Compare commits
3 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 5430d4c3ab | |||
| fc4ea17789 | |||
| 02bcc8b4af |
@@ -215,6 +215,7 @@ fn handle_keyboard_core(
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keys: Res<ButtonInput<KeyCode>>,
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paused: Option<Res<PausedResource>>,
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progress: Option<Res<ProgressResource>>,
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drag: Res<DragState>,
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mut ev: CoreKeyboardMessages<'_>,
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mut time_attack: Option<ResMut<TimeAttackResource>>,
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selection: Option<Res<SelectionState>>,
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@@ -227,6 +228,19 @@ fn handle_keyboard_core(
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return;
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}
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// Mutual exclusion with pointer drags — mirrors `handle_selection_keys`.
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// Undo / draw / new-game during an active mouse or touch drag would fire
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// a StateChangedEvent whose card re-sync inserts a `CardAnim` on the
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// dragged cards, fighting `follow_drag`'s per-frame Transform writes and
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// leaving `DragState` origin indices stale against the mutated state.
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// The keyboard-drag sentinel may proceed: `clear_selection_on_state_change`
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// already drops that lift cleanly when the state moves.
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if !drag.is_idle()
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&& drag.active_touch_id != Some(crate::selection_plugin::KEYBOARD_DRAG_TOUCH_ID)
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{
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return;
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}
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// During replay playback (Playing or Completed) all game-input shortcuts
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// are suppressed. The replay overlay owns Space (pause/resume) and the
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// arrow keys (step). Letting game input through would mutate
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@@ -473,11 +487,19 @@ pub fn emit_hint_visuals(
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fn handle_keyboard_forfeit(
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keys: Res<ButtonInput<KeyCode>>,
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paused: Option<Res<PausedResource>>,
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drag: Res<DragState>,
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mut requests: MessageWriter<ForfeitRequestEvent>,
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) {
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if paused.is_some_and(|p| p.0) {
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return;
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}
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// Same pointer-drag exclusion as `handle_keyboard_core` — forfeiting
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// mid-drag would mutate the game state under the dragged cards.
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if !drag.is_idle()
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&& drag.active_touch_id != Some(crate::selection_plugin::KEYBOARD_DRAG_TOUCH_ID)
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{
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return;
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}
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if !keys.just_pressed(KeyCode::KeyG) {
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return;
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}
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@@ -817,3 +817,123 @@ fn pressing_h_spawns_pending_hint_task() {
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"pressing H must spawn an async hint task",
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);
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}
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// -----------------------------------------------------------------------
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// Pointer-drag / keyboard mutual exclusion.
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//
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// A state mutation fired while `follow_drag` is writing the dragged cards'
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// transforms every frame would make the card re-sync insert a `CardAnim`
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// on the same entities (two systems fighting over `Transform`) and leave
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// `DragState`'s origin indices stale. `handle_keyboard_core` and
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// `handle_keyboard_forfeit` therefore swallow game-mutating shortcuts
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// while a mouse or touch drag is live, mirroring `handle_selection_keys`.
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// The keyboard-lift sentinel is exempt: `clear_selection_on_state_change`
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// drops that lift cleanly when the state moves.
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// -----------------------------------------------------------------------
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fn keyboard_core_app() -> App {
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let mut app = App::new();
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app.add_plugins(MinimalPlugins);
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app.add_message::<UndoRequestEvent>();
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app.add_message::<NewGameRequestEvent>();
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app.add_message::<InfoToastEvent>();
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app.add_message::<DrawRequestEvent>();
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app.add_message::<StartZenRequestEvent>();
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app.init_resource::<ButtonInput<KeyCode>>();
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app.init_resource::<DragState>();
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app.add_systems(Update, handle_keyboard_core);
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app
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}
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fn press_key(app: &mut App, key: KeyCode) {
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let mut input = app.world_mut().resource_mut::<ButtonInput<KeyCode>>();
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input.release(key);
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input.clear();
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input.press(key);
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}
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fn message_count<M: Message>(app: &App) -> usize {
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let messages = app.world().resource::<Messages<M>>();
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let mut cursor = messages.get_cursor();
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cursor.read(messages).count()
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}
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fn set_drag(app: &mut App, active_touch_id: Option<u64>) {
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let mut drag = app.world_mut().resource_mut::<DragState>();
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drag.cards = vec![Card::new(Deck::Deck1, Suit::Clubs, Rank::Two)];
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drag.committed = true;
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drag.active_touch_id = active_touch_id;
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}
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#[test]
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fn u_key_fires_undo_when_no_drag_active() {
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let mut app = keyboard_core_app();
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press_key(&mut app, KeyCode::KeyU);
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app.update();
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assert_eq!(
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message_count::<UndoRequestEvent>(&app),
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1,
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"U with an idle DragState must fire UndoRequestEvent",
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);
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}
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#[test]
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fn u_key_ignored_during_committed_mouse_drag() {
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let mut app = keyboard_core_app();
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set_drag(&mut app, None); // mouse drag
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press_key(&mut app, KeyCode::KeyU);
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app.update();
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assert_eq!(
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message_count::<UndoRequestEvent>(&app),
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0,
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"U during a mouse drag must be swallowed",
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);
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}
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#[test]
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fn draw_key_ignored_during_touch_drag() {
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let mut app = keyboard_core_app();
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set_drag(&mut app, Some(7)); // real touch id
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press_key(&mut app, KeyCode::KeyD);
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app.update();
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assert_eq!(
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message_count::<DrawRequestEvent>(&app),
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0,
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"D during a touch drag must be swallowed",
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);
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}
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#[test]
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fn u_key_allowed_during_keyboard_lift() {
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let mut app = keyboard_core_app();
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set_drag(
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&mut app,
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Some(crate::selection_plugin::KEYBOARD_DRAG_TOUCH_ID),
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);
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press_key(&mut app, KeyCode::KeyU);
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app.update();
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assert_eq!(
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message_count::<UndoRequestEvent>(&app),
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1,
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"the keyboard-lift sentinel must not block core shortcuts",
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);
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}
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#[test]
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fn g_key_forfeit_ignored_during_mouse_drag() {
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let mut app = App::new();
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app.add_plugins(MinimalPlugins);
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app.add_message::<ForfeitRequestEvent>();
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app.init_resource::<ButtonInput<KeyCode>>();
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app.init_resource::<DragState>();
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app.add_systems(Update, handle_keyboard_forfeit);
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set_drag(&mut app, None);
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press_key(&mut app, KeyCode::KeyG);
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app.update();
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assert_eq!(
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message_count::<ForfeitRequestEvent>(&app),
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0,
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"G during a mouse drag must be swallowed",
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);
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}
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@@ -24,13 +24,13 @@ use crate::font_plugin::FontResource;
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use crate::settings_plugin::{SettingsResource, SettingsStoragePath};
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use crate::sync_plugin::SyncProviderResource;
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use crate::ui_modal::{
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ButtonVariant, ModalScrim, ScrimDismissible, spawn_modal, spawn_modal_actions,
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spawn_modal_button, spawn_modal_header,
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ButtonVariant, ModalScrim, ScrimDismissible, spawn_empty_state, spawn_modal,
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spawn_modal_actions, spawn_modal_button, spawn_modal_header,
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};
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use crate::ui_theme::{
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ACCENT_PRIMARY, BG_ELEVATED, BORDER_SUBTLE, RADIUS_SM, STATE_INFO, TEXT_DISABLED, TEXT_PRIMARY,
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TEXT_SECONDARY, TYPE_BODY, TYPE_BODY_LG, TYPE_CAPTION, VAL_SPACE_2, VAL_SPACE_3, VAL_SPACE_4,
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Z_MODAL_PANEL, Z_PAUSE_DIALOG,
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ACCENT_PRIMARY, BG_ELEVATED, BORDER_SUBTLE, RADIUS_SM, TEXT_DISABLED, TEXT_PRIMARY,
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TEXT_SECONDARY, TYPE_BODY, TYPE_CAPTION, VAL_SPACE_2, VAL_SPACE_3, VAL_SPACE_4, Z_MODAL_PANEL,
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Z_PAUSE_DIALOG,
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};
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// ---------------------------------------------------------------------------
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@@ -536,11 +536,6 @@ fn spawn_leaderboard_screen(
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font_size: TYPE_CAPTION,
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..default()
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};
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let font_status = TextFont {
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font: font_handle.clone(),
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font_size: TYPE_BODY_LG,
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..default()
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};
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let font_row = TextFont {
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font: font_handle.clone(),
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font_size: TYPE_BODY,
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@@ -647,30 +642,31 @@ fn spawn_leaderboard_screen(
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.with_children(|body| {
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match data {
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LeaderboardResource::Idle => {
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body.spawn((
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Text::new("Fetching\u{2026}"),
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font_status.clone(),
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TextColor(STATE_INFO),
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));
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spawn_empty_state(
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body,
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"\u{21BB}",
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"Fetching the leaderboard\u{2026}",
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None,
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font_res,
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);
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}
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LeaderboardResource::Error(_) => {
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body.spawn((
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Text::new("Couldn't reach the leaderboard. Try again later."),
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font_status.clone(),
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TextColor(TEXT_SECONDARY),
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));
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spawn_empty_state(
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body,
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"!",
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"Couldn't reach the leaderboard.",
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Some("Try again later."),
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font_res,
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);
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}
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LeaderboardResource::Loaded(rows) if rows.is_empty() => {
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body.spawn((
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Text::new("Be the first on the leaderboard."),
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font_status.clone(),
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TextColor(TEXT_PRIMARY),
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));
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body.spawn((
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Text::new("Win a game and opt in to appear here."),
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font_row.clone(),
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TextColor(TEXT_SECONDARY),
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));
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spawn_empty_state(
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body,
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"\u{2660}",
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"Be the first on the leaderboard.",
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Some("Win a game and opt in to appear here."),
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font_res,
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);
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}
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LeaderboardResource::Loaded(rows) => {
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// Column headers
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@@ -30,7 +30,7 @@ use crate::ui_modal::{ButtonVariant, ModalButton, spawn_modal_button};
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use crate::ui_theme::{
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ACCENT_PRIMARY, BG_ELEVATED_HI, BORDER_SUBTLE, HighContrastBorder, RADIUS_SM, STATE_INFO,
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STATE_WARNING, STREAK_MILESTONES, TEXT_PRIMARY, TEXT_SECONDARY, TYPE_BODY, TYPE_BODY_LG,
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TYPE_CAPTION, TYPE_HEADLINE, VAL_SPACE_1, VAL_SPACE_2, VAL_SPACE_3, VAL_SPACE_4,
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TYPE_HEADLINE, VAL_SPACE_1, VAL_SPACE_2, VAL_SPACE_3, VAL_SPACE_4,
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};
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/// Bevy resource wrapping the current stats.
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@@ -719,25 +719,17 @@ pub(crate) fn spawn_stats_body(
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},
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))
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.with_children(|body| {
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// First-launch caption — sits above the grid as gentle nudge so
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// First-launch empty state (Phase L) — sits above the grid so
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// the wall of em-dashes reads as "nothing to track yet" rather
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// than as broken state.
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if is_first_launch {
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body.spawn((
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Text::new("Play a game to start tracking stats."),
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TextFont {
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font_size: TYPE_CAPTION,
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..default()
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},
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TextColor(TEXT_SECONDARY),
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Node {
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margin: UiRect {
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bottom: VAL_SPACE_2,
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..default()
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},
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..default()
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},
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));
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crate::ui_modal::spawn_empty_state(
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body,
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"\u{2663}",
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"Play a game to start tracking stats.",
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None,
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font_res,
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);
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}
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// --- primary stat cells grid ---
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@@ -893,6 +885,20 @@ pub(crate) fn spawn_replays_body(
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selected_index: usize,
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font_res: Option<&FontResource>,
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) {
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// Standard empty state (Phase L) — the selector / Watch / Copy
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// controls only spawn when there is something to select, so their
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// handlers all no-op via their existing empty-query paths.
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if replays.is_empty() {
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crate::ui_modal::spawn_empty_state(
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card,
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"\u{2666}",
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"No replays yet.",
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Some("Every win records a replay here automatically."),
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font_res,
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);
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return;
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}
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let font_handle = font_res.map(|f| f.0.clone()).unwrap_or_default();
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let font_row = TextFont {
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font: font_handle,
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@@ -32,8 +32,8 @@ use crate::resources::TokioRuntimeResource;
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use crate::settings_plugin::{SettingsPanel, SettingsResource};
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use crate::theme::{ImportError, ThemeRegistry, import_theme, refresh_registry};
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use crate::ui_modal::{
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ButtonVariant, ModalScrim, ScrimDismissible, spawn_modal, spawn_modal_actions,
|
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spawn_modal_button, spawn_modal_header,
|
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ButtonVariant, ModalScrim, ScrimDismissible, spawn_empty_state, spawn_modal,
|
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spawn_modal_actions, spawn_modal_button, spawn_modal_header,
|
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};
|
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use crate::ui_theme::{
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BORDER_SUBTLE, TEXT_PRIMARY, TEXT_SECONDARY, TYPE_BODY, TYPE_CAPTION, VAL_SPACE_2, VAL_SPACE_3,
|
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@@ -528,25 +528,31 @@ fn spawn_store_modal(
|
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|
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match catalog_state {
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CatalogState::Idle | CatalogState::Loading => {
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card.spawn((
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Text::new("Loading catalog…"),
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body_font.clone(),
|
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TextColor(TEXT_SECONDARY),
|
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));
|
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spawn_empty_state(
|
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card,
|
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"\u{21BB}",
|
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"Loading the catalog\u{2026}",
|
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None,
|
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font_res,
|
||||
);
|
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}
|
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CatalogState::Error(msg) => {
|
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card.spawn((
|
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Text::new(format!("Could not load the catalog: {msg}")),
|
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body_font.clone(),
|
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TextColor(TEXT_SECONDARY),
|
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));
|
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spawn_empty_state(
|
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card,
|
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"!",
|
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"Couldn't load the catalog.",
|
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Some(msg.as_str()),
|
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font_res,
|
||||
);
|
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}
|
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CatalogState::Loaded(entries) if entries.is_empty() => {
|
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card.spawn((
|
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Text::new("The server has no themes yet."),
|
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body_font.clone(),
|
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TextColor(TEXT_SECONDARY),
|
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));
|
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spawn_empty_state(
|
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card,
|
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"#",
|
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"The server has no themes yet.",
|
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Some("Themes dropped into the server's theme_store folder appear here."),
|
||||
font_res,
|
||||
);
|
||||
}
|
||||
CatalogState::Loaded(entries) => {
|
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for entry in entries {
|
||||
|
||||
@@ -60,9 +60,9 @@ use crate::settings_plugin::SettingsResource;
|
||||
use crate::ui_theme::{
|
||||
ACCENT_PRIMARY, ACCENT_PRIMARY_HOVER, ACCENT_SECONDARY, BG_BASE, BG_ELEVATED, BG_ELEVATED_HI,
|
||||
BG_ELEVATED_PRESSED, BG_ELEVATED_TOP, BORDER_STRONG, BORDER_SUBTLE, HighContrastBorder,
|
||||
MOTION_MODAL_SECS, RADIUS_LG, RADIUS_MD, RADIUS_SM, SCRIM, STATE_SUCCESS, TEXT_PRIMARY,
|
||||
TEXT_SECONDARY, TYPE_BODY_LG, TYPE_CAPTION, TYPE_HEADLINE, VAL_SPACE_2, VAL_SPACE_3,
|
||||
VAL_SPACE_4, VAL_SPACE_5, scaled_duration,
|
||||
MOTION_MODAL_SECS, RADIUS_LG, RADIUS_MD, RADIUS_SM, SCRIM, STATE_SUCCESS, TEXT_DISABLED,
|
||||
TEXT_PRIMARY, TEXT_SECONDARY, TYPE_BODY, TYPE_BODY_LG, TYPE_CAPTION, TYPE_DISPLAY,
|
||||
TYPE_HEADLINE, VAL_SPACE_2, VAL_SPACE_3, VAL_SPACE_4, VAL_SPACE_5, scaled_duration,
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
@@ -328,6 +328,80 @@ pub fn spawn_modal_body_text(
|
||||
parent.spawn((ModalBody, Text::new(text.into()), font, TextColor(color)));
|
||||
}
|
||||
|
||||
/// Standard empty / loading / error surface (Phase L): a large glyph,
|
||||
/// a headline, and an optional secondary detail line, centred in the
|
||||
/// available space. Every async or possibly-empty surface (leaderboard,
|
||||
/// replays, theme store, first-launch stats) renders through this so
|
||||
/// "nothing here yet" reads identically everywhere.
|
||||
///
|
||||
/// A next-step action is composition, not configuration: spawn a
|
||||
/// [`spawn_modal_button`] (or any control) in the same parent right
|
||||
/// after this call.
|
||||
///
|
||||
/// `glyph` MUST come from FiraMono-covered ranges — card suits
|
||||
/// (U+2660–2666), Arrows (U+2190–21FF), or ASCII. The Geometric Shapes
|
||||
/// block renders as tofu on Android (§10 / §11).
|
||||
pub fn spawn_empty_state(
|
||||
parent: &mut ChildSpawnerCommands,
|
||||
glyph: &str,
|
||||
headline: &str,
|
||||
detail: Option<&str>,
|
||||
font_res: Option<&FontResource>,
|
||||
) {
|
||||
let font_handle = font_res.map(|f| f.0.clone()).unwrap_or_default();
|
||||
let font_glyph = TextFont {
|
||||
font: font_handle.clone(),
|
||||
font_size: TYPE_DISPLAY,
|
||||
..default()
|
||||
};
|
||||
let font_headline = TextFont {
|
||||
font: font_handle.clone(),
|
||||
font_size: TYPE_BODY_LG,
|
||||
..default()
|
||||
};
|
||||
let font_detail = TextFont {
|
||||
font: font_handle,
|
||||
font_size: TYPE_BODY,
|
||||
..default()
|
||||
};
|
||||
|
||||
parent
|
||||
.spawn((
|
||||
EmptyStateBlock,
|
||||
Node {
|
||||
flex_direction: FlexDirection::Column,
|
||||
align_items: AlignItems::Center,
|
||||
row_gap: VAL_SPACE_2,
|
||||
padding: UiRect::axes(VAL_SPACE_3, VAL_SPACE_5),
|
||||
width: Val::Percent(100.0),
|
||||
..default()
|
||||
},
|
||||
))
|
||||
.with_children(|block| {
|
||||
block.spawn((
|
||||
Text::new(glyph.to_string()),
|
||||
font_glyph,
|
||||
TextColor(TEXT_DISABLED),
|
||||
));
|
||||
block.spawn((
|
||||
Text::new(headline.to_string()),
|
||||
font_headline,
|
||||
TextColor(TEXT_PRIMARY),
|
||||
));
|
||||
if let Some(detail) = detail {
|
||||
block.spawn((
|
||||
Text::new(detail.to_string()),
|
||||
font_detail,
|
||||
TextColor(TEXT_SECONDARY),
|
||||
));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/// Marker on every [`spawn_empty_state`] block, mostly for tests.
|
||||
#[derive(Component, Debug)]
|
||||
pub struct EmptyStateBlock;
|
||||
|
||||
/// Spawns the bottom actions row — flex-row with primary right-aligned.
|
||||
/// The closure populates the row's buttons via `spawn_modal_button`.
|
||||
///
|
||||
@@ -1184,4 +1258,62 @@ mod tests {
|
||||
"exactly one of the two stacked dismissible modals should remain"
|
||||
);
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------
|
||||
// Phase L: standard empty state
|
||||
// -----------------------------------------------------------------------
|
||||
|
||||
/// The helper spawns glyph + headline (+ detail when given) under one
|
||||
/// marked block, so every empty surface renders identically.
|
||||
#[test]
|
||||
fn empty_state_spawns_expected_structure() {
|
||||
let mut app = App::new();
|
||||
app.add_plugins(MinimalPlugins);
|
||||
{
|
||||
let world = app.world_mut();
|
||||
let mut commands = world.commands();
|
||||
commands.spawn(Node::default()).with_children(|parent| {
|
||||
spawn_empty_state(
|
||||
parent,
|
||||
"\u{2660}",
|
||||
"Nothing here.",
|
||||
Some("Do the thing."),
|
||||
None,
|
||||
);
|
||||
spawn_empty_state(parent, "!", "No detail variant.", None, None);
|
||||
});
|
||||
}
|
||||
app.update();
|
||||
|
||||
let blocks = app
|
||||
.world_mut()
|
||||
.query_filtered::<Entity, With<EmptyStateBlock>>()
|
||||
.iter(app.world())
|
||||
.count();
|
||||
assert_eq!(blocks, 2, "each call spawns exactly one marked block");
|
||||
|
||||
let texts: Vec<String> = app
|
||||
.world_mut()
|
||||
.query::<&Text>()
|
||||
.iter(app.world())
|
||||
.map(|t| t.0.clone())
|
||||
.collect();
|
||||
for expected in [
|
||||
"\u{2660}",
|
||||
"Nothing here.",
|
||||
"Do the thing.",
|
||||
"!",
|
||||
"No detail variant.",
|
||||
] {
|
||||
assert!(
|
||||
texts.iter().any(|t| t == expected),
|
||||
"missing text node {expected:?}; got {texts:?}"
|
||||
);
|
||||
}
|
||||
assert_eq!(
|
||||
texts.len(),
|
||||
5,
|
||||
"the detail-less variant must not spawn a detail node"
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user