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funman300
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Ferrous-Solitaire
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android-release.yml
builder-image.yml
docker-build.yml
test.yml
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chore(ci): retrigger web deploy — run 579 failed post-#189, cause TBD (logs 404)
#583
:
Commit
4e18b18122
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funman300
master
2026-07-17 01:48:53 +00:00
7m20s
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Merge pull request 'feat(engine): Phase M — sync transparency + local data backup' (
#189
) from feat/sync-transparency into master
#579
:
Commit
020c860cc5
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funman300
master
2026-07-17 01:19:40 +00:00
8m9s
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Merge pull request 'refactor(engine): ambiguity gate covers the full cluster — batches 1-3' (
#188
) from refactor/ambiguity-gate-cluster-v2 into master
#575
:
Commit
b4845564af
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funman300
master
2026-07-17 00:54:59 +00:00
6m40s
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Merge pull request 'feat(engine): surface upstream move-type counters and replay seek' (
#173
) from feat/upstream-stat-counters into master
#571
:
Commit
7f604f5df6
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funman300
master
2026-07-17 00:02:21 +00:00
9m7s
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Merge pull request 'feat(engine): glass bar accessibility + drag duck-away' (
#187
) from feat/glass-bar-a11y into master
#567
:
Commit
a0776f79b1
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funman300
master
2026-07-15 22:31:20 +00:00
7m53s
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Merge pull request 'feat(engine): floating liquid-glass touch tab bar' (
#186
) from feat/glass-tab-bar into master
#562
:
Commit
5c97913868
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funman300
master
2026-07-15 22:07:18 +00:00
7m52s
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Merge pull request 'fix(engine): swallow game-mutating hotkeys during pointer drags' (
#185
) from fix/keyboard-during-drag into master
#558
:
Commit
9081a9916c
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funman300
master
2026-07-14 18:56:51 +00:00
7m31s
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Merge pull request 'polish(engine): standard empty/loading/error states (Phase L)' (
#184
) from feat/empty-states into master
#554
:
Commit
fc4ea17789
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funman300
master
2026-07-14 03:17:17 +00:00
8m20s
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Merge pull request 'feat(engine): hold-/ hotkey cheat sheet + unified binding table (Phase J)' (
#183
) from feat/keyboard-completeness into master
#549
:
Commit
cbbab3d09f
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funman300
master
2026-07-14 02:37:50 +00:00
7m49s
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Merge pull request 'feat(engine): UI scale setting — 90/100/115/130% (Phase K)' (
#182
) from feat/ui-scale into master
#545
:
Commit
4d9a07727a
pushed by
funman300
master
2026-07-14 02:21:38 +00:00
6m38s
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Merge pull request 'feat(engine): contextual one-time tips — stall hint + radial teach (Phase I complete)' (
#181
) from feat/contextual-tips into master
#542
:
Commit
513dee8fa9
pushed by
funman300
master
2026-07-14 02:06:10 +00:00
6m58s
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Merge pull request 'feat(engine): one-shot What's-new card after updates (Phase I)' (
#180
) from feat/whats-new-card into master
#539
:
Commit
19ddf86c7b
pushed by
funman300
master
2026-07-14 01:50:28 +00:00
6m36s
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Merge pull request 'refactor(core): card_game redundancy cleanup + derive scoring from upstream stats' (
#88
) from refactor/strip-card_game-redundancies into master
#260
:
Commit
dde65a7e30
pushed by
funman300
master
2026-06-22 18:45:44 +00:00
1m1s
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refactor(core): make KlondikeInstruction the move currency
#258
:
Commit
ef1efdc3b5
pushed by
funman300
master
2026-06-11 00:03:38 +00:00
1m1s
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refactor: consolidate card_to_id into solitaire_core
#256
:
Commit
0d3f037672
pushed by
funman300
master
2026-06-10 17:17:09 +00:00
1m22s
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refactor: slim solver to card_game-native types
#254
:
Commit
cac77a54a6
pushed by
funman300
master
2026-06-10 17:11:24 +00:00
1m35s
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build(deps): switch card_game/klondike to mainline fb01881f
#252
:
Commit
2d0359c2ee
pushed by
funman300
master
2026-06-10 16:37:25 +00:00
1m7s
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refactor(core): complete card_game::Card migration across engine + wasm
#250
:
Commit
1438fd6265
pushed by
funman300
master
2026-06-10 00:48:26 +00:00
1m2s
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fix(engine): centre modal cards within usable area (status-bar + gesture-bar)
#245
:
Commit
6193d31497
pushed by
funman300
master
2026-06-09 00:49:05 +00:00
52s
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refactor(engine,wasm,data): route all klondike/card_game imports through solitaire_core
#241
:
Commit
d864d985c8
pushed by
funman300
master
2026-06-08 18:05:06 +00:00
53s
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refactor(core): unify Suit/Rank with card_game upstream types
#239
:
Commit
ae1ecc8559
pushed by
funman300
master
2026-06-08 17:58:55 +00:00
56s
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refactor(core): integrate card_game/klondike deps cleanly
#237
:
Commit
5e8735886f
pushed by
funman300
master
2026-06-08 17:47:47 +00:00
56s
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fix(wasm): gate wasm32-only imports behind cfg, add binaryen wasm-opt pass
#222
:
Commit
0bae839e3b
pushed by
funman300
master
2026-06-01 21:54:59 +00:00
1m13s
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fix(web): add WgpuSettingsPriority::WebGL2 for Chromium shader compatibility
#221
:
Commit
c68cf96488
pushed by
funman300
master
2026-06-01 21:25:22 +00:00
43s
View workflow file
fix(web): resolve wasm32 runtime panics; game boots and renders in Firefox
#220
:
Commit
a92ac066a6
pushed by
funman300
master
2026-06-01 21:17:39 +00:00
1m7s
View workflow file
fix(web): clean up wasm32 build warnings and wire /play route to Bevy canvas
#219
:
Commit
f464aab543
pushed by
funman300
master
2026-06-01 20:56:31 +00:00
44s
View workflow file
feat(web): add solitaire_web Bevy WASM build targeting play.html canvas
#218
:
Commit
835a48fe9d
pushed by
funman300
master
2026-06-01 20:47:55 +00:00
58s
View workflow file
refactor: migrate PileType → KlondikePile across core/wasm/engine
#217
:
Commit
9260ca7994
pushed by
funman300
master
2026-06-01 20:15:06 +00:00
1m24s
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Revert "refactor(core): split game_state.rs into submodule directory"
#216
:
Commit
ca612f51f1
pushed by
funman300
master
2026-05-30 01:53:01 +00:00
51s
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refactor(core): split game_state.rs into submodule directory
#215
:
Commit
dba154cf92
pushed by
funman300
master
2026-05-30 01:30:34 +00:00
44s
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