cfdb3b7547da91da4b25588156cf3edfeb4a2cc4
level_for_xp implements the two-segment level formula from ARCHITECTURE.md §13. xp_for_win = base 50 + linearly-scaled speed bonus (10..=50 for sub-2-minute wins) + 25 if no undo was used. PlayerProgress exposes add_xp returning the previous level so callers can detect level-up events. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Description
A Klondike solitaire game built in Rust with Bevy, targeting Android and Linux desktop. Features
classic card rendering, draw-one/draw-three modes, score tracking, undo/redo, daily challenges, and auto-complete
detection.
https://klondike.aleshym.co/