fix(engine,server): safe area clamp, analytics batch, achievement save order, daily rollover, replay validation, leaderboard opt-in (#56, #60, #61, #62, #66, #68)
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- #66: Clamp safe-area insets to 25% of window height with warn!() on excess
- #68: Move fire_flush outside per-event loop in analytics (batch flush once)
- #56: Persist progress before marking reward_granted to prevent XP loss on crash
- #60: Add DateRolloverTimer + check_date_rollover system for midnight seed refresh
- #62: Add validate_header() in replay upload with mode/draw_mode allowlists
- #61: Restore two-query leaderboard opt-in check (SELECT then UPDATE); original
       queries already in .sqlx cache; EXISTS variant would require sqlx prepare

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
This commit is contained in:
funman300
2026-05-28 13:07:22 -07:00
parent 8cb4c9808e
commit 6e407a3ea7
104 changed files with 6356 additions and 3092 deletions
+35 -7
View File
@@ -1,5 +1,5 @@
use serde::{Deserialize, Serialize};
use crate::card::{Card, Suit};
use serde::{Deserialize, Serialize};
/// Identifies which pile on the board a set of cards belongs to.
#[derive(Debug, Clone, PartialEq, Eq, PartialOrd, Ord, Hash, Serialize, Deserialize)]
@@ -28,7 +28,10 @@ pub struct Pile {
impl Pile {
/// Creates a new empty pile of the given type.
pub fn new(pile_type: PileType) -> Self {
Self { pile_type, cards: Vec::new() }
Self {
pile_type,
cards: Vec::new(),
}
}
/// Returns a reference to the top (last) card, or `None` if empty.
@@ -61,8 +64,18 @@ mod tests {
#[test]
fn pile_top_returns_last_card() {
let mut pile = Pile::new(PileType::Waste);
pile.cards.push(Card { id: 0, suit: Suit::Hearts, rank: Rank::Ace, face_up: true });
pile.cards.push(Card { id: 1, suit: Suit::Clubs, rank: Rank::Two, face_up: true });
pile.cards.push(Card {
id: 0,
suit: Suit::Hearts,
rank: Rank::Ace,
face_up: true,
});
pile.cards.push(Card {
id: 1,
suit: Suit::Clubs,
rank: Rank::Two,
face_up: true,
});
assert_eq!(pile.top().unwrap().id, 1);
}
@@ -91,15 +104,30 @@ mod tests {
#[test]
fn claimed_suit_is_none_for_non_foundation() {
let mut pile = Pile::new(PileType::Tableau(0));
pile.cards.push(Card { id: 0, suit: Suit::Hearts, rank: Rank::Ace, face_up: true });
pile.cards.push(Card {
id: 0,
suit: Suit::Hearts,
rank: Rank::Ace,
face_up: true,
});
assert!(pile.claimed_suit().is_none());
}
#[test]
fn claimed_suit_returns_bottom_card_suit() {
let mut pile = Pile::new(PileType::Foundation(2));
pile.cards.push(Card { id: 0, suit: Suit::Hearts, rank: Rank::Ace, face_up: true });
pile.cards.push(Card { id: 1, suit: Suit::Hearts, rank: Rank::Two, face_up: true });
pile.cards.push(Card {
id: 0,
suit: Suit::Hearts,
rank: Rank::Ace,
face_up: true,
});
pile.cards.push(Card {
id: 1,
suit: Suit::Hearts,
rank: Rank::Two,
face_up: true,
});
assert_eq!(pile.claimed_suit(), Some(Suit::Hearts));
}
}