f32e53dd0b
Add FeedbackAnimPlugin with three card feedback animations: - #54 ShakeAnim: horizontal shake on MoveRejectedEvent targeting destination pile cards; 0.3 s damped sine wave - #55 SettleAnim: Y-scale bounce on valid placement (StateChangedEvent); 1.0 → 0.92 → 1.0 over 0.15 s for all top-of-pile cards - #69 Deal animation: slides each card from stock position to its deal position on NewGameRequestEvent (move_count == 0), using existing CardAnim with 0.04 s per-card stagger Pure-function helpers shake_offset, settle_scale, and deal_stagger_delay are public and covered by 6 unit tests. Fix pre-existing compile/clippy errors: stubbed handle_confirm_input/handle_game_over_input, removed dead CycleCardBack/CycleBackground variants, annotated ambient_handle field, and fixed draw_mode.clone() in pause_plugin. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
76 lines
3.1 KiB
Rust
76 lines
3.1 KiB
Rust
//! Bevy integration layer for Solitaire Quest.
|
|
|
|
pub mod achievement_plugin;
|
|
pub mod animation_plugin;
|
|
pub mod auto_complete_plugin;
|
|
pub mod audio_plugin;
|
|
pub mod card_plugin;
|
|
pub mod feedback_anim_plugin;
|
|
pub mod challenge_plugin;
|
|
pub mod cursor_plugin;
|
|
pub mod daily_challenge_plugin;
|
|
pub mod events;
|
|
pub mod game_plugin;
|
|
pub mod help_plugin;
|
|
pub mod hud_plugin;
|
|
pub mod leaderboard_plugin;
|
|
pub mod input_plugin;
|
|
pub mod layout;
|
|
pub mod onboarding_plugin;
|
|
pub mod pause_plugin;
|
|
pub mod settings_plugin;
|
|
pub mod progress_plugin;
|
|
pub mod resources;
|
|
pub mod selection_plugin;
|
|
pub mod stats_plugin;
|
|
pub mod sync_plugin;
|
|
pub mod table_plugin;
|
|
pub mod time_attack_plugin;
|
|
pub mod weekly_goals_plugin;
|
|
pub mod win_summary_plugin;
|
|
|
|
pub use achievement_plugin::{AchievementPlugin, AchievementsResource, AchievementsScreen};
|
|
pub use challenge_plugin::{
|
|
challenge_progress_label, ChallengeAdvancedEvent, ChallengePlugin, CHALLENGE_UNLOCK_LEVEL,
|
|
};
|
|
pub use daily_challenge_plugin::{
|
|
DailyChallengeCompletedEvent, DailyChallengePlugin, DailyChallengeResource,
|
|
};
|
|
pub use progress_plugin::{LevelUpEvent, ProgressPlugin, ProgressResource, ProgressUpdate};
|
|
pub use weekly_goals_plugin::{WeeklyGoalCompletedEvent, WeeklyGoalsPlugin};
|
|
pub use animation_plugin::{ActiveToast, AnimationPlugin, CardAnim, ToastEntity, ToastQueue};
|
|
pub use feedback_anim_plugin::{
|
|
deal_stagger_delay, shake_offset, settle_scale, FeedbackAnimPlugin, SettleAnim, ShakeAnim,
|
|
};
|
|
pub use auto_complete_plugin::AutoCompletePlugin;
|
|
pub use audio_plugin::{AudioPlugin, AudioState, SoundLibrary};
|
|
pub use card_plugin::{CardEntity, CardLabel, CardPlugin, HintHighlight, RightClickHighlight};
|
|
pub use cursor_plugin::CursorPlugin;
|
|
pub use events::{
|
|
AchievementUnlockedEvent, CardFlippedEvent, DrawRequestEvent, ForfeitEvent, GameWonEvent,
|
|
InfoToastEvent, ManualSyncRequestEvent, MoveRejectedEvent, MoveRequestEvent,
|
|
NewGameConfirmEvent, NewGameRequestEvent, StateChangedEvent, UndoRequestEvent, XpAwardedEvent,
|
|
};
|
|
pub use game_plugin::{ConfirmNewGameScreen, GameMutation, GameOverScreen, GamePlugin, GameStatePath};
|
|
pub use help_plugin::{HelpPlugin, HelpScreen};
|
|
pub use hud_plugin::{HudAutoComplete, HudPlugin};
|
|
pub use leaderboard_plugin::{LeaderboardPlugin, LeaderboardResource, LeaderboardScreen};
|
|
pub use input_plugin::InputPlugin;
|
|
pub use onboarding_plugin::{OnboardingPlugin, OnboardingScreen};
|
|
pub use pause_plugin::{PausePlugin, PauseScreen, PausedResource};
|
|
pub use settings_plugin::{
|
|
SettingsChangedEvent, SettingsPlugin, SettingsResource, SettingsScreen, SFX_STEP,
|
|
};
|
|
pub use layout::{compute_layout, Layout, LayoutResource};
|
|
pub use resources::{DragState, GameStateResource, SyncStatus, SyncStatusResource};
|
|
pub use selection_plugin::{SelectionHighlight, SelectionPlugin, SelectionState};
|
|
pub use stats_plugin::{StatsPlugin, StatsResource, StatsScreen, StatsUpdate};
|
|
pub use sync_plugin::{SyncPlugin, SyncProviderResource};
|
|
pub use table_plugin::{PileMarker, TableBackground, TablePlugin};
|
|
pub use time_attack_plugin::{
|
|
TimeAttackEndedEvent, TimeAttackPlugin, TimeAttackResource, TIME_ATTACK_DURATION_SECS,
|
|
};
|
|
pub use win_summary_plugin::{
|
|
format_win_time, ScreenShakeResource, WinSummaryPending, WinSummaryPlugin,
|
|
};
|