CHANGELOG gains the missing [0.41.1] section (pile-marker child-resize fix + Android relayout diagnostics). SESSION_HANDOFF is brought forward from the stale v0.40.0 state to today's: v0.41.x releases, the July 6 review arc (PRs #121-#131), Fold 7 on-device verification results, the remaining device-checklist items, and new architectural notes (plugin submodule pattern, marker child-resize rule, Fold 7 inset quirks). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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Ferrous Solitaire — Session Handoff
Last updated: 2026-07-06 — v0.41.0 + v0.41.1 released and verified on a physical Galaxy Fold 7; issue tracker empty except low-priority #130.
Current state
- Branch state:
masterpushed to origin; latest work is the 2026-07-06 arc (PRs #121–#131): scripted repo review, five issues filed and fixed, plugin module splits, two releases. - Latest tags:
v0.41.1(pile-marker child-resize fix + Android relayout logging) on top ofv0.41.0(consolidated release for everything since v0.39.0). Both released via tag push → CI signed APK; both verified installed on hardware (versionCode 4101). - Working tree: clean. Local
scripts/*.gohelpers are intentionally gitignored (.gitignore:43);scripts/watch_deploy.shis now committed. - Latest verification: workspace clippy
--all-targets -D warnings, full test suite,cargo ndkclippy foraarch64-linux-android, CI release builds green, and an on-device pass on the Fold 7 (fold/unfold layout, safe-area resume, marker fix). - Issue tracker: #116/#117/#118/#119/#120 all closed 2026-07-06. #130 (transient tableau clip after fold) open at low priority — did not reproduce in repeat testing; v0.41.1's relayout logging is the evidence channel if it recurs.
2026-07-06 session summary (v0.40.3 → v0.41.1)
- Scripted repo review (cratemap/todoctx/cargoclip/testfail): clippy clean, tests green, error/SQL policies compliant. Five issues filed and all resolved same-day.
- #116 safe-area re-poll after resume (PR #121):
refresh_insetsnow gates on the poll counter, settles per cycle, and rewrites insets only on change. Verified on Fold 7 — note both Fold screens report identical insets (top=110 bottom=0), so the re-poll path is a no-op on this device. - #117 Draw-1 recycle (PR #122): unlimited recycling documented as an
intentional rules decision (ARCHITECTURE.md "Rules decisions" +
draw_one_recycling_is_unlimited_by_designlock-in test). A hard limit would invalidate the difficulty seed catalog and the winnable-deal solver. - #118 module splits (PRs #124/#125/#127/#128/#129): card, hud,
settings, game, and input plugins are now module directories; tests in
sibling
tests.rs, runtime code split along system boundaries (pub(super)items, mod.rs glob-imports children). Largest runtime file is nowcard_plugin/sync.rsat 748 lines (wascard_plugin.rsat 4,129). - v0.41.1 pile-marker fix (PR #131): marker outline + "A"/"K" watermark children are re-derived from the layout on every resize — previously spawn-time-sized, rendering as oversized grey slabs on empty foundations after fold/unfold. Found via photo evidence, fixed, re-verified on device.
- Obtainium note: reported "no suitable release" for v0.41.0 even though
the anonymous releases API,
releases/latest, and the APK download were all verified fine — client-side issue; sideload via adb was used instead.
v0.40.0 release (2026-06-25)
Released via tag push → .gitea/workflows/android-release.yml built and signed the
arm64-v8a release APK (release keystore, versionCode 4000 / versionName 0.40.0,
29.2 MB) and published it to the Gitea release. Obtainium clients tracking the repo
pick it up automatically.
| PR | Summary |
|---|---|
| #106 | fix(engine): Draw-Three waste fan hit-test now shares the renderer's fan step (card_plugin::waste_fan_step / tableau_col_step). The two had diverged under Android's tighter column spacing (H_GAP_DIVISOR=32), shifting the top fanned waste card's click target onto the card beneath it — so dragging the visible top card played the wrong one. Desktop/web were unaffected (the formulas already coincided there). |
| #105 | test(engine): waste-card draggability regression tests (find_draggable_at picks the waste top with multiple cards and as a lone card). |
| #108 | docs(android): NDK reference updated 26.3.11579264 → 30.0.14904198; noted versions are not load-bearing and build_android_apk.sh auto-discovers the newest NDK/build-tools. |
Pre-release validation performed locally this session: workspace clippy/test/build
gates; aarch64-linux-android cross-compile + clippy clean (covers the
#[cfg(target_os = "android")] paths that host CI never lints); release manifest
sanity (solitaire_app/android/AndroidManifest.xml has no version fields so CI
injection works; lib_name matches [lib].name); and a full signed local APK
proving the build_android_apk.sh packaging pipeline end-to-end.
What shipped since v0.39.0
- Browser Bevy canvas route and
window.__FERROUS_DEBUG__automation bridge landed, with Playwright coverage for/play. - In-place
card_game/klondikerewrite phases are complete through the latest follow-up:5e87358integrates upstream deps cleanly.ae1ecc8unifiesSuit/Rankwith upstreamcard_gametypes.d864d98routes klondike/card imports throughsolitaire_core.9bcf13d,56e3b62,26f1b00finish schema-v3 migration coverage, undo/recycle score correctness, and rewrite-plan docs.
- Android keystore wiring, Android build-script hardening, server auth/runtime hardening, and modal safe-area centering have landed.
CHANGELOG.mdhas been caught up fromv0.34.0through current unreleased work and committed in7fe6ac6.- Matomo analytics was re-reviewed:
MatomoClientandAnalyticsPluginare wired throughCoreGamePluginon non-wasm targets, and targeted tests now cover opt-in client creation, event encoding, buffer trimming, and analytics mode labels. - Native analytics and Android physical-device validation now have runbooks in
docs/analytics-validation.mdanddocs/ANDROID.md.
Historical notes before v0.39.0
See git log and CHANGELOG.md. The changelog now includes v0.34.0 through v0.39.0, plus current unreleased work.
What shipped since the last handoff (v0.23.0 → v0.35.1)
v0.34.0 — Android polish + code-quality sweep (2026-05-16/17)
| Commit | Summary |
|---|---|
9623bde |
Wire FiraMono to Android corner label; CardImageSet load tests |
980312c |
Fix wrong bottom-right suit symbol on JS/QS/KS card assets |
04e99a8 |
Correct Android waste fan overlap and resume layout desync |
3bb3ddb |
Eliminate panics, fix dismiss hit-test scope, guard home respawn |
f8f1f26 |
Adaptive drop zones, touch event correctness, modal lifecycle guards |
1eb4043 |
Auth-guard avatar serving; atomic write; user_id assertion in merge |
69c6e88 |
Deterministic pile serialization, undo skip, url-encode bytes, merge_at |
aa7b0f6 |
Gate frame-hot ECS systems on resource changes (perf) |
6727126 |
Consolidate APP_DIR_NAME; add #[must_use] on pure fns |
a4dfb0c |
Differentiate leaderboard opt-in vs opt-out error toasts (M-12) |
7fc98f8 |
WASM: state() and step() return Result, errors throw JS exceptions (CR-6) |
ffed6b2 |
Share Tokio runtime across all network tasks (M-16) |
fa84152 |
Correct Android help hint label → to ! (M-17) |
18d7937 |
Derive Copy for DrawMode; drop redundant .clone() calls (M-18) |
132fea9 |
Use saturating_add for move_count increments (M-19) |
0ecc1a9 |
Add missing derives to AchievementContext (M-20) |
2301cc6 |
Align android_keystore temp extension with cleanup glob (M-21) |
2e52f54 |
Enforce 32-char display_name limit at sync client boundary (M-22) |
c8878d6 |
Fix stale FOCUS_RING colour comment (M-23) |
4aafc0a |
Name HUD popover Z-layers; replace raw Z arithmetic (M-24) |
v0.35.0 — Accessibility + sync reliability (2026-05-18)
| Commit | Summary |
|---|---|
eb6c93f |
Silence B0004 by adding Transform to ModalScrim |
6f5cebd |
Fire WarningToastEvent on sync pull failure (was InfoToastEvent) |
87aec5b |
Gate all decorative motion animations under reduce_motion_mode |
reduce_motion_mode now gates: score pulse, score floater, streak flourish
(hud_plugin), card-shake on rejected move, foundation completion flourish
(feedback_anim_plugin). Pattern: gate at the trigger/start system, never at
the tick system — if the component isn't inserted, the tick path never runs.
v0.35.1 — Leaderboard bug fixes (2026-05-18)
| Commit | Summary |
|---|---|
8f86d66 |
Fix three leaderboard bugs: wrong toast type, stale label, name not synced |
Three bugs fixed:
-
Wrong toast type on error —
poll_opt_in_task/poll_opt_out_taskerror branches now fireWarningToastEventinstead ofInfoToastEvent. -
Display name not pushed to server on change —
Settingsgainsleaderboard_opted_in: bool(serde-defaultedfalse). Settrue/falsewhen opt-in/out tasks succeed and persisted tosettings.json.handle_display_name_confirmnow spawns anopt_in_leaderboardtask when already opted in — the server's upsert endpoint updates onlydisplay_namewithout re-opting-in. -
"Public name" label stale after name change —
LeaderboardPublicNameTextmarker component added to the label node.update_leaderboard_public_name_labelsystem rewrites the text each frame the panel is open; O(0) cost when panel is closed.
5 new regression tests cover all three bugs.
Open punch list
1. Physical-device smoke test — PARTIALLY DONE (2026-07-06, Galaxy Fold 7)
v0.41.1 was installed and launched on a physical Fold 7 via adb. Verified: fold/unfold layout on both screens (incl. the #116 resume path and the pile-marker fix), safe-area inset resolution, and app launch/restore basics.
Still unexercised from the device checklist: Draw-Three waste fan tap
accuracy (the #106 fix — switch to Draw-Three, drag the visible top waste
card ~10×, confirm it plays that card), modal centring on both screens,
drag-and-drop across all pile types, kill-and-restore, and the sync token
flow. AVD is not a substitute — adb shell input tap doesn't deliver real
touch events.
2. Matomo analytics live validation (independent — NOT a release blocker)
Separate, ongoing task unrelated to the Android release. Settings has
analytics_enabled, matomo_url, and matomo_site_id; the engine consumes them via
AnalyticsPlugin on non-wasm targets. Remaining work is live validation against the
deployed Matomo instance. Use docs/analytics-validation.md for the native
validation checklist and the current web/WASM decision notes.
Architectural notes for next session
-
Plugin submodule pattern (2026-07-06 splits): big plugins are module directories:
mod.rsholds types/markers/plugin-build and glob-imports the children (use input::*;); children holdpub(super)systems and start withuse super::*;plus their own external imports. Tests (tests.rs) may need explicit imports for names no longer used bymod.rsitself. -
Marker child-resize rule: anything spawned as a child of a layout-sized entity (outline frames, watermark text) must be re-derived in
on_window_resizedtoo — resizing only the parent sprite leaves children at spawn-time size (the v0.41.1 foldable bug). -
Fold 7 quirks: both screens report identical safe-area insets (top=110, bottom=0), so inset-driven relayout never fires on fold; layout correctness across folds rides entirely on
WindowResized. winit 0.30 logsTODO: find a way to notify application of content rect changeon resume — see #130 if a stale-width layout ever reproduces; v0.41.1 logs every Android relayout (layout: resize to WxH) for exactly this. -
Reduce-motion pattern: always gate in the
start_*/detect_*system (the trigger), not thetick_*system. If the component is never inserted, the tick path never runs. Seehud_plugin.rs::detect_score_changeandfeedback_anim_plugin.rs::start_shake_animfor the canonical pattern. -
Leaderboard server upsert:
POST /api/leaderboard/opt-inis idempotent — calling it when already opted in just updatesdisplay_name. Safe to call fromhandle_display_name_confirmwithout tracking a separate "needs update" flag. -
Messages<T>API (Bevy 0.18.1): write withresource_mut::<Messages<T>>().write(value); read in tests withmsgs.get_cursor()+cursor.read(msgs).next(). -
Test input-state pitfall:
MinimalPluginshas no input-tick system, soButtonInput::just_pressedstate persists across frames unless explicitly cleared withinput.release(key); input.clear()between updates. -
/playdebug bridge design:play.htmlruns two independent WASM instances inPromise.all([bootstrap(), init()]).bootstrap()setswindow.__FERROUS_DEBUG__(logic layer viasolitaire_wasm.js);init()starts the Bevy canvas. The bridge operates its ownSolitaireGame— moves applied through the bridge do NOT affect the Bevy visual game. This is intentional for automation/invariant checking. -
HiDPI Bevy canvas:
WindowResolution::default().with_scale_factor_override(1.0)is set in the canvas app. Without this, physical pixels exceed WebGL2's 2048px limit on HiDPI displays, causing an immediate wgpu panic on the first resize event. -
/play-classicvs/playin e2e:smoke.spec.js+gameplay_review.spec.jstarget/play-classic(DOM-heavy game.html);play_canvas.spec.jstargets/playusing only the__FERROUS_DEBUG__bridge (no DOM selectors).cycle_metrics.jssupports both via--route play-classic|play.