Files
openfut-launcher/openfut-hook/Cargo.toml
T
funman300 16f3452990 feat(fifa17-hook): redirect FIFA17 sockets from shared config
The fifa17 hook path installed no connection redirect (only a module-map dump),
so FIFA17 relied entirely on Linux iptables DNAT / hosts (and had no Windows
equivalent). Add an in-process, config-driven redirect for the fifa17 build:

- openfut-common gains ResolvedServer::redirect_for_ea_port(): the single shared
  decision (EA source-port signature -> configured OpenFUT host+port, network
  byte order), reused by the hook so it and openfut.cfg agree by construction.
  Covers 443->https, 10041/42230->blaze_redirector, 42127->blaze_main.
- connect_hook: redirect_if_ea now dispatches to a config-driven rewrite when
  armed (rewrites to the CONFIGURED, possibly remote, server -- not hardcoded
  127.0.0.1), matching by EA source port so a hardcoded EA IP (159.153.51.20
  redirector) and a DNS-resolved one both land on the server. Legacy loopback
  path retained only for the not-yet-retired FIFA23 build.
- fifa17::install() reads openfut.cfg next to FIFA17.exe via openfut-common and
  installs connect + WSAConnect (IAT) + ConnectEx (shared redirect). Fail-safe:
  missing/invalid config installs NO redirect (traffic untouched), never a
  corrupt sockaddr.

Tests: openfut-common redirect map/sockaddr/endian/remote-host/unknown-port.
Cross-builds x86_64-pc-windows-gnu --features fifa17; clippy -D warnings clean.
No Linux fallback removed (migration gate).
2026-08-20 20:38:10 +00:00

51 lines
1.9 KiB
TOML

# Standalone workspace root: this Windows-only version.dll proxy is deliberately
# NOT a member of the OpenFUT workspace (see that root's `exclude`) so its own
# [profile.release] below actually applies. An empty [workspace] table stops Cargo
# from walking up and re-attaching this crate to the parent workspace.
[workspace]
[package]
name = "openfut-hook"
version = "0.1.0"
edition = "2021"
[lib]
crate-type = ["cdylib"]
[features]
# Build with `--features capture_baseline` to DISABLE the LSX 3216→3217 redirect,
# so FIFA's LSX goes to anadius's in-process server (for capturing anadius's real
# responses). Default build keeps the redirect (LSX → our bridge).
capture_baseline = []
# Build with `--features probe` to install passive logging detours on FIFA's
# in-process online-flow functions (GoOnline, GetInternetConnectedState, event
# deserializers). Writes PROBE lines to C:\openfut_hook.log for RE. See probe.rs.
probe = []
# Build with `--features fifa17` for the FIFA 17 injection path. DllMain runs ONLY
# the minimal FIFA-17-safe logic in fifa17.rs (prove injection, dump module map,
# patch DirtySDK/ProtoSSL cert-verify) and skips ALL the FIFA-23-specific hooking.
fifa17 = []
[dependencies]
windows-sys = { version = "0.59", features = [
"Win32_Foundation",
"Win32_System_LibraryLoader",
"Win32_System_Memory",
"Win32_System_SystemServices",
"Win32_Networking_WinSock",
"Win32_Security_Cryptography",
"Win32_System_Threading",
"Win32_System_Diagnostics_ToolHelp",
"Win32_System_Diagnostics_Debug",
"Win32_System_Kernel",
] }
# Single source of truth for the OpenFUT redirect config (openfut.cfg schema,
# EA-port -> OpenFUT-port map, WinSock byte-order helpers). Shared with the
# launcher so the hook and openfut.cfg agree by construction.
openfut-common = { path = "../openfut-common" }
[profile.release]
opt-level = "s"
strip = true
panic = "abort"