Replace all display-name occurrences across web pages, Rust source,
docs, and Cargo metadata. Update localStorage token key from sq_token
to fs_token. Tagline "Klondike Solitaire" retained as genre descriptor.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Adds a 19th achievement: "Cinephile — Watch a saved replay all the
way through." Unlocks the first time ReplayPlaybackState transitions
Playing → Completed (i.e. the move list runs out without the player
pressing Stop). Discoverability nudge for the replay feature itself.
The achievement uses the existing event-driven unlock pattern
(condition closure returns false; an unlock system fires
AchievementUnlockedEvent on the right state transition) rather than
the standard condition-evaluation path, mirroring how other
non-stat-driven achievements work.
The unlock system distinguishes natural completion from Stop-button
abort by watching for the specific Playing → Completed transition;
Stop transitions Playing → Inactive directly without going through
Completed, so it doesn't fire the achievement. Already-unlocked
state is checked via AchievementsResource so the achievement can't
double-fire on subsequent replays.
README's "18 Achievements" → "19 Achievements". ARCHITECTURE.md §11
gains a Cinephile entry alongside the existing 18.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The CHANGELOG didn't exist; v0.11.0 felt too meaty to land without one
and starting from v0.10.0+ would have made the file feel rootless. The
format follows Keep a Changelog 1.1.0 with the standard Added /
Changed / Fixed / Removed sections per release plus a Migration block
when relevant.
v0.11.0 (2026-05-02) — full coverage of the card-theme system, HUD
overhaul, drag-feel polish (drop overlay, drop shadows, stock count
badge, unlocked foundations), the FiraMono fontdb fix, and the
schema-version bump that invalidates pre-v2 game_state.json saves on
launch. 982 tests, zero clippy.
v0.10.0 (2026-04-29) — PNG art pipeline, Bevy 0.15 → 0.18 migration,
kira 0.9 → 0.12 migration, Rust edition 2024 + MSRV 1.95, custom
font, JWT-secret-at-startup fix, SmartIpKeyExtractor, MessageReader
touch-input fix.
v0.9.0 (2026-04-28) — initial public-tagged release: workspace
structure, modal scaffold, design-token system, four-tier HUD,
progression, sync server, splash, focus rings, tooltips,
achievement integration tests, all the foundation work that
predates the card-theme rewrite.
README gains a Changelog section linking to the new file.
The bottom-of-file compare links use the corrected
github.com/funman300/Rusty_Solitaire URL so the rendered page on
GitHub auto-generates the correct diff views once the tags are
pushed.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The README hadn't been touched since before the card-theme system
landed and was missing every UX feel improvement from v0.11.0.
Anyone discovering the repo on the GitHub release page would have
seen pre-theme copy.
Features list now covers card themes (bundled default + user
zip-installable), the modern HUD (reserved band + action-bar
auto-fade), and the four drag-feel improvements (drop highlights,
drop shadows, stock count badge, unlocked foundations).
Controls table fixes three real discrepancies: Undo is U not
Z/Ctrl+Z (the README inverted the bindings), Help is F1 not H, and
Z actually toggles Zen mode. Adds the previously undocumented Tab /
Shift+Tab focus cycle, Enter activation, F11 fullscreen, double-
click to auto-move, and the G forfeit shortcut. Notes that every
action is also a visible UI button so the keyboard list is
optional-accelerator only — matches the project's UI-first rule.
Adds a small Card Themes section explaining how to install a theme
(drop a directory or zip-import via Settings → Cosmetic) without
diving into SVG technicals.
Test count updated to 982 to reflect v0.11.0 baseline.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Updates the prose mentions of card-face provenance to point at
hayeah/playing-cards-assets (MIT) instead of xCards (LGPL-3.0), in
sync with the upstream art swap (b98cb8a).
ARCHITECTURE.md decision log gains two new rows: the licence-driven
art swap and the runtime SVG card-theme system landed across
CARD_PLAN.md phases 1–7. README.md credits paragraph rewritten to
match the new attribution.
Lists the project's third-party assets and major dependencies with
their licenses for v1 release readiness:
- xCards @2x card artwork and back_0 (LGPL-3.0)
- FiraMono-Medium font (OFL)
- Bevy 0.18, kira 0.12, axum, sqlx, tokio, and the rest of the
ten most prominent Rust deps (MIT/Apache-2.0 across the board)
Generated assets — card backs 1-4, all backgrounds, and every WAV
file — are credited as original work produced by the project's own
solitaire_assetgen pipeline; the audio synthesis stack and the
absence of any external sample sources are documented.
The README gains a brief Credits section linking to the full list.
Note: the upstream xCards source URL is left as a placeholder pending
confirmation; downstream license obligations are unaffected.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>