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Add a first-cut FUT store on top of the persistent profile: - fut_store: PACK_CATALOG (Bronze/Gold/Premium), a curated real-player PACK_POOL, and open_pack() (deduct coins -> generate items -> add to club -> persist). - utas_server routes: GET store/purchasegroup/all (catalog), PUT (v2) store/transaction (buy + open, returns awarded itemData + updated coins), GET purchased (last pack). Matches both /ut/game and /ut/v2/game prefixes. Verified via curl: buy Gold Pack -> 7 real players awarded, coins 15000->10000, club 10->17, persisted. Wire format is a best-guess grounded in the CardsDLL store keys (packId/price/itemData/coins); iterate against the in-game store next. Pool is curated for now -- replace with a full dbdata.dll extract later. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01PN5bmpDVQR1aXgefyWAt7o