Files
funman300 c1893f9f64 refactor: rename service to autostart, fix fork bomb, add rfd file picker, use dirs crate, auto-start launcher, propagate overlays, ensure icon
- Rename service module to autostart (no systemd service is used)
- Fix fork bomb: replace subprocess spawning with thread::spawn
- Replace zenity/kdialog with rfd crate for XDG Portal file picker
- Use dirs crate instead of env::var("HOME")
- Auto-start launcher before game launch for online auth
- Propagate gamemode/mangohud env vars to launcher process
- Auto-install SVG icon on startup via ensure_icon()
- Add assets/umutray.svg
- Remove stale zenity/kdialog optdepends from PKGBUILD
- Update .gitignore for .claude/ and CLAUDE.md
2026-04-19 13:02:32 -07:00

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# umutray
> **Note:** This project is entirely vibe-coded by [Claude](https://claude.com).
> Every line of Rust, every commit message, and this README were written by
> an AI working from conversational prompts. Expect the usual caveats.
A small system-tray daemon and CLI for running Windows game launchers on
Linux via [umu-launcher](https://github.com/Open-Wine-Components/umu-launcher)
and [GE-Proton](https://github.com/GloriousEggroll/proton-ge-custom).
Ships with presets for six launchers out of the box:
- Battle.net
- EA App
- Epic Games
- Ubisoft Connect
- GOG Galaxy
- Rockstar Games
Each lives in its own Wine prefix and shows up in the tray with per-launcher
Launch / Kill entries. Users can add or remove launchers in `config edit`.
## Features
- Tray icon on any SNI-capable desktop (KDE, GNOME+AppIndicator, Xfce …).
- Per-launcher running state reflected in the tray via a 2 s poller.
- `update-proton` — streams GE-Proton releases straight to disk from GitHub
(no ~600 MB in-memory buffering), with a progress indicator.
- `diagnose` — sanity-checks umu-run, Vulkan, display server, per-launcher
prefix / exe / ownership / running state.
- `autostart` — manages the XDG autostart entry so the tray starts with
the graphical session.
- `setup` — graphical wizard (iced) that downloads an installer URL
(with progress bar) or accepts a local `.exe`, then runs it via
`umu-run` in the launcher's Wine prefix with a live log pane.
Uninstalled launchers expose a **Setup…** entry directly in the tray.
## Install
```sh
cargo build --release
install -Dm755 target/release/umutray ~/.local/bin/umutray
```
Requires `umu-launcher`, `tar`, and `vulkan-tools` on PATH. On Arch:
```sh
sudo pacman -S umu-launcher vulkan-tools
```
Then enable autostart:
```sh
umutray autostart install
```
## Usage
| Command | What it does |
| -------------------------------- | ------------------------------------------------------- |
| `umutray` | Start the tray daemon (default) |
| `umutray gui` | Open the graphical dashboard (with tray icon) |
| `umutray launchers` | List configured launchers and their state |
| `umutray launch <name>` | Launch a specific launcher (e.g. `umutray launch epic`) |
| `umutray kill [<name>]` | Kill one launcher, or all if no name is given |
| `umutray play <launcher> <game>` | Play a game with its configured overlays |
| `umutray games [<launcher>]` | List configured games and their overlay flags |
| `umutray diagnose [<name>]` | Health checks (one launcher or all) |
| `umutray setup <name>` | Open the graphical setup wizard for a launcher |
| `umutray detect [--apply]` | Scan common Wine prefixes for installed launchers |
| `umutray update-proton --latest` | Install newest GE-Proton release |
| `umutray update-proton --list` | Show recent releases without installing |
| `umutray update-proton` | Interactive version picker |
| `umutray config show` / `path` | Print current config or its file path |
| `umutray config edit` | Open config in `$EDITOR` |
| `umutray config set …` | Update globals (`--proton-version`, `--compat-dir`) |
| `umutray config add-launcher …` | Append a new launcher (needs `--exe-path`) |
| `umutray config remove-launcher` | Drop a launcher (prefix on disk is left untouched) |
| `umutray config add-game …` | Attach a game to a launcher (needs `--exe-path`) |
| `umutray config remove-game …` | Drop a game from a launcher |
| `umutray config set-game-flags …`| Per-game overlay toggles: gamemode/mangohud/gamescope |
| `umutray autostart install` | Write XDG autostart entry (tray starts on login) |
| `umutray autostart uninstall` | Remove the autostart and desktop entries |
| `umutray autostart status` | Show whether XDG autostart is enabled |
## Config
Lives at `~/.config/umutray/config.toml`. A full config looks like:
```toml
proton_compat_dir = "/home/you/.local/share/Steam/compatibilitytools.d"
proton_version = "GE-Proton"
[[launchers]]
name = "battlenet"
display = "Battle.net"
prefix_dir = "/home/you/Games/battlenet"
exe_path = "Program Files (x86)/Battle.net/Battle.net Launcher.exe"
gameid = "umu-battlenet"
process_pattern = "Battle\\.net"
# …one [[launchers]] block per launcher
```
`proton_version = "GE-Proton"` tells umu-launcher to auto-fetch the latest.
Setting it to a pinned tag (done automatically by `update-proton`) uses
that specific version. Each launcher may override the global `proton_version`
with its own.
## License
MIT. See [LICENSE](LICENSE).