- #66: Clamp safe-area insets to 25% of window height with warn!() on excess
- #68: Move fire_flush outside per-event loop in analytics (batch flush once)
- #56: Persist progress before marking reward_granted to prevent XP loss on crash
- #60: Add DateRolloverTimer + check_date_rollover system for midnight seed refresh
- #62: Add validate_header() in replay upload with mode/draw_mode allowlists
- #61: Restore two-query leaderboard opt-in check (SELECT then UPDATE); original
queries already in .sqlx cache; EXISTS variant would require sqlx prepare
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Replace per-call new_current_thread() runtimes with a single
TokioRuntimeResource(Arc<Runtime>) built once at startup using
new_multi_thread(worker_threads(2)). The Arc is cloned cheaply into
each AsyncComputeTaskPool closure, eliminating repeated OS thread
allocation on every sync pull/push, auth, avatar fetch, and analytics
flush. Using a multi-threaded runtime ensures concurrent block_on calls
from different worker threads are safe.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Removes the hand-rolled analytics endpoint and SQLite event table in favour
of Matomo — a self-hosted, full-featured analytics platform.
k8s:
- Deploy MariaDB 11 + Bitnami Matomo 5 in the solitaire namespace
- Route analytics.aleshym.co ingress to the Matomo service
- Remove Datasette sidecar and its BasicAuth middleware/secret
- Remove the analytics port from the solitaire-server Service
Rust:
- Replace AnalyticsClient (custom HTTP endpoint) with MatomoClient (Matomo
HTTP Tracking API bulk endpoint); maps game events to Matomo categories
- Add matomo_url + matomo_site_id fields to Settings (serde default → None/1)
- Privacy toggle in Settings now activates when matomo_url is set (not tied
to SyncBackend::SolitaireServer)
- Remove POST /api/analytics route from solitaire_server
Web:
- Add Matomo JS tracking snippet to game.html (/play page)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>