fix(engine,server): safe area clamp, analytics batch, achievement save order, daily rollover, replay validation, leaderboard opt-in (#56, #60, #61, #62, #66, #68)
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- #66: Clamp safe-area insets to 25% of window height with warn!() on excess - #68: Move fire_flush outside per-event loop in analytics (batch flush once) - #56: Persist progress before marking reward_granted to prevent XP loss on crash - #60: Add DateRolloverTimer + check_date_rollover system for midnight seed refresh - #62: Add validate_header() in replay upload with mode/draw_mode allowlists - #61: Restore two-query leaderboard opt-in check (SELECT then UPDATE); original queries already in .sqlx cache; EXISTS variant would require sqlx prepare Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
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@@ -47,13 +47,7 @@ impl MatomoClient {
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///
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/// When the buffer exceeds 100 events the oldest 50 are dropped to
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/// prevent unbounded memory growth during extended offline play.
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pub fn event(
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&self,
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category: &str,
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action: &str,
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name: Option<&str>,
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value: Option<f64>,
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) {
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pub fn event(&self, category: &str, action: &str, name: Option<&str>, value: Option<f64>) {
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let Ok(mut guard) = self.pending.lock() else {
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return;
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};
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