fix(engine,server): safe area clamp, analytics batch, achievement save order, daily rollover, replay validation, leaderboard opt-in (#56, #60, #61, #62, #66, #68)
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- #66: Clamp safe-area insets to 25% of window height with warn!() on excess - #68: Move fire_flush outside per-event loop in analytics (batch flush once) - #56: Persist progress before marking reward_granted to prevent XP loss on crash - #60: Add DateRolloverTimer + check_date_rollover system for midnight seed refresh - #62: Add validate_header() in replay upload with mode/draw_mode allowlists - #61: Restore two-query leaderboard opt-in check (SELECT then UPDATE); original queries already in .sqlx cache; EXISTS variant would require sqlx prepare Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
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@@ -293,11 +293,9 @@ pub fn replay_history_path() -> Option<PathBuf> {
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///
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/// Overwrites any existing replay — only the most recent winning replay
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/// is retained on disk.
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#[deprecated(
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note = "single-slot replay storage replaced by the rolling history; \
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#[deprecated(note = "single-slot replay storage replaced by the rolling history; \
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use append_replay_to_history instead. Kept for the one-shot \
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legacy migration."
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)]
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legacy migration.")]
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pub fn save_latest_replay_to(path: &Path, replay: &Replay) -> io::Result<()> {
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if let Some(parent) = path.parent() {
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fs::create_dir_all(parent)?;
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@@ -317,11 +315,9 @@ pub fn save_latest_replay_to(path: &Path, replay: &Replay) -> io::Result<()> {
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/// "No replay recorded yet" caption rather than a half-loaded broken
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/// replay. Bumping [`REPLAY_SCHEMA_VERSION`] therefore invalidates every
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/// older save without further migration code.
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#[deprecated(
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note = "single-slot replay storage replaced by the rolling history; \
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#[deprecated(note = "single-slot replay storage replaced by the rolling history; \
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use load_replay_history_from instead. Kept for the one-shot \
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legacy migration."
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)]
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legacy migration.")]
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pub fn load_latest_replay_from(path: &Path) -> Option<Replay> {
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let data = fs::read(path).ok()?;
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let replay: Replay = serde_json::from_slice(&data).ok()?;
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@@ -383,10 +379,7 @@ pub fn load_replay_history_from(path: &Path) -> Option<ReplayHistory> {
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/// [`ReplayHistory`] is the exact value written to disk so callers can
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/// update an in-memory mirror (e.g. the Stats overlay's
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/// `ReplayHistoryResource`) without a follow-up `load`.
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pub fn append_replay_to_history(
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path: &Path,
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replay: Replay,
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) -> io::Result<ReplayHistory> {
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pub fn append_replay_to_history(path: &Path, replay: Replay) -> io::Result<ReplayHistory> {
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let mut history = load_replay_history_from(path).unwrap_or_default();
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// Most recent first. Reserve the front slot; pop the oldest if we
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// exceed the cap so the file never grows unbounded.
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@@ -438,9 +431,7 @@ pub fn migrate_legacy_latest_replay(latest_path: &Path, history_path: &Path) {
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// Migration failure is non-fatal: on the next launch we'll just
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// try again. We log to stderr rather than panic so headless
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// tests stay quiet.
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eprintln!(
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"replay: failed to migrate legacy latest_replay.json into rolling history: {e}",
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);
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eprintln!("replay: failed to migrate legacy latest_replay.json into rolling history: {e}",);
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}
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}
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@@ -623,8 +614,8 @@ mod tests {
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let mut last_returned = ReplayHistory::default();
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for i in 0..10 {
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last_returned = append_replay_to_history(&path, replay_with_id(i))
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.expect("append must succeed");
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last_returned =
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append_replay_to_history(&path, replay_with_id(i)).expect("append must succeed");
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}
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assert_eq!(
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@@ -634,7 +625,11 @@ mod tests {
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);
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// The most recent ten pushes were ids 0..=9; ids 9, 8, ..., 2
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// survive (newest first), ids 0 and 1 aged out.
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let ids: Vec<i32> = last_returned.replays.iter().map(|r| r.final_score).collect();
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let ids: Vec<i32> = last_returned
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.replays
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.iter()
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.map(|r| r.final_score)
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.collect();
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assert_eq!(
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ids,
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vec![9, 8, 7, 6, 5, 4, 3, 2],
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@@ -683,18 +678,30 @@ mod tests {
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// Seed the legacy file with a real replay.
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let legacy_replay = sample_replay();
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save_latest_replay_to(&latest, &legacy_replay).expect("seed legacy");
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assert!(!history.exists(), "history file must not exist pre-migration");
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assert!(
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!history.exists(),
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"history file must not exist pre-migration"
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);
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migrate_legacy_latest_replay(&latest, &history);
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assert!(history.exists(), "migration must create the history file");
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let loaded = load_replay_history_from(&history)
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.expect("post-migration history must load");
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assert_eq!(loaded.replays.len(), 1, "history must hold exactly the legacy entry");
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assert_eq!(loaded.replays[0], legacy_replay, "entry must equal the legacy replay");
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let loaded = load_replay_history_from(&history).expect("post-migration history must load");
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assert_eq!(
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loaded.replays.len(),
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1,
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"history must hold exactly the legacy entry"
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);
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assert_eq!(
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loaded.replays[0], legacy_replay,
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"entry must equal the legacy replay"
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);
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// Legacy file is intentionally retained for one release as a
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// safety net — see `migrate_legacy_latest_replay` doc comment.
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assert!(latest.exists(), "legacy file must NOT be deleted by migration");
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assert!(
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latest.exists(),
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"legacy file must NOT be deleted by migration"
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);
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let _ = fs::remove_file(&latest);
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let _ = fs::remove_file(&history);
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@@ -720,7 +727,10 @@ mod tests {
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migrate_legacy_latest_replay(&latest, &history);
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let loaded = load_replay_history_from(&history).expect("load");
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assert_eq!(loaded, pre_existing, "existing history must not be overwritten");
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assert_eq!(
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loaded, pre_existing,
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"existing history must not be overwritten"
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);
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let _ = fs::remove_file(&latest);
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let _ = fs::remove_file(&history);
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