funman300 6be75f5452 fix(launcher): steady 60fps cadence to stop VRR/G-Sync flicker
The idle repaint was 500ms (~2fps), below the G-Sync/FreeSync VRR floor, so the
panel ran low-framerate compensation and every hover/animation spiked then
dropped the rate — the swinging refresh rate makes VRR displays flicker. Present
at a constant ~60fps (16ms) instead so VRR locks to one rate. Cheap for a UI
this small; vsync keeps present times regular.
2026-08-20 19:35:17 +00:00
S
Description
GUI launcher for OpenFUT — manages core/bridge services, DLL hook deployment, and TLS cert setup
2 MiB
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Rust 100%