e22fcadb229ef240613c9a7a14d382805420c02f
Replace the single shared face.png placeholder with 52 individual card face images (120×168 px each), generated by the updated gen_art tool: - solitaire_assetgen: add ab_glyph dep; rewrite gen_art to render each card with FiraMono rank characters, programmatic suit symbols (heart, spade, diamond, club drawn via circles/triangles), and standard pip layout for numbered cards (A–10) plus large face letter for J/Q/K. - CardImageSet: replace single `face` handle with `faces: [[Handle; 13]; 4]` indexed by [suit][rank]. - card_sprite(): select the per-card face image by suit/rank indices. - spawn/update_card_entity: suppress Text2d overlay when PNG faces are loaded (rank/suit baked into image); keep overlay in solid-colour fallback for tests. - gen_sfx.rs: rename `gen` variable to `make` (reserved keyword in 2024). Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Solitaire Quest
A cross-platform Klondike Solitaire game written in Rust, featuring a full progression system with XP, levels, achievements, daily challenges, and optional self-hosted sync so your stats follow you across machines.
Features
- Klondike Solitaire — Draw One and Draw Three modes
- Progression — XP, levels, unlockable card backs and backgrounds
- 18 Achievements — including secret ones
- Daily Challenge — server-seeded so every player worldwide gets the same deal
- Leaderboard — opt-in, powered by your own self-hosted server
- Special Modes (unlocked at level 5): Zen, Time Attack, Challenge
- Sync — pull/push stats across devices via a self-hosted server
- Color-blind mode — blue tint on red-suit cards
Building
Prerequisites
- Rust stable toolchain (
rustup install stable) - Linux:
libasound2-dev libudev-dev libxkbcommon-dev - macOS: Xcode Command Line Tools
# Fast development build
cargo run -p solitaire_app --features bevy/dynamic_linking
# Release build
cargo build -p solitaire_app --release
./target/release/solitaire_app
Controls
| Key | Action |
|---|---|
| Left click / drag | Move cards |
| Right click | Highlight legal moves for a card |
| Space / D | Draw from stock |
| Z / Ctrl+Z | Undo |
| N | New game |
| S | Stats overlay |
| A | Achievements overlay |
| P | Profile overlay |
| O | Settings |
| L | Leaderboard |
| H | Help / controls |
| Enter | Auto-complete (when badge is lit) |
| Escape | Pause / clear selection |
| Arrow keys | Navigate card selection |
Sync Server (optional)
To sync stats across machines, run the self-hosted server. See README_SERVER.md for setup instructions.
Once the server is running, open Settings → Sync Backend, enter the server URL and your username, and register an account from within the game.
Running Tests
# All tests
cargo test --workspace
# Just game logic (no display required)
cargo test -p solitaire_core -p solitaire_sync -p solitaire_data -p solitaire_server
# Lint
cargo clippy --workspace -- -D warnings
License
MIT — see LICENSE.
Description
A Klondike solitaire game built in Rust with Bevy, targeting Android and Linux desktop. Features
classic card rendering, draw-one/draw-three modes, score tracking, undo/redo, daily challenges, and auto-complete
detection.
https://klondike.aleshym.co/