Files
funman300 eccd46f52b feat: scaffold fifa-blaze Blaze protocol emulator (Milestone 1)
Two-crate workspace: blaze-proto (Fire2 framing via tokio_util codec,
tdf=0.1 for TDF decode/stringify) and server (TLS listeners for
redirector + Blaze, JSONL capture with TdfStringifier, pluggable
FramingVariant enum).

Both listeners bind on startup and write a capture JSONL for every
packet. Component/command IDs are unknown — captures reveal them.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-26 15:24:50 -07:00

32 lines
851 B
TOML

[package]
name = "server"
version = "0.1.0"
edition = "2021"
[[bin]]
name = "blaze-server"
path = "src/main.rs"
[dependencies]
blaze-proto = { path = "../blaze-proto" }
tdf = { version = "0.1", features = ["serde"] }
tokio = { version = "1", features = ["rt-multi-thread", "net", "io-util", "macros", "sync", "time", "fs"] }
tokio-util = { version = "0.7", features = ["codec"] }
tokio-rustls = "0.26"
rustls = { version = "0.23", features = ["ring"] }
rustls-pemfile = "2"
futures-util = { version = "0.3", features = ["sink"] }
bytes = "1"
serde = { version = "1", features = ["derive"] }
serde_json = "1"
toml = "0.8"
tracing = "0.1"
tracing-subscriber = { version = "0.3", features = ["env-filter", "fmt"] }
anyhow = "1"
hex = "0.4"
chrono = { version = "0.4", features = ["serde"] }