1 Commits

Author SHA1 Message Date
OpenFUT Dev f16828a584 wip(hook): retained client-hook WIP \u2014 resolver_hook, store_hook, openfut-common crate
RETAINED PRE-EXISTING client-hook WIP (brought forward after verification).
Adds resolver_hook.rs + store_hook.rs and a new openfut-common crate, plus
config/connect/fifa17/hooks/lib refinements. No secrets/staging addresses.
Preserved on feat/sbc-hook-tracing so it is recoverable and pushed.
2026-08-20 09:12:59 -07:00
12 changed files with 1457 additions and 60 deletions
+3
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@@ -4,3 +4,6 @@ target/
openfut.db
openfut.db-shm
openfut.db-wal
# hook cross-build test output
target-test/
+7
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@@ -0,0 +1,7 @@
# This file is automatically @generated by Cargo.
# It is not intended for manual editing.
version = 4
[[package]]
name = "openfut-common"
version = "0.1.0"
+11
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@@ -0,0 +1,11 @@
[package]
name = "openfut-common"
version = "0.1.0"
edition = "2021"
description = "Shared OpenFUT server-destination configuration, port mapping, and address conversion used by both the launcher and openfut_hook.dll. Pure std, no dependencies, so it stays small inside the injected DLL and is unit-testable on any host."
[lib]
# Rlib only. Deliberately dependency-free so linking it into openfut_hook.dll
# (a cdylib) adds no runtime weight and no cross-platform risk.
[dependencies]
+479
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@@ -0,0 +1,479 @@
//! Shared OpenFUT destination configuration.
//!
//! This crate is the **single source of truth** for where FIFA's intercepted
//! EA traffic is redirected. It is consumed by both the launcher (which writes
//! `openfut.cfg`) and `openfut_hook.dll` (which reads it and rewrites sockets).
//!
//! Design rules enforced here:
//! * There is exactly ONE configured OpenFUT destination (host + ports).
//! * Missing/invalid configuration is a hard error — it NEVER silently
//! degrades to `127.0.0.1`/localhost. Loopback is only ever used if the
//! user explicitly configures it.
//! * The address/port -> WinSock representation helpers live here and are
//! unit-tested on the host, so the byte-order logic the socket hooks depend
//! on is verified without needing WinSock or FIFA.
//!
//! ## EA source ports vs OpenFUT destination ports
//!
//! FIFA connects to a handful of EA endpoints on fixed ports. Those source
//! ports are *signatures* used to recognise traffic that must be intercepted —
//! they are hardcoded on purpose (see [`ea_ports`]). Each recognised EA source
//! port maps to an OpenFUT *destination* port, which comes from configuration
//! ([`OpenFutPorts`]). Source port = fixed EA signature; destination port =
//! configurable OpenFUT service.
use std::fmt;
use std::net::{Ipv4Addr, ToSocketAddrs};
use std::str::FromStr;
/// EA source ports FIFA dials. These are fixed EA endpoint signatures used to
/// recognise traffic for interception — NOT OpenFUT configuration. Do not make
/// these configurable; changing them would stop us recognising EA traffic.
pub mod ea_ports {
/// EA HTTPS (UTAS / EAWebKit / footapi) — the game dials EA hosts on 443.
pub const HTTPS: u16 = 443;
/// EA Blaze redirector (gosredirector) source port.
pub const BLAZE_REDIRECTOR: u16 = 10041;
/// FIFA 17's `winter15.gosredirector.ea.com` endpoint source port. This is
/// an observed, fixed vendor-port signature; it maps to the same configured
/// OpenFUT redirector destination as the newer 10041 endpoint.
pub const FIFA17_BLAZE_REDIRECTOR: u16 = 42230;
/// EA Blaze main server source port.
pub const BLAZE_MAIN: u16 = 42127;
}
/// Default OpenFUT *destination* ports, derived from the current OpenFUT server
/// implementation (bridge listens on 8443 for HTTPS; Blaze services keep their
/// native ports). The launcher may pre-populate these; the user may change them
/// without recompiling anything.
pub mod default_ports {
/// OpenFUT bridge HTTPS listener (EA :443 is redirected here).
pub const HTTPS: u16 = 8443;
/// OpenFUT FIFA 17 Blaze redirector listener.
pub const BLAZE_REDIRECTOR: u16 = 42127;
/// OpenFUT FIFA 17 Blaze main listener.
pub const BLAZE_MAIN: u16 = 42130;
}
/// OpenFUT destination ports. Each field is where an intercepted EA source port
/// is redirected. Not collapsed into one port: OpenFUT runs distinct services
/// (bridge HTTPS + two Blaze listeners) that FIFA reaches on distinct ports.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct OpenFutPorts {
/// Destination for EA :443 traffic (bridge HTTPS).
pub https: u16,
/// Destination for EA :10041 traffic (Blaze redirector).
pub blaze_redirector: u16,
/// Destination for EA :42127 traffic (Blaze main).
pub blaze_main: u16,
}
impl Default for OpenFutPorts {
fn default() -> Self {
Self {
https: default_ports::HTTPS,
blaze_redirector: default_ports::BLAZE_REDIRECTOR,
blaze_main: default_ports::BLAZE_MAIN,
}
}
}
impl OpenFutPorts {
/// Map a recognised EA *source* port to its OpenFUT *destination* port.
/// Returns `None` for ports we don't intercept (the socket hook then leaves
/// the connection untouched).
pub fn map_source_port(&self, ea_source_port: u16) -> Option<u16> {
match ea_source_port {
ea_ports::HTTPS => Some(self.https),
ea_ports::BLAZE_REDIRECTOR | ea_ports::FIFA17_BLAZE_REDIRECTOR => {
Some(self.blaze_redirector)
}
ea_ports::BLAZE_MAIN => Some(self.blaze_main),
_ => None,
}
}
}
/// The parsed OpenFUT server configuration: what host to redirect EA traffic to
/// and which destination ports to use. `host` may be an IPv4 literal or a
/// hostname; resolution to a concrete [`Ipv4Addr`] happens in [`Self::resolve`].
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct ServerConfig {
/// User-configured OpenFUT server host (IPv4 literal or hostname). Never
/// defaulted to loopback — an empty host is a [`ConfigError::ServerMissing`].
pub host: String,
pub ports: OpenFutPorts,
}
/// A [`ServerConfig`] whose host has been resolved to a concrete IPv4 address.
/// This is what the socket hooks consume — all three interception layers share
/// exactly this resolved destination.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct ResolvedServer {
/// The concrete IPv4 the EA connection's destination is rewritten to.
pub redirect_ip: Ipv4Addr,
pub ports: OpenFutPorts,
}
/// Errors loading/validating OpenFUT server configuration. Every one of these
/// must BLOCK operation — none of them may fall back to loopback.
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum ConfigError {
/// No config file present (e.g. `openfut.cfg` missing).
ConfigMissing,
/// Config present but no server host set.
ServerMissing,
/// Host could not be parsed/resolved to an IPv4 address.
InvalidAddress(String),
/// A port value was not a valid `u16` / was zero.
InvalidPort(String),
/// Config bytes were structurally unparseable.
MalformedConfig(String),
}
impl fmt::Display for ConfigError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
ConfigError::ConfigMissing => {
write!(f, "No OpenFUT server configured (config file missing)")
}
ConfigError::ServerMissing => write!(
f,
"No OpenFUT server configured. Enter the hostname or IP address of your OpenFUT server."
),
ConfigError::InvalidAddress(a) => write!(f, "Invalid OpenFUT server address: {a}"),
ConfigError::InvalidPort(p) => write!(f, "Invalid OpenFUT port: {p}"),
ConfigError::MalformedConfig(m) => write!(f, "Malformed OpenFUT config: {m}"),
}
}
}
impl std::error::Error for ConfigError {}
impl ServerConfig {
/// Parse `openfut.cfg` contents.
///
/// Two accepted formats:
/// * **Structured** (preferred), one `key=value` per line:
/// ```text
/// host=192.168.1.50
/// https_port=8443
/// blaze_redirector_port=10041
/// blaze_main_port=42127
/// ```
/// `host` is required; any omitted port uses its default.
/// * **Legacy**, a single bare line containing just the host
/// (IPv4 or hostname). Ports default. This keeps old deployments working.
///
/// An empty/whitespace-only body is [`ConfigError::ServerMissing`], NOT a
/// silent loopback fallback.
pub fn parse(contents: &str) -> Result<Self, ConfigError> {
let trimmed = contents.trim();
if trimmed.is_empty() {
return Err(ConfigError::ServerMissing);
}
// Legacy single-token form: no '=' anywhere and a single line.
let has_kv = trimmed.lines().any(|l| l.contains('='));
if !has_kv {
let host = trimmed.trim();
if host.is_empty() {
return Err(ConfigError::ServerMissing);
}
return Ok(Self {
host: host.to_string(),
ports: OpenFutPorts::default(),
});
}
let mut host: Option<String> = None;
let mut ports = OpenFutPorts::default();
for (lineno, raw) in trimmed.lines().enumerate() {
let line = raw.trim();
if line.is_empty() || line.starts_with('#') {
continue;
}
let (key, value) = line.split_once('=').ok_or_else(|| {
ConfigError::MalformedConfig(format!("line {}: expected key=value", lineno + 1))
})?;
let key = key.trim();
let value = value.trim();
match key {
"host" | "server" | "redirect_ip" => {
if value.is_empty() {
return Err(ConfigError::ServerMissing);
}
host = Some(value.to_string());
}
"https_port" => ports.https = parse_port(value)?,
"blaze_redirector_port" => ports.blaze_redirector = parse_port(value)?,
"blaze_main_port" => ports.blaze_main = parse_port(value)?,
other => {
return Err(ConfigError::MalformedConfig(format!(
"line {}: unknown key '{other}'",
lineno + 1
)));
}
}
}
let host = host.ok_or(ConfigError::ServerMissing)?;
Ok(Self { host, ports })
}
/// Serialize to the structured `openfut.cfg` format.
pub fn to_cfg_string(&self) -> String {
format!(
"host={}\nhttps_port={}\nblaze_redirector_port={}\nblaze_main_port={}\n",
self.host, self.ports.https, self.ports.blaze_redirector, self.ports.blaze_main
)
}
/// Validate the host is a syntactically acceptable IPv4 literal or hostname.
/// Does NOT perform DNS (no network) — use [`Self::resolve`] for that.
pub fn validate(&self) -> Result<(), ConfigError> {
let host = self.host.trim();
if host.is_empty() {
return Err(ConfigError::ServerMissing);
}
if Ipv4Addr::from_str(host).is_ok() {
return Ok(());
}
if is_plausible_hostname(host) {
Ok(())
} else {
Err(ConfigError::InvalidAddress(host.to_string()))
}
}
/// Resolve the configured host to a concrete IPv4 destination.
///
/// This is the single shared resolution path all hooks rely on: an IPv4
/// literal is used directly; a hostname is resolved via the platform
/// resolver ([`ToSocketAddrs`]). Only IPv4 results are used (WinSock
/// interception here is IPv4). Never falls back to loopback.
pub fn resolve(&self) -> Result<ResolvedServer, ConfigError> {
let host = self.host.trim();
if host.is_empty() {
return Err(ConfigError::ServerMissing);
}
// IPv4 literal: no DNS needed.
if let Ok(ip) = Ipv4Addr::from_str(host) {
return Ok(ResolvedServer {
redirect_ip: ip,
ports: self.ports,
});
}
// Hostname: resolve via the platform resolver. Port is irrelevant to
// the lookup; we only need an address. Take the first IPv4 answer.
let ip = (host, 0u16)
.to_socket_addrs()
.map_err(|e| ConfigError::InvalidAddress(format!("{host}: {e}")))?
.find_map(|sa| match sa.ip() {
std::net::IpAddr::V4(v4) => Some(v4),
std::net::IpAddr::V6(_) => None,
})
.ok_or_else(|| ConfigError::InvalidAddress(format!("{host}: no IPv4 address found")))?;
Ok(ResolvedServer {
redirect_ip: ip,
ports: self.ports,
})
}
}
fn parse_port(value: &str) -> Result<u16, ConfigError> {
let n: u16 = value
.parse()
.map_err(|_| ConfigError::InvalidPort(value.to_string()))?;
if n == 0 {
return Err(ConfigError::InvalidPort(value.to_string()));
}
Ok(n)
}
/// Lenient hostname sanity check (RFC-1123-ish). Not a full validator — just
/// enough to reject obvious garbage while accepting `.local`/`.home` names.
fn is_plausible_hostname(host: &str) -> bool {
if host.is_empty() || host.len() > 253 {
return false;
}
host.split('.').all(|label| {
!label.is_empty()
&& label.len() <= 63
&& label.chars().all(|c| c.is_ascii_alphanumeric() || c == '-')
&& !label.starts_with('-')
&& !label.ends_with('-')
})
}
// ── WinSock representation helpers ───────────────────────────────────────────
// These convert a resolved destination into the exact in-memory representation
// WinSock's `sockaddr_in` expects. Kept here (not in the DLL) so the byte-order
// contract the socket hooks depend on is unit-tested on the host.
/// Value to store in `sockaddr_in.sin_addr.S_un.S_addr`.
///
/// WinSock stores the four IPv4 octets in network byte order in memory. Reading
/// those bytes back as a native-endian `u32` (how the hook's `SockaddrIn.sin_addr`
/// field is typed) is exactly `from_ne_bytes(octets)`. On little-endian x86_64
/// this yields e.g. `127.0.0.1 -> 0x0100_007F`, matching the value the original
/// hooks hardcoded — confirming the conversion is correct.
pub fn sin_addr_from_ipv4(ip: Ipv4Addr) -> u32 {
u32::from_ne_bytes(ip.octets())
}
/// Value to store in `sockaddr_in.sin_port` — the port in network byte order.
pub fn sin_port_nbo(port: u16) -> u16 {
port.to_be()
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn configured_ipv4_survives_parsing() {
let c = ServerConfig::parse("host=192.168.1.50\n").unwrap();
assert_eq!(c.host, "192.168.1.50");
assert_eq!(c.ports, OpenFutPorts::default());
}
#[test]
fn legacy_bare_host_line_parses() {
let c = ServerConfig::parse("10.0.0.7\n").unwrap();
assert_eq!(c.host, "10.0.0.7");
assert_eq!(c.ports, OpenFutPorts::default());
}
#[test]
fn missing_server_does_not_become_loopback() {
// Empty config is an explicit error, never 127.0.0.1.
assert_eq!(
ServerConfig::parse("").unwrap_err(),
ConfigError::ServerMissing
);
assert_eq!(
ServerConfig::parse(" \n\n").unwrap_err(),
ConfigError::ServerMissing
);
assert_eq!(
ServerConfig::parse("https_port=8443\n").unwrap_err(),
ConfigError::ServerMissing
);
}
#[test]
fn invalid_server_is_rejected() {
let c = ServerConfig {
host: "not a host!!".into(),
ports: OpenFutPorts::default(),
};
assert!(matches!(c.validate(), Err(ConfigError::InvalidAddress(_))));
}
#[test]
fn configured_port_survives_parsing() {
let c = ServerConfig::parse(
"host=srv.home\nhttps_port=9000\nblaze_redirector_port=11000\nblaze_main_port=42000\n",
)
.unwrap();
assert_eq!(c.ports.https, 9000);
assert_eq!(c.ports.blaze_redirector, 11000);
assert_eq!(c.ports.blaze_main, 42000);
}
#[test]
fn invalid_port_is_rejected() {
assert!(matches!(
ServerConfig::parse("host=x\nhttps_port=0\n"),
Err(ConfigError::InvalidPort(_))
));
assert!(matches!(
ServerConfig::parse("host=x\nhttps_port=99999\n"),
Err(ConfigError::InvalidPort(_))
));
}
#[test]
fn unknown_key_is_malformed() {
assert!(matches!(
ServerConfig::parse("host=x\nbogus=1\n"),
Err(ConfigError::MalformedConfig(_))
));
}
#[test]
fn roundtrip_cfg_string() {
let c = ServerConfig {
host: "192.168.1.50".into(),
ports: OpenFutPorts {
https: 8443,
blaze_redirector: 10041,
blaze_main: 42127,
},
};
let s = c.to_cfg_string();
assert_eq!(ServerConfig::parse(&s).unwrap(), c);
}
#[test]
fn configured_ipv4_becomes_correct_sockaddr() {
// Resolve an IPv4 literal and confirm the sin_addr value.
let c = ServerConfig::parse("host=192.168.1.50\n").unwrap();
let r = c.resolve().unwrap();
assert_eq!(r.redirect_ip, Ipv4Addr::new(192, 168, 1, 50));
// sin_addr is the octets as a native-endian u32.
assert_eq!(
sin_addr_from_ipv4(r.redirect_ip),
u32::from_ne_bytes([192, 168, 1, 50])
);
}
#[test]
fn loopback_sockaddr_matches_legacy_constant() {
// Guards the byte-order contract: the old hooks hardcoded 0x0100_007F
// for 127.0.0.1. Our helper must reproduce it on this (LE) host.
assert_eq!(sin_addr_from_ipv4(Ipv4Addr::new(127, 0, 0, 1)), 0x0100_007F);
}
#[test]
fn sin_port_is_network_byte_order() {
// 443 -> 0xBB01, 42127 -> 0x8FA4 (matches the legacy hook constants).
assert_eq!(sin_port_nbo(443), 0xBB01);
assert_eq!(sin_port_nbo(42127), 0x8FA4);
assert_eq!(sin_port_nbo(10041), 0x3927);
}
#[test]
fn port_mapping_source_to_destination() {
let p = OpenFutPorts::default();
assert_eq!(p.map_source_port(ea_ports::HTTPS), Some(8443));
assert_eq!(p.map_source_port(ea_ports::BLAZE_REDIRECTOR), Some(42127));
assert_eq!(
p.map_source_port(ea_ports::FIFA17_BLAZE_REDIRECTOR),
Some(42127)
);
assert_eq!(p.map_source_port(ea_ports::BLAZE_MAIN), Some(42130));
assert_eq!(p.map_source_port(12345), None);
}
#[test]
fn resolve_literal_ipv4_no_dns() {
let c = ServerConfig::parse("host=127.0.0.1\n").unwrap();
let r = c.resolve().unwrap();
assert_eq!(r.redirect_ip, Ipv4Addr::LOCALHOST);
}
#[test]
fn resolve_empty_host_errors() {
let c = ServerConfig {
host: " ".into(),
ports: OpenFutPorts::default(),
};
assert_eq!(c.resolve().unwrap_err(), ConfigError::ServerMissing);
}
}
+1
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@@ -21,6 +21,7 @@ probe = []
fifa17 = []
[dependencies]
openfut-common = { path = "../openfut-common" }
windows-sys = { version = "0.59", features = [
"Win32_Foundation",
"Win32_System_LibraryLoader",
+37 -15
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@@ -1,20 +1,16 @@
/// Reads openfut.cfg from the same directory as this DLL.
///
/// The file contains a single line: the IP the hook should redirect EA
/// hostnames to, e.g. "192.168.1.10" or "127.0.0.1".
/// Falls back to 127.0.0.1 if the file is missing or unreadable.
//! Load the configured OpenFUT host and destination ports from `openfut.cfg`.
//! Missing or invalid configuration is a hard error; there is no loopback
//! fallback. Both structured config and the legacy bare-host line are accepted
//! by `openfut-common`.
use openfut_common::{ConfigError, ServerConfig};
use windows_sys::Win32::System::LibraryLoader::GetModuleFileNameA;
pub fn read_redirect_ip(module: windows_sys::Win32::Foundation::HMODULE) -> String {
if let Some(cfg_path) = config_path(module) {
if let Ok(content) = std::fs::read_to_string(&cfg_path) {
let ip = content.trim().to_string();
if !ip.is_empty() {
return ip;
}
}
}
"127.0.0.1".to_string()
pub fn load_config(
module: windows_sys::Win32::Foundation::HMODULE,
) -> Result<ServerConfig, ConfigError> {
let cfg_path = config_path(module).ok_or(ConfigError::ConfigMissing)?;
let content = std::fs::read_to_string(&cfg_path).map_err(|_| ConfigError::ConfigMissing)?;
ServerConfig::parse(&content)
}
fn config_path(module: windows_sys::Win32::Foundation::HMODULE) -> Option<std::path::PathBuf> {
@@ -30,3 +26,29 @@ fn config_path(module: windows_sys::Win32::Foundation::HMODULE) -> Option<std::p
let dll_path = std::path::Path::new(path);
Some(dll_path.parent()?.join("openfut.cfg"))
}
/// Read a raw feature-flag value (`key=value`) from `openfut.cfg` beside the DLL.
///
/// Returns the trimmed value, or `None` if the file or key is absent. This reads the
/// SAME config file as [`load_config`] but does NOT go through the strict
/// [`ServerConfig`] parser (which owns host/port validation and hard-errors on bad
/// input) — optional client feature flags must never be able to break server config.
pub fn feature_value(
module: windows_sys::Win32::Foundation::HMODULE,
key: &str,
) -> Option<String> {
let cfg_path = config_path(module)?;
let content = std::fs::read_to_string(&cfg_path).ok()?;
for line in content.lines() {
let line = line.trim();
if line.is_empty() || line.starts_with('#') {
continue;
}
if let Some((k, v)) = line.split_once('=') {
if k.trim() == key {
return Some(v.trim().to_string());
}
}
}
None
}
+90 -25
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@@ -1,13 +1,13 @@
/// Hooks ws2_32!connect via inline detour (no iptables needed).
/// Uses unhook/rehook pattern: restores original bytes, calls real function, re-installs hook.
/// This avoids trampoline RIP-relocation issues entirely.
use std::sync::atomic::{AtomicUsize, Ordering};
use std::sync::atomic::{AtomicU16, AtomicU32, AtomicUsize, Ordering};
use std::sync::OnceLock;
const AF_INET: u16 = 2;
const PORT_HTTPS_NBO: u16 = 0xBB01; // 443 big-endian
const PORT_BRIDGE_NBO: u16 = 0xFB20; // 8443 big-endian
const PORT_BLAZE_REDIRECTOR_NBO: u16 = 0x3927; // 10041 big-endian
const PORT_FIFA17_BLAZE_REDIRECTOR_NBO: u16 = 0xF6A4; // 42230 big-endian
const PORT_BLAZE_MAIN_NBO: u16 = 0x8FA4; // 42127 big-endian
// EA App LSX. anadius handles :3216 in-process before it reaches the host TCP
// stack (keyed on port 3216 specifically), so redirecting FIFA's LSX connect to a
@@ -18,7 +18,47 @@ const PORT_BLAZE_MAIN_NBO: u16 = 0x8FA4; // 42127 big-endian
const PORT_LSX_NBO: u16 = 0x900C; // 3216 big-endian (EA App LSX)
#[allow(dead_code)]
const PORT_LSX_TARGET_NBO: u16 = 0x910C; // 3217 big-endian (bridge LSX target)
const ADDR_LOOPBACK_NBO: u32 = 0x0100_007F; // 127.0.0.1 big-endian
/// Redirect target for rewritten EA connects, stored in **network byte order**
/// (same layout as `sockaddr_in.sin_addr`). Zero means unconfigured and causes
/// redirect_if_ea to leave traffic untouched; there is no loopback fallback.
static TARGET_ADDR_NBO: AtomicU32 = AtomicU32::new(0);
static TARGET_HTTPS_PORT_NBO: AtomicU16 = AtomicU16::new(0);
static TARGET_BLAZE_REDIRECTOR_PORT_NBO: AtomicU16 = AtomicU16::new(0);
static TARGET_BLAZE_MAIN_PORT_NBO: AtomicU16 = AtomicU16::new(0);
/// Install the single resolved destination shared by every socket path.
pub fn set_server(server: openfut_common::ResolvedServer) {
TARGET_ADDR_NBO.store(
openfut_common::sin_addr_from_ipv4(server.redirect_ip),
Ordering::Relaxed,
);
TARGET_HTTPS_PORT_NBO.store(
openfut_common::sin_port_nbo(server.ports.https),
Ordering::Relaxed,
);
TARGET_BLAZE_REDIRECTOR_PORT_NBO.store(
openfut_common::sin_port_nbo(server.ports.blaze_redirector),
Ordering::Relaxed,
);
TARGET_BLAZE_MAIN_PORT_NBO.store(
openfut_common::sin_port_nbo(server.ports.blaze_main),
Ordering::Relaxed,
);
}
/// Current redirect target in network byte order.
fn target_addr_nbo() -> u32 {
TARGET_ADDR_NBO.load(Ordering::Relaxed)
}
/// Build the 16-byte IPv4-mapped IPv6 address (`::ffff:a.b.c.d`) for the current
/// target, so an AF_INET6 socket reaches the same host as the AF_INET path.
fn target_v4mapped() -> [u8; 16] {
let o = target_addr_nbo().to_ne_bytes(); // a.b.c.d in memory order
[
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0xff, 0xff, o[0], o[1], o[2], o[3],
]
}
#[repr(C)]
struct SockaddrIn {
@@ -41,12 +81,8 @@ struct SockaddrIn6 {
sin6_scope_id: u32,
}
/// IPv4-mapped IPv6 loopback: `::ffff:127.0.0.1`. An `AF_INET6` socket connecting to
/// this sends real IPv4 packets to 127.0.0.1, so the connection lands on the bridge's
/// existing IPv4 listener on :8443 — no separate IPv6 listener needed. The game's own
/// EA dials already use v4-mapped addresses (`::ffff:x.x.x.x`), so its sockets are not
/// `IPV6_V6ONLY` and will accept this target.
const V4MAPPED_LOOPBACK: [u8; 16] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0xff, 0xff, 127, 0, 0, 1];
/// IPv4-mapped IPv6 loopback is no longer hardcoded — the v4-mapped target is
/// derived from the configurable `TARGET_ADDR_NBO` via `target_v4mapped()`.
// Address of ws2_32!connect (set at hook installation)
static CONNECT_ADDR: AtomicUsize = AtomicUsize::new(0);
@@ -110,30 +146,40 @@ pub(crate) unsafe fn redirect_if_ea(name: *const u8, namelen: i32) -> Option<([u
// SAFE: family is AF_INET and namelen >= 8 == the sockaddr_in fields we read.
let sa = &*(name as *const SockaddrIn);
let new_port_nbo = match sa.sin_port {
PORT_HTTPS_NBO => PORT_BRIDGE_NBO,
PORT_HTTPS_NBO => TARGET_HTTPS_PORT_NBO.load(Ordering::Relaxed),
#[cfg(not(feature = "capture_baseline"))]
PORT_LSX_NBO => PORT_LSX_TARGET_NBO,
PORT_BLAZE_REDIRECTOR_NBO => PORT_BLAZE_REDIRECTOR_NBO,
PORT_BLAZE_MAIN_NBO => PORT_BLAZE_MAIN_NBO,
PORT_BLAZE_REDIRECTOR_NBO | PORT_FIFA17_BLAZE_REDIRECTOR_NBO => {
TARGET_BLAZE_REDIRECTOR_PORT_NBO.load(Ordering::Relaxed)
}
PORT_BLAZE_MAIN_NBO => TARGET_BLAZE_MAIN_PORT_NBO.load(Ordering::Relaxed),
_ => return None,
};
if new_port_nbo == 0 || target_addr_nbo() == 0 {
return None;
}
// sin_addr is network order; to_le_bytes gives memory order = the dotted
// quad, so b[0].b[1].b[2].b[3] is correct (the old code printed it reversed).
let o = sa.sin_addr.to_le_bytes();
let t = target_addr_nbo().to_ne_bytes();
crate::write_log(&format!(
"connect_hook: v4 {}.{}.{}.{}:{}127.0.0.1:{}\n",
"connect_hook: v4 {}.{}.{}.{}:{}{}.{}.{}.{}:{}\n",
o[0],
o[1],
o[2],
o[3],
u16::from_be(sa.sin_port),
t[0],
t[1],
t[2],
t[3],
u16::from_be(new_port_nbo)
));
// SAFE: buf is 28 bytes, larger than the 16-byte sockaddr_in we write.
let out = &mut *(buf.as_mut_ptr() as *mut SockaddrIn);
out.sin_family = AF_INET;
out.sin_port = new_port_nbo;
out.sin_addr = ADDR_LOOPBACK_NBO;
out.sin_addr = target_addr_nbo();
Some((buf, 16))
}
AF_INET6 => {
@@ -144,11 +190,16 @@ pub(crate) unsafe fn redirect_if_ea(name: *const u8, namelen: i32) -> Option<([u
let sa6 = &*(name as *const SockaddrIn6);
// LSX is IPv4-only (anadius keys on it), so it is intentionally omitted here.
let new_port_nbo = match sa6.sin6_port {
PORT_HTTPS_NBO => PORT_BRIDGE_NBO,
PORT_BLAZE_REDIRECTOR_NBO => PORT_BLAZE_REDIRECTOR_NBO,
PORT_BLAZE_MAIN_NBO => PORT_BLAZE_MAIN_NBO,
PORT_HTTPS_NBO => TARGET_HTTPS_PORT_NBO.load(Ordering::Relaxed),
PORT_BLAZE_REDIRECTOR_NBO | PORT_FIFA17_BLAZE_REDIRECTOR_NBO => {
TARGET_BLAZE_REDIRECTOR_PORT_NBO.load(Ordering::Relaxed)
}
PORT_BLAZE_MAIN_NBO => TARGET_BLAZE_MAIN_PORT_NBO.load(Ordering::Relaxed),
_ => return None,
};
if new_port_nbo == 0 || target_addr_nbo() == 0 {
return None;
}
let a = sa6.sin6_addr;
crate::write_log(&format!(
"connect_hook: v6 [{:02x}{:02x}:..:{:02x}{:02x}]:{} → ::ffff:127.0.0.1:{}\n",
@@ -164,7 +215,7 @@ pub(crate) unsafe fn redirect_if_ea(name: *const u8, namelen: i32) -> Option<([u
out.sin6_family = AF_INET6;
out.sin6_port = new_port_nbo;
out.sin6_flowinfo = 0;
out.sin6_addr = V4MAPPED_LOOPBACK;
out.sin6_addr = target_v4mapped();
out.sin6_scope_id = 0;
Some((buf, 28))
}
@@ -215,7 +266,17 @@ pub unsafe extern "system" fn hooked_connect(s: usize, name: *const u8, namelen:
core::mem::transmute(addr);
f(s, buf.as_ptr(), len)
};
let wsa_error = if r != 0 {
use windows_sys::Win32::Networking::WinSock::WSAGetLastError;
WSAGetLastError()
} else {
0
};
write_hook(addr, hooked_connect as *const () as u64);
if r != 0 {
use windows_sys::Win32::Networking::WinSock::WSASetLastError;
WSASetLastError(wsa_error);
}
return r;
} else {
(name, namelen)
@@ -226,19 +287,23 @@ pub unsafe extern "system" fn hooked_connect(s: usize, name: *const u8, namelen:
let f: unsafe extern "system" fn(usize, *const u8, i32) -> i32 = core::mem::transmute(addr);
f(s, call_name, call_len)
};
let wsa_error = if r != 0 {
use windows_sys::Win32::Networking::WinSock::WSAGetLastError;
WSAGetLastError()
} else {
0
};
write_hook(addr, hooked_connect as *const () as u64);
if namelen >= 8 {
let sa = &*(call_name as *const SockaddrIn);
if sa.sin_family == AF_INET {
let err = if r != 0 {
use windows_sys::Win32::Networking::WinSock::WSAGetLastError;
WSAGetLastError()
} else {
0
};
crate::write_log(&format!("connect_hook: result={r} wsa_err={err}\n"));
crate::write_log(&format!("connect_hook: result={r} wsa_err={wsa_error}\n"));
}
}
if r != 0 {
use windows_sys::Win32::Networking::WinSock::WSASetLastError;
WSASetLastError(wsa_error);
}
r
}
+100 -9
View File
@@ -2,13 +2,19 @@
//!
//! This is a *separate, minimal* entry point from the FIFA-23 `install_hooks`.
//! FIFA 17 is a different game with different in-memory structures, so we run NONE
//! of the FIFA-23 connect/LSX/origin_spy/dial logic here — that would at best
//! no-op and at worst crash. For now this proves the version.dll hijack actually
//! loads us into FIFA17.exe and dumps the module map, which we need to locate
//! DirtySDK/ProtoSSL's cert-verify function (the next milestone: patch it so the
//! secure Blaze redirector's TLS handshake succeeds against our bridge cert).
//! of the FIFA-23 memory-layout-specific logic here (origin_spy, LSX dial, event
//! deserializer probes) — that would at best no-op and at worst crash.
//!
//! Everything here is read-only except the (not-yet-enabled) cert-verify patch.
//! What it DOES do:
//! 1. Prove the version.dll hijack loads us into FIFA17.exe (module dump).
//! 2. Install the *generic*, memory-layout-independent network redirect:
//! ws2_32 `getaddrinfo` (EA host → configured server) and an inline
//! `connect` / `WSAConnect` detour (EA ports → bridge, dest → configured
//! server IP). These key on hostnames/ports only, not on FIFA-23 offsets,
//! so they are safe to reuse on FIFA 17.
//!
//! Not yet done (next milestone): DirtySDK/ProtoSSL cert-verify patch for the
//! secure Blaze handshake. The module dump locates the DLL that needs it.
use crate::write_log;
use windows_sys::Win32::Foundation::{CloseHandle, INVALID_HANDLE_VALUE};
@@ -70,7 +76,7 @@ unsafe fn dump_modules() {
/// Worker that runs AFTER DllMain returns (loader lock released). ToolHelp and
/// other loader-touching calls are unsafe under the loader lock, so we defer them
/// to this thread. This is what fixed the "game exits right after DllMain" issue.
unsafe extern "system" fn worker(_: *mut core::ffi::c_void) -> u32 {
unsafe extern "system" fn worker(param: *mut core::ffi::c_void) -> u32 {
write_log("=== fifa17 hook: worker thread start ===\n");
let main_base = GetModuleHandleA(core::ptr::null()) as usize;
let img = size_of_image(main_base);
@@ -78,6 +84,28 @@ unsafe extern "system" fn worker(_: *mut core::ffi::c_void) -> u32 {
"fifa17: main exe base={main_base:#018x} SizeOfImage={img:#x}\n"
));
dump_modules();
// Install the generic network redirect. `param` carries our own DLL's
// HMODULE so config::load_config can find openfut.cfg beside the DLL.
let dll_module = param as windows_sys::Win32::Foundation::HMODULE;
let server = match crate::config::load_config(dll_module).and_then(|c| c.resolve()) {
Ok(server) => server,
Err(e) => {
write_log(&format!(
"fifa17: invalid/missing openfut.cfg ({e}); network redirect DISABLED\n"
));
return 0;
}
};
write_log(&format!(
"fifa17: OpenFUT server={} https={} blaze_redir={} blaze_main={}\n",
server.redirect_ip,
server.ports.https,
server.ports.blaze_redirector,
server.ports.blaze_main
));
install_network_redirect(server);
write_log("fifa17: worker complete (injection healthy)\n");
// SBC render intervention (inert unless OPENFUT_SBC_HOOK=1). Spawns its own deferred
// worker that waits for CardsDLL to load. See sbc_hook.rs / docs/sbc-hook-dll-spec.md.
@@ -86,19 +114,82 @@ unsafe extern "system" fn worker(_: *mut core::ffi::c_void) -> u32 {
// It currently fails closed until safe relocating trampolines are proven.
crate::sbc_trace::install();
crate::sbc_request_trace::install();
// Empty-My-Packs Store fix (inert unless store_mypacks_fix=1 in openfut.cfg).
crate::store_hook::install(dll_module);
0
}
/// Install the generic network redirect (getaddrinfo + connect + WSAConnect).
///
/// `server` is the resolved host + configured destination ports from openfut.cfg.
/// two independent mechanisms, both keyed only on EA hostnames/ports (no
/// FIFA-version-specific memory layout):
/// - getaddrinfo: EA hostnames resolve to `redirect_ip`.
/// - connect/WSAConnect: EA source ports are remapped to the bridge ports and
/// the destination address is rewritten to `redirect_ip`.
///
/// If `redirect_ip` parses as an IPv4 literal, the connect detour rewrites the
/// destination directly (no DNS). When it is a hostname, getaddrinfo already
/// resolves it, and the connect detour falls back to leaving the resolved
/// address in place (only remapping the port).
unsafe fn install_network_redirect(server: openfut_common::ResolvedServer) {
let redirect_ip = server.redirect_ip.to_string();
// Resolver redirect: EA hostnames → configured server. Uses INLINE detours at
// the ws2_32 export addresses (getaddrinfo / GetAddrInfoW / gethostbyname),
// not IAT patching — the IAT approach patched 0 slots on FIFA 17 because the
// game doesn't import the resolver through its import table.
crate::hooks::set_redirect_ip(redirect_ip.clone());
let (ok, total) = crate::resolver_hook::install_resolver_hooks();
write_log(&format!(
"fifa17: resolver detours {ok}/{total} installed\n"
));
crate::connect_hook::set_server(server);
write_log(&format!(
"fifa17: connect target set to {} (https={} blaze_redir={} blaze_main={})\n",
server.redirect_ip,
server.ports.https,
server.ports.blaze_redirector,
server.ports.blaze_main
));
// Inline connect detour (port remap + destination rewrite).
if crate::connect_hook::install_inline_connect_hook() {
write_log("fifa17: connect inline-hooked\n");
} else {
write_log("fifa17: connect hook FAILED\n");
}
// WSAConnect IAT fallback (some EA paths use WSAConnect instead of connect).
let wp = crate::iat::resolve(b"ws2_32.dll\0", b"WSAConnect\0");
if !wp.is_null() {
let f: unsafe extern "system" fn(
usize,
*const u8,
i32,
*const (),
*const (),
*const (),
*const (),
) -> i32 = core::mem::transmute(wp);
crate::connect_hook::set_real_wsa_connect(f);
crate::iat::patch_iat(wp, crate::connect_hook::hooked_wsa_connect as *const ());
write_log("fifa17: WSAConnect IAT patched\n");
}
}
/// Minimal FIFA-17 install. Keep DllMain itself trivial: only spawn a worker
/// thread and return immediately, so we never touch the loader lock from here.
pub unsafe fn install() {
/// `module` is our own DLL's HMODULE, passed to the worker so it can locate
/// openfut.cfg beside the DLL.
pub unsafe fn install(module: windows_sys::Win32::Foundation::HMODULE) {
use windows_sys::Win32::System::Threading::CreateThread;
write_log("=== fifa17 hook: DllMain ATTACH (spawning worker) ===\n");
let h = CreateThread(
core::ptr::null(),
0,
Some(worker),
core::ptr::null(),
module as *const core::ffi::c_void,
0,
core::ptr::null_mut(),
);
+21 -7
View File
@@ -13,6 +13,7 @@ type GetaddrinfoFn =
static REAL: OnceLock<GetaddrinfoFn> = OnceLock::new();
static REDIRECT_IP: OnceLock<Vec<u8>> = OnceLock::new();
static REDIRECT_IP_STR: OnceLock<String> = OnceLock::new();
// Flipped to true the first time we successfully apply the runtime cert patch.
// The patch is deferred to here (rather than DllMain) because EAWebKit.dll may
@@ -24,9 +25,21 @@ pub fn set_real(f: GetaddrinfoFn) {
}
pub fn set_redirect_ip(ip: String) {
let mut bytes = ip.into_bytes();
let mut bytes = ip.clone().into_bytes();
bytes.push(0);
let _ = REDIRECT_IP.set(bytes);
let _ = REDIRECT_IP_STR.set(ip);
}
/// The redirect IP as a NUL-terminated C string pointer, or None if unset.
/// Used by the resolver detours to rewrite an EA query's node name.
pub fn redirect_ip_cstr() -> Option<*const u8> {
REDIRECT_IP.get().map(|v| v.as_ptr())
}
/// The redirect IP as a Rust &str, or None if unset (for the wide/UTF-16 path).
pub fn redirect_ip_str() -> Option<&'static str> {
REDIRECT_IP_STR.get().map(|s| s.as_str())
}
/// Returns true if `host` is an EA / EA-Sports domain that should be redirected
@@ -68,12 +81,13 @@ pub unsafe extern "system" fn hooked_getaddrinfo(
}
}
let redirect = REDIRECT_IP
.get()
.map(|v| v.as_ptr())
.unwrap_or(b"127.0.0.1\0".as_ptr());
let real = REAL.get().copied().unwrap_or(sys_getaddrinfo);
return real(redirect, service_name, hints, result);
if let Some(redirect) = REDIRECT_IP.get() {
let real = REAL.get().copied().unwrap_or(sys_getaddrinfo);
return real(redirect.as_ptr(), service_name, hints, result);
}
crate::write_log(
"openfut_hook: EA hostname seen without configured server; not redirecting\n",
);
}
}
}
+15 -4
View File
@@ -11,12 +11,15 @@ mod origin_spy;
mod probe;
#[cfg(feature = "capture_baseline")]
mod recv_hook;
mod resolver_hook;
#[cfg(feature = "fifa17")]
mod sbc_hook;
#[cfg(feature = "fifa17")]
mod sbc_request_trace;
#[cfg(feature = "fifa17")]
mod sbc_trace;
#[cfg(feature = "fifa17")]
mod store_hook;
mod ssl_patch;
mod tls_bypass;
mod transport_watch;
@@ -71,8 +74,7 @@ unsafe fn install_hooks(module: HMODULE) {
// FIFA-23-specific hook below (they assume FIFA 23's memory layout).
#[cfg(feature = "fifa17")]
{
let _ = module;
fifa17::install();
fifa17::install(module);
return;
}
#[cfg(not(feature = "fifa17"))]
@@ -85,8 +87,17 @@ unsafe fn install_hooks_fifa23(module: HMODULE) {
// Milestone-0 transport watch: arm (or note disarmed) from env once, up front, so
// the getaddrinfo/connect/ConnectEx detours below can log Blaze-flavored activity.
transport_watch::arm_from_env();
let ip = config::read_redirect_ip(module);
hooks::set_redirect_ip(ip);
match config::load_config(module).and_then(|c| c.resolve()) {
Ok(server) => {
hooks::set_redirect_ip(server.redirect_ip.to_string());
connect_hook::set_server(server);
}
Err(e) => {
write_log(&format!(
"openfut_hook: invalid/missing openfut.cfg ({e}); redirection DISABLED\n"
));
}
}
let ga = iat::resolve(b"ws2_32.dll\0", b"getaddrinfo\0");
if !ga.is_null() {
+248
View File
@@ -0,0 +1,248 @@
//! DNS-resolver inline detours (getaddrinfo / GetAddrInfoW / gethostbyname).
//!
//! WHY THIS EXISTS (FIFA 17): the IAT approach in `hooks.rs` patched **0** slots on
//! FIFA 17 (`getaddrinfo IAT patched 0+0`) because the game does not import the
//! resolver through its import table — it resolves EA hostnames via a path the IAT
//! scan never covers (dynamic `GetProcAddress`, a statically-linked DirtySDK
//! resolver, or the legacy `gethostbyname`). An IAT patch can only rewrite callers
//! that go through the table, so it missed every real resolution.
//!
//! FIX: detour the resolver **at its export address** in ws2_32.dll, exactly like
//! `connect_hook` does for `connect`. An inline JMP at the function entry catches
//! *every* caller regardless of how it found the function. We use the same
//! unhook → call real → rehook pattern (no trampoline, no RIP relocation).
//!
//! We cover three resolvers:
//! - `getaddrinfo` (ANSI, modern)
//! - `GetAddrInfoW` (wide, modern) — EAWebKit/WinHTTP often use the W variant
//! - `gethostbyname` (legacy, DirtySDK-era) — returns a `hostent`
//!
//! On an EA hostname we rewrite the query node to the configured redirect IP so the
//! real resolver returns the bridge's address. The redirect IP string is owned by
//! `hooks` (set once via `hooks::set_redirect_ip`); we read it back through
//! `hooks::redirect_ip_cstr()`.
use std::ffi::CStr;
use std::sync::atomic::{AtomicUsize, Ordering};
use windows_sys::Win32::Networking::WinSock::ADDRINFOA;
// ── EA host classifier (shared logic mirrors hooks::is_ea_host) ────────────────
fn is_ea_host(host: &str) -> bool {
let h = host.to_ascii_lowercase();
h.ends_with(".ea.com")
|| h == "ea.com"
|| h.ends_with(".easports.com")
|| h == "easports.com"
|| h.ends_with(".ugc.footapi.com")
|| h.ends_with(".footapi.com")
|| h.ends_with(".dice.se")
}
// ── getaddrinfo (ANSI) ────────────────────────────────────────────────────────
type GetaddrinfoFn =
unsafe extern "system" fn(*const u8, *const u8, *const ADDRINFOA, *mut *mut ADDRINFOA) -> i32;
static GAI_ADDR: AtomicUsize = AtomicUsize::new(0);
static mut GAI_ORIG: [u8; 14] = [0u8; 14];
// ── GetAddrInfoW (wide) ───────────────────────────────────────────────────────
type GetAddrInfoWFn = unsafe extern "system" fn(
*const u16,
*const u16,
*const core::ffi::c_void,
*mut *mut core::ffi::c_void,
) -> i32;
static GAIW_ADDR: AtomicUsize = AtomicUsize::new(0);
static mut GAIW_ORIG: [u8; 14] = [0u8; 14];
// ── gethostbyname (legacy) ────────────────────────────────────────────────────
type GethostbynameFn = unsafe extern "system" fn(*const u8) -> *mut core::ffi::c_void;
static GHBN_ADDR: AtomicUsize = AtomicUsize::new(0);
static mut GHBN_ORIG: [u8; 14] = [0u8; 14];
// ── inline-hook primitives (identical pattern to connect_hook) ────────────────
unsafe fn write_hook(target: *mut u8, dest: u64) {
use windows_sys::Win32::System::Memory::{VirtualProtect, PAGE_EXECUTE_READWRITE};
let mut old: u32 = 0;
VirtualProtect(target as _, 14, PAGE_EXECUTE_READWRITE, &mut old);
// FF 25 00 00 00 00 JMP [rip+0] ; then 8-byte absolute target
target.write(0xFF);
target.add(1).write(0x25);
(target.add(2) as *mut u32).write(0u32);
(target.add(6) as *mut u64).write(dest);
VirtualProtect(target as _, 14, old, &mut old);
}
unsafe fn restore(target: *mut u8, orig: *const u8) {
use windows_sys::Win32::System::Memory::{VirtualProtect, PAGE_EXECUTE_READWRITE};
let mut old: u32 = 0;
VirtualProtect(target as _, 14, PAGE_EXECUTE_READWRITE, &mut old);
core::ptr::copy_nonoverlapping(orig, target, 14);
VirtualProtect(target as _, 14, old, &mut old);
}
/// Save the first 14 bytes at `addr` into `orig`, store `addr`, and write the JMP.
unsafe fn install_one(addr: *mut u8, orig: *mut u8, slot: &AtomicUsize, hook: *const ()) -> bool {
if addr.is_null() {
return false;
}
core::ptr::copy_nonoverlapping(addr, orig, 14);
slot.store(addr as usize, Ordering::Relaxed);
write_hook(addr, hook as u64);
true
}
// ── hooked entry points ───────────────────────────────────────────────────────
pub unsafe extern "system" fn hooked_getaddrinfo(
node: *const u8,
service: *const u8,
hints: *const ADDRINFOA,
result: *mut *mut ADDRINFOA,
) -> i32 {
let addr = GAI_ADDR.load(Ordering::Relaxed) as *mut u8;
let mut redirected = node;
let redirect_cstr = crate::hooks::redirect_ip_cstr();
if !node.is_null() {
if let Ok(host) = CStr::from_ptr(node as *const i8).to_str() {
crate::write_log(&format!("resolver: getaddrinfo({host})\n"));
if is_ea_host(host) {
if let Some(ip) = redirect_cstr {
redirected = ip;
crate::write_log(&format!("resolver: getaddrinfo {host} → redirect\n"));
}
}
}
}
restore(addr, core::ptr::addr_of!(GAI_ORIG) as *const u8);
let r = {
let f: GetaddrinfoFn = core::mem::transmute(addr);
f(redirected, service, hints, result)
};
write_hook(addr, hooked_getaddrinfo as *const () as u64);
r
}
pub unsafe extern "system" fn hooked_getaddrinfo_w(
node: *const u16,
service: *const u16,
hints: *const core::ffi::c_void,
result: *mut *mut core::ffi::c_void,
) -> i32 {
let addr = GAIW_ADDR.load(Ordering::Relaxed) as *mut u8;
// Decode the wide hostname for classification/logging.
let mut redirected_buf: Vec<u16> = Vec::new();
let mut redirected = node;
if !node.is_null() {
let mut len = 0usize;
while *node.add(len) != 0 {
len += 1;
}
let host = String::from_utf16_lossy(core::slice::from_raw_parts(node, len));
crate::write_log(&format!("resolver: GetAddrInfoW({host})\n"));
if is_ea_host(&host) {
if let Some(ip) = crate::hooks::redirect_ip_str() {
redirected_buf = ip.encode_utf16().chain(core::iter::once(0)).collect();
redirected = redirected_buf.as_ptr();
crate::write_log(&format!("resolver: GetAddrInfoW {host} → redirect\n"));
}
}
}
restore(addr, core::ptr::addr_of!(GAIW_ORIG) as *const u8);
let r = {
let f: GetAddrInfoWFn = core::mem::transmute(addr);
f(redirected, service, hints, result)
};
write_hook(addr, hooked_getaddrinfo_w as *const () as u64);
// keep redirected_buf alive until after the call
drop(redirected_buf);
r
}
pub unsafe extern "system" fn hooked_gethostbyname(name: *const u8) -> *mut core::ffi::c_void {
let addr = GHBN_ADDR.load(Ordering::Relaxed) as *mut u8;
let mut redirected = name;
let redirect_cstr = crate::hooks::redirect_ip_cstr();
if !name.is_null() {
if let Ok(host) = CStr::from_ptr(name as *const i8).to_str() {
crate::write_log(&format!("resolver: gethostbyname({host})\n"));
if is_ea_host(host) {
if let Some(ip) = redirect_cstr {
redirected = ip;
crate::write_log(&format!("resolver: gethostbyname {host} → redirect\n"));
}
}
}
}
restore(addr, core::ptr::addr_of!(GHBN_ORIG) as *const u8);
let r = {
let f: GethostbynameFn = core::mem::transmute(addr);
f(redirected)
};
write_hook(addr, hooked_gethostbyname as *const () as u64);
r
}
// ── installer ─────────────────────────────────────────────────────────────────
/// Install inline detours on all three resolvers. Returns a (ok, total) count for
/// logging. Safe to call once from the fifa17 worker after ws2_32 is loaded.
pub unsafe fn install_resolver_hooks() -> (u32, u32) {
let mut ok = 0u32;
let total = 3u32;
let gai = crate::iat::resolve(b"ws2_32.dll\0", b"getaddrinfo\0") as *mut u8;
if install_one(
gai,
core::ptr::addr_of_mut!(GAI_ORIG) as *mut u8,
&GAI_ADDR,
hooked_getaddrinfo as *const (),
) {
ok += 1;
crate::write_log("resolver: getaddrinfo inline-hooked\n");
} else {
crate::write_log("resolver: getaddrinfo resolve FAILED\n");
}
let gaiw = crate::iat::resolve(b"ws2_32.dll\0", b"GetAddrInfoW\0") as *mut u8;
if install_one(
gaiw,
core::ptr::addr_of_mut!(GAIW_ORIG) as *mut u8,
&GAIW_ADDR,
hooked_getaddrinfo_w as *const (),
) {
ok += 1;
crate::write_log("resolver: GetAddrInfoW inline-hooked\n");
} else {
crate::write_log("resolver: GetAddrInfoW resolve FAILED\n");
}
let ghbn = crate::iat::resolve(b"ws2_32.dll\0", b"gethostbyname\0") as *mut u8;
if install_one(
ghbn,
core::ptr::addr_of_mut!(GHBN_ORIG) as *mut u8,
&GHBN_ADDR,
hooked_gethostbyname as *const (),
) {
ok += 1;
crate::write_log("resolver: gethostbyname inline-hooked\n");
} else {
crate::write_log("resolver: gethostbyname resolve FAILED\n");
}
(ok, total)
}
+445
View File
@@ -0,0 +1,445 @@
//! FIFA 17 empty-"My Packs" client fix (config flag `store_mypacks_fix=1`).
//!
//! ## What this does
//! When the account owns **zero unopened packs**, FIFA 17's Store still selects the
//! "My Packs" category on open. CardsDLL's category resolver (`FUN_1800147f0` →
//! `FUN_180014420`) then looks up the My-Packs group ordinal and, if no such group
//! exists, dereferences a NULL group pointer → crash (`0x180014882`, read of `0x48`).
//! The backend currently avoids this with an active placeholder pack (sentinel 65534)
//! that leaves a fake empty tile.
//!
//! This hook removes the need for that sentinel *for a validated build*: it detours the
//! Store render entry `FUN_18007dab0` and, **only when the requested category is My Packs
//! AND the client's unopened-pack count is 0**, rewrites the requested category id at
//! `screen+0x290` to `0` (list-all = "Browse Packs"). The Store then opens on Browse
//! Packs, never resolves the absent My-Packs group, and neither crashes nor shows a fake
//! tile. With a real unopened pack (count > 0) nothing is changed and My Packs works
//! normally.
//!
//! ## Safety model
//! - **Inert unless enabled**: reads `store_mypacks_fix` from `openfut.cfg`; default OFF.
//! - **Validated build only**: refuses to install unless CardsDLL matches the known FIFA
//! 17 build (PE timestamp + SizeOfImage + a slide-proof control prologue + the target
//! function's own prologue signature). An unknown build → no patch, log, and the
//! backend sentinel remains the fallback.
//! - **Deferred**: CardsDLL loads lazily on entering Ultimate Team, so we poll off the
//! loader lock, exactly like `sbc_hook`.
//! - **Fail-safe count**: if the unopened-pack count cannot be read, we DO NOT redirect
//! (leave the category unchanged and call the original) — never a forced Browse.
//! - **Inline detour**: same proven `unhook → call real → rehook` primitive as
//! `resolver_hook`/`connect_hook` (no trampoline, no RIP relocation).
//!
//! Addresses are RVAs (static VA image base `0x180000000`); see
//! `docs/plans/FIFA17_EMPTY_MYPACKS_CLIENT_FIX.md` PART II for the disassembly evidence.
use core::sync::atomic::{AtomicBool, AtomicUsize, Ordering};
use windows_sys::Win32::Foundation::HMODULE;
use windows_sys::Win32::System::LibraryLoader::GetModuleHandleA;
use windows_sys::Win32::System::Memory::{
VirtualProtect, VirtualQuery, MEMORY_BASIC_INFORMATION, MEM_COMMIT, PAGE_EXECUTE_READ,
PAGE_EXECUTE_READWRITE, PAGE_EXECUTE_WRITECOPY, PAGE_GUARD, PAGE_NOACCESS, PAGE_READONLY,
PAGE_READWRITE, PAGE_WRITECOPY,
};
// ── Build identity (verified against CardsDLL_Win64_retail.dll 4706a881…) ────────
const IMAGE_BASE: usize = 0x1_8000_0000;
const PE_TIMESTAMP: u32 = 1_497_050_156; // 2017-06-09T23:15:56Z
const SIZE_OF_IMAGE: u32 = 0x31d000;
/// Slide-proof FNV-hasher control prologue at VA 0x180180d00 (same control sbc_hook uses).
const CTRL_RVA: usize = 0x180d00;
const CTRL_BYTES: [u8; 12] = [
0x48, 0x83, 0xec, 0x28, 0x48, 0x85, 0xc9, 0x74, 0x50, 0x45, 0x33, 0xc0,
];
// ── Target + helper RVAs ─────────────────────────────────────────────────────────
/// FUN_18007dab0 — Store render entry (Flash message 0x753f). arg0 = store screen (RCX).
const RENDER_RVA: usize = 0x7dab0;
/// First 14 bytes of FUN_18007dab0 (PUSH RDI; SUB RSP,0x40; MOV [RSP+0x30],-2 …).
/// Doubles as the target-site signature and the bytes we save/restore for the detour.
const RENDER_PROLOGUE: [u8; 14] = [
0x40, 0x57, 0x48, 0x83, 0xec, 0x40, 0x48, 0xc7, 0x44, 0x24, 0x30, 0xfe, 0xff, 0xff,
];
/// FUN_180014580(store, tab) → category id (1-based group ordinal, or -1 if absent).
const TABMAP_RVA: usize = 0x14580;
/// FUN_1800d7170() → registry (no args).
const REGISTRY_GETTER_RVA: usize = 0xd7170;
/// FUN_180009c80(out, registry, 0, 0) → writes the data-manager singleton into *out.
const MANAGER_GETTER_RVA: usize = 0x9c80;
/// manager->vtbl[+0x4d8]() → unopened-pack count (i32).
const UNOPENED_COUNT_VSLOT: usize = 0x4d8;
/// manager->vtbl[+0x08]() → release.
const RELEASE_VSLOT: usize = 0x08;
/// screen+0x290 = requested CATEGORY_ID (movie-written; the resolver's input).
const SCREEN_CATEGORY_OFF: usize = 0x290;
/// FUN_180014580 tab index for "mypacks".
const MYPACKS_TAB: u32 = 0;
/// Category 0 = list-all group tiles = "Browse Packs".
const CAT_BROWSE: i32 = 0;
// ── State ────────────────────────────────────────────────────────────────────────
static ENABLED: AtomicBool = AtomicBool::new(false);
static INSTALLED: AtomicBool = AtomicBool::new(false);
static CARDS_BASE: AtomicUsize = AtomicUsize::new(0);
static RENDER_ADDR: AtomicUsize = AtomicUsize::new(0);
static mut RENDER_ORIG: [u8; 14] = [0u8; 14];
// ── Internal CardsDLL function types (MS x64 ABI) ─────────────────────────────────
type RegistryGetterFn = unsafe extern "system" fn() -> usize;
type ManagerGetterFn = unsafe extern "system" fn(*mut usize, usize, usize, usize) -> *mut usize;
type TabMapFn = unsafe extern "system" fn(usize, u32) -> u32;
type CountGetterFn = unsafe extern "system" fn(usize) -> i32;
type ReleaseFn = unsafe extern "system" fn(usize);
type RenderFn = unsafe extern "system" fn(usize) -> usize;
// ── Pure decision (host-testable; the correctness core) ───────────────────────────
/// Redirect the Store to Browse Packs iff the feature is enabled, the requested
/// category is exactly the My-Packs category, and the client owns zero unopened packs.
/// A `None` count (read failed) is treated as "do not redirect".
fn should_redirect(enabled: bool, count: Option<i32>, requested: i32, mypacks: i32) -> bool {
enabled && requested == mypacks && count == Some(0)
}
// ── Guarded memory access (no blind dereferences) ─────────────────────────────────
unsafe fn readable(ptr: usize, len: usize) -> bool {
if ptr < 0x1_0000 || len == 0 {
return false;
}
let mut mbi: MEMORY_BASIC_INFORMATION = core::mem::zeroed();
let n = VirtualQuery(
ptr as _,
&mut mbi,
core::mem::size_of::<MEMORY_BASIC_INFORMATION>(),
);
if n == 0 || mbi.State != MEM_COMMIT {
return false;
}
let prot = mbi.Protect;
if prot & PAGE_GUARD != 0 || prot == PAGE_NOACCESS {
return false;
}
const READABLE: u32 = PAGE_READONLY
| PAGE_READWRITE
| PAGE_WRITECOPY
| PAGE_EXECUTE_READ
| PAGE_EXECUTE_READWRITE
| PAGE_EXECUTE_WRITECOPY;
if prot & READABLE == 0 {
return false;
}
let region_end = mbi.BaseAddress as usize + mbi.RegionSize;
ptr.checked_add(len).is_some_and(|end| end <= region_end)
}
unsafe fn writable(ptr: usize, len: usize) -> bool {
if ptr < 0x1_0000 || len == 0 {
return false;
}
let mut mbi: MEMORY_BASIC_INFORMATION = core::mem::zeroed();
let n = VirtualQuery(
ptr as _,
&mut mbi,
core::mem::size_of::<MEMORY_BASIC_INFORMATION>(),
);
if n == 0 || mbi.State != MEM_COMMIT {
return false;
}
let prot = mbi.Protect;
if prot & PAGE_GUARD != 0 {
return false;
}
const WRITABLE: u32 =
PAGE_READWRITE | PAGE_WRITECOPY | PAGE_EXECUTE_READWRITE | PAGE_EXECUTE_WRITECOPY;
if prot & WRITABLE == 0 {
return false;
}
let region_end = mbi.BaseAddress as usize + mbi.RegionSize;
ptr.checked_add(len).is_some_and(|end| end <= region_end)
}
unsafe fn executable(ptr: usize) -> bool {
if ptr < 0x1_0000 {
return false;
}
let mut mbi: MEMORY_BASIC_INFORMATION = core::mem::zeroed();
let n = VirtualQuery(
ptr as _,
&mut mbi,
core::mem::size_of::<MEMORY_BASIC_INFORMATION>(),
);
if n == 0 || mbi.State != MEM_COMMIT {
return false;
}
const EXEC: u32 = PAGE_EXECUTE_READ | PAGE_EXECUTE_READWRITE | PAGE_EXECUTE_WRITECOPY;
mbi.Protect & PAGE_GUARD == 0 && mbi.Protect & EXEC != 0
}
unsafe fn read_u8(ptr: usize) -> Option<u8> {
readable(ptr, 1).then(|| *(ptr as *const u8))
}
unsafe fn read_u32(ptr: usize) -> Option<u32> {
(ptr & 3 == 0 && readable(ptr, 4)).then(|| *(ptr as *const u32))
}
unsafe fn read_ptr(ptr: usize) -> Option<usize> {
(ptr & 7 == 0 && readable(ptr, 8)).then(|| *(ptr as *const usize))
}
unsafe fn bytes_match(addr: usize, want: &[u8]) -> bool {
want.iter()
.enumerate()
.all(|(i, &b)| read_u8(addr + i) == Some(b))
}
// ── Inline-hook primitive (identical to resolver_hook/connect_hook) ───────────────
unsafe fn write_hook(target: *mut u8, dest: u64) {
let mut old: u32 = 0;
VirtualProtect(target as _, 14, PAGE_EXECUTE_READWRITE, &mut old);
// FF 25 00 00 00 00 JMP [rip+0] ; then 8-byte absolute target
target.write(0xFF);
target.add(1).write(0x25);
(target.add(2) as *mut u32).write(0u32);
(target.add(6) as *mut u64).write(dest);
VirtualProtect(target as _, 14, old, &mut old);
}
unsafe fn restore(target: *mut u8, orig: *const u8) {
let mut old: u32 = 0;
VirtualProtect(target as _, 14, PAGE_EXECUTE_READWRITE, &mut old);
core::ptr::copy_nonoverlapping(orig, target, 14);
VirtualProtect(target as _, 14, old, &mut old);
}
// ── Runtime helpers ────────────────────────────────────────────────────────────
unsafe fn resolve_cards_base() -> usize {
let h = GetModuleHandleA(c"CardsDLL_Win64_retail.dll".as_ptr() as *const u8);
if !h.is_null() {
return h as usize;
}
let h2 = GetModuleHandleA(c"CardsDLL.dll".as_ptr() as *const u8);
if !h2.is_null() {
return h2 as usize;
}
0
}
/// Read the client's unopened-pack count via the data-manager singleton
/// (`registry → manager → vtbl[0x4d8]`), releasing the manager afterwards. Returns
/// `None` on any unreadable pointer/vtable so the caller never redirects on a bad read.
unsafe fn read_unopened_count(base: usize) -> Option<i32> {
if !executable(base + REGISTRY_GETTER_RVA) || !executable(base + MANAGER_GETTER_RVA) {
return None;
}
let registry_getter: RegistryGetterFn = core::mem::transmute(base + REGISTRY_GETTER_RVA);
let registry = registry_getter();
if registry == 0 {
return None;
}
let manager_getter: ManagerGetterFn = core::mem::transmute(base + MANAGER_GETTER_RVA);
let mut out: usize = 0;
manager_getter(&mut out, registry, 0, 0);
let manager = out;
if manager == 0 {
return None;
}
let vtbl = read_ptr(manager)?;
let count_fn = read_ptr(vtbl + UNOPENED_COUNT_VSLOT)?;
let release_fn = read_ptr(vtbl + RELEASE_VSLOT)?;
if !executable(count_fn) || !executable(release_fn) {
return None;
}
let getter: CountGetterFn = core::mem::transmute(count_fn);
let count = getter(manager);
let release: ReleaseFn = core::mem::transmute(release_fn);
release(manager);
Some(count)
}
/// The redirect decision + write, executed before the original render runs.
unsafe fn maybe_redirect(store: usize) {
if store == 0 {
return;
}
let base = CARDS_BASE.load(Ordering::Relaxed);
if base == 0 {
return;
}
let cat_ptr = store + SCREEN_CATEGORY_OFF;
if !readable(cat_ptr, 4) {
return;
}
let requested = *(cat_ptr as *const i32);
if !executable(base + TABMAP_RVA) {
return;
}
let tabmap: TabMapFn = core::mem::transmute(base + TABMAP_RVA);
let mypacks_id = tabmap(store, MYPACKS_TAB) as i32;
// Only pay for the count read when the requested category is actually My Packs.
if requested != mypacks_id {
return;
}
let count = read_unopened_count(base);
if should_redirect(
ENABLED.load(Ordering::Relaxed),
count,
requested,
mypacks_id,
) {
if writable(cat_ptr, 4) {
*(cat_ptr as *mut i32) = CAT_BROWSE;
crate::write_log("[store-hook] zero unopened packs: My Packs -> Browse Packs\n");
} else {
crate::write_log("[store-hook] category slot not writable; left unchanged\n");
}
}
// requested == mypacks with count > 0 or unknown: leave My Packs unchanged.
}
pub unsafe extern "system" fn hooked_render(store: usize) -> usize {
let addr = RENDER_ADDR.load(Ordering::Relaxed) as *mut u8;
if addr.is_null() {
return 0;
}
maybe_redirect(store);
restore(addr, core::ptr::addr_of!(RENDER_ORIG) as *const u8);
let r = {
let f: RenderFn = core::mem::transmute(addr as *const ());
f(store)
};
write_hook(addr, hooked_render as *const () as u64);
r
}
// ── Build guard + install ─────────────────────────────────────────────────────
unsafe fn build_supported(base: usize) -> bool {
let fail = |why: &str| {
crate::write_log(&format!(
"[store-hook] CardsDLL build UNSUPPORTED ({why}); not installing (backend sentinel remains)\n"
));
false
};
let Some(e_lfanew) = read_u32(base + 0x3c) else {
return fail("PE header unreadable");
};
let pe = base + e_lfanew as usize;
if read_u32(pe) != Some(0x0000_4550) {
return fail("PE signature");
}
if read_u32(pe + 8) != Some(PE_TIMESTAMP) {
return fail("PE timestamp");
}
if read_u32(pe + 24 + 0x38) != Some(SIZE_OF_IMAGE) {
return fail("SizeOfImage");
}
if !bytes_match(base + CTRL_RVA, &CTRL_BYTES) {
return fail("control prologue");
}
if !bytes_match(base + RENDER_RVA, &RENDER_PROLOGUE) {
return fail("FUN_18007dab0 prologue");
}
true
}
/// Deferred worker: CardsDLL loads only on entering Ultimate Team, so poll for it
/// (≤5 min) off the loader lock, then validate the build and install the detour once.
unsafe fn worker() {
let mut base = 0usize;
for _ in 0..600u32 {
base = resolve_cards_base();
if base != 0 {
break;
}
std::thread::sleep(std::time::Duration::from_millis(500));
}
if base == 0 {
crate::write_log("[store-hook] CardsDLL never loaded; hook not installed\n");
return;
}
let slide = base.wrapping_sub(IMAGE_BASE);
crate::write_log(&format!(
"[store-hook] CardsDLL base={base:#x} slide={slide:#x}; validating build\n"
));
if !build_supported(base) {
return;
}
CARDS_BASE.store(base, Ordering::Relaxed);
let render = base + RENDER_RVA;
core::ptr::copy_nonoverlapping(
render as *const u8,
core::ptr::addr_of_mut!(RENDER_ORIG) as *mut u8,
14,
);
RENDER_ADDR.store(render, Ordering::Relaxed);
write_hook(render as *mut u8, hooked_render as *const () as u64);
INSTALLED.store(true, Ordering::Relaxed);
crate::write_log(&format!(
"[store-hook] build supported; installed at CardsDLL+{RENDER_RVA:#x} (VA {render:#x})\n"
));
}
/// Public entry, called from `fifa17::worker`. Reads `store_mypacks_fix` from
/// `openfut.cfg`; if enabled, spawns the deferred CardsDLL-load worker. Fully inert
/// otherwise (no thread, no patch).
pub fn install(module: HMODULE) {
let enabled = match crate::config::feature_value(module, "store_mypacks_fix").as_deref() {
Some("1") => true,
Some("0") | None => false,
Some(other) => {
crate::write_log(&format!(
"[store-hook] invalid store_mypacks_fix={other:?}; feature disabled\n"
));
false
}
};
ENABLED.store(enabled, Ordering::Relaxed);
if !enabled {
crate::write_log("[store-hook] disabled (set store_mypacks_fix=1 in openfut.cfg)\n");
return;
}
crate::write_log("[store-hook] enabled; deferring until CardsDLL loads\n");
std::thread::spawn(|| unsafe { worker() });
}
#[cfg(test)]
mod tests {
use super::should_redirect;
#[test]
fn disabled_never_redirects() {
assert!(!should_redirect(false, Some(0), 3, 3));
}
#[test]
fn enabled_zero_mypacks_redirects() {
assert!(should_redirect(true, Some(0), 3, 3));
}
#[test]
fn enabled_one_pack_keeps_mypacks() {
assert!(!should_redirect(true, Some(1), 3, 3));
}
#[test]
fn enabled_zero_browse_untouched() {
// requested Browse (0) != mypacks ordinal (3)
assert!(!should_redirect(true, Some(0), 0, 3));
}
#[test]
fn enabled_zero_other_tab_untouched() {
// e.g. bronze ordinal 4 != mypacks 3
assert!(!should_redirect(true, Some(0), 4, 3));
}
#[test]
fn enabled_unknown_count_does_not_redirect() {
assert!(!should_redirect(true, None, 3, 3));
}
#[test]
fn enabled_zero_absent_mypacks_group_redirects() {
// With no sentinel, both the requested id and mypacks id are -1 (group absent).
assert!(should_redirect(true, Some(0), -1, -1));
}
}