Commit Graph

  • 6b86a90d3d chore(deploy): bump image to fc45b6d2 [skip ci] Gitea CI 2026-06-23 17:07:21 +00:00
  • fc45b6d261 Merge pull request 'fix(web): CI-owned wasm artifacts + e2e harness fixes' (#95) from fix/web-ci-reproducible-and-e2e into master funman300 2026-06-23 17:01:04 +00:00
  • 2328643223 ci(web): replace wasm freshness gate with CI-side rebuild-and-commit funman300 2026-06-23 09:59:28 -07:00
  • 5b2b234c54 fix(web-e2e): expose serialize() on classic bridge; use real clock API funman300 2026-06-22 12:46:12 -07:00
  • 9c473d6a51 fix(web): make wasm builds reproducible so the freshness gate passes funman300 2026-06-22 12:46:12 -07:00
  • ff6efe433f chore(deploy): bump image to b3a8575b [skip ci] Gitea CI 2026-06-22 19:22:38 +00:00
  • 250875bd10 chore(deploy): bump image to da165f16 [skip ci] Gitea CI 2026-06-22 19:14:14 +00:00
  • b3a8575bbd Merge pull request 'ci(web-e2e): prebuild server so Playwright webServer stops timing out' (#94) from ci/web-e2e-prebuild-server into master funman300 2026-06-22 19:11:22 +00:00
  • 5091d1b397 ci(web-e2e): prebuild server so Playwright webServer stops timing out funman300 2026-06-22 12:09:47 -07:00
  • da165f1622 Merge pull request 'ci(web): add precise wasm-freshness gate; drop flawed drift heuristic' (#93) from ci/web-wasm-freshness-gate into master funman300 2026-06-22 19:03:49 +00:00
  • 43076a48d6 ci(web): add precise wasm-freshness gate; drop flawed drift heuristic funman300 2026-06-22 12:03:00 -07:00
  • 9c3afebf56 chore(deploy): bump image to 5af69d75 [skip ci] Gitea CI 2026-06-22 19:02:23 +00:00
  • 5af69d7551 Merge pull request 'fix(web): regenerate stale WASM artifacts against current master' (#92) from fix/regenerate-web-wasm into master funman300 2026-06-22 18:56:31 +00:00
  • 6c9259beff fix(web): regenerate stale WASM artifacts against current master funman300 2026-06-22 11:53:56 -07:00
  • dde65a7e30 Merge pull request 'refactor(core): card_game redundancy cleanup + derive scoring from upstream stats' (#88) from refactor/strip-card_game-redundancies into master funman300 2026-06-22 18:44:37 +00:00
  • e3b8a403ef style(engine): clear latent android-only clippy warnings in hud_plugin funman300 2026-06-22 11:39:21 -07:00
  • 9299176b2d refactor(android): forbid unsafe workspace-wide, quarantine JNI in app (#91) funman300 2026-06-22 11:32:26 -07:00
  • 6a9352cde1 docs: correct font-embed claims in font_plugin and CLAUDE.md funman300 2026-06-22 11:04:11 -07:00
  • 8995a8ae9c refactor(core): move compute_time_bonus into scoring module funman300 2026-06-22 11:04:11 -07:00
  • 0d5c9cdb1d refactor(core): delegate check_win to Session::is_win funman300 2026-06-12 14:22:35 -07:00
  • ceb9c950a1 chore: add pedantic workspace lints (#90) funman300 2026-06-12 13:05:28 -07:00
  • 9bbb57134f refactor: persist replay/save moves as KlondikeInstruction, not pile coords (#89) funman300 2026-06-12 12:43:47 -07:00
  • e0a858d4e8 refactor: remove card.rs / card_to_id; use card_game::Card directly (#83) funman300 2026-06-11 19:33:47 -07:00
  • 5c992cbdca refactor: replace local DrawMode with upstream klondike::DrawStockConfig (#82) funman300 2026-06-11 16:01:11 -07:00
  • d045781119 chore: gitignore .claude-flow scratch dirs funman300 2026-06-11 15:12:18 -07:00
  • f0871c03e8 chore: gitignore local helper scripts funman300 2026-06-11 15:10:18 -07:00
  • e841a7ab4f refactor: delete solitaire_data::solver wrapper; solve via card_game directly funman300 2026-06-11 15:04:47 -07:00
  • 424c8b2d50 perf(engine): route remaining drag card→entity lookups through CardEntityIndex funman300 2026-06-11 11:05:24 -07:00
  • 372b6423d8 refactor(core): derive score/undo/recycle from upstream session stats funman300 2026-06-11 10:36:31 -07:00
  • 9e3c6b06b0 chore: gitignore local agent-tooling artifacts funman300 2026-06-10 21:17:04 -07:00
  • f0832f3dfa refactor: remove leftover redundancies after card_game migration funman300 2026-06-10 20:12:03 -07:00
  • ef1efdc3b5 refactor(core): make KlondikeInstruction the move currency funman300 2026-06-10 16:58:28 -07:00
  • dc4cf45ea0 build(deps): switch klondike/card_game to Quaternions registry funman300 2026-06-10 16:58:13 -07:00
  • 0d3f037672 refactor: consolidate card_to_id into solitaire_core funman300 2026-06-10 10:14:20 -07:00
  • cac77a54a6 refactor: slim solver to card_game-native types funman300 2026-06-10 10:05:47 -07:00
  • 2d0359c2ee build(deps): switch card_game/klondike to mainline fb01881f funman300 2026-06-10 09:34:56 -07:00
  • 056459619b refactor(core): derive draw_mode/is_won/move_count/is_auto_completable from session funman300 2026-06-10 09:24:03 -07:00
  • 1438fd6265 refactor(core): complete card_game::Card migration across engine + wasm funman300 2026-06-09 17:45:34 -07:00
  • 920f2c8597 refactor(core): move solver to solitaire_data, DrawMode to klondike_adapter, remove pile/solver/schema_version funman300 2026-06-09 09:38:04 -07:00
  • 37a21b9b42 docs: record android avd smoke funman300 2026-06-08 19:24:42 -07:00
  • 956a7777e2 chore(deploy): bump image to 32400356 [skip ci] Gitea CI 2026-06-09 02:14:53 +00:00
  • 712ed6be80 docs: clarify android support status funman300 2026-06-08 19:14:48 -07:00
  • 324003562b test: cover mobile card label glyphs funman300 2026-06-08 19:13:40 -07:00
  • a69a774edf docs: refresh handoff after runbooks funman300 2026-06-08 19:12:15 -07:00
  • df4887fb36 docs: update android smoke test runbook funman300 2026-06-08 19:11:02 -07:00
  • d0fa79fa1a chore(deploy): bump image to 159774f8 [skip ci] Gitea CI 2026-06-09 02:10:35 +00:00
  • 159774f811 docs: add analytics validation runbook funman300 2026-06-08 19:09:22 -07:00
  • cac85156d8 chore(deploy): bump image to 7fe6ac6c [skip ci] Gitea CI 2026-06-09 02:09:09 +00:00
  • b3c4d08dfc docs: avoid stale handoff head hash funman300 2026-06-08 19:06:07 -07:00
  • f313cfd8b7 docs: update session handoff state funman300 2026-06-08 19:05:20 -07:00
  • 7fe6ac6c1c docs: catch up handoff and changelog funman300 2026-06-08 19:03:40 -07:00
  • 6193d31497 fix(engine): centre modal cards within usable area (status-bar + gesture-bar) funman300 2026-06-08 17:34:28 -07:00
  • 26f1b00186 docs(core,data): complete Phases 0–2 of in-place card_game rewrite funman300 2026-06-08 16:59:18 -07:00
  • 56e3b62269 fix(core): correct recycle_count drift and score compound error on undo funman300 2026-06-08 16:53:58 -07:00
  • 9bcf13d8f2 test(core,data): verify schema-v3 round-trip; pin upstream git deps funman300 2026-06-08 15:41:50 -07:00
  • 9372c9cba6 chore(deploy): bump image to 7dbf34c1 [skip ci] Gitea CI 2026-06-08 18:14:35 +00:00
  • 7dbf34c163 fix(server): move bcrypt to spawn_blocking, async file I/O, validate JWT_SECRET funman300 2026-06-08 11:05:45 -07:00
  • 7fa91b6fb4 data(seeds): regenerate difficulty seeds (2026-06-04) funman300 2026-06-08 11:05:37 -07:00
  • becfda0f6c fix(android): auto-discover SDK/NDK in build script, strip native libs funman300 2026-06-08 11:05:31 -07:00
  • fa786bafcf feat(android): wire Android Keystore JNI via OnceLock funman300 2026-06-08 11:05:23 -07:00
  • d864d985c8 refactor(engine,wasm,data): route all klondike/card_game imports through solitaire_core funman300 2026-06-08 11:04:05 -07:00
  • ae1ecc8559 refactor(core): unify Suit/Rank with card_game upstream types funman300 2026-06-08 10:57:49 -07:00
  • 5e8735886f refactor(core): integrate card_game/klondike deps cleanly funman300 2026-06-08 10:46:29 -07:00
  • 8bd2fb89eb test: expand WASM unit tests and add web behavior e2e specs funman300 2026-06-02 14:12:42 -07:00
  • 2b1ad2161a test(e2e): add Playwright spec for /play Bevy canvas route funman300 2026-06-02 14:03:25 -07:00
  • f4f2ef7b7d chore(deploy): bump image to 2cf72821 [skip ci] Gitea CI 2026-06-02 20:45:47 +00:00
  • 2cf728210e feat(e2e): add window.__FERROUS_DEBUG__ bridge to /play for automation funman300 2026-06-02 13:41:07 -07:00
  • 9ae940dff6 chore(deploy): bump image to 8b262afc [skip ci] Gitea CI 2026-06-02 20:36:31 +00:00
  • 8b262afcd2 fix(web): clamp wgpu surface to CSS pixels on HiDPI to prevent wasm panic funman300 2026-06-02 13:28:25 -07:00
  • b966708228 chore(deploy): bump image to 8b736cae [skip ci] Gitea CI 2026-06-02 20:27:59 +00:00
  • 8b736cae3c debug(input): log drag failures to browser console for diagnosis funman300 2026-06-02 13:22:42 -07:00
  • 31fc0eb9ec chore(deploy): bump image to de7ae168 [skip ci] Gitea CI 2026-06-02 20:04:37 +00:00
  • de7ae16830 fix(onboarding): delay first-run modal until splash screen despawns funman300 2026-06-02 12:59:58 -07:00
  • e80ac5e636 chore(deploy): bump image to d45b7cb8 [skip ci] Gitea CI 2026-06-02 19:44:37 +00:00
  • f8d15d39f2 chore(deploy): bump image to 763fdb48 [skip ci] Gitea CI 2026-06-02 19:43:43 +00:00
  • d45b7cb82b feat(e2e): add Playwright browser test suite for web routes funman300 2026-06-02 12:40:30 -07:00
  • 763fdb486f fix(input): hit-test deck at correct position; accept waste click too funman300 2026-06-02 12:39:01 -07:00
  • 2f9cd1a32d chore(deploy): bump image to 1cdb78ca [skip ci] Gitea CI 2026-06-02 19:26:23 +00:00
  • 1cdb78caf2 chore: cargo fmt across workspace; add analytics domain to CSP funman300 2026-06-02 12:21:32 -07:00
  • baf524ec75 fix(web): rebuild Bevy canvas WASM; add SolitaireGame interactive API funman300 2026-06-02 12:21:20 -07:00
  • 9ff0585454 fix(ci): remove Quaternions registry auth; add canvas WASM drift guard funman300 2026-06-02 12:20:56 -07:00
  • 64f975ed6d fix(ux): 14 cross-platform UX/UI fixes from 500-game audit funman300 2026-06-01 21:23:52 -07:00
  • 4dc5956552 chore(deploy): bump image to 20e52221 [skip ci] Gitea CI 2026-06-01 22:30:58 +00:00
  • 20e5222148 fix(engine): send confirmed:true from game-over screen New Game handlers funman300 2026-06-01 15:26:07 -07:00
  • 627b116c12 chore(deploy): bump image to 44e90ff5 [skip ci] Gitea CI 2026-06-01 22:03:04 +00:00
  • 44e90ff582 fix(ci): pass Quaternions registry token as Docker build secret funman300 2026-06-01 14:58:25 -07:00
  • 0bae839e3b fix(wasm): gate wasm32-only imports behind cfg, add binaryen wasm-opt pass funman300 2026-06-01 14:53:36 -07:00
  • c68cf96488 fix(web): add WgpuSettingsPriority::WebGL2 for Chromium shader compatibility funman300 2026-06-01 14:24:27 -07:00
  • a92ac066a6 fix(web): resolve wasm32 runtime panics; game boots and renders in Firefox funman300 2026-06-01 14:16:19 -07:00
  • f464aab543 fix(web): clean up wasm32 build warnings and wire /play route to Bevy canvas funman300 2026-06-01 13:55:39 -07:00
  • 835a48fe9d feat(web): add solitaire_web Bevy WASM build targeting play.html canvas funman300 2026-06-01 13:46:45 -07:00
  • 9260ca7994 refactor: migrate PileType → KlondikePile across core/wasm/engine funman300 2026-06-01 13:13:35 -07:00
  • ca612f51f1 Revert "refactor(core): split game_state.rs into submodule directory" funman300 2026-05-29 18:51:59 -07:00
  • dba154cf92 refactor(core): split game_state.rs into submodule directory funman300 2026-05-29 18:24:47 -07:00
  • 258abd198e chore(core): remove dead card_to_kl / suit_to_kl / rank_to_kl helpers funman300 2026-05-29 18:11:54 -07:00
  • 389fdd1fb0 docs: add card-game integration guide (closes #76) funman300 2026-05-29 18:04:41 -07:00
  • 6309d3325f fix(engine): auto-complete delay + right-click shake on no legal move funman300 2026-05-29 18:01:34 -07:00
  • 862f7e4b48 chore(core): delete deck.rs and scoring.rs funman300 2026-05-29 17:42:30 -07:00
  • 6496e130f3 feat(core): Step 2 — replace pile management with Session<Klondike> funman300 2026-05-29 17:31:09 -07:00
  • d4796fa252 feat(core): integrate klondike v0.3.0 / card_game v0.4.0 — solver + serde newtypes funman300 2026-05-29 15:43:32 -07:00