fix(engine): fix three leaderboard bugs — wrong toast type, stale name label, name not synced to server
Android Release / build-apk (push) Successful in 3m51s

- poll_opt_in_task / poll_opt_out_task: error branches now fire WarningToastEvent instead of InfoToastEvent
- Settings gains leaderboard_opted_in: bool (serde-defaulted to false); set true/false when opt-in/out tasks succeed
- handle_display_name_confirm: when already opted in and a remote provider is active, spawns an opt_in_leaderboard task to push the new name (server endpoint is an upsert)
- LeaderboardPublicNameText marker component added; update_leaderboard_public_name_label system rewrites the label each frame the panel is open, so it reflects SettingsResource immediately after the display-name modal saves

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
funman300
2026-05-17 23:55:22 -07:00
parent 87aec5bdf2
commit 8f86d66ffe
2 changed files with 269 additions and 7 deletions
+7
View File
@@ -238,6 +238,12 @@ pub struct Settings {
/// field existed deserialize cleanly to `None` via `#[serde(default)]`.
#[serde(default)]
pub leaderboard_display_name: Option<String>,
/// `true` once the player has successfully opted in to the leaderboard on
/// the server. Used to decide whether a display-name change should also
/// push an update via `opt_in_leaderboard`. Older `settings.json` files
/// deserialize cleanly to `false` via `#[serde(default)]`.
#[serde(default)]
pub leaderboard_opted_in: bool,
/// When `true`, the player may drag the top card of a foundation pile back
/// onto a compatible tableau column. Enabled by default (standard Klondike
/// rules). Older `settings.json` files without this key deserialize to
@@ -387,6 +393,7 @@ impl Default for Settings {
replay_move_interval_secs: default_replay_move_interval_secs(),
last_difficulty: None,
leaderboard_display_name: None,
leaderboard_opted_in: false,
take_from_foundation: true,
analytics_enabled: false,
matomo_url: None,
+262 -7
View File
@@ -15,7 +15,7 @@ use bevy::tasks::{futures_lite::future, AsyncComputeTaskPool, Task};
use solitaire_data::{save_settings_to, settings::SyncBackend};
use solitaire_sync::LeaderboardEntry;
use crate::events::{InfoToastEvent, ToggleLeaderboardRequestEvent};
use crate::events::{InfoToastEvent, ToggleLeaderboardRequestEvent, WarningToastEvent};
use crate::font_plugin::FontResource;
use crate::settings_plugin::{SettingsResource, SettingsStoragePath};
use crate::sync_plugin::SyncProviderResource;
@@ -138,6 +138,7 @@ impl Plugin for LeaderboardPlugin {
.init_resource::<OptOutTask>()
.init_resource::<DisplayNameBuffer>()
.add_message::<ToggleLeaderboardRequestEvent>()
.add_message::<WarningToastEvent>()
// `MouseWheel` and `KeyboardInput` are emitted by Bevy's input
// plugin under `DefaultPlugins`; register them explicitly so all
// leaderboard systems run cleanly under `MinimalPlugins` in tests.
@@ -159,6 +160,7 @@ impl Plugin for LeaderboardPlugin {
handle_display_name_text_input,
handle_display_name_confirm,
handle_display_name_cancel,
update_leaderboard_public_name_label,
)
.chain(),
)
@@ -361,10 +363,13 @@ fn handle_opt_in_button(
}
}
/// Polls the opt-in task; fires an `InfoToastEvent` on completion or failure.
/// Polls the opt-in task; fires a toast and persists opted-in state on completion.
fn poll_opt_in_task(
mut task_res: ResMut<OptInTask>,
mut toast: MessageWriter<InfoToastEvent>,
mut warn_toast: MessageWriter<WarningToastEvent>,
settings: Option<ResMut<SettingsResource>>,
settings_path: Option<Res<SettingsStoragePath>>,
) {
let Some(task) = task_res.0.as_mut() else { return };
let Some(result) = future::block_on(future::poll_once(task)) else { return };
@@ -372,10 +377,18 @@ fn poll_opt_in_task(
match result {
Ok(()) => {
toast.write(InfoToastEvent("Opted in to leaderboard".to_string()));
if let Some(mut s) = settings {
s.0.leaderboard_opted_in = true;
if let Some(path) = settings_path.as_ref().and_then(|p| p.0.as_ref())
&& let Err(e) = save_settings_to(path, &s.0)
{
warn!("failed to save settings after opt-in: {e}");
}
}
}
Err(e) => {
warn!("leaderboard opt-in failed: {e}");
toast.write(InfoToastEvent("Failed to join leaderboard".to_string()));
warn_toast.write(WarningToastEvent("Failed to join leaderboard".to_string()));
}
}
}
@@ -401,10 +414,13 @@ fn handle_opt_out_button(
}
}
/// Polls the opt-out task; fires an `InfoToastEvent` on completion or failure.
/// Polls the opt-out task; fires a toast and clears opted-in state on completion.
fn poll_opt_out_task(
mut task_res: ResMut<OptOutTask>,
mut toast: MessageWriter<InfoToastEvent>,
mut warn_toast: MessageWriter<WarningToastEvent>,
settings: Option<ResMut<SettingsResource>>,
settings_path: Option<Res<SettingsStoragePath>>,
) {
let Some(task) = task_res.0.as_mut() else { return };
let Some(result) = future::block_on(future::poll_once(task)) else { return };
@@ -412,10 +428,18 @@ fn poll_opt_out_task(
match result {
Ok(()) => {
toast.write(InfoToastEvent("Opted out of leaderboard".to_string()));
if let Some(mut s) = settings {
s.0.leaderboard_opted_in = false;
if let Some(path) = settings_path.as_ref().and_then(|p| p.0.as_ref())
&& let Err(e) = save_settings_to(path, &s.0)
{
warn!("failed to save settings after opt-out: {e}");
}
}
}
Err(e) => {
warn!("leaderboard opt-out failed: {e}");
toast.write(InfoToastEvent("Failed to leave leaderboard".to_string()));
warn_toast.write(WarningToastEvent("Failed to leave leaderboard".to_string()));
}
}
}
@@ -428,6 +452,12 @@ fn poll_opt_out_task(
#[derive(Component, Debug)]
pub struct LeaderboardCloseButton;
/// Marker on the "Public name: …" label inside the leaderboard panel so it
/// can be updated reactively when the player changes their display name
/// without a full panel rebuild.
#[derive(Component, Debug)]
struct LeaderboardPublicNameText;
fn spawn_leaderboard_screen(
commands: &mut Commands,
data: &LeaderboardResource,
@@ -481,6 +511,7 @@ fn spawn_leaderboard_screen(
None => "Public name: (same as username)".to_string(),
};
row.spawn((
LeaderboardPublicNameText,
Text::new(label),
font_caption.clone(),
TextColor(TEXT_SECONDARY),
@@ -733,7 +764,9 @@ fn handle_display_name_text_input(
}
}
/// Saves the typed display name to `SettingsResource` and closes the modal.
/// Saves the typed display name to `SettingsResource`, closes the modal, and
/// pushes the new name to the server when the player is already opted in.
#[allow(clippy::too_many_arguments)]
fn handle_display_name_confirm(
button_q: Query<&Interaction, (Changed<Interaction>, With<DisplayNameConfirmButton>)>,
screens: Query<Entity, With<DisplayNameModal>>,
@@ -741,6 +774,8 @@ fn handle_display_name_confirm(
buf: Res<DisplayNameBuffer>,
settings: Option<ResMut<SettingsResource>>,
settings_path: Option<Res<SettingsStoragePath>>,
provider: Option<Res<SyncProviderResource>>,
mut task_res: ResMut<OptInTask>,
) {
if !button_q.iter().any(|i| *i == Interaction::Pressed) {
return;
@@ -750,13 +785,47 @@ fn handle_display_name_confirm(
settings.0.leaderboard_display_name = if trimmed.is_empty() {
None
} else {
Some(trimmed)
Some(trimmed.clone())
};
if let Some(path) = settings_path.as_ref().and_then(|p| p.0.as_ref())
&& let Err(e) = save_settings_to(path, &settings.0)
{
warn!("failed to save settings: {e}");
}
// Push updated name to the server when already opted in and no task
// is in flight. The server's opt-in endpoint is an upsert, so calling
// it a second time only updates the display_name column.
let is_remote = provider
.as_ref()
.is_some_and(|p| p.0.backend_name() != "local");
if settings.0.leaderboard_opted_in && is_remote && task_res.0.is_none() {
let display_name = settings
.0
.leaderboard_display_name
.clone()
.unwrap_or_else(|| {
if let solitaire_data::settings::SyncBackend::SolitaireServer {
ref username,
..
} = settings.0.sync_backend
{
username.chars().take(32).collect()
} else {
"Player".to_string()
}
});
if let Some(p) = provider {
let provider = p.0.clone();
let task = AsyncComputeTaskPool::get().spawn(async move {
provider
.opt_in_leaderboard(&display_name)
.await
.map_err(|e| e.to_string())
});
task_res.0 = Some(task);
}
}
}
for entity in &screens {
commands.entity(entity).despawn();
@@ -857,6 +926,25 @@ fn spawn_display_name_modal(
});
}
/// Keeps the "Public name: …" label in the leaderboard panel in sync with
/// `SettingsResource` after the player saves a new display name. No-op when
/// the panel is closed (`labels.is_empty()` exits immediately).
fn update_leaderboard_public_name_label(
settings: Option<Res<SettingsResource>>,
mut labels: Query<&mut Text, With<LeaderboardPublicNameText>>,
) {
if labels.is_empty() {
return;
}
let new_label = match settings.as_ref().and_then(|s| s.0.leaderboard_display_name.as_deref()) {
Some(n) => format!("Public name: {n}"),
None => "Public name: (same as username)".to_string(),
};
for mut text in &mut labels {
text.0 = new_label.clone();
}
}
/// Accepts printable ASCII characters (0x200x7e) for the display-name field.
fn printable_char_dn(text: &str) -> Option<char> {
let ch = text.chars().next()?;
@@ -1048,4 +1136,171 @@ mod tests {
// 65 seconds = 1:05, not 1:5
assert_eq!(format_secs(65), "1:05");
}
// -------------------------------------------------------------------------
// Bug-fix regression tests
// -------------------------------------------------------------------------
fn headless_app_with_settings() -> App {
let mut app = headless_app();
app.insert_resource(SettingsResource(solitaire_data::settings::Settings::default()));
app
}
/// Bug 1: opt-in errors must fire `WarningToastEvent`, not `InfoToastEvent`.
#[test]
fn opt_in_error_fires_warning_toast() {
use bevy::ecs::message::Messages;
let mut app = headless_app_with_settings();
// Inject a pre-resolved failed task directly into OptInTask.
let failed_task = AsyncComputeTaskPool::get()
.spawn(async { Err::<(), String>("network error".to_string()) });
app.world_mut().resource_mut::<OptInTask>().0 = Some(failed_task);
// Allow the task to complete and be polled.
for _ in 0..5 {
app.update();
}
let msgs = app.world().resource::<Messages<WarningToastEvent>>();
let mut cursor = msgs.get_cursor();
assert!(
cursor.read(msgs).next().is_some(),
"WarningToastEvent must be fired when opt-in fails"
);
}
/// Bug 1: opt-out errors must fire `WarningToastEvent`, not `InfoToastEvent`.
#[test]
fn opt_out_error_fires_warning_toast() {
use bevy::ecs::message::Messages;
let mut app = headless_app_with_settings();
let failed_task = AsyncComputeTaskPool::get()
.spawn(async { Err::<(), String>("network error".to_string()) });
app.world_mut().resource_mut::<OptOutTask>().0 = Some(failed_task);
for _ in 0..5 {
app.update();
}
let msgs = app.world().resource::<Messages<WarningToastEvent>>();
let mut cursor = msgs.get_cursor();
assert!(
cursor.read(msgs).next().is_some(),
"WarningToastEvent must be fired when opt-out fails"
);
}
/// Bug 2: successful opt-in must set `leaderboard_opted_in = true` in Settings.
#[test]
fn opt_in_success_sets_opted_in_flag() {
let mut app = headless_app_with_settings();
// Confirm the flag starts false.
assert!(!app
.world()
.resource::<SettingsResource>()
.0
.leaderboard_opted_in);
let ok_task = AsyncComputeTaskPool::get().spawn(async { Ok::<(), String>(()) });
app.world_mut().resource_mut::<OptInTask>().0 = Some(ok_task);
for _ in 0..5 {
app.update();
}
assert!(
app.world()
.resource::<SettingsResource>()
.0
.leaderboard_opted_in,
"leaderboard_opted_in must be true after successful opt-in"
);
}
/// Bug 2: successful opt-out must clear `leaderboard_opted_in`.
#[test]
fn opt_out_success_clears_opted_in_flag() {
let mut app = headless_app_with_settings();
// Seed as opted in.
app.world_mut()
.resource_mut::<SettingsResource>()
.0
.leaderboard_opted_in = true;
let ok_task = AsyncComputeTaskPool::get().spawn(async { Ok::<(), String>(()) });
app.world_mut().resource_mut::<OptOutTask>().0 = Some(ok_task);
for _ in 0..5 {
app.update();
}
assert!(
!app.world()
.resource::<SettingsResource>()
.0
.leaderboard_opted_in,
"leaderboard_opted_in must be false after successful opt-out"
);
}
/// Bug 3: `LeaderboardPublicNameText` label must reflect a display-name
/// change applied to `SettingsResource` without a panel rebuild.
#[test]
fn public_name_label_updates_reactively() {
let mut app = headless_app_with_settings();
// Open the panel.
press(&mut app, KeyCode::KeyL);
app.update();
// Verify the label starts with the default copy.
let initial: String = app
.world_mut()
.query_filtered::<&Text, With<LeaderboardPublicNameText>>()
.iter(app.world())
.next()
.expect("LeaderboardPublicNameText must exist while panel is open")
.0
.clone();
assert!(
initial.contains("same as username"),
"initial label should say '(same as username)' when no display name is set"
);
// Clear just-pressed state so `toggle_leaderboard_screen` doesn't
// re-fire in the next frame (MinimalPlugins has no input-tick system).
{
let mut input = app.world_mut().resource_mut::<ButtonInput<KeyCode>>();
input.release(KeyCode::KeyL);
input.clear();
}
// Update the display name in SettingsResource.
app.world_mut()
.resource_mut::<SettingsResource>()
.0
.leaderboard_display_name = Some("TestPlayer".to_string());
app.update();
let updated: String = app
.world_mut()
.query_filtered::<&Text, With<LeaderboardPublicNameText>>()
.iter(app.world())
.next()
.expect("LeaderboardPublicNameText must still exist")
.0
.clone();
assert!(
updated.contains("TestPlayer"),
"label must reflect new display name after settings change"
);
}
}