docs(handoff): cut v0.21.8 — replay arc fully closed; 1276 tests
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
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## [Unreleased]
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No threads in flight. v0.21.7 cut on 2026-05-08; CHANGELOG accumulates
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No threads in flight. v0.21.8 cut on 2026-05-08; CHANGELOG accumulates
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the next cycle here.
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## [0.21.8] — 2026-05-08
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Patch release for replay-overlay polish. Through-line:
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**notch-label centering + WIN MOVE HC legibility + HC system extension**.
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All three items were "optional polish" flagged in the v0.21.7 handoff;
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all three ship in two commits.
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### Added
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- **`STATE_SUCCESS_HC` constant** (`c50eaf8`). Brighter lime
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(`#c8e862`, L≈0.73) in `ui_theme` for use wherever the
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standard `STATE_SUCCESS` (`#acc267`, L≈0.51) needs extra
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luminance under HC mode. Sits above the bumped notch ticks
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(`BORDER_SUBTLE_HC` gray, L≈0.60) so a WIN MOVE marker at
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this colour is unambiguous.
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- **`HighContrastBackground::with_hc(default, hc)` constructor**
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(`c50eaf8`). Extends `HighContrastBackground` with an
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`hc_color: Color` field (default = `BORDER_SUBTLE_HC` via
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`with_default()`). `update_high_contrast_backgrounds` now
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reads `marker.hc_color` instead of the hardcoded constant —
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backwards-compatible; all existing `with_default()` usages
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continue to bump to gray.
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- **WIN MOVE scrub-bar marker HC bump** (`c50eaf8`). Marker
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now carries `HighContrastBackground::with_hc(STATE_SUCCESS,
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STATE_SUCCESS_HC)` so the lime stays lime under HC (brighter
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lime rather than gray). Pin test locks both the default and
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HC colour fields on the spawned entity.
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### Fixed
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- **Scrub-bar notch-label centering** (`b44d277`). Middle
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three labels ("25%", "50%", "75%") previously had their
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left edge at the notch; now their text centre coincides
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with the notch tick. Implemented using the CSS
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`translateX(-50%)` pattern for Bevy 0.18 UI: a fixed
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`SCRUB_LABEL_CENTER_WIDTH = 36 px` container with
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`margin.left = -18 px` is placed at `left: Percent(pct)`,
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and `Justify::Center` centres the text within it. Endpoint
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labels ("0%", "100%") keep their flush-left / flush-right
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anchoring. `with_default()` remains one-argument.
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### Stats
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- Tests: 1276 passing / 0 failing (engine: 831)
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- Clippy: clean
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- Crates touched: `solitaire_engine` (replay_overlay.rs,
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ui_theme.rs, settings_plugin.rs)
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## [0.21.7] — 2026-05-08
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Patch release closing the last major B-2 sub-piece. Through-line:
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+50
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@@ -1,66 +1,57 @@
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# Solitaire Quest — Session Handoff
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**Last updated:** 2026-05-08 — **v0.21.7 cut and tagged at
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`da3e542`**, working tree clean (tag pending push).
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**Last updated:** 2026-05-08 — **v0.21.8 cut and tagged at
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`c50eaf8`**, working tree clean (tag + push pending).
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v0.21.7 is a single-commit patch closing the last major B-2
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sub-piece: **mini-tableau preview dim layer**. A full-screen
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`ReplayTableauDimLayer` UI node (100 % × 100 %, 50 % opacity
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black) at `Z_REPLAY_DIM = 54` (one rung below the replay
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chrome at z=55) darkens the card world during replay so the
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banner and move-log panel read clearly against the scene —
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matching the mockup's "Game Peek Band at 50 % opacity" spec
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without touching `card_plugin`. 13 commits have now shipped
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across v0.21.4–v0.21.7 on the B-2 replay screen-takeover
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arc; every major sub-piece is closed.
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v0.21.8 closes the last optional polish items in the B-2
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replay screen-takeover arc: **notch-label centering** (middle
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three scrub-bar labels now centred on their notch ticks via the
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CSS `translateX(-50%)` pattern for Bevy 0.18 UI) and **WIN
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MOVE HC legibility** (lime stays lime under HC mode via the
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extended `HighContrastBackground::with_hc` constructor and a
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new `STATE_SUCCESS_HC` brighter-lime constant). The replay
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overlay arc is now fully closed with no known open items.
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Full v0.21.7 detail lives in `CHANGELOG.md` § [0.21.7]. This
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Full v0.21.8 detail lives in `CHANGELOG.md` § [0.21.8]. This
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file from here on focuses on what's *open* post-cut and how to
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resume.
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## Status at pause
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- **HEAD locally:** `da3e542` (v0.21.7 commit). Tag pending —
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push with `git tag v0.21.7 da3e542 && git push origin v0.21.7`.
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- **HEAD on origin:** `f63db76` (v0.21.6). v0.21.7 commit
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not pushed yet; a docs-only edit will ride on top before push.
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- **HEAD locally:** `c50eaf8` (v0.21.8 commit). Docs ride on
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top; tag + push pending:
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`git tag v0.21.8 c50eaf8 && git push origin master && git push origin v0.21.8`.
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- **HEAD on origin:** `52407e7` (v0.21.7 docs). v0.21.8 not
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yet pushed.
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- **Working tree:** clean. No WIP outstanding.
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- **`artwork/` directory:** still untracked. Intentional.
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- **Build:** `cargo clippy --workspace --all-targets -- -D warnings`
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clean.
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- **Tests:** **1275 passing / 0 failing** across the workspace.
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Detail in `CHANGELOG.md` § [0.21.7] § Stats.
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- **Tags on origin:** `v0.9.0` through `v0.21.6`. v0.21.7
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tag exists locally at `da3e542`; push to origin when ready.
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- **Tests:** **1276 passing / 0 failing** across the workspace.
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Detail in `CHANGELOG.md` § [0.21.8] § Stats.
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- **Tags on origin:** `v0.9.0` through `v0.21.7`. v0.21.8
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tag exists locally at `c50eaf8`; push to origin.
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## Since the v0.21.7 cut
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## Since the v0.21.8 cut
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One commit in flight (not yet pushed to origin): `da3e542`
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adds the full-screen tableau dim layer. CHANGELOG and
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SESSION_HANDOFF updates ride on top. Push with:
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```
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git push origin master
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git push origin v0.21.7
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```
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Two commits since the v0.21.7 tag (not yet pushed):
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- `b44d277` — notch-label centering fix
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- `c50eaf8` — WIN MOVE HC bump + HC system extension
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Open next-step menu (all major B-2 sub-pieces now closed):
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1. **Polish: notch label centering.** Bevy 0.18 lacks a
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clean `translate-x: -50%` primitive so the middle three
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scrub-bar labels sit slightly right-of-notch. Could use a
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child Text wrapper with computed left-margin compensation.
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Tiny commit, requires visual review.
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2. **Polish: WIN MOVE marker HC bump.** Currently uses
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`STATE_SUCCESS` lime which stays visible under HC, but a
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contrast bump under HC would make it even more legible
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alongside the bumped notches. Optional.
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3. **Move Log auto-scroll** — only relevant if the panel's
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row count grows beyond the current 5-row fixed window.
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Currently the prev-2 / active / next-2 layout fits all
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visible content, so auto-scroll is unneeded.
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CHANGELOG + SESSION_HANDOFF docs ride on top.
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Recommended order: options 1 and 2 are tiny polish commits
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that benefit from visual review. Option 3 is a non-starter
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unless the panel's row capacity grows.
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Open next-step menu (B-2 arc fully closed, no replay polish
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items remain):
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1. **APK launch verification on AVD / device** — see Phase
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Android punch list in this file.
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2. **Phase 8 (sync)** — the biggest open arc. Local storage
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scaffolding, self-hosted Axum server, GPGS stub.
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3. **Move Log auto-scroll** — only relevant if the panel
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row count grows beyond the current 5-row fixed window;
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non-starter until then.
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Recommended order: resume with A or C from the DECISION menu
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in the resume prompt below.
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## Open punch list
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@@ -246,18 +237,18 @@ into a v0.21.1 / v0.22.0 cut.
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```
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You are a senior Rust + Bevy developer working on Solitaire Quest.
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Working directory: <Rusty_Solitaire clone path on this machine>.
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Branch: master. v0.21.7 is tagged at da3e542 (cut 2026-05-08,
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closes the last major B-2 sub-piece: full-screen tableau dim
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layer — 50 % opacity black UI scrim at z=54 that darkens the
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card world during replay so the chrome reads clearly above it).
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v0.21.6 stays at f63db76, v0.21.5 at a2432df, v0.21.4 at
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Branch: master. v0.21.8 is tagged at c50eaf8 (cut 2026-05-08,
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replay-overlay polish: scrub-bar notch-label centering + WIN
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MOVE HC legibility bump via extended HighContrastBackground::
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with_hc + new STATE_SUCCESS_HC constant). v0.21.7 stays at
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da3e542, v0.21.6 at f63db76, v0.21.5 at a2432df, v0.21.4 at
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23ff62c, v0.21.3 at 3d92a91, v0.21.2 at f23df3b, v0.21.1 at
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daa655a, v0.21.0 at 04f9bf9. Working tree clean (CHANGELOG +
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SESSION_HANDOFF docs ride on top of da3e542; push pending).
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See CHANGELOG.md § [0.21.7] for full detail.
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SESSION_HANDOFF docs ride on top; push pending).
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See CHANGELOG.md § [0.21.8] for full detail.
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State: HEAD locally — see `git rev-parse HEAD`. Workspace
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tests: 1275 passing / 0 failing. Clippy clean.
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tests: 1276 passing / 0 failing. Clippy clean.
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READ FIRST (in order, before doing anything):
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1. SESSION_HANDOFF.md — this file
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@@ -281,15 +272,11 @@ DECISION TO ASK THE PLAYER FIRST:
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tests can't catch. Likely surfaces JNI ClipboardManager
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and Android Keystore stubs that need real bridges. Larger
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scope; needs an Android device or emulator running.
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B. Replay-overlay polish (B-2 arc fully closed in v0.21.7).
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All 13 planned sub-pieces shipped. Remaining items are
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minor polish: (a) scrub-bar notch-label centering — middle
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three labels sit slightly right-of-notch due to Bevy 0.18
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lacking `translate-x: -50%`; tiny commit, needs visual
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review. (b) WIN MOVE marker HC contrast bump — optional
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luminance boost under HC mode. Both are single commits
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requiring visual review; recommend treating as a v0.21.8
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polish pass after manual testing.
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B. Replay-overlay arc — **fully closed** as of v0.21.8 (15
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commits across v0.21.4–v0.21.8). Notch-label centering,
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WIN MOVE HC legibility, and the HighContrastBackground
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extension all shipped. No known replay-overlay items
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remain open.
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C. Phase 8 (sync) — local storage scaffolding, self-hosted
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Axum server, `SolitaireServerClient` impl, GPGS stub
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wired into Settings. The biggest open arc by scope; rolls
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