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funman300
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Ferrous-Solitaire
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funman300
(Alex)
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funman300
expect() in Startup system and TokioRuntimeResource::default() violate no-panic rule
#33
by
funman300
was closed
2026-05-19 20:20:23 +00:00
[server] ReplayHeader.seed is i64 but client Replay.seed is u64 — high-bit seeds rejected
#32
by
funman300
was closed
2026-05-19 20:20:23 +00:00
[server] .tmp avatar file leaks on disk if fs::rename fails
#31
by
funman300
was closed
2026-05-19 20:20:23 +00:00
Multiple modals can stack — sync_setup, achievements, and leaderboard guard by plugin marker not ModalScrim
#30
by
funman300
was closed
2026-05-19 20:20:22 +00:00
evaluate_on_win uses .last() — drops all but the final GameWonEvent when multiple fire in one frame
#29
by
funman300
was closed
2026-05-19 20:20:22 +00:00
SettleAnim and FoundationFlourish both write Transform.scale on king card — undefined visual result
#28
by
funman300
was closed
2026-05-19 20:20:22 +00:00
play_by_seed fires NewGameRequestEvent { confirmed: false } — forces unwanted confirm dialog
#27
by
funman300
was closed
2026-05-19 20:20:22 +00:00
drop_overlay_rect panics via HashMap index operator on unknown PileType
#26
by
funman300
was closed
2026-05-19 20:20:22 +00:00
AnimationChain skips one frame between each step due to deferred command flush
#25
by
funman300
was closed
2026-05-19 20:20:22 +00:00
WinSummaryOverlay bypasses spawn_modal / ModalScrim — invisible to all modal guards
#24
by
funman300
was closed
2026-05-19 20:20:22 +00:00
[server] avg_time_seconds merge produces wrong value when losing side has more wins
#23
by
funman300
was closed
2026-05-19 20:20:21 +00:00
check_win only counts 13 cards per foundation — corrupt save permanently locks game
#22
by
funman300
was closed
2026-05-19 20:20:21 +00:00
Stats double-counted on game forfeit — record_abandoned() fires twice
#21
by
funman300
was closed
2026-05-19 20:20:21 +00:00
SyncAuthError and SyncBusyOverlay on same entity — auth error text is always invisible
#20
by
funman300
was closed
2026-05-19 20:20:21 +00:00
Theme A→B→A switch leaves stale card-image handles — cards display wrong theme
#19
by
funman300
was closed
2026-05-19 20:20:21 +00:00
[Android] U+25BE Geometric Shapes glyph in HUD labels — renders as missing-glyph rectangle
#18
by
funman300
was closed
2026-05-19 20:20:21 +00:00
Time attack countdown continues running while Win Summary overlay is displayed
#17
by
funman300
was closed
2026-05-19 20:20:21 +00:00
Replay backward step decrements cursor before undo is applied — cursor/state mismatch and rapid-click divergence
#16
by
funman300
was closed
2026-05-19 20:20:20 +00:00
Auto-complete deactivates mid-sequence when is_auto_completable is transiently false
#15
by
funman300
was closed
2026-05-19 20:20:20 +00:00
[server] Replay leaderboard update is dead code — case mismatch "classic" vs "Classic"
#14
by
funman300
was closed
2026-05-19 20:20:20 +00:00
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