docs(handoff): refresh post-v0.21.5 — anchor to new tag, reset menu state
Fold the six post-v0.21.4 commit narratives into CHANGELOG § [0.21.5] (now the source of truth for that release's scope). Reset the Since-cut log to "no threads in flight." Update status (HEAD `a2432df`, tags through v0.21.5, tests still 1250/1249 passing pending the time-dependent flake clearing). Resume prompt now anchors at v0.21.5 with the smaller post-cut menu of next-finite-steps. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
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@@ -1,198 +1,79 @@
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# Solitaire Quest — Session Handoff
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**Last updated:** 2026-05-08 — **v0.21.4 cut and tagged at
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`23ff62c`**, working tree clean, all post-tag work pushed to
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**Last updated:** 2026-05-08 — **v0.21.5 cut and tagged at
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`a2432df`**, working tree clean, all post-tag work pushed to
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origin.
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v0.21.4 is a patch release with one through-line:
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**replay-scrubbing accessibility**. The replay overlay used to be
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pure-passive — start, watch, wait. v0.21.4 adds the scaffolding
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for *navigating within* a replay: a WIN MOVE marker on the scrub
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bar so the player can see at a glance where the winning move
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sits, plus pause / resume / step controls (with a Space keyboard
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accelerator) so they can stop on any move and inspect the board.
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Also lands the additive `Replay::win_move_index: Option<usize>`
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data field that makes the marker possible — serde-default so
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older on-disk replays load with `None` and simply don't get a
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marker (no schema bump).
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v0.21.5 is a patch release with one through-line:
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**replay-overlay scrubbing affordances + accessibility**.
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v0.21.4 shipped pause / resume / step + the WIN MOVE marker as
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the first scrubbing-shaped additions to the replay overlay;
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v0.21.5 fills out the rest of the scrubbing UX so the player
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has both visual anchor points (notches + labels) and a complete
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keyboard control surface (Space / Esc / ← / →) for navigating a
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paused replay.
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Three commits on the B-2 replay screen-takeover redesign arc
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land here. The remaining sub-pieces (screen-takeover layout,
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move-log scroller, mini-tableau preview) share a layout-reflow
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prerequisite the banner can't carry, so they're deferred to a
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future cycle as a single multi-session arc.
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Six commits on the B-2 replay screen-takeover redesign arc land
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here. Two of them are layout-changing — banner height grew
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60 → 76 → 92 px to make room for the notch labels and keybind
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footer. Banner geometry was fixed for every prior B-2 commit;
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this release establishes the "grow the container, add a
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flex-column child" pattern that the remaining B-2 sub-pieces
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(move-log scroller, mini-tableau preview) will inherit when
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they land.
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Full v0.21.4 detail lives in `CHANGELOG.md` § [0.21.4]. This
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Full v0.21.5 detail lives in `CHANGELOG.md` § [0.21.5]. This
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file from here on focuses on what's *open* post-cut and how to
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resume.
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## Status at pause
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- **HEAD locally:** see `git rev-parse HEAD`. The cut commit is
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`23ff62c`; any post-cut docs edits ride on top of that.
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- **HEAD on origin:** matches local. v0.21.4 is fully on origin.
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`a2432df`; any post-cut docs edits ride on top of that.
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- **HEAD on origin:** matches local. v0.21.5 is fully on origin.
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- **Working tree:** clean. No WIP outstanding.
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- **`artwork/` directory:** still untracked. Intentional.
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- **Build:** `cargo clippy --workspace --all-targets -- -D warnings`
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clean.
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- **Tests:** **1250 total / 1249 passing / 1 pre-existing
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time-dependent flake** across the workspace
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(1228 in v0.21.4 + 4 from `fe68861`'s scrub-notch tests + 4
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from `d322abf`'s notch-label tests + 4 from `1873b3f`'s
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keybind-footer tests + 3 from `90e24d9`'s ESC-accelerator
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tests + 1 from `23902cd`'s HC-marker test + 6 from
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`e5c4f51`'s arrow-keyboard tests). The flake is
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time-dependent flake** across the workspace. The flake is
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`daily_challenge_plugin::tests::check_system_fires_warning_event_only_once_per_day`
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— fails when wall-clock UTC is within 30 minutes of midnight
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(the daily-expiry warning window the test asserts against).
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Verified pre-existing. Detail in `CHANGELOG.md` § [0.21.4]
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§ Stats; post-cut delta tracked here.
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- **Tags on origin:** `v0.9.0` through `v0.21.4`. v0.21.4 is on
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`23ff62c`; v0.21.3 stays on `3d92a91`; v0.21.2 stays on
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`f23df3b`; v0.21.1 stays on `daa655a`; v0.21.0 stays on
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`04f9bf9`; v0.20.0 stays on `41a009a`.
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- **Tags on origin:** `v0.9.0` through `v0.21.3`. v0.21.3 is on
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Verified pre-existing by stash-and-retest before each commit
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this cycle. Will pass deterministically outside the trigger
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window. Detail in `CHANGELOG.md` § [0.21.5] § Stats.
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- **Tags on origin:** `v0.9.0` through `v0.21.5`. v0.21.5 is on
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`a2432df`; v0.21.4 stays on `23ff62c`; v0.21.3 stays on
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`3d92a91`; v0.21.2 stays on `f23df3b`; v0.21.1 stays on
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`daa655a`; v0.21.0 stays on `04f9bf9`; v0.20.0 stays on
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`41a009a`.
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## Since the v0.21.4 cut
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## Since the v0.21.5 cut
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- **`fe68861` — `feat(replay): add quarter-mark notches to scrub
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bar`.** First finite step toward B-2's screen-takeover layout.
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Five 1px vertical ticks at 0/25/50/75/100 % give the player
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visual anchor points without needing to mentally bisect the
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bar. Pure helper `scrub_notch_positions()` returns the fixed
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array; spawn loop lives next to the WIN MOVE marker spawn so
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the lifecycles match. Notches paint in `BORDER_SUBTLE`
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(matches unfilled-track colour) and rely on extending past the
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1px track (5px tall, anchored 2px above track top) for
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visibility — same trick the WIN MOVE marker uses. Spawned
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*after* the WIN MOVE marker so a notch and the marker landing
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on the same percentage paint the marker on top. Mirrors the
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notch ladder in `docs/ui-mockups/replay-overlay-mobile.html`.
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4 new tests; 1228 → 1232.
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- **`d322abf` — `feat(replay): add percentage labels under
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scrub-bar notches`.** First **layout-changing** commit in B-2's
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screen-takeover arc. Banner height grew from 60 → 76 px to make
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room for a 16 px label row beneath the 1 px scrub track; the
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top row's `flex_grow: 1.0` still consumes the same 59 px so no
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ripples on existing content. Pure helper `scrub_notch_labels()`
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returns the fixed `["0%", "25%", "50%", "75%", "100%"]` array,
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paired index-for-index with `scrub_notch_positions()`. Spawn
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loop applies an "endpoints flush, middle three percent-anchored"
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positioning pattern (Bevy 0.18 UI has no clean
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`translate-x: -50%` primitive, so endpoints flush against
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banner edges and middle three accept slight right-of-notch
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offset). Label colour is `TEXT_SECONDARY` (mockup's
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`BORDER_SUBTLE` reads as too low-contrast at 12 px against
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`BG_ELEVATED_HI`). 4 new tests; 1232 → 1236.
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- **`1873b3f` — `feat(replay): add keybind-hint footer to
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overlay banner`.** Second layout-changing commit in B-2's arc.
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Banner grew from 76 → 92 px to fit a 16 px footer row at the
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bottom edge with a vim-style mode line on the left
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(`▌ NORMAL │ replay`) and a keybind-hint on the right
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(`[SPACE] pause/resume`). Surfaces the existing Space
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accelerator visually so CLAUDE.md §3.3's UI-first contract
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holds for keyboard accelerators too. Footer lists *only
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wired* keybinds — future commits that wire ESC for stop or
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← / → for prev/next will extend the right-hand text in
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lockstep. Two pure helpers (`keybind_footer_mode_text`,
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`keybind_footer_hint_text`) keep the static text testable;
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shared `font_handle_for_labels` clone covers both label and
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footer text spawns. 1px top border in `BORDER_SUBTLE`
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separates the footer from the labels row. 4 new tests;
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1236 → 1240.
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- **`90e24d9` — `feat(replay): wire ESC accelerator for stop,
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gate pause modal`.** ESC during an active replay now stops it
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(mirrors the Stop button click). New `handle_stop_keyboard`
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system in `replay_overlay.rs` parallels `handle_pause_keyboard`
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in shape. Cross-plugin coordination via `pause_plugin::toggle_pause`:
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added a fourth defer-if check
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(`replay_state.is_some_and(|s| s.is_playing())`) right after
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`other_modal_scrims` and before `selection`. Symmetric to the
|
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existing modal-stack defer pattern. Footer hint extended from
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`[SPACE] pause/resume` → `[SPACE] pause/resume · [ESC] stop`
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in lockstep with the wiring; the only-wired-keybinds
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discipline holds. 3 new tests + 1 updated helper-pin test;
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1240 → 1243.
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- **`23902cd` — `feat(replay): HC-mode coverage for
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keybind-footer top border`.** Tag the footer's border-carrying
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Node with `HighContrastBorder::with_default(BORDER_SUBTLE)` so
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the existing `apply_high_contrast_borders` system bumps the
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1 px top border from `#505050` → `#a0a0a0` under HC mode.
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Footer text colours don't need bumps —
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`TEXT_SECONDARY` (`#a0a0a0`) is already at `BORDER_SUBTLE_HC`
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luminance by design (no `TEXT_SECONDARY_HC` constant exists).
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The 1 px scrub track, notch ticks, and WIN MOVE marker render
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via `BackgroundColor` (not `BorderColor`) so the marker
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doesn't apply — HC coverage for those would need a
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settings-aware paint system (precedent: `radial_rim_outline`
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in `radial_menu`) and is deferred. 1 new test; 1243 → 1244.
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- **`e5c4f51` — `feat(replay): wire ← / → keyboard accelerators
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for paused stepping`.** New `step_backwards_replay_playback`
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in `replay_playback.rs` decrements the cursor and dispatches
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`UndoRequestEvent`; the game's `handle_undo` reads it next
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frame to reverse its most-recent move — hooking the existing
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undo system rather than replaying forward from cursor 0
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(every replay-applied move pushes to the undo stack the same
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way a player move would, so undo is the right reversal
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primitive). Both arrow keys are paused-only via the same
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destructure-gate pattern the forward step uses. Footer hint
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extended in lockstep:
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`[SPACE] pause/resume · [ESC] stop · [← →] step`. Footer
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reads "step" not the mockup's "scrub" — single-move step is
|
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what's wired; continuous scrub would need a key-held event
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source. `ReplayOverlayPlugin` gains
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`add_message::<UndoRequestEvent>()` defensively. 6 new tests
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(2 hint pins + 4 keyboard scenarios) + 1 updated helper-pin
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test; 1244 → 1250 total tests, 1249 passing.
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No threads in flight. Working tree clean as of 2026-05-08. New
|
||||
work since the cut would land here as commit narratives; for
|
||||
the v0.21.5 contents themselves, see `CHANGELOG.md` § [0.21.5].
|
||||
|
||||
**Pre-existing flake noted (verified):**
|
||||
`daily_challenge_plugin::tests::
|
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check_system_fires_warning_event_only_once_per_day` is
|
||||
time-dependent — fails when wall-clock UTC is within 30
|
||||
minutes of midnight (the daily-expiry warning window the test
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||||
asserts against). Verified pre-existing by stashing all
|
||||
changes and re-running before commit — failure persisted. Same
|
||||
shape as the `winnable_seed_search` flake from earlier in the
|
||||
session. Will pass deterministically when UTC isn't in the
|
||||
warning window. Not introduced by recent work.
|
||||
|
||||
Banner geometry is now mutable — every prior B-2 commit fit
|
||||
inside fixed 60 px space, but the notch-labels commit
|
||||
established the "grow the container, add a new flex-column
|
||||
child" precedent and the keybind-footer commit applied it
|
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again. The next sub-pieces need significantly more vertical
|
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room and follow the same shape.
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|
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Next finite step on B-2: keyboard accelerator coverage is now
|
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complete (`Space` / `Esc` / `←` / `→`). Remaining choices:
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Open next-step menu (B-2 keyboard accelerator coverage is now
|
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complete; banner geometry is mutable):
|
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1. **HC-mode coverage for the scrub-track / notch ticks /
|
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WIN MOVE marker.** These render via `BackgroundColor` (not
|
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`BorderColor`) so `HighContrastBorder` doesn't apply.
|
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Pattern would mirror `radial_menu::radial_rim_outline` —
|
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per-frame paint reading `Settings::high_contrast_mode`.
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Small commit, accessibility-progressing.
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Smallest next commit.
|
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2. **Continuous scrub on key-held ← / →** instead of
|
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single-move step. Needs a key-held event source (or
|
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accumulator timer in the keyboard handler). Medium scope;
|
||||
matches the mockup's `[← →] scrub` terminology.
|
||||
3. **Move-log scroller / mini-tableau preview** — both need a
|
||||
much larger banner-height grow (effectively the takeover
|
||||
container itself). Bigger arcs; the natural place to land
|
||||
the layout reflow that turns the banner into a takeover.
|
||||
4. **Cut a v0.21.5 patch release** rolling up the four
|
||||
post-cut commits (`fe68861`, `d322abf`, `1873b3f`,
|
||||
`90e24d9`, `23902cd`, `e5c4f51`) under the through-line
|
||||
"replay-overlay scrubbing affordances + accessibility."
|
||||
Coherent narrative; six commits is a normal-sized patch
|
||||
bundle for this project.
|
||||
container itself). Multi-session arcs that close B-2.
|
||||
|
||||
Recommended order: option 4 (cut release) is a clean next
|
||||
boundary — six commits with a clear through-line is the right
|
||||
size to bundle. Option 1 (HC paint for decorative pieces) is
|
||||
the smallest next-feature commit if continuing past the cut.
|
||||
Recommended order: option 1 (HC paint for decorative pieces)
|
||||
keeps the cadence small after a release cut. Option 3 is the
|
||||
arc that closes B-2 once enough cycle has passed since v0.21.5.
|
||||
|
||||
## Open punch list
|
||||
|
||||
@@ -233,30 +114,24 @@ palette refresh all shipped in v0.20.0 + v0.21.0. What stays open:
|
||||
shipped in v0.21.2 (`2fb2d63`). The WIN MOVE scrub-bar marker
|
||||
shipped post-v0.21.3 in `ab857bb` (data field) + `52befa6`
|
||||
(UI). Playback controls (pause / resume / step + Space
|
||||
accelerator) shipped post-v0.21.3 in `fbe48ac`. Quarter-mark
|
||||
scrub notches (5 ticks at 0/25/50/75/100 %) shipped
|
||||
post-v0.21.4 in `fe68861` — first decoration step toward the
|
||||
takeover layout. Percentage labels under each notch shipped
|
||||
post-v0.21.4 in `d322abf` — first **layout-changing** commit
|
||||
(banner 60 → 76 px). Keybind-hint footer shipped in `1873b3f`
|
||||
(banner 76 → 92 px — vim-style mode line + `[SPACE]
|
||||
pause/resume`). ESC accelerator wiring (with cross-plugin
|
||||
gate in `pause_plugin::toggle_pause`) shipped in `90e24d9`.
|
||||
HC-mode coverage for the footer's top border shipped in
|
||||
`23902cd`. ← / → keyboard accelerators for paused stepping
|
||||
shipped in `e5c4f51` (hooks the existing undo system for
|
||||
backwards step; footer extended to
|
||||
`[SPACE] pause/resume · [ESC] stop · [← →] step`). Banner
|
||||
geometry is mutable; keyboard accelerator coverage is
|
||||
complete. What still needs to land: HC-mode coverage for
|
||||
the scrub-track / notches / WIN MOVE marker (they render
|
||||
via `BackgroundColor` so the `HighContrastBorder` marker
|
||||
doesn't apply — needs a settings-aware paint), continuous
|
||||
scrub on key-held ← / → (vs single-step), then the bigger
|
||||
pieces — a move-log scroller and a mini-tableau preview —
|
||||
both screen-takeover-only pieces that need a much larger
|
||||
banner height grow (effectively the takeover container
|
||||
itself). Multi-session.
|
||||
accelerator) shipped post-v0.21.3 in `fbe48ac`. v0.21.5
|
||||
bundled six more commits under "replay-overlay scrubbing
|
||||
affordances + accessibility" — scrub notches + percentage
|
||||
labels + keybind-hint footer + ESC and ← / → accelerators
|
||||
+ HC marker for the footer top border. Banner height grew
|
||||
60 → 76 → 92 px across two layout-changing commits in
|
||||
v0.21.5; banner geometry is now mutable. Full per-commit
|
||||
detail in `CHANGELOG.md` § [0.21.5]. Keyboard accelerator
|
||||
coverage is complete. What still needs to land: HC-mode
|
||||
coverage for the scrub-track / notches / WIN MOVE marker
|
||||
(they render via `BackgroundColor` so the
|
||||
`HighContrastBorder` marker doesn't apply — needs a
|
||||
settings-aware paint), continuous scrub on key-held ← / →
|
||||
(vs single-step), then the bigger pieces — a move-log
|
||||
scroller and a mini-tableau preview — both screen-
|
||||
takeover-only pieces that need a much larger banner height
|
||||
grow (effectively the takeover container itself).
|
||||
Multi-session.
|
||||
- *Floating `MOVE N/M` chip above the focused card during
|
||||
playback — closed 2026-05-08 by `2fb2d63`.* World-space
|
||||
`Text2d` entity sibling to the banner overlay; uses the same
|
||||
@@ -399,27 +274,25 @@ into a v0.21.1 / v0.22.0 cut.
|
||||
```
|
||||
You are a senior Rust + Bevy developer working on Solitaire Quest.
|
||||
Working directory: <Rusty_Solitaire clone path on this machine>.
|
||||
Branch: master. v0.21.4 is tagged at 23ff62c (cut 2026-05-08, a
|
||||
patch release rolling up replay-scrubbing accessibility: WIN MOVE
|
||||
marker on the scrub bar, pause / resume / step playback controls
|
||||
with a Space keyboard accelerator, and the additive
|
||||
`Replay::win_move_index: Option<usize>` data field that makes the
|
||||
marker possible). v0.21.3 stays at 3d92a91, v0.21.2 at f23df3b,
|
||||
v0.21.1 at daa655a, v0.21.0 at 04f9bf9. Working tree clean. See
|
||||
CHANGELOG.md § [0.21.4] for full detail.
|
||||
Branch: master. v0.21.5 is tagged at a2432df (cut 2026-05-08, a
|
||||
patch release rolling up replay-overlay scrubbing affordances +
|
||||
accessibility: scrub-bar notches with percentage labels, keybind-
|
||||
hint footer, ESC + ← / → keyboard accelerators, and HC-mode
|
||||
coverage for the footer top border). v0.21.4 stays at 23ff62c,
|
||||
v0.21.3 at 3d92a91, v0.21.2 at f23df3b, v0.21.1 at daa655a,
|
||||
v0.21.0 at 04f9bf9. Working tree clean. See CHANGELOG.md §
|
||||
[0.21.5] for full detail.
|
||||
|
||||
State: HEAD locally — see `git rev-parse HEAD`. Post-cut HEAD is
|
||||
`e5c4f51` (six carved-out commits on top of v0.21.4 — scrub-bar
|
||||
notches `fe68861`, notch labels `d322abf`, keybind-hint footer
|
||||
`1873b3f`, ESC accelerator + pause-modal gate `90e24d9`, HC
|
||||
marker for footer border `23902cd`, ← / → keyboard accelerators
|
||||
`e5c4f51`). Workspace tests: 1250 total / 1249 passing / 1
|
||||
pre-existing time-dependent flake (clock-near-midnight; verified
|
||||
not introduced by recent work). Clippy clean.
|
||||
State: HEAD locally — see `git rev-parse HEAD`. The cut commit
|
||||
is a2432df; any post-cut docs edits ride on top of that.
|
||||
Workspace tests: 1250 total / 1249 passing / 1 pre-existing
|
||||
time-dependent flake (`daily_challenge` warning, fails when UTC
|
||||
is within 30 min of midnight; verified not introduced by recent
|
||||
work). Clippy clean.
|
||||
|
||||
READ FIRST (in order, before doing anything):
|
||||
1. SESSION_HANDOFF.md — this file
|
||||
2. CHANGELOG.md — [0.21.4] section is the most recent cut
|
||||
2. CHANGELOG.md — [0.21.5] section is the most recent cut
|
||||
3. CLAUDE.md — unified-3.0 rule set
|
||||
4. CLAUDE_SPEC.md — formal architecture spec
|
||||
5. ARCHITECTURE.md — crate responsibilities + data flow
|
||||
@@ -440,33 +313,25 @@ DECISION TO ASK THE PLAYER FIRST:
|
||||
and Android Keystore stubs that need real bridges. Larger
|
||||
scope; needs an Android device or emulator running.
|
||||
B. Replay-overlay screen-takeover redesign — multi-session
|
||||
work. Three sub-pieces shipped in v0.21.4: WIN MOVE
|
||||
marker (data field + UI) and pause / step / Space
|
||||
playback controls. The smaller floating-MOVE-chip piece
|
||||
shipped in v0.21.2 (`2fb2d63`). Post-v0.21.4: scrub
|
||||
notches `fe68861`, notch labels `d322abf` (banner
|
||||
60 → 76 px), keybind-hint footer `1873b3f` (banner
|
||||
76 → 92 px), ESC accelerator + cross-plugin gate
|
||||
`90e24d9`, HC-mode coverage for the footer top border
|
||||
`23902cd`, and ← / → keyboard accelerators for paused
|
||||
stepping `e5c4f51` (hooks the game's undo system for
|
||||
backwards step; footer extended to
|
||||
`[SPACE] pause/resume · [ESC] stop · [← →] step`).
|
||||
Keyboard accelerator coverage is complete. Natural next
|
||||
finite steps:
|
||||
1. **Cut a v0.21.5 patch release** rolling up the six
|
||||
post-cut commits under "replay-overlay scrubbing
|
||||
affordances + accessibility." Coherent narrative;
|
||||
clean release boundary.
|
||||
2. **HC-mode coverage** for the scrub-track / notches /
|
||||
work. v0.21.4 shipped WIN MOVE marker, pause / resume /
|
||||
step + Space accelerator, plus the floating-MOVE-chip
|
||||
piece from v0.21.2 (`2fb2d63`). v0.21.5 shipped scrub
|
||||
notches + percentage labels + keybind-hint footer + ESC
|
||||
and ← / → accelerators + HC marker for the footer top
|
||||
border (six commits across CHANGELOG § [0.21.5]). Banner
|
||||
height grew 60 → 76 → 92 px across two layout-changing
|
||||
commits in v0.21.5; geometry is now mutable. Keyboard
|
||||
accelerator coverage is complete. Natural next finite
|
||||
steps:
|
||||
1. **HC-mode coverage** for the scrub-track / notches /
|
||||
WIN MOVE marker (render via `BackgroundColor` not
|
||||
`BorderColor`, so `HighContrastBorder` doesn't apply
|
||||
— needs a settings-aware paint, precedent
|
||||
`radial_rim_outline`). Small commit.
|
||||
3. **Continuous scrub on key-held ← / →** instead of
|
||||
`radial_rim_outline`). Smallest next commit.
|
||||
2. **Continuous scrub on key-held ← / →** instead of
|
||||
single-step. Needs a key-held event source. Matches
|
||||
the mockup's `[← →] scrub` terminology.
|
||||
4. **Move-log scroller / mini-tableau preview** — both
|
||||
3. **Move-log scroller / mini-tableau preview** — both
|
||||
need a much larger banner-height grow (effectively
|
||||
the takeover container itself). Multi-session arcs
|
||||
that close B-2.
|
||||
|
||||
Reference in New Issue
Block a user