fifa17-recon: pack opening (store catalog + buy + award)

Add a first-cut FUT store on top of the persistent profile:
- fut_store: PACK_CATALOG (Bronze/Gold/Premium), a curated real-player
  PACK_POOL, and open_pack() (deduct coins -> generate items -> add to
  club -> persist).
- utas_server routes: GET store/purchasegroup/all (catalog), PUT
  (v2) store/transaction (buy + open, returns awarded itemData +
  updated coins), GET purchased (last pack). Matches both /ut/game and
  /ut/v2/game prefixes.

Verified via curl: buy Gold Pack -> 7 real players awarded, coins
15000->10000, club 10->17, persisted. Wire format is a best-guess
grounded in the CardsDLL store keys (packId/price/itemData/coins);
iterate against the in-game store next. Pool is curated for now --
replace with a full dbdata.dll extract later.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PN5bmpDVQR1aXgefyWAt7o
This commit is contained in:
funman300
2026-08-01 20:56:07 -07:00
parent bebe573d05
commit 5c43dbe39e
2 changed files with 87 additions and 1 deletions
+49
View File
@@ -155,4 +155,53 @@ class Store:
return i
def open_pack(self, price, count, gold=True):
"""Deduct `price` coins, generate `count` player items from the pool, add
them to the club, return them. Returns None if not enough coins."""
import random
if not self.spend(price):
return None
pool = [p for p in PACK_POOL if (p[1] >= 75) == gold] or PACK_POOL
picks = [random.choice(pool) for _ in range(count)]
items = [_item(self.new_item_id(), a, r, p, n, lg, tm, at)
for (a, r, p, n, lg, tm, at) in picks]
self.add_items(items)
with _LOCK:
self.load()["packsOpened"] += 1
self._last_pack = items
self._save()
return items
def last_pack(self):
return getattr(self, "_last_pack", [])
# Card pool for packs. TODO: replace with a full dbdata.dll extract (~18k players);
# for now a curated set of real FIFA17 assetIds so packs hand out real cards.
PACK_POOL = STARTER_PLAYERS + [
(167495, 90, "GK", 27, 19, 22, [86, 88, 52, 88, 22, 88]), # Neuer
(192985, 88, "RM", 21, 19, 22, [80, 82, 85, 85, 63, 68]), # De Bruyne
(188545, 89, "ST", 37, 16, 240, [77, 88, 75, 82, 42, 82]), # Lewandowski
(169193, 87, "CDM",54, 16, 240, [70, 66, 80, 78, 82, 84]), # Alonso(X)
(202126, 86, "ST", 18, 13, 5, [79, 84, 74, 82, 45, 79]), # Kane
(177003, 88, "CM", 14, 13, 5, [65, 78, 88, 79, 71, 66]), # Modric(X)
(190871, 87, "LW", 54, 16, 240, [90, 78, 80, 88, 36, 61]), # Neymar(X)
(184941, 85, "CB", 14, 4, 5, [72, 40, 55, 60, 86, 85]), # (X)
]
# 3 store packs (price in coins, card count, gold-only). Ids are stable.
PACK_CATALOG = [
{"id": 101, "name": "Bronze Pack", "price": 400, "count": 5, "gold": False},
{"id": 102, "name": "Gold Pack", "price": 5000, "count": 7, "gold": True},
{"id": 103, "name": "Premium Gold", "price": 15000, "count": 11, "gold": True},
]
def pack_by_id(pid):
for p in PACK_CATALOG:
if p["id"] == pid:
return p
return None
STORE = Store()
+38 -1
View File
@@ -15,7 +15,7 @@ import datetime, json, os, re, sys, http.server
sys.path.insert(0, os.path.dirname(os.path.abspath(__file__)))
from fut_seed import CLUB, SQUAD, USER_LIST # forged starter squad (clean-room)
from fut_store import STORE # persistent profile (coins/club/squads)
from fut_store import STORE, PACK_CATALOG, pack_by_id # persistent profile + packs
ADDR = ("127.0.0.1", 8099)
LOG = "/tmp/utas_server.log"
@@ -151,6 +151,10 @@ ROUTES = [
(re.compile(G + r"/item/resource"), lambda m, h: defs_route(h)),
(re.compile(G + r"/defid"), lambda m, h: defs_route(h)),
(re.compile(G + r"/item(\?|$)"), lambda m, h: defs_route(h)),
# ---- store / packs (match regardless of /ut/game vs /ut/v2/game prefix) ----
(re.compile(r"/store/purchasegroup"), lambda m, h: store_catalog(h)),
(re.compile(r"/store/transaction"), lambda m, h: store_buy(h)),
(re.compile(r"/purchased"), lambda m, h: purchased_items(h)),
(re.compile(r"^/ut/auth"), lambda m, h: (200, auth_body())),
(re.compile(r"^/ut/delete/auth"), lambda m, h: (200, {})),
(re.compile(G + r"/settings"), lambda m, h: (200, SETTINGS)),
@@ -203,6 +207,39 @@ def squad_route(h):
return 200, (saved if saved else SQUAD)
# ---- STORE / PACKS (first-cut; iterate against the log) ---------------------
def store_catalog(h):
# GET store/purchasegroup/all -> the pack catalog FIFA displays.
groups = [{
"id": p["id"], "packId": p["id"], "productId": p["id"], "name": p["name"],
"price": {"coins": p["price"], "points": 0}, "coins": p["price"],
"itemCount": p["count"], "currency": "coins",
} for p in PACK_CATALOG]
return 200, {"purchaseGroups": groups, "packs": groups}
def store_buy(h):
# PUT (v2) store/transaction -> buy + open a pack; return the awarded items.
pid = None
try:
body = json.loads(h._body.decode()) if getattr(h, "_body", b"") else {}
for k in ("packId", "productId", "id", "pack"):
if isinstance(body.get(k), int):
pid = body[k]; break
except Exception:
body = {}
pack = pack_by_id(pid) or PACK_CATALOG[1] # default Gold Pack
items = STORE.open_pack(pack["price"], pack["count"], pack["gold"])
if items is None:
return 461, {"reason": "insufficient_coins", "credits": STORE.coins()}
return 200, {"itemData": items, "coins": STORE.coins(),
"currencies": [{"name": "coins", "value": STORE.coins()}]}
def purchased_items(h):
return 200, {"itemData": STORE.last_pack()}
class H(http.server.BaseHTTPRequestHandler):
protocol_version = "HTTP/1.1"