docs(changelog): cut 0.47.0 — What's-new card, tips, UI scale, cheat sheet
Android Release / build-apk (push) Successful in 5m10s
Android Release / build-apk (push) Successful in 5m10s
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -6,6 +6,25 @@ project follows [Semantic Versioning](https://semver.org/).
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## [Unreleased]
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## [0.47.0] — 2026-07-13
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### Added
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- **"What's new" on update.** The first launch after an update shows a
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one-time card summarising what changed — like this one, right now.
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Dismiss it and it never repeats; fresh installs never see it. (#180)
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- **Situational tips.** Two one-time teaches that fire from play, not a
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tour: staring at a stuck board for a while points you at Hint, and an
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engaged game quietly mentions the long-press quick-action menu —
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unless you've already found it yourself. (#181)
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- **UI scale.** Settings → Accessibility now has a UI Scale control
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(90% / 100% / 115% / 130%) that resizes every menu, button, and HUD
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element live. The table always fits your screen regardless. (#182)
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- **Hold `/` for shortcuts** (desktop). A reference card of every
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keyboard binding appears while `/` is held. The onboarding tour and
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this card now share one binding table, so they can never disagree —
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the tour's copy had drifted from reality. (#183)
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## [0.46.0] — 2026-07-13
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### Added
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