b730902d7639304dafdeca59261d94978b5706c3
Phase 6 part 2b: - solitaire_data::weekly defines WeeklyGoalKind, WeeklyGoalDef, WeeklyGoalContext, current_iso_week_key, and three starter goals (5 wins, 3 no-undo wins, 3 fast wins). - PlayerProgress gains weekly_goal_week_iso, roll_weekly_goals_if_new_week, and record_weekly_progress (returns true exactly once per goal completion). - WeeklyGoalsPlugin evaluates GameWonEvent against WEEKLY_GOALS, rolls the week if needed, increments matching counters, awards WEEKLY_GOAL_XP for newly-completed goals, persists progress, and fires WeeklyGoalCompletedEvent. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Description
A Klondike solitaire game built in Rust with Bevy, targeting Android and Linux desktop. Features
classic card rendering, draw-one/draw-three modes, score tracking, undo/redo, daily challenges, and auto-complete
detection.
https://klondike.aleshym.co/