funman300 f2f30c8002 docs: adopt unified-3.0 Claude rule set + trim duplications
Adopts the four-file rule set the player added to the working tree:

- CLAUDE.md grows from a 114-line pointer doc to the 571-line
  `unified-3.0` rulebook: hard global constraints (§2), engine
  rules (§3), asset rules (§4), code standards (§5), build +
  verification (§6), git workflow (§7), the change-control
  ASK BEFORE list (§8), and the Context Injection System (§14).
- CLAUDE_SPEC.md — formal architecture spec: crate dependency
  graph with forbidden_deps, data ownership map, state-machine
  invariants ("52 cards always exist", "no duplicate IDs",
  "all cards belong to exactly one pile"), sync merge contract,
  server contract, validation checklist.
- CLAUDE_WORKFLOW.md — two-agent Builder/Guardian pipeline with
  hard-fail patterns that auto-reject (core uses IO/Bevy/network,
  GameState mutated outside GameLogicSystem, blocking async on
  main thread, duplicate logic, merge altered incorrectly).
- CLAUDE_PROMPT_PACK.md — task-type templates.

Three duplicate rule passages removed:

- CLAUDE_SPEC.md §0 dropped no_panics_in_core / core_is_pure /
  event_driven_engine — already canonical in CLAUDE.md §2.1, §2.3,
  §3.1. Kept single_source_of_truth and sync_is_additive (those
  describe data flow, not in CLAUDE.md).
- CLAUDE_SPEC.md §11 Prohibited Patterns now references CLAUDE.md
  §11 instead of restating the same five forbidden items.
- ARCHITECTURE.md Design Principles dropped the pure-core /
  no-panics / UI-first bullets — those are enforcement constraints
  living in CLAUDE.md §2.1, §2.3, §3.3; this file describes the
  design that motivates them. Kept the offline-first, one-language,
  and plugin-based-Bevy bullets (those are descriptive, not
  enforcement).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-06 04:42:24 +00:00

Solitaire Quest

A cross-platform Klondike Solitaire game written in Rust, with a card-theme system, full progression (XP / levels / achievements / daily challenges), and optional self-hosted sync so your stats follow you across machines.

Features

  • Klondike Solitaire — Draw One and Draw Three modes; foundations are unlocked (any Ace lands in any empty slot, the slot then claims that suit)
  • Card themes — bundled hayeah/playing-cards-assets default plus user-installable themes (drop a directory under the data dir or import a zip from Settings → Cosmetic)
  • Modern HUD — reserved top band keeps cards from crowding the score readout; the action bar auto-fades when the cursor leaves it so it can't compete with the play surface
  • Drag feel — every legal drop target is highlighted in green during drag; cards cast a soft drop shadow that lifts when picked up; the stock pile shows a remaining-count chip so you can see how close you are to a recycle
  • Keyboard navigation — Tab cycles focus through buttons, arrow keys move within picker rows, Enter activates; works across every modal and the HUD action bar
  • Progression — XP, levels, unlockable card backs and backgrounds
  • 19 Achievements — including secret ones
  • Daily Challenge — server-seeded so every player worldwide gets the same deal
  • Leaderboard — opt-in, powered by your own self-hosted server
  • Special Modes (unlocked at level 5): Zen, Time Attack, Challenge
  • Sync — pull/push stats across devices via a self-hosted server
  • Color-blind mode — blue tint on red-suit cards alongside the suit glyph

Building

Prerequisites

  • Rust stable toolchain (rustup install stable)
  • Linux: libasound2-dev libudev-dev libxkbcommon-dev
  • macOS: Xcode Command Line Tools
# Fast development build
cargo run -p solitaire_app --features bevy/dynamic_linking

# Release build
cargo build -p solitaire_app --release
./target/release/solitaire_app

Controls

Every action also has a visible UI button — keyboard shortcuts are optional accelerators.

Key Action
Left click / drag Move cards
Double click Auto-move card to its best legal destination
Right click Highlight legal moves for a card
Space / D Draw from stock
U Undo
H Hint (highlight a legal move)
N New game
Z Zen mode
G Forfeit (during pause)
Tab / Shift+Tab Cycle keyboard focus
Enter Activate focused button / auto-complete (when badge is lit)
Esc Pause / dismiss modal
F1 Help / controls
F11 Toggle fullscreen
S / A / P / O / L / M Stats / Achievements / Profile / Settings / Leaderboard / Menu

Card themes

The default theme ships embedded in the binary, so the game runs self-contained with no external assets. To install another theme, drop a directory containing a theme.ron manifest plus 53 SVG files (52 faces + 1 back) under the platform data dir's themes/ folder, or import a zip from Settings → Cosmetic. The picker chip lights up the moment a new theme is registered. Themes are SVG-based, so they rasterise cleanly at whatever resolution the window happens to be.

Sync Server (optional)

To sync stats across machines, run the self-hosted server. See README_SERVER.md for setup instructions.

Once the server is running, open Settings → Sync Backend, enter the server URL and your username, and register an account from within the game.

Running Tests

# All tests (982 passing as of v0.11.0)
cargo test --workspace

# Just game logic (no display required)
cargo test -p solitaire_core -p solitaire_sync -p solitaire_data -p solitaire_server

# Lint
cargo clippy --workspace --all-targets -- -D warnings

Credits

Built on Bevy and the wider Rust ecosystem (Tokio, Axum, sqlx, Serde, kira, and many more). Card faces come from hayeah/playing-cards-assets (MIT, derived from the public-domain vector-playing-cards library); the default card back is original work; the UI font is FiraMono-Medium (OFL). All audio is synthesized programmatically by this project. See CREDITS.md for the full list and license details.

Changelog

See CHANGELOG.md.

License

MIT — see LICENSE.

S
Description
A Klondike solitaire game built in Rust with Bevy, targeting Android and Linux desktop. Features classic card rendering, draw-one/draw-three modes, score tracking, undo/redo, daily challenges, and auto-complete detection.
https://klondike.aleshym.co/
Readme MIT 45 MiB
v0.39.0 Latest
2026-05-19 23:58:42 +00:00
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