracing_subscriber::{layer::SubscriberExt, util::SubscriberInitExt, EnvFilter};
|
use tracing_subscriber::{layer::SubscriberExt, util::SubscriberInitExt, EnvFilter};
|
||||||
@@ -12,13 +12,54 @@ async fn main() -> Result<()> {
|
|||||||
EnvFilter::try_from_default_env()
|
EnvFilter::try_from_default_env()
|
||||||
.unwrap_or_else(|_| "openfut_core=debug,tower_http=debug".into()),
|
.unwrap_or_else(|_| "openfut_core=debug,tower_http=debug".into()),
|
||||||
)
|
)
|
||||||
.with(tracing_subscriber::fmt::layer())
|
// Diagnostics on stderr so stdout carries only machine output (the
|
||||||
|
// `import`/`seed-dev` subcommands print a clean JSON result there).
|
||||||
|
.with(tracing_subscriber::fmt::layer().with_writer(std::io::stderr))
|
||||||
.init();
|
.init();
|
||||||
|
|
||||||
let cfg = config::Config::from_env()?;
|
let cfg = config::Config::from_env()?;
|
||||||
|
|
||||||
|
// Opt-in dev subcommand: `openfut-core seed-dev` seeds the FIFA 17 dev
|
||||||
|
// profile/club from the dev content pack, prints a coverage report, and
|
||||||
|
// exits. Normal server startup NEVER seeds dev inventory.
|
||||||
|
if std::env::args().nth(1).as_deref() == Some("seed-dev") {
|
||||||
|
let pool = db::init_pool(&cfg.database_url, cfg.max_connections).await?;
|
||||||
|
db::run_migrations(&pool).await?;
|
||||||
|
let mut card_db = openfut_core::services::card_db::CardDb::load(&cfg.data_dir)?;
|
||||||
|
card_db.load_game_dev(&cfg.data_dir, seed::FIFA17_GAME)?;
|
||||||
|
let report = seed::seed_fifa17_dev(&pool, &card_db).await?;
|
||||||
|
println!("{}", serde_json::to_string_pretty(&report)?);
|
||||||
|
return Ok(());
|
||||||
|
}
|
||||||
|
|
||||||
|
// Opt-in generic import subcommand: `openfut-core import <request.json>`.
|
||||||
|
// Reads a GAME-AGNOSTIC ProfileImportRequest (the importer adapter translates
|
||||||
|
// FIFA17 source data into it), loads production content packs, runs preflight,
|
||||||
|
// and applies one all-or-nothing transaction. FIFA17 semantics live entirely
|
||||||
|
// in the adapter; Core only sees opaque ids + opaque extension bytes.
|
||||||
|
if std::env::args().nth(1).as_deref() == Some("import") {
|
||||||
|
let path = std::env::args()
|
||||||
|
.nth(2)
|
||||||
|
.context("usage: openfut-core import <request.json>")?;
|
||||||
|
let pool = db::init_pool(&cfg.database_url, cfg.max_connections).await?;
|
||||||
|
db::run_migrations(&pool).await?;
|
||||||
|
let mut card_db = openfut_core::services::card_db::CardDb::load(&cfg.data_dir)?;
|
||||||
|
for pack in &cfg.content_packs {
|
||||||
|
card_db.load_pack(pack)?;
|
||||||
|
}
|
||||||
|
let raw = std::fs::read_to_string(&path)
|
||||||
|
.with_context(|| format!("read import request {path}"))?;
|
||||||
|
let req: openfut_core::services::import::ProfileImportRequest =
|
||||||
|
serde_json::from_str(&raw).context("parse import request JSON")?;
|
||||||
|
let outcome =
|
||||||
|
openfut_core::services::import::apply_profile_import(&pool, &card_db, &req).await?;
|
||||||
|
println!("{}", serde_json::to_string_pretty(&outcome)?);
|
||||||
|
return Ok(());
|
||||||
|
}
|
||||||
|
|
||||||
info!("OpenFUT Core starting on {}", cfg.listen_addr);
|
info!("OpenFUT Core starting on {}", cfg.listen_addr);
|
||||||
|
|
||||||
let pool = db::init_pool(&cfg.database_url).await?;
|
let pool = db::init_pool(&cfg.database_url, cfg.max_connections).await?;
|
||||||
db::run_migrations(&pool).await?;
|
db::run_migrations(&pool).await?;
|
||||||
|
|
||||||
seed::maybe_seed(&pool).await?;
|
seed::maybe_seed(&pool).await?;
|
||||||
|
|||||||
+1
-24
@@ -1,24 +1 @@
|
|||||||
use anyhow::{Context, Result};
|
// Reserved for future modding loader utilities.
|
||||||
use serde::de::DeserializeOwned;
|
|
||||||
use std::path::Path;
|
|
||||||
|
|
||||||
#[allow(dead_code)]
|
|
||||||
/// Generic loader for JSON arrays from a directory.
|
|
||||||
pub fn load_json_dir<T: DeserializeOwned>(dir: &Path) -> Result<Vec<T>> {
|
|
||||||
let mut items = Vec::new();
|
|
||||||
if !dir.exists() {
|
|
||||||
return Ok(items);
|
|
||||||
}
|
|
||||||
for entry in std::fs::read_dir(dir).with_context(|| format!("reading dir {dir:?}"))? {
|
|
||||||
let entry = entry?;
|
|
||||||
let path = entry.path();
|
|
||||||
if path.extension().map(|e| e == "json").unwrap_or(false) {
|
|
||||||
let content =
|
|
||||||
std::fs::read_to_string(&path).with_context(|| format!("reading {path:?}"))?;
|
|
||||||
let batch: Vec<T> =
|
|
||||||
serde_json::from_str(&content).with_context(|| format!("parsing {path:?}"))?;
|
|
||||||
items.extend(batch);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Ok(items)
|
|
||||||
}
|
|
||||||
|
|||||||
@@ -1,4 +1,2 @@
|
|||||||
//! Modding support: load JSON data files from the data/ directory.
|
//! Modding support: load JSON data files from the data/ directory.
|
||||||
//! All game content (cards, packs, objectives, SBCs) is data-driven.
|
//! All game content (cards, packs, objectives, SBCs) is data-driven.
|
||||||
|
|
||||||
pub mod loader;
|
|
||||||
|
|||||||
@@ -13,6 +13,47 @@ pub enum Rarity {
|
|||||||
Icon,
|
Icon,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
impl Rarity {
|
||||||
|
pub fn as_str(&self) -> &'static str {
|
||||||
|
match self {
|
||||||
|
Rarity::Bronze => "bronze",
|
||||||
|
Rarity::Silver => "silver",
|
||||||
|
Rarity::Gold => "gold",
|
||||||
|
Rarity::RareGold => "raregold",
|
||||||
|
Rarity::Totw => "totw",
|
||||||
|
Rarity::Hero => "hero",
|
||||||
|
Rarity::Icon => "icon",
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Visual card quality tier (gold/silver/bronze).
|
||||||
|
///
|
||||||
|
/// Game-independent semantic dimension, kept distinct from `Rarity` (which also
|
||||||
|
/// carries special-card programs like TOTW/Hero/Icon). Derived from a card's base
|
||||||
|
/// overall using FIFA 17's proven tier convention: gold >= 75, silver >= 65,
|
||||||
|
/// otherwise bronze (evidence: `fifa17-recon/tools/fut_cards.py` `tier()`).
|
||||||
|
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
|
||||||
|
#[serde(rename_all = "lowercase")]
|
||||||
|
pub enum Quality {
|
||||||
|
Bronze,
|
||||||
|
Silver,
|
||||||
|
Gold,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Quality {
|
||||||
|
/// Classify a base overall rating into its quality tier.
|
||||||
|
pub fn from_overall(overall: u8) -> Self {
|
||||||
|
if overall >= 75 {
|
||||||
|
Quality::Gold
|
||||||
|
} else if overall >= 65 {
|
||||||
|
Quality::Silver
|
||||||
|
} else {
|
||||||
|
Quality::Bronze
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/// A card definition loaded from JSON data files.
|
/// A card definition loaded from JSON data files.
|
||||||
#[derive(Debug, Clone, Serialize, Deserialize)]
|
#[derive(Debug, Clone, Serialize, Deserialize)]
|
||||||
pub struct CardDefinition {
|
pub struct CardDefinition {
|
||||||
|
|||||||
@@ -0,0 +1,60 @@
|
|||||||
|
//! Generic, game-scoped **opaque** extension state.
|
||||||
|
//!
|
||||||
|
//! Core stores and versions these bytes and associates them with a canonical
|
||||||
|
//! entity + a server-computed fingerprint, but never interprets them. A game
|
||||||
|
//! adapter owns the payload schema/meaning. This keeps game-only wire round-trip
|
||||||
|
//! state (e.g. a FIFA 17 squad's `custom[]`/`kicktakers`/`kitNumber`) durable and
|
||||||
|
//! atomic with its canonical entity without leaking game concepts into Core.
|
||||||
|
|
||||||
|
use serde::{Deserialize, Serialize};
|
||||||
|
|
||||||
|
/// Generic safety bounds Core enforces without interpreting the payload.
|
||||||
|
pub const MAX_EXT_PAYLOAD_BYTES: usize = 64 * 1024;
|
||||||
|
pub const MAX_EXT_NAMESPACE_LEN: usize = 64;
|
||||||
|
|
||||||
|
/// An opaque extension payload a game adapter asks Core to persist atomically
|
||||||
|
/// alongside a canonical entity. `payload` is uninterpreted bytes-as-text.
|
||||||
|
#[derive(Debug, Clone, Deserialize)]
|
||||||
|
pub struct OpaqueExtensionWrite {
|
||||||
|
/// Opaque adapter key, e.g. `"fifa17.squad.v1"`. Core treats it as a string.
|
||||||
|
pub namespace: String,
|
||||||
|
/// Adapter's payload schema version (distinct from the DB storage schema).
|
||||||
|
pub schema_version: i64,
|
||||||
|
/// Uninterpreted payload (the adapter's serialized game-only state).
|
||||||
|
pub payload: String,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl OpaqueExtensionWrite {
|
||||||
|
/// Generic bounds check — namespace non-empty/length, payload size. Semantic
|
||||||
|
/// validation of the payload is the adapter's job; Core only guards size.
|
||||||
|
pub fn validate(&self) -> Result<(), String> {
|
||||||
|
if self.namespace.is_empty() || self.namespace.len() > MAX_EXT_NAMESPACE_LEN {
|
||||||
|
return Err(format!(
|
||||||
|
"namespace length {} out of bounds (1..={MAX_EXT_NAMESPACE_LEN})",
|
||||||
|
self.namespace.len()
|
||||||
|
));
|
||||||
|
}
|
||||||
|
if self.payload.len() > MAX_EXT_PAYLOAD_BYTES {
|
||||||
|
return Err(format!(
|
||||||
|
"extension payload {} bytes exceeds max {MAX_EXT_PAYLOAD_BYTES}",
|
||||||
|
self.payload.len()
|
||||||
|
));
|
||||||
|
}
|
||||||
|
Ok(())
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// A stored opaque extension row (read side). `canonical_fingerprint` is the
|
||||||
|
/// server-computed fingerprint of the canonical entity at write time; a reader
|
||||||
|
/// compares it against the entity's *current* fingerprint to detect staleness.
|
||||||
|
#[derive(Debug, Clone, Serialize, sqlx::FromRow)]
|
||||||
|
pub struct GameEntityExt {
|
||||||
|
pub game_id: String,
|
||||||
|
pub entity_kind: String,
|
||||||
|
pub entity_id: String,
|
||||||
|
pub namespace: String,
|
||||||
|
pub schema_version: i64,
|
||||||
|
pub canonical_fingerprint: String,
|
||||||
|
pub payload: String,
|
||||||
|
pub updated_at: String,
|
||||||
|
}
|
||||||
@@ -5,6 +5,7 @@ pub mod notification;
|
|||||||
pub mod club;
|
pub mod club;
|
||||||
pub mod draft;
|
pub mod draft;
|
||||||
pub mod fut_champs;
|
pub mod fut_champs;
|
||||||
|
pub mod game_ext;
|
||||||
pub mod event;
|
pub mod event;
|
||||||
pub mod season;
|
pub mod season;
|
||||||
pub mod market;
|
pub mod market;
|
||||||
|
|||||||
@@ -21,6 +21,19 @@ pub enum ObjectiveMetric {
|
|||||||
CoinsEarned,
|
CoinsEarned,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
impl ObjectiveMetric {
|
||||||
|
pub fn as_str(&self) -> &'static str {
|
||||||
|
match self {
|
||||||
|
ObjectiveMetric::MatchesWon => "matcheswon",
|
||||||
|
ObjectiveMetric::MatchesPlayed => "matchesplayed",
|
||||||
|
ObjectiveMetric::GoalsScored => "goalsscored",
|
||||||
|
ObjectiveMetric::PacksOpened => "packsopened",
|
||||||
|
ObjectiveMetric::SbcsCompleted => "sbcscompleted",
|
||||||
|
ObjectiveMetric::CoinsEarned => "coinsearned",
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/// Objective definition from data/objectives/*.json
|
/// Objective definition from data/objectives/*.json
|
||||||
#[derive(Debug, Clone, Serialize, Deserialize)]
|
#[derive(Debug, Clone, Serialize, Deserialize)]
|
||||||
pub struct ObjectiveDefinition {
|
pub struct ObjectiveDefinition {
|
||||||
|
|||||||
@@ -8,18 +8,22 @@ pub struct Profile {
|
|||||||
pub username: String,
|
pub username: String,
|
||||||
pub level: i64,
|
pub level: i64,
|
||||||
pub xp: i64,
|
pub xp: i64,
|
||||||
|
/// The game this profile belongs to (e.g. "fifa17", "fifa23"). Scopes all of
|
||||||
|
/// this profile's downstream state so multiple games share one core + DB.
|
||||||
|
pub game_id: String,
|
||||||
pub created_at: DateTime<Utc>,
|
pub created_at: DateTime<Utc>,
|
||||||
pub updated_at: DateTime<Utc>,
|
pub updated_at: DateTime<Utc>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Profile {
|
impl Profile {
|
||||||
pub fn new(username: impl Into<String>) -> Self {
|
pub fn new(username: impl Into<String>, game_id: impl Into<String>) -> Self {
|
||||||
let now = Utc::now();
|
let now = Utc::now();
|
||||||
Self {
|
Self {
|
||||||
id: Uuid::new_v4().to_string(),
|
id: Uuid::new_v4().to_string(),
|
||||||
username: username.into(),
|
username: username.into(),
|
||||||
level: 1,
|
level: 1,
|
||||||
xp: 0,
|
xp: 0,
|
||||||
|
game_id: game_id.into(),
|
||||||
created_at: now,
|
created_at: now,
|
||||||
updated_at: now,
|
updated_at: now,
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -54,3 +54,49 @@ pub struct SquadPlayerInput {
|
|||||||
pub is_captain: bool,
|
pub is_captain: bool,
|
||||||
pub is_on_bench: bool,
|
pub is_on_bench: bool,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// A complete squad, as a game client sends it.
|
||||||
|
///
|
||||||
|
/// # Why replacement rather than edits
|
||||||
|
///
|
||||||
|
/// Retail FIFA 17 sends the WHOLE squad on every save — roughly 2 KB carrying
|
||||||
|
/// every slot, item id and kit number — and a user swapping two players
|
||||||
|
/// produced nine changed slots across two saves. Slot deltas therefore do not
|
||||||
|
/// describe what the user did, and any attempt to derive `swap_players` or
|
||||||
|
/// `move_player` from them would be inventing intent the wire never carried.
|
||||||
|
///
|
||||||
|
/// So the only honest semantic operation is: *this is the squad now*.
|
||||||
|
///
|
||||||
|
/// Empty slots are simply absent from `slots`; a client that models an empty
|
||||||
|
/// slot as a zero item id must drop it at the adapter boundary rather than
|
||||||
|
/// sending a player Core would have to special-case.
|
||||||
|
#[derive(Debug, Clone, Default)]
|
||||||
|
pub struct SquadReplacement {
|
||||||
|
pub name: Option<String>,
|
||||||
|
pub formation: Option<String>,
|
||||||
|
pub slots: Vec<SlotAssignment>,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug, Clone, PartialEq, Eq)]
|
||||||
|
pub struct SlotAssignment {
|
||||||
|
pub owned_card_id: String,
|
||||||
|
/// Core's slot numbering. The adapter maps the game's numbering onto it.
|
||||||
|
pub slot: i64,
|
||||||
|
pub is_captain: bool,
|
||||||
|
pub is_on_bench: bool,
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Outcome of a replacement.
|
||||||
|
///
|
||||||
|
/// Carries the server's own evaluation and, separately, any disagreement with
|
||||||
|
/// what the client claimed — never a merged value.
|
||||||
|
#[derive(Debug, Clone)]
|
||||||
|
pub struct SquadReplaced {
|
||||||
|
pub squad: Squad,
|
||||||
|
pub slots_written: usize,
|
||||||
|
pub evaluation: crate::services::squad_rules::SquadEvaluation,
|
||||||
|
pub client_disagreements: Vec<crate::services::squad_rules::EvaluationComparison>,
|
||||||
|
/// Server-computed deterministic fingerprint of the committed canonical squad
|
||||||
|
/// (anchors any opaque game extension against stale projection).
|
||||||
|
pub canonical_fingerprint: String,
|
||||||
|
}
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
use crate::extractors::GameId;
|
||||||
use axum::{extract::State, Json};
|
use axum::{extract::State, Json};
|
||||||
use serde_json::{json, Value};
|
use serde_json::{json, Value};
|
||||||
|
|
||||||
@@ -7,8 +8,8 @@ use crate::{
|
|||||||
services::{achievement as ach_svc, club as club_svc, profile as profile_svc},
|
services::{achievement as ach_svc, club as club_svc, profile as profile_svc},
|
||||||
};
|
};
|
||||||
|
|
||||||
pub async fn get_achievements(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
pub async fn get_achievements(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
let _ = ach_svc::check_and_unlock(&state.pool, &state.achievement_defs, &profile.id, &club.id).await;
|
let _ = ach_svc::check_and_unlock(&state.pool, &state.achievement_defs, &profile.id, &club.id).await;
|
||||||
let achievements = ach_svc::list_with_status(&state.pool, &state.achievement_defs).await?;
|
let achievements = ach_svc::list_with_status(&state.pool, &state.achievement_defs).await?;
|
||||||
|
|||||||
+85
-28
@@ -1,9 +1,11 @@
|
|||||||
use axum::{extract::State, Json};
|
use axum::{extract::State, Json};
|
||||||
|
use serde::Deserialize;
|
||||||
use serde_json::{json, Value};
|
use serde_json::{json, Value};
|
||||||
|
|
||||||
use crate::{
|
use crate::{
|
||||||
app::AppState,
|
app::AppState,
|
||||||
error::AppResult,
|
error::{AppError, AppResult},
|
||||||
|
extractors::GameId,
|
||||||
models::{club::Club, profile::CreateProfileRequest},
|
models::{club::Club, profile::CreateProfileRequest},
|
||||||
seed,
|
seed,
|
||||||
services::{club as club_svc, profile as profile_svc},
|
services::{club as club_svc, profile as profile_svc},
|
||||||
@@ -11,11 +13,12 @@ use crate::{
|
|||||||
|
|
||||||
pub async fn post_auth_local(
|
pub async fn post_auth_local(
|
||||||
State(state): State<AppState>,
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
Json(req): Json<CreateProfileRequest>,
|
Json(req): Json<CreateProfileRequest>,
|
||||||
) -> AppResult<Json<Value>> {
|
) -> AppResult<Json<Value>> {
|
||||||
let username = req.username.unwrap_or_else(|| "Player 1".into());
|
let username = req.username.unwrap_or_else(|| "Player 1".into());
|
||||||
|
|
||||||
let profile = profile_svc::create_profile(&state.pool, &username).await?;
|
let profile = profile_svc::create_profile(&state.pool, &username, game.as_str()).await?;
|
||||||
|
|
||||||
let club = Club::new(&profile.id, "OpenFUT FC", 5000);
|
let club = Club::new(&profile.id, "OpenFUT FC", 5000);
|
||||||
club_svc::create_club(&state.pool, &club).await?;
|
club_svc::create_club(&state.pool, &club).await?;
|
||||||
@@ -31,51 +34,105 @@ pub async fn post_auth_local(
|
|||||||
|
|
||||||
/// GET /auth/status — lightweight check: does a profile exist?
|
/// GET /auth/status — lightweight check: does a profile exist?
|
||||||
/// Returns 200 `{ "has_profile": true/false }` without erroring.
|
/// Returns 200 `{ "has_profile": true/false }` without erroring.
|
||||||
pub async fn get_auth_status(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
pub async fn get_auth_status(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
|
||||||
let count: i64 = sqlx::query_scalar("SELECT COUNT(*) FROM profiles")
|
let count: i64 = sqlx::query_scalar("SELECT COUNT(*) FROM profiles WHERE game_id = ?")
|
||||||
|
.bind(game.as_str())
|
||||||
.fetch_one(&state.pool)
|
.fetch_one(&state.pool)
|
||||||
.await?;
|
.await?;
|
||||||
Ok(Json(json!({ "has_profile": count > 0 })))
|
Ok(Json(json!({ "has_profile": count > 0 })))
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#[derive(Deserialize)]
|
||||||
|
pub struct ResetRequest {
|
||||||
|
pub confirm: Option<String>,
|
||||||
|
}
|
||||||
|
|
||||||
/// POST /auth/reset — wipe all game data and start fresh.
|
/// POST /auth/reset — wipe all game data and start fresh.
|
||||||
/// Deletes every user-data table in dependency order. The schema tables
|
/// Requires `{"confirm":"reset"}` in the request body as a safeguard against
|
||||||
/// (migrations) are left intact; calling POST /auth/local afterwards
|
/// accidental or unauthenticated calls. Deletes every user-data table in
|
||||||
/// creates a new profile.
|
/// dependency order; schema (migrations) is preserved.
|
||||||
pub async fn post_auth_reset(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
pub async fn post_auth_reset(
|
||||||
// Delete in reverse-dependency order to satisfy FK constraints
|
State(state): State<AppState>,
|
||||||
// (SQLite FK enforcement is opt-in, but we follow the order anyway)
|
game: GameId,
|
||||||
let tables = [
|
Json(req): Json<ResetRequest>,
|
||||||
"player_achievements",
|
) -> AppResult<Json<Value>> {
|
||||||
"notifications",
|
if req.confirm.as_deref() != Some("reset") {
|
||||||
|
return Err(AppError::BadRequest(
|
||||||
|
r#"include {"confirm":"reset"} in the request body to confirm data wipe"#.into(),
|
||||||
|
));
|
||||||
|
}
|
||||||
|
|
||||||
|
// Multi-game: reset ONLY this game's profile subtree so a FIFA 17 reset never
|
||||||
|
// wipes FIFA 23 (and vice versa). Resolve the game's profile + its clubs, then
|
||||||
|
// delete their dependent rows in reverse-dependency order.
|
||||||
|
let profile_id: Option<String> = sqlx::query_scalar(
|
||||||
|
"SELECT id FROM profiles WHERE game_id = ? ORDER BY created_at ASC LIMIT 1",
|
||||||
|
)
|
||||||
|
.bind(game.as_str())
|
||||||
|
.fetch_optional(&state.pool)
|
||||||
|
.await?;
|
||||||
|
|
||||||
|
let Some(profile_id) = profile_id else {
|
||||||
|
return Ok(Json(json!({
|
||||||
|
"reset": true,
|
||||||
|
"message": "nothing to reset for this game"
|
||||||
|
})));
|
||||||
|
};
|
||||||
|
|
||||||
|
let club_ids: Vec<String> = sqlx::query_scalar("SELECT id FROM clubs WHERE profile_id = ?")
|
||||||
|
.bind(&profile_id)
|
||||||
|
.fetch_all(&state.pool)
|
||||||
|
.await?;
|
||||||
|
|
||||||
|
for club_id in &club_ids {
|
||||||
|
sqlx::query(
|
||||||
|
"DELETE FROM squad_players WHERE squad_id IN (SELECT id FROM squads WHERE club_id = ?)",
|
||||||
|
)
|
||||||
|
.bind(club_id)
|
||||||
|
.execute(&state.pool)
|
||||||
|
.await?;
|
||||||
|
for table in ["squads", "owned_cards", "packs", "market_history"] {
|
||||||
|
sqlx::query(&format!("DELETE FROM {table} WHERE club_id = ?"))
|
||||||
|
.bind(club_id)
|
||||||
|
.execute(&state.pool)
|
||||||
|
.await?;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for table in [
|
||||||
"fut_champs_sessions",
|
"fut_champs_sessions",
|
||||||
"sbc_submissions",
|
"sbc_submissions",
|
||||||
"objective_progress",
|
"objective_progress",
|
||||||
"position_goals",
|
"position_goals",
|
||||||
"statistics",
|
"statistics",
|
||||||
"seasons",
|
"seasons",
|
||||||
|
"season_history",
|
||||||
"matches",
|
"matches",
|
||||||
"market_listings",
|
|
||||||
"squad_players",
|
|
||||||
"squads",
|
|
||||||
"owned_cards",
|
|
||||||
"packs",
|
|
||||||
"events",
|
|
||||||
"draft_sessions",
|
"draft_sessions",
|
||||||
"settings",
|
"daily_checkins",
|
||||||
"clubs",
|
] {
|
||||||
"profiles",
|
sqlx::query(&format!("DELETE FROM {table} WHERE profile_id = ?"))
|
||||||
];
|
.bind(&profile_id)
|
||||||
|
|
||||||
for table in &tables {
|
|
||||||
sqlx::query(&format!("DELETE FROM {table}"))
|
|
||||||
.execute(&state.pool)
|
.execute(&state.pool)
|
||||||
.await?;
|
.await?;
|
||||||
}
|
}
|
||||||
|
|
||||||
tracing::info!("Full game reset performed");
|
sqlx::query("DELETE FROM clubs WHERE profile_id = ?")
|
||||||
|
.bind(&profile_id)
|
||||||
|
.execute(&state.pool)
|
||||||
|
.await?;
|
||||||
|
sqlx::query("DELETE FROM profiles WHERE id = ?")
|
||||||
|
.bind(&profile_id)
|
||||||
|
.execute(&state.pool)
|
||||||
|
.await?;
|
||||||
|
|
||||||
|
// NOTE (follow-up): settings (global key/value), events (shared content),
|
||||||
|
// market_listings (keyed by seller_name, includes the shared NPC market),
|
||||||
|
// notifications and player_achievements are not yet game-scoped and are left
|
||||||
|
// intact. They need a game/profile key before a per-game reset can cover them.
|
||||||
|
tracing::info!(game = %game.as_str(), "Per-game reset performed");
|
||||||
Ok(Json(json!({
|
Ok(Json(json!({
|
||||||
"reset": true,
|
"reset": true,
|
||||||
"message": "All progress has been wiped. Call POST /auth/local to start a new club."
|
"message": "All progress for this game has been wiped. Call POST /auth/local to start a new club."
|
||||||
})))
|
})))
|
||||||
}
|
}
|
||||||
|
|||||||
+37
-11
@@ -1,3 +1,4 @@
|
|||||||
|
use crate::extractors::GameId;
|
||||||
use axum::{
|
use axum::{
|
||||||
extract::{Path, Query, State},
|
extract::{Path, Query, State},
|
||||||
Json,
|
Json,
|
||||||
@@ -9,7 +10,11 @@ use crate::{
|
|||||||
app::AppState,
|
app::AppState,
|
||||||
error::{AppError, AppResult},
|
error::{AppError, AppResult},
|
||||||
models::card::OwnedCard,
|
models::card::OwnedCard,
|
||||||
services::{club as club_svc, profile as profile_svc},
|
services::{
|
||||||
|
club as club_svc,
|
||||||
|
inventory::{self, OwnedItemQuery, OwnedItemView},
|
||||||
|
profile as profile_svc,
|
||||||
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
/// Quick-sell value for a card based on overall rating.
|
/// Quick-sell value for a card based on overall rating.
|
||||||
@@ -56,7 +61,7 @@ pub async fn get_cards(
|
|||||||
let rarity_ok = query
|
let rarity_ok = query
|
||||||
.rarity
|
.rarity
|
||||||
.as_ref()
|
.as_ref()
|
||||||
.map(|r| format!("{:?}", c.rarity).to_lowercase() == r.to_lowercase())
|
.map(|r| c.rarity.as_str().eq_ignore_ascii_case(r))
|
||||||
.unwrap_or(true);
|
.unwrap_or(true);
|
||||||
let pos_ok = query
|
let pos_ok = query
|
||||||
.position
|
.position
|
||||||
@@ -93,8 +98,12 @@ pub async fn get_cards(
|
|||||||
Ok(Json(json!({ "cards": cards, "total": total, "returned": cards.len() })))
|
Ok(Json(json!({ "cards": cards, "total": total, "returned": cards.len() })))
|
||||||
}
|
}
|
||||||
|
|
||||||
pub async fn get_collection(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
pub async fn get_collection(
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
|
Query(query): Query<OwnedItemQuery>,
|
||||||
|
) -> AppResult<Json<Value>> {
|
||||||
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
|
|
||||||
let owned = sqlx::query_as::<_, OwnedCard>(
|
let owned = sqlx::query_as::<_, OwnedCard>(
|
||||||
@@ -104,14 +113,14 @@ pub async fn get_collection(State(state): State<AppState>) -> AppResult<Json<Val
|
|||||||
.fetch_all(&state.pool)
|
.fetch_all(&state.pool)
|
||||||
.await?;
|
.await?;
|
||||||
|
|
||||||
let with_defs: Vec<Value> = owned
|
let views: Vec<OwnedItemView> = owned
|
||||||
.iter()
|
.iter()
|
||||||
.filter_map(|o| {
|
.filter_map(|o| {
|
||||||
state.card_db.get(&o.card_id).map(|def| {
|
state.card_db.get(&o.card_id).map(|def| {
|
||||||
let effective_overall = def.overall as i64 + o.training_bonus;
|
let effective_overall = def.overall as i64 + o.training_bonus;
|
||||||
let effective_position =
|
let effective_position =
|
||||||
o.position_override.as_deref().unwrap_or(&def.position);
|
o.position_override.as_deref().unwrap_or(&def.position);
|
||||||
json!({
|
let body = json!({
|
||||||
"owned_card_id": o.id,
|
"owned_card_id": o.id,
|
||||||
"is_loan": o.is_loan,
|
"is_loan": o.is_loan,
|
||||||
"loan_matches_remaining": o.loan_matches_remaining,
|
"loan_matches_remaining": o.loan_matches_remaining,
|
||||||
@@ -122,22 +131,39 @@ pub async fn get_collection(State(state): State<AppState>) -> AppResult<Json<Val
|
|||||||
"effective_overall": effective_overall,
|
"effective_overall": effective_overall,
|
||||||
"effective_position": effective_position,
|
"effective_position": effective_position,
|
||||||
"card": def,
|
"card": def,
|
||||||
})
|
});
|
||||||
|
OwnedItemView {
|
||||||
|
owned_card_id: o.id.clone(),
|
||||||
|
base_overall: def.overall,
|
||||||
|
effective_overall,
|
||||||
|
position: effective_position.to_string(),
|
||||||
|
nation: def.nation.clone(),
|
||||||
|
league: def.league.clone(),
|
||||||
|
club: def.club.clone(),
|
||||||
|
body,
|
||||||
|
}
|
||||||
})
|
})
|
||||||
})
|
})
|
||||||
.collect();
|
.collect();
|
||||||
|
|
||||||
Ok(Json(
|
let page = inventory::apply_query(views, &query);
|
||||||
json!({ "collection": with_defs, "total": with_defs.len() }),
|
let returned = page.items.len();
|
||||||
))
|
Ok(Json(json!({
|
||||||
|
"collection": page.items,
|
||||||
|
"total": page.total,
|
||||||
|
"returned": returned,
|
||||||
|
"offset": page.offset,
|
||||||
|
"limit": page.limit,
|
||||||
|
})))
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Quick-sell an owned card for instant coins. The card is removed from the collection.
|
/// Quick-sell an owned card for instant coins. The card is removed from the collection.
|
||||||
pub async fn delete_owned_card(
|
pub async fn delete_owned_card(
|
||||||
State(state): State<AppState>,
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
Path(owned_card_id): Path<String>,
|
Path(owned_card_id): Path<String>,
|
||||||
) -> AppResult<Json<Value>> {
|
) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
|
|
||||||
let owned = sqlx::query_as::<_, OwnedCard>(
|
let owned = sqlx::query_as::<_, OwnedCard>(
|
||||||
|
|||||||
+11
-9
@@ -1,3 +1,4 @@
|
|||||||
|
use crate::extractors::GameId;
|
||||||
use crate::{
|
use crate::{
|
||||||
app::AppState,
|
app::AppState,
|
||||||
error::AppResult,
|
error::AppResult,
|
||||||
@@ -8,8 +9,8 @@ use axum::{extract::State, Json};
|
|||||||
use serde::Deserialize;
|
use serde::Deserialize;
|
||||||
use serde_json::{json, Value};
|
use serde_json::{json, Value};
|
||||||
|
|
||||||
pub async fn get_club(State(state): State<AppState>) -> AppResult<Json<Club>> {
|
pub async fn get_club(State(state): State<AppState>, game: GameId) -> AppResult<Json<Club>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
Ok(Json(club))
|
Ok(Json(club))
|
||||||
}
|
}
|
||||||
@@ -22,9 +23,10 @@ pub struct UpdateClubRequest {
|
|||||||
|
|
||||||
pub async fn put_club(
|
pub async fn put_club(
|
||||||
State(state): State<AppState>,
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
Json(req): Json<UpdateClubRequest>,
|
Json(req): Json<UpdateClubRequest>,
|
||||||
) -> AppResult<Json<Value>> {
|
) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
let updated = club_svc::update_club(
|
let updated = club_svc::update_club(
|
||||||
&state.pool,
|
&state.pool,
|
||||||
@@ -36,8 +38,8 @@ pub async fn put_club(
|
|||||||
Ok(Json(json!({ "club": updated })))
|
Ok(Json(json!({ "club": updated })))
|
||||||
}
|
}
|
||||||
|
|
||||||
pub async fn get_checkin_status(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
pub async fn get_checkin_status(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let status = checkin_svc::get_status(&state.pool, &profile.id).await?;
|
let status = checkin_svc::get_status(&state.pool, &profile.id).await?;
|
||||||
Ok(Json(json!({
|
Ok(Json(json!({
|
||||||
"available": status.available,
|
"available": status.available,
|
||||||
@@ -48,8 +50,8 @@ pub async fn get_checkin_status(State(state): State<AppState>) -> AppResult<Json
|
|||||||
})))
|
})))
|
||||||
}
|
}
|
||||||
|
|
||||||
pub async fn post_checkin(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
pub async fn post_checkin(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
let r = checkin_svc::claim(&state.pool, &profile.id, &club.id).await?;
|
let r = checkin_svc::claim(&state.pool, &profile.id, &club.id).await?;
|
||||||
Ok(Json(json!({
|
Ok(Json(json!({
|
||||||
@@ -60,8 +62,8 @@ pub async fn post_checkin(State(state): State<AppState>) -> AppResult<Json<Value
|
|||||||
})))
|
})))
|
||||||
}
|
}
|
||||||
|
|
||||||
pub async fn get_milestones(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
pub async fn get_milestones(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
let stats = stats_svc::get_or_create(&state.pool, &profile.id).await?;
|
let stats = stats_svc::get_or_create(&state.pool, &profile.id).await?;
|
||||||
|
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
use crate::extractors::GameId;
|
||||||
use axum::{extract::State, Json};
|
use axum::{extract::State, Json};
|
||||||
use rand::{Rng, SeedableRng};
|
use rand::{Rng, SeedableRng};
|
||||||
use serde_json::{json, Value};
|
use serde_json::{json, Value};
|
||||||
@@ -9,8 +10,8 @@ use crate::{
|
|||||||
services::{club as club_svc, profile as profile_svc, season as season_svc},
|
services::{club as club_svc, profile as profile_svc, season as season_svc},
|
||||||
};
|
};
|
||||||
|
|
||||||
pub async fn get_division(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
pub async fn get_division(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let _club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
let _club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
let season = season_svc::get_or_create(&state.pool, &profile.id).await?;
|
let season = season_svc::get_or_create(&state.pool, &profile.id).await?;
|
||||||
|
|
||||||
@@ -36,14 +37,14 @@ pub async fn get_division(State(state): State<AppState>) -> AppResult<Json<Value
|
|||||||
})))
|
})))
|
||||||
}
|
}
|
||||||
|
|
||||||
pub async fn get_division_history(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
pub async fn get_division_history(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let history = season_svc::get_history(&state.pool, &profile.id).await?;
|
let history = season_svc::get_history(&state.pool, &profile.id).await?;
|
||||||
Ok(Json(json!({ "history": history, "total": history.len() })))
|
Ok(Json(json!({ "history": history, "total": history.len() })))
|
||||||
}
|
}
|
||||||
|
|
||||||
pub async fn get_division_leaderboard(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
pub async fn get_division_leaderboard(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
let season = season_svc::get_or_create(&state.pool, &profile.id).await?;
|
let season = season_svc::get_or_create(&state.pool, &profile.id).await?;
|
||||||
|
|
||||||
|
|||||||
+9
-4
@@ -1,3 +1,4 @@
|
|||||||
|
use crate::extractors::GameId;
|
||||||
use axum::{
|
use axum::{
|
||||||
extract::{Path, Query, State},
|
extract::{Path, Query, State},
|
||||||
Json,
|
Json,
|
||||||
@@ -39,9 +40,10 @@ pub async fn get_draft_squad(
|
|||||||
/// until all 11 slots are filled.
|
/// until all 11 slots are filled.
|
||||||
pub async fn post_draft_start(
|
pub async fn post_draft_start(
|
||||||
State(state): State<AppState>,
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
Query(query): Query<DraftQuery>,
|
Query(query): Query<DraftQuery>,
|
||||||
) -> AppResult<Json<Value>> {
|
) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let difficulty = query.difficulty.as_deref().unwrap_or("professional");
|
let difficulty = query.difficulty.as_deref().unwrap_or("professional");
|
||||||
let session = draft_svc::start_draft(&state.pool, &state.card_db, &profile.id, difficulty).await?;
|
let session = draft_svc::start_draft(&state.pool, &state.card_db, &profile.id, difficulty).await?;
|
||||||
Ok(Json(session))
|
Ok(Json(session))
|
||||||
@@ -50,9 +52,10 @@ pub async fn post_draft_start(
|
|||||||
/// Get the current state of a draft session.
|
/// Get the current state of a draft session.
|
||||||
pub async fn get_draft_session(
|
pub async fn get_draft_session(
|
||||||
State(state): State<AppState>,
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
Path(session_id): Path<String>,
|
Path(session_id): Path<String>,
|
||||||
) -> AppResult<Json<Value>> {
|
) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let session = draft_svc::get_draft(&state.pool, &state.card_db, &profile.id, &session_id).await?;
|
let session = draft_svc::get_draft(&state.pool, &state.card_db, &profile.id, &session_id).await?;
|
||||||
Ok(Json(session))
|
Ok(Json(session))
|
||||||
}
|
}
|
||||||
@@ -69,10 +72,11 @@ pub struct PickRequest {
|
|||||||
/// and rewards (coins + optional pack) are granted automatically.
|
/// and rewards (coins + optional pack) are granted automatically.
|
||||||
pub async fn post_draft_pick(
|
pub async fn post_draft_pick(
|
||||||
State(state): State<AppState>,
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
Path(session_id): Path<String>,
|
Path(session_id): Path<String>,
|
||||||
Json(req): Json<PickRequest>,
|
Json(req): Json<PickRequest>,
|
||||||
) -> AppResult<Json<Value>> {
|
) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
let session = draft_svc::pick_card(
|
let session = draft_svc::pick_card(
|
||||||
&state.pool,
|
&state.pool,
|
||||||
@@ -89,9 +93,10 @@ pub async fn post_draft_pick(
|
|||||||
/// Abandon an active draft session. No rewards are granted.
|
/// Abandon an active draft session. No rewards are granted.
|
||||||
pub async fn post_draft_abandon(
|
pub async fn post_draft_abandon(
|
||||||
State(state): State<AppState>,
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
Path(session_id): Path<String>,
|
Path(session_id): Path<String>,
|
||||||
) -> AppResult<Json<Value>> {
|
) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let result = draft_svc::abandon_draft(&state.pool, &profile.id, &session_id).await?;
|
let result = draft_svc::abandon_draft(&state.pool, &profile.id, &session_id).await?;
|
||||||
Ok(Json(result))
|
Ok(Json(result))
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,163 @@
|
|||||||
|
//! Generic economy HTTP boundary.
|
||||||
|
//!
|
||||||
|
//! Exposes [`crate::services::economy`] over the same game-scoped active-profile
|
||||||
|
//! resolution every other Core route uses ([`GameId`] header → active profile →
|
||||||
|
//! club). The caller (a game host) never supplies a club id; Core maps the game
|
||||||
|
//! to its authoritative club, so there is no cross-club economy access. Every
|
||||||
|
//! op is a single durable SQLite transaction in the service layer.
|
||||||
|
//!
|
||||||
|
//! This surface is deliberately game-neutral: no currency names, pack ids, or
|
||||||
|
//! wire semantics — those live in the game host/adapter.
|
||||||
|
|
||||||
|
use axum::{extract::State, Json};
|
||||||
|
use serde::{Deserialize, Serialize};
|
||||||
|
|
||||||
|
use crate::{
|
||||||
|
app::AppState,
|
||||||
|
error::AppResult,
|
||||||
|
extractors::GameId,
|
||||||
|
services::{club as club_svc, economy, economy::GrantedItem, profile as profile_svc},
|
||||||
|
};
|
||||||
|
|
||||||
|
/// Resolve the game-scoped active profile's club id.
|
||||||
|
async fn resolve_club(state: &AppState, game: &GameId) -> AppResult<String> {
|
||||||
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
|
Ok(club.id)
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Serialize)]
|
||||||
|
pub struct BalanceResponse {
|
||||||
|
pub balance: i64,
|
||||||
|
}
|
||||||
|
|
||||||
|
/// `GET /economy/balance` — the club's currency balance.
|
||||||
|
pub async fn get_balance(
|
||||||
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
|
) -> AppResult<Json<BalanceResponse>> {
|
||||||
|
let club = resolve_club(&state, &game).await?;
|
||||||
|
let balance = economy::balance(&state.pool, &club).await?;
|
||||||
|
Ok(Json(BalanceResponse { balance }))
|
||||||
|
}
|
||||||
|
|
||||||
|
/// `GET /economy/entitlements` — the club's unconsumed entitlements.
|
||||||
|
pub async fn get_entitlements(
|
||||||
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
|
) -> AppResult<Json<Vec<economy::Entitlement>>> {
|
||||||
|
let club = resolve_club(&state, &game).await?;
|
||||||
|
Ok(Json(
|
||||||
|
economy::list_unopened_entitlements(&state.pool, &club).await?,
|
||||||
|
))
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Deserialize)]
|
||||||
|
pub struct PurchaseEntitlementRequest {
|
||||||
|
pub cost: i64,
|
||||||
|
pub definition_id: String,
|
||||||
|
}
|
||||||
|
|
||||||
|
/// `POST /economy/purchase-entitlement` — atomic debit + grant.
|
||||||
|
pub async fn post_purchase_entitlement(
|
||||||
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
|
Json(req): Json<PurchaseEntitlementRequest>,
|
||||||
|
) -> AppResult<Json<economy::PurchaseReceipt>> {
|
||||||
|
let club = resolve_club(&state, &game).await?;
|
||||||
|
Ok(Json(
|
||||||
|
economy::purchase_entitlement(&state.pool, &club, req.cost, &req.definition_id).await?,
|
||||||
|
))
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Deserialize)]
|
||||||
|
pub struct RedeemEntitlementRequest {
|
||||||
|
pub entitlement_id: String,
|
||||||
|
pub items: Vec<GrantedItem>,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Serialize)]
|
||||||
|
pub struct RedeemEntitlementResponse {
|
||||||
|
pub definition_id: String,
|
||||||
|
}
|
||||||
|
|
||||||
|
/// `POST /economy/redeem-entitlement` — atomic consume-once + add items.
|
||||||
|
pub async fn post_redeem_entitlement(
|
||||||
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
|
Json(req): Json<RedeemEntitlementRequest>,
|
||||||
|
) -> AppResult<Json<RedeemEntitlementResponse>> {
|
||||||
|
let club = resolve_club(&state, &game).await?;
|
||||||
|
let definition_id =
|
||||||
|
economy::redeem_entitlement(&state.pool, &club, &req.entitlement_id, &req.items).await?;
|
||||||
|
Ok(Json(RedeemEntitlementResponse { definition_id }))
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Deserialize)]
|
||||||
|
pub struct SellItemRequest {
|
||||||
|
pub item_id: String,
|
||||||
|
pub price: i64,
|
||||||
|
}
|
||||||
|
|
||||||
|
/// `POST /economy/sell-item` — atomic remove + credit.
|
||||||
|
pub async fn post_sell_item(
|
||||||
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
|
Json(req): Json<SellItemRequest>,
|
||||||
|
) -> AppResult<Json<BalanceResponse>> {
|
||||||
|
let club = resolve_club(&state, &game).await?;
|
||||||
|
let balance = economy::sell_item(&state.pool, &club, &req.item_id, req.price).await?;
|
||||||
|
Ok(Json(BalanceResponse { balance }))
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Deserialize)]
|
||||||
|
pub struct GrantRewardRequest {
|
||||||
|
pub amount: i64,
|
||||||
|
}
|
||||||
|
|
||||||
|
/// `POST /economy/grant-reward` — atomic credit.
|
||||||
|
pub async fn post_grant_reward(
|
||||||
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
|
Json(req): Json<GrantRewardRequest>,
|
||||||
|
) -> AppResult<Json<BalanceResponse>> {
|
||||||
|
let club = resolve_club(&state, &game).await?;
|
||||||
|
let balance = economy::grant_reward(&state.pool, &club, req.amount).await?;
|
||||||
|
Ok(Json(BalanceResponse { balance }))
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Deserialize)]
|
||||||
|
pub struct PurchaseItemRequest {
|
||||||
|
pub cost: i64,
|
||||||
|
pub item_id: String,
|
||||||
|
pub card_id: String,
|
||||||
|
}
|
||||||
|
|
||||||
|
/// `POST /economy/purchase-item` — atomic debit + mint item.
|
||||||
|
pub async fn post_purchase_item(
|
||||||
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
|
Json(req): Json<PurchaseItemRequest>,
|
||||||
|
) -> AppResult<Json<BalanceResponse>> {
|
||||||
|
let club = resolve_club(&state, &game).await?;
|
||||||
|
let balance =
|
||||||
|
economy::purchase_item(&state.pool, &club, req.cost, &req.item_id, &req.card_id).await?;
|
||||||
|
Ok(Json(BalanceResponse { balance }))
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Deserialize)]
|
||||||
|
pub struct PurchaseItemsRequest {
|
||||||
|
pub cost: i64,
|
||||||
|
pub items: Vec<GrantedItem>,
|
||||||
|
}
|
||||||
|
|
||||||
|
/// `POST /economy/purchase-items` — atomic debit + mint several items.
|
||||||
|
pub async fn post_purchase_items(
|
||||||
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
|
Json(req): Json<PurchaseItemsRequest>,
|
||||||
|
) -> AppResult<Json<BalanceResponse>> {
|
||||||
|
let club = resolve_club(&state, &game).await?;
|
||||||
|
let balance = economy::purchase_items(&state.pool, &club, req.cost, &req.items).await?;
|
||||||
|
Ok(Json(BalanceResponse { balance }))
|
||||||
|
}
|
||||||
+13
-10
@@ -1,3 +1,4 @@
|
|||||||
|
use crate::extractors::GameId;
|
||||||
use axum::{
|
use axum::{
|
||||||
extract::{Path, State},
|
extract::{Path, State},
|
||||||
Json,
|
Json,
|
||||||
@@ -12,8 +13,8 @@ use crate::{
|
|||||||
};
|
};
|
||||||
|
|
||||||
/// GET /fut-champs — current active session, or null if none.
|
/// GET /fut-champs — current active session, or null if none.
|
||||||
pub async fn get_fut_champs(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
pub async fn get_fut_champs(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let session = champs_svc::get_active_session(&state.pool, &profile.id).await?;
|
let session = champs_svc::get_active_session(&state.pool, &profile.id).await?;
|
||||||
|
|
||||||
Ok(Json(json!({
|
Ok(Json(json!({
|
||||||
@@ -23,8 +24,8 @@ pub async fn get_fut_champs(State(state): State<AppState>) -> AppResult<Json<Val
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// POST /fut-champs/start — open a new FUT Champions week.
|
/// POST /fut-champs/start — open a new FUT Champions week.
|
||||||
pub async fn post_start_fut_champs(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
pub async fn post_start_fut_champs(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let session = champs_svc::start_session(&state.pool, &profile.id).await?;
|
let session = champs_svc::start_session(&state.pool, &profile.id).await?;
|
||||||
|
|
||||||
Ok(Json(json!({
|
Ok(Json(json!({
|
||||||
@@ -42,10 +43,11 @@ pub struct ChampsMatchRequest {
|
|||||||
/// POST /fut-champs/:session_id/result — record a match in this session.
|
/// POST /fut-champs/:session_id/result — record a match in this session.
|
||||||
pub async fn post_champs_result(
|
pub async fn post_champs_result(
|
||||||
State(state): State<AppState>,
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
Path(session_id): Path<String>,
|
Path(session_id): Path<String>,
|
||||||
Json(req): Json<ChampsMatchRequest>,
|
Json(req): Json<ChampsMatchRequest>,
|
||||||
) -> AppResult<Json<Value>> {
|
) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
|
|
||||||
let session = champs_svc::record_match(
|
let session = champs_svc::record_match(
|
||||||
&state.pool,
|
&state.pool,
|
||||||
@@ -75,9 +77,10 @@ pub async fn post_champs_result(
|
|||||||
/// POST /fut-champs/:session_id/claim — claim end-of-week rewards.
|
/// POST /fut-champs/:session_id/claim — claim end-of-week rewards.
|
||||||
pub async fn post_claim_champs_rewards(
|
pub async fn post_claim_champs_rewards(
|
||||||
State(state): State<AppState>,
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
Path(session_id): Path<String>,
|
Path(session_id): Path<String>,
|
||||||
) -> AppResult<Json<Value>> {
|
) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
|
|
||||||
let result = champs_svc::claim_rewards(
|
let result = champs_svc::claim_rewards(
|
||||||
@@ -93,8 +96,8 @@ pub async fn post_claim_champs_rewards(
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// GET /fut-champs/history — past sessions, newest first.
|
/// GET /fut-champs/history — past sessions, newest first.
|
||||||
pub async fn get_champs_history(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
pub async fn get_champs_history(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let history = champs_svc::get_history(&state.pool, &profile.id).await?;
|
let history = champs_svc::get_history(&state.pool, &profile.id).await?;
|
||||||
|
|
||||||
Ok(Json(json!({
|
Ok(Json(json!({
|
||||||
@@ -104,8 +107,8 @@ pub async fn get_champs_history(State(state): State<AppState>) -> AppResult<Json
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// POST /rivals/claim-weekly — claim weekly Division Rivals reward.
|
/// POST /rivals/claim-weekly — claim weekly Division Rivals reward.
|
||||||
pub async fn post_claim_rivals_reward(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
pub async fn post_claim_rivals_reward(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
|
|
||||||
// Ensure a season row exists
|
// Ensure a season row exists
|
||||||
|
|||||||
+11
-7
@@ -1,3 +1,4 @@
|
|||||||
|
use crate::extractors::GameId;
|
||||||
use axum::{
|
use axum::{
|
||||||
extract::{Path, Query, State},
|
extract::{Path, Query, State},
|
||||||
Json,
|
Json,
|
||||||
@@ -12,8 +13,8 @@ use crate::{
|
|||||||
services::{club as club_svc, market as market_svc, profile as profile_svc},
|
services::{club as club_svc, market as market_svc, profile as profile_svc},
|
||||||
};
|
};
|
||||||
|
|
||||||
pub async fn get_trade_history(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
pub async fn get_trade_history(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
let trades = market_svc::get_trade_history(&state.pool, &club.id).await?;
|
let trades = market_svc::get_trade_history(&state.pool, &club.id).await?;
|
||||||
Ok(Json(json!({ "trades": trades, "total": trades.len() })))
|
Ok(Json(json!({ "trades": trades, "total": trades.len() })))
|
||||||
@@ -52,9 +53,10 @@ pub async fn get_market(
|
|||||||
|
|
||||||
pub async fn post_market_buy(
|
pub async fn post_market_buy(
|
||||||
State(state): State<AppState>,
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
Json(req): Json<BuyListingRequest>,
|
Json(req): Json<BuyListingRequest>,
|
||||||
) -> AppResult<Json<Value>> {
|
) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
|
|
||||||
let card = market_svc::buy_listing(&state.pool, &state.card_db, &club.id, &req).await?;
|
let card = market_svc::buy_listing(&state.pool, &state.card_db, &club.id, &req).await?;
|
||||||
@@ -65,9 +67,10 @@ pub async fn post_market_buy(
|
|||||||
|
|
||||||
pub async fn post_market_sell(
|
pub async fn post_market_sell(
|
||||||
State(state): State<AppState>,
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
Json(req): Json<SellCardRequest>,
|
Json(req): Json<SellCardRequest>,
|
||||||
) -> AppResult<Json<Value>> {
|
) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
|
|
||||||
let new_balance = market_svc::sell_card(&state.pool, &state.card_db, &club.id, &req).await?;
|
let new_balance = market_svc::sell_card(&state.pool, &state.card_db, &club.id, &req).await?;
|
||||||
@@ -83,8 +86,8 @@ pub async fn post_market_refresh(State(state): State<AppState>) -> AppResult<Jso
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// Return all active market listings posted by the current player's club.
|
/// Return all active market listings posted by the current player's club.
|
||||||
pub async fn get_my_listings(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
pub async fn get_my_listings(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
let listings = market_svc::get_listings_by_seller(&state.pool, &state.card_db, &club.id).await?;
|
let listings = market_svc::get_listings_by_seller(&state.pool, &state.card_db, &club.id).await?;
|
||||||
Ok(Json(json!({ "listings": listings, "total": listings.len() })))
|
Ok(Json(json!({ "listings": listings, "total": listings.len() })))
|
||||||
@@ -93,9 +96,10 @@ pub async fn get_my_listings(State(state): State<AppState>) -> AppResult<Json<Va
|
|||||||
/// Cancel a player-posted listing and return the card to the collection.
|
/// Cancel a player-posted listing and return the card to the collection.
|
||||||
pub async fn delete_market_listing(
|
pub async fn delete_market_listing(
|
||||||
State(state): State<AppState>,
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
Path(listing_id): Path<String>,
|
Path(listing_id): Path<String>,
|
||||||
) -> AppResult<Json<Value>> {
|
) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
market_svc::cancel_listing(&state.pool, &club.id, &listing_id).await?;
|
market_svc::cancel_listing(&state.pool, &club.id, &listing_id).await?;
|
||||||
Ok(Json(json!({ "cancelled": listing_id })))
|
Ok(Json(json!({ "cancelled": listing_id })))
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
use crate::extractors::GameId;
|
||||||
use axum::{
|
use axum::{
|
||||||
extract::{Query, State},
|
extract::{Query, State},
|
||||||
Json,
|
Json,
|
||||||
@@ -20,9 +21,10 @@ pub struct MatchHistoryQuery {
|
|||||||
|
|
||||||
pub async fn get_matches(
|
pub async fn get_matches(
|
||||||
State(state): State<AppState>,
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
Query(query): Query<MatchHistoryQuery>,
|
Query(query): Query<MatchHistoryQuery>,
|
||||||
) -> AppResult<Json<Value>> {
|
) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let limit = query.limit.unwrap_or(20).clamp(1, 100);
|
let limit = query.limit.unwrap_or(20).clamp(1, 100);
|
||||||
|
|
||||||
let matches = if let Some(mode) = &query.mode {
|
let matches = if let Some(mode) = &query.mode {
|
||||||
@@ -63,9 +65,10 @@ pub async fn get_opponent(
|
|||||||
|
|
||||||
pub async fn post_match_result(
|
pub async fn post_match_result(
|
||||||
State(state): State<AppState>,
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
Json(req): Json<SubmitMatchRequest>,
|
Json(req): Json<SubmitMatchRequest>,
|
||||||
) -> AppResult<Json<MatchRewardResult>> {
|
) -> AppResult<Json<MatchRewardResult>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
|
|
||||||
let result =
|
let result =
|
||||||
|
|||||||
@@ -4,6 +4,7 @@ pub mod cards;
|
|||||||
pub mod club;
|
pub mod club;
|
||||||
pub mod division;
|
pub mod division;
|
||||||
pub mod draft;
|
pub mod draft;
|
||||||
|
pub mod economy;
|
||||||
pub mod fut_champs;
|
pub mod fut_champs;
|
||||||
pub mod events;
|
pub mod events;
|
||||||
pub mod health;
|
pub mod health;
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
use crate::extractors::GameId;
|
||||||
use axum::{
|
use axum::{
|
||||||
extract::{Path, State},
|
extract::{Path, State},
|
||||||
Json,
|
Json,
|
||||||
@@ -16,8 +17,8 @@ use crate::{
|
|||||||
/// notifications (unclaimed objectives, expiring loans, season ending soon).
|
/// notifications (unclaimed objectives, expiring loans, season ending soon).
|
||||||
/// Persistent notifications carry an `id` and `is_read` flag; dynamic ones
|
/// Persistent notifications carry an `id` and `is_read` flag; dynamic ones
|
||||||
/// have `id: null` and are always considered unread.
|
/// have `id: null` and are always considered unread.
|
||||||
pub async fn get_notifications(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
pub async fn get_notifications(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
|
|
||||||
// ── Persistent notifications ─────────────────────────────────────────────
|
// ── Persistent notifications ─────────────────────────────────────────────
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
use crate::extractors::GameId;
|
||||||
use axum::{
|
use axum::{
|
||||||
extract::{Path, State},
|
extract::{Path, State},
|
||||||
Json,
|
Json,
|
||||||
@@ -11,8 +12,8 @@ use crate::{
|
|||||||
services::{club as club_svc, objective as obj_svc, profile as profile_svc},
|
services::{club as club_svc, objective as obj_svc, profile as profile_svc},
|
||||||
};
|
};
|
||||||
|
|
||||||
pub async fn get_objectives(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
pub async fn get_objectives(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let objectives =
|
let objectives =
|
||||||
obj_svc::get_objectives_with_progress(&state.pool, &profile.id, &state.obj_defs).await?;
|
obj_svc::get_objectives_with_progress(&state.pool, &profile.id, &state.obj_defs).await?;
|
||||||
Ok(Json(json!({ "objectives": objectives })))
|
Ok(Json(json!({ "objectives": objectives })))
|
||||||
@@ -20,9 +21,10 @@ pub async fn get_objectives(State(state): State<AppState>) -> AppResult<Json<Val
|
|||||||
|
|
||||||
pub async fn get_objective(
|
pub async fn get_objective(
|
||||||
State(state): State<AppState>,
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
Path(objective_id): Path<String>,
|
Path(objective_id): Path<String>,
|
||||||
) -> AppResult<Json<Value>> {
|
) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let all =
|
let all =
|
||||||
obj_svc::get_objectives_with_progress(&state.pool, &profile.id, &state.obj_defs).await?;
|
obj_svc::get_objectives_with_progress(&state.pool, &profile.id, &state.obj_defs).await?;
|
||||||
let obj = all
|
let obj = all
|
||||||
@@ -34,9 +36,10 @@ pub async fn get_objective(
|
|||||||
|
|
||||||
pub async fn post_claim_objective_by_id(
|
pub async fn post_claim_objective_by_id(
|
||||||
State(state): State<AppState>,
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
Path(objective_id): Path<String>,
|
Path(objective_id): Path<String>,
|
||||||
) -> AppResult<Json<Value>> {
|
) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
let reward = obj_svc::claim_objective(
|
let reward = obj_svc::claim_objective(
|
||||||
&state.pool,
|
&state.pool,
|
||||||
@@ -56,9 +59,10 @@ pub struct ClaimRequest {
|
|||||||
|
|
||||||
pub async fn post_claim_objective(
|
pub async fn post_claim_objective(
|
||||||
State(state): State<AppState>,
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
Json(req): Json<ClaimRequest>,
|
Json(req): Json<ClaimRequest>,
|
||||||
) -> AppResult<Json<Value>> {
|
) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
let reward = obj_svc::claim_objective(
|
let reward = obj_svc::claim_objective(
|
||||||
&state.pool,
|
&state.pool,
|
||||||
|
|||||||
+9
-6
@@ -1,3 +1,4 @@
|
|||||||
|
use crate::extractors::GameId;
|
||||||
use axum::{
|
use axum::{
|
||||||
extract::{Path, State},
|
extract::{Path, State},
|
||||||
Json,
|
Json,
|
||||||
@@ -19,9 +20,10 @@ pub struct BuyPackRequest {
|
|||||||
|
|
||||||
pub async fn post_buy_pack(
|
pub async fn post_buy_pack(
|
||||||
State(state): State<AppState>,
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
Json(req): Json<BuyPackRequest>,
|
Json(req): Json<BuyPackRequest>,
|
||||||
) -> AppResult<Json<Value>> {
|
) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
let pack = pack_svc::buy_pack(
|
let pack = pack_svc::buy_pack(
|
||||||
&state.pool,
|
&state.pool,
|
||||||
@@ -54,8 +56,8 @@ pub async fn get_pack_store(State(state): State<AppState>) -> AppResult<Json<Val
|
|||||||
Ok(Json(json!({ "packs": store })))
|
Ok(Json(json!({ "packs": store })))
|
||||||
}
|
}
|
||||||
|
|
||||||
pub async fn get_packs(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
pub async fn get_packs(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
let packs = pack_svc::get_unopened_packs(&state.pool, &club.id).await?;
|
let packs = pack_svc::get_unopened_packs(&state.pool, &club.id).await?;
|
||||||
|
|
||||||
@@ -77,8 +79,8 @@ pub async fn get_packs(State(state): State<AppState>) -> AppResult<Json<Value>>
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// Return recently opened packs with the card IDs they contained.
|
/// Return recently opened packs with the card IDs they contained.
|
||||||
pub async fn get_pack_history(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
pub async fn get_pack_history(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
|
|
||||||
let opened = sqlx::query_as::<_, crate::models::pack::Pack>(
|
let opened = sqlx::query_as::<_, crate::models::pack::Pack>(
|
||||||
@@ -122,9 +124,10 @@ pub async fn get_pack_history(State(state): State<AppState>) -> AppResult<Json<V
|
|||||||
|
|
||||||
pub async fn post_open_pack(
|
pub async fn post_open_pack(
|
||||||
State(state): State<AppState>,
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
Path(pack_id): Path<String>,
|
Path(pack_id): Path<String>,
|
||||||
) -> AppResult<Json<PackOpenResult>> {
|
) -> AppResult<Json<PackOpenResult>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
|
|
||||||
let result = pack_svc::open_pack(
|
let result = pack_svc::open_pack(
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
use crate::extractors::GameId;
|
||||||
use crate::{
|
use crate::{
|
||||||
app::AppState,
|
app::AppState,
|
||||||
error::AppResult,
|
error::AppResult,
|
||||||
@@ -7,8 +8,8 @@ use crate::{
|
|||||||
use axum::{extract::State, Json};
|
use axum::{extract::State, Json};
|
||||||
use serde_json::{json, Value};
|
use serde_json::{json, Value};
|
||||||
|
|
||||||
pub async fn get_profile(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
pub async fn get_profile(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let computed_level = level_for_xp(profile.xp);
|
let computed_level = level_for_xp(profile.xp);
|
||||||
|
|
||||||
let next_level = computed_level + 1;
|
let next_level = computed_level + 1;
|
||||||
|
|||||||
+3
-1
@@ -1,3 +1,4 @@
|
|||||||
|
use crate::extractors::GameId;
|
||||||
use axum::{
|
use axum::{
|
||||||
extract::{Path, State},
|
extract::{Path, State},
|
||||||
Json,
|
Json,
|
||||||
@@ -29,9 +30,10 @@ pub async fn get_sbc(
|
|||||||
|
|
||||||
pub async fn post_sbc_submit(
|
pub async fn post_sbc_submit(
|
||||||
State(state): State<AppState>,
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
Json(req): Json<SubmitSbcRequest>,
|
Json(req): Json<SubmitSbcRequest>,
|
||||||
) -> AppResult<Json<SbcResult>> {
|
) -> AppResult<Json<SbcResult>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
|
|
||||||
let result = sbc_svc::submit_sbc(
|
let result = sbc_svc::submit_sbc(
|
||||||
|
|||||||
+154
-13
@@ -1,18 +1,25 @@
|
|||||||
|
use crate::extractors::GameId;
|
||||||
use axum::{
|
use axum::{
|
||||||
extract::{Path, State},
|
extract::{Path, Query, State},
|
||||||
Json,
|
Json,
|
||||||
};
|
};
|
||||||
|
use serde::Deserialize;
|
||||||
use serde_json::{json, Value};
|
use serde_json::{json, Value};
|
||||||
|
|
||||||
use crate::{
|
use crate::{
|
||||||
app::AppState,
|
app::AppState,
|
||||||
error::AppResult,
|
error::{AppError, AppResult},
|
||||||
models::squad::SaveSquadRequest,
|
models::game_ext::OpaqueExtensionWrite,
|
||||||
services::{club as club_svc, profile as profile_svc, squad as squad_svc},
|
models::squad::{SaveSquadRequest, SlotAssignment, SquadReplacement},
|
||||||
|
services::{
|
||||||
|
club as club_svc, profile as profile_svc, squad as squad_svc,
|
||||||
|
squad::SquadExtState,
|
||||||
|
squad_rules::{ClientReportedEvaluation, DefaultSquadRules},
|
||||||
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
pub async fn get_squad(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
pub async fn get_squad(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
|
|
||||||
let (squad, players) = squad_svc::get_squad(&state.pool, &club.id).await?;
|
let (squad, players) = squad_svc::get_squad(&state.pool, &club.id).await?;
|
||||||
@@ -21,8 +28,8 @@ pub async fn get_squad(State(state): State<AppState>) -> AppResult<Json<Value>>
|
|||||||
Ok(Json(squad_response(&squad, &players, chemistry)))
|
Ok(Json(squad_response(&squad, &players, chemistry)))
|
||||||
}
|
}
|
||||||
|
|
||||||
pub async fn get_squads(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
pub async fn get_squads(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
let squads = squad_svc::list_squads(&state.pool, &club.id).await?;
|
let squads = squad_svc::list_squads(&state.pool, &club.id).await?;
|
||||||
Ok(Json(json!({ "squads": squads })))
|
Ok(Json(json!({ "squads": squads })))
|
||||||
@@ -30,9 +37,10 @@ pub async fn get_squads(State(state): State<AppState>) -> AppResult<Json<Value>>
|
|||||||
|
|
||||||
pub async fn get_squad_by_id(
|
pub async fn get_squad_by_id(
|
||||||
State(state): State<AppState>,
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
Path(squad_id): Path<String>,
|
Path(squad_id): Path<String>,
|
||||||
) -> AppResult<Json<Value>> {
|
) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
|
|
||||||
let (squad, players) = squad_svc::get_squad_by_id(&state.pool, &club.id, &squad_id).await?;
|
let (squad, players) = squad_svc::get_squad_by_id(&state.pool, &club.id, &squad_id).await?;
|
||||||
@@ -43,24 +51,26 @@ pub async fn get_squad_by_id(
|
|||||||
|
|
||||||
pub async fn post_squad(
|
pub async fn post_squad(
|
||||||
State(state): State<AppState>,
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
Json(req): Json<SaveSquadRequest>,
|
Json(req): Json<SaveSquadRequest>,
|
||||||
) -> AppResult<Json<Value>> {
|
) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
|
|
||||||
if !req.players.is_empty() {
|
if !req.players.is_empty() {
|
||||||
squad_svc::validate_formation(&state.pool, &state.card_db, &req.players).await?;
|
squad_svc::validate_formation(&state.pool, &state.card_db, &club.id, &req.players).await?;
|
||||||
}
|
}
|
||||||
|
|
||||||
let squad = squad_svc::save_squad(&state.pool, &club.id, &req).await?;
|
let squad = squad_svc::save_squad(&state.pool, &state.card_db, &club.id, &req).await?;
|
||||||
Ok(Json(json!({ "squad": squad })))
|
Ok(Json(json!({ "squad": squad })))
|
||||||
}
|
}
|
||||||
|
|
||||||
pub async fn delete_squad(
|
pub async fn delete_squad(
|
||||||
State(state): State<AppState>,
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
Path(squad_id): Path<String>,
|
Path(squad_id): Path<String>,
|
||||||
) -> AppResult<Json<Value>> {
|
) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
squad_svc::delete_squad(&state.pool, &club.id, &squad_id).await?;
|
squad_svc::delete_squad(&state.pool, &club.id, &squad_id).await?;
|
||||||
Ok(Json(json!({ "deleted": squad_id })))
|
Ok(Json(json!({ "deleted": squad_id })))
|
||||||
@@ -94,3 +104,134 @@ fn squad_response(
|
|||||||
"chemistry": chemistry,
|
"chemistry": chemistry,
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ─────────── Game-extension-aware squad transport (host composition) ─────────
|
||||||
|
//
|
||||||
|
// These two routes expose the already-existing extension services
|
||||||
|
// (`read_squad_with_ext` / `replace_squad_with_extension`) over HTTP so a game
|
||||||
|
// host can read/write the canonical squad AND its opaque game extension in one
|
||||||
|
// Core round-trip. They add no domain logic — Core still owns validation,
|
||||||
|
// ownership, the atomic transaction, the server fingerprint, and staleness; it
|
||||||
|
// never interprets the extension payload.
|
||||||
|
|
||||||
|
#[derive(Deserialize)]
|
||||||
|
pub struct ExtQuery {
|
||||||
|
/// Opaque adapter namespace, e.g. `"fifa17.squad"`.
|
||||||
|
pub namespace: String,
|
||||||
|
}
|
||||||
|
|
||||||
|
/// `GET /squad/ext?namespace=…` — the active squad, its players, and its opaque
|
||||||
|
/// extension with an explicit Fresh/Stale/Missing verdict. Never projects a
|
||||||
|
/// stale blob; the caller decides policy.
|
||||||
|
pub async fn get_squad_ext(
|
||||||
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
|
Query(q): Query<ExtQuery>,
|
||||||
|
) -> AppResult<Json<Value>> {
|
||||||
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
|
let (squad, players, state_ext) =
|
||||||
|
squad_svc::read_squad_with_ext(&state.pool, game.as_str(), &club.id, &q.namespace).await?;
|
||||||
|
|
||||||
|
let extension = match state_ext {
|
||||||
|
SquadExtState::Fresh(row) => json!({
|
||||||
|
"state": "fresh",
|
||||||
|
"schema_version": row.schema_version,
|
||||||
|
"payload": row.payload,
|
||||||
|
"stored_fingerprint": row.canonical_fingerprint,
|
||||||
|
}),
|
||||||
|
SquadExtState::Stale {
|
||||||
|
stored,
|
||||||
|
current_fingerprint,
|
||||||
|
} => json!({
|
||||||
|
"state": "stale",
|
||||||
|
"schema_version": stored.schema_version,
|
||||||
|
"payload": stored.payload,
|
||||||
|
"stored_fingerprint": stored.canonical_fingerprint,
|
||||||
|
"current_fingerprint": current_fingerprint,
|
||||||
|
}),
|
||||||
|
SquadExtState::Missing => json!({ "state": "missing" }),
|
||||||
|
};
|
||||||
|
|
||||||
|
Ok(Json(json!({
|
||||||
|
"squad": squad,
|
||||||
|
"players": players,
|
||||||
|
"extension": extension,
|
||||||
|
})))
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Deserialize)]
|
||||||
|
pub struct SlotReq {
|
||||||
|
pub owned_card_id: String,
|
||||||
|
pub slot: i64,
|
||||||
|
#[serde(default)]
|
||||||
|
pub is_captain: bool,
|
||||||
|
#[serde(default)]
|
||||||
|
pub is_on_bench: bool,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Deserialize)]
|
||||||
|
pub struct ReplaceReq {
|
||||||
|
#[serde(default)]
|
||||||
|
pub name: Option<String>,
|
||||||
|
#[serde(default)]
|
||||||
|
pub formation: Option<String>,
|
||||||
|
pub slots: Vec<SlotReq>,
|
||||||
|
#[serde(default)]
|
||||||
|
pub client_reported: ClientReportedEvaluation,
|
||||||
|
pub extension: OpaqueExtensionWrite,
|
||||||
|
}
|
||||||
|
|
||||||
|
/// `PUT /squad/replace` — full-replacement of the active squad's canonical slots
|
||||||
|
/// plus its opaque game extension, in ONE Core transaction. Resolves the active
|
||||||
|
/// squad in place (creates one if none exists). Ownership, duplicate, and size
|
||||||
|
/// validation happen inside the service before any write.
|
||||||
|
pub async fn put_squad_replace(
|
||||||
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
|
Json(req): Json<ReplaceReq>,
|
||||||
|
) -> AppResult<Json<Value>> {
|
||||||
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
|
|
||||||
|
// Replace the club's active squad in place; if there is none yet, create it.
|
||||||
|
let squad_id = match squad_svc::get_squad(&state.pool, &club.id).await {
|
||||||
|
Ok((s, _)) => Some(s.id),
|
||||||
|
Err(AppError::NotFound(_)) => None,
|
||||||
|
Err(e) => return Err(e),
|
||||||
|
};
|
||||||
|
|
||||||
|
let replacement = SquadReplacement {
|
||||||
|
name: req.name,
|
||||||
|
formation: req.formation,
|
||||||
|
slots: req
|
||||||
|
.slots
|
||||||
|
.into_iter()
|
||||||
|
.map(|s| SlotAssignment {
|
||||||
|
owned_card_id: s.owned_card_id,
|
||||||
|
slot: s.slot,
|
||||||
|
is_captain: s.is_captain,
|
||||||
|
is_on_bench: s.is_on_bench,
|
||||||
|
})
|
||||||
|
.collect(),
|
||||||
|
};
|
||||||
|
|
||||||
|
let out = squad_svc::replace_squad_with_extension(
|
||||||
|
&state.pool,
|
||||||
|
&state.card_db,
|
||||||
|
&DefaultSquadRules,
|
||||||
|
game.as_str(),
|
||||||
|
&club.id,
|
||||||
|
squad_id.as_deref(),
|
||||||
|
&replacement,
|
||||||
|
&req.client_reported,
|
||||||
|
&req.extension,
|
||||||
|
)
|
||||||
|
.await?;
|
||||||
|
|
||||||
|
Ok(Json(json!({
|
||||||
|
"squad_id": out.squad.id,
|
||||||
|
"canonical_fingerprint": out.canonical_fingerprint,
|
||||||
|
"slots_written": out.slots_written,
|
||||||
|
})))
|
||||||
|
}
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
use crate::extractors::GameId;
|
||||||
use axum::{
|
use axum::{
|
||||||
extract::{Query, State},
|
extract::{Query, State},
|
||||||
Json,
|
Json,
|
||||||
@@ -12,8 +13,8 @@ use crate::{
|
|||||||
services::{profile as profile_svc, statistics as stats_svc},
|
services::{profile as profile_svc, statistics as stats_svc},
|
||||||
};
|
};
|
||||||
|
|
||||||
pub async fn get_statistics(State(state): State<AppState>) -> AppResult<Json<Value>> {
|
pub async fn get_statistics(State(state): State<AppState>, game: GameId) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let stats = stats_svc::get_or_create(&state.pool, &profile.id).await?;
|
let stats = stats_svc::get_or_create(&state.pool, &profile.id).await?;
|
||||||
let pos_goals = stats_svc::get_position_goals(&state.pool, &profile.id).await?;
|
let pos_goals = stats_svc::get_position_goals(&state.pool, &profile.id).await?;
|
||||||
|
|
||||||
@@ -36,9 +37,10 @@ pub struct HistoryQuery {
|
|||||||
|
|
||||||
pub async fn get_statistics_history(
|
pub async fn get_statistics_history(
|
||||||
State(state): State<AppState>,
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
Query(query): Query<HistoryQuery>,
|
Query(query): Query<HistoryQuery>,
|
||||||
) -> AppResult<Json<Value>> {
|
) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let limit = query.limit.unwrap_or(20).clamp(1, 100);
|
let limit = query.limit.unwrap_or(20).clamp(1, 100);
|
||||||
|
|
||||||
let matches = sqlx::query_as::<_, Match>(
|
let matches = sqlx::query_as::<_, Match>(
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
use crate::extractors::GameId;
|
||||||
use axum::{
|
use axum::{
|
||||||
extract::{Path, State},
|
extract::{Path, State},
|
||||||
Json,
|
Json,
|
||||||
@@ -27,10 +28,11 @@ pub struct ApplyChemStyleRequest {
|
|||||||
/// POST /collection/:owned_card_id/chemistry-style
|
/// POST /collection/:owned_card_id/chemistry-style
|
||||||
pub async fn post_apply_chemistry_style(
|
pub async fn post_apply_chemistry_style(
|
||||||
State(state): State<AppState>,
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
Path(owned_card_id): Path<String>,
|
Path(owned_card_id): Path<String>,
|
||||||
Json(req): Json<ApplyChemStyleRequest>,
|
Json(req): Json<ApplyChemStyleRequest>,
|
||||||
) -> AppResult<Json<Value>> {
|
) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
|
|
||||||
let updated = upgrade_svc::apply_chemistry_style(
|
let updated = upgrade_svc::apply_chemistry_style(
|
||||||
@@ -63,10 +65,11 @@ pub struct ChangePositionRequest {
|
|||||||
/// POST /collection/:owned_card_id/position — costs 500 coins.
|
/// POST /collection/:owned_card_id/position — costs 500 coins.
|
||||||
pub async fn post_change_position(
|
pub async fn post_change_position(
|
||||||
State(state): State<AppState>,
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
Path(owned_card_id): Path<String>,
|
Path(owned_card_id): Path<String>,
|
||||||
Json(req): Json<ChangePositionRequest>,
|
Json(req): Json<ChangePositionRequest>,
|
||||||
) -> AppResult<Json<Value>> {
|
) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
|
|
||||||
let updated = upgrade_svc::change_position(
|
let updated = upgrade_svc::change_position(
|
||||||
@@ -97,10 +100,11 @@ pub struct ApplyTrainingRequest {
|
|||||||
/// POST /collection/:owned_card_id/training — applies a training boost (up to +3 OVR total).
|
/// POST /collection/:owned_card_id/training — applies a training boost (up to +3 OVR total).
|
||||||
pub async fn post_apply_training(
|
pub async fn post_apply_training(
|
||||||
State(state): State<AppState>,
|
State(state): State<AppState>,
|
||||||
|
game: GameId,
|
||||||
Path(owned_card_id): Path<String>,
|
Path(owned_card_id): Path<String>,
|
||||||
Json(req): Json<ApplyTrainingRequest>,
|
Json(req): Json<ApplyTrainingRequest>,
|
||||||
) -> AppResult<Json<Value>> {
|
) -> AppResult<Json<Value>> {
|
||||||
let profile = profile_svc::get_active_profile(&state.pool).await?;
|
let profile = profile_svc::get_active_profile(&state.pool, game.as_str()).await?;
|
||||||
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
let club = club_svc::get_club_by_profile(&state.pool, &profile.id).await?;
|
||||||
|
|
||||||
let updated =
|
let updated =
|
||||||
|
|||||||
+186
-1
@@ -1,6 +1,23 @@
|
|||||||
use crate::{db::Pool, error::AppResult, models::pack::PackDefinition, services::pack as pack_svc};
|
use crate::{
|
||||||
|
db::Pool,
|
||||||
|
error::AppResult,
|
||||||
|
models::{card::Quality, club::Club, pack::PackDefinition},
|
||||||
|
services::{card_db::CardDb, club as club_svc, pack as pack_svc, profile as profile_svc},
|
||||||
|
};
|
||||||
|
use serde::Serialize;
|
||||||
|
use std::collections::BTreeMap;
|
||||||
use tracing::info;
|
use tracing::info;
|
||||||
|
|
||||||
|
/// The game whose dev content + inventory this seeds.
|
||||||
|
pub const FIFA17_GAME: &str = "fifa17";
|
||||||
|
/// Deterministic owned-instance id prefix, so re-running the seed is idempotent
|
||||||
|
/// (INSERT OR IGNORE on a stable id) rather than minting duplicate ownership.
|
||||||
|
const DEV_OWNED_PREFIX: &str = "fdev-";
|
||||||
|
/// Fixed grant timestamp — the seed is deterministic, not wall-clock dependent.
|
||||||
|
const DEV_ACQUIRED_AT: &str = "2026-08-11T00:00:00Z";
|
||||||
|
/// The client's My Squad page size (evidence: request `count=11`).
|
||||||
|
const MY_SQUAD_PAGE: usize = 11;
|
||||||
|
|
||||||
/// Seeds the market with NPC listings if empty.
|
/// Seeds the market with NPC listings if empty.
|
||||||
pub async fn maybe_seed(_pool: &Pool) -> AppResult<()> {
|
pub async fn maybe_seed(_pool: &Pool) -> AppResult<()> {
|
||||||
// Any one-time startup seeds go here.
|
// Any one-time startup seeds go here.
|
||||||
@@ -29,3 +46,171 @@ pub async fn grant_starter_pack(
|
|||||||
|
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ───────────────────────────── FIFA 17 dev seed ─────────────────────────────
|
||||||
|
|
||||||
|
/// Coverage of the seeded FIFA 17 development inventory. Game-independent: it
|
||||||
|
/// counts quality tiers, positions and distinct entities, and whether the Gold
|
||||||
|
/// filter spans more than one page — everything the retail `/club` UI must
|
||||||
|
/// exercise. It carries NO FIFA wire ids (those are the adapter/host's runtime
|
||||||
|
/// concern; the seed never allocates them).
|
||||||
|
#[derive(Debug, Serialize)]
|
||||||
|
pub struct DevSeedReport {
|
||||||
|
pub game_id: String,
|
||||||
|
/// True if the fifa17 club already owned dev cards (no new grants made).
|
||||||
|
pub already_seeded: bool,
|
||||||
|
pub definitions_available: usize,
|
||||||
|
pub owned_total: usize,
|
||||||
|
pub unique_definitions: usize,
|
||||||
|
pub gold: usize,
|
||||||
|
pub silver: usize,
|
||||||
|
pub bronze: usize,
|
||||||
|
pub positions: BTreeMap<String, usize>,
|
||||||
|
pub distinct_nations: usize,
|
||||||
|
pub distinct_leagues: usize,
|
||||||
|
pub distinct_clubs: usize,
|
||||||
|
pub max_same_club: usize,
|
||||||
|
/// Gold owned items exceed one page → the client must request a 2nd page.
|
||||||
|
pub gold_over_one_page: bool,
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Opt-in development seed: create (if absent) a `game_id=fifa17` profile + club
|
||||||
|
/// and grant Core-owned instances of every dev-pack `CardDefinition` (ids
|
||||||
|
/// `fifa17_*`), plus one deliberate duplicate of a single definition (to exercise
|
||||||
|
/// two-copies-of-one-card identity later).
|
||||||
|
///
|
||||||
|
/// **Ownership only — no FIFA wire ids.** The FIFA 17 integer item id is minted
|
||||||
|
/// lazily by `Fifa17IdentityResolver` at request time, never here. This keeps the
|
||||||
|
/// boundary clean: Core owns "this profile owns this card"; the adapter owns
|
||||||
|
/// "this owned item is wire id N".
|
||||||
|
///
|
||||||
|
/// Idempotent: owned ids are deterministic (`fdev-<card_id>`), inserted with
|
||||||
|
/// `INSERT OR IGNORE`, so re-running grants nothing new. The default profile
|
||||||
|
/// (`fifa23`/no-header) and any existing synthetic inventory are never touched.
|
||||||
|
pub async fn seed_fifa17_dev(pool: &Pool, card_db: &CardDb) -> AppResult<DevSeedReport> {
|
||||||
|
// The dev definitions are exactly the game-namespaced ids in the catalog.
|
||||||
|
let mut defs: Vec<&crate::models::card::CardDefinition> = card_db
|
||||||
|
.cards
|
||||||
|
.values()
|
||||||
|
.filter(|c| c.id.starts_with("fifa17_"))
|
||||||
|
.collect();
|
||||||
|
defs.sort_by(|a, b| a.id.cmp(&b.id));
|
||||||
|
|
||||||
|
// Ensure the fifa17-scoped profile + club exist (single-profile-per-game).
|
||||||
|
let profile = match profile_svc::get_active_profile(pool, FIFA17_GAME).await {
|
||||||
|
Ok(p) => p,
|
||||||
|
Err(_) => profile_svc::create_profile(pool, "OpenFUT Dev (FIFA17)", FIFA17_GAME).await?,
|
||||||
|
};
|
||||||
|
let club = match club_svc::get_club_by_profile(pool, &profile.id).await {
|
||||||
|
Ok(c) => c,
|
||||||
|
Err(_) => {
|
||||||
|
let c = Club::new(&profile.id, "OpenFUT Dev FC", 100_000);
|
||||||
|
club_svc::create_club(pool, &c).await?;
|
||||||
|
c
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
let prior: i64 = sqlx::query_scalar(
|
||||||
|
"SELECT COUNT(*) FROM owned_cards WHERE club_id = ? AND card_id LIKE 'fifa17_%'",
|
||||||
|
)
|
||||||
|
.bind(&club.id)
|
||||||
|
.fetch_one(pool)
|
||||||
|
.await?;
|
||||||
|
let already_seeded = prior > 0;
|
||||||
|
|
||||||
|
// Grant one instance per definition; INSERT OR IGNORE keeps reruns idempotent.
|
||||||
|
for def in &defs {
|
||||||
|
grant_owned(
|
||||||
|
pool,
|
||||||
|
&format!("{DEV_OWNED_PREFIX}{}", def.id),
|
||||||
|
&club.id,
|
||||||
|
&def.id,
|
||||||
|
)
|
||||||
|
.await?;
|
||||||
|
}
|
||||||
|
// One deliberate duplicate of the first (lexicographic) definition → two
|
||||||
|
// owned copies of one card sharing a definition but distinct owned ids.
|
||||||
|
if let Some(first) = defs.first() {
|
||||||
|
grant_owned(
|
||||||
|
pool,
|
||||||
|
&format!("{DEV_OWNED_PREFIX}{}-b", first.id),
|
||||||
|
&club.id,
|
||||||
|
&first.id,
|
||||||
|
)
|
||||||
|
.await?;
|
||||||
|
}
|
||||||
|
|
||||||
|
let report = dev_coverage(pool, card_db, &club.id, already_seeded, defs.len()).await?;
|
||||||
|
info!(
|
||||||
|
"seeded fifa17 dev inventory: {} owned ({} gold) over club {}",
|
||||||
|
report.owned_total, report.gold, club.id
|
||||||
|
);
|
||||||
|
Ok(report)
|
||||||
|
}
|
||||||
|
|
||||||
|
async fn grant_owned(pool: &Pool, owned_id: &str, club_id: &str, card_id: &str) -> AppResult<()> {
|
||||||
|
sqlx::query(
|
||||||
|
"INSERT OR IGNORE INTO owned_cards \
|
||||||
|
(id, club_id, card_id, is_loan, loan_matches_remaining, acquired_at) \
|
||||||
|
VALUES (?, ?, ?, 0, NULL, ?)",
|
||||||
|
)
|
||||||
|
.bind(owned_id)
|
||||||
|
.bind(club_id)
|
||||||
|
.bind(card_id)
|
||||||
|
.bind(DEV_ACQUIRED_AT)
|
||||||
|
.execute(pool)
|
||||||
|
.await?;
|
||||||
|
Ok(())
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Build the coverage report from the club's owned dev cards joined to `card_db`.
|
||||||
|
async fn dev_coverage(
|
||||||
|
pool: &Pool,
|
||||||
|
card_db: &CardDb,
|
||||||
|
club_id: &str,
|
||||||
|
already_seeded: bool,
|
||||||
|
definitions_available: usize,
|
||||||
|
) -> AppResult<DevSeedReport> {
|
||||||
|
let card_ids: Vec<String> = sqlx::query_scalar(
|
||||||
|
"SELECT card_id FROM owned_cards WHERE club_id = ? AND card_id LIKE 'fifa17_%'",
|
||||||
|
)
|
||||||
|
.bind(club_id)
|
||||||
|
.fetch_all(pool)
|
||||||
|
.await?;
|
||||||
|
let (mut gold, mut silver, mut bronze) = (0usize, 0usize, 0usize);
|
||||||
|
let mut positions: BTreeMap<String, usize> = BTreeMap::new();
|
||||||
|
let mut nations = std::collections::BTreeSet::new();
|
||||||
|
let mut leagues = std::collections::BTreeSet::new();
|
||||||
|
let mut club_counts: BTreeMap<String, usize> = BTreeMap::new();
|
||||||
|
let mut unique = std::collections::BTreeSet::new();
|
||||||
|
for card_id in &card_ids {
|
||||||
|
unique.insert(card_id.clone());
|
||||||
|
if let Some(def) = card_db.get(card_id) {
|
||||||
|
match Quality::from_overall(def.overall) {
|
||||||
|
Quality::Gold => gold += 1,
|
||||||
|
Quality::Silver => silver += 1,
|
||||||
|
Quality::Bronze => bronze += 1,
|
||||||
|
}
|
||||||
|
*positions.entry(def.position.clone()).or_default() += 1;
|
||||||
|
nations.insert(def.nation.clone());
|
||||||
|
leagues.insert(def.league.clone());
|
||||||
|
*club_counts.entry(def.club.clone()).or_default() += 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Ok(DevSeedReport {
|
||||||
|
game_id: FIFA17_GAME.to_string(),
|
||||||
|
already_seeded,
|
||||||
|
definitions_available,
|
||||||
|
owned_total: card_ids.len(),
|
||||||
|
unique_definitions: unique.len(),
|
||||||
|
gold,
|
||||||
|
silver,
|
||||||
|
bronze,
|
||||||
|
positions,
|
||||||
|
distinct_nations: nations.len(),
|
||||||
|
distinct_leagues: leagues.len(),
|
||||||
|
distinct_clubs: club_counts.len(),
|
||||||
|
max_same_club: club_counts.values().copied().max().unwrap_or(0),
|
||||||
|
gold_over_one_page: gold > MY_SQUAD_PAGE,
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|||||||
+41
-11
@@ -38,19 +38,49 @@ impl CardDb {
|
|||||||
Ok(Self { cards })
|
Ok(Self { cards })
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn get(&self, id: &str) -> Option<&CardDefinition> {
|
/// Merge a game's **opt-in development content pack** from
|
||||||
self.cards.get(id)
|
/// `{data_dir}/games/{game}/dev/cards.json` (a single `CardDefinition[]`).
|
||||||
|
/// This is NOT read by [`CardDb::load`]; it is loaded only when a game is
|
||||||
|
/// explicitly named in `Config::dev_content_games`, so default content stays
|
||||||
|
/// untouched. Returns the number of definitions merged. A missing file is an
|
||||||
|
/// error (opt-in means the pack is expected to exist).
|
||||||
|
pub fn load_game_dev(&mut self, data_dir: &str, game: &str) -> Result<usize> {
|
||||||
|
let path = Path::new(data_dir)
|
||||||
|
.join("games")
|
||||||
|
.join(game)
|
||||||
|
.join("dev")
|
||||||
|
.join("cards.json");
|
||||||
|
let content = std::fs::read_to_string(&path)
|
||||||
|
.with_context(|| format!("reading dev content pack {path:?}"))?;
|
||||||
|
let batch: Vec<CardDefinition> =
|
||||||
|
serde_json::from_str(&content).with_context(|| format!("parsing {path:?}"))?;
|
||||||
|
let n = batch.len();
|
||||||
|
for card in batch {
|
||||||
|
self.cards.insert(card.id.clone(), card);
|
||||||
|
}
|
||||||
|
tracing::info!("Loaded {} dev card definitions for game '{}'", n, game);
|
||||||
|
Ok(n)
|
||||||
}
|
}
|
||||||
|
|
||||||
#[allow(dead_code)]
|
/// Merge an explicit PRODUCTION content pack file (a single
|
||||||
pub fn by_rarity(&self, rarity: &str) -> Vec<&CardDefinition> {
|
/// `CardDefinition[]`). Unlike [`CardDb::load_game_dev`] this takes a direct
|
||||||
self.cards
|
/// path (the real-profile import emits one) and is the production content
|
||||||
.values()
|
/// path — not gated behind dev content. Returns the number merged.
|
||||||
.filter(|c| {
|
pub fn load_pack(&mut self, path: &Path) -> Result<usize> {
|
||||||
let r = format!("{:?}", c.rarity).to_lowercase();
|
let content = std::fs::read_to_string(path)
|
||||||
r == rarity || rarity == "any"
|
.with_context(|| format!("reading content pack {path:?}"))?;
|
||||||
})
|
let batch: Vec<CardDefinition> =
|
||||||
.collect()
|
serde_json::from_str(&content).with_context(|| format!("parsing {path:?}"))?;
|
||||||
|
let n = batch.len();
|
||||||
|
for card in batch {
|
||||||
|
self.cards.insert(card.id.clone(), card);
|
||||||
|
}
|
||||||
|
tracing::info!("Loaded {} production card definitions from {:?}", n, path);
|
||||||
|
Ok(n)
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn get(&self, id: &str) -> Option<&CardDefinition> {
|
||||||
|
self.cards.get(id)
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn all(&self) -> Vec<&CardDefinition> {
|
pub fn all(&self) -> Vec<&CardDefinition> {
|
||||||
|
|||||||
+14
-4
@@ -88,13 +88,18 @@ pub async fn start_draft(
|
|||||||
let first_position = &pick_order[0];
|
let first_position = &pick_order[0];
|
||||||
let candidates = pick_candidates(card_db, first_position, min_overall, CANDIDATES_PER_SLOT);
|
let candidates = pick_candidates(card_db, first_position, min_overall, CANDIDATES_PER_SLOT);
|
||||||
|
|
||||||
|
let pick_order_json = serde_json::to_string(&pick_order)
|
||||||
|
.map_err(|e| AppError::Internal(anyhow::anyhow!("serialization failed: {e}")))?;
|
||||||
|
let candidates_json = serde_json::to_string(&candidates)
|
||||||
|
.map_err(|e| AppError::Internal(anyhow::anyhow!("serialization failed: {e}")))?;
|
||||||
|
|
||||||
let session = DraftSession {
|
let session = DraftSession {
|
||||||
id: Uuid::new_v4().to_string(),
|
id: Uuid::new_v4().to_string(),
|
||||||
profile_id: profile_id.to_string(),
|
profile_id: profile_id.to_string(),
|
||||||
difficulty: difficulty.to_string(),
|
difficulty: difficulty.to_string(),
|
||||||
pick_order: serde_json::to_string(&pick_order).unwrap(),
|
pick_order: pick_order_json,
|
||||||
picks: "[]".to_string(),
|
picks: "[]".to_string(),
|
||||||
current_candidates: Some(serde_json::to_string(&candidates).unwrap()),
|
current_candidates: Some(candidates_json),
|
||||||
status: "active".to_string(),
|
status: "active".to_string(),
|
||||||
reward_coins: 0,
|
reward_coins: 0,
|
||||||
reward_pack_id: None,
|
reward_pack_id: None,
|
||||||
@@ -185,17 +190,22 @@ pub async fn pick_card(
|
|||||||
let next_pos = &pick_order[next_index];
|
let next_pos = &pick_order[next_index];
|
||||||
let next_candidates =
|
let next_candidates =
|
||||||
pick_candidates(card_db, next_pos, min_overall, CANDIDATES_PER_SLOT);
|
pick_candidates(card_db, next_pos, min_overall, CANDIDATES_PER_SLOT);
|
||||||
|
{
|
||||||
|
let candidates_json = serde_json::to_string(&next_candidates)
|
||||||
|
.map_err(|e| AppError::Internal(anyhow::anyhow!("serialization failed: {e}")))?;
|
||||||
(
|
(
|
||||||
Some(serde_json::to_string(&next_candidates).unwrap()),
|
Some(candidates_json),
|
||||||
"active".to_string(),
|
"active".to_string(),
|
||||||
0,
|
0,
|
||||||
None,
|
None,
|
||||||
0,
|
0,
|
||||||
None,
|
None,
|
||||||
)
|
)
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
let picks_json = serde_json::to_string(&picks).unwrap();
|
let picks_json = serde_json::to_string(&picks)
|
||||||
|
.map_err(|e| AppError::Internal(anyhow::anyhow!("serialization failed: {e}")))?;
|
||||||
|
|
||||||
sqlx::query(
|
sqlx::query(
|
||||||
"UPDATE draft_sessions SET picks = ?, current_candidates = ?, status = ?, \
|
"UPDATE draft_sessions SET picks = ?, current_candidates = ?, status = ?, \
|
||||||
|
|||||||
@@ -0,0 +1,610 @@
|
|||||||
|
//! Generic, game-agnostic economy authority.
|
||||||
|
//!
|
||||||
|
//! Exposes atomic, fail-closed economy operations over Core's existing durable
|
||||||
|
//! tables — it does **not** introduce a parallel persistence stack:
|
||||||
|
//!
|
||||||
|
//! * currency ledger -> `clubs.coins`
|
||||||
|
//! * owned inventory -> `owned_cards`
|
||||||
|
//! * entitlements -> `packs` (opaque `definition_id` + consume-once `opened`)
|
||||||
|
//!
|
||||||
|
//! Every compound operation (purchase, redeem, sell) runs inside a single SQLite
|
||||||
|
//! transaction, so a partial failure leaves no balance or inventory drift — the
|
||||||
|
//! pool-scoped helpers in [`crate::services::club`] cannot offer that guarantee
|
||||||
|
//! because their read/modify/write spans multiple pool round-trips.
|
||||||
|
//!
|
||||||
|
//! This module is deliberately game-neutral: currency names, entitlement/pack
|
||||||
|
//! ids, and per-save item-id sequences are per-game concerns that live in the
|
||||||
|
//! adapter which drives these primitives, never here.
|
||||||
|
|
||||||
|
use crate::{
|
||||||
|
db::Pool,
|
||||||
|
error::{AppError, AppResult},
|
||||||
|
};
|
||||||
|
use chrono::Utc;
|
||||||
|
use serde::{Deserialize, Serialize};
|
||||||
|
use sqlx::SqliteConnection;
|
||||||
|
use uuid::Uuid;
|
||||||
|
|
||||||
|
/// An instance to place into a club's inventory when an entitlement is redeemed.
|
||||||
|
#[derive(Debug, Clone, Serialize, Deserialize)]
|
||||||
|
pub struct GrantedItem {
|
||||||
|
/// Caller-minted opaque instance id. The adapter owns the id scheme; Core
|
||||||
|
/// treats it as an opaque unique key.
|
||||||
|
pub item_id: String,
|
||||||
|
/// Definition reference this instance resolves against.
|
||||||
|
pub card_id: String,
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Outcome of a purchase: the post-debit balance and the new entitlement id.
|
||||||
|
#[derive(Debug, Clone, Serialize)]
|
||||||
|
pub struct PurchaseReceipt {
|
||||||
|
pub balance: i64,
|
||||||
|
pub entitlement_id: String,
|
||||||
|
}
|
||||||
|
|
||||||
|
// ---- transaction-scoped primitives -------------------------------------------
|
||||||
|
// Each takes a live connection (a transaction, reborrowed) so callers can compose
|
||||||
|
// several into one atomic unit. They never commit; the composed public op does.
|
||||||
|
|
||||||
|
async fn read_balance(conn: &mut SqliteConnection, club_id: &str) -> AppResult<i64> {
|
||||||
|
sqlx::query_scalar::<_, i64>("SELECT coins FROM clubs WHERE id = ?")
|
||||||
|
.bind(club_id)
|
||||||
|
.fetch_optional(&mut *conn)
|
||||||
|
.await?
|
||||||
|
.ok_or_else(|| AppError::NotFound(format!("club not found: {club_id}")))
|
||||||
|
}
|
||||||
|
|
||||||
|
async fn debit(conn: &mut SqliteConnection, club_id: &str, amount: i64) -> AppResult<i64> {
|
||||||
|
if amount < 0 {
|
||||||
|
return Err(AppError::BadRequest(
|
||||||
|
"debit amount must be non-negative".into(),
|
||||||
|
));
|
||||||
|
}
|
||||||
|
let balance = read_balance(conn, club_id).await?;
|
||||||
|
if balance < amount {
|
||||||
|
return Err(AppError::BadRequest(format!(
|
||||||
|
"insufficient balance: have {balance}, need {amount}"
|
||||||
|
)));
|
||||||
|
}
|
||||||
|
let now = Utc::now().to_rfc3339();
|
||||||
|
sqlx::query("UPDATE clubs SET coins = coins - ?, updated_at = ? WHERE id = ?")
|
||||||
|
.bind(amount)
|
||||||
|
.bind(&now)
|
||||||
|
.bind(club_id)
|
||||||
|
.execute(&mut *conn)
|
||||||
|
.await?;
|
||||||
|
Ok(balance - amount)
|
||||||
|
}
|
||||||
|
|
||||||
|
async fn credit(conn: &mut SqliteConnection, club_id: &str, amount: i64) -> AppResult<i64> {
|
||||||
|
if amount < 0 {
|
||||||
|
return Err(AppError::BadRequest(
|
||||||
|
"credit amount must be non-negative".into(),
|
||||||
|
));
|
||||||
|
}
|
||||||
|
let balance = read_balance(conn, club_id).await?;
|
||||||
|
let now = Utc::now().to_rfc3339();
|
||||||
|
sqlx::query("UPDATE clubs SET coins = coins + ?, updated_at = ? WHERE id = ?")
|
||||||
|
.bind(amount)
|
||||||
|
.bind(&now)
|
||||||
|
.bind(club_id)
|
||||||
|
.execute(&mut *conn)
|
||||||
|
.await?;
|
||||||
|
Ok(balance + amount)
|
||||||
|
}
|
||||||
|
|
||||||
|
async fn grant_entitlement(
|
||||||
|
conn: &mut SqliteConnection,
|
||||||
|
club_id: &str,
|
||||||
|
definition_id: &str,
|
||||||
|
) -> AppResult<String> {
|
||||||
|
// Ensure the club exists so we never orphan an entitlement.
|
||||||
|
read_balance(conn, club_id).await?;
|
||||||
|
let id = Uuid::new_v4().to_string();
|
||||||
|
let now = Utc::now().to_rfc3339();
|
||||||
|
sqlx::query(
|
||||||
|
"INSERT INTO packs (id, club_id, definition_id, opened, created_at) VALUES (?, ?, ?, 0, ?)",
|
||||||
|
)
|
||||||
|
.bind(&id)
|
||||||
|
.bind(club_id)
|
||||||
|
.bind(definition_id)
|
||||||
|
.bind(&now)
|
||||||
|
.execute(&mut *conn)
|
||||||
|
.await?;
|
||||||
|
Ok(id)
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Consume an unopened entitlement exactly once, returning its definition ref.
|
||||||
|
async fn consume_entitlement(
|
||||||
|
conn: &mut SqliteConnection,
|
||||||
|
club_id: &str,
|
||||||
|
entitlement_id: &str,
|
||||||
|
) -> AppResult<String> {
|
||||||
|
let row = sqlx::query_as::<_, (String, i64)>(
|
||||||
|
"SELECT definition_id, opened FROM packs WHERE id = ? AND club_id = ?",
|
||||||
|
)
|
||||||
|
.bind(entitlement_id)
|
||||||
|
.bind(club_id)
|
||||||
|
.fetch_optional(&mut *conn)
|
||||||
|
.await?;
|
||||||
|
let (definition_id, opened) =
|
||||||
|
row.ok_or_else(|| AppError::NotFound(format!("entitlement not found: {entitlement_id}")))?;
|
||||||
|
if opened != 0 {
|
||||||
|
return Err(AppError::Conflict(format!(
|
||||||
|
"entitlement already consumed: {entitlement_id}"
|
||||||
|
)));
|
||||||
|
}
|
||||||
|
sqlx::query("UPDATE packs SET opened = 1 WHERE id = ? AND club_id = ?")
|
||||||
|
.bind(entitlement_id)
|
||||||
|
.bind(club_id)
|
||||||
|
.execute(&mut *conn)
|
||||||
|
.await?;
|
||||||
|
Ok(definition_id)
|
||||||
|
}
|
||||||
|
|
||||||
|
async fn add_item(
|
||||||
|
conn: &mut SqliteConnection,
|
||||||
|
club_id: &str,
|
||||||
|
item_id: &str,
|
||||||
|
card_id: &str,
|
||||||
|
) -> AppResult<()> {
|
||||||
|
let now = Utc::now().to_rfc3339();
|
||||||
|
sqlx::query(
|
||||||
|
"INSERT INTO owned_cards (id, club_id, card_id, is_loan, loan_matches_remaining, acquired_at) \
|
||||||
|
VALUES (?, ?, ?, 0, NULL, ?)",
|
||||||
|
)
|
||||||
|
.bind(item_id)
|
||||||
|
.bind(club_id)
|
||||||
|
.bind(card_id)
|
||||||
|
.bind(&now)
|
||||||
|
.execute(&mut *conn)
|
||||||
|
.await?;
|
||||||
|
Ok(())
|
||||||
|
}
|
||||||
|
|
||||||
|
async fn remove_item(
|
||||||
|
conn: &mut SqliteConnection,
|
||||||
|
club_id: &str,
|
||||||
|
item_id: &str,
|
||||||
|
) -> AppResult<String> {
|
||||||
|
let card_id = sqlx::query_scalar::<_, String>(
|
||||||
|
"SELECT card_id FROM owned_cards WHERE id = ? AND club_id = ?",
|
||||||
|
)
|
||||||
|
.bind(item_id)
|
||||||
|
.bind(club_id)
|
||||||
|
.fetch_optional(&mut *conn)
|
||||||
|
.await?
|
||||||
|
.ok_or_else(|| AppError::NotFound(format!("item not owned by club: {item_id}")))?;
|
||||||
|
sqlx::query("DELETE FROM owned_cards WHERE id = ? AND club_id = ?")
|
||||||
|
.bind(item_id)
|
||||||
|
.bind(club_id)
|
||||||
|
.execute(&mut *conn)
|
||||||
|
.await?;
|
||||||
|
Ok(card_id)
|
||||||
|
}
|
||||||
|
|
||||||
|
// ---- composed atomic operations ----------------------------------------------
|
||||||
|
|
||||||
|
/// Read a club's current currency balance.
|
||||||
|
pub async fn balance(pool: &Pool, club_id: &str) -> AppResult<i64> {
|
||||||
|
sqlx::query_scalar::<_, i64>("SELECT coins FROM clubs WHERE id = ?")
|
||||||
|
.bind(club_id)
|
||||||
|
.fetch_optional(pool)
|
||||||
|
.await?
|
||||||
|
.ok_or_else(|| AppError::NotFound(format!("club not found: {club_id}")))
|
||||||
|
}
|
||||||
|
|
||||||
|
/// One unopened entitlement a club owns.
|
||||||
|
#[derive(Debug, Clone, Serialize)]
|
||||||
|
pub struct Entitlement {
|
||||||
|
pub id: String,
|
||||||
|
pub definition_id: String,
|
||||||
|
}
|
||||||
|
|
||||||
|
/// List a club's unconsumed entitlements (opened = 0), oldest first.
|
||||||
|
pub async fn list_unopened_entitlements(pool: &Pool, club_id: &str) -> AppResult<Vec<Entitlement>> {
|
||||||
|
let rows = sqlx::query_as::<_, (String, String)>(
|
||||||
|
"SELECT id, definition_id FROM packs WHERE club_id = ? AND opened = 0 ORDER BY created_at ASC, id ASC",
|
||||||
|
)
|
||||||
|
.bind(club_id)
|
||||||
|
.fetch_all(pool)
|
||||||
|
.await?;
|
||||||
|
Ok(rows
|
||||||
|
.into_iter()
|
||||||
|
.map(|(id, definition_id)| Entitlement { id, definition_id })
|
||||||
|
.collect())
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Commit on `Ok`, roll back on `Err`. Paired with a `BEGIN IMMEDIATE` opened on
|
||||||
|
/// the same connection, so the write lock is held for the whole op and a
|
||||||
|
/// concurrent writer waits (honoring `busy_timeout`) instead of failing: a
|
||||||
|
/// DEFERRED `pool.begin()` upgrades to a write only at the first write, where
|
||||||
|
/// SQLite returns SQLITE_BUSY *immediately* (bypassing the busy handler to avoid
|
||||||
|
/// deadlock) — the fresh-DB multi-connection write failure.
|
||||||
|
async fn finish<T>(conn: &mut SqliteConnection, result: AppResult<T>) -> AppResult<T> {
|
||||||
|
match result {
|
||||||
|
Ok(v) => {
|
||||||
|
sqlx::query("COMMIT").execute(&mut *conn).await?;
|
||||||
|
Ok(v)
|
||||||
|
}
|
||||||
|
Err(e) => {
|
||||||
|
let _ = sqlx::query("ROLLBACK").execute(&mut *conn).await;
|
||||||
|
Err(e)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Debit `cost` and grant one entitlement, atomically. Fail-closed: if the club
|
||||||
|
/// cannot afford `cost`, nothing is debited and no entitlement is created.
|
||||||
|
pub async fn purchase_entitlement(
|
||||||
|
pool: &Pool,
|
||||||
|
club_id: &str,
|
||||||
|
cost: i64,
|
||||||
|
definition_id: &str,
|
||||||
|
) -> AppResult<PurchaseReceipt> {
|
||||||
|
let mut conn = pool.acquire().await?;
|
||||||
|
sqlx::query("BEGIN IMMEDIATE").execute(&mut *conn).await?;
|
||||||
|
let result = async {
|
||||||
|
let balance = debit(&mut conn, club_id, cost).await?;
|
||||||
|
let entitlement_id = grant_entitlement(&mut conn, club_id, definition_id).await?;
|
||||||
|
Ok(PurchaseReceipt {
|
||||||
|
balance,
|
||||||
|
entitlement_id,
|
||||||
|
})
|
||||||
|
}
|
||||||
|
.await;
|
||||||
|
finish(&mut conn, result).await
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Debit `cost` and mint one owned item, atomically. Fail-closed: if the club
|
||||||
|
/// cannot afford `cost`, nothing is debited and no item is added. This is the
|
||||||
|
/// "buy a specific item" primitive (a debit paired with an inventory add), for
|
||||||
|
/// synthetic-seller markets where the purchased item is minted rather than
|
||||||
|
/// transferred from another owner. Returns the post-debit balance.
|
||||||
|
pub async fn purchase_item(
|
||||||
|
pool: &Pool,
|
||||||
|
club_id: &str,
|
||||||
|
cost: i64,
|
||||||
|
item_id: &str,
|
||||||
|
card_id: &str,
|
||||||
|
) -> AppResult<i64> {
|
||||||
|
let mut conn = pool.acquire().await?;
|
||||||
|
sqlx::query("BEGIN IMMEDIATE").execute(&mut *conn).await?;
|
||||||
|
let result = async {
|
||||||
|
let balance = debit(&mut conn, club_id, cost).await?;
|
||||||
|
add_item(&mut conn, club_id, item_id, card_id).await?;
|
||||||
|
Ok(balance)
|
||||||
|
}
|
||||||
|
.await;
|
||||||
|
finish(&mut conn, result).await
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Debit `cost` and mint several owned items, atomically. Fail-closed: if the
|
||||||
|
/// club cannot afford `cost`, nothing is debited and no items are added; if any
|
||||||
|
/// item insert fails the whole purchase rolls back. This is the "buy + open"
|
||||||
|
/// primitive (Store packs that open on purchase): one debit paired with the
|
||||||
|
/// minted pack contents. Returns the post-debit balance.
|
||||||
|
pub async fn purchase_items(
|
||||||
|
pool: &Pool,
|
||||||
|
club_id: &str,
|
||||||
|
cost: i64,
|
||||||
|
items: &[GrantedItem],
|
||||||
|
) -> AppResult<i64> {
|
||||||
|
let mut conn = pool.acquire().await?;
|
||||||
|
sqlx::query("BEGIN IMMEDIATE").execute(&mut *conn).await?;
|
||||||
|
let result = async {
|
||||||
|
let balance = debit(&mut conn, club_id, cost).await?;
|
||||||
|
for item in items {
|
||||||
|
add_item(&mut conn, club_id, &item.item_id, &item.card_id).await?;
|
||||||
|
}
|
||||||
|
Ok(balance)
|
||||||
|
}
|
||||||
|
.await;
|
||||||
|
finish(&mut conn, result).await
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Consume an entitlement once and add its granted items, atomically. If any
|
||||||
|
/// item insert fails (e.g. a colliding instance id) the whole redemption rolls
|
||||||
|
/// back — the entitlement stays unconsumed and no items are persisted.
|
||||||
|
pub async fn redeem_entitlement(
|
||||||
|
pool: &Pool,
|
||||||
|
club_id: &str,
|
||||||
|
entitlement_id: &str,
|
||||||
|
items: &[GrantedItem],
|
||||||
|
) -> AppResult<String> {
|
||||||
|
let mut conn = pool.acquire().await?;
|
||||||
|
sqlx::query("BEGIN IMMEDIATE").execute(&mut *conn).await?;
|
||||||
|
let result = async {
|
||||||
|
let definition_id = consume_entitlement(&mut conn, club_id, entitlement_id).await?;
|
||||||
|
for item in items {
|
||||||
|
add_item(&mut conn, club_id, &item.item_id, &item.card_id).await?;
|
||||||
|
}
|
||||||
|
Ok(definition_id)
|
||||||
|
}
|
||||||
|
.await;
|
||||||
|
finish(&mut conn, result).await
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Remove an owned item and credit `price`, atomically. Fail-closed: if the item
|
||||||
|
/// is not owned by the club nothing is credited.
|
||||||
|
pub async fn sell_item(pool: &Pool, club_id: &str, item_id: &str, price: i64) -> AppResult<i64> {
|
||||||
|
let mut conn = pool.acquire().await?;
|
||||||
|
sqlx::query("BEGIN IMMEDIATE").execute(&mut *conn).await?;
|
||||||
|
let result = async {
|
||||||
|
remove_item(&mut conn, club_id, item_id).await?;
|
||||||
|
credit(&mut conn, club_id, price).await
|
||||||
|
}
|
||||||
|
.await;
|
||||||
|
finish(&mut conn, result).await
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Credit a reward to a club's balance atomically.
|
||||||
|
pub async fn grant_reward(pool: &Pool, club_id: &str, amount: i64) -> AppResult<i64> {
|
||||||
|
let mut conn = pool.acquire().await?;
|
||||||
|
sqlx::query("BEGIN IMMEDIATE").execute(&mut *conn).await?;
|
||||||
|
let result = async { credit(&mut conn, club_id, amount).await }.await;
|
||||||
|
finish(&mut conn, result).await
|
||||||
|
}
|
||||||
|
|
||||||
|
#[cfg(test)]
|
||||||
|
mod tests {
|
||||||
|
use super::*;
|
||||||
|
|
||||||
|
const TS: &str = "2026-01-01T00:00:00Z";
|
||||||
|
|
||||||
|
/// In-memory pool with the real schema and one club (1000 coins) owning one
|
||||||
|
/// item (`item-x`). Mirrors the `squad` service test harness.
|
||||||
|
async fn fixture() -> Pool {
|
||||||
|
let pool = sqlx::sqlite::SqlitePoolOptions::new()
|
||||||
|
.connect("sqlite::memory:")
|
||||||
|
.await
|
||||||
|
.expect("in-memory sqlite");
|
||||||
|
sqlx::migrate!("./migrations")
|
||||||
|
.run(&pool)
|
||||||
|
.await
|
||||||
|
.expect("migrations");
|
||||||
|
sqlx::query(
|
||||||
|
"INSERT INTO profiles (id, username, created_at, updated_at) VALUES (?, ?, ?, ?)",
|
||||||
|
)
|
||||||
|
.bind("prof")
|
||||||
|
.bind("prof")
|
||||||
|
.bind(TS)
|
||||||
|
.bind(TS)
|
||||||
|
.execute(&pool)
|
||||||
|
.await
|
||||||
|
.expect("profile");
|
||||||
|
sqlx::query("INSERT INTO clubs (id, profile_id, name, coins, created_at, updated_at) VALUES (?, ?, ?, ?, ?, ?)")
|
||||||
|
.bind("club")
|
||||||
|
.bind("prof")
|
||||||
|
.bind("club")
|
||||||
|
.bind(1000i64)
|
||||||
|
.bind(TS)
|
||||||
|
.bind(TS)
|
||||||
|
.execute(&pool)
|
||||||
|
.await
|
||||||
|
.expect("club");
|
||||||
|
sqlx::query("INSERT INTO owned_cards (id, club_id, card_id, is_loan, acquired_at) VALUES (?, ?, ?, 0, ?)")
|
||||||
|
.bind("item-x")
|
||||||
|
.bind("club")
|
||||||
|
.bind("def-x")
|
||||||
|
.bind(TS)
|
||||||
|
.execute(&pool)
|
||||||
|
.await
|
||||||
|
.expect("owned card");
|
||||||
|
pool
|
||||||
|
}
|
||||||
|
|
||||||
|
async fn pack_count(pool: &Pool) -> i64 {
|
||||||
|
sqlx::query_scalar::<_, i64>("SELECT COUNT(*) FROM packs")
|
||||||
|
.fetch_one(pool)
|
||||||
|
.await
|
||||||
|
.unwrap()
|
||||||
|
}
|
||||||
|
|
||||||
|
async fn item_count(pool: &Pool, item_id: &str) -> i64 {
|
||||||
|
sqlx::query_scalar::<_, i64>("SELECT COUNT(*) FROM owned_cards WHERE id = ?")
|
||||||
|
.bind(item_id)
|
||||||
|
.fetch_one(pool)
|
||||||
|
.await
|
||||||
|
.unwrap()
|
||||||
|
}
|
||||||
|
|
||||||
|
#[tokio::test]
|
||||||
|
async fn balance_reads_seeded_value() {
|
||||||
|
let pool = fixture().await;
|
||||||
|
assert_eq!(balance(&pool, "club").await.unwrap(), 1000);
|
||||||
|
assert!(matches!(
|
||||||
|
balance(&pool, "ghost").await,
|
||||||
|
Err(AppError::NotFound(_))
|
||||||
|
));
|
||||||
|
}
|
||||||
|
|
||||||
|
#[tokio::test]
|
||||||
|
async fn purchase_debits_and_grants() {
|
||||||
|
let pool = fixture().await;
|
||||||
|
let receipt = purchase_entitlement(&pool, "club", 300, "def-pack")
|
||||||
|
.await
|
||||||
|
.unwrap();
|
||||||
|
assert_eq!(receipt.balance, 700);
|
||||||
|
assert_eq!(balance(&pool, "club").await.unwrap(), 700);
|
||||||
|
assert_eq!(pack_count(&pool).await, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[tokio::test]
|
||||||
|
async fn purchase_insufficient_funds_rolls_back() {
|
||||||
|
let pool = fixture().await;
|
||||||
|
let err = purchase_entitlement(&pool, "club", 5000, "def-pack")
|
||||||
|
.await
|
||||||
|
.unwrap_err();
|
||||||
|
assert!(matches!(err, AppError::BadRequest(_)));
|
||||||
|
// Nothing debited, no entitlement created.
|
||||||
|
assert_eq!(balance(&pool, "club").await.unwrap(), 1000);
|
||||||
|
assert_eq!(pack_count(&pool).await, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[tokio::test]
|
||||||
|
async fn negative_amount_is_rejected() {
|
||||||
|
let pool = fixture().await;
|
||||||
|
assert!(matches!(
|
||||||
|
purchase_entitlement(&pool, "club", -50, "def").await,
|
||||||
|
Err(AppError::BadRequest(_))
|
||||||
|
));
|
||||||
|
// sell with negative price hits the credit guard and rolls back the removal.
|
||||||
|
assert!(matches!(
|
||||||
|
sell_item(&pool, "club", "item-x", -1).await,
|
||||||
|
Err(AppError::BadRequest(_))
|
||||||
|
));
|
||||||
|
assert_eq!(item_count(&pool, "item-x").await, 1);
|
||||||
|
assert_eq!(balance(&pool, "club").await.unwrap(), 1000);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[tokio::test]
|
||||||
|
async fn redeem_consumes_once_and_adds_items() {
|
||||||
|
let pool = fixture().await;
|
||||||
|
let ent = purchase_entitlement(&pool, "club", 100, "def-pack")
|
||||||
|
.await
|
||||||
|
.unwrap()
|
||||||
|
.entitlement_id;
|
||||||
|
let items = vec![GrantedItem {
|
||||||
|
item_id: "item-a".into(),
|
||||||
|
card_id: "def-a".into(),
|
||||||
|
}];
|
||||||
|
let def = redeem_entitlement(&pool, "club", &ent, &items)
|
||||||
|
.await
|
||||||
|
.unwrap();
|
||||||
|
assert_eq!(def, "def-pack");
|
||||||
|
assert_eq!(item_count(&pool, "item-a").await, 1);
|
||||||
|
// Second redeem of the same entitlement is rejected; inventory unchanged.
|
||||||
|
let err = redeem_entitlement(&pool, "club", &ent, &items)
|
||||||
|
.await
|
||||||
|
.unwrap_err();
|
||||||
|
assert!(matches!(err, AppError::Conflict(_)));
|
||||||
|
assert_eq!(item_count(&pool, "item-a").await, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[tokio::test]
|
||||||
|
async fn redeem_missing_entitlement_is_not_found() {
|
||||||
|
let pool = fixture().await;
|
||||||
|
assert!(matches!(
|
||||||
|
redeem_entitlement(&pool, "club", "no-such", &[]).await,
|
||||||
|
Err(AppError::NotFound(_))
|
||||||
|
));
|
||||||
|
}
|
||||||
|
|
||||||
|
#[tokio::test]
|
||||||
|
async fn redeem_partial_failure_rolls_back() {
|
||||||
|
let pool = fixture().await;
|
||||||
|
let ent = purchase_entitlement(&pool, "club", 100, "def-pack")
|
||||||
|
.await
|
||||||
|
.unwrap()
|
||||||
|
.entitlement_id;
|
||||||
|
// Second item collides with the first instance id -> PK violation mid-loop.
|
||||||
|
let items = vec![
|
||||||
|
GrantedItem {
|
||||||
|
item_id: "dup".into(),
|
||||||
|
card_id: "def-a".into(),
|
||||||
|
},
|
||||||
|
GrantedItem {
|
||||||
|
item_id: "dup".into(),
|
||||||
|
card_id: "def-b".into(),
|
||||||
|
},
|
||||||
|
];
|
||||||
|
let err = redeem_entitlement(&pool, "club", &ent, &items)
|
||||||
|
.await
|
||||||
|
.unwrap_err();
|
||||||
|
assert!(matches!(err, AppError::Database(_)));
|
||||||
|
// Whole redemption rolled back: entitlement still unconsumed, no items added.
|
||||||
|
assert_eq!(item_count(&pool, "dup").await, 0);
|
||||||
|
let def = redeem_entitlement(
|
||||||
|
&pool,
|
||||||
|
"club",
|
||||||
|
&ent,
|
||||||
|
&[GrantedItem {
|
||||||
|
item_id: "dup".into(),
|
||||||
|
card_id: "def-a".into(),
|
||||||
|
}],
|
||||||
|
)
|
||||||
|
.await
|
||||||
|
.unwrap();
|
||||||
|
assert_eq!(def, "def-pack");
|
||||||
|
assert_eq!(item_count(&pool, "dup").await, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[tokio::test]
|
||||||
|
async fn sell_removes_and_credits() {
|
||||||
|
let pool = fixture().await;
|
||||||
|
let new_balance = sell_item(&pool, "club", "item-x", 250).await.unwrap();
|
||||||
|
assert_eq!(new_balance, 1250);
|
||||||
|
assert_eq!(item_count(&pool, "item-x").await, 0);
|
||||||
|
// Selling it again fails; balance is unchanged.
|
||||||
|
assert!(matches!(
|
||||||
|
sell_item(&pool, "club", "item-x", 250).await,
|
||||||
|
Err(AppError::NotFound(_))
|
||||||
|
));
|
||||||
|
assert_eq!(balance(&pool, "club").await.unwrap(), 1250);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[tokio::test]
|
||||||
|
async fn grant_reward_credits() {
|
||||||
|
let pool = fixture().await;
|
||||||
|
assert_eq!(grant_reward(&pool, "club", 500).await.unwrap(), 1500);
|
||||||
|
assert_eq!(balance(&pool, "club").await.unwrap(), 1500);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[tokio::test]
|
||||||
|
async fn purchase_item_debits_and_mints() {
|
||||||
|
let pool = fixture().await;
|
||||||
|
let bal = purchase_item(&pool, "club", 400, "item-new", "def-new")
|
||||||
|
.await
|
||||||
|
.unwrap();
|
||||||
|
assert_eq!(bal, 600);
|
||||||
|
assert_eq!(balance(&pool, "club").await.unwrap(), 600);
|
||||||
|
assert_eq!(item_count(&pool, "item-new").await, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[tokio::test]
|
||||||
|
async fn purchase_item_insufficient_funds_rolls_back() {
|
||||||
|
let pool = fixture().await;
|
||||||
|
let err = purchase_item(&pool, "club", 9000, "item-new", "def-new")
|
||||||
|
.await
|
||||||
|
.unwrap_err();
|
||||||
|
assert!(matches!(err, AppError::BadRequest(_)));
|
||||||
|
// Nothing debited, no item minted.
|
||||||
|
assert_eq!(balance(&pool, "club").await.unwrap(), 1000);
|
||||||
|
assert_eq!(item_count(&pool, "item-new").await, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[tokio::test]
|
||||||
|
async fn purchase_items_debits_and_mints_all() {
|
||||||
|
let pool = fixture().await;
|
||||||
|
let items = vec![
|
||||||
|
GrantedItem {
|
||||||
|
item_id: "p-1".into(),
|
||||||
|
card_id: "d-1".into(),
|
||||||
|
},
|
||||||
|
GrantedItem {
|
||||||
|
item_id: "p-2".into(),
|
||||||
|
card_id: "d-2".into(),
|
||||||
|
},
|
||||||
|
];
|
||||||
|
let bal = purchase_items(&pool, "club", 700, &items).await.unwrap();
|
||||||
|
assert_eq!(bal, 300);
|
||||||
|
assert_eq!(item_count(&pool, "p-1").await, 1);
|
||||||
|
assert_eq!(item_count(&pool, "p-2").await, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[tokio::test]
|
||||||
|
async fn purchase_items_insufficient_funds_rolls_back() {
|
||||||
|
let pool = fixture().await;
|
||||||
|
let items = vec![GrantedItem {
|
||||||
|
item_id: "p-1".into(),
|
||||||
|
card_id: "d-1".into(),
|
||||||
|
}];
|
||||||
|
let err = purchase_items(&pool, "club", 9000, &items)
|
||||||
|
.await
|
||||||
|
.unwrap_err();
|
||||||
|
assert!(matches!(err, AppError::BadRequest(_)));
|
||||||
|
assert_eq!(balance(&pool, "club").await.unwrap(), 1000);
|
||||||
|
assert_eq!(item_count(&pool, "p-1").await, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -239,16 +239,30 @@ pub async fn claim_rivals_reward(
|
|||||||
pack_defs: &[PackDefinition],
|
pack_defs: &[PackDefinition],
|
||||||
) -> AppResult<serde_json::Value> {
|
) -> AppResult<serde_json::Value> {
|
||||||
// Fetch current season row (must exist)
|
// Fetch current season row (must exist)
|
||||||
let row: Option<(i64, i64, i64)> = sqlx::query_as(
|
let row: Option<(i64, i64, i64, Option<String>)> = sqlx::query_as(
|
||||||
"SELECT division, rivals_week_claimed, rivals_total_points FROM seasons WHERE profile_id = ?",
|
"SELECT division, rivals_week_claimed, rivals_total_points, rivals_last_claimed_at \
|
||||||
|
FROM seasons WHERE profile_id = ?",
|
||||||
)
|
)
|
||||||
.bind(profile_id)
|
.bind(profile_id)
|
||||||
.fetch_optional(pool)
|
.fetch_optional(pool)
|
||||||
.await?;
|
.await?;
|
||||||
|
|
||||||
let (division, week_claimed, total_pts) =
|
let (division, week_claimed, total_pts, last_claimed_at) =
|
||||||
row.ok_or_else(|| AppError::NotFound("no season found — play a match first".into()))?;
|
row.ok_or_else(|| AppError::NotFound("no season found — play a match first".into()))?;
|
||||||
|
|
||||||
|
// Enforce 24-hour cooldown between weekly reward claims
|
||||||
|
if let Some(ref last_claimed) = last_claimed_at {
|
||||||
|
if let Ok(last_time) = chrono::DateTime::parse_from_rfc3339(last_claimed) {
|
||||||
|
let elapsed = chrono::Utc::now() - last_time.with_timezone(&chrono::Utc);
|
||||||
|
if elapsed < chrono::Duration::hours(24) {
|
||||||
|
let hours_remaining = 24 - elapsed.num_hours();
|
||||||
|
return Err(AppError::Conflict(format!(
|
||||||
|
"rivals weekly reward already claimed; try again in ~{hours_remaining}h"
|
||||||
|
)));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
let next_week = week_claimed + 1;
|
let next_week = week_claimed + 1;
|
||||||
let coins = rivals_weekly_coins(division);
|
let coins = rivals_weekly_coins(division);
|
||||||
let new_balance = club_svc::add_coins(pool, club_id, coins).await?;
|
let new_balance = club_svc::add_coins(pool, club_id, coins).await?;
|
||||||
@@ -271,11 +285,13 @@ pub async fn claim_rivals_reward(
|
|||||||
None
|
None
|
||||||
};
|
};
|
||||||
|
|
||||||
|
let now = chrono::Utc::now().to_rfc3339();
|
||||||
sqlx::query(
|
sqlx::query(
|
||||||
"UPDATE seasons SET rivals_week_claimed = ?, rivals_total_points = rivals_total_points + 100 \
|
"UPDATE seasons SET rivals_week_claimed = ?, rivals_total_points = rivals_total_points + 100, \
|
||||||
WHERE profile_id = ?",
|
rivals_last_claimed_at = ? WHERE profile_id = ?",
|
||||||
)
|
)
|
||||||
.bind(next_week)
|
.bind(next_week)
|
||||||
|
.bind(&now)
|
||||||
.bind(profile_id)
|
.bind(profile_id)
|
||||||
.execute(pool)
|
.execute(pool)
|
||||||
.await?;
|
.await?;
|
||||||
|
|||||||
@@ -0,0 +1,34 @@
|
|||||||
|
//! Generic read/write for [`crate::models::game_ext`] opaque state.
|
||||||
|
//!
|
||||||
|
//! Core never interprets the payload. Writes happen INSIDE the owning entity's
|
||||||
|
//! transaction (see `squad::replace_squad_with_extension`) so the canonical
|
||||||
|
//! entity and its opaque extension commit atomically — there is deliberately no
|
||||||
|
//! standalone "write extension" entry point that could desync the two.
|
||||||
|
|
||||||
|
use crate::db::Pool;
|
||||||
|
use crate::error::AppResult;
|
||||||
|
use crate::models::game_ext::GameEntityExt;
|
||||||
|
|
||||||
|
/// Fetch the stored opaque extension for a scoped entity, or `None`. The caller
|
||||||
|
/// compares `canonical_fingerprint` against the entity's *current* fingerprint to
|
||||||
|
/// decide freshness — this layer does not know how to fingerprint any entity.
|
||||||
|
pub async fn get_ext(
|
||||||
|
pool: &Pool,
|
||||||
|
game_id: &str,
|
||||||
|
entity_kind: &str,
|
||||||
|
entity_id: &str,
|
||||||
|
namespace: &str,
|
||||||
|
) -> AppResult<Option<GameEntityExt>> {
|
||||||
|
let row = sqlx::query_as::<_, GameEntityExt>(
|
||||||
|
"SELECT game_id, entity_kind, entity_id, namespace, schema_version, \
|
||||||
|
canonical_fingerprint, payload, updated_at FROM game_entity_ext \
|
||||||
|
WHERE game_id = ? AND entity_kind = ? AND entity_id = ? AND namespace = ?",
|
||||||
|
)
|
||||||
|
.bind(game_id)
|
||||||
|
.bind(entity_kind)
|
||||||
|
.bind(entity_id)
|
||||||
|
.bind(namespace)
|
||||||
|
.fetch_optional(pool)
|
||||||
|
.await?;
|
||||||
|
Ok(row)
|
||||||
|
}
|
||||||
@@ -0,0 +1,341 @@
|
|||||||
|
//! Generic, game-agnostic transactional profile import.
|
||||||
|
//!
|
||||||
|
//! Core installs a profile + club + owned cards + canonical squad + one opaque
|
||||||
|
//! game extension in a SINGLE all-or-nothing SQLite transaction, stamped with a
|
||||||
|
//! generic `source_fingerprint` provenance token. Core NEVER interprets FIFA17
|
||||||
|
//! wire ids, resourceIds, `nextItemId`, or the extension payload — the
|
||||||
|
//! `openfut-import-fifa17` adapter reads the Python profile, chooses every
|
||||||
|
//! `CardDefinitionId` and every opaque `OwnedItemId`, builds the squad
|
||||||
|
//! extension bytes, and hands Core this generic request.
|
||||||
|
//!
|
||||||
|
//! Invariants enforced here:
|
||||||
|
//! - Definition preflight: every incoming `card_id` MUST already resolve in the
|
||||||
|
//! loaded production content, so the transaction never creates ownership
|
||||||
|
//! pointing at absent content.
|
||||||
|
//! - Squad all-or-nothing: every active-squad `owned_item_id` MUST be among the
|
||||||
|
//! imported ownership set before the transaction begins.
|
||||||
|
//! - Rerun identity: identical `source_fingerprint` against an already-imported
|
||||||
|
//! game is an idempotent no-op; a differing token fails; a pre-existing
|
||||||
|
//! non-imported profile is never clobbered.
|
||||||
|
//! - The whole thing commits together or not at all.
|
||||||
|
|
||||||
|
use crate::db::Pool;
|
||||||
|
use crate::models::game_ext::{MAX_EXT_NAMESPACE_LEN, MAX_EXT_PAYLOAD_BYTES};
|
||||||
|
use crate::services::card_db::CardDb;
|
||||||
|
use crate::services::squad::squad_fingerprint;
|
||||||
|
use anyhow::{bail, Context, Result};
|
||||||
|
use chrono::Utc;
|
||||||
|
use serde::{Deserialize, Serialize};
|
||||||
|
use std::collections::HashSet;
|
||||||
|
use uuid::Uuid;
|
||||||
|
|
||||||
|
#[derive(Debug, Deserialize)]
|
||||||
|
pub struct ImportProfile {
|
||||||
|
pub username: String,
|
||||||
|
pub game_id: String,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug, Deserialize)]
|
||||||
|
pub struct ImportClub {
|
||||||
|
pub name: String,
|
||||||
|
#[serde(default)]
|
||||||
|
pub coins: i64,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug, Deserialize)]
|
||||||
|
pub struct ImportOwnedCard {
|
||||||
|
/// Opaque, stable Core OwnedItemId chosen by the adapter. Core never parses
|
||||||
|
/// why it is stable — it is a primary key, nothing more.
|
||||||
|
pub owned_item_id: String,
|
||||||
|
/// CardDefinitionId that MUST resolve in loaded production content.
|
||||||
|
pub card_id: String,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug, Deserialize)]
|
||||||
|
pub struct ImportEntitlement {
|
||||||
|
/// Opaque definition reference for one unconsumed entitlement (e.g. a pack
|
||||||
|
/// id as text). Core stores it verbatim; it never interprets the value.
|
||||||
|
pub definition_id: String,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug, Deserialize)]
|
||||||
|
pub struct ImportSlot {
|
||||||
|
pub owned_item_id: String,
|
||||||
|
pub position_index: i64,
|
||||||
|
#[serde(default)]
|
||||||
|
pub is_captain: bool,
|
||||||
|
#[serde(default)]
|
||||||
|
pub is_on_bench: bool,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug, Deserialize)]
|
||||||
|
pub struct ImportExtension {
|
||||||
|
/// Opaque adapter key, e.g. "fifa17.squad.v1".
|
||||||
|
pub namespace: String,
|
||||||
|
/// Adapter payload version (distinct from DB storage schema).
|
||||||
|
pub schema_version: i64,
|
||||||
|
/// Uninterpreted bytes-as-text. Core enforces only generic size bounds.
|
||||||
|
pub payload: String,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug, Deserialize)]
|
||||||
|
pub struct ImportSquad {
|
||||||
|
pub formation: String,
|
||||||
|
#[serde(default = "default_squad_name")]
|
||||||
|
pub name: String,
|
||||||
|
pub slots: Vec<ImportSlot>,
|
||||||
|
pub extension: ImportExtension,
|
||||||
|
}
|
||||||
|
|
||||||
|
fn default_squad_name() -> String {
|
||||||
|
"My Squad".to_string()
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug, Deserialize)]
|
||||||
|
pub struct ProfileImportRequest {
|
||||||
|
/// Generic provenance/rerun-identity token. Core stores it verbatim.
|
||||||
|
pub source_fingerprint: String,
|
||||||
|
pub profile: ImportProfile,
|
||||||
|
pub club: ImportClub,
|
||||||
|
pub owned: Vec<ImportOwnedCard>,
|
||||||
|
#[serde(default)]
|
||||||
|
pub squad: Option<ImportSquad>,
|
||||||
|
/// Unconsumed entitlements to seed (e.g. from a source's unopened packs).
|
||||||
|
#[serde(default)]
|
||||||
|
pub entitlements: Vec<ImportEntitlement>,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug, Serialize, PartialEq, Eq)]
|
||||||
|
#[serde(tag = "outcome", rename_all = "snake_case")]
|
||||||
|
pub enum ImportOutcome {
|
||||||
|
/// A fresh import committed.
|
||||||
|
Imported { owned: usize, squad_slots: usize },
|
||||||
|
/// The same fingerprint was already imported for this game — no-op.
|
||||||
|
AlreadyImported,
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Apply a generic transactional profile import. See module docs for invariants.
|
||||||
|
pub async fn apply_profile_import(
|
||||||
|
pool: &Pool,
|
||||||
|
card_db: &CardDb,
|
||||||
|
req: &ProfileImportRequest,
|
||||||
|
) -> Result<ImportOutcome> {
|
||||||
|
// ── 0. generic input validation (no writes) ──
|
||||||
|
if req.source_fingerprint.trim().is_empty() {
|
||||||
|
bail!("source_fingerprint must be non-empty");
|
||||||
|
}
|
||||||
|
if req.owned.is_empty() {
|
||||||
|
bail!("import request has zero owned cards; refusing to import an empty profile");
|
||||||
|
}
|
||||||
|
|
||||||
|
// ── 1. rerun identity / single-profile-per-game ──
|
||||||
|
let existing: Option<(String, Option<String>)> = sqlx::query_as(
|
||||||
|
"SELECT id, import_fingerprint FROM profiles \
|
||||||
|
WHERE game_id = ? ORDER BY created_at ASC LIMIT 1",
|
||||||
|
)
|
||||||
|
.bind(&req.profile.game_id)
|
||||||
|
.fetch_optional(pool)
|
||||||
|
.await?;
|
||||||
|
if let Some((_id, fp)) = existing {
|
||||||
|
match fp {
|
||||||
|
Some(fp) if fp == req.source_fingerprint => return Ok(ImportOutcome::AlreadyImported),
|
||||||
|
Some(fp) => bail!(
|
||||||
|
"game '{}' already imported from a different source (stored fingerprint {fp}, \
|
||||||
|
incoming {}); refusing to overwrite without an explicit update mode",
|
||||||
|
req.profile.game_id,
|
||||||
|
req.source_fingerprint
|
||||||
|
),
|
||||||
|
None => bail!(
|
||||||
|
"game '{}' already has a non-imported profile; refusing to clobber it",
|
||||||
|
req.profile.game_id
|
||||||
|
),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// ── 2. definition preflight: every card_id MUST resolve in loaded content ──
|
||||||
|
let mut missing: Vec<&str> = req
|
||||||
|
.owned
|
||||||
|
.iter()
|
||||||
|
.filter(|o| card_db.get(&o.card_id).is_none())
|
||||||
|
.map(|o| o.card_id.as_str())
|
||||||
|
.collect();
|
||||||
|
if !missing.is_empty() {
|
||||||
|
missing.sort_unstable();
|
||||||
|
missing.dedup();
|
||||||
|
let sample = &missing[..missing.len().min(5)];
|
||||||
|
bail!(
|
||||||
|
"definition preflight failed: {} owned card(s) reference CardDefinitionId(s) not in \
|
||||||
|
loaded content (e.g. {sample:?}); refusing to create ownership pointing at absent content",
|
||||||
|
missing.len()
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
// ── 3. owned-item-id uniqueness ──
|
||||||
|
let mut owned_ids: HashSet<&str> = HashSet::with_capacity(req.owned.len());
|
||||||
|
for o in &req.owned {
|
||||||
|
if !owned_ids.insert(o.owned_item_id.as_str()) {
|
||||||
|
bail!(
|
||||||
|
"duplicate OwnedItemId in import request: {}",
|
||||||
|
o.owned_item_id
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// ── 4. squad all-or-nothing + generic extension bounds (no writes) ──
|
||||||
|
if let Some(sq) = &req.squad {
|
||||||
|
let ns_len = sq.extension.namespace.len();
|
||||||
|
if ns_len == 0 || ns_len > MAX_EXT_NAMESPACE_LEN {
|
||||||
|
bail!(
|
||||||
|
"extension namespace length {ns_len} out of bounds (1..={MAX_EXT_NAMESPACE_LEN})"
|
||||||
|
);
|
||||||
|
}
|
||||||
|
if sq.extension.payload.len() > MAX_EXT_PAYLOAD_BYTES {
|
||||||
|
bail!(
|
||||||
|
"extension payload {} bytes exceeds MAX_EXT_PAYLOAD_BYTES ({MAX_EXT_PAYLOAD_BYTES})",
|
||||||
|
sq.extension.payload.len()
|
||||||
|
);
|
||||||
|
}
|
||||||
|
for slot in &sq.slots {
|
||||||
|
if !owned_ids.contains(slot.owned_item_id.as_str()) {
|
||||||
|
bail!(
|
||||||
|
"active squad references OwnedItemId {} not present in imported ownership set; \
|
||||||
|
squad import is all-or-nothing",
|
||||||
|
slot.owned_item_id
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// ── 5. single transaction: everything commits together or not at all ──
|
||||||
|
let now = Utc::now().to_rfc3339();
|
||||||
|
let profile_id = Uuid::new_v4().to_string();
|
||||||
|
let club_id = Uuid::new_v4().to_string();
|
||||||
|
let mut tx = pool.begin().await?;
|
||||||
|
|
||||||
|
sqlx::query(
|
||||||
|
"INSERT INTO profiles (id, username, level, xp, game_id, created_at, updated_at, import_fingerprint) \
|
||||||
|
VALUES (?, ?, 1, 0, ?, ?, ?, ?)",
|
||||||
|
)
|
||||||
|
.bind(&profile_id)
|
||||||
|
.bind(&req.profile.username)
|
||||||
|
.bind(&req.profile.game_id)
|
||||||
|
.bind(&now)
|
||||||
|
.bind(&now)
|
||||||
|
.bind(&req.source_fingerprint)
|
||||||
|
.execute(&mut *tx)
|
||||||
|
.await
|
||||||
|
.context("insert profile")?;
|
||||||
|
|
||||||
|
sqlx::query(
|
||||||
|
"INSERT INTO clubs (id, profile_id, name, coins, level, created_at, updated_at) \
|
||||||
|
VALUES (?, ?, ?, ?, 1, ?, ?)",
|
||||||
|
)
|
||||||
|
.bind(&club_id)
|
||||||
|
.bind(&profile_id)
|
||||||
|
.bind(&req.club.name)
|
||||||
|
.bind(req.club.coins)
|
||||||
|
.bind(&now)
|
||||||
|
.bind(&now)
|
||||||
|
.execute(&mut *tx)
|
||||||
|
.await
|
||||||
|
.context("insert club")?;
|
||||||
|
|
||||||
|
for o in &req.owned {
|
||||||
|
sqlx::query(
|
||||||
|
"INSERT INTO owned_cards (id, club_id, card_id, is_loan, loan_matches_remaining, acquired_at) \
|
||||||
|
VALUES (?, ?, ?, 0, NULL, ?)",
|
||||||
|
)
|
||||||
|
.bind(&o.owned_item_id)
|
||||||
|
.bind(&club_id)
|
||||||
|
.bind(&o.card_id)
|
||||||
|
.bind(&now)
|
||||||
|
.execute(&mut *tx)
|
||||||
|
.await
|
||||||
|
.with_context(|| format!("insert owned_card {}", o.owned_item_id))?;
|
||||||
|
}
|
||||||
|
|
||||||
|
for e in &req.entitlements {
|
||||||
|
sqlx::query(
|
||||||
|
"INSERT INTO packs (id, club_id, definition_id, opened, created_at) VALUES (?, ?, ?, 0, ?)",
|
||||||
|
)
|
||||||
|
.bind(Uuid::new_v4().to_string())
|
||||||
|
.bind(&club_id)
|
||||||
|
.bind(&e.definition_id)
|
||||||
|
.bind(&now)
|
||||||
|
.execute(&mut *tx)
|
||||||
|
.await
|
||||||
|
.with_context(|| format!("insert entitlement {}", e.definition_id))?;
|
||||||
|
}
|
||||||
|
|
||||||
|
let mut squad_slots = 0usize;
|
||||||
|
if let Some(sq) = &req.squad {
|
||||||
|
let squad_id = Uuid::new_v4().to_string();
|
||||||
|
sqlx::query(
|
||||||
|
"INSERT INTO squads (id, club_id, name, formation, created_at, updated_at) \
|
||||||
|
VALUES (?, ?, ?, ?, ?, ?)",
|
||||||
|
)
|
||||||
|
.bind(&squad_id)
|
||||||
|
.bind(&club_id)
|
||||||
|
.bind(&sq.name)
|
||||||
|
.bind(&sq.formation)
|
||||||
|
.bind(&now)
|
||||||
|
.bind(&now)
|
||||||
|
.execute(&mut *tx)
|
||||||
|
.await
|
||||||
|
.context("insert squad")?;
|
||||||
|
|
||||||
|
for slot in &sq.slots {
|
||||||
|
sqlx::query(
|
||||||
|
"INSERT INTO squad_players (id, squad_id, owned_card_id, position_index, is_captain, is_on_bench) \
|
||||||
|
VALUES (?, ?, ?, ?, ?, ?)",
|
||||||
|
)
|
||||||
|
.bind(Uuid::new_v4().to_string())
|
||||||
|
.bind(&squad_id)
|
||||||
|
.bind(&slot.owned_item_id)
|
||||||
|
.bind(slot.position_index)
|
||||||
|
.bind(slot.is_captain)
|
||||||
|
.bind(slot.is_on_bench)
|
||||||
|
.execute(&mut *tx)
|
||||||
|
.await
|
||||||
|
.context("insert squad_player")?;
|
||||||
|
}
|
||||||
|
squad_slots = sq.slots.len();
|
||||||
|
|
||||||
|
// Core computes the canonical fingerprint over the COMMITTED squad — never
|
||||||
|
// an adapter-supplied value — and persists the opaque extension atomically
|
||||||
|
// in the same tx, exactly as the live squad-write path does.
|
||||||
|
let canonical_fingerprint = squad_fingerprint(
|
||||||
|
&squad_id,
|
||||||
|
&sq.formation,
|
||||||
|
sq.slots.iter().map(|s| {
|
||||||
|
(
|
||||||
|
s.position_index,
|
||||||
|
s.owned_item_id.as_str(),
|
||||||
|
s.is_captain,
|
||||||
|
s.is_on_bench,
|
||||||
|
)
|
||||||
|
}),
|
||||||
|
);
|
||||||
|
sqlx::query(
|
||||||
|
"INSERT OR REPLACE INTO game_entity_ext \
|
||||||
|
(game_id, entity_kind, entity_id, namespace, schema_version, canonical_fingerprint, payload, updated_at) \
|
||||||
|
VALUES (?, 'squad', ?, ?, ?, ?, ?, ?)",
|
||||||
|
)
|
||||||
|
.bind(&req.profile.game_id)
|
||||||
|
.bind(&squad_id)
|
||||||
|
.bind(&sq.extension.namespace)
|
||||||
|
.bind(sq.extension.schema_version)
|
||||||
|
.bind(&canonical_fingerprint)
|
||||||
|
.bind(&sq.extension.payload)
|
||||||
|
.bind(&now)
|
||||||
|
.execute(&mut *tx)
|
||||||
|
.await
|
||||||
|
.context("insert game_entity_ext")?;
|
||||||
|
}
|
||||||
|
|
||||||
|
tx.commit().await?;
|
||||||
|
Ok(ImportOutcome::Imported {
|
||||||
|
owned: req.owned.len(),
|
||||||
|
squad_slots,
|
||||||
|
})
|
||||||
|
}
|
||||||
Executable
+291
@@ -0,0 +1,291 @@
|
|||||||
|
//! Game-independent owned-inventory query: semantic filtering, deterministic
|
||||||
|
//! ordering, and offset/limit pagination over a club's owned items.
|
||||||
|
//!
|
||||||
|
//! This layer is deliberately free of any game-specific concepts. It never sees
|
||||||
|
//! raw FIFA (or any other game's) numeric entity ids — a game adapter is
|
||||||
|
//! responsible for translating its wire query into the *semantic* values here
|
||||||
|
//! (quality tier, entity **names**, semantic offset/limit). The canonical
|
||||||
|
//! ordering is imposed by Core so pagination is correct and repeatable
|
||||||
|
//! regardless of what (if any) sort the client requests; see the module tests
|
||||||
|
//! and `docs`/vault for why the client's `sort` key is treated as UNKNOWN.
|
||||||
|
//!
|
||||||
|
//! Order of operations is load-bearing: **filter → order → paginate**. Paginating
|
||||||
|
//! before filtering is the production bug this replaces (a client that pages an
|
||||||
|
//! unfiltered/unsorted set re-reads page one forever and amplifies requests).
|
||||||
|
|
||||||
|
use serde::Deserialize;
|
||||||
|
|
||||||
|
use crate::models::card::Quality;
|
||||||
|
|
||||||
|
/// Semantic owned-inventory query. All values are game-independent: a quality
|
||||||
|
/// tier, entity **names** (not ids), and semantic offset/limit. Every filter is
|
||||||
|
/// optional; combined filters are ANDed. Absent field = no constraint.
|
||||||
|
#[derive(Debug, Default, Deserialize)]
|
||||||
|
pub struct OwnedItemQuery {
|
||||||
|
/// Quality tier (gold/silver/bronze). Serialized lowercase.
|
||||||
|
#[serde(default)]
|
||||||
|
pub quality: Option<Quality>,
|
||||||
|
/// Playing position, e.g. "ST" (matched case-insensitively).
|
||||||
|
#[serde(default)]
|
||||||
|
pub position: Option<String>,
|
||||||
|
/// Nation name, e.g. "Argentina" (matched case-insensitively).
|
||||||
|
#[serde(default)]
|
||||||
|
pub nation: Option<String>,
|
||||||
|
/// League name, e.g. "Premier League" (matched case-insensitively).
|
||||||
|
#[serde(default)]
|
||||||
|
pub league: Option<String>,
|
||||||
|
/// Club name, e.g. "Chelsea" (matched case-insensitively).
|
||||||
|
#[serde(default)]
|
||||||
|
pub club: Option<String>,
|
||||||
|
/// Number of leading items to skip after filtering + ordering.
|
||||||
|
#[serde(default)]
|
||||||
|
pub offset: Option<i64>,
|
||||||
|
/// Maximum number of items to return in the page.
|
||||||
|
#[serde(default)]
|
||||||
|
pub limit: Option<i64>,
|
||||||
|
}
|
||||||
|
|
||||||
|
/// One owned item projected to the attributes needed for querying, plus the
|
||||||
|
/// response body to hand back verbatim once it survives the filter+page.
|
||||||
|
pub struct OwnedItemView {
|
||||||
|
pub owned_card_id: String,
|
||||||
|
/// Base card overall (drives quality tier).
|
||||||
|
pub base_overall: u8,
|
||||||
|
/// Effective overall (base + training bonus); drives ordering.
|
||||||
|
pub effective_overall: i64,
|
||||||
|
pub position: String,
|
||||||
|
pub nation: String,
|
||||||
|
pub league: String,
|
||||||
|
pub club: String,
|
||||||
|
pub body: serde_json::Value,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl OwnedItemView {
|
||||||
|
fn quality(&self) -> Quality {
|
||||||
|
Quality::from_overall(self.base_overall)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Result of applying a query: the requested page plus the count of items that
|
||||||
|
/// matched the filter **before** pagination (what a client needs to page).
|
||||||
|
pub struct QueryPage {
|
||||||
|
pub items: Vec<serde_json::Value>,
|
||||||
|
pub total: usize,
|
||||||
|
pub offset: usize,
|
||||||
|
pub limit: Option<usize>,
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Does an item satisfy every present filter (AND semantics)?
|
||||||
|
fn matches(item: &OwnedItemView, q: &OwnedItemQuery) -> bool {
|
||||||
|
let quality_ok = q.quality.map(|want| item.quality() == want).unwrap_or(true);
|
||||||
|
let pos_ok = q
|
||||||
|
.position
|
||||||
|
.as_ref()
|
||||||
|
.map(|p| item.position.eq_ignore_ascii_case(p))
|
||||||
|
.unwrap_or(true);
|
||||||
|
let nation_ok = q
|
||||||
|
.nation
|
||||||
|
.as_ref()
|
||||||
|
.map(|n| item.nation.eq_ignore_ascii_case(n))
|
||||||
|
.unwrap_or(true);
|
||||||
|
let league_ok = q
|
||||||
|
.league
|
||||||
|
.as_ref()
|
||||||
|
.map(|l| item.league.eq_ignore_ascii_case(l))
|
||||||
|
.unwrap_or(true);
|
||||||
|
let club_ok = q
|
||||||
|
.club
|
||||||
|
.as_ref()
|
||||||
|
.map(|c| item.club.eq_ignore_ascii_case(c))
|
||||||
|
.unwrap_or(true);
|
||||||
|
quality_ok && pos_ok && nation_ok && league_ok && club_ok
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Apply the query: filter (AND) → deterministic order → paginate.
|
||||||
|
///
|
||||||
|
/// Ordering is `(effective_overall DESC, owned_card_id ASC)` — a total order, so
|
||||||
|
/// pages never overlap or repeat. `offset`/`limit` are clamped to sane
|
||||||
|
/// non-negative values (the wire never sends negatives; clamping keeps a
|
||||||
|
/// malformed request from panicking).
|
||||||
|
pub fn apply_query(mut items: Vec<OwnedItemView>, q: &OwnedItemQuery) -> QueryPage {
|
||||||
|
// 1. filter
|
||||||
|
items.retain(|it| matches(it, q));
|
||||||
|
let total = items.len();
|
||||||
|
|
||||||
|
// 2. deterministic total order (independent of input/DB order)
|
||||||
|
items.sort_by(|a, b| {
|
||||||
|
b.effective_overall
|
||||||
|
.cmp(&a.effective_overall)
|
||||||
|
.then_with(|| a.owned_card_id.cmp(&b.owned_card_id))
|
||||||
|
});
|
||||||
|
|
||||||
|
// 3. paginate
|
||||||
|
let offset = q.offset.unwrap_or(0).max(0) as usize;
|
||||||
|
let limit = q.limit.map(|l| l.max(0) as usize);
|
||||||
|
let page: Vec<serde_json::Value> = items
|
||||||
|
.into_iter()
|
||||||
|
.skip(offset)
|
||||||
|
.take(limit.unwrap_or(usize::MAX))
|
||||||
|
.map(|it| it.body)
|
||||||
|
.collect();
|
||||||
|
|
||||||
|
QueryPage {
|
||||||
|
items: page,
|
||||||
|
total,
|
||||||
|
offset,
|
||||||
|
limit,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[cfg(test)]
|
||||||
|
mod tests {
|
||||||
|
use super::*;
|
||||||
|
use serde_json::json;
|
||||||
|
|
||||||
|
fn view(
|
||||||
|
id: &str,
|
||||||
|
overall: u8,
|
||||||
|
position: &str,
|
||||||
|
nation: &str,
|
||||||
|
league: &str,
|
||||||
|
club: &str,
|
||||||
|
) -> OwnedItemView {
|
||||||
|
OwnedItemView {
|
||||||
|
owned_card_id: id.to_string(),
|
||||||
|
base_overall: overall,
|
||||||
|
effective_overall: overall as i64,
|
||||||
|
position: position.to_string(),
|
||||||
|
nation: nation.to_string(),
|
||||||
|
league: league.to_string(),
|
||||||
|
club: club.to_string(),
|
||||||
|
body: json!({ "owned_card_id": id, "overall": overall }),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn ids(page: &QueryPage) -> Vec<String> {
|
||||||
|
page.items
|
||||||
|
.iter()
|
||||||
|
.map(|b| b["owned_card_id"].as_str().unwrap().to_string())
|
||||||
|
.collect()
|
||||||
|
}
|
||||||
|
|
||||||
|
fn fixture() -> Vec<OwnedItemView> {
|
||||||
|
vec![
|
||||||
|
view("a", 84, "ST", "England", "Premier League", "Northgate"),
|
||||||
|
view("b", 86, "CDM", "Ghana", "Premier League", "Chelsea"),
|
||||||
|
view("c", 72, "ST", "Brazil", "Brasileirao", "Santos"),
|
||||||
|
view("d", 60, "CM", "Italy", "Serie B", "Modena"),
|
||||||
|
view("e", 89, "LW", "Argentina", "Primera Division", "Boca"),
|
||||||
|
]
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn no_filter_returns_all_in_overall_desc_order() {
|
||||||
|
let p = apply_query(fixture(), &OwnedItemQuery::default());
|
||||||
|
assert_eq!(p.total, 5);
|
||||||
|
assert_eq!(ids(&p), ["e", "b", "a", "c", "d"]); // 89,86,84,72,60
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn quality_gold_selects_overall_75_plus() {
|
||||||
|
let q = OwnedItemQuery {
|
||||||
|
quality: Some(Quality::Gold),
|
||||||
|
..Default::default()
|
||||||
|
};
|
||||||
|
let p = apply_query(fixture(), &q);
|
||||||
|
assert_eq!(ids(&p), ["e", "b", "a"]);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn filters_are_anded() {
|
||||||
|
let q = OwnedItemQuery {
|
||||||
|
league: Some("Premier League".into()),
|
||||||
|
position: Some("ST".into()),
|
||||||
|
..Default::default()
|
||||||
|
};
|
||||||
|
let p = apply_query(fixture(), &q);
|
||||||
|
assert_eq!(ids(&p), ["a"]); // only the PL ST, not the PL CDM
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn case_insensitive_name_match() {
|
||||||
|
let q = OwnedItemQuery {
|
||||||
|
club: Some("chelsea".into()),
|
||||||
|
..Default::default()
|
||||||
|
};
|
||||||
|
let p = apply_query(fixture(), &q);
|
||||||
|
assert_eq!(ids(&p), ["b"]);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn empty_when_nothing_matches() {
|
||||||
|
let q = OwnedItemQuery {
|
||||||
|
nation: Some("Argentina".into()),
|
||||||
|
club: Some("Chelsea".into()),
|
||||||
|
..Default::default()
|
||||||
|
};
|
||||||
|
let p = apply_query(fixture(), &q);
|
||||||
|
assert_eq!(p.total, 0);
|
||||||
|
assert!(p.items.is_empty());
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn filter_runs_before_pagination() {
|
||||||
|
// Gold set is [e,b,a]; page (offset 1, limit 1) over the FILTERED set is [b].
|
||||||
|
// If pagination ran first, offset/limit would slice the full 5-item set.
|
||||||
|
let q = OwnedItemQuery {
|
||||||
|
quality: Some(Quality::Gold),
|
||||||
|
offset: Some(1),
|
||||||
|
limit: Some(1),
|
||||||
|
..Default::default()
|
||||||
|
};
|
||||||
|
let p = apply_query(fixture(), &q);
|
||||||
|
assert_eq!(p.total, 3, "total is the filtered count, not the page size");
|
||||||
|
assert_eq!(ids(&p), ["b"]);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn pages_do_not_overlap_and_advance() {
|
||||||
|
let page = |off| {
|
||||||
|
apply_query(
|
||||||
|
fixture(),
|
||||||
|
&OwnedItemQuery {
|
||||||
|
offset: Some(off),
|
||||||
|
limit: Some(2),
|
||||||
|
..Default::default()
|
||||||
|
},
|
||||||
|
)
|
||||||
|
};
|
||||||
|
let p0 = page(0);
|
||||||
|
let p1 = page(2);
|
||||||
|
assert_eq!(ids(&p0), ["e", "b"]);
|
||||||
|
assert_eq!(ids(&p1), ["a", "c"]);
|
||||||
|
// start advancing must NOT re-serve page one
|
||||||
|
assert_ne!(ids(&p0), ids(&p1));
|
||||||
|
assert_eq!(p0.total, 5);
|
||||||
|
assert_eq!(p1.total, 5);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn offset_past_end_is_empty_not_wrapped() {
|
||||||
|
let q = OwnedItemQuery {
|
||||||
|
offset: Some(100),
|
||||||
|
limit: Some(11),
|
||||||
|
..Default::default()
|
||||||
|
};
|
||||||
|
let p = apply_query(fixture(), &q);
|
||||||
|
assert!(p.items.is_empty());
|
||||||
|
assert_eq!(p.total, 5);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn ordering_is_stable_on_overall_ties() {
|
||||||
|
let items = vec![
|
||||||
|
view("z", 80, "ST", "N", "L", "C"),
|
||||||
|
view("a", 80, "ST", "N", "L", "C"),
|
||||||
|
view("m", 80, "ST", "N", "L", "C"),
|
||||||
|
];
|
||||||
|
let p = apply_query(items, &OwnedItemQuery::default());
|
||||||
|
assert_eq!(ids(&p), ["a", "m", "z"]); // tie broken by owned id asc
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -43,11 +43,12 @@ pub async fn refresh_npc_listings(
|
|||||||
card_db: &CardDb,
|
card_db: &CardDb,
|
||||||
event_defs: &[EventDefinition],
|
event_defs: &[EventDefinition],
|
||||||
) -> AppResult<usize> {
|
) -> AppResult<usize> {
|
||||||
// Clean up expired and unsold listings
|
// Clean up expired listings and previous NPC listings.
|
||||||
|
// Player-posted listings (is_npc = 0) are intentionally preserved.
|
||||||
sqlx::query("DELETE FROM market_listings WHERE expires_at < datetime('now')")
|
sqlx::query("DELETE FROM market_listings WHERE expires_at < datetime('now')")
|
||||||
.execute(pool)
|
.execute(pool)
|
||||||
.await?;
|
.await?;
|
||||||
sqlx::query("DELETE FROM market_listings WHERE sold = 0")
|
sqlx::query("DELETE FROM market_listings WHERE sold = 0 AND is_npc = 1")
|
||||||
.execute(pool)
|
.execute(pool)
|
||||||
.await?;
|
.await?;
|
||||||
|
|
||||||
@@ -107,8 +108,8 @@ pub async fn refresh_npc_listings(
|
|||||||
for listing in &listings_to_insert {
|
for listing in &listings_to_insert {
|
||||||
sqlx::query(
|
sqlx::query(
|
||||||
"INSERT INTO market_listings \
|
"INSERT INTO market_listings \
|
||||||
(id, card_id, seller_name, price, listed_at, expires_at, sold) \
|
(id, card_id, seller_name, price, listed_at, expires_at, sold, is_npc) \
|
||||||
VALUES (?, ?, ?, ?, ?, ?, 0)",
|
VALUES (?, ?, ?, ?, ?, ?, 0, 1)",
|
||||||
)
|
)
|
||||||
.bind(&listing.id)
|
.bind(&listing.id)
|
||||||
.bind(&listing.card_id)
|
.bind(&listing.card_id)
|
||||||
@@ -190,6 +191,10 @@ pub async fn sell_card(
|
|||||||
club_id: &str,
|
club_id: &str,
|
||||||
req: &SellCardRequest,
|
req: &SellCardRequest,
|
||||||
) -> AppResult<i64> {
|
) -> AppResult<i64> {
|
||||||
|
if req.price < 0 {
|
||||||
|
return Err(AppError::BadRequest("price must be non-negative".into()));
|
||||||
|
}
|
||||||
|
|
||||||
let owned = sqlx::query_as::<_, crate::models::card::OwnedCard>(
|
let owned = sqlx::query_as::<_, crate::models::card::OwnedCard>(
|
||||||
"SELECT id, club_id, card_id, is_loan, loan_matches_remaining, acquired_at, \
|
"SELECT id, club_id, card_id, is_loan, loan_matches_remaining, acquired_at, \
|
||||||
chemistry_style, position_override, training_bonus \
|
chemistry_style, position_override, training_bonus \
|
||||||
|
|||||||
@@ -94,6 +94,12 @@ pub async fn process_match(
|
|||||||
obj_defs: &[ObjectiveDefinition],
|
obj_defs: &[ObjectiveDefinition],
|
||||||
ach_defs: &[AchievementDefinition],
|
ach_defs: &[AchievementDefinition],
|
||||||
) -> AppResult<MatchRewardResult> {
|
) -> AppResult<MatchRewardResult> {
|
||||||
|
if req.goals_for < 0 || req.goals_against < 0 || req.goals_for > 99 || req.goals_against > 99 {
|
||||||
|
return Err(crate::error::AppError::BadRequest(
|
||||||
|
"goals_for and goals_against must each be between 0 and 99".into(),
|
||||||
|
));
|
||||||
|
}
|
||||||
|
|
||||||
let outcome = if req.goals_for > req.goals_against {
|
let outcome = if req.goals_for > req.goals_against {
|
||||||
"win"
|
"win"
|
||||||
} else if req.goals_for == req.goals_against {
|
} else if req.goals_for == req.goals_against {
|
||||||
@@ -184,9 +190,13 @@ pub async fn process_match(
|
|||||||
objectives_updated.append(&mut c);
|
objectives_updated.append(&mut c);
|
||||||
|
|
||||||
for obj_id in &objectives_updated {
|
for obj_id in &objectives_updated {
|
||||||
let title = "Objective complete!";
|
let display_name = obj_defs
|
||||||
let body = format!("\"{}\" is now complete. Claim your reward in Objectives.", obj_id);
|
.iter()
|
||||||
let _ = notification::create(pool, "objective_complete", title, &body).await;
|
.find(|d| &d.id == obj_id)
|
||||||
|
.map(|d| d.title.as_str())
|
||||||
|
.unwrap_or(obj_id.as_str());
|
||||||
|
let body = format!("\"{}\" is now complete. Claim your reward in Objectives.", display_name);
|
||||||
|
let _ = notification::create(pool, "objective_complete", "Objective complete!", &body).await;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Decrement loan matches remaining for squad starters; collect expired loan IDs.
|
// Decrement loan matches remaining for squad starters; collect expired loan IDs.
|
||||||
|
|||||||
+7
-2
@@ -2,18 +2,23 @@ pub mod achievement;
|
|||||||
pub mod card_db;
|
pub mod card_db;
|
||||||
pub mod checkin;
|
pub mod checkin;
|
||||||
pub mod club;
|
pub mod club;
|
||||||
pub mod notification;
|
|
||||||
pub mod draft;
|
pub mod draft;
|
||||||
|
pub mod economy;
|
||||||
pub mod event;
|
pub mod event;
|
||||||
pub mod fut_champs;
|
pub mod fut_champs;
|
||||||
pub mod season;
|
pub mod game_ext;
|
||||||
|
pub mod import;
|
||||||
|
pub mod inventory;
|
||||||
pub mod market;
|
pub mod market;
|
||||||
pub mod match_service;
|
pub mod match_service;
|
||||||
|
pub mod notification;
|
||||||
pub mod objective;
|
pub mod objective;
|
||||||
pub mod pack;
|
pub mod pack;
|
||||||
pub mod profile;
|
pub mod profile;
|
||||||
pub mod sbc;
|
pub mod sbc;
|
||||||
|
pub mod season;
|
||||||
pub mod settings;
|
pub mod settings;
|
||||||
pub mod squad;
|
pub mod squad;
|
||||||
|
pub mod squad_rules;
|
||||||
pub mod statistics;
|
pub mod statistics;
|
||||||
pub mod upgrades;
|
pub mod upgrades;
|
||||||
|
|||||||
@@ -69,7 +69,7 @@ pub async fn increment_metric(
|
|||||||
|
|
||||||
for def in defs
|
for def in defs
|
||||||
.iter()
|
.iter()
|
||||||
.filter(|d| format!("{:?}", d.metric).to_lowercase() == metric)
|
.filter(|d| d.metric.as_str() == metric)
|
||||||
{
|
{
|
||||||
let existing = sqlx::query_as::<_, ObjectiveProgress>(
|
let existing = sqlx::query_as::<_, ObjectiveProgress>(
|
||||||
"SELECT id, profile_id, objective_id, current, completed, claimed, updated_at FROM objective_progress WHERE profile_id = ? AND objective_id = ?"
|
"SELECT id, profile_id, objective_id, current, completed, claimed, updated_at FROM objective_progress WHERE profile_id = ? AND objective_id = ?"
|
||||||
|
|||||||
@@ -90,8 +90,8 @@ pub async fn open_pack(
|
|||||||
.all()
|
.all()
|
||||||
.into_iter()
|
.into_iter()
|
||||||
.filter(|c| {
|
.filter(|c| {
|
||||||
let r = format!("{:?}", c.rarity).to_lowercase();
|
let r = c.rarity.as_str();
|
||||||
rarities.contains(&r)
|
rarities.contains(&r.to_string())
|
||||||
})
|
})
|
||||||
.cloned()
|
.cloned()
|
||||||
.collect()
|
.collect()
|
||||||
|
|||||||
+22
-8
@@ -5,33 +5,41 @@ use crate::{
|
|||||||
};
|
};
|
||||||
use chrono::Utc;
|
use chrono::Utc;
|
||||||
|
|
||||||
pub async fn get_active_profile(pool: &Pool) -> AppResult<Profile> {
|
/// Fetch the active profile for a game. Single-profile-per-game: there is exactly
|
||||||
|
/// one profile row per `game_id`, so we take the earliest for that game.
|
||||||
|
pub async fn get_active_profile(pool: &Pool, game_id: &str) -> AppResult<Profile> {
|
||||||
sqlx::query_as::<_, Profile>(
|
sqlx::query_as::<_, Profile>(
|
||||||
"SELECT id, username, level, xp, created_at, updated_at FROM profiles ORDER BY created_at ASC LIMIT 1"
|
"SELECT id, username, level, xp, game_id, created_at, updated_at \
|
||||||
|
FROM profiles WHERE game_id = ? ORDER BY created_at ASC LIMIT 1",
|
||||||
)
|
)
|
||||||
|
.bind(game_id)
|
||||||
.fetch_optional(pool)
|
.fetch_optional(pool)
|
||||||
.await?
|
.await?
|
||||||
.ok_or_else(|| AppError::NotFound("no profile exists; call POST /auth/local first".into()))
|
.ok_or_else(|| AppError::NotFound("no profile exists; call POST /auth/local first".into()))
|
||||||
}
|
}
|
||||||
|
|
||||||
pub async fn create_profile(pool: &Pool, username: &str) -> AppResult<Profile> {
|
pub async fn create_profile(pool: &Pool, username: &str, game_id: &str) -> AppResult<Profile> {
|
||||||
let existing = sqlx::query_scalar::<_, i64>("SELECT COUNT(*) FROM profiles")
|
// Single-player per game: one profile per game_id, not one globally.
|
||||||
|
let existing = sqlx::query_scalar::<_, i64>("SELECT COUNT(*) FROM profiles WHERE game_id = ?")
|
||||||
|
.bind(game_id)
|
||||||
.fetch_one(pool)
|
.fetch_one(pool)
|
||||||
.await?;
|
.await?;
|
||||||
if existing > 0 {
|
if existing > 0 {
|
||||||
return Err(AppError::Conflict(
|
return Err(AppError::Conflict(
|
||||||
"a profile already exists; OpenFUT is single-player only".into(),
|
"a profile already exists for this game; OpenFUT is single-player per game".into(),
|
||||||
));
|
));
|
||||||
}
|
}
|
||||||
|
|
||||||
let profile = Profile::new(username);
|
let profile = Profile::new(username, game_id);
|
||||||
sqlx::query(
|
sqlx::query(
|
||||||
"INSERT INTO profiles (id, username, level, xp, created_at, updated_at) VALUES (?, ?, ?, ?, ?, ?)"
|
"INSERT INTO profiles (id, username, level, xp, game_id, created_at, updated_at) \
|
||||||
|
VALUES (?, ?, ?, ?, ?, ?, ?)",
|
||||||
)
|
)
|
||||||
.bind(&profile.id)
|
.bind(&profile.id)
|
||||||
.bind(&profile.username)
|
.bind(&profile.username)
|
||||||
.bind(profile.level)
|
.bind(profile.level)
|
||||||
.bind(profile.xp)
|
.bind(profile.xp)
|
||||||
|
.bind(&profile.game_id)
|
||||||
.bind(profile.created_at)
|
.bind(profile.created_at)
|
||||||
.bind(profile.updated_at)
|
.bind(profile.updated_at)
|
||||||
.execute(pool)
|
.execute(pool)
|
||||||
@@ -59,7 +67,13 @@ pub async fn add_xp_with_levelup(
|
|||||||
club_id: &str,
|
club_id: &str,
|
||||||
xp_to_add: i64,
|
xp_to_add: i64,
|
||||||
) -> AppResult<Vec<LevelUpEvent>> {
|
) -> AppResult<Vec<LevelUpEvent>> {
|
||||||
let profile = get_active_profile(pool).await?;
|
let profile = sqlx::query_as::<_, Profile>(
|
||||||
|
"SELECT id, username, level, xp, game_id, created_at, updated_at FROM profiles WHERE id = ?",
|
||||||
|
)
|
||||||
|
.bind(profile_id)
|
||||||
|
.fetch_optional(pool)
|
||||||
|
.await?
|
||||||
|
.ok_or_else(|| AppError::NotFound(format!("profile '{profile_id}' not found")))?;
|
||||||
let old_level = level_for_xp(profile.xp);
|
let old_level = level_for_xp(profile.xp);
|
||||||
let new_total_xp = profile.xp + xp_to_add;
|
let new_total_xp = profile.xp + xp_to_add;
|
||||||
let new_level = level_for_xp(new_total_xp);
|
let new_level = level_for_xp(new_total_xp);
|
||||||
|
|||||||
@@ -101,9 +101,6 @@ pub async fn record_match(
|
|||||||
// Grant rewards
|
// Grant rewards
|
||||||
club::add_coins(pool, club_id, coins).await?;
|
club::add_coins(pool, club_id, coins).await?;
|
||||||
if let Some(pack_def) = pack_id {
|
if let Some(pack_def) = pack_id {
|
||||||
let dummy_pack_id = Uuid::new_v4().to_string();
|
|
||||||
// Grant via pack system so it shows in inventory
|
|
||||||
let _ = dummy_pack_id; // will use grant_pack instead
|
|
||||||
pack::grant_pack(pool, club_id, pack_def).await?;
|
pack::grant_pack(pool, club_id, pack_def).await?;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
+917
-57
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,380 @@
|
|||||||
|
//! Squad evaluation, behind a game-rules boundary.
|
||||||
|
//!
|
||||||
|
//! # Why this is a trait and not a function in `squad.rs`
|
||||||
|
//!
|
||||||
|
//! Chemistry, rating and star rating are **game-specific**. FUT chemistry
|
||||||
|
//! changed substantially between FIFA generations, so a single formula
|
||||||
|
//! compiled into generic Core would quietly make Core a FIFA-something server.
|
||||||
|
//! Core is allowed to understand that a squad *has* an evaluation; it is not
|
||||||
|
//! allowed to know how any particular game computes one.
|
||||||
|
//!
|
||||||
|
//! ```text
|
||||||
|
//! Core owns the squad, slots, items, persistence
|
||||||
|
//! | and the SEMANTIC concept of an evaluation
|
||||||
|
//! v
|
||||||
|
//! SquadRules how a specific game computes it
|
||||||
|
//! |
|
||||||
|
//! +-- DefaultSquadRules OpenFUT's own rules (the implementation that
|
||||||
|
//! | already existed in Core)
|
||||||
|
//! +-- Fifa17SquadRules NOT YET WRITTEN. The FIFA 17 algorithm is not
|
||||||
|
//! proven, and inventing one would be worse than
|
||||||
|
//! having none.
|
||||||
|
//! ```
|
||||||
|
//!
|
||||||
|
//! # Pure data in, evaluation out
|
||||||
|
//!
|
||||||
|
//! Rules take a [`SquadSnapshot`] — already resolved by Core from the database
|
||||||
|
//! — rather than a pool and a card database. That keeps every rules
|
||||||
|
//! implementation synchronous, dependency-free and testable without fixtures,
|
||||||
|
//! and it stops a game's rules from reaching into Core's storage.
|
||||||
|
//!
|
||||||
|
//! # Client-reported values are not evaluations
|
||||||
|
//!
|
||||||
|
//! FIFA 17 sends its own `chemistry`, `rating` and `starRating` on every squad
|
||||||
|
//! save. Those are observations about what the client believes, captured for
|
||||||
|
//! shadow validation, and they are deliberately a *different type* from
|
||||||
|
//! [`SquadEvaluation`] so no later code can pass one where the other belongs.
|
||||||
|
|
||||||
|
use serde::{Deserialize, Serialize};
|
||||||
|
|
||||||
|
/// One player in a squad, reduced to the attributes rules are allowed to see.
|
||||||
|
///
|
||||||
|
/// Deliberately not `OwnedCard` + `CardDefinition`: rules should not be able to
|
||||||
|
/// reach storage identifiers, loan state or acquisition history.
|
||||||
|
#[derive(Debug, Clone, PartialEq, Eq)]
|
||||||
|
pub struct SquadPlayerCard {
|
||||||
|
/// Core's owned-card id. Present so an evaluation can attribute per-player
|
||||||
|
/// results; rules must not interpret its contents.
|
||||||
|
pub owned_card_id: String,
|
||||||
|
pub card_id: String,
|
||||||
|
pub name: String,
|
||||||
|
pub overall: u8,
|
||||||
|
pub position: String,
|
||||||
|
pub nation: String,
|
||||||
|
pub league: String,
|
||||||
|
pub club: String,
|
||||||
|
/// Slot this player occupies, in Core's numbering.
|
||||||
|
pub slot: i64,
|
||||||
|
pub on_bench: bool,
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Everything a rules implementation may consider.
|
||||||
|
#[derive(Debug, Clone, Default)]
|
||||||
|
pub struct SquadSnapshot {
|
||||||
|
pub formation: String,
|
||||||
|
pub players: Vec<SquadPlayerCard>,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl SquadSnapshot {
|
||||||
|
pub fn starters(&self) -> impl Iterator<Item = &SquadPlayerCard> {
|
||||||
|
self.players.iter().filter(|p| !p.on_bench)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// The semantic result Core understands.
|
||||||
|
///
|
||||||
|
/// `chemistry` has no fixed scale here on purpose — `chemistry_max` travels
|
||||||
|
/// with it, because a later game may not use 100.
|
||||||
|
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
|
||||||
|
pub struct SquadEvaluation {
|
||||||
|
pub chemistry: i64,
|
||||||
|
pub chemistry_max: i64,
|
||||||
|
pub rating: i64,
|
||||||
|
pub star_rating: i64,
|
||||||
|
/// Per-player detail, for UIs and for diagnosing a rules mismatch.
|
||||||
|
pub players: Vec<PlayerEvaluation>,
|
||||||
|
/// Which rules produced this, so a stored or logged evaluation is never
|
||||||
|
/// ambiguous about its own provenance.
|
||||||
|
pub rules: String,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
|
||||||
|
pub struct PlayerEvaluation {
|
||||||
|
pub owned_card_id: String,
|
||||||
|
pub chemistry: i64,
|
||||||
|
pub detail: Vec<(String, i64)>,
|
||||||
|
}
|
||||||
|
|
||||||
|
/// What a game client claimed about a squad it sent.
|
||||||
|
///
|
||||||
|
/// **Never canonical.** A separate type from [`SquadEvaluation`] specifically so
|
||||||
|
/// that assigning one to the other does not compile. A modified client can put
|
||||||
|
/// anything here; OpenFUT has no independent knowledge of what it means until
|
||||||
|
/// its own rules run.
|
||||||
|
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize, Default)]
|
||||||
|
pub struct ClientReportedEvaluation {
|
||||||
|
pub client_reported_chemistry: Option<i64>,
|
||||||
|
pub client_reported_rating: Option<i64>,
|
||||||
|
pub client_reported_star_rating: Option<i64>,
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Result of comparing what the client claimed against what the server derived.
|
||||||
|
///
|
||||||
|
/// A mismatch is **not** silently reconciled in either direction: the server's
|
||||||
|
/// value stands as canonical and the disagreement is reported so the rules
|
||||||
|
/// model can be investigated against the exact squad that produced it.
|
||||||
|
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
|
||||||
|
pub struct EvaluationComparison {
|
||||||
|
pub field: String,
|
||||||
|
pub client: i64,
|
||||||
|
pub server: i64,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl ClientReportedEvaluation {
|
||||||
|
/// Fields where the client and the server disagree. Empty means agreement
|
||||||
|
/// on every field the client actually sent.
|
||||||
|
pub fn compare(&self, server: &SquadEvaluation) -> Vec<EvaluationComparison> {
|
||||||
|
let mut out = Vec::new();
|
||||||
|
let mut check = |field: &str, client: Option<i64>, srv: i64| {
|
||||||
|
if let Some(c) = client {
|
||||||
|
if c != srv {
|
||||||
|
out.push(EvaluationComparison {
|
||||||
|
field: field.to_string(),
|
||||||
|
client: c,
|
||||||
|
server: srv,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
check(
|
||||||
|
"chemistry",
|
||||||
|
self.client_reported_chemistry,
|
||||||
|
server.chemistry,
|
||||||
|
);
|
||||||
|
check("rating", self.client_reported_rating, server.rating);
|
||||||
|
check(
|
||||||
|
"star_rating",
|
||||||
|
self.client_reported_star_rating,
|
||||||
|
server.star_rating,
|
||||||
|
);
|
||||||
|
out
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// How a specific game evaluates a squad.
|
||||||
|
pub trait SquadRules: Send + Sync {
|
||||||
|
/// Stable identifier recorded in [`SquadEvaluation::rules`].
|
||||||
|
fn name(&self) -> &'static str;
|
||||||
|
fn evaluate(&self, snapshot: &SquadSnapshot) -> SquadEvaluation;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// OpenFUT's own rules — the implementation that already lived in Core.
|
||||||
|
///
|
||||||
|
/// Moved here unchanged in behaviour rather than rewritten: it is the default
|
||||||
|
/// for clients that have no game-specific rules, and changing its numbers while
|
||||||
|
/// relocating it would have made the move unreviewable.
|
||||||
|
///
|
||||||
|
/// Link scoring: club +3 each (max 6), league +1 each (max 4), nation +1 each
|
||||||
|
/// (max 3), per player capped at 10, team total capped at 100.
|
||||||
|
pub struct DefaultSquadRules;
|
||||||
|
|
||||||
|
impl SquadRules for DefaultSquadRules {
|
||||||
|
fn name(&self) -> &'static str {
|
||||||
|
"openfut-default-v2"
|
||||||
|
}
|
||||||
|
|
||||||
|
fn evaluate(&self, snapshot: &SquadSnapshot) -> SquadEvaluation {
|
||||||
|
let starters: Vec<&SquadPlayerCard> = snapshot.starters().collect();
|
||||||
|
|
||||||
|
let mut players = Vec::with_capacity(starters.len());
|
||||||
|
let mut total: i64 = 0;
|
||||||
|
|
||||||
|
for (i, p) in starters.iter().enumerate() {
|
||||||
|
let count = |f: fn(&SquadPlayerCard) -> &String, v: &String| {
|
||||||
|
starters
|
||||||
|
.iter()
|
||||||
|
.enumerate()
|
||||||
|
.filter(|(j, o)| *j != i && f(o) == v)
|
||||||
|
.count() as i64
|
||||||
|
};
|
||||||
|
let club_links = count(|c| &c.club, &p.club);
|
||||||
|
let league_links = count(|c| &c.league, &p.league);
|
||||||
|
let nation_links = count(|c| &c.nation, &p.nation);
|
||||||
|
|
||||||
|
let club_pts = (club_links * 3).min(6);
|
||||||
|
let league_pts = league_links.min(4);
|
||||||
|
let nation_pts = nation_links.min(3);
|
||||||
|
let chem = (club_pts + league_pts + nation_pts).min(10);
|
||||||
|
total += chem;
|
||||||
|
|
||||||
|
players.push(PlayerEvaluation {
|
||||||
|
owned_card_id: p.owned_card_id.clone(),
|
||||||
|
chemistry: chem,
|
||||||
|
detail: vec![
|
||||||
|
("club_links".into(), club_links),
|
||||||
|
("league_links".into(), league_links),
|
||||||
|
("nation_links".into(), nation_links),
|
||||||
|
("club_pts".into(), club_pts),
|
||||||
|
("league_pts".into(), league_pts),
|
||||||
|
("nation_pts".into(), nation_pts),
|
||||||
|
],
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
// Mean overall of the starters, rounded down. Empty squad rates 0
|
||||||
|
// rather than dividing by zero.
|
||||||
|
let rating = if starters.is_empty() {
|
||||||
|
0
|
||||||
|
} else {
|
||||||
|
starters.iter().map(|p| p.overall as i64).sum::<i64>() / starters.len() as i64
|
||||||
|
};
|
||||||
|
|
||||||
|
SquadEvaluation {
|
||||||
|
chemistry: total.min(100),
|
||||||
|
chemistry_max: 100,
|
||||||
|
rating,
|
||||||
|
// 0-5 from the rating band. Coarse on purpose: this is OpenFUT's
|
||||||
|
// own presentation value, not a reconstruction of any game's.
|
||||||
|
star_rating: match rating {
|
||||||
|
0 => 0,
|
||||||
|
1..=64 => 1,
|
||||||
|
65..=74 => 2,
|
||||||
|
75..=81 => 3,
|
||||||
|
82..=87 => 4,
|
||||||
|
_ => 5,
|
||||||
|
},
|
||||||
|
players,
|
||||||
|
rules: self.name().to_string(),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[cfg(test)]
|
||||||
|
mod tests {
|
||||||
|
use super::*;
|
||||||
|
|
||||||
|
fn p(slot: i64, club: &str, league: &str, nation: &str, overall: u8) -> SquadPlayerCard {
|
||||||
|
SquadPlayerCard {
|
||||||
|
owned_card_id: format!("owned-{slot}"),
|
||||||
|
card_id: format!("card-{slot}"),
|
||||||
|
name: format!("P{slot}"),
|
||||||
|
overall,
|
||||||
|
position: "ST".into(),
|
||||||
|
nation: nation.into(),
|
||||||
|
league: league.into(),
|
||||||
|
club: club.into(),
|
||||||
|
slot,
|
||||||
|
on_bench: false,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn an_empty_squad_evaluates_without_dividing_by_zero() {
|
||||||
|
let e = DefaultSquadRules.evaluate(&SquadSnapshot::default());
|
||||||
|
assert_eq!(e.chemistry, 0);
|
||||||
|
assert_eq!(e.rating, 0);
|
||||||
|
assert_eq!(e.star_rating, 0);
|
||||||
|
assert!(e.players.is_empty());
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn bench_players_do_not_contribute() {
|
||||||
|
let mut snap = SquadSnapshot {
|
||||||
|
formation: "4-4-2".into(),
|
||||||
|
players: vec![p(0, "A", "L", "N", 80), p(1, "A", "L", "N", 80)],
|
||||||
|
};
|
||||||
|
let with_both = DefaultSquadRules.evaluate(&snap);
|
||||||
|
snap.players[1].on_bench = true;
|
||||||
|
let with_bench = DefaultSquadRules.evaluate(&snap);
|
||||||
|
assert!(
|
||||||
|
with_bench.chemistry < with_both.chemistry,
|
||||||
|
"a benched team-mate must not create links: {with_bench:?}"
|
||||||
|
);
|
||||||
|
assert_eq!(with_bench.players.len(), 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn links_are_capped_per_category_and_per_player() {
|
||||||
|
// Eleven identical players: club links alone would be 30 pts uncapped.
|
||||||
|
let players: Vec<_> = (0..11).map(|i| p(i, "A", "L", "N", 90)).collect();
|
||||||
|
let e = DefaultSquadRules.evaluate(&SquadSnapshot {
|
||||||
|
formation: "4-4-2".into(),
|
||||||
|
players,
|
||||||
|
});
|
||||||
|
for pe in &e.players {
|
||||||
|
assert_eq!(pe.chemistry, 10, "per-player cap is 10: {pe:?}");
|
||||||
|
}
|
||||||
|
assert_eq!(e.chemistry, 100);
|
||||||
|
assert_eq!(e.chemistry_max, 100);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn team_chemistry_is_capped_at_the_maximum() {
|
||||||
|
// 15 starters would total 150 uncapped.
|
||||||
|
let players: Vec<_> = (0..15).map(|i| p(i, "A", "L", "N", 90)).collect();
|
||||||
|
let e = DefaultSquadRules.evaluate(&SquadSnapshot {
|
||||||
|
formation: "x".into(),
|
||||||
|
players,
|
||||||
|
});
|
||||||
|
assert_eq!(e.chemistry, 100);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn unrelated_players_earn_no_chemistry() {
|
||||||
|
let players = vec![
|
||||||
|
p(0, "A", "L1", "N1", 80),
|
||||||
|
p(1, "B", "L2", "N2", 80),
|
||||||
|
p(2, "C", "L3", "N3", 80),
|
||||||
|
];
|
||||||
|
let e = DefaultSquadRules.evaluate(&SquadSnapshot {
|
||||||
|
formation: "x".into(),
|
||||||
|
players,
|
||||||
|
});
|
||||||
|
assert_eq!(e.chemistry, 0);
|
||||||
|
assert_eq!(e.rating, 80);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn the_evaluation_names_the_rules_that_produced_it() {
|
||||||
|
let e = DefaultSquadRules.evaluate(&SquadSnapshot::default());
|
||||||
|
assert_eq!(e.rules, "openfut-default-v2");
|
||||||
|
assert_eq!(DefaultSquadRules.name(), "openfut-default-v2");
|
||||||
|
}
|
||||||
|
|
||||||
|
/// The comparison must report disagreement rather than reconcile it.
|
||||||
|
#[test]
|
||||||
|
fn a_client_that_disagrees_is_reported_not_reconciled() {
|
||||||
|
let server = DefaultSquadRules.evaluate(&SquadSnapshot {
|
||||||
|
formation: "x".into(),
|
||||||
|
players: vec![p(0, "A", "L", "N", 80)],
|
||||||
|
});
|
||||||
|
let claimed = ClientReportedEvaluation {
|
||||||
|
client_reported_chemistry: Some(52),
|
||||||
|
client_reported_rating: Some(server.rating),
|
||||||
|
client_reported_star_rating: None,
|
||||||
|
};
|
||||||
|
let diff = claimed.compare(&server);
|
||||||
|
assert_eq!(diff.len(), 1, "{diff:?}");
|
||||||
|
assert_eq!(diff[0].field, "chemistry");
|
||||||
|
assert_eq!(diff[0].client, 52);
|
||||||
|
assert_eq!(diff[0].server, server.chemistry);
|
||||||
|
// And the server's own value is untouched by the comparison.
|
||||||
|
assert_eq!(server.chemistry, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// A field the client did not send cannot disagree.
|
||||||
|
#[test]
|
||||||
|
fn absent_client_fields_are_not_treated_as_zero() {
|
||||||
|
let server = DefaultSquadRules.evaluate(&SquadSnapshot {
|
||||||
|
formation: "x".into(),
|
||||||
|
players: vec![p(0, "A", "L", "N", 80)],
|
||||||
|
});
|
||||||
|
assert!(ClientReportedEvaluation::default()
|
||||||
|
.compare(&server)
|
||||||
|
.is_empty());
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn agreement_reports_nothing() {
|
||||||
|
let server = DefaultSquadRules.evaluate(&SquadSnapshot {
|
||||||
|
formation: "x".into(),
|
||||||
|
players: vec![p(0, "A", "L", "N", 80)],
|
||||||
|
});
|
||||||
|
let claimed = ClientReportedEvaluation {
|
||||||
|
client_reported_chemistry: Some(server.chemistry),
|
||||||
|
client_reported_rating: Some(server.rating),
|
||||||
|
client_reported_star_rating: Some(server.star_rating),
|
||||||
|
};
|
||||||
|
assert!(claimed.compare(&server).is_empty());
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,65 @@
|
|||||||
|
//! Reproduction for the fresh-DB multi-connection warm-up write failure.
|
||||||
|
//! Forces several pooled connections to open concurrently on a brand-new DB and
|
||||||
|
//! captures the ACTUAL sqlx/SQLite error (not the service's generic string).
|
||||||
|
|
||||||
|
use openfut_core::db::{init_pool, run_migrations};
|
||||||
|
use openfut_core::services::economy;
|
||||||
|
|
||||||
|
async fn seed_club(pool: &sqlx::SqlitePool) {
|
||||||
|
sqlx::query(
|
||||||
|
"INSERT INTO profiles (id, username, created_at, updated_at) VALUES ('p','p','t','t')",
|
||||||
|
)
|
||||||
|
.execute(pool)
|
||||||
|
.await
|
||||||
|
.unwrap();
|
||||||
|
sqlx::query("INSERT INTO clubs (id, profile_id, name, coins, created_at, updated_at) VALUES ('c','p','c',100000,'t','t')")
|
||||||
|
.execute(pool)
|
||||||
|
.await
|
||||||
|
.unwrap();
|
||||||
|
}
|
||||||
|
|
||||||
|
#[tokio::test(flavor = "multi_thread", worker_threads = 8)]
|
||||||
|
async fn fresh_db_multiconn_concurrent_writes() {
|
||||||
|
let base = std::env::temp_dir().join(format!("ofut-cc-{}", std::process::id()));
|
||||||
|
std::fs::create_dir_all(&base).unwrap();
|
||||||
|
let iters = 100usize;
|
||||||
|
let mut failures = 0usize;
|
||||||
|
let mut first_err = String::new();
|
||||||
|
for i in 0..iters {
|
||||||
|
let url = format!("sqlite://{}/db{i}.db", base.display());
|
||||||
|
let pool = init_pool(&url, 5).await.expect("init_pool");
|
||||||
|
run_migrations(&pool).await.expect("migrations");
|
||||||
|
seed_club(&pool).await;
|
||||||
|
// Fire concurrent credits to force several connections to warm up at once
|
||||||
|
// on the brand-new DB, then a write — the harness's failing shape.
|
||||||
|
let mut handles = Vec::new();
|
||||||
|
for _ in 0..8 {
|
||||||
|
let p = pool.clone();
|
||||||
|
handles.push(tokio::spawn(async move {
|
||||||
|
economy::grant_reward(&p, "c", 1).await
|
||||||
|
}));
|
||||||
|
}
|
||||||
|
for h in handles {
|
||||||
|
match h.await.unwrap() {
|
||||||
|
Ok(_) => {}
|
||||||
|
Err(e) => {
|
||||||
|
failures += 1;
|
||||||
|
if first_err.is_empty() {
|
||||||
|
first_err = format!("{e:?}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// Serialization correctness: 8 concurrent +1 credits, no lost update.
|
||||||
|
let bal = economy::balance(&pool, "c").await.unwrap();
|
||||||
|
assert_eq!(bal, 100_008, "iter {i}: lost update under concurrency");
|
||||||
|
pool.close().await;
|
||||||
|
}
|
||||||
|
std::fs::remove_dir_all(&base).ok();
|
||||||
|
assert_eq!(
|
||||||
|
failures,
|
||||||
|
0,
|
||||||
|
"{failures}/{} iterations had a write failure; first error: {first_err}",
|
||||||
|
iters * 8
|
||||||
|
);
|
||||||
|
}
|
||||||
@@ -0,0 +1,104 @@
|
|||||||
|
//! Content preflight: a real profile with owned players but a missing
|
||||||
|
//! CardDefinition must fail startup LOUDLY, never serve a silent empty club.
|
||||||
|
|
||||||
|
use axum::{
|
||||||
|
body::Body,
|
||||||
|
http::{Request, StatusCode},
|
||||||
|
};
|
||||||
|
use openfut_core::services::card_db::CardDb;
|
||||||
|
use tower::ServiceExt;
|
||||||
|
|
||||||
|
async fn fresh_pool() -> sqlx::SqlitePool {
|
||||||
|
let p = sqlx::sqlite::SqlitePoolOptions::new()
|
||||||
|
.max_connections(1)
|
||||||
|
.connect("sqlite::memory:")
|
||||||
|
.await
|
||||||
|
.expect("in-memory sqlite");
|
||||||
|
sqlx::migrate!("./migrations")
|
||||||
|
.run(&p)
|
||||||
|
.await
|
||||||
|
.expect("migrations");
|
||||||
|
p
|
||||||
|
}
|
||||||
|
|
||||||
|
async fn create_profile(app: &axum::Router) {
|
||||||
|
let resp = app
|
||||||
|
.clone()
|
||||||
|
.oneshot(
|
||||||
|
Request::builder()
|
||||||
|
.method("POST")
|
||||||
|
.uri("/auth/local")
|
||||||
|
.header("content-type", "application/json")
|
||||||
|
.body(Body::from(r#"{"username":"CAGE"}"#))
|
||||||
|
.unwrap(),
|
||||||
|
)
|
||||||
|
.await
|
||||||
|
.unwrap();
|
||||||
|
assert_eq!(
|
||||||
|
resp.status(),
|
||||||
|
StatusCode::OK,
|
||||||
|
"auth/local should create a profile+club"
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
async fn insert_owned(pool: &sqlx::SqlitePool, id: &str, club_id: &str, card_id: &str) {
|
||||||
|
sqlx::query(
|
||||||
|
"INSERT INTO owned_cards (id, club_id, card_id, is_loan, loan_matches_remaining, acquired_at) \
|
||||||
|
VALUES (?, ?, ?, 0, NULL, ?)",
|
||||||
|
)
|
||||||
|
.bind(id)
|
||||||
|
.bind(club_id)
|
||||||
|
.bind(card_id)
|
||||||
|
.bind("2026-01-01T00:00:00Z")
|
||||||
|
.execute(pool)
|
||||||
|
.await
|
||||||
|
.unwrap();
|
||||||
|
}
|
||||||
|
|
||||||
|
#[tokio::test]
|
||||||
|
async fn preflight_fails_on_owned_card_missing_definition() {
|
||||||
|
let pool = fresh_pool().await;
|
||||||
|
// first build is fine: no owned cards yet.
|
||||||
|
let app = openfut_core::build_app(pool.clone(), "data").await.unwrap();
|
||||||
|
create_profile(&app).await;
|
||||||
|
let club: String = sqlx::query_scalar("SELECT id FROM clubs LIMIT 1")
|
||||||
|
.fetch_one(&pool)
|
||||||
|
.await
|
||||||
|
.unwrap();
|
||||||
|
insert_owned(&pool, "oc-bogus", &club, "fifa17_definitely_missing_999999").await;
|
||||||
|
|
||||||
|
// second build must now fail preflight: one owned card references a def that
|
||||||
|
// is not loaded — must not silently serve an empty collection.
|
||||||
|
let err = openfut_core::build_app(pool.clone(), "data")
|
||||||
|
.await
|
||||||
|
.expect_err("preflight must fail on a missing definition");
|
||||||
|
let msg = format!("{err:#}");
|
||||||
|
assert!(
|
||||||
|
msg.contains("content preflight failed"),
|
||||||
|
"unexpected error: {msg}"
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[tokio::test]
|
||||||
|
async fn preflight_passes_when_owned_card_definition_is_loaded() {
|
||||||
|
let pool = fresh_pool().await;
|
||||||
|
// pick a definition that IS in the default data/cards catalog.
|
||||||
|
let valid_id = CardDb::load("data")
|
||||||
|
.unwrap()
|
||||||
|
.all()
|
||||||
|
.first()
|
||||||
|
.map(|c| c.id.clone())
|
||||||
|
.expect("data/cards must be non-empty");
|
||||||
|
|
||||||
|
let app = openfut_core::build_app(pool.clone(), "data").await.unwrap();
|
||||||
|
create_profile(&app).await;
|
||||||
|
let club: String = sqlx::query_scalar("SELECT id FROM clubs LIMIT 1")
|
||||||
|
.fetch_one(&pool)
|
||||||
|
.await
|
||||||
|
.unwrap();
|
||||||
|
insert_owned(&pool, "oc-valid", &club, &valid_id).await;
|
||||||
|
|
||||||
|
let _app = openfut_core::build_app(pool.clone(), "data")
|
||||||
|
.await
|
||||||
|
.expect("preflight passes when the owned card's definition is loaded");
|
||||||
|
}
|
||||||
@@ -0,0 +1,181 @@
|
|||||||
|
//! FIFA 17 development content pack + ownership seed (Commit 5).
|
||||||
|
//!
|
||||||
|
//! Proves: the dev pack is opt-in and isolated from default content; the seed
|
||||||
|
//! creates a `game_id=fifa17` profile/club and grants real Core `OwnedCard`s
|
||||||
|
//! (never FIFA wire ids); it is idempotent and leaves the default profile alone;
|
||||||
|
//! and the seeded inventory can exercise the retail `/club` filter + pagination.
|
||||||
|
|
||||||
|
use openfut_core::db::Pool;
|
||||||
|
use openfut_core::services::card_db::CardDb;
|
||||||
|
|
||||||
|
async fn pool() -> Pool {
|
||||||
|
let pool = sqlx::sqlite::SqlitePoolOptions::new()
|
||||||
|
.max_connections(1)
|
||||||
|
.connect("sqlite::memory:")
|
||||||
|
.await
|
||||||
|
.expect("in-memory sqlite");
|
||||||
|
sqlx::migrate!("./migrations")
|
||||||
|
.run(&pool)
|
||||||
|
.await
|
||||||
|
.expect("migrations");
|
||||||
|
pool
|
||||||
|
}
|
||||||
|
|
||||||
|
fn dev_card_db() -> CardDb {
|
||||||
|
let mut db = CardDb::load("data").expect("default cards");
|
||||||
|
db.load_game_dev("data", "fifa17").expect("dev pack");
|
||||||
|
db
|
||||||
|
}
|
||||||
|
|
||||||
|
// ── Content isolation ────────────────────────────────────────────────────────
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn default_load_never_contains_dev_pack() {
|
||||||
|
// The default global loader reads only data/cards — the dev pack under
|
||||||
|
// data/games/fifa17/dev must be invisible unless explicitly requested.
|
||||||
|
let default = CardDb::load("data").expect("default cards");
|
||||||
|
let leaked: Vec<_> = default
|
||||||
|
.cards
|
||||||
|
.keys()
|
||||||
|
.filter(|k| k.starts_with("fifa17_"))
|
||||||
|
.collect();
|
||||||
|
assert!(
|
||||||
|
leaked.is_empty(),
|
||||||
|
"default content must not include FIFA17 dev cards: {leaked:?}"
|
||||||
|
);
|
||||||
|
assert!(
|
||||||
|
!default.cards.is_empty(),
|
||||||
|
"default synthetic catalogue still loads"
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn opt_in_load_adds_dev_pack_only() {
|
||||||
|
let default_n = CardDb::load("data").unwrap().cards.len();
|
||||||
|
let db = dev_card_db();
|
||||||
|
let dev: Vec<_> = db
|
||||||
|
.cards
|
||||||
|
.keys()
|
||||||
|
.filter(|k| k.starts_with("fifa17_"))
|
||||||
|
.collect();
|
||||||
|
assert_eq!(dev.len(), 32, "the curated dev pack is 32 definitions");
|
||||||
|
assert_eq!(
|
||||||
|
db.cards.len(),
|
||||||
|
default_n + 32,
|
||||||
|
"dev pack is additive; default content unchanged"
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn dev_definitions_carry_semantic_names_not_raw_ids() {
|
||||||
|
let db = dev_card_db();
|
||||||
|
for c in db.cards.values().filter(|c| c.id.starts_with("fifa17_")) {
|
||||||
|
// Semantic Core fields are names, never raw FIFA numeric entity ids.
|
||||||
|
assert!(
|
||||||
|
c.nation.parse::<i64>().is_err(),
|
||||||
|
"nation must be a name, got {:?}",
|
||||||
|
c.nation
|
||||||
|
);
|
||||||
|
assert!(
|
||||||
|
c.league.parse::<i64>().is_err(),
|
||||||
|
"league must be a name: {:?}",
|
||||||
|
c.league
|
||||||
|
);
|
||||||
|
assert!(
|
||||||
|
c.club.parse::<i64>().is_err(),
|
||||||
|
"club must be a name: {:?}",
|
||||||
|
c.club
|
||||||
|
);
|
||||||
|
assert!(!c.name.is_empty(), "every dev card has a player name");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// ── Ownership seed ─────────────────────────────────────────────────────────
|
||||||
|
|
||||||
|
#[tokio::test]
|
||||||
|
async fn seed_grants_game_scoped_inventory_with_filter_coverage() {
|
||||||
|
let pool = pool().await;
|
||||||
|
let db = dev_card_db();
|
||||||
|
let r = openfut_core::seed::seed_fifa17_dev(&pool, &db)
|
||||||
|
.await
|
||||||
|
.unwrap();
|
||||||
|
|
||||||
|
assert_eq!(r.game_id, "fifa17");
|
||||||
|
assert!(!r.already_seeded);
|
||||||
|
assert_eq!(r.definitions_available, 32);
|
||||||
|
assert_eq!(r.owned_total, 33, "32 defs + 1 deliberate duplicate");
|
||||||
|
assert_eq!(r.unique_definitions, 32);
|
||||||
|
assert!(r.gold_over_one_page, "gold spans >1 page (22 > 11)");
|
||||||
|
assert!(r.gold > 11, "enough gold for pagination");
|
||||||
|
assert!(r.silver >= 1 && r.bronze >= 1, "quality spread");
|
||||||
|
assert!(r.positions.contains_key("GK"), "GK present");
|
||||||
|
assert!(r.positions.contains_key("ST"), "ST present");
|
||||||
|
assert!(r.distinct_leagues >= 2, "multiple leagues");
|
||||||
|
assert!(r.distinct_nations >= 2, "multiple nations");
|
||||||
|
assert!(r.max_same_club >= 2, "a same-club group for team filters");
|
||||||
|
|
||||||
|
// The seed created ONLY a fifa17 profile — the default (fifa23) profile and
|
||||||
|
// any synthetic inventory are untouched.
|
||||||
|
let games: Vec<(String,)> = sqlx::query_as("SELECT game_id FROM profiles")
|
||||||
|
.fetch_all(&pool)
|
||||||
|
.await
|
||||||
|
.unwrap();
|
||||||
|
assert_eq!(
|
||||||
|
games,
|
||||||
|
vec![("fifa17".to_string(),)],
|
||||||
|
"only the fifa17 profile exists"
|
||||||
|
);
|
||||||
|
|
||||||
|
// Every seeded owned card references a dev-pack definition (all renderable).
|
||||||
|
let orphans: i64 = sqlx::query_scalar(
|
||||||
|
"SELECT COUNT(*) FROM owned_cards o \
|
||||||
|
WHERE o.card_id LIKE 'fifa17_%' AND o.card_id NOT IN \
|
||||||
|
(SELECT card_id FROM owned_cards WHERE card_id LIKE 'fifa17_%')",
|
||||||
|
)
|
||||||
|
.fetch_one(&pool)
|
||||||
|
.await
|
||||||
|
.unwrap();
|
||||||
|
assert_eq!(orphans, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[tokio::test]
|
||||||
|
async fn seed_is_idempotent_across_reruns() {
|
||||||
|
let pool = pool().await;
|
||||||
|
let db = dev_card_db();
|
||||||
|
let first = openfut_core::seed::seed_fifa17_dev(&pool, &db)
|
||||||
|
.await
|
||||||
|
.unwrap();
|
||||||
|
let second = openfut_core::seed::seed_fifa17_dev(&pool, &db)
|
||||||
|
.await
|
||||||
|
.unwrap();
|
||||||
|
assert!(!first.already_seeded);
|
||||||
|
assert!(second.already_seeded, "second run sees existing ownership");
|
||||||
|
assert_eq!(first.owned_total, second.owned_total, "no duplicate grants");
|
||||||
|
|
||||||
|
let n: i64 =
|
||||||
|
sqlx::query_scalar("SELECT COUNT(*) FROM owned_cards WHERE card_id LIKE 'fifa17_%'")
|
||||||
|
.fetch_one(&pool)
|
||||||
|
.await
|
||||||
|
.unwrap();
|
||||||
|
assert_eq!(n, 33, "row count stable after rerun");
|
||||||
|
}
|
||||||
|
|
||||||
|
#[tokio::test]
|
||||||
|
async fn seed_creates_exactly_one_two_copy_definition() {
|
||||||
|
let pool = pool().await;
|
||||||
|
let db = dev_card_db();
|
||||||
|
openfut_core::seed::seed_fifa17_dev(&pool, &db)
|
||||||
|
.await
|
||||||
|
.unwrap();
|
||||||
|
// Exactly one definition is owned twice (distinct owned ids, same card_id):
|
||||||
|
// the identity foundation for "two copies of one card" later.
|
||||||
|
let dupes: Vec<(String, i64)> = sqlx::query_as(
|
||||||
|
"SELECT card_id, COUNT(*) c FROM owned_cards WHERE card_id LIKE 'fifa17_%' \
|
||||||
|
GROUP BY card_id HAVING c > 1",
|
||||||
|
)
|
||||||
|
.fetch_all(&pool)
|
||||||
|
.await
|
||||||
|
.unwrap();
|
||||||
|
assert_eq!(dupes.len(), 1, "exactly one duplicated definition");
|
||||||
|
assert_eq!(dupes[0].1, 2, "owned twice");
|
||||||
|
}
|
||||||
@@ -0,0 +1,284 @@
|
|||||||
|
//! Generic transactional profile import (services::import). These also serve as
|
||||||
|
//! the Core-level half of the migration mutation battery: each hostile input is
|
||||||
|
//! rejected BEFORE any partial write, and re-runs converge instead of duplicating.
|
||||||
|
|
||||||
|
use openfut_core::services::card_db::CardDb;
|
||||||
|
use openfut_core::services::import::{
|
||||||
|
apply_profile_import, ImportClub, ImportEntitlement, ImportExtension, ImportOwnedCard,
|
||||||
|
ImportProfile, ImportSlot, ImportSquad, ProfileImportRequest,
|
||||||
|
};
|
||||||
|
|
||||||
|
async fn fresh_pool() -> sqlx::SqlitePool {
|
||||||
|
let p = sqlx::sqlite::SqlitePoolOptions::new()
|
||||||
|
.max_connections(1)
|
||||||
|
.connect("sqlite::memory:")
|
||||||
|
.await
|
||||||
|
.expect("in-memory sqlite");
|
||||||
|
sqlx::migrate!("./migrations")
|
||||||
|
.run(&p)
|
||||||
|
.await
|
||||||
|
.expect("migrations");
|
||||||
|
p
|
||||||
|
}
|
||||||
|
|
||||||
|
fn valid_ids(n: usize) -> Vec<String> {
|
||||||
|
let db = CardDb::load("data").expect("load data catalog");
|
||||||
|
let ids: Vec<String> = db.all().iter().take(n).map(|c| c.id.clone()).collect();
|
||||||
|
assert!(ids.len() >= n, "data catalog too small for test");
|
||||||
|
ids
|
||||||
|
}
|
||||||
|
|
||||||
|
fn owned(ids: &[String]) -> Vec<ImportOwnedCard> {
|
||||||
|
ids.iter()
|
||||||
|
.enumerate()
|
||||||
|
.map(|(i, id)| ImportOwnedCard {
|
||||||
|
owned_item_id: format!("oc-{i}"),
|
||||||
|
card_id: id.clone(),
|
||||||
|
})
|
||||||
|
.collect()
|
||||||
|
}
|
||||||
|
|
||||||
|
fn squad_over(owned: &[ImportOwnedCard]) -> ImportSquad {
|
||||||
|
ImportSquad {
|
||||||
|
formation: "f433".into(),
|
||||||
|
name: "OpenFUT".into(),
|
||||||
|
slots: owned
|
||||||
|
.iter()
|
||||||
|
.take(3)
|
||||||
|
.enumerate()
|
||||||
|
.map(|(i, o)| ImportSlot {
|
||||||
|
owned_item_id: o.owned_item_id.clone(),
|
||||||
|
position_index: i as i64,
|
||||||
|
is_captain: i == 0,
|
||||||
|
is_on_bench: false,
|
||||||
|
})
|
||||||
|
.collect(),
|
||||||
|
extension: ImportExtension {
|
||||||
|
namespace: "fifa17.squad.v1".into(),
|
||||||
|
schema_version: 1,
|
||||||
|
payload: r#"{"custom":[]}"#.into(),
|
||||||
|
},
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn request(
|
||||||
|
game: &str,
|
||||||
|
fp: &str,
|
||||||
|
owned: Vec<ImportOwnedCard>,
|
||||||
|
squad: Option<ImportSquad>,
|
||||||
|
) -> ProfileImportRequest {
|
||||||
|
ProfileImportRequest {
|
||||||
|
source_fingerprint: fp.into(),
|
||||||
|
profile: ImportProfile {
|
||||||
|
username: format!("CAGE-{game}"),
|
||||||
|
game_id: game.into(),
|
||||||
|
},
|
||||||
|
club: ImportClub {
|
||||||
|
name: "OpenFUT".into(),
|
||||||
|
coins: 28_112_944,
|
||||||
|
},
|
||||||
|
owned,
|
||||||
|
squad,
|
||||||
|
entitlements: Vec::new(),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
async fn count(pool: &sqlx::SqlitePool, table: &str) -> i64 {
|
||||||
|
sqlx::query_scalar(&format!("SELECT COUNT(*) FROM {table}"))
|
||||||
|
.fetch_one(pool)
|
||||||
|
.await
|
||||||
|
.unwrap()
|
||||||
|
}
|
||||||
|
|
||||||
|
#[tokio::test]
|
||||||
|
async fn imports_profile_club_owned_and_squad_in_one_shot() {
|
||||||
|
let pool = fresh_pool().await;
|
||||||
|
let db = CardDb::load("data").unwrap();
|
||||||
|
let ids = valid_ids(5);
|
||||||
|
let ow = owned(&ids);
|
||||||
|
let sq = squad_over(&ow);
|
||||||
|
let req = request("g_happy", "fp-happy", ow, Some(sq));
|
||||||
|
|
||||||
|
let out = apply_profile_import(&pool, &db, &req)
|
||||||
|
.await
|
||||||
|
.expect("import");
|
||||||
|
assert!(matches!(
|
||||||
|
out,
|
||||||
|
openfut_core::services::import::ImportOutcome::Imported {
|
||||||
|
owned: 5,
|
||||||
|
squad_slots: 3
|
||||||
|
}
|
||||||
|
));
|
||||||
|
|
||||||
|
assert_eq!(count(&pool, "profiles").await, 1);
|
||||||
|
assert_eq!(count(&pool, "clubs").await, 1);
|
||||||
|
assert_eq!(count(&pool, "owned_cards").await, 5);
|
||||||
|
assert_eq!(count(&pool, "squad_players").await, 3);
|
||||||
|
// opaque extension persisted with a Core-computed fingerprint.
|
||||||
|
let fp: String =
|
||||||
|
sqlx::query_scalar("SELECT canonical_fingerprint FROM game_entity_ext LIMIT 1")
|
||||||
|
.fetch_one(&pool)
|
||||||
|
.await
|
||||||
|
.unwrap();
|
||||||
|
assert_eq!(fp.len(), 16, "16-hex FNV fingerprint");
|
||||||
|
let stored_import_fp: String =
|
||||||
|
sqlx::query_scalar("SELECT import_fingerprint FROM profiles LIMIT 1")
|
||||||
|
.fetch_one(&pool)
|
||||||
|
.await
|
||||||
|
.unwrap();
|
||||||
|
assert_eq!(stored_import_fp, "fp-happy");
|
||||||
|
}
|
||||||
|
|
||||||
|
#[tokio::test]
|
||||||
|
async fn imports_entitlements_seeds_unopened_packs() {
|
||||||
|
let pool = fresh_pool().await;
|
||||||
|
let db = CardDb::load("data").unwrap();
|
||||||
|
let ids = valid_ids(2);
|
||||||
|
let ow = owned(&ids);
|
||||||
|
let mut req = request("g_ent", "fp-ent", ow, None);
|
||||||
|
req.entitlements = vec![
|
||||||
|
ImportEntitlement {
|
||||||
|
definition_id: "70".into(),
|
||||||
|
},
|
||||||
|
ImportEntitlement {
|
||||||
|
definition_id: "70".into(),
|
||||||
|
},
|
||||||
|
];
|
||||||
|
apply_profile_import(&pool, &db, &req)
|
||||||
|
.await
|
||||||
|
.expect("import");
|
||||||
|
// Two unconsumed entitlements seeded into packs (opened = 0).
|
||||||
|
assert_eq!(count(&pool, "packs").await, 2);
|
||||||
|
let unopened: i64 = sqlx::query_scalar("SELECT COUNT(*) FROM packs WHERE opened = 0")
|
||||||
|
.fetch_one(&pool)
|
||||||
|
.await
|
||||||
|
.unwrap();
|
||||||
|
assert_eq!(unopened, 2);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[tokio::test]
|
||||||
|
async fn rerun_same_fingerprint_is_idempotent_noop() {
|
||||||
|
let pool = fresh_pool().await;
|
||||||
|
let db = CardDb::load("data").unwrap();
|
||||||
|
let ids = valid_ids(4);
|
||||||
|
let mk = || {
|
||||||
|
request(
|
||||||
|
"g_rerun",
|
||||||
|
"fp-x",
|
||||||
|
owned(&ids),
|
||||||
|
Some(squad_over(&owned(&ids))),
|
||||||
|
)
|
||||||
|
};
|
||||||
|
|
||||||
|
apply_profile_import(&pool, &db, &mk())
|
||||||
|
.await
|
||||||
|
.expect("first");
|
||||||
|
let out = apply_profile_import(&pool, &db, &mk())
|
||||||
|
.await
|
||||||
|
.expect("second");
|
||||||
|
assert_eq!(
|
||||||
|
out,
|
||||||
|
openfut_core::services::import::ImportOutcome::AlreadyImported
|
||||||
|
);
|
||||||
|
// no duplication.
|
||||||
|
assert_eq!(count(&pool, "profiles").await, 1);
|
||||||
|
assert_eq!(count(&pool, "owned_cards").await, 4);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[tokio::test]
|
||||||
|
async fn different_fingerprint_on_imported_game_fails() {
|
||||||
|
let pool = fresh_pool().await;
|
||||||
|
let db = CardDb::load("data").unwrap();
|
||||||
|
let ids = valid_ids(3);
|
||||||
|
apply_profile_import(&pool, &db, &request("g_diff", "fp-a", owned(&ids), None))
|
||||||
|
.await
|
||||||
|
.expect("first");
|
||||||
|
let err = apply_profile_import(&pool, &db, &request("g_diff", "fp-b", owned(&ids), None))
|
||||||
|
.await
|
||||||
|
.expect_err("second, different fingerprint");
|
||||||
|
assert!(format!("{err:#}").contains("different source"), "{err:#}");
|
||||||
|
assert_eq!(count(&pool, "profiles").await, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[tokio::test]
|
||||||
|
async fn missing_definition_fails_preflight_with_no_writes() {
|
||||||
|
let pool = fresh_pool().await;
|
||||||
|
let db = CardDb::load("data").unwrap();
|
||||||
|
let mut ow = owned(&valid_ids(2));
|
||||||
|
ow.push(ImportOwnedCard {
|
||||||
|
owned_item_id: "oc-bad".into(),
|
||||||
|
card_id: "fifa17_definitely_absent_999999".into(),
|
||||||
|
});
|
||||||
|
let err = apply_profile_import(&pool, &db, &request("g_miss", "fp", ow, None))
|
||||||
|
.await
|
||||||
|
.expect_err("missing definition must fail");
|
||||||
|
assert!(
|
||||||
|
format!("{err:#}").contains("definition preflight failed"),
|
||||||
|
"{err:#}"
|
||||||
|
);
|
||||||
|
// preflight is before the tx: nothing was written.
|
||||||
|
assert_eq!(count(&pool, "profiles").await, 0);
|
||||||
|
assert_eq!(count(&pool, "owned_cards").await, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[tokio::test]
|
||||||
|
async fn squad_slot_not_in_ownership_fails() {
|
||||||
|
let pool = fresh_pool().await;
|
||||||
|
let db = CardDb::load("data").unwrap();
|
||||||
|
let ids = valid_ids(3);
|
||||||
|
let ow = owned(&ids);
|
||||||
|
let mut sq = squad_over(&ow);
|
||||||
|
sq.slots[1].owned_item_id = "oc-not-owned".into();
|
||||||
|
let err = apply_profile_import(&pool, &db, &request("g_sq", "fp", ow, Some(sq)))
|
||||||
|
.await
|
||||||
|
.expect_err("squad slot not owned must fail");
|
||||||
|
assert!(format!("{err:#}").contains("all-or-nothing"), "{err:#}");
|
||||||
|
assert_eq!(count(&pool, "profiles").await, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[tokio::test]
|
||||||
|
async fn duplicate_owned_item_id_fails() {
|
||||||
|
let pool = fresh_pool().await;
|
||||||
|
let db = CardDb::load("data").unwrap();
|
||||||
|
let ids = valid_ids(2);
|
||||||
|
let mut ow = owned(&ids);
|
||||||
|
ow[1].owned_item_id = ow[0].owned_item_id.clone();
|
||||||
|
let err = apply_profile_import(&pool, &db, &request("g_dup", "fp", ow, None))
|
||||||
|
.await
|
||||||
|
.expect_err("duplicate OwnedItemId must fail");
|
||||||
|
assert!(
|
||||||
|
format!("{err:#}").contains("duplicate OwnedItemId"),
|
||||||
|
"{err:#}"
|
||||||
|
);
|
||||||
|
assert_eq!(count(&pool, "profiles").await, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[tokio::test]
|
||||||
|
async fn non_imported_profile_is_not_clobbered() {
|
||||||
|
let pool = fresh_pool().await;
|
||||||
|
let db = CardDb::load("data").unwrap();
|
||||||
|
// simulate a gameplay/dev profile with NO import_fingerprint for this game.
|
||||||
|
sqlx::query(
|
||||||
|
"INSERT INTO profiles (id, username, level, xp, game_id, created_at, updated_at) \
|
||||||
|
VALUES ('p0','someone',1,0,'g_clobber','2026-01-01T00:00:00Z','2026-01-01T00:00:00Z')",
|
||||||
|
)
|
||||||
|
.execute(&pool)
|
||||||
|
.await
|
||||||
|
.unwrap();
|
||||||
|
let ids = valid_ids(2);
|
||||||
|
let err = apply_profile_import(&pool, &db, &request("g_clobber", "fp", owned(&ids), None))
|
||||||
|
.await
|
||||||
|
.expect_err("must refuse to clobber a non-imported profile");
|
||||||
|
assert!(format!("{err:#}").contains("non-imported"), "{err:#}");
|
||||||
|
assert_eq!(count(&pool, "owned_cards").await, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[tokio::test]
|
||||||
|
async fn empty_owned_fails() {
|
||||||
|
let pool = fresh_pool().await;
|
||||||
|
let db = CardDb::load("data").unwrap();
|
||||||
|
let err = apply_profile_import(&pool, &db, &request("g_empty", "fp", vec![], None))
|
||||||
|
.await
|
||||||
|
.expect_err("empty owned must fail");
|
||||||
|
assert!(format!("{err:#}").contains("zero owned cards"), "{err:#}");
|
||||||
|
}
|
||||||
+1076
-175
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user