6be75f54525e589347d4a0d00c890806d8a65f06
The idle repaint was 500ms (~2fps), below the G-Sync/FreeSync VRR floor, so the panel ran low-framerate compensation and every hover/animation spiked then dropped the rate — the swinging refresh rate makes VRR displays flicker. Present at a constant ~60fps (16ms) instead so VRR locks to one rate. Cheap for a UI this small; vsync keeps present times regular.
Description
GUI launcher for OpenFUT — manages core/bridge services, DLL hook deployment, and TLS cert setup
Languages
Rust
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