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Art pass (Phase 4): - Generate placeholder PNG assets: face.png, back_0–4.png, bg_0–4.png via solitaire_assetgen gen_art binary (16×16 RGBA, embedded via include_bytes!) - Add FiraMono-Medium font (assets/fonts/main.ttf) embedded at compile time - Add FontPlugin: loads font at startup, exposes FontResource; gracefully falls back to default handle when Assets<Font> absent (MinimalPlugins tests) - Wire CardImageSet into card_plugin: face/back PNGs replace solid-colour sprites when available; tests continue using colour fallback via MinimalPlugins - Wire BackgroundImageSet into table_plugin: bg PNGs replace solid-colour background; empty set inserted when Assets<Image> absent in tests - Fix hint highlight system (input_plugin): tint sprite.color directly instead of replacing the whole Sprite (which would discard the image handle) - Export FontPlugin, FontResource, CardImageSet from solitaire_engine::lib - Register FontPlugin in solitaire_app before other plugins Dependency upgrades (latest releases): - keyring "2" → keyring "4" + keyring-core "1" (v4 split architecture into separate core library crate) - auth_tokens.rs: Entry::new now returns Result; delete_password → delete_credential; NoDefaultStore error variant handled - solitaire_app: add keyring::use_native_store(true) at startup for Linux Secret Service / macOS Keychain / Windows Credential Store selection ARCHITECTURE.md: fix Edition 2025→2021, update asset pipeline section, add FontPlugin/CardImageSet/BackgroundImageSet to plugin and resource tables, update Section 14 to reflect actual include_bytes!() rendering approach, add Decision Log entries for embedded PNG and font decisions Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
344 B
16x16px
344 B
16x16px