fix(web): add WgpuSettingsPriority::WebGL2 for Chromium shader compatibility
Build and Deploy / build-and-push (push) Failing after 43s
Build and Deploy / build-and-push (push) Failing after 43s
Without this setting, wgpu's naga SPIR-V→GLSL translator uses features unsupported by ANGLE (Chromium's WebGL2 implementation): storage buffers, tight inter-stage component limits, etc. ANGLE rejects these shaders with a fatal "Shader translation error" and a context-lost event. WgpuSettingsPriority::WebGL2 constrains naga to emit GLES 300es-compatible GLSL (same limits as WebGL2 spec: no storage buffers, max 31 inter-stage components, max 255-byte vertex stride). Firefox was already permissive enough to work without this; Chromium required it. Result: game renders correctly in both Chromium (ANGLE/SwiftShader) and Firefox (native WebGL2), with zero JS errors in both environments. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -1649,62 +1649,62 @@ function __wbg_get_imports() {
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return ret;
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},
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__wbindgen_cast_0000000000000001: function(arg0, arg1) {
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// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [Externref], shim_idx: 114646, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
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// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [Externref], shim_idx: 114653, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
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const ret = makeMutClosure(arg0, arg1, wasm_bindgen__convert__closures_____invoke__hf0188236128725a8);
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return ret;
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},
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__wbindgen_cast_0000000000000002: function(arg0, arg1) {
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// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [Externref], shim_idx: 9790, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
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// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [Externref], shim_idx: 9797, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
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const ret = makeMutClosure(arg0, arg1, wasm_bindgen__convert__closures_____invoke__h038e9392efba509b);
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return ret;
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},
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__wbindgen_cast_0000000000000003: function(arg0, arg1) {
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// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("Array<any>"), NamedExternref("ResizeObserver")], shim_idx: 9792, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
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// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("Array<any>"), NamedExternref("ResizeObserver")], shim_idx: 9799, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
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const ret = makeMutClosure(arg0, arg1, wasm_bindgen__convert__closures_____invoke__hb8334c8e03ee5ee1);
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return ret;
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},
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__wbindgen_cast_0000000000000004: function(arg0, arg1) {
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// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("Array<any>")], shim_idx: 9790, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
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// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("Array<any>")], shim_idx: 9797, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
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const ret = makeMutClosure(arg0, arg1, wasm_bindgen__convert__closures_____invoke__h038e9392efba509b_3);
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return ret;
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},
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__wbindgen_cast_0000000000000005: function(arg0, arg1) {
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// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("Event")], shim_idx: 9790, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
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// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("Event")], shim_idx: 9797, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
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const ret = makeMutClosure(arg0, arg1, wasm_bindgen__convert__closures_____invoke__h038e9392efba509b_4);
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return ret;
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},
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__wbindgen_cast_0000000000000006: function(arg0, arg1) {
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// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("FocusEvent")], shim_idx: 9790, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
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// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("FocusEvent")], shim_idx: 9797, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
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const ret = makeMutClosure(arg0, arg1, wasm_bindgen__convert__closures_____invoke__h038e9392efba509b_5);
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return ret;
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},
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__wbindgen_cast_0000000000000007: function(arg0, arg1) {
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// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("KeyboardEvent")], shim_idx: 9790, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
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// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("KeyboardEvent")], shim_idx: 9797, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
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const ret = makeMutClosure(arg0, arg1, wasm_bindgen__convert__closures_____invoke__h038e9392efba509b_6);
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return ret;
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},
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__wbindgen_cast_0000000000000008: function(arg0, arg1) {
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// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("PageTransitionEvent")], shim_idx: 9790, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
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// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("PageTransitionEvent")], shim_idx: 9797, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
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const ret = makeMutClosure(arg0, arg1, wasm_bindgen__convert__closures_____invoke__h038e9392efba509b_7);
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return ret;
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},
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__wbindgen_cast_0000000000000009: function(arg0, arg1) {
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// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("PointerEvent")], shim_idx: 9790, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
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// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("PointerEvent")], shim_idx: 9797, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
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const ret = makeMutClosure(arg0, arg1, wasm_bindgen__convert__closures_____invoke__h038e9392efba509b_8);
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return ret;
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},
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__wbindgen_cast_000000000000000a: function(arg0, arg1) {
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// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("WheelEvent")], shim_idx: 9790, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
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// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("WheelEvent")], shim_idx: 9797, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
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const ret = makeMutClosure(arg0, arg1, wasm_bindgen__convert__closures_____invoke__h038e9392efba509b_9);
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return ret;
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},
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__wbindgen_cast_000000000000000b: function(arg0, arg1) {
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// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [Option(NamedExternref("Blob"))], shim_idx: 9800, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
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// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [Option(NamedExternref("Blob"))], shim_idx: 9807, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
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const ret = makeMutClosure(arg0, arg1, wasm_bindgen__convert__closures_____invoke__h618c0cad9a289a93);
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return ret;
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},
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__wbindgen_cast_000000000000000c: function(arg0, arg1) {
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// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [], shim_idx: 9794, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
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// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [], shim_idx: 9801, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
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const ret = makeMutClosure(arg0, arg1, wasm_bindgen__convert__closures_____invoke__h277d9d6b389a2871);
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return ret;
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},
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@@ -11,6 +11,8 @@
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use bevy::asset::AssetMetaCheck;
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use bevy::prelude::*;
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use bevy::render::RenderPlugin;
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use bevy::render::settings::{RenderCreation, WgpuSettings, WgpuSettingsPriority};
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use bevy::window::{Window, WindowPlugin};
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use solitaire_data::LocalOnlyProvider;
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use solitaire_engine::CoreGamePlugin;
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@@ -42,6 +44,18 @@ pub fn start() {
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.set(AssetPlugin {
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meta_check: AssetMetaCheck::Never,
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..default()
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})
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// WebGL2 priority constrains naga (the shader translator) to emit
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// GLES 300es-compatible GLSL. Without this, Chromium's ANGLE driver
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// rejects certain shader constructs (storage buffers, tight component
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// limits) causing a fatal wgpu "Shader translation error". Firefox is
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// more lenient; this setting makes both browsers work identically.
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.set(RenderPlugin {
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render_creation: RenderCreation::Automatic(WgpuSettings {
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priority: WgpuSettingsPriority::WebGL2,
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..default()
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}),
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..default()
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}),
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)
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// LocalOnlyProvider disables cloud sync — correct for the web build
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