Q2 is LIVE-CONFIRMED (operator saw the inactive row under TRANSFER LIST with Start
Price 0 and no Buy Now / Current Bid / timer, active rows still separate under LISTED
ITEMS, and the state survived a full FUT exit/re-entry). Promoting from the bounded
one-item probe to the real behaviour: the env gate is gone and /tradePile now
enumerates the whole trade pile.
Mechanism: read the pile (async), resolve each member to a shaped card (sync, because
the identity/Core resolvers are not `Send`), then build the response (async). The
core->wire lookup is `wire_for_owned_id`, which uses the identity store's
NON-allocating `external_for` -- enumerating a pile is a READ and must never mint a
wire id for an item the client has not seen. Items with no mapping, no Core record or
no resolvable FIFA identity are skipped, never faked.
Includes a bug the DIFFERENTIAL caught and unit tests did not: a pile row OUTLIVES its
auction, so after a sale the seller's `trade` row is stale, and filtering only on
ACTIVE listings re-advertised a SOLD card as an owned unlisted item. Suppression is now
by listing state via `blocking_core_items()` -- active (real auction shown instead),
reserved (sale in flight) and sold (card gone) -- while `cancelled` is deliberately NOT
suppressed, because a cancelled listing means the card came back to the pile. New test
covers all three plus the store-level rule.
counts semantics deliberately unchanged: `count`/`selling` still track auctions only.
341 tests pass, 0 failed, clippy clean. Deployed: the 6 previously stranded pile items
now render, alongside the 1 active listing, with Ronaldo correctly in /club and out of
the pile. Body preserved as phase-c-full-pile-exposed.json.
Operator confirmed in the real client that a tradeState "inactive" row lands under the
right-hand TRANSFER LIST section and renders Start Price 0 with Buy Now, Current Bid
and Time Remaining all absent, while an active row in the same body continued to
render separately under LISTED ITEMS. That is the Q2 representation confirmed live,
with the token itself dumped from the client's own string table rather than guessed.
Records the observed wire->UI contract as a table plus a fixture
(inactive-row-live-confirmed.json), and names the regression tests that pin it,
including the two guards that the row is never emitted for an item outside the trade
pile and never duplicates a real auction.
Also records the expired->Club coupled transition verified server-side: the listing
went to `cancelled`, the pile went to `club`, /tradePile dropped the item, /club
regained it, and clubPlayers went 1964 -> 1965. That is durable store state rather
than a client-local view, so it survives a session boundary by construction; tagged
pending the operator's final exit/re-enter confirmation.
Adds the counts observation table. `count` currently tracks AUCTION entries and not
total Transfer List membership; semantics deliberately left unchanged until the full
state set has been observed.
No behaviour change in this commit.
PHASE A settled the token from the CLIENT ITSELF, so this is not a guessed enum.
vocab_dump.py (new; static, read-only, VA->offset through the real PE section table)
dumps CardsDLL's NULL-terminated {const char*, int} vocabularies. The tradeState
table at 0x180229e40 reads exactly:
'active' = 1 'inactive' = 2 'expired' = 3 'closed' = 4
The sibling tables (type/zone/lev/pos) match the corpus verbatim, which validates the
dumper. So "inactive" is a token the client's own parser decodes.
PHASE B, bounded as instructed. `OPENFUT_FIFA17_UNLISTED_PROBE=<wire id>` exposes
EXACTLY ONE unlisted trade-pile item on /tradePile as a non-active record; unset,
behaviour is byte-identical to before. The other stranded pile items are untouched --
no bulk migration.
Why this shape is forced rather than chosen: the route table has exactly one
trade-pile route, it carries only twelve-atom auction records, `pile` (0x226) has no
deserializer arm so membership comes from the owning list, and of those atoms only
tradeState expresses lifecycle. The row carries tradeState "inactive" with
expires/prices/bid all zero so it cannot render a countdown or a price, and reuses the
item's stable tradeId because the client keys its record store on tradeId and
re-parents itemData -- so listing the item later UPDATES the row instead of leaving a
duplicate ghost.
Both preconditions are re-checked at response time: the item must actually be in the
`trade` pile, and it must not already own a listing. Two tests cover exactly those.
counts semantics deliberately unchanged -- the inactive row is not counted.
340 tests pass, 0 failed, clippy clean. Deployed; the wire now carries all three
lifecycle states at once (expired 1000000097, active 1000000155, inactive 1000000059)
and that body is preserved as a fixture.
Re-entry discriminator came back a CONFIRMED BUG: an unlisted transfer-list item does
not survive a fresh FUT session, so our representation cannot reconstruct trade-pile
membership. Evidence acquisition per instruction, corpus and PE first, no guessing.
Adds route_table_dump.py: static read-only dump of CardsDLL's route table from the
on-disk PE, resolving VA->file offset through the real section table instead of
assuming a single .text mapping. Output preserved as evidence. It settles "is
/tradePile the only relevant route?" -- the table holds 45 routes plus 3 empty admin
slots, and row 30 `ut/%s/tradePile` is the ONLY trade-pile route. There is no
trade-pile items route.
That plus three existing PE facts narrows the representation to exactly one candidate
by ELIMINATION rather than choice: the route carries only twelve-atom auction records;
`pile` (0x226) has no arm in the item deserializer so membership is conferred by the
owning list and cannot be added as a field; of the twelve atoms only tradeState
expresses lifecycle; and tradeState's closed vocabulary (active=1 inactive=2
expired=3 closed=4) has exactly one value not already spoken for.
So an unlisted item can only be an auctionInfo record with tradeState "inactive".
Tagged INFERRED-BY-ELIMINATION, not CONFIRMED: the remaining unknown is whether the
Flash Transfer List RENDERS such a record in the unlisted section. Records the
acceptance test (survive a full FUT reload) and the revised invariant that a
transition is complete only when a fresh session reconstructs the same visible state.
No behaviour change in this commit.
Q2 measured, not guessed. The operator moved a card Club -> Transfer List without
listing it (PUT /item, no POST /auctionhouse) and the state was captured read-only.
Finding: we do not represent the unlisted state on the wire AT ALL. Such an item is
byte-identical to a club item -- itemState `free`, no `pile` field emitted, still
returned in /club and counted in clubPlayers -- while an actively-listed item is
correctly excluded from /club and present in tradePile. Only the host's own pile
store knows the difference. Trade pile held 6 items: 1 listed, 5 unlisted.
The FIFA 17 ENCODING of that state stays UNKNOWN on purpose: returned itemData.pile
is numeric with an unrecovered mapping, and tradeState is a closed table walk where
an unrecognised bidState is silently swallowed as `none`, so a wrong enum produces a
plausible-looking but wrong UI. The corpus warns `inactive` decodes but no client
path treats it specially. One client-only discriminator is recorded instead.
Also models the domain boundary both limbo bugs came from: pile membership and
auction lifecycle are separate facts requiring coordinated transitions. States the
testable invariant -- an item must never be simultaneously excluded from /club and
absent from /tradePile -- with the two ways it was reachable and the commits that
closed each.
Records the live-client resolution so the market shape is now a fixture rather than
folklore, and so a future agent cannot burn deployments on tradeOwner again.
Confidence notes updated: tradeOwner remains FIFA17-HISTORICAL (it does exist in
the FIFA 17-era API) but "required by FIFA17.exe Transfer List Actions" is now
DISPROVEN for this client path -- it is not among the twelve atoms the client's
auctionInfo deserializer reads, and it was implemented, deployed, observed inert
and removed.
The real blockers are recorded as CONFIRMED live-client findings: trade/status
polling is load-bearing, `expires` must EVOLVE with wall-clock time (a frozen
value is structurally valid and behaviourally broken), and relist must persist
through the PK conflict that FIFA's re-sent ISStart necessarily causes.
Freezes the known-good bodies under docs/evidence/market-lifecycle-2026-08-17/
with a machine-checkable countdown proof (_index.json._countdown_proof records
expires decrementing, frozen:false) rather than asserting the clock in prose.
States the general rule this cost us: a response can pass differential parity and
render perfectly while still being wrong, because FIFA expects an evolving
server-side state machine, not a static object that resembles one.
Host/adapter (deployed to prod-host):
- POST /ut/auth (+/ut/delete/auth): Rust mints sid, opens Rust session, adopts
persona from body; POST /openfut/account/sync full Rust envelope.
- GET /userMassInfo: full Rust (was proxy+overlay), shared build_user_mass_info.
- GET/PUT /clientdata/<key>: new clientdata_store.rs (JSON-persisted).
- GET /club/stats/{country,league,team}: context-aware club_stats_body
(nation/league/team buckets).
- GET /store,/match/keepalive,/captcha,/tfa,/livemessage,/activeMessage: StaticAck.
- GET /watchList, /squad/0, /user: Rust handlers.
- host_test.rs updated for the new routing.
Launcher: bump gitlink to c277213 (shareholder-grade redesign + live account panel).
Docs: PRODUCTION_AUTHORITY_MATRIX, PYTHON_RETIREMENT_PLAN, MATCH_LIFECYCLE, and
route-shapes-2026-08-17 reference fixtures for the still-Python tail.
Fix extractor truncation (bound each HTTP message by Content-Length): userMassInfo
(8 KB) and purchasegroup responses are now complete in the committed corpus, not
cut at 4 KB. Document the userMassInfo envelope contract (target shape for a future
full-Rust migration; needs the clubAbbr/established account triad Core lacks).
Rebuilds the primary-capture corpus lost to .gitignore (Known Issues #200): 10
real-client requests + 12 responses captured during the post-P1 staging A/B on a
real FIFA 17 client, sanitised (SID/authCode/deviceId/MAC/tokens redacted; raw pcap
withheld). Documents the account/sync, empty-My-Packs 65534 sentinel, and userMassInfo
contracts, incl. the finding that account/sync is coupled to Python active-profile
selection (so it can't migrate standalone from the userMassInfo hybrid).
Land the client-side empty-My-Packs resolver evidence and the session-stability
invariant established by the F3/R1 experiments.
- PART III (F3, CONFOUNDED CRASH): a mid-process sentinel -> no-sentinel flip
left a stale POSITIVE My-Packs ordinal that still took the resolve branch and
crashed at 0x180014882. Preserved verbatim (not a guard failure).
- PART IV (R1, SUCCESS): backend set no-sentinel first, then a FRESH FIFA
process; genuine purchasegroup response ids [1,5,6,7] is byte-identical to the
F3 capture, so client process lifetime is the only changed variable. Store
opens on Browse Packs, no crash, no dialog. Guard PROVEN on the tested build.
- New INVARIANT: empty-My-Packs capability MUST be session-stable -- the server
must not switch a running client between sentinel-present and sentinel-absent
for the My Packs group within one FIFA process, because the client caches the
group ordinal and a stale positive ordinal still crashes the resolver.
- Both no-sentinel captures kept: client_guard (F3) and freshretest (R1).
Backend P2 active-sentinel (65534) remains production default; no capability
handshake is implemented yet.
Single source of truth for FIFA 17 FUT card families, reconciled against
the authoritative shipped fcc_*.json + staff tables (verified byte-identical
between .105 and this repo, 36/36 sha256).
- docs/CARD_TAXONOMY.md: family -> table/rowcount/subtype/carddbid/cardassetid,
with OBSERVED/INFERRED/HYPOTHESIS/UNKNOWN labels. Corrects four superseded
claims (chem styles are 250-273 not 91-136; 6300/6400xxx are kits not badges;
5004xxx misc and 8010xxx league logos exist). Manager-league precision kept
distinct: shipped table 300-340 (41 rows) vs client enum 300-341 (341 defined,
unshipped). Club-item wire subtype->family mapping preserved as UNKNOWN.
- docs/evidence/fifa17-recon/table-hashes.sha256: 36-file provenance manifest
(31 fcc_*.json + 5 staff tables), combined hash 10f239ad...
Describes the FIFA 17 data/client model only; not OpenFUT Core assumptions.
Full investigation record for bug 6c: baseline + Experiments A/B/C', Candidate F (contradicted), the explicit active-placeholder selection test, the minidump-confirmed CardsDLL crash, and the P2 decision. Marks ROOT CAUSE ESTABLISHED and documents the known UX limitations and the client-side follow-up.
Files: docs/evidence/STORE_TILE_6C.md, docs/evidence/FIFA17_EMPTY_MYPACKS_CLIENT_CONTRACT.md, the four genuine /store/purchasegroup captures (baseline, mypacks70, empty_no_sentinel, active_placeholder), and docs/plans/FIFA17_EMPTY_MYPACKS_CLIENT_FIX.md (client-side design/research).