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24 Commits
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ai
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Generated
+5
-2
@@ -22,9 +22,10 @@ checksum = "c4512299f36f043ab09a583e57bceb5a5aab7a73db1805848e8fef3c9e8c78b3"
|
|||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "card_game"
|
name = "card_game"
|
||||||
version = "0.2.0"
|
version = "0.4.0"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"arrayvec",
|
"arrayvec",
|
||||||
|
"serde",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
@@ -126,10 +127,11 @@ checksum = "8f42a60cbdf9a97f5d2305f08a87dc4e09308d1276d28c869c684d7777685682"
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|||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "klondike"
|
name = "klondike"
|
||||||
version = "0.1.0"
|
version = "0.3.0"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"card_game",
|
"card_game",
|
||||||
"rand",
|
"rand",
|
||||||
|
"serde",
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||||||
]
|
]
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||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
@@ -238,6 +240,7 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
|
|||||||
checksum = "9a8e94ea7f378bd32cbbd37198a4a91436180c5bb472411e48b5ec2e2124ae9e"
|
checksum = "9a8e94ea7f378bd32cbbd37198a4a91436180c5bb472411e48b5ec2e2124ae9e"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"serde_core",
|
"serde_core",
|
||||||
|
"serde_derive",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
|
|||||||
+2
-2
@@ -8,8 +8,8 @@ members = [
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|||||||
resolver = "3"
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resolver = "3"
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||||||
|
|
||||||
[workspace.dependencies]
|
[workspace.dependencies]
|
||||||
card_game = { version = "0.2.0", path = "card_game", registry = "Quaternions" }
|
card_game = { version = "0.4.0", path = "card_game", registry = "Quaternions" }
|
||||||
klondike = { version = "0.1.0", path = "klondike", registry = "Quaternions" }
|
klondike = { version = "0.3.0", path = "klondike", registry = "Quaternions" }
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||||||
|
|
||||||
[workspace.lints.rust]
|
[workspace.lints.rust]
|
||||||
# unsafe_code = "forbid"
|
# unsafe_code = "forbid"
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||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
[package]
|
[package]
|
||||||
name = "card_game"
|
name = "card_game"
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||||||
version = "0.2.0"
|
version = "0.4.0"
|
||||||
edition = "2024"
|
edition = "2024"
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||||||
repository = "https://git.aleshym.co/Quaternions/card_game"
|
repository = "https://git.aleshym.co/Quaternions/card_game"
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||||||
license = "MIT OR Apache-2.0"
|
license = "MIT OR Apache-2.0"
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||||||
@@ -8,8 +8,12 @@ description = "Card game library."
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|||||||
authors = ["Rhys Lloyd <krakow20@gmail.com>"]
|
authors = ["Rhys Lloyd <krakow20@gmail.com>"]
|
||||||
keywords = ["card", "cards", "solitaire", "klondike"]
|
keywords = ["card", "cards", "solitaire", "klondike"]
|
||||||
|
|
||||||
|
[features]
|
||||||
|
serde = ["dep:serde"]
|
||||||
|
|
||||||
[dependencies]
|
[dependencies]
|
||||||
arrayvec = { version = "0.7.6", registry = "Quaternions", features = ["len_u8"], default-features = false }
|
arrayvec = { version = "0.7.6", registry = "Quaternions", features = ["len_u8"], default-features = false }
|
||||||
|
serde = { version = "1", optional = true, default-features = false, features = ["derive"] }
|
||||||
|
|
||||||
[lints]
|
[lints]
|
||||||
workspace = true
|
workspace = true
|
||||||
|
|||||||
+136
-27
@@ -6,11 +6,11 @@ struct ReadmeDoctests;
|
|||||||
use core::ops::RangeBounds;
|
use core::ops::RangeBounds;
|
||||||
|
|
||||||
// TODO: pub struct ValidInstruction<I>(I);
|
// TODO: pub struct ValidInstruction<I>(I);
|
||||||
pub trait Game {
|
pub trait Game: Clone {
|
||||||
type Score;
|
type Score: Clone + core::fmt::Debug;
|
||||||
type Stats;
|
type Stats: Clone + core::fmt::Debug;
|
||||||
type Config;
|
type Config: Clone + core::fmt::Debug;
|
||||||
type Instruction;
|
type Instruction: Clone + core::fmt::Debug;
|
||||||
fn score(&self, stats: &Self::Stats, config: &Self::Config) -> Self::Score;
|
fn score(&self, stats: &Self::Stats, config: &Self::Config) -> Self::Score;
|
||||||
fn possible_instructions(
|
fn possible_instructions(
|
||||||
&self,
|
&self,
|
||||||
@@ -28,6 +28,7 @@ pub trait Game {
|
|||||||
|
|
||||||
/// card_game supports up to 4 identifiably separate decks.
|
/// card_game supports up to 4 identifiably separate decks.
|
||||||
#[derive(Clone, Copy, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
|
#[derive(Clone, Copy, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
|
||||||
|
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
|
||||||
pub enum Deck {
|
pub enum Deck {
|
||||||
Deck1 = 0b00,
|
Deck1 = 0b00,
|
||||||
Deck2 = 0b01,
|
Deck2 = 0b01,
|
||||||
@@ -48,6 +49,7 @@ impl Deck {
|
|||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Clone, Copy, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
|
#[derive(Clone, Copy, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
|
||||||
|
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
|
||||||
pub enum Suit {
|
pub enum Suit {
|
||||||
Spades = 0b00,
|
Spades = 0b00,
|
||||||
Hearts = 0b01,
|
Hearts = 0b01,
|
||||||
@@ -77,6 +79,7 @@ impl Suit {
|
|||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Clone, Copy, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
|
#[derive(Clone, Copy, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
|
||||||
|
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
|
||||||
pub enum Rank {
|
pub enum Rank {
|
||||||
Ace = 1,
|
Ace = 1,
|
||||||
Two = 2,
|
Two = 2,
|
||||||
@@ -146,6 +149,8 @@ impl Rank {
|
|||||||
/// 2 bits for suit ID
|
/// 2 bits for suit ID
|
||||||
/// 4 bits for card Value
|
/// 4 bits for card Value
|
||||||
#[derive(Clone, Debug, Eq, Hash, PartialEq)]
|
#[derive(Clone, Debug, Eq, Hash, PartialEq)]
|
||||||
|
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
|
||||||
|
#[cfg_attr(feature = "serde", serde(transparent))]
|
||||||
pub struct Card(core::num::NonZeroU8);
|
pub struct Card(core::num::NonZeroU8);
|
||||||
impl Card {
|
impl Card {
|
||||||
pub const fn new(deck: Deck, suit: Suit, rank: Rank) -> Self {
|
pub const fn new(deck: Deck, suit: Suit, rank: Rank) -> Self {
|
||||||
@@ -312,6 +317,59 @@ impl<const CAP: usize> Pile<CAP, CAP> {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#[derive(Clone, Debug)]
|
||||||
|
pub enum SolveError {
|
||||||
|
MovesBudgetExceeded,
|
||||||
|
StatesBudgetExceeded,
|
||||||
|
}
|
||||||
|
impl core::fmt::Display for SolveError {
|
||||||
|
fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
|
||||||
|
write!(f, "{self:?}")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl core::error::Error for SolveError {}
|
||||||
|
|
||||||
|
/// The solution tends to be very large with long chains of moves that go back to the same state.
|
||||||
|
/// It is recommended to call .clean_solution() if the solution is actually going to be shown to a user.
|
||||||
|
pub struct Solution<G: Game> {
|
||||||
|
solution: Vec<StateSnapshot<G>>,
|
||||||
|
}
|
||||||
|
impl<G: Game + Eq + core::hash::Hash> Solution<G> {
|
||||||
|
pub const fn raw_solution(&self) -> &[StateSnapshot<G>] {
|
||||||
|
self.solution.as_slice()
|
||||||
|
}
|
||||||
|
/// Repeatedly remove the largest range of moves that goes back into the same state.
|
||||||
|
/// This is a very expensive operation when the solution is very long!
|
||||||
|
pub fn clean_solution(self) -> Vec<StateSnapshot<G>> {
|
||||||
|
let mut history = self.solution;
|
||||||
|
// history includes cycles
|
||||||
|
let mut state_index: std::collections::HashMap<_, _> = history
|
||||||
|
.iter()
|
||||||
|
.enumerate()
|
||||||
|
.map(|(i, snapshot)| (snapshot.state().clone(), i))
|
||||||
|
.collect();
|
||||||
|
|
||||||
|
// find the longest range where the start and end are the same state
|
||||||
|
while let Some(longest_range) = history
|
||||||
|
.iter()
|
||||||
|
.enumerate()
|
||||||
|
.filter_map(|(index, snapshot)| {
|
||||||
|
let &last_index = state_index.get(snapshot.state())?;
|
||||||
|
let longness = last_index - index;
|
||||||
|
(longness != 0).then_some(index..last_index)
|
||||||
|
})
|
||||||
|
.max_by_key(|range| range.len())
|
||||||
|
{
|
||||||
|
history.drain(longest_range);
|
||||||
|
for (i, snapshot) in history.iter().enumerate() {
|
||||||
|
state_index.insert(snapshot.state().clone(), i);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
history
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
#[derive(Clone, Debug)]
|
#[derive(Clone, Debug)]
|
||||||
pub enum SessionInstruction<I> {
|
pub enum SessionInstruction<I> {
|
||||||
Undo,
|
Undo,
|
||||||
@@ -338,12 +396,16 @@ impl<S> SessionStats<S> {
|
|||||||
pub struct SessionConfig<C> {
|
pub struct SessionConfig<C> {
|
||||||
pub inner: C,
|
pub inner: C,
|
||||||
pub undo_penalty: i32,
|
pub undo_penalty: i32,
|
||||||
|
pub solve_moves_budget: u64,
|
||||||
|
pub solve_states_budget: u64,
|
||||||
}
|
}
|
||||||
impl<C> SessionConfig<C> {
|
impl<C> SessionConfig<C> {
|
||||||
fn new_default(inner: C) -> Self {
|
fn new_default(inner: C) -> Self {
|
||||||
Self {
|
Self {
|
||||||
inner,
|
inner,
|
||||||
undo_penalty: -15,
|
undo_penalty: -15,
|
||||||
|
solve_moves_budget: 100_000,
|
||||||
|
solve_states_budget: 100_000,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -353,21 +415,33 @@ impl<C: Default> Default for SessionConfig<C> {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#[derive(Clone, Debug)]
|
||||||
pub struct Session<G: Game> {
|
pub struct Session<G: Game> {
|
||||||
stats: SessionStats<G::Stats>,
|
stats: SessionStats<G::Stats>,
|
||||||
config: SessionConfig<G::Config>,
|
config: SessionConfig<G::Config>,
|
||||||
state: SessionState<G>,
|
state: SessionState<G>,
|
||||||
}
|
}
|
||||||
#[derive(Clone, Eq, Hash, PartialEq)]
|
#[derive(Clone, Debug)]
|
||||||
pub struct SessionState<G: Game> {
|
pub struct StateSnapshot<G: Game> {
|
||||||
seed: G,
|
|
||||||
state: G,
|
state: G,
|
||||||
history: Vec<G::Instruction>,
|
instruction: G::Instruction,
|
||||||
|
}
|
||||||
|
impl<G: Game> StateSnapshot<G> {
|
||||||
|
pub const fn state(&self) -> &G {
|
||||||
|
&self.state
|
||||||
|
}
|
||||||
|
pub const fn instruction(&self) -> &G::Instruction {
|
||||||
|
&self.instruction
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#[derive(Clone, Debug)]
|
||||||
|
pub struct SessionState<G: Game> {
|
||||||
|
state: G,
|
||||||
|
history: Vec<StateSnapshot<G>>,
|
||||||
}
|
}
|
||||||
impl<G: Game + Clone> SessionState<G> {
|
impl<G: Game + Clone> SessionState<G> {
|
||||||
fn new(state: G) -> Self {
|
fn new(state: G) -> Self {
|
||||||
Self {
|
Self {
|
||||||
seed: state.clone(),
|
|
||||||
state,
|
state,
|
||||||
history: Vec::new(),
|
history: Vec::new(),
|
||||||
}
|
}
|
||||||
@@ -380,9 +454,9 @@ impl<G: Game> SessionState<G> {
|
|||||||
}
|
}
|
||||||
impl<G: Game<Score = i32>> Session<G>
|
impl<G: Game<Score = i32>> Session<G>
|
||||||
where
|
where
|
||||||
G: Clone + Eq + core::hash::Hash,
|
G: Eq + core::hash::Hash,
|
||||||
G::Stats: Clone + Default,
|
G::Stats: Default,
|
||||||
G::Instruction: Clone + Eq + core::hash::Hash,
|
G::Instruction: Eq + core::hash::Hash,
|
||||||
{
|
{
|
||||||
pub fn new(state: G, config: SessionConfig<G::Config>) -> Self {
|
pub fn new(state: G, config: SessionConfig<G::Config>) -> Self {
|
||||||
Self {
|
Self {
|
||||||
@@ -406,7 +480,7 @@ where
|
|||||||
pub const fn config(&self) -> &SessionConfig<G::Config> {
|
pub const fn config(&self) -> &SessionConfig<G::Config> {
|
||||||
&self.config
|
&self.config
|
||||||
}
|
}
|
||||||
pub fn history(&self) -> &[G::Instruction] {
|
pub fn history(&self) -> &[StateSnapshot<G>] {
|
||||||
&self.state.history
|
&self.state.history
|
||||||
}
|
}
|
||||||
pub fn undo(&mut self) {
|
pub fn undo(&mut self) {
|
||||||
@@ -426,14 +500,52 @@ where
|
|||||||
pub fn is_win(&self) -> bool {
|
pub fn is_win(&self) -> bool {
|
||||||
self.state.is_win()
|
self.state.is_win()
|
||||||
}
|
}
|
||||||
|
/// Attempt to produce a solution.
|
||||||
|
pub fn solve(&self) -> Result<Option<Solution<G>>, SolveError> {
|
||||||
|
let mut state_moves = std::collections::HashMap::new();
|
||||||
|
let mut session = self.clone();
|
||||||
|
let mut moves = 0;
|
||||||
|
while !session.is_win() {
|
||||||
|
moves += 1;
|
||||||
|
if self.config.solve_moves_budget < moves {
|
||||||
|
return Err(SolveError::MovesBudgetExceeded);
|
||||||
|
}
|
||||||
|
if self.config.solve_states_budget < state_moves.len() as u64 {
|
||||||
|
return Err(SolveError::StatesBudgetExceeded);
|
||||||
|
}
|
||||||
|
// Continue existing iterator if it exists
|
||||||
|
let it = state_moves
|
||||||
|
.entry(session.state().state().clone())
|
||||||
|
.or_insert_with(|| {
|
||||||
|
session
|
||||||
|
.state()
|
||||||
|
.state()
|
||||||
|
.possible_instructions(&self.config().inner)
|
||||||
|
});
|
||||||
|
|
||||||
|
// Run one possible move
|
||||||
|
if let Some(instruction) = it.next() {
|
||||||
|
session.process_instruction(instruction);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
// No more moves. If we can't undo we're done
|
||||||
|
if session.history().is_empty() {
|
||||||
|
return Ok(None);
|
||||||
|
} else {
|
||||||
|
session.undo();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Ok(Some(Solution {
|
||||||
|
solution: session.state.history,
|
||||||
|
}))
|
||||||
|
}
|
||||||
}
|
}
|
||||||
impl<G: Game<Score = i32>> Game for SessionState<G>
|
impl<G: Game<Score = i32>> Game for SessionState<G>
|
||||||
where
|
where
|
||||||
G: Clone,
|
|
||||||
G::Stats: Default,
|
G::Stats: Default,
|
||||||
G::Instruction: Clone,
|
|
||||||
{
|
{
|
||||||
type Score = i32;
|
type Score = G::Score;
|
||||||
type Stats = SessionStats<G::Stats>;
|
type Stats = SessionStats<G::Stats>;
|
||||||
type Config = SessionConfig<G::Config>;
|
type Config = SessionConfig<G::Config>;
|
||||||
type Instruction = SessionInstruction<G::Instruction>;
|
type Instruction = SessionInstruction<G::Instruction>;
|
||||||
@@ -464,19 +576,16 @@ where
|
|||||||
) {
|
) {
|
||||||
match instruction {
|
match instruction {
|
||||||
SessionInstruction::Undo => {
|
SessionInstruction::Undo => {
|
||||||
// replay the entire history of the game except one move
|
if let Some(snapshot) = self.history.pop() {
|
||||||
self.history.pop();
|
self.state = snapshot.state;
|
||||||
let mut inner_stats = G::Stats::default();
|
stats.increment_undos();
|
||||||
let mut state = self.seed.clone();
|
|
||||||
for instruction in &self.history {
|
|
||||||
state.process_instruction(&mut inner_stats, &config.inner, instruction.clone());
|
|
||||||
}
|
}
|
||||||
self.state = state;
|
|
||||||
stats.inner = inner_stats;
|
|
||||||
stats.increment_undos();
|
|
||||||
}
|
}
|
||||||
SessionInstruction::InnerInstruction(instruction) => {
|
SessionInstruction::InnerInstruction(instruction) => {
|
||||||
self.history.push(instruction.clone());
|
self.history.push(StateSnapshot {
|
||||||
|
state: self.state.clone(),
|
||||||
|
instruction: instruction.clone(),
|
||||||
|
});
|
||||||
self.state
|
self.state
|
||||||
.process_instruction(&mut stats.inner, &config.inner, instruction);
|
.process_instruction(&mut stats.inner, &config.inner, instruction);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -4,8 +4,8 @@ use klondike::{
|
|||||||
KlondikePile, KlondikePileStack, SkipCards, Tableau, TableauStack,
|
KlondikePile, KlondikePileStack, SkipCards, Tableau, TableauStack,
|
||||||
};
|
};
|
||||||
|
|
||||||
// #[cfg(test)]
|
#[cfg(test)]
|
||||||
// mod test;
|
mod test;
|
||||||
|
|
||||||
use std::fmt::Display;
|
use std::fmt::Display;
|
||||||
struct Displayed<T>(T);
|
struct Displayed<T>(T);
|
||||||
@@ -117,7 +117,7 @@ impl Display for DisplayStats<'_> {
|
|||||||
self.0.stats().stats().recycle_count(),
|
self.0.stats().stats().recycle_count(),
|
||||||
self.0.stats().stats().moves(),
|
self.0.stats().stats().moves(),
|
||||||
self.0.stats().undos(),
|
self.0.stats().undos(),
|
||||||
self.0.state().score(self.0.stats(), &self.0.config()),
|
self.0.state().score(self.0.stats(), self.0.config()),
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -239,7 +239,7 @@ fn main() -> Result<(), std::io::Error> {
|
|||||||
use rand::RngExt;
|
use rand::RngExt;
|
||||||
let mut rng = rand::rng();
|
let mut rng = rand::rng();
|
||||||
// seed from cli argument
|
// seed from cli argument
|
||||||
let mut seed = if let Some(seed) = std::env::args().skip(1).next() {
|
let mut seed = if let Some(seed) = std::env::args().nth(1) {
|
||||||
seed.parse().expect("Invalid u64 seed")
|
seed.parse().expect("Invalid u64 seed")
|
||||||
} else {
|
} else {
|
||||||
rng.random()
|
rng.random()
|
||||||
|
|||||||
+10
-27
@@ -1,33 +1,16 @@
|
|||||||
use klondike::Klondike;
|
|
||||||
use card_game::Session;
|
use card_game::Session;
|
||||||
|
use klondike::Klondike;
|
||||||
#[test]
|
#[test]
|
||||||
fn test_is_winnable() {
|
fn test_is_winnable() {
|
||||||
// is winnable
|
// is winnable
|
||||||
let is_winnable = Session::new_default(Klondike::with_seed(123)).is_winnable();
|
let solution_result = Session::new_default(Klondike::with_seed(124)).solve();
|
||||||
println!("is_winnable = {is_winnable:?}");
|
if let Ok(Some(solution)) = solution_result {
|
||||||
}
|
let win_moves = solution.clean_solution();
|
||||||
#[test]
|
// for (i, ins) in win_moves.into_iter().enumerate() {
|
||||||
fn test_klondike() {
|
// println!("{i} = {:?}", ins.instruction());
|
||||||
// create game session
|
// }
|
||||||
let game = Klondike::with_seed(123);
|
println!("Game is winnable with {} moves", win_moves.len());
|
||||||
let mut session = Session::new_default(game);
|
} else {
|
||||||
|
println!("Game is not winnable");
|
||||||
// is winnable
|
|
||||||
let is_winnable = session.is_winnable();
|
|
||||||
println!("is_winnable = {is_winnable:?}");
|
|
||||||
|
|
||||||
// play game
|
|
||||||
while let Some(instruction) = session.possible_instructions().next() {
|
|
||||||
session.process_instruction(instruction);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// did win
|
|
||||||
let is_win = session.is_win();
|
|
||||||
|
|
||||||
// print session history
|
|
||||||
for (i, instruction) in session.history().iter().enumerate() {
|
|
||||||
println!("move {i} = {instruction:?}");
|
|
||||||
}
|
|
||||||
|
|
||||||
println!("is_win = {is_win}");
|
|
||||||
}
|
}
|
||||||
|
|||||||
+5
-1
@@ -1,11 +1,15 @@
|
|||||||
[package]
|
[package]
|
||||||
name = "klondike"
|
name = "klondike"
|
||||||
version = "0.1.0"
|
version = "0.3.0"
|
||||||
edition = "2024"
|
edition = "2024"
|
||||||
|
|
||||||
|
[features]
|
||||||
|
serde = ["dep:serde"]
|
||||||
|
|
||||||
[dependencies]
|
[dependencies]
|
||||||
card_game.workspace = true
|
card_game.workspace = true
|
||||||
rand = { version = "0.10.1", default-features = false, features = ["std_rng"] }
|
rand = { version = "0.10.1", default-features = false, features = ["std_rng"] }
|
||||||
|
serde = { version = "1", optional = true, default-features = false, features = ["derive"] }
|
||||||
|
|
||||||
[lints]
|
[lints]
|
||||||
workspace = true
|
workspace = true
|
||||||
|
|||||||
+1
-1
@@ -15,7 +15,7 @@ let config = KlondikeConfig::default();
|
|||||||
let mut session = Session::new_default(game);
|
let mut session = Session::new_default(game);
|
||||||
|
|
||||||
// play game a bit
|
// play game a bit
|
||||||
while let Some(instruction) = session.state().get_auto_move(&config) {
|
while let Some(instruction) = session.state().state().get_auto_move(&config) {
|
||||||
session.process_instruction(instruction);
|
session.process_instruction(instruction);
|
||||||
|
|
||||||
// quit after 200 moves or win
|
// quit after 200 moves or win
|
||||||
|
|||||||
+54
-32
@@ -121,6 +121,7 @@ impl KlondikeStats {
|
|||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
|
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
|
||||||
|
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
|
||||||
pub enum Tableau {
|
pub enum Tableau {
|
||||||
Tableau1,
|
Tableau1,
|
||||||
Tableau2,
|
Tableau2,
|
||||||
@@ -147,6 +148,7 @@ impl Tableau {
|
|||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
|
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
|
||||||
|
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
|
||||||
pub enum Foundation {
|
pub enum Foundation {
|
||||||
Foundation1,
|
Foundation1,
|
||||||
Foundation2,
|
Foundation2,
|
||||||
@@ -167,6 +169,7 @@ impl Foundation {
|
|||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
|
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
|
||||||
|
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
|
||||||
pub enum KlondikePile {
|
pub enum KlondikePile {
|
||||||
Tableau(Tableau),
|
Tableau(Tableau),
|
||||||
Stock,
|
Stock,
|
||||||
@@ -200,6 +203,7 @@ impl From<Foundation> for KlondikePile {
|
|||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
|
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
|
||||||
|
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
|
||||||
pub enum SkipCards {
|
pub enum SkipCards {
|
||||||
Skip0,
|
Skip0,
|
||||||
Skip1,
|
Skip1,
|
||||||
@@ -238,6 +242,7 @@ impl SkipCards {
|
|||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
|
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
|
||||||
|
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
|
||||||
pub struct TableauStack {
|
pub struct TableauStack {
|
||||||
pub tableau: Tableau,
|
pub tableau: Tableau,
|
||||||
pub skip_cards: SkipCards,
|
pub skip_cards: SkipCards,
|
||||||
@@ -271,6 +276,7 @@ impl TableauStack {
|
|||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
|
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
|
||||||
|
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
|
||||||
pub enum KlondikePileStack {
|
pub enum KlondikePileStack {
|
||||||
Tableau(TableauStack),
|
Tableau(TableauStack),
|
||||||
Stock,
|
Stock,
|
||||||
@@ -294,6 +300,7 @@ impl KlondikePileStack {
|
|||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
|
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
|
||||||
|
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
|
||||||
pub struct DstFoundation {
|
pub struct DstFoundation {
|
||||||
pub src: KlondikePile,
|
pub src: KlondikePile,
|
||||||
pub foundation: Foundation,
|
pub foundation: Foundation,
|
||||||
@@ -317,6 +324,7 @@ impl DstFoundation {
|
|||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
|
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
|
||||||
|
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
|
||||||
pub struct DstTableau {
|
pub struct DstTableau {
|
||||||
pub src: KlondikePileStack,
|
pub src: KlondikePileStack,
|
||||||
pub tableau: Tableau,
|
pub tableau: Tableau,
|
||||||
@@ -340,6 +348,7 @@ impl DstTableau {
|
|||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
|
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
|
||||||
|
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
|
||||||
pub enum KlondikeInstruction {
|
pub enum KlondikeInstruction {
|
||||||
DstFoundation(DstFoundation),
|
DstFoundation(DstFoundation),
|
||||||
DstTableau(DstTableau),
|
DstTableau(DstTableau),
|
||||||
@@ -377,54 +386,55 @@ const fn sum(n: usize) -> usize {
|
|||||||
n * (n + 1) / 2
|
n * (n + 1) / 2
|
||||||
}
|
}
|
||||||
const STOCK: usize = 52 - sum(TABLEAUS);
|
const STOCK: usize = 52 - sum(TABLEAUS);
|
||||||
|
const NUM_RANKS: usize = Rank::RANKS.len();
|
||||||
|
|
||||||
#[derive(Clone, Debug, Eq, Hash, PartialEq)]
|
#[derive(Clone, Debug, Eq, Hash, PartialEq)]
|
||||||
pub struct KlondikeState {
|
pub struct KlondikeState {
|
||||||
stock: Pile<STOCK, STOCK>,
|
stock: Pile<STOCK, STOCK>,
|
||||||
foundations: [Stack<13>; 4],
|
foundations: [Stack<NUM_RANKS>; 4],
|
||||||
tableau1: Pile<0, 13>,
|
tableau1: Pile<0, NUM_RANKS>,
|
||||||
tableau2: Pile<1, 13>,
|
tableau2: Pile<1, NUM_RANKS>,
|
||||||
tableau3: Pile<2, 13>,
|
tableau3: Pile<2, NUM_RANKS>,
|
||||||
tableau4: Pile<3, 13>,
|
tableau4: Pile<3, NUM_RANKS>,
|
||||||
tableau5: Pile<4, 13>,
|
tableau5: Pile<4, NUM_RANKS>,
|
||||||
tableau6: Pile<5, 13>,
|
tableau6: Pile<5, NUM_RANKS>,
|
||||||
tableau7: Pile<6, 13>,
|
tableau7: Pile<6, NUM_RANKS>,
|
||||||
}
|
}
|
||||||
impl KlondikeState {
|
impl KlondikeState {
|
||||||
pub const fn stock(&self) -> &Pile<STOCK, STOCK> {
|
pub const fn stock(&self) -> &Pile<STOCK, STOCK> {
|
||||||
&self.stock
|
&self.stock
|
||||||
}
|
}
|
||||||
pub const fn foundation1(&self) -> &Stack<13> {
|
pub const fn foundation1(&self) -> &Stack<NUM_RANKS> {
|
||||||
&self.foundations[Foundation::Foundation1 as usize]
|
&self.foundations[Foundation::Foundation1 as usize]
|
||||||
}
|
}
|
||||||
pub const fn foundation2(&self) -> &Stack<13> {
|
pub const fn foundation2(&self) -> &Stack<NUM_RANKS> {
|
||||||
&self.foundations[Foundation::Foundation2 as usize]
|
&self.foundations[Foundation::Foundation2 as usize]
|
||||||
}
|
}
|
||||||
pub const fn foundation3(&self) -> &Stack<13> {
|
pub const fn foundation3(&self) -> &Stack<NUM_RANKS> {
|
||||||
&self.foundations[Foundation::Foundation3 as usize]
|
&self.foundations[Foundation::Foundation3 as usize]
|
||||||
}
|
}
|
||||||
pub const fn foundation4(&self) -> &Stack<13> {
|
pub const fn foundation4(&self) -> &Stack<NUM_RANKS> {
|
||||||
&self.foundations[Foundation::Foundation4 as usize]
|
&self.foundations[Foundation::Foundation4 as usize]
|
||||||
}
|
}
|
||||||
pub const fn tableau1(&self) -> &Pile<0, 13> {
|
pub const fn tableau1(&self) -> &Pile<0, NUM_RANKS> {
|
||||||
&self.tableau1
|
&self.tableau1
|
||||||
}
|
}
|
||||||
pub const fn tableau2(&self) -> &Pile<1, 13> {
|
pub const fn tableau2(&self) -> &Pile<1, NUM_RANKS> {
|
||||||
&self.tableau2
|
&self.tableau2
|
||||||
}
|
}
|
||||||
pub const fn tableau3(&self) -> &Pile<2, 13> {
|
pub const fn tableau3(&self) -> &Pile<2, NUM_RANKS> {
|
||||||
&self.tableau3
|
&self.tableau3
|
||||||
}
|
}
|
||||||
pub const fn tableau4(&self) -> &Pile<3, 13> {
|
pub const fn tableau4(&self) -> &Pile<3, NUM_RANKS> {
|
||||||
&self.tableau4
|
&self.tableau4
|
||||||
}
|
}
|
||||||
pub const fn tableau5(&self) -> &Pile<4, 13> {
|
pub const fn tableau5(&self) -> &Pile<4, NUM_RANKS> {
|
||||||
&self.tableau5
|
&self.tableau5
|
||||||
}
|
}
|
||||||
pub const fn tableau6(&self) -> &Pile<5, 13> {
|
pub const fn tableau6(&self) -> &Pile<5, NUM_RANKS> {
|
||||||
&self.tableau6
|
&self.tableau6
|
||||||
}
|
}
|
||||||
pub const fn tableau7(&self) -> &Pile<6, 13> {
|
pub const fn tableau7(&self) -> &Pile<6, NUM_RANKS> {
|
||||||
&self.tableau7
|
&self.tableau7
|
||||||
}
|
}
|
||||||
pub fn tableau_face_down_cards(&self, tableau: Tableau) -> &[Card] {
|
pub fn tableau_face_down_cards(&self, tableau: Tableau) -> &[Card] {
|
||||||
@@ -461,14 +471,20 @@ impl KlondikeState {
|
|||||||
KlondikePileStack::Stock => self.stock.face_up().last(),
|
KlondikePileStack::Stock => self.stock.face_up().last(),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
pub fn top_card<S: Into<KlondikePile>>(&self, src: S) -> Option<&Card> {
|
pub fn tableau_top_card(&self, tableau: Tableau) -> Option<&Card> {
|
||||||
match src.into() {
|
self.tableau_face_up_cards(tableau).last()
|
||||||
KlondikePile::Tableau(tableau) => self.tableau_face_up_cards(tableau).last(),
|
}
|
||||||
KlondikePile::Foundation(foundation) => self.foundations[foundation as usize].last(),
|
pub fn foundation_top_card(&self, foundation: Foundation) -> Option<&Card> {
|
||||||
|
self.foundations[foundation as usize].last()
|
||||||
|
}
|
||||||
|
pub fn top_card(&self, pile: KlondikePile) -> Option<&Card> {
|
||||||
|
match pile {
|
||||||
|
KlondikePile::Tableau(tableau) => self.tableau_top_card(tableau),
|
||||||
|
KlondikePile::Foundation(foundation) => self.foundation_top_card(foundation),
|
||||||
KlondikePile::Stock => self.stock.face_up().last(),
|
KlondikePile::Stock => self.stock.face_up().last(),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
fn take_stack(&mut self, src: KlondikePileStack) -> (Stack<13>, bool) {
|
fn take_stack_flip_up(&mut self, src: KlondikePileStack) -> (Stack<NUM_RANKS>, bool) {
|
||||||
match src {
|
match src {
|
||||||
KlondikePileStack::Tableau(TableauStack {
|
KlondikePileStack::Tableau(TableauStack {
|
||||||
tableau,
|
tableau,
|
||||||
@@ -489,8 +505,8 @@ impl KlondikeState {
|
|||||||
KlondikePileStack::Stock => (Stack::from_iter(self.stock.pop()), false),
|
KlondikePileStack::Stock => (Stack::from_iter(self.stock.pop()), false),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
fn take_top_card<S: Into<KlondikePile>>(&mut self, src: S) -> (Option<Card>, bool) {
|
fn take_top_card_flip_up(&mut self, pile: KlondikePile) -> (Option<Card>, bool) {
|
||||||
match src.into() {
|
match pile {
|
||||||
KlondikePile::Tableau(tableau) => match tableau {
|
KlondikePile::Tableau(tableau) => match tableau {
|
||||||
Tableau::Tableau1 => self.tableau1.pop_flip_up(),
|
Tableau::Tableau1 => self.tableau1.pop_flip_up(),
|
||||||
Tableau::Tableau2 => self.tableau2.pop_flip_up(),
|
Tableau::Tableau2 => self.tableau2.pop_flip_up(),
|
||||||
@@ -540,7 +556,7 @@ impl KlondikeState {
|
|||||||
KlondikeInstruction::DstFoundation(dst_foundation) => {
|
KlondikeInstruction::DstFoundation(dst_foundation) => {
|
||||||
// get the top cards
|
// get the top cards
|
||||||
if let Some(src_card) = self.top_card(dst_foundation.src) {
|
if let Some(src_card) = self.top_card(dst_foundation.src) {
|
||||||
match self.top_card(dst_foundation.foundation) {
|
match self.foundation_top_card(dst_foundation.foundation) {
|
||||||
// destination card exists
|
// destination card exists
|
||||||
Some(dst_card) => {
|
Some(dst_card) => {
|
||||||
// suit matches?
|
// suit matches?
|
||||||
@@ -564,7 +580,7 @@ impl KlondikeState {
|
|||||||
}
|
}
|
||||||
// get the cards
|
// get the cards
|
||||||
if let Some(src_card) = self.stack_bottom_card(dst_tableau.src) {
|
if let Some(src_card) = self.stack_bottom_card(dst_tableau.src) {
|
||||||
match self.top_card(dst_tableau.tableau) {
|
match self.tableau_top_card(dst_tableau.tableau) {
|
||||||
// destination card exists
|
// destination card exists
|
||||||
Some(dst_card) => {
|
Some(dst_card) => {
|
||||||
// red-ness is opposite?
|
// red-ness is opposite?
|
||||||
@@ -601,6 +617,10 @@ impl Iterator for KlondikeIter {
|
|||||||
instruction
|
instruction
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
#[test]
|
||||||
|
fn test_klondike_iter() {
|
||||||
|
assert_eq!(KlondikeIter::new().count(), 721);
|
||||||
|
}
|
||||||
|
|
||||||
#[derive(Clone, Debug, Eq, Hash, PartialEq)]
|
#[derive(Clone, Debug, Eq, Hash, PartialEq)]
|
||||||
pub struct Klondike {
|
pub struct Klondike {
|
||||||
@@ -620,7 +640,9 @@ impl Klondike {
|
|||||||
let mut deck = deck.into_iter();
|
let mut deck = deck.into_iter();
|
||||||
|
|
||||||
// generate tableaus
|
// generate tableaus
|
||||||
fn pile<const DN: usize>(deck: &mut <Stack<52> as IntoIterator>::IntoIter) -> Pile<DN, 13> {
|
fn pile<const DN: usize>(
|
||||||
|
deck: &mut <Stack<52> as IntoIterator>::IntoIter,
|
||||||
|
) -> Pile<DN, NUM_RANKS> {
|
||||||
let stack = Stack::from_iter(deck.take(DN));
|
let stack = Stack::from_iter(deck.take(DN));
|
||||||
let mut pile = Pile::new_face_down(stack);
|
let mut pile = Pile::new_face_down(stack);
|
||||||
pile.push(deck.next().unwrap());
|
pile.push(deck.next().unwrap());
|
||||||
@@ -752,7 +774,7 @@ impl Game for Klondike {
|
|||||||
// Move a card from anywhere to a foundation
|
// Move a card from anywhere to a foundation
|
||||||
KlondikeInstruction::DstFoundation(DstFoundation { src, foundation }) => {
|
KlondikeInstruction::DstFoundation(DstFoundation { src, foundation }) => {
|
||||||
stats.increment_move_to_foundation();
|
stats.increment_move_to_foundation();
|
||||||
let (card, did_flip_up) = self.state.take_top_card(src);
|
let (card, did_flip_up) = self.state.take_top_card_flip_up(src);
|
||||||
if did_flip_up {
|
if did_flip_up {
|
||||||
stats.increment_flip_up_bonus();
|
stats.increment_flip_up_bonus();
|
||||||
}
|
}
|
||||||
@@ -763,9 +785,9 @@ impl Game for Klondike {
|
|||||||
match src {
|
match src {
|
||||||
KlondikePileStack::Stock => stats.increment_move_to_tableau(),
|
KlondikePileStack::Stock => stats.increment_move_to_tableau(),
|
||||||
KlondikePileStack::Foundation(_) => stats.increment_move_from_foundation(),
|
KlondikePileStack::Foundation(_) => stats.increment_move_from_foundation(),
|
||||||
_ => {}
|
KlondikePileStack::Tableau(_) => {}
|
||||||
}
|
}
|
||||||
let (cards, did_flip_up) = self.state.take_stack(src);
|
let (cards, did_flip_up) = self.state.take_stack_flip_up(src);
|
||||||
if did_flip_up {
|
if did_flip_up {
|
||||||
stats.increment_flip_up_bonus();
|
stats.increment_flip_up_bonus();
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user