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feat(web): add classic/dark card theme picker
- Reorganise card PNGs into assets/cards/faces/{classic,dark}/ and
  assets/cards/backs/{classic,dark}/
- Rasterise dark SVG theme alongside existing classic set
- Add "Dark / Classic" toggle button in the game HUD; persists to
  localStorage as fs_theme (defaults to classic)
- Preload both themes on page load so switching is instant

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-14 16:55:43 -07:00

34 lines
1.2 KiB
Bash

#!/usr/bin/env bash
# Rasterize card SVG themes into the web game's PNG asset subdirectories.
# Usage: bash scripts/gen_classic_pngs.sh
# Outputs: assets/cards/faces/{classic,dark}/ and assets/cards/backs/{classic,dark}/
set -euo pipefail
declare -A SUIT=([clubs]=C [diamonds]=D [hearts]=H [spades]=S)
declare -A RANK=([ace]=A [2]=2 [3]=3 [4]=4 [5]=5 [6]=6 [7]=7 [8]=8 [9]=9 [10]=10 [jack]=J [queen]=Q [king]=K)
rasterize_theme() {
local theme="$1"
local src="solitaire_engine/assets/themes/$theme"
local faces_out="assets/cards/faces/$theme"
local backs_out="assets/cards/backs/$theme"
mkdir -p "$faces_out" "$backs_out"
for svg in "$src"/*_*.svg; do
local base suit_name rank_name suit_code rank_code
base=$(basename "$svg" .svg)
suit_name="${base%%_*}"
rank_name="${base#*_}"
suit_code="${SUIT[$suit_name]:-}"
rank_code="${RANK[$rank_name]:-}"
[ -z "$suit_code" ] || [ -z "$rank_code" ] && continue
rsvg-convert -w 256 -h 384 "$svg" -o "$faces_out/${rank_code}${suit_code}.png"
done
rsvg-convert -w 256 -h 384 "$src/back.svg" -o "$backs_out/back_0.png"
echo "done: $theme ($(ls "$faces_out" | wc -l) faces)"
}
rasterize_theme classic
rasterize_theme dark