write G::Score
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@@ -540,7 +540,7 @@ impl<G: Game<Score = i32>> Game for SessionState<G>
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where
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G::Stats: Default,
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{
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type Score = i32;
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type Score = G::Score;
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type Stats = SessionStats<G::Stats>;
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type Config = SessionConfig<G::Config>;
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type Instruction = SessionInstruction<G::Instruction>;
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